(edited by Ljiona.9142)
People still die to 100b’s?
I am not sure it is worth having that high of crit with that low of power. Precise strike is nice. Not sure if it has a cool-down. It is 3 seconds of bleed with a 33% of applying on a crit. So even at 100% crit damage you will rarely get more than two.
I found condition classes need to have more durability than the average zerk warrior. You will usually need to apply 2-3 stacks of conditions on someone before you burn through their condition removal. I would suggest not even bothering with discipline traits. Put them in defense for cleansing ire and dogged march. You can then switch out mending for a better heal. You will also gain adrenal heal and some regen with dogged marched. You will also have more toughness which will reduce damage by almost 10%. With a better heal, passive heals, and more toughness, you will last a lot longer.
I would also use lemongrass with one of the two condition reduction runes. With dogged march, you will gain near immunity verus snare. Conditions from 90% of the classes will not be a problem. A duration stacking necro that reflects conditions will still suck.
Just my two cents.
I am still surprised by how many people actually do dungeons. Then I am even more surprised by how many people actually do them over and over again. For the life of me, I cannot see how that is fun. I am just a weirdo.
We like making money and having cool stuff. We also enjoy being good at the game and killing things faster than the vast majority of players.
Yep, I am a weirdo because I really don’t care about those things. I like being the under dressed scrub that kills you with all your shiny gear. Now that is fun.
I am still surprised by how many people actually do dungeons. Then I am even more surprised by how many people actually do them over and over again. For the life of me, I cannot see how that is fun. I am just a weirdo.
I wish we would win at wvw so I could get chicks, a better job, and hair. I might even move out of my mom’s basement.
Wait…I did win and nothing changed. Much like the junk posted on this forum.
The new signet heal just made my solo wvw build is pretty good.
(note: I do swap weapons. I will spend a few minutes building 250 condition damage on wolves before I got out wvwing. I rarely die so it isn’t to much of a hassle. I will also swap endure pain for berserker if I am fighting a condition heavy person.)
My signet now heals 442 per second, adrenal is 552 per 3 seconds, and banner is 290 per second. That is 916 per second. It is also passive and not really dependent on adrenal to much. I may lose the 184 for a little bit but with cleansing ire, it won’t be long. I have pretty high armor also. Armor might be above the soft cap but healing equipment comes with toughness so I can’t swap it out for more damage without losing the healing. I want to be around 1000 heals. I am just a big fan of not having to worry about trying to cast heal at the right time. I also never have to worry about interrupts. I love having -65% condition duration and almost 100% snare freedom. Great for zerging. Warhorn also helps also. This is usually enough condition protection, however, I will switch if I am fighting someone that is stacking condition duration. Finally, I have a passive stability and one I can activate. They will get you out of a lot of sticky situations. You also have 100% swiftness and leap for above average mobility. Enough to get you inside a door.
Now my offense may seem weak. Everyone knows conditions never work right! However, the secret to this build is might stacking. With a proper rotation, you can build 17 stacks of might in the first few seconds of combat and get fire aura. If you get hit while aura is up, you get more might stacks. It isn’t uncommon for me to be at 20+. Once you got that going, your bleeds and fire are ticking for some nice damage. Your direct damage won’t be bad either. Combined with the strong defense, you can force most people to burn through their condition defense. You have the luxury of time with the passive healing in most cases. There was one elementalist that just wtf owned me the other day. He did massive direct damage and then reflected all my stuff.
It is a well round build for someone that solo’s all the time like me. It lets you zerg or roam without having to change much. I might pop an elite banner if I am zerging or switch endure pain for something else.
(edited by Ljiona.9142)
In large battles, mobs aren’t a factor. They will be dead in 2 seconds with all the AOE. The problem is your side is dying and rallying the other side. You can’t blame that on rallying. The better servers understand this and equip/trait to be more defensive. Most of the upper tier guilds not only rally from killing they heal massive for amounts from killing making them almost invulnerable to pugs.
The main problem in small battles is someone on your side is trying to finish with AOE attacks while a mob is around. Again, it isn’t the problem of rallying, it is the lack of discipline, knowledge and/or situational awareness. Other times, people need take into account what class they just downed. Some will require you to use stability if you plan on finishing them in a timely manner.
As a player that plays solo, I have observed both sides. Sometimes I am with a pug and sometimes I am tagging along with a premade. I find rallying is not a problem for skilled groups or players. A skilled group will never lose because they can’t finish downed people. In fact, it is one more tool in their arsenal that separates them from the pugs. I see it all the time with skilled groups. They will literally beat a much larger group of players because the pug side doesn’t know how to finish and often lets a player die. Skilled side gets downed 2-3 times but never dies. Class has very little to do with it. The pug side still won’t use the same skills to their full advantage while the skilled side will. I have seen thieves rally each other non-stop against some pugs. Then I seen the same thieves get totally owned but another group that knows how to deal with them.
Man, don’t you guys ever get sick of typing the same ole crap?
Since your NA is so strong maybe you guys can start playing 18hrs a day from NA into SEA and stop whining about coverage? Its pathetic.
If its not possible i suggest you guys take shifts to play during SEA, get some guilds to sleep early in order to wake up and counter our SEA push. Take turns each day or quit your job is a good option aswellAre you new to the forums? Why would our NA need to pull 18 hour shifts when our bags get delivered so quickly during NA prime. At the end of the day that’s all that really matters in WvW, well that and the Wexp.
Then why did you guys recruit IRON, KISS, ACO and WARD?
You could have turned these guilds to BG or JQ and that will give you more bags total
I thought you care for bags and fights then why try stacking guilds on sor to reduce your own income?
How does one recruit?
“Hey guys, we are cool, our ts is laid back!”
I think guilds make the decision on their own. Bg is overstacked and JQ is under…they picked the middle I guess.
The only condition trait I use is 50% more bleeding. I focus the rest on defense and get my damage from gear. I don’t find the confusion trait worth it since my weapons don’t have interrupt.
The maps are way to small to have any decent roaming esp with waypoints. Now if you had to walk from your homeland borderland to SM castle, there would be plenty of ganking opportunities.
I detest sPvP. To me, fighting to stand in a little box longer than the other guy is boring. I’d rather run around a whole world and kill people. WvW is 1000 times better, but only gets a fraction of the attention that failed Esport gets. Yet they continuously ruin several builds for several professions for the sake of “balance” in that crappy mode that I don’t even bother with. I probably wouldn’t hate it so much if they stopped letting things that happen in spvp affect things in PvE and WvW.
The ranger forum has a funny post where these 5 guys made an all ranger team for giggles. Some other guys which are suppose to be some upper tier spvp team streams a 2 hour session. In the session they end up fighting the ranger giggle team and lose. They complain that shortbow is to powerful, spirit rangers are op, and BM rangers are bs. The team ends up quitting for the night. You can clearly see how frustrated the guy that recorded the session is. These are the people affecting balance. Poor rangers are going to get nerfed again.
(edited by Ljiona.9142)
Yep, delusional. Most people will agree that DAOC’s PvP was pretty much the best open-world PvP in any MMO, ever. As for the rest of the game: richer and much larger world than any of the new MMOs. The game had a level of complexity that modern MMOs have completely forsaken.
WAR was the second best MMO I’ve played. The only reason that game failed is that EA bought Mythic out. If it had been allowed to be developed properly, the game would have destroyed WoW completely.
Then, we have Guild Wars… things I like about the game: combat feels more fluid than most MMOs, the dodge mechanic is good and it’s often pretty. Things I dislike about it: almost everything else. Like I said, I (and many others) play this game because it’s heavily populated and has no subscription fee. WvW is such a pale shadow of RvR.
Then stop playing? You obviously don’t like the game. Quit griping about it and move on. If you literally like almost nothing about a game, its probably not for you.
Wasting your time. He is like one of those people that claims the good ole days were better.
“We didn’t have as much child abuse back in my day, sunny!”
“No grandpa, you had more, it just didn’t get reported. Now go to your room and change your diaper.”
Cuddles needs to quit sleeping. You are suppose to post one picture per 10 whines. Shape-up or we will find a cuter replacement for you.
This explains a lot. If that team was a so-called good team, spvp is very sub-par compared to some of the top ranked wvw guilds.
You would think after 4 months people would get tired of complaining about the same stuff everyday.
I bet if the Devs renamed an old thread to this one, no one would know the difference.
I’d rather not play my warrior at all than play a burst build. I much, much prefer health regen to active heals and the like, and as I said before I don’t want to max dps. I really have no idea why they would NERF people trying to play more balanced builds, instead of the much-complained about full berserker builds. Especially since warriors have never been amazing in WvW.
Hmmm, I think there is a slight misunderstanding in the use of my terms. When I say burst, I mean our F1 skill, but not the overall gameplay style (I.e no bulls rush frenzy 100b). The new patch made our builds focus more on using our F1 skill, while they have still have very balanced stats and even decent sustain (a lot of people argue against that in this forum).
However reading from what you want to achieve, you are looking for passive regen etc. I think the closest to it might be a regen banner build – but most likely your damage is not going to be nearly as good as your balanced build before. In that area, you might be looking at rerolling to a guardian.
No, I understand what burst skills are, I just have no desire to use them.
Likewise with banners. Really, my build was fine before the patch. I had decent health regen and did good damage. Now it’s ruined, for no reason.
And no, I’m not going to play a guardian, I’ll probably find a better game. All three of my 80s have been nerfed badly, and I’m just about through with this.
I have a feeling no matter what class you play, you would not be happy.
Not in this game, no. In every other MMO I’ve played, class balance was better than this. Each of my 80s has had its build destroyed by unjustified, pointless nerfs… but go ahead and defend that.
Yeah, sure. Most MMOs have been crap when it comes to pvp. It took DAOC 4+ years before they even came close and that is considered one of the best pvp games of all time. I would like to see how bad peopel cry when they get hit with 2 minute mezzes and 26 second stuns.
SWG never was, WoW never was, Warhammer never was, SWTOR just sucked, and Rift never was because I played them. They had crazy classes that instant killed others. 10 times worse than thieves. Also, gear made the most different in those games.
In the last few patches, warriors have gotten some very significant buffs.
Dogged march – buff
Warrior sprint – buff
cleansing ire – awesome buff
desperate power – buff
berserker power – semi-buff (overall damage increased but just requires more traits)
sword – buff. Not having final strike on auto chain makes it faster. Final strike now can hurt and used at the right time
berserker stance – huge buff. Not only does it now help vs conditions, they doubled the duration. You can use it and not get conditions, then when you do, you pop a burst skill and cleanse them.Like I said, you can play any class and you won’t be happy. I for one, love my warrior and can go toe to toe with any class. If I die, it isn’t because the class I died to was better, it was because I made a mistake or the player was better than me, or I simply got zerged. I can live with that considering I die maybe 1-2 in a three hour wvw session.
Are you actually suggesting Guild Wars 2 has better PvP than DAOC and Warhammer Online? That’s hilarious. Seriously? Sorry, still laughing here.
I play this game because it’s active, but there have been far superior games in terms of mass-scale PvP. And I played DAOC from the start… the game had over thirty different classes by the end, and they were still balanced better than the classes in this game.
You’re happy because your berserker build got buffed, so everyone should be happy? This game has had problems from the start with favouring offence over defence. It really baffles me that they continue to buff all-out-damage and nerf balanced builds, on most of the classes.
DAOC was a joke. Why do you think 90% of their subscribers left when SWG came out? I promised I would never play a Mythic product. Then Warhammer came out. I said to myself, surely they learned something over the past 10 years. Boy was I wrong, Warhammer pvp was a joke. They made the same classic mistakes. Their idea of RvR was a awful. Zones, AI on NPCs was programed by a 2 year old, and city battles sucked hard (even after the revamp). Marc and that other dude told flat out lies. Why do you think he got fired?
This game is leaps and bounds above them and it is free to play. Those games you paid to get your butt raked over coals.
ps…my build is a defensive build. Probably more defensive than yours. Those zerker builds don’t bother me because they are free kills.
I’d rather not play my warrior at all than play a burst build. I much, much prefer health regen to active heals and the like, and as I said before I don’t want to max dps. I really have no idea why they would NERF people trying to play more balanced builds, instead of the much-complained about full berserker builds. Especially since warriors have never been amazing in WvW.
Hmmm, I think there is a slight misunderstanding in the use of my terms. When I say burst, I mean our F1 skill, but not the overall gameplay style (I.e no bulls rush frenzy 100b). The new patch made our builds focus more on using our F1 skill, while they have still have very balanced stats and even decent sustain (a lot of people argue against that in this forum).
However reading from what you want to achieve, you are looking for passive regen etc. I think the closest to it might be a regen banner build – but most likely your damage is not going to be nearly as good as your balanced build before. In that area, you might be looking at rerolling to a guardian.
No, I understand what burst skills are, I just have no desire to use them.
Likewise with banners. Really, my build was fine before the patch. I had decent health regen and did good damage. Now it’s ruined, for no reason.
And no, I’m not going to play a guardian, I’ll probably find a better game. All three of my 80s have been nerfed badly, and I’m just about through with this.
I have a feeling no matter what class you play, you would not be happy.
Not in this game, no. In every other MMO I’ve played, class balance was better than this. Each of my 80s has had its build destroyed by unjustified, pointless nerfs… but go ahead and defend that.
Yeah, sure. Most MMOs have been crap when it comes to pvp. It took DAOC 4+ years before they even came close and that is considered one of the best pvp games of all time. I would like to see how bad peopel cry when they get hit with 2 minute mezzes and 26 second stuns.
SWG never was, WoW never was, Warhammer never was, SWTOR just sucked, and Rift never was because I played them. They had crazy classes that instant killed others. 10 times worse than thieves. Also, gear made the most different in those games.
In the last few patches, warriors have gotten some very significant buffs.
Dogged march – buff
Warrior sprint – buff
cleansing ire – awesome buff
desperate power – buff
berserker power – semi-buff (overall damage increased but just requires more traits)
sword – buff. Not having final strike on auto chain makes it faster. Final strike now can hurt and used at the right time
berserker stance – huge buff. Not only does it now help vs conditions, they doubled the duration. You can use it and not get conditions, then when you do, you pop a burst skill and cleanse them.
Like I said, you can play any class and you won’t be happy. I for one, love my warrior and can go toe to toe with any class. If I die, it isn’t because the class I died to was better, it was because I made a mistake or the player was better than me, or I simply got zerged. I can live with that considering I die maybe 1-2 in a three hour wvw session.
I’d rather not play my warrior at all than play a burst build. I much, much prefer health regen to active heals and the like, and as I said before I don’t want to max dps. I really have no idea why they would NERF people trying to play more balanced builds, instead of the much-complained about full berserker builds. Especially since warriors have never been amazing in WvW.
Hmmm, I think there is a slight misunderstanding in the use of my terms. When I say burst, I mean our F1 skill, but not the overall gameplay style (I.e no bulls rush frenzy 100b). The new patch made our builds focus more on using our F1 skill, while they have still have very balanced stats and even decent sustain (a lot of people argue against that in this forum).
However reading from what you want to achieve, you are looking for passive regen etc. I think the closest to it might be a regen banner build – but most likely your damage is not going to be nearly as good as your balanced build before. In that area, you might be looking at rerolling to a guardian.
No, I understand what burst skills are, I just have no desire to use them.
Likewise with banners. Really, my build was fine before the patch. I had decent health regen and did good damage. Now it’s ruined, for no reason.
And no, I’m not going to play a guardian, I’ll probably find a better game. All three of my 80s have been nerfed badly, and I’m just about through with this.
I have a feeling no matter what class you play, you would not be happy.
Aggression is starting, watch us in action!
http://www.twitch.tv/vauxwell — NO DELAY!!
Heh, the giant parachutes are a riot.
Oh…..yeah, I wouldn’t play a warrior then. Warrior shines in the open field, being confined to sitting on a circle isn’t it’s strength.
I been running this:
You can use it solo and in zergs. Warriors aren’t as bad as people think. This build plays like a bunker ranger but actually is useful in large battles. You also don’t need to worry about immobilizes like a ranger which helps you escape a lot of bad situations. You can sit back and do damage or jump into the fray. As long as you pay attention to cool-downs, you will be fine.
Not sure it is worth getting healing shouts if you only have 1 shout slotted. May has well get banner regen. The amount of regen you get from that will be more than 1 healing shout every 25 seconds. It will free up a skill slot. You could also get endure pain or beserker stance for more survival.
Also, I don’t think greatsword will be that great without zerker gear. Unless you want it for the gap closer. If you want to be part of a team, use hammer for more CC.
Finally, you have no condition removal. Switch out for Holbrak runes and use lemongrass. You won’t take to much of a power hit but will gain some much needed condition removal or use lyrssa. Lyrssa will work with empowered trait. If you do use holbrak and lemongrass, may as well get dogged match. Always nice not to be snared.
Other than that, you just need to practice. Warriors can be pretty tanky.
(edited by Ljiona.9142)
They should do a coverage trade. SoR EU trades for some BG SEA. Wouldn’t both sides actually like to fight even numbers?
ps….you don’t bee ghost tunics…just turn settings on character models to low. Everyone on your side is the same color. Looks really cool where you are red. Everyone in red armor just looks evil.
Play other classes. You will learn how to kill them by how other people kill you.
Not sure what is worse, Jersey Shore or SoR/BG/JQ forums. It would be one hell of a reality show.
Get Zerker. Conditions only work on insane classes like Necro, who can apply a billion of them instantly every few seconds.
Great thing about this post is a lot of people think like this. Not only can a warrior apply a lot of conditions, people don’t bother to take enough condition removal because they feel it is a waste of time. Another great thing is, you can focus on healing and toughness to be hard to bring down since conditions only require one stat. Your damage will be about the same unless you run into someone with 3+ condition removal sources. Those fights will just be stalemates. Necro is the only thing you have to watch out for since they can throw your own conditions on you and reserve boons. Hard fight for condition warrior. I will take that. One build in one class out of all the rest that can beat me straight up.
Man… I came back from a 2 month break and WvW is worse (didn’t think it was possible). I was on for 2 hours the other night and saw a guy hack into outer DB. Then I was doing some open field fighting with friends and a thief got downed and started warping around while downed (warped about 8 times to the back of his group), so that was new to me. Oh and I saw in chat that we lost a tower to a group with a hacker in it as well. In 2 hours, seriously, I am not going to point finger at servers or anything because I am sure there are people doing it on BG too.
Just sad to see Anet has not kept up with WvW security to any degree whatsoever. sigh
Anet has the worse reporting system of any MMO I ever been on. Something they really need to work on.
These thread never changes. I really like to read about something other than 2v1 and coverage.
I would suggest linking your build in the thread, most people aren’t going to sit through the video.
I can’t decide if defy pain is worth it. I rather have ire, last stand, and dogged march. Usually if I get down to 25%, it is because I have several people on me, I am being stunned, conditioned, and snared like crazy. If last stand kicks in, I can usually leap away. If endure pain kicks in, I just die 4 seconds later because I am still trapped there. Since I have the trait, I just pop it and have last stand. I don’t have to wait till I am at 25% health either.
I like tactics banner also because I can preload 35+ seconds of regen on myself. It lets me leave the banner’s radius and still have the regen for a long time. Also, with healing power the 1000 point AOE heal helps. You can launch a fire combo, pop might blast, pick up banner and heal, pop another might blast, and then leap for fire combo.
Now, not only am I a pain in the kitten , I help my side with heals and do decent condition damage and help with fire combo.
Thank you for your feedback. The message i get is that the biggest survival problem is in sPvP, this part is the least interesting to me, as i focus on pve, wvwvw zerg maybe some roaming with a few people. So the latest may give me some problem if i do not pay attention.
I played some mesmer in pve, they are in the same boat i guess? They can handle themselves but it is hard work?
Anyway, i don’t mind active dodging and playing around with my skills kiting, etc… Way more fun then just standing and press 1.
Also, are there any traits i should go for in my early levels as i will just be doing personal story and map completion in pve? Or point me to a guide, if it aint to much trouble.
Cheers~
Just play it. Most of the people complaining are just jaded. I say play every class and switch to whatever you are in the mode for. I started with warrior, moved to thief, then elementalist, then ranger and now I am back to a warrior. I have an engineering I am leveling just by doing dailies and monthlies.
If you spec to survive, you can. You can have 100% movement, reduced condition and stun duration, stability, and immunity. You could also have decent passive heals. At 1200 healing, your warrior can get 250 from signet, 330 from regen, and 560/3 from adrenal health. You can pick up your banner during a fight and cast another 1010 AOE heal. It is very easy to stack 35+ seconds of regen before a fight. More than enough passive healing to survive during a zerg fight. Your damage and CC isn’t that bad either depending on what weapons you take. Conditions seem to work better since most of your stats are tied up with toughness and healing but you could just do stun weapons. Finally, you get a pretty decent rezz banner. I saved many of garrisons with it.
You can also play a great-sword build. They can fly across the battlefield. If the fight doesn’t go the way you planned, fly away and repeat. Like someone else already said, your survival is tied to your movement.
I guess what I am trying to say is, you can survive if you want. There are drawbacks. You can’t do all zerker and expect to survive, you have to sacrifice something. Find out what works for you. If you don’t like it, play another class and learns the in’s and out’s of it. After awhile, you will figure out each class has it strengths and weaknesses.
My bunker longbow is better than my BM ranger is or was.
Longbow is nice with conditions because it works nicely with the new sword. You can get fire and 6 stack of bleeds going in a short amount of time. Then you get fire aura with a leap. With ire, you can flurry within seconds. That is a lot of condition burst damage.
Rifle is good for killshots into zergs. It does have a nice cripple also on a short timer.
I use to be a big rifle fan, but my new bunker warrior build with longbow is like my BM ranger, but it has something my ranger didn’t have. 100% mobility and a ton of stability. No dumb pet to deal with.
NA T1 is definitely the best match-up. I think it will get even better. Since the end of free transfers, GW2 has shifted. Guilds just don’t randomly join a server and throw everything out of wack. They research the server and try and join the one that will be the most fun and even out the fights. Yeah, there will be some guilds that don’t do it. You have no control over that.
I also have seen a vast improvement in WvW fighting. SoR use to just roll over some of these other guilds. However, I notice recently the other servers of doing some rolling of their own against SoR.
This game is so much better than anything else out there. I still have nightmares about Huttball.
Warrior and rangers are the baseline classes. If your class can kill them, it is balanced. If it can’t, that class needs a buff.
I been playing around with a condition warrior since release. I was a big fan of rifle and sword/warhorn for the longest time. I won over 90% of my fights. The only drawback was the fights were often slow. It takes awhile to stack bleeds. Not very group in group fights.
Then, this new patch came in and I decided to try something different. This time I wanted to check out the longer range on longbow and how well the sword works. All I can say is I love it. The longbow just words better for me. You can stack 6 bleeds in one shot. Drop a huge fire combo then blast it for might followed by a fire aura. If you are fighting a class with quick attacks, they will stack more might on you while burning themselves more. The signets of doom give me access to poison. It doesn’t have a cool-down so you can even pre-load it on a random mob. After you drop the fire, you just swing the sword for a bit, try to get a decent immobilize which using happens after leap. Once you get that, flurry. It is a decent burst even with only 1000 condition damage. If the target isn’t runnin switch back to longbow, fire shot, blind and do a few shots till you can switch again. Then repeat. With good timing, you can stack 9-12 seconds of immobilizes on someone.
I played around with a bunch of different armor, skills and food buffs, but I just settled on this built. I started out with carrion, then rapid, then mixed. Then I got crazy and decided to try healing like my bunker range. I love it.
It is a well-balanced build that works in 1vs1 and zerg fighting. You are very hard to kill. Unlike rife, it works in group fights esp with the regen banner. It is even flexible to were you could switch to other weapons if you wanted more CC in zerg fight. You have an amazing amount of survivabilty. With the food and runes, you have a lot of condition removal and snare removal. If you do get some long condition like from a necro or something, you switch to warhorn and can turn it into a boon. Last stand traits gives a nice stability and then balance stance if you get zerged with a bunch of stuns. The healing helps out a ton. With the 25 heal charges, I get 250 per second on signet and 300 on banner. My adrenel heal is like 560 or so. I been jumped by 10+ people at times and been able to get away by the skin of my teeth a bunch.
I did use some other utility skills like berserker stance and signet of fury for more adrenaline gain. However, I found it really wasn’t needed. With ire, it builds super fast. Plus, I like not dying. Balance stance helps a ton with that. I may try dolyak instead since I really don’t need the swiftness.
During one on one fights, it is pretty much like playing a bunker ranger, you just don’t take a bunch of damage and can go toe to toe with almost any class. I love fighting thieves. They just don’t hit that hard in this build. The players you can’t kill, you can easily out-run. The one drawback is you don’t have a good direct heal like a ranger but it isn’t so bad because you take little condition damage, can’t be snared and can break stuns. It is easy to get out of trouble, reset, then enter the battle again.
Not flashy, just solid.
(edited by Ljiona.9142)
I am not trying to trash talk or anything, but this is to our friends over in the EU time zone.
JQ doesn’t really have a strong EU presence, most of our playerbase on weekends during the time slot is from people just doing their own thing during the summer.
This last Sunday I saw a force of 40+ IRON and a good share of followers. On the other map I saw 25 HB and a fair share of followers too. These forces would map hop to fight a Militia based JQ force but never once did we see them go on maps to fight each other. They were actively avoiding fighting a coordinated guild.
Unless you are a dev and have access to see all units on all maps, you only saw what you saw. Less than one tenth of what really was going on across wvw.
Let me guess, your server gets 1v2 and your class always get nerfed.
I seem to notice if I crit a proc then switch weapons, the switch proc will not trigger sometimes. But since you have them both on the same switch, the switch proc will always trigger first, then the crit.
You might want to consider some form of condition removal and maybe some more defense. Condition builds on a warrior seem take a long time to build up. The first major stack you build will get cleansed, then you will have to start on the next and possibly a third before you start ticking away. Since you aren’t using rifle to build this damage, you will be taking damage almost the whole fight. I just don’t think what you have for defense will be enough unless you plan to travel in a team that can cover your weaknesses.
Congratz to BG. I know we give you a lot of crap but this week you brought it.
I use a mix of both. I wanted to get at least 20% crit rating so I have 40% with fury. That is more than enough to trigger extra bleed crits. The power from carrion is nice since it doesn’t make you completely useless vs builds with high condition removal. I use an offensive power/condition regen banner, passive adrine heal, and signet for some nice passive heals. Justice for more offense or bullcharge, and then endure pain for get out of jail free. With the condition reduction signets and food, I am 100% mobile and don’t have to worry to much about conditions.
Not a flashy build but you can surprise a lot of people with it. I beat 90% of the warriors I face with it, the rest run. Sceptre elementalist are a pain since they got multi reflects if they have focus. Pistol thieves are a pain since they can heal and cleanse every time you get a good stack of bleeds going. I just leap away. Everything else is pretty easy for the most part.
Removing blind and poison isn’t that great.
Pretty sure the pet loses stealth as soon as it hits once, but still perma regen and swiftness is good if they keep the duration the same. Will allow you to dump 25% movement signet. That gives you some nice options. You could get spirits for near 100% protection and fire which is good for 1 on 1 battles or battles near objectives where you can hide them. You could do traps for another fire combo and bleeds. While the traps aren’t double duration, they can still be effective. Not very good with a power build unless you give up empathic bond. Guess it can work if you take spring.
Can always pray the notes are fake, but you think anet might have said so by now.
Is everyone pumped for the leaked balance changes coming on the 25th?
If there true the whole T1 meta will shift big time!
Don’t see how. Indo will be more powerful.
With how much Anet hates rangers, they will nerf it before release because you brought it up.
So… i’m quite new in T1 but i was just wondering. Does everyone dance/laugh on your corpse or is it just most people?
Not everyone but a lot of people love to do something like this to provoke his/her enemy without respect or like to insult/humiliate another player.
When someone start it like throw rock in water will create another wave and more another.
But sometime you got good fight and get kill he/she will /bow or /salute to you for fight with honor/awesome duel/Excellent skirmish.
But after that happen you will do a same thing or not do same as them?
A month or two ago I got jumped by a SoR thief and we had a good fight before I managed to land a CC on him and finish him. I /bow’ed and ran along, then what did he do? He Joined my party and said something along the lines of “did you seriously just bow?” and proceeded to hurl a heap of abuse. I now get great pleasure jumping on the corpse of every SoR thief that I kill.
1 person on a server with over 5000 people turns you into a kitten . You sir are a classy person. I wish I was like you.
I think the reason some other classes work as bunker is because they are able to make up their lack of dps with other things. An elementalist can stack might. A ranger’s pet does the same damage no matter what armor the ranger has. The ranger has access to a bunch of forms on conditions on short timers. Condition damage works well with bunker because that is the only stat you need, the other two can be defense.
If a warrior goes defense, he loses a bunch of offense without a good way to make it up.
You can go to any class forum and find people complaining about nerfs and how under-powered their class is. Heck, even here there are different people saying how they played a certain class (which other people are calling OP) and then switched after they thought their class was nerfed.
MMO players are just sad. I guess that is why we play MMOs. Real life is to hard.
I actually think it’s great if SoR & JQ 2v1’s Blackgate and I hope it happens more often
It’ll be interesting to see what happens to SoR when JQ isn’t there. I know JQ still remembers what happened when they didn’t have SoR in their match-up last week…
It doesn’t take much to take a supply camp or tower. BG is complaining because they didn’t defend their camps and towers from 5 JQ players. Quit running around in one big zerg. JQ hits SoR all the time with 5-30 people on towers and camps. Depending on the battles currently going on, SoR will defend it or let it be capped and just recapp it later. It is what the smaller server does, what they have to do. If BG ever tried playing when they can’t win, they might know this.