Except that it doesn’t represent the complete game experience. Specially if you can buy it.
Being able to buy it does suck, that should never have been an option. They went a bit wrong about the legendaries, but one can’t really turn back time. The fact that you need to do WvW in order to get legendaries is a good thing, that is one of the things you can’t exactly buy. And, having played PvE, WvW and sPvP, I can tell you it’s far easier for a PvE-oriented person (I am one, too) to do WvW than having to do sPvP. Pure PvP is a completely different animal.
From what I gathered from your replies, you did try to do WvW but were unable because of technical issues which should not have arisen if the minimum game specs are met. You say they are, so you should really get in touch with Support and see what can be done (if you already haven’t). I am not particularly tech savvy, but IIRC there is a program that you can run and send them the results for annalysis, after which they can tell you why it’s not working. And you should take it for granted that, when they say what minimum specs are, they mean minimum specs that will allow you to do ALL aspects of the game decently. Zergs clashing in WvW make all systems run a bit sluggishly, but freezing and crashing is unacceptable when you meet their requirements.
I do venture into WvW on occasion. While it is true that I can’t zerg, I do roam. I have actually been trying to learn; however, the people in the mode tend to treat me like trash because I haven’t been doing it since the launch of the game. I’m just a ‘pve scrub.’ Thanks, but no thanks. No one should have to put up with that sort of treatment, ever. So yeah, I most definitely feel that people should not have to do modes they do not like (or want) to do in order to achieve goals like legendaries.
Of course, I am also of the opinion that people that only play wvw or only play pvp shouldn’t have to venture into pve either. They should be able to obtain their legendary through their chosen mode. It’s not completely one sides here, all should be equal.
Hell, if they wanted do, they could really have some fun with legendaries. Make a copy for each mode, each with a distinct variation so you could say ‘hey, that person pved for that legendary’ or ‘that person got theirs from wvw’ and then for those that do cross mode, let them combine them for a sweeter look.
Then it truly is to each their own…
WvW is a separate mode from pve. It’s probably safe to bet that the majority of WvWers don’t want pve players in their mode, and that ‘hardcore’ pvers don’t want to play WvW. (At least from the numerous complaints Ive seen on here as well as while hanging out in game) Let them be separate, give them their own acquisition systems. Nothing wrong with that.
Why the hell is everyone’s answer always ‘just buy it.’ I don’t want to ‘just buy it.’ I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
WvW is not completely separate from pve in the way spvp is.
The answer is often “just buy it” because it is another option open to you. Bu now you say you also don’t want to buy it as well, even though you now have to avenues open to you? Oh well in that case we circle back around to the crux of my original comment..
“I want to be able to get a legendary by spending all my game time on a level 2 character in LA, yelling “wibble” at passers by".
If people want a legendary, they can experience multiple aspects of the game and craft one. Or they can stick to their own game style, save up and buy one.
Saying “i’ll work for it guv, but only doing my own special snowflake stuff” isn’t really that strong an argument to make.
sigh
WvW should be separate. It is a pvp mode, plain and simple. It contains pve aspects, but it is not pve. If you would like, we can label it PvPvE, but again that is still something different than straight pve. It’s basically just AB from GW1 on a larger scale, with the required number of players removed and the shrines morphed into towers and such. Do you fight other people? Yes. Is the definition of pvp ‘player vs player’? Yes. It’s a pvp mode. Just like AB was a pvp mode. And it should be treated as such.
Yes, some people ‘just buy it.’ Yes, that’s another avenue, I won’t argue that; however, that should not be the only other avenue. I mean really, would it be so bad to have additional options?
You’re getting very silly. There is a difference between what you’re talking about and what I’m suggesting; however, you’re drastically blowing it out of proportion. There is nothing wrong with having no desire to participate in the other games modes, and there is nothing wrong with desiring not to have to.
What you think WvW should be and what it should be called means little to nothing. It is what it is, a system which is not separate from pve in the manner spvp is. Quite how you can try and argue the point is incredible.
As for the latter part of your post, it has been pointed out to you numerous times now why that is an issue in the case of legendaries and their implementation and meaning in this game. In much the same way as it has been pointed out to you numerous times that you are not “forced” into anything.
It really is quite simple, if you don’t want to experience other aspects of the game, you don’t get the item which reflects said experience unless you buy one. If you also don’t want to buy one, then tough quite frankly.
I did not say it should be called anything. I was pointing out that it is not pve. I am not the only one that feels wvw should be separate from pve, but yes that’s beside the point.
You, and Sky, argue that legendaries represent the culmination of ‘experience’ and they don’t. Not in the slightest. You run a single dungeon. True, you have to run it repeatedly, but you have no need to do any others. You level a craft maybe two, depending on what gifts you need. Now you mindlessly follow a zerg. Hell, you don’t even have to finish the game (yes, you have to map, doesn’t mean you have to finish the game though. there’s a difference). Don’t have to bother with fractals. Don’t have to touch spvp at all. So where’s the culmination of experience you’re claiming?
You state that you should have to experience the various modes in order to obtain one, yet you’re ok with buying one to bypass it. Where’s the culmination of experience here? Because you can grind a champ train or whip out a credit card to obtain the desired amount of gold? Pfft.
You both argue that I am wrong for feeling that people should not have to do modes they don’t desire to do, yet its ok to pigeonhole people into doing only very specific things and that somehow represents the ‘complete package.’ Ha.
Either make it so it is the prestigious item it was supposed to be, or break the modes up so we have a variety of means of obtaining it through our chosen mode. Besides, then us pve players won’t be ‘taking up a space a real player could be using’ in WvW.
chuckle
It’s for those reasons that I rarely do dungeons. I’m not one to ‘run’ ‘skip’ etc, since it smacks of not ‘playing the game.’ Go figure.
There is nothing wrong with having no desire to participate in the other games modes, and there is nothing wrong with desiring not to have to.
There is indeed absolutely nothing wrong about this. As there is absolutely nothing wrong with not being able to obtain an item that represents the complete experience of all game aspects if you do not want to experience all those game aspects.
Except that it doesn’t represent the complete game experience. Specially if you can buy it. You negate your own logic.
snort
While you’re about it, why don’t we add:
To creation:
A required fractals obtained gift
To equip
A req of lvl 40 fractals
and
A req of lvl 30 (wolf) in pvp
and
A commander tag
and
The dungeon master title
Since as someone else has said elsewhere, you should have to experience all parts of the game to have one. Let’s just see how many people we can kitten off today…
I have no issues working towards goals, but I take issue with being forced into other play modes that I don’t enjoy playing.
You contradict yourself again. It seems to stem from not understanding the concept of “work” properly.
And, as many people have already stated, getting r30 is overly easy.
Anyhow, I would like to re-state my suggestion from a previous post:
ANet, please undo this change for now! Make an announcement that it will come again live and for good in 1 month or so, so that people working on them have time to adjust their legendary progression! It has been done with karma buff nerf, it can be done now!
I understand quite well what ‘work’ means. You don’t seem to understand what ‘contradict’ means though. That’s beside the point here.
Yes, revert it. And leave it that way, unless other options are opened up for those that simply don’t WvW. It’s really not that much to ask.
WvW is a separate mode from pve. It’s probably safe to bet that the majority of WvWers don’t want pve players in their mode, and that ‘hardcore’ pvers don’t want to play WvW. (At least from the numerous complaints Ive seen on here as well as while hanging out in game) Let them be separate, give them their own acquisition systems. Nothing wrong with that.
Why the hell is everyone’s answer always ‘just buy it.’ I don’t want to ‘just buy it.’ I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
WvW is not completely separate from pve in the way spvp is.
The answer is often “just buy it” because it is another option open to you. Bu now you say you also don’t want to buy it as well, even though you now have to avenues open to you? Oh well in that case we circle back around to the crux of my original comment..
“I want to be able to get a legendary by spending all my game time on a level 2 character in LA, yelling “wibble” at passers by".
If people want a legendary, they can experience multiple aspects of the game and craft one. Or they can stick to their own game style, save up and buy one.
Saying “i’ll work for it guv, but only doing my own special snowflake stuff” isn’t really that strong an argument to make.
sigh
WvW should be separate. It is a pvp mode, plain and simple. It contains pve aspects, but it is not pve. If you would like, we can label it PvPvE, but again that is still something different than straight pve. It’s basically just AB from GW1 on a larger scale, with the required number of players removed and the shrines morphed into towers and such. Do you fight other people? Yes. Is the definition of pvp ‘player vs player’? Yes. It’s a pvp mode. Just like AB was a pvp mode. And it should be treated as such.
Yes, some people ‘just buy it.’ Yes, that’s another avenue, I won’t argue that; however, that should not be the only other avenue. I mean really, would it be so bad to have additional options?
You’re getting very silly. There is a difference between what you’re talking about and what I’m suggesting; however, you’re drastically blowing it out of proportion. There is nothing wrong with having no desire to participate in the other games modes, and there is nothing wrong with desiring not to have to.
I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
You contradict yourself.
And by the logic in your second sentence, someone whose playstyle is sitting-in-LA-and-chatting-and-just-that should also be able to obtain it by the means of his “playstyle”.
No, I don’t contradict myself. I have no issues working towards goals, but I take issue with being forced into other play modes that I don’t enjoy playing. You play wvw, you enjoy it. Fine. I don’t. I shouldn’t have to come do your mode anymore than you should have to come do mine if you don’t enjoy it.
I don’t considering standing around flipping (many of which just macro the crap), to be a ‘play style.’ Not by any stretch of the word. I am not the only one that believes ‘legendaries’ should not be purchasable…
If they want to try those modes, it should be a personal choice, not shoved down their throat.
And who is shoving the legendary down your throat? Didn’t you decide on your own that you want one? Taking part in WvW was always part of getting a legendary, but it got screwed up by the addition of ten million billion badges of honor to the AP chests.
You missed my point completely. No one is shoving a legendary down anyone’s throat; however, in order to achieve such a goal one should not necessarily have to play outside of their scope of enjoyability. To make someone do as such is to make them a less than content player, making them more inclined to leave for something more enjoyable. Long term goals are what help player retention; however, players that feel that those long term goals are never going to be obtainable for whatever reason are simply going to give up, move on, and leave sooner. For some, they simply can’t do WvW. Their system doesn’t support it. They are no good at pvp (and face it people, WvW is pvp not pve). So on and so forth.
There is nothing wrong with offering multiple avenues to the same goal, which was my whole point. This allows more people to continue to work towards those long term goals, like legendaries, while still remaining content players.
I phsycally can’t follow the zerg in WvW. My system simply won’t support it. I freeze and crash.
That does suck, but did you check the minimum recommended specs for this game before buying it? If you are within those, then this is indeed a problem and you should contact support. If not…
Yes, I am well within the min specs. Yes, I checked before I bought it. I’m female, not incompetent. I can run essentially anything except the WvW and Temple zergs. As soon as I can afford to sink a grand into upgrading, I plan to; however, there are more important real life things that come first.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
I never said you shouldn’t be able to get a legendary via the TP (or raising gold via another means and buying one), you should be able to as far as I am concerned.
There you go, you can do whatever you like and not have to worry about WvW or dungeons, simply buy one.
Lol yay for changing it just as I went to respond.
We don’t have to get involved in spvp to get a legendary, so perhaps that should be forced on us as well? And for those that don’t have the dexterity or the system to support such can simply be told oh the kitten well, deal with it?
Personally, I don’t think that is right. There are people that enjoy pve, wvw, spvp and that’s all they do. They shouldn’t necessarily be forced into other game modes that they have no interest in. That’s not really enjoyable. That’s not how they play. If they want to try those modes, it should be a personal choice, not shoved down their throat.
Really, having options and alternate avenues is not a bad thing. So long as each requires the same amount of effort.
Spvp. Well it is a completely separate game mode whereas WvW and pve are heavily mixed. Moreoever skins in spvp and pve/wvw are also separated.
But yes, spvp should get it’s own legendary system.
And you don’t think it’s right that in order to construct the most elite, endgame item you should have to experience multiple aspects of the games content and step outside of your comfort zone a bit? Well whilst I disagree with that completely, I will point out that you can avoid all those nasty WvW players by simply saving your gold and buying one.
WvW is a separate mode from pve. It’s probably safe to bet that the majority of WvWers don’t want pve players in their mode, and that ‘hardcore’ pvers don’t want to play WvW. (At least from the numerous complaints Ive seen on here as well as while hanging out in game) Let them be separate, give them their own acquisition systems. Nothing wrong with that.
Why the hell is everyone’s answer always ‘just buy it.’ I don’t want to ‘just buy it.’ I don’t have any issues working for it. My issue comes into play when I have to do kitten I didn’t plan on doing because it’s not my play style and I know I’m not the only one.
There is no grind for Rank 30, especially if your primarily a PvE player, all you need is 1500 badges which you should have a huge surplus of from achievement chest and 30 laurels, and boom your done in as fast as you can click the Wxp things open.
This is an important point too.
If you really can’t stand the thought of a few hours following the zerg around all you need to do is save up 30 laurels and buy World XP to gain ranks that way.
I phsycally can’t follow the zerg in WvW. My system simply won’t support it. I freeze and crash. Yay fun for me right? Yes, I’m aware I need to upgrade components, but it’s just not in the budget right now. I’m sure I’m not the only one in that boat…
I suppose buying rank is a viable option, even if leaves a sick feeling in my stomach. Time to go grind out more laurels, not like we don’t have enough uses for those things as it is. sigh
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
I never said you shouldn’t be able to get a legendary via the TP (or raising gold via another means and buying one), you should be able to as far as I am concerned.
There you go, you can do whatever you like and not have to worry about WvW or dungeons, simply buy one.
Lol yay for changing it just as I went to respond.
We don’t have to get involved in spvp to get a legendary, so perhaps that should be forced on us as well? And for those that don’t have the dexterity or the system to support such can simply be told oh the kitten well, deal with it?
Personally, I don’t think that is right. There are people that enjoy pve, wvw, spvp and that’s all they do. They shouldn’t necessarily be forced into other game modes that they have no interest in. That’s not really enjoyable. That’s not how they play. If they want to try those modes, it should be a personal choice, not shoved down their throat.
Really, having options and alternate avenues is not a bad thing. So long as each requires the same amount of effort.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
Indeed.
Please remove the dungeon and all other pve requirements from legendaries because people should not be “forced” into having to do a mode they don’t like.
In fact it is unfair that I can’t get a legendary when doing my preferred game style of having a level 2 character and standing in LA all day shouting “wibble” at people as they pass me by.
I feel I am being unfairly persecuted and forced into doing other things in order to obtain the most sought after endgame item, it’s just not faaaaaair!!!!!!!
While I do agree that you shouldn’t be able to simple stand in LA and flip the TP to get a legendary, that wasn’t precisely his point (or mine).
There isn’t really any reason why things like the gift of battle can’t be obtained through a variety of activities. Not just WvW for example.
I think pretty much all of the various gifts are account bound, yet the legendaries themselves are tradeable. That really makes no sense. Perhaps it should be the gifts that are tradeable, the precursors tradeable, but the legendaries themselves account ound and not tradeable (something a lot of people have requested). If the crafted gifts could be traded, it could potentially open up some money making opportunities for crafters (something many have wanted) in addition to the (not so great) ascended items. Seems like a win win to me…
chuckle
Not that 250 badges is really worth noting. A couple of achievement chests will give you those without issue.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
And yet you have been forced to do dungeons since release if you wanted Legendaries.
The forcing people to play a mode they don’t like wasn’t exclusive to wvw. It was a general statement. I don’t dungeon much or often, but I do it as I don’t mind it. (Mind the people, but not the mode) Still, I’ve always been a supporter of offering multiple ways to the same end goal.
Hm….
I guess I won’t be getting legendaries after all, as I simply don’t do that much WvW. It’s just not my thing.
shrug
Well that halves my desired ‘to do list.’ Sad really, since it’s the long term goals that tend to keep people interested. However, forcing people into a mode of play that they don’t enjoy is not the way to go about enticing people to stick around.
No complaints here… I rather like the hair style… Woudl give me an excuse to use the hair style kit that I got…
ponders
Anyone got a picture of this on a human female dyed midnight red by chance?
I’m actually not fond of feathered armor (no idea why), but this might be alright in the right colors I suppose. I still sort of preferred the t3 version of it…oh well..
Here it is…
That’s….. not so bad.
ponders
Thank you very much.
ponders
Anyone got a picture of this on a human female dyed midnight red by chance?
I’m actually not fond of feathered armor (no idea why), but this might be alright in the right colors I suppose. I still sort of preferred the t3 version of it…oh well..
chuckle
I’ll take Sailor Moon over any number of cartoons these days.
Soul Calibur! THAT was where I saw it before!
ponders
I play some of those games….. I don’t see it though…
The only one I can picture is closer to the AP GS skin than this one…
What was the name of that knight that went corrupt and regained his soul? Siegfried? Used to have short hair and then had really long hair? I’m sure one of his broad swords had a very similar style.
Yeah I think you’re thinking of Siegfried. Turns into Nightmare in some of the endings, depending on various outcomes?
I guess Soul Caliber herself might be semi-similar. I haven’t looked through all his weapons though (don’t have all the games lol).
Ele: Sword, GS
Mes: Dagger
Necro: GS, Sword, Pistol
Thief: Axe
Engineer: Where should I even start?
I don’t have that much of an issue with the black lion boxes Shofu. I’m 7 for 7 for scraps from chests, but then again I didn’t buy the keys either. I got them from doing map completion on various characters.
I haven’t gotten a golden ticket, but I think I’ve only opened like 12 chests since launch.
chuckle
Soul Calibur! THAT was where I saw it before!
ponders
I play some of those games….. I don’t see it though…
The only one I can picture is closer to the AP GS skin than this one…
(edited by LanfearShadowflame.3189)
I would suggest perhaps taking a screen of the various pulse colors and try matching a couple of shades….
Or, pick either the start or end color and match that….
Or, use the heart’s pulse as an accent and choose armor shades that way..
I SWEAR I’ve seen that greatsword before. I just can’t remember where yet.
It does look familiar, but I haven’t found another as yet. I haven’t had a chance to browse the gallery (wiki or dulfy) in depth atm, in a meeting haha.
Yeah and ANet is teaching kids to slaughter wildlife with Ambient Killer achievement.
On a more down to earth remark. I was glad it’s the first black lion set that actually includes a weapon that doesn’t look like a tumor on a stick, but then of course you had to slap a silly heart on it.
Hopefully ANet is gonna keep the functional-yet-elegant design for the coming weapons, and not slap silly stuff on them.
I’m not big on the hearts either, honestly, but I have to admit that it could have been soooooo much worse. These are at least tasteful, and the weapon designs themselves are clean and delightfully simple.
I definitely agree that they should do more functional yet elegant sets.
I love you to death… till death us do part… and death is me! with this awesome weapon! mwahaha
chuckle
My first thought, looking at the dagger was “hmmm thief, heart seeker. nifty”
I think i have 7 scraps. These actually make me inclined to purchase a few keys to try to get the last 3 scraps I need to get one. Its been a while since I’ve felt so inclined…
It would be nice if the skin was a purchase once – unlock forever, but maybe eventually…. I still have hope…
I do not get those impressions at all. I have to agree with geo that perhaps some may be taking this game just a bit too seriously.
I simply viewed them as a nice skin introduced for valentine’s day. Many other games have valentine themed weapons, but they tend to be gaudy and overbearing more often than not. These are quite tasteful imo.
So, hadn’t seen a thread for these yet, if there is and I missed it, this can be deleted.
Anywho, just got done browsing dulfy’s gallery, and I think I like most of these. Simple, clean lines. I’m sort of ‘meh’ on the heart, but overall not bad.
Edit: I should probably say that I’m rather fond of the pistol and dagger skins.
Your thoughts?
They should move daily with greater randomization. Nice way to counter attempts at botting… always keep ’em guessing.
Yes and no…. I mean, people just program the bots to run a loop anyway. So they just make it a bigger loop with more check points, killing everything along the way. It’s not really a good way to counter a botter, since there are distinct places where these nodes spawn. They just program the bot to check them all….
It’s not just the name calling and the ranting either.
Someone shouts “Oak up” – someone else who is on the train at Boar says “wait for train” or “don’t kill” – doesn’t even say please, as if it’s a divine right to the train.
If this doesn’t tell you what’s wrong with the Champ Train nothing will.
Actually this doesn’t make the train itself wrong. Some people like to play that way.
However, it does showcase many of things wrong with people today. No manners, no sportsmanship, no patience….. I could go on, but it’s be a waste of time and effort. Too many people will argue that there is nothing wrong with the ‘me first, me first, me me mememememememememe!’ mentality that is taking over.
No, we really don’t need rewards for a time sink. That’s just… well, stupid.
Reward people that can spend hours upon hours a day playing (and therefore getting more stuff by default) and penalizing those of us that have jobs, families, responsibilities (and probably are the ones actually funding this project)? I don’t think so.
What makes those people better than others? Absolutely nothing, that’s what. There is too much of this ‘reward me for sitting on my kitten and doing nothing all day’ mentality in the world today.
I don’t mind nodes changing on a predicatable schedule: ie – they change when we have an update. Of course, with the quick bug fixes right after a release it can get a little frustrating, but it smooths out. Then I can count on nodes being in the same place for a few days for my evening farming runs. Having to put in some effort to find them after an update is fine, having to do it every night is insane. I mean really, it takes quite a bit of time to map them all out sometimes, and that sort of kills any time I might have had to do other things on my evening to do list.
At this point, I’m completely skipping Malchor’s on my server during my ori run, because I don’t want to spend 30-45+ minutes finding the nodes every night.
I don’t rent games.
Same here. No more P2P.
How about bowling shoes when you go to the bowling alley? lol
chuckle
Don’t rent those either. I have my own pair, and even my own ball.
I fall into every one of those at some point or another. Depends on the mood and the thread.
I’d love to know where people are buying iPhones with GW2 gold.
chuckle
Now that would be interesting…..
But still, in all seriousness, it was for comparative purposes only. We find such actions acceptable in other (sometimes more important) aspects of our lives. Sometimes to the extent of being extremely costly and yet, something similar (and relatively minor) occurs in the game and people blow a gasket? Its ludicrous.
The problem with your comparison is that the PS4 came out about 7 years after the PS3, not 1-2 months. How would you feel if you bought a PS3 for $399 and then 1-2 months later a PS4 came out for $399 and you couldn’t refund your PS3 and were stuck with it? That’s pretty much what Anet has done to it’s customers by offering the Molten pick 1-2 months ago in a trio set of molten alliance tools for 2850 gems and now offering this new pick.
Ok fine… compare it to phone models, or computer processors, which are out of date within 6 months of purchase. It’s the same difference.
The real point though is like I’ve stated, the vertical progression of gem store items. This is the first step to a P2W system just like Lineage 2 had and Aion had. But I don’t find it surprising since this game is run by NcSoft, the same people who did those other 2 games. Welcome to the ground floor of GW2 P2W.
And also with this new pick, once they remove Scarlet, you will have no other way of acquiring sprockets unless you have a home node. The other picks functioned exactly like merchant bought Ori picks so they were just a cosmetic/convienence thing and didn’t offer any kind of an advantage. The new picks clearly will offer an advantage however small, it is still an advantage and like I said, probably the first of many in the start of Anet/NcSoft’s money grab.
I get sprockets out of bags still.
Will the invasions go away after season 1 is over? I get sprockets from killing the watchwork in those.
Will watchwork become a permenant foe in some of the maps at the close of the season, or will they completely go away?
How many people got the node vs how many didn’t? How many of those will just dump them on the TP?
There is nothing that has stated that there will be no other means of obtaining sprockets. I think a lot of you are seriously overreacting.
I am neutral on the new pick. I have the old ones (yes plural people, we have both the molten and the bone picks although no one seems to mention the bone), and have no desire to upgrade to the watchwork pick. Sure, it gives sprockets, but so does the node I just added to my home instance for doing the living story stuff.
This tool does not invalidate or ruin the previous tools. They still function. They still do exactly what you bought them to do. This one is an upgrade, nothing more. Not a necessity, but has a nice incentive to do so.
Really people, how many of you own smart phones? Ipods? This is no different. The newer model comes out and has more storage, or a faster processor, or whatever. Not necessarily something you need, as your current phone or ipod does the job adequately for you (obviously, otherwise you’d have replaced it with a different model before now), yet your inclined to purchase the new shiny upgraded model. Not because your model no longer functions, or no longer does the job, but because the new one has incentives. How many people with iphones leapt at the new iPhone 5 for exactly such reasons when it came out? Lots, lemme tell ya.
Just take step back, take a deep breath, and then look at it logically and rationally. This is no different than anything else. Calm down.
-snip-
`The last pick you will ever need´ apparently it is not as they have released a better pick making the old one obsolete
-snip-
See, here’s the issue.
The old pick is not obsolete. Not in the least. It still does everything it said it does. It also is still true that it is the last pick you would ever need.
You do not need the new pick. You want it because it gives some extra incentive, but that extra incentive is not a necessity. There is a difference.
Newer models have to give you some desire to upgrade, otherwise no one ever would. Why would you buy a PS4 if your PS3 could do everything a PS4 could do? Why would you upgrade your cell phone if the newer model did not offer something better? Short of the item ceasing to function, there would be no incentive to upgrade.
The new pick entices up to upgrade, but we do not have to unless we want to. The old pick still functions. Still does exactly what it claimed, and is the ‘last pick I’ll ever need’ because I don’t have to buy any others.
rolling on the floor laughing hysterically
Really? This is what has people up in arms? That anet brought out another infinite pick, and to entice people to buy it, they gave it a chance to produce a sprocket during mining?
First, this is not really an uncommon tactic for any business. Electronics manufacturer’s are terrible for this sort of thing. Its called upgrading and we do it with things everyday – tablets, cell phones, washers, refrigerators, cars, etc etc. The list is long and it’s been a common vein for marketing since…well, forever.
Second, the molten pick is not invalidated by this. Unless it suddenly becomes not infinite, or no longer works for orichalum, it is still a perfectly functional tool and does exactly what it says it does. Not everyone gives two shakes about sprockets, and it’s not like we can’t get them any other way.
Gosh, some people really will have fits over any little thing.
chuckle
There are younger individuals out here that welcome their older cohorts, and also have patience. I think what you need is a more laid back, casual style guild. One where it’s not all about speed clears or ‘owning’ wvw. Where people play because its fun, not because its a job.
Definitely check out the guild recruitment forums, and maybe post in the Looking For Guild forum as well if you don’t find what you’re looking for.
Death Penalty and Armor Repair are not the same thing.
GW2 does have death penalty, although it’s called ‘downed’ penalty now, and it does wear off over time as long as you stay up.
blinks
Here’s your sign……
If I discover more factual inaccuracies I will add them to the list. Feel free to join in peeps
chuckle
You mean like…
Cherry, as a fruit tree, is actually a hardwood, but in the game it is softwood (and occasionally drops walnuts…wtf)
I do miss my heroes and mercenaries…
I’m still waiting for this Battle of/for Diviniy’s Reach that was mentioned so long ago. I mean….. a real battle. Let’s blow some stuff up here people!
YES!
I mean nooooooooo!
meniacal chuckle
Well kitten, I knew I should have started making that vista album from the get go, but my system is still in need of upgrading XD.
I had wanted to compile all the world vistas into an album, and then take new screenies as things changed. =( I’m ….uh…. a lot behind in that task…
Mesmer sounds like a good fit, but I find a lot of people get discouraged while leveling one. Do your best to try to stick with it and it’s very rewarding and fun.
I’ve heard a lot of people complain that they couldn’t really get into mes until the later levels as well. Oddly, I really didn’t have that much issue.
True, it is very annoying that the AI is rarely fooled by clones. Specially when downed and trying to get my worthless butt back up. However, I’ve learned to work around that minor issue.
Still, even the lower level leveling was enjoyable for me. Maybe I’m just a glutton for punishment? ( I do hang out on here after all XD )
Hmmm…. more of a dps person, not so much into support….
Mesmer offers some interesting mechanics with illusions, as well as providing some decent damage, you can even melee it up going sword main-hand. Personally I like running a maintained phantasm build, but shatterign can be fun, and offers good damage as well (I think, I know some things we’re changed prior to my picking up the class).
Dagger/dagger necro might be interesting as well. Staight dmg (rather than condition), melee as well, with supporting damage from minions (of that’s your thing) or other utilities as well as the death shroud mechanic. Kind of fun to dance in and out of the forms.
The straight up obvious suggestion would be warrior, but I’m not hugely fond of the class. To me it’s too simplistic, but that’s probably my fault… considering I started with ele, then mes; two classes that require some effort to play well (or so I’m told).