And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Imagine there’s no zerker
It’s easy if you try
No damage below ours
Above us only rampager
Imagine all the people
Living for boring play…Imagine there’s no ferocity
It isn’t hard to do
Can’t kill or die
And no precision too
Imagine all the people
Playing bad in peace…You may say I’m a baddie
But I’m not the only one
I hope someday you’ll join us
And the world will play how they wantImagine no more dungeons
I wonder if you can
No need for greed or speed runs
A brotherhood of man
Imagine all the people
Sharing all the gold…You may say I’m a baddie
But I’m not the only one
I hope someday you’ll join us
And the world will play how they want
kneels
places a red ring of death on your finger
Marry me.
This idea: https://forum-en.gw2archive.eu/forum/game/dungeons/End-chest-in-dungeons-and-bonus/
On first page. This is the good idea you’re looking for. Promote playstyles without screwing any up.
I would like to donate 5 Gem store armors for prizes.
I put your post on the first page Tree if you don’t mind.
This one time I joined a fractal. I said “I can come on ele, guard, mesmer, warrior, or ranger, but I’m not so good at mesmer or warrior.” To the group. They said mesmer. I said okay.
So we are doing it. I’m sucking hardcore. They kept saying “mesmer do x, do y,” I just said okay and tried to do what they said… but again I suck at mesmer. We get pre patch dredge. I follow directions. I die in the room and they were like “mesmer you need to stay alive!” And I’m like “I told you I suck ed at mesmer.” And they said “Apparently you weren’t lying.” And I left party and logged off and played minecraft.
I own 2 accounts, one in EU and one on NA to play with both sides. I don’t get Lag on either, btw (if you have an okay Internet connection the lag isn’t actually as bad as —some suggest). This has been the best way, to me, to have the best of both worlds. It was 25 bucks for my EU account (about the same as a server transfer nowadays!) And I don’t regret it for a second.
While the separation stinks (I don’t think anyone disagrees) it’s the way it is. Work around it! It’s not too bad
you should balance it with a buff for people losing damage for survivability.
Thats what Im already trying to do here. The Idea is, that at the moment there is an imbalance and this is trying to make defensive builds more viable.
The other way would be to add actual undodgeable attacks or bosses who’s attack patterns are a lot more aggressive so your defensive stats are just as valuable as your offensive ones
Id prefer a mechanic that turns your defense into an advantage then your offensive into a disadvantage but right now we have exactly that – timed bosses that do exactly that – rend your defense useless and promotes dps races.
Why can’t you see defensive gear works as it’s intended? It obviously cannot do as much damage as a glass cannon. Go look at the dodge unbound full cleric Lupicus kill! If anything, defensive gear trivalizes content because it makes it unnecessary to dodge.
With our current system, you can LITERALLY wear whatever you want and get the job done. Of course it will be faster with a full damage group, why shouldn’t it be?
Please, God of Logic… help me.
Am I the only one who did not shake from seeing a post by Josh Davis in this thread? They never cared about us before, they still don’t.
I will devote my resources to make a great PvE tournament, but it won’t be thanks to Anet in any way. I will do this for the community, because the community deserves it.
The devs’ check is heavy loaded, a single post does nothing to unburden their responsibility in gw2’s PvE demise.
Oh, you’re not the only one. I couldn’t care less in 200 devs posted all of a sudden, because what they say is void of any meaning and just some PRish thing to encourage us in entertaining ourselves. “Good job, keep at it, we’re watching! /pat”.
It was too little, too late. Seeing people that get excited over the first dev post in.. what.. a year? is kind of a pitiful thing to watch. I don’t care about devs, I don’t want their approval, I don’t want anything from them but to do their job and, if possible, add more content that is meaningful to me and people like me – so stop with the quaggan backpieces. That is all. I don’t care about pats on the head, I’m not a dog.
This kind of thing is meaningless if not backed up by facts.
…
No, not even, you know what? After 2 years of their “silent” treatment, I don’t care anymore. I wouldn’t believe in their good intentions even if they spoke to me in person. We’re still the trashcan.
Never forget. v v vNot to mention the fact that Grouch isn’t a part of the games development as suggested by his title. I’d be much more exited if the first response actually came from someone who is part of the content creation itself instead of some random spokesperson.
This thread is NOT about dungeon development. The exact right dev commented on the thread. No one who was excited about this said, “omg! We are getting new dungeons and kittens and ponies and yayyyyy!”
Most of the responses, even from Gabe (
) have made me sadder than normal. Maybe you guys can’t trust them. I don’t either. But to entirely be broken and uncaring and even angry about something that is probably the most positive action in this graveyard forum since Hrouda, (yes I know that is sad too), oh how far we have fallen.
#Way2UpsetLilith
#FashionSad
#WhyCantWeAllJustHopeALittle
Am I the only one who did not shake from seeing a post by Josh Davis in this thread? They never cared about us before, they still don’t.
I will devote my resources to make a great PvE tournament, but it won’t be thanks to Anet in any way. I will do this for the community, because the community deserves it.
The devs’ check is heavy loaded, a single post does nothing to unburden their responsibility in gw2’s PvE demise.
I’ll be honest Zel, I love your posting… but this one made me very sad.
All of us here will devote our time, gold, and other resources to make a successful tournament that has the potential to attract people to the dungeons and the idea of doing them amazingly. The community deserves so much (which is why I do so many contests, giveaways, and spend so much time here). Should we have more developer interaction? Absolutely. Does one post solve the problem? No sir. But without anet we wouldn’t have the game with which to do these things. We wouldn’t have the game to devote time, love, tears, and resources.
I think dungeons are becoming more important to them judging on the latest patch note inclusions (and exclusions). It may never be their focus. But I do not think what you say is all that fair.
Again. This isn’t against you. I know you’ve been hurt by them over and over especially on these forums. But there’s a time to give a little cautious head nod of approval. We are moving in a direction. It’s movement, it’s something, let’s see where it leads us.
My art is pure Picasso
So…. Well. You could do that. It’s an option.
:) I mean, I’d settle for anything to make these guys fight back a little. As it is they die so fast…. It’s kind of a let-down. Don’t you think? You really think they fight back enough, as is?
How many people go into dungeons for a challenge? It’s more of a somewhat glorified Ori-farm. Only mildly more interesting than running from node to node. Am I missing something?
Gw1 challenges were far more challenging.
Community: Is bolded on bingo yet?
Archon: Yeah I get what you’re saying. I don’t think it’s really the case though. Unless it’s spider queen we are discussing I would need a bit more info about which bosses we are talking about. She’s not challenging to range either. (Check out my art below!)
you might say subject alpha. I’ll give you that he is, to me, a much more challenging and risky fight while ranging. But we did that as a community. We found it was a better strategy to stack on him. That evolution tends to happen on daily run stagnant content… so sure. That buff would maybe force us to not stack. Maybe. But isn’t that really just… destroying options rather than creating them? O.o
Anyway I can’t really think of any other boss that is cheapened really from “stacking” until we throw in fiery great sword rush. But most of us agree that unless we are record seeking cough not I cough, we really don’t use it because yes, it makes a fight boring.
So…. Well. You could do that. It’s an option.
Yeaaah. I don’t know why so many people say this community is toxic. I mean even the wvw matchup threads were more amicable. :/
Deleting your account was the right thing to do.
O.o… I think so too… but why do you think so?
There’s flood control on reddit?
8 minutes between comments due to downvotes. Whatever. Deleted the account never going back.
I guess we should have qualifiers too though. So we could have 3 rT teams, 2 DnT, an SC, another dungeon guild team, and an underdog team (like team RP) and have them do it as a match. It would be fun !
I don’t see what the point of this entire thing if you are just going to limit it to multiple teams from the top speed-running guilds. You’re automatically excluding a lot of really solid players and guilds just because they don’t hold records or post a lot of youtube videos. A qualifier should be exactly that – any team can participate and if they qualify they get to compete. What you are describing is an invite-only exclusive competition.
Also, it should be one team per guild….. they pick their best 5.
That was not the point of that post which was like 100 posts back. Please use context.
I don’t care who is in the qualifiers. Back there we were talking about an initial event to get the idea started, where the participants would most likely be apart of the community here.
So because I’m just now reading the thread, I shouldn’t respond to posts unless they are on the most recent page of the thread or something? It’s not like I just read your comment and ignored the ones prior to it….
I realize that you were essentially planning on what is essentially a beta run of the entire idea, which makes perfect sense. Sorry if your use of ‘qualifier’ threw me off. Even the dev called it an ‘invitational’, which is what it started to sound like, rather than an open competition where anyone could sign up and compete.
You always seem like such a nice person, then someone adds a comment and you leave a snarky reply.
Anyways, good luck with your event!
I don’t like it when people accuse me of meaning something I didn’t at all without even reading forward.
Plus it’s shark week give me a kittying break.
I have a higher flood control on reddit than I do on this forum. Its hipster bull crap messages make me want to throw my phone across the room.
I guess we should have qualifiers too though. So we could have 3 rT teams, 2 DnT, an SC, another dungeon guild team, and an underdog team (like team RP) and have them do it as a match. It would be fun !
I don’t see what the point of this entire thing if you are just going to limit it to multiple teams from the top speed-running guilds. You’re automatically excluding a lot of really solid players and guilds just because they don’t hold records or post a lot of youtube videos. A qualifier should be exactly that – any team can participate and if they qualify they get to compete. What you are describing is an invite-only exclusive competition.
Also, it should be one team per guild….. they pick their best 5.
That was not the point of that post which was like 100 posts back. Please use context.
I don’t care who is in the qualifiers. Back there we were talking about an initial event to get the idea started, where the participants would most likely be apart of the community here.
For the record, I think a standard single elimination bracket is better suited for this type of tournament. Swiss style is a bit trickier, and I think a little harder for viewers to follow. Doing a four-team invitational with single elimination would be simple and easy, especially for a test go.
My thought is that it should be kept to 5 person teams. Since streams like twitch can be embedded, you ideally should be able to make a web page with 2 streams side by side. (I’m not sure how smoothly that implementation would go, but it ought to be feasible.)
The bigger challenge with a five man team is that it puts streaming requirements on the participating teams. This sounds nice with top guilds who stream regularly anyway, but it limits future participation and ultimately hurts the idea of this becoming an actual tournament.
That’s fair. I guess I’m just wondering what to do if the spectator screws up. How does he stay alive, watching everyone, without adding to the fight or becoming his own instability?
Ps. Wow I care too much. LILITHHHHH freaking go home.
Lilith, how about a numbered list of what you think should be discussed/done to get the first round off the ground. We can have people discuss each item, and when you feel like an item is “locked in” you can edit the OP to show what the plan is for the tournament.
Iono, just a thought.
I can definitely do it. Just gotta see if everyone’s okay with me holding such powa.
I personally love Iris’ s idea but if more people think the 4 person thing with a spectator is better, we can try to form something around that for the initial team.
PS. Driving home from work now so afk
Love the idea Iris.
I think we should go forward with that. Totally. Any 4 teams volunteering?
So let’s freaking plan this sucker!
Did you bribe devs with 5000$ worth of gems?
I do. I pay at least one of their salaries.
That’s a bit of an overstatement but still I’m a red magnet.
Edit: according to RD on reddit, he got our dev involved. Yay RD!
(edited by Lilith Ajit.6173)
Thanks Cookie! That would be great. I would just worry about the referee accidentally changing the game (accidental aggro or potential buffs)
I think you guys should focus more on a tester match before going too big. Both rT and SC have a lot of members that could form a lot of teams. But there are always time and motivation issues. We actually had plans to do inhouse speed clear competitions like this every weekend but we struggled to get the numbers on the first week so it never caught on.
Okay. Then let’s get 2 teams (maybe one from NA and one from EU) to plan on this competition. Let’s also decide the rules and how it will be run. One path? More? Speed wins? Less death wins? Manufactured instabilities? Gear requirements? Volunteers to be our test match guinea pigs?
I thought that the effect affects what you see, so everything around you looks bobble head.
Loser* english too hard.
If the devs could change some stuff I would like them to add for the last rounds… BUBBLE HEAD.
HERE COMES AGAIN BUBBLE HEAD LUPI!
Just get the lab xD
so, why not add looser bracket after round 16. Here comes HotW!
Buahahaha. That would be great. Loser bracket has to wear a fuzzy hat the whole run.
I’d prefer a clown car spawn during every Simin stealth to mossman not being eaten my gravelings.
Add gambits for dungeons paths ……
Or instabilities. But better ones. Hehe. I don’t want mossman in my AC. doesn’t make sense xD
Non-Danicia red name in the dungeon forum? 0.0
Is this the Twilight Zone?
I could still use more Danicia presence in my fashion threads.
Josh compete in my fashion contest please Danicia won’t
Anyway Tree I like your idea… it just might be way too long…
Yes I agree. They need to compensate people and reset everyone to 20.
Don’t forget to also remove fractal levels 41 and up from the game.
And decrease the drop rate of fractal skins.
We could also make all terrestrial weapons discontinued and only the coveted trident spear and spear gun are available
Pure speed clears would be skewed to favor certain professions. At the same time, dps should still be an issue.
How about this -
Twilight Assault (Aetherpath) runs – with the winning team being determined by how far a teams gets into the path without anyone in the party going into a downed state. If teams clear with no one going down, then the team that clears the fastest wins (that way both survivability and damage are part of the equation).
I like the idea. I’m just wondering why TA aether? Why not Arah or a level 50 fractal or something similar?
Imo, TA Aether is more difficult than Arah (also less skips) and fracs 50 would be unfair as one team could get a longer, harder fracs while another team gets easier ones.
Well I’m not saying arah is harder I’m just thinking it’s a lot more well known. We can see groups not even consisting of speed runner dungeon guilds participating. Aetherpath is a very niche path. And yeah I understand the fractal reason. But maybe things like mossman or bloomhunger with no reflects or absorption (as someone else suggested).
True.
The best thing would prolly be an all new path which will be used for the Tournament where all teams run it for the first time ever and then see who manages to do it the fastest/with the fewest deaths etc. – This most likely can’t be realized though.
Probably not. Unless we could convince them to give us a fractalesque experience consisting of… say, the 5 hardest dungeon and fractal bosses and open world of the game to fight in succession. Death is Perma death for the instance and yaddiyaddiyada. I could see the clock heart boss being in there. And lupicus. And maybe the gates of arah guy.
I just think Aether is a bad choice because there are a couple groups who absolutely rock at it and a bajillion who don’t even know how to do the ooze. It’s not well known enough that we would reach the masses. We have a lot more options with things like Arah because there will be more people who could participate competitively (and I’m just saying this because it shouldn’t be something super small and insignificant it should have multiple people grasping for the gold).
Pure speed clears would be skewed to favor certain professions. At the same time, dps should still be an issue.
How about this -
Twilight Assault (Aetherpath) runs – with the winning team being determined by how far a teams gets into the path without anyone in the party going into a downed state. If teams clear with no one going down, then the team that clears the fastest wins (that way both survivability and damage are part of the equation).
I like the idea. I’m just wondering why TA aether? Why not Arah or a level 50 fractal or something similar?
Imo, TA Aether is more difficult than Arah (also less skips) and fracs 50 would be unfair as one team could get a longer, harder fracs while another team gets easier ones.
Well I’m not saying arah is harder I’m just thinking it’s a lot more well known. We can see groups not even consisting of speed runner dungeon guilds participating. Aetherpath is a very niche path. And yeah I understand the fractal reason. But maybe things like mossman or bloomhunger with no reflects or absorption (as someone else suggested).
So I’m not quite sure if our lovely neighborhood dev knows what he just did. To me anyway. Seeing that thread go red and having it not be our lovely CC made my heart skip a beat. Are they listening? Should we not lose all hope? (Will our hopes now be dashed against a wall?)
Pure speed clears would be skewed to favor certain professions. At the same time, dps should still be an issue.
How about this -
Twilight Assault (Aetherpath) runs – with the winning team being determined by how far a teams gets into the path without anyone in the party going into a downed state. If teams clear with no one going down, then the team that clears the fastest wins (that way both survivability and damage are part of the equation).
I like the idea. I’m just wondering why TA aether? Why not Arah or a level 50 fractal or something similar?
So let’s freaking plan this sucker!
Holy crap. Thank you.
It can’t be a straight equality between Speed run and Full clear for sure. Because time. Who will full clear if speed run gives just as much?
If the speed time for gold is really really low, close to world records (maybe adding a few minutes just for fluff) people might find it more advantageous to full clear.
I realy dont care for minis. They are nothing special nor nothing that you should get hyped over. If you want dat mini so badly then go and enter the competition. Eventhough i still dont see how its the end of the world if you dont get it???
As for legendaries- OP would you have shut up if anet would have announced something like “3000g for each of the winners”?
The only logical reason i see for anet pronoucning that winners will get legendaries is cause it seems like its the only none dull reward comparing to something like gold for example.People allways find something to moan over.
I don’t think you understand OP’s point of view. There are many complaints found in these forums but this is actually a legitimate point.
There is a large number of collectors out there who have spent a considerable amount of time, money and effort to keep up with a mini collection, this will be the last straw for many such players.
Also most such collectors are only asking for an alternate way of acquiring this mini, if that is not something feasible then Anet should make sure its possible to sell this on the TP.
I really don’t think it will be exclusive forever. I made the post above sort of in jest, but I think if it’s account bound it will be offered similarly to mr. Sparkles. I think that’s the most likely scenario. It will just be 6 months.
This sounds awesome! I can’t wait to see the entries!
Also, party of halloween RPers… yes please! Charr Mad King bobble heads preferred. gogogo!
I can see a mad king a bloody prince and 3 witches arguing about things and RPing. Buahaha
Well the thing is – if we did a tournament where people have to go through a full tour of certain dungeons, sure you can have a hella glassy composition of say, triple ele, warrior, guard but the risk of failure becomes that much higher because of how squishy the classes are – whereas if you pull it off you’ll get pretty kitten quick dungeon clears. So you’d actually see some diversity in composition between guilds who feel they can go balls to the wall DPS and others who would rather say, not have two people die then have to three-man the rest of an instance.
We could also just pick one path. And either have the death thing be the rule or add in other rules to mess with their plans. The goal is to see the coordination and on the spot theory crafting truly random dungeons might present.
I’m so childish boohoo.
Whatever if only this forum had an ignore button we would both be happy.
So guys I was thinking about the death thing. Which dungeons have the most wipe spots? Is it just Arah?
I don’t think you can beat arah, where a little misstep on a skip can wipe you then get to bosses that do the same, just can’t really beat it.
Yeah that’s what I was thinking. An Arah p4. No exploits. No deaths. Whoever dies first loses whoever lives the longest or finishes the quickest wins.
I’m so childish boohoo.
Whatever if only this forum had an ignore button we would both be happy.
So guys I was thinking about the death thing. Which dungeons have the most wipe spots? Is it just Arah?
I read every single post. What’s your problem that I gave my thoughts to it?
I announced my idea to realize a tournement like ToL in PvE style and elucidated my concerns about itYou didn’t read the part that discussed adding surprise restrictions and having the teams deal with them on the fly. It’s about more than just speed. It’s versatility and skill and communication. You do not know what we are trying to figure out here. You offered the basic suggestion “who is faster at x dungeon” without adding anything and said that the idea wasn’t good because ToL is this and that." Just please go away I’m fed up with all of you kitties not understanding words.
I never said, that it have to be only about speed. It was a fast idea to realize because I like the idea. Dunno what’s your problem is and why you react so obstinately and infantinely towards me in every single thread
Mainly because even your signature has spelling errors.
That’s a good idea Jerus. Could also be… if anyone dies it’s over. So you would have to pay attention to your team and have an insane amount of coordination.
I read every single post. What’s your problem that I gave my thoughts to it?
I announced my idea to realize a tournement like ToL in PvE style and elucidated my concerns about it
You didn’t read the part that discussed adding surprise restrictions and having the teams deal with them on the fly. It’s about more than just speed. It’s versatility and skill and communication. You do not know what we are trying to figure out here. You offered the basic suggestion “who is faster at x dungeon” without adding anything and said that the idea wasn’t good because ToL is this and that." Just please go away I’m fed up with all of you kitties not understanding words.
Would be easy and fun to design a tournement.
You’ve to subscribe a non convertible team in which it isn’t allowed to switch the classes during the tournement. So if you start with 5 Elementelists you have to run this setup during the whole tournement.
In every chapter (semi finals , finals) every group have to run the same 3 different dungeon pathes. The fastest group will qualify for the next turn.On the other hand, it seems much more boring than ToL. This PvP-tournement was just awesome – Really skilled Players, Shoutcasters – a stream with more than 1000 live viewers….I just don’t think that it’ll be possible to realize a Pve-tournement which is that interesting
There’s your problem. You’re not thinking outside the box enough. We are not going to have it be cookie cutter like you recommend. Read the thread and get educated.
Haha. Reddit hates me. And my contest. And my asking for more attention to the dungeons. Apparently according to one dumb kitty we get tons of attention. I called them names and explained why they’re wrong. So there goes all my points. Down down down.
If a team can get say a gold level reward for being that fast it takes skill. There isn’t a skill in killing a bunch of mobs. It’s just.. killing. To make everyone happy the high level reward for fastest run should be equivalent to the full clear. It’s when we start getting into “mediocre times” that it should be lowered.
I didn’t think we were asking for new content… just a dev post in a thread.
We don’t live in 2012 anymore, although even back then, devs didn’t show up here.
I mean when we do the full tournament. Like when we blow it’s popularity up and out of proportion. Lol
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