Showing Posts For LanfearShadowflame.3189:

The HYPE train is not STOPPED !!!!!!!!!

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

#CHOOCHOO

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

No new race?!

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’m not surprised that they haven’t mentioned a new playable race. Doesn’t mean there isn’t one necessarily, there is a helluva lot they are holding back. Still, I’ve long held the stance that a new playable race wouldn’t fit into the story right now.

Though, with the addition of new civilizations, this also offers up new potential playable races in a future expansion.

I can’t believe they wouldn’t use that platform to announce something as big as a new playable race. If we get one, it won’t be in HOT.

I am on much the same page. But until they say ‘nope not happening’ I never rule it out. They like their curve balls.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

No new race?!

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’m not surprised that they haven’t mentioned a new playable race. Doesn’t mean there isn’t one necessarily, there is a helluva lot they are holding back. Still, I’ve long held the stance that a new playable race wouldn’t fit into the story right now.

Though, with the addition of new civilizations, this also offers up new potential playable races in a future expansion.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Where is the anti-expansion crowd now?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

ahahahahahahahahahahahaha

I was right. I was right. All the way back to the beginning of last year. Muahahahaha.

insert me dancing around the room in glee

I am so changing my signature to “I TOLD YOU SO!”

hahahahahahahahaha

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Incoming Might Nerf

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It’s not the one instance of using the five extra minutes, it is the cumulative effective of those five extra minutes of every run. They add up. I know you were looking at the short time but I was looking long term effect. Not only that, more DPS nerfs will come in the future. That has been the trend for the 2 years I’ve been playing.

Only really noticeable if you’re doing run after run after run. In which case, you clearly don’t have other responsibilities in life, so what does it even matter?

Lol I was trying to avoid calling him out on that particular point.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Incoming Might Nerf

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Ah, so I was correct in my labeling. My assumptions were also correct. Some of us enjoy getting things done quickly. Others, like yourself, don’t get enjoyment from doing thing efficiently. I don’t get any enjoyment from PVP, others do. The difference is I don’t scream at the top of my lungs on the forum for Anet to nerf classes in PVP because they are OP in PVE… If you see doing things efficiently as a job, that is your problem, not mine.

It’s not the one instance of using the five extra minutes, it is the cumulative effective of those five extra minutes of every run. They add up. I know you were looking at the short time but I was looking long term effect. Not only that, more DPS nerfs will come in the future. That has been the trend for the 2 years I’ve been playing.

You can still get things done “quickly” without being absolutely 100% optimized too. Oh yes, sure you get it done a tad bit faster if you are absolutely maxed, but generally speaking the difference is actually quite minimal in the broader scope. Keep assuming though.

Yes, the additional time will add up, but that can be said for anything really. Its highly unlikely it will be that much of a difference per run. However, until they actually implement it and people do it, you can’t really know. You can assume the worst of course; which what people like you are doing.

Obviously the devs felt that might needed an adjustment in both modes, so they changed it. We’ll see how it works out.

As for the trend of nerfs…. get used to it. This has been a trend since GW1. You can either role with it, or you can get kitteny about it and act like the devs are intentionally trying to ruin “your” game play (which they aren’t, they could probably care less about you or me in particular).

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Incoming Might Nerf

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Edit: I don’t stack might, and don’t typically play in organized groups (or with groups at all), and 99% of the content is still a stroll through the park.

I do stack might. I do typically play in organized groups. I’m guessing you don’t do high level fractals in any efficient manner whatsoever… And you’re part of the waste your time and play the least efficient way possible crowd. That’s fine. You do that. But I don’t need Anet making the time sync of completing dungeons and fractals longer than it already is. I don’t want to “stroll” through content. I want to complete it as fast as possible given I’ve already done it 500+ times. I’ll definitely notice on my Ranger the nerf to might. Just like I noticed the difference after the “animation fix” to the Ranger short bow nerfing it’s total damage output.

I love how you immediately label me (and others) as those that are just a “waste of time” and must obviously be the least efficient because we don’t necessarily feel we have to optimize every second of our game play. You’re making a lot of assumptions there. Some of us don’t like treating the game like a gods be kitten ed job.

No, I don’t do high level fractals (mainly cause I don’t enjoy fractals). I do dungeons though. I highly doubt this is going to have as much impact as you (and many others) are up in arms about. It’s not going to become a time sink, as you are all screaming about.

Now, if they removed might completely, yes that would significantly impact the amount of time it takes to melt a boss.

If you can’t handle an extra five minutes (if that), then you might want to consider doing something else with your obviously limited and extremely precious time.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Why not just call us "Commander"?

in Living World

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I think it might be confusing to call someone “Commander” when there is the Commander rank in the game. It seems that the team chose more generic terms to avoid confusion with actual game-achieved attainments.

You say that, yet everyone in the pact calls you commander.

This is true, everyone in the Pact calls you that because that’s what they know you as. DE2.0 aren’t in the pact though. They don’t have that background with you. They are civilians, they aren’t necessarily going to refer to you by your military rank. Its very similar in the real world typically speaking. I have 3 brothers in the military (not to mention a couple of cousins, several friends from high school, etc etc), I don’t refer to them as Drill Sargent, or Corporal, or Private or whatever their rank is because I’m a civilian.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Incoming Might Nerf

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

They’re supposed to be the top might/fury buffers and 2nd best combo blasters in general, but reducing the utility of might has reduced the ele’s reason to exist.

This doesn’t change that capacity. They aren’t removing their ability to stack it. They aren’t nerfing the duration in which we can stack it. Only how much total point value it adds per tick. That applies to all classes that stack might.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Incoming Might Nerf

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I believe this is actually something people were asking for in spvp (toning down might stacking builds). It seems like a viable approach to what many see as an issue, without damaging other skills/builds/aspects. So we’ll see how it plays out.

I’m liking some of the class tweaks as well.

So, if it spvp asking for it they should make it a pvp only change.

No one needs it taking longer (read: time sync) to kill the same stuff we are already killing. If anything it’s going to make the zerker meta that much more needed to compensate for the damage loss from stacking might. GTHO “i play how i want”. Oh, and none of the buffs the classes are going to get are going to compensate for that much might nerf. None. Zero.

Anet has always, always, always balanced around pvp. It has been that way since GW1, day 1. Near the end of GW1 they started doing some skill splitting, and in some cases where they feel its warranted they do it here. However, they have stated that they want to avoid it if at all possible because it doubles the work load and makes balancing that much more complex.

However, above and beyond all that, this will have very little effect in the grander scheme of pve. Things are still going to melt rapidly to organized groups.

Edit: I don’t stack might, and don’t typically play in organized groups (or with groups at all), and 99% of the content is still a stroll through the park.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

Incoming Might Nerf

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

This seems like a very minor change to might (30 vs 35) and shouldn’t be felt “too much” by those that max this boon. It doesn’t sound like they are changing the duration at all, just the total value is boosts your stats, which I can live with.

I believe this is actually something people were asking for in spvp (toning down might stacking builds). It seems like a viable approach to what many see as an issue, without damaging other skills/builds/aspects. So we’ll see how it plays out.

I’m liking some of the class tweaks as well.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Hype train next stop

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

“Tutelage Isles”
“You cannot die while training on the Tutelage Isles.”

I find that little data mined tidbit more interesting than spears, personally. Where or where could they be?

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Waypoints: lessen their influence on travel?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Or you could… I dunno…maybe switch off the option that displays them on the map (think we can do that) and just not use em? It’s completely your choice to do so or not to do so.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t mind the dailies. I didn’t let them drive my play previously when they were changed from generic to specific, I don’t let it drive my play now. If I don’t want to do it, I just don’t do it. That simple really. The individual rewards aren’t game breaking if I don’t, and 10AP…. meh, big whoop.

IMO, I think we just need more available options with a mix of generic and specific tasks. Might help to mollify both sides of the fence some.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

an expansion might be useless

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

OP, your ‘option 2’ is exactly what GW1 was. More area, more story, more armors to collect. That’s exactly what we want to see them continue.

GW1 proved long ago that a game does not need to raise the level cap, or negate a players effort in obtaining gear they like, in order to keep someone interested.

If THAT type of play is truly what you desire, continuously slogging for that next best tier, then there a multitude of other games out there that should take care of that itch.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

[Spoilers] What if they took their time?

in Living World

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

…I bet that is why Trahearne’s wild hunt was to kill Zaitan.

Pretty sure Traehearne’s wild hunt was to cleanse Orr, if I remember correctly

I think Caithe’s hunt was killing Zhaitan, all tips lead to your characters hunt is killing mordremoth.

Yes Caithe’s Wyld Hunt is / was to “kill a dragon.” The wiki says that dragon was Zhaitan, but I don’t think there is actually anything in game that confirms this.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Race Wars in season 3? [Spoilers]

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t see this being any worse than Kurzick / Luxon crap from GW1 to be honest. Or Alliance / Horde crap from WoW. Some people are just kittens in that respect.

Regarding the story line; however, should make for some potentially fun twists.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

[SPOILERS] Season 2 Finale [merged]

in Living World

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It was a good ending.

The only down side is that ANet is still enamored with the darn twigs. twig twig twig twig It would be nice if the Charr or Norn or, heaven forbid, humans were the hub of the story instead of the boring twigs.

And see, I think the “twigs” are pretty fascinating, so….

I think the Sylvari “fit” for this part of the story. Jungle dragon, thwarted minions (ha! I knew it!), etc etc.

I am hoping when we get to the other dragons, we see more emphasis on the other races. Norn for Jormag. Charr for Kralk. Asura for Primordus.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Why not just call us "Commander"?

in Living World

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I really don’t have an issue with the NPCs calling me ‘Boss.’

Of course, I’m sort of used to it lol. I had a guildie in GW1 that called me “boss” since the first day she joined my guild. Even when I asked her to call me Lan or Eve (what everyone else called me), the best she ever managed was ‘Boss Eve’

shrug

Doesn’t bother me.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Pls stop overcompensating for Kormir Syndrome

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I felt like the final boss fight of the finale was one of those rare moments where you really felt strongly like it was a team effort between you and your npc companions

Eeeeeexcept after the fight all they enthuse about is me and they all clap for me like I did all the work solo

Why can’t it be about “us”? That whole circle of clapping for the player character just felt very awkward for me and I wish they’d acknowledge their own efforts.

P.S. Braham’s sanctuary bubble does basically nothing, make him put a protection symbol instead or something

P.P.S. Kasmeer’s infinite time warp is so OP

Browse through the forums for a while. They did this because a lot of the complaints regarding not feeling like they are the hero, like the NPCs take too much credit, etc etc. Some people think they absolutely must be the center of the universe. That is why this is done, imo.

Yes but they overcompensated in the worst possible manner.

It’s gotten from being acknowledged to it being obnoxious with people praising you every step you make. We get it. You want us to feel special.

We don’t need 10 NPC lines telling us we’re awesome. One will suffice.

It needs to be toned down.

But one obviously isn’t enough, because people continue to kitten (for this, that, or whatever reason).

Do they need to find a happy medium? Yes, I agree.

Is it likely to happen given the severe number of those special snowflakes? Probably not.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Expansion on the way! Any predictions?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Hmmm I don’t know about predictions; probably standard things:

New dungeons
New zones
New armors and weapon skins
“Raids” (they did hire that raid designer, but it might be ‘too soon’)

Things I’d like to see:
Precursor crafting or scavenger hunt
Jewel crafting and cooking finally making it to 500 (though we may see this in a feature pack before hand)
New weapon options opened to existing classes
Guild Halls
New set of legendaries
New wvw maps / features
New spvp maps
GvG
Server specific chat channel

Things I don’t want to see:
A new armor tier
Raised level cap
Non consensual open world pvp
Mounts (the traditional, speed boost, make the population more anti-social than it already is type mounts)

Things I don’t think are likely:
New playable race (could be wrong, but doesn’t really ‘fit’ right now, imo)

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Pls stop overcompensating for Kormir Syndrome

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I felt like the final boss fight of the finale was one of those rare moments where you really felt strongly like it was a team effort between you and your npc companions

Eeeeeexcept after the fight all they enthuse about is me and they all clap for me like I did all the work solo

Why can’t it be about “us”? That whole circle of clapping for the player character just felt very awkward for me and I wish they’d acknowledge their own efforts.

P.S. Braham’s sanctuary bubble does basically nothing, make him put a protection symbol instead or something

P.P.S. Kasmeer’s infinite time warp is so OP

Browse through the forums for a while. They did this because a lot of the complaints regarding not feeling like they are the hero, like the NPCs take too much credit, etc etc. Some people think they absolutely must be the center of the universe. That is why this is done, imo.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Guild Wars 2: Heart of Thorns Trademarked [Merged]

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

rofl!

Man I got a whole list of people I get to scream “I TOLD YOU SO!!!” at.

Muahahahahahahaaha

happy dance

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

[SPOILERS] Season 2 Finale [merged]

in Living World

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I watched the cinematic. Now I’m all excited to get home to go through what happens.

I found it interesting that it looks like Faolain right there at the end of the fighting sequence.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

New BT Weapon Skins

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Lol, these make me think I simply ripped a chunk off one of the Modrem to use as a weapon. Takes the ’I’m going to tear off your arm and beat you with it’ threat to an interesting place….

None of the skins appeal to me personally, but there are bound to be those that do like them.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

[Suggestion] Increase in Level Cap

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

NO!

Absolutely not!

Unnecessary!

Ugh I was just having this conversation with my coworker. I think I’ll go smack him just cause I can’t smack the OP.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

I wouldn't hold my breath for an expansion.

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

If they did not announce an expansion….. one is not coming.

Players have waited for some of the things that did get announced, have waited two years (and counting) for them, and you guys are acting like anet is going to surprise everyone with an expansion without saying anything about it?

I don’t understand this logic at all.

Every time something stopped working in my house, my mother always said the same thing. I don’t understand, it was working yesterday.

If they have an expansion coming, at some point they will announce the expansion. That means prior to their announcing it, it was still coming but unannounced.

A lot of people say it takes a couple of years to make an expansion. Now that it’s getting closer, maybe they’re ready to announce it.

I should have said….. if an expansion is not already announced…. then one isn’t coming (any time in the next 5 years).

We are still waiting for things promised in 2012….

Sure but there’s stuff that hasn’t been promised that came out. The thing is, prior to this, it was probably unlikely to expect an expansion because Anet was working on the China release and that takes time and energy.

But that doesn’t mean an expansion or expansion type content isn’t being worked on.

Anet will annouce it, probably about six months before they’re ready to deliver. That seems to be a safe bet. It means that they’re not ready to deliver an expansion in the first half of this year…nothing more.

I don’t know why people think 2 years is such a long time between expansions.

http://en.wikipedia.org/wiki/Guild_Wars#Campaigns

If you want to know why…. just look at the release dates for the original Guild Wars.

Game was released in 2005
First standalone expansion 2006
Second standalone expansion 2006
Final expansion 2007

All of the individual GW1 games were much smaller in scope than GW2 was at launch. Additionally, GW1 never had an official China launch either. While it had Asian players, it didn’t have the extensive recoding that GW2 needed into order to ‘officially’ launch, including the acquisition of a Chinese publisher. There is a heck of a lot more to GW2.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Guild Wars 2: Heart of Thorns Trademarked [Merged]

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Curious-er, and Curious-er ….

Let’s just see what they say at PAX in 9 days, shall we?

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

If you love guitar hero, go play it...

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Yikes, even with my horrible, horrible lag, I managed at least half the notes in my 1 go of the bells thus far.

It’s very doable, but I can understand the frustration if you have lag.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Best Christmas present ever!

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

That is awesome!

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

People are arguing about the lack of diversity but neglecting the fact that it’s no longer necessary to do as the main reason to do dailies was to get the shiny.

Why do you people keep forgetting about 5-6-8 AP (and experience) we got naturally playing the game, which is now nerfed because we have to do specific stuff to get any AP? Because it is a valid and important, thus inconvenient, argument, is that why?

We’ve had specific dailies before, it’s not like this is new.

As for the AP, I don’t really care. I don’t actively hunt AP. Oh sure, when I notice that I’m 50 to 100 points away from my next chest, I’ll go looking for AP, but that’s the only time I actively AP hunt.

Regarding experience even if you absolutely ignore the dailies, the daily log in reward for the “6th day” of each “week” is a ‘Bag of Experience’ so that hasn’t disappeared either.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Toypocalypse, please let me join with Party

in Living World

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Well kitten.

I enjoyed playing Toypocolypse with my husband and 1 of my guildies last year. Now I don’t have that option anymore?

Fix it Anet! Since this code is similar to your pvp code, and you can join pvp in parties of assorted sizes, the same should be able to be applied to activities.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Getting upset with outfits

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

And from the most recent datamining, it looks like they are looking at harvesting tools that have a chance of giving snowflakes (similar to the watchwork pick)

These are already in the game, drops or bought from vendors. Thanks god they’re not from Gemstore – the Watchwork thread most likely saved us.

Cool. I missed their implementation. Will have to find them.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Getting upset with outfits

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Yes, we have another outfit. Not a huge deal.

It looks like that shaman datamined some new armor skins (not outfits) recently. And the one charr that he pulled out actually took the tail into consideration. So we might have a new armor set out soon-ish (maybe?).

And from the most recent datamining, it looks like they are looking at harvesting tools that have a chance of giving snowflakes (similar to the watchwork pick)

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

How much fun is "enough" for ANet?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Some people find grinding out and collecting those types of hard to earn goodies to be “fun.” That’s what they enjoy doing.

Other’s don’t enjoy it, and that’s perfectly fine. It’s an optional thing. If that’s not what you enjoy, then don’t do it.

If you’re one of those people that feels they are entitled to everything just because they have the game….then you’re going to be severely disappointed. Sorry, that’s just not how it works.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

I don't like new dailies

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

“no one ever complained about”

um, where the heck have you been? mars? did you miss the gripe from ap hunters about dailies? how about the gripe from people saying they were too easy? the gripe that they were meaningless? the gripe that they were too much grind? yes they are very specific (again, we been here once before), but for the most part they are pretty quick. And if you don’t really care about the AP, you “can” ignore them all together (because it’s not like their individual rewards are amazing).

“does nothing yet antagonize the majority of people who have been here from the start”

This may be a bit of a stretch. Yes, there are those that don’t like it; however, from the discussions about it (in game) most people either don’t really care or “kinda like it.” The “majority” of people that have an issue with it are those on these forums. At least from what I have observed.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

New Mystic Forge Recipe!

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Gaile…. why does Anet hate us casual players?

sniffle

Why?!

Still, thank you for telling us. I shall go stand in front of the forge and cry now (as soon as my client finishes updating again).

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t see Devon’s statement as contradictory to “play how you want” though. Of course they want people playing all aspects of the game, thus why the offer ‘optional rewards’ as incentive to play those other aspects (as his statement goes on to say, but you thoroughly ignore). The keyword is optional, you don’t have to do it, unless you want those shinies. And you know what, that’s perfectly fine. You can choose to not do it because that’s not your type of gaming. Not having that shiny is not going to set you back because you made that choice.

I wasn’t ignoring anything.

It’s very clear from the context of his post and the conversation. “Play how you want” was clearly presented at the beginning as “Hey, you like WvW, feel free to spend all your time there and get all the best goodies as if you were a hard core dungeon runner” or whatever other part of the game. The whole point of “Play how you want” was that you we weren’t supposed to feel like we had to do parts of the game we don’t like playing to get the rewards.

Technically, it’s true. But Devon admitted what was already obvious, reward structures were being designed with the idea of drawing people into all parts of the game. That, by it’s very nature, is a change from “Play how you want”.

This has how it’s always been though. Every game I’ve ever played has this to at least some extent.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Colin Johanson

Everyone, including casual gamers, by level 80 should have the best statistical loot in the game. (2011)

Colin Johanson

It’s extremely important that we stay true to our philosophy that you should be able to play Guild Wars 2 the way you want to play the game in order to reach the most powerful rewards. (early 2013)

It is also the case, that we want people playing all the parts of the game, so there are always going to be optimal ways to get specific rewards and those may not always include WvW. (late 2013)

IMO, “Play How You Want” was officially declared dead by GW2 at the end of 2013. It was obvious long before that ArenaNet doesn’t want you playing how you want. They want you to feel pulled into “all the parts of the game” if you want to get to the rewards.

I agree that they seem to have (to an extent) tossed Colin’s original statements out the door.

I don’t see Devon’s statement as contradictory to “play how you want” though. Of course they want people playing all aspects of the game, thus why the offer ‘optional rewards’ as incentive to play those other aspects (as his statement goes on to say, but you thoroughly ignore). The keyword is optional, you don’t have to do it, unless you want those shinies. And you know what, that’s perfectly fine. You can choose to not do it because that’s not your type of gaming. Not having that shiny is not going to set you back because you made that choice.

Rewards are not optional, they are matter of fact in a video game, when it comes with fun content that is the actual reward. Most people seem to enjoy Teq/Wurm/Marionette for at least the challenge of it, even if the end items aren’t all that stellar.

You can also choose not to play the game at all, which i tend to think a lot of people are headed. No amount of easily attainable rewards is going to change that.

You get rewards for what you opt to play. It’s not like if you opt to play pve you don’t get any rewards. Rewards only exist if you opt to play wvw or whatever. It’s more wvw offers different rewards as incentive to play that mode. There is nothing wrong with that.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Colin Johanson

Everyone, including casual gamers, by level 80 should have the best statistical loot in the game. (2011)

Colin Johanson

It’s extremely important that we stay true to our philosophy that you should be able to play Guild Wars 2 the way you want to play the game in order to reach the most powerful rewards. (early 2013)

It is also the case, that we want people playing all the parts of the game, so there are always going to be optimal ways to get specific rewards and those may not always include WvW. (late 2013)

IMO, “Play How You Want” was officially declared dead by GW2 at the end of 2013. It was obvious long before that ArenaNet doesn’t want you playing how you want. They want you to feel pulled into “all the parts of the game” if you want to get to the rewards.

I agree that they seem to have (to an extent) tossed Colin’s original statements out the door.

I don’t see Devon’s statement as contradictory to “play how you want” though. Of course they want people playing all aspects of the game, thus why the offer ‘optional rewards’ as incentive to play those other aspects (as his statement goes on to say, but you thoroughly ignore). The keyword is optional, you don’t have to do it, unless you want those shinies. And you know what, that’s perfectly fine. You can choose to not do it because that’s not your type of gaming. Not having that shiny is not going to set you back because you made that choice.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Done with this game..

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Ugh. I’m sorry, but good riddance. Obviously, OP, if you had that much issue with the game being “that bad” to begin with, you honestly should have left a very long time ago.

Good luck with your next MMO. Hell, perhaps you should program your very own so you have exactly everything you desire.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Whiner: The new dailies suck!!!!!!

Whiteknight: You get more rewards for doing less…

Whiner: It’s not about the reward! OMFG It’s about FREEDOM. They’re making me follow their agenda. FIGHT THE POWER!

Whiteknight: So don’t do the dailies.

Whiner: But then I won’t get the rewards… :’(

So…. pointing out that choice is still an option and using some general logic pertaining to the issue at hand makes people white knights?

White Knights Unite [QQ] now recruiting….

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

I predict PvE Player Rage

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t see how they have removed ‘play how you want’ from this option.

They have disassociated one of the things people did dailies for ever day (laurels), and moved them to something that they literally only need to log in to obtain.

They have also made it so that those AP hunters don’t feel like they have to spend hours doing every last available daily to be competative on the AP boards. Instead they now can do 3 (which might require a little more effort than just ‘kill 50 rats’) and go about how they desire to play.

These 2 things should make a lot of people feel a heck of a lot less stressed about absolutely must do them all, do them every day. Now it can be more of a ‘do i want to do my 3 for the ap?’ ‘do i want to do this specific one for its reward?’ and if you dont care about the AP or the reward being given for a specific task, then it’s completely ignorable.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Do we even get laurels anymore?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

WoodenPotatoes put out a vid that walked through the assorted daily rewards. We don’t get a laurel every day, but there are like 35 available along the login track, not counting if you choose laurels from the final chest.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

"Play How I Want" Is Gone

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

World Bosses: I always had to guest if I wanted to do some of the higher level ones. So it was always a zerg fest. It’s just less of a hassle now. They have always been on timers, now it’s just synchronized, so no issues with that. Yes, it’s annoying the I can only do Teq on weekends because most of the timers are inconvenient for me, but that’s life. The game doesn’t revolve around “my” needs/wants/desires. (Although it would be nice)

Home Worlds: Being a NA player, I really haven’t seen much along the lines of language complaints. I can see how it would be a much bigger deal for EU though, for the language issue. I thought they had a filter work around for that now. I mean, would you really want a map of only 20 people if there were only 20 Spanish speakers, for example? Wouldn’t we end up going right back to the “maps are dead” gripe? I have heard a lot of wvw based complaints. There are a few suggestions out there to help that, which they may or may not take. Of course, that all also depends on what becomes of wvw, if it remains server bound.

Traits: I like the trait change for the most part, and yes I do trait hunt. Sometimes I just buy them too. There are some aspects I don’t like and think need changing, but overall it’s not awful.

Unlocking Skills: I agree that weapon skills should go back to unlock through kills. That was fun. I also agree that we should go back to getting a skill point per level. It’s so annoying to have utility skill 3 open at 19 and have ZERO skill points to use to unlock a skill to put in it (until I hit level 20). Makes me grind my teeth, every time.

Personal Story: I’ve always felt the story was best done is you did it in it’s chapter arcs (a suggestion I’ve made to many people, and they seemed to like it better that way too), so this change doesn’t bother me much. Some of the later story arrangement, ok, makes me scratch my head. I agree that putting off access to the initial story chunk to level 10 might be a bit much for some people (although that’s how I’ve pretty much always done it from my second char onward, but not everyone is like me).

Exploration: Can still do exactly like before. Unless I’m mapping, I pretty much just ignore the arrow. Besides, I thought there was an option to shut that off if you didn’t want to use it.

Dailies: Just came out, still haven’t made a solid decision. There are things I like, and things I don’t, but that doesn’t necessarily make it wrong or ‘bad’ right out of the gate.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Why Anet?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I love how most of the people defending the trait system are probably people that never had to bother with it. Yeah, because I want to map complete Lornar’s Pass, Dredgehaunt Hills, Blazeridge Steppes and three other zones on multiple characters just to access 6 of their low level traits.

What’s that? You say I can buy the traits if I want them so badly? Yeah, you might’ve noticed my signature. It’s pretty great. I’ll wait, if you want to look at it. My 11 level 80 characters cost me 28g60s prior to April for traits. If I wanted to buy access to even half of their traits now, it would cost me over 236g AND almost 2000 skill points. So, c’mon. Tell me how that’s a reasonable change.

I defend the trait changes, at least parts of it, and I have used it. I have 4 (might be 5 now, I stopped keeping track) post TC characters. Some traits I hunt, some traits I just buy.

I don’t think it was ever intended that someone buy all the traits for all of their characters. However considering how much gold people claim they have (someone posted a screenie last week for something, and they had 7k freaking gold), and how readily available skill point scrolls seem to be , the price tag of 43g and 360 skill points for a full profession set of 65 traits isn’t too bad, imo. It’s definitely harder on newer players than on established players.

I have always agreed that a single trait should never be tied to an entire map completion, though. That’s probably my biggest complaint.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Why we can`t use DPS meter?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Assuming people are “bad” players just because they don’t run zerk gear is the same as assuming that the black man you pass on the street is absolutely going to mug you. It’s not necessarily true. That is the whole point of this conversation.

Sorry but no.

Profiling black people is wrong because race is not a choice.

As zerker/non-zerker is a choice every player has more or less equal opportunity (this game does not lack equality of opportunity with gear choice) to make, there is nothing morally or ethically wrong with profiling by gear.

The only thing that remains is whether or not profiling by gear will get you better players on average. Those who believe it does will rightfully profile by it.

I was comparing one stereotype (which is what automatically assuming non zerk = bad is) to another stereotype. The general concept still applies.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Tired of RNG

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Um… you buy the inscription from the Dry Top merchants. It’s not a drop.

Edit: Aww beaten to it…

http://wiki.guildwars2.com/wiki/Dusk_

Haven’t you visited the merchant ever?

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Why we can`t use DPS meter?

in Guild Wars 2 Discussion

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

sigh

I’m aware that there is a max range on boons. Which is why everyone always wants you to be melee instead of ranged. To make sure everyone gets the might stacks and aegis.

Just because I don’t specifically touch on every point does not mean I’m not aware of it.

What next, are you going to point out at the dogs’ fear howl in CM can be dodged because I didn’t mention that specifically?

You’re making assumptions again.

There are things I don’t know, which I openly admit. I have no desire to do speed runs. No desire to to lvl 50 fractals. The “you must conform and do absolutely nothing else” mentality isn’t my style.

There is nothing wrong in approaching the game from the perspective in which is was designed. Yes, people have (and will) always chase the advantage as you put it, but that doesn’t change what the ‘intent’ behind the design may have been (and I highly doubt speed clearing was the intent behind the dungeon designs. That doesn’t make the argument moot, just a different way to look at it.

As for choices being enforced based on encounter, that ends up negating choice all together. People don’t want that either.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

(edited by LanfearShadowflame.3189)

New teaser image

in Living World

Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I’m not a charr guy so I wouldn’t know… But I’m assuming that’s a new armor set? Please do correct me if I am wrong

Yeah, thats definitely not his normal one. I do kinda want that one though (even though the shoulders aren’t symmetric ).

Meh, we can always swap in the shoulders from a different set (or just shut them off completely)

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.