Epidemic is severely overrated. Its useless on bosses and on trash you barely have time to actually get a decent epidemic off.
Plus you dont even need to be a condi necro to use epidemic. :P
So spoj you think that necro is weak and epidemic is overrated…i guess you’ve been playing that 20k dps engi build lately and got disappointed by poor necro
20k Dps
Golems arent really a valid comparison seeing as they are solo. And were talking group here. Condi necro solo is quite good because of the might and vuln. Which is probably why you see less of a difference.
Engies also apply lots of vuln, inclusive in the dps showcase thing. And i only had 8 sec of might from BIP, its a boost but not so much. Not running spite for perma-selfish 25 might in group content. Idk, i think we have a spot and shouldn’t be bashed away. Just love condi builds and i love my necro/reaper more than any other classes.
Anyway, i’ll be waiting on a condi build thing from you, since you are a more reliable source than me( i suck in this mechanic thing/math).
(edited by Lynnie.7213)
Conspiracy theory!
I will be adding one to my guide. But that doesnt mean condi necros arent weak compared to other better condi classes. :P
Will be much appreciated. Condi builds need LUV!
Btw, i am just making some raw comparisons watching some DNT showcase build videos and comparing their golem kill times to my own and i am only 1 second behind engi and 2 seconds behind ranger, all the others classes i am performing better by a good margin.
Ofc, its not reality application because no target will be standing still taking damage but just for the sake of comparison.
There’s a lot of contradictory choices with Condi reaper. Which is the reason why its so weak compared to other Condi classes.
Hey, Spoj.
I don’t quite agree on that. We are not “so weak” compared to other classes. We can get in same level or be a little behind. Sure if people care about 1 or 2 seconds difference on a kill. In other hand we manipulate conditions better than anyone else. So in high level content where condition builds are more common, one epidemic can be devastating. A skill type that none else have.
I think the great minds in necro community who are actually good at math and understanding the game mechanic should work on a condition necro/reaper build for pve, because all i see now are people advertising power builds for pve which is not good anymore, imo. Things doesn’t die in 10 seconds anymore, like it used to be.
I am working a condition build myself that i have been using in fractals and stuff, its good, but i don’t think i have optmized it to the fullest yet. And right now i am not far behind engi/rangers. I don’t count berserkers because their builds requires a good positioning to stack tons of burning which won’t happen in reality. Maybe in a dummy.
Been using full viper setup for 1 day now and its indeed awesome. When i say full im lying, but almost full. Using Rabid Back, Sinister Amulet, 1 sinister ring, 1 sinister accessory. 1 ring and 1 accessory is exotic viper with exquisite black diamond.
But the rest is ascended Viper.With 4 nightmare + 2 trapper + malice + bursting it gives
63.13% condi duration
1633 condi dmg
2050 power
38.71% crit chanceThis is without any food or traits boosting duration/condi dmg. So you can get +20% to bleed and chill + 50% to scepter + 20/25% from food + 10% from crystal. Overkill!
And ofc + 170-200 condi dmg from food + 150 for scepter if using curses.Now to figure out what is best Spite vs Curses line. Reaper and Soul Reaping is kinda locked in but not sure for the 3rd line, im guessing it comes down to circumstances which line is better. Any input on Spite vs Curses would be appreciated
Imo, spite for solo so you can be self suficient and curses for group content where the gorup can provide stuffs like might.
Breakbar mechanics on legendaries increasing the amount of damage they take and incapacitating them is definitely a hoot. I just recently discovered the effect on the Legendary Wyvern today, actually, and was soaking up those hot numbers.
Yeah, its so good to see those numbers!
The blue bar is amazing, it’s made me slot extra CC at times when the tradeoff is not big and I love it for that.
Same here. Lovin it!
Blue, the breakbar is blue =)
I must have an issue!
A fight that an organized AB map had against Legendary Vinetooth Prime. Loving this new mechanic and the expansion. Lovin HoT!
Love the Vid Hollts, bin waiting some time now, was worth it. We not loosing u to Condi now are we ?
Hollts is far gone to condition side. Let the tears come! #Welcometodarkside
Has anyone figured out where to get this get?
Thanks
Still waiting on that.
NEVER! I WILL CONTINUE POWER REAPING AND USING BLIGHTERS BOON
POWER NECROS……UNITE!
So I’m sitting here with my power reaper doing 8k auto attacks and 25k+ Executioner hits continuing to wonder why anyone would go condi…
Because the doing okay DPS after 50% does not make up for weak DPS pre 50%.
More to DPS then getting big flashy numbers.
Same thinking than me. And fights are now designed to last longer and some champions/bosses/legendary take very reduced direct damage, which all favor to condition damage.
Idk, both builds are good, just play what you feel right.
This was not a buff… I had ~719 damage for <50% and now it is a static 690 (without might or condi stacks). Considering more time is spent when the mob is <50% due to having to build up to your five chill stacks (and hoping others do not rip you off due to that still unfixed bug) you get about the same or less… my guess is they aimed for the same number as an average, which means less overall due to spending that time building up the chill stacks.
Once they take away the bug of only stacking five times and getting overwritten by allies chill… we can count this as a potential buff.
However, the good thing about this change is the chill damage actually shows up in tooltips on skills!
You realized it got compensated by the chill dmg >50% health, right? And i was talking of pvp/wvw point of view. Not pve wise. In pve reaper’s onslaught is superior most of times. At least it used to be. With these changes…i don’t know.
Expertise status still not working.
NEVER! I WILL CONTINUE POWER REAPING AND USING BLIGHTERS BOON
Blighter’s boon VS Deathly Chill … THE EPIC BATTLE!
Say what?!
Condi reapers are really starting to look nice, imo, better than power ones.
Suck it, Hollts!
As i have said before…great job!
<3 Thanks man. You put out some pretty good content too!
Thanks, mate. Its nice to see good reaper content around. Necro community is in need of that(videos/stream).
As i have said before…great job!
Hey just as an update – This is what you can get with a WORSE build in a team setup – Focus on the burn damage.
[Edit1: Build Updated]
[Edit2: Screenshots of Burning – With inferiror build, with the same theories]
Quite nice numbers you have there. Now my question is:
IN your build with 25 might stacks and 25 vulnerability your burning should be ticking for 650ish. To maintain those 7k dmg burn tick you should be applying 10~11 burning stacks.
I saw in one of your screenshots you had quickness. All those screenshots were taken after quickness ran out? Or just tell me how are you maintaining 11 burning stacks.
You can AA with scepter and keep 10 stacks of bleeding with more than one stack of poison 100% of the time while kiting.
Compare that to Dhuumfire, which only proc’s in shroud, when you use 2 and connect with targets. Take a guess how long, on average, targets actually have even one stack of Dhuumfire, then start recording an outpost defense.
If you could apply burning 100% of the time, it would be awesome.
I find that dps from hits and crit’s far outweigh condition damage without scepter. Other condition damage is in the noise. You will probably see that direct damage in Shroud outweighs both Dhuumfire and Terror by a large amount.
With fights being designed to last longer and punish meele groups which can’t break defiance bar, condition damage is the best option right now, imo.
1. Condition cap.
2. Lack of group support.
3. Spreadsheets putting them last DPS wise (rightly or wrongly).
Wrongly for sure! We are not the last and we know it … xD
We necros have been asking for buffs since game release because we were heavily nerfed and not pair with others professions. Now we are in equal stand, yes, equal stand. We can be more tough but we certainly lose in other ways, like mobility and burst damage.
Let’s feed the troll! xD
Both Terror and Dhuumfire add condition damage but neither has enough up-time to rival a scepter build. Deathly Chill seems weak, even with as many ways to chill as possible. Scepter bleeds and poisons outclass everything Reaper can do foe condi damage.
I’ve done some superficial tests and scepter and dhummfire build seems to do same damage with the difference that dhummfire takes 6 seconds to achieve the max dmg output and scepter builds takes about 12 seconds or so.
The craftmaster i belive sells the recipes for the new insignias/inscriptions
The craftmaster sells 2 new recipes but no trailblazer recipe.
Yeah, i believe i checked every npc in game and i can’t find the recipes for it. Maybe i missed one, i don’t know. Anet should give us a hint or something …
Would I be able to use a soldier set to get me through HoT alone? I ask because I already have a full set of exotics in my bank from a year or so ago. It would certainly save me some money.
Also, I have Reaper fully unlocked if that helps.
P.S. I haven’t even touched my reaper spec yet so don’t be afraid to state something that might be obvious to others. I am just coming back after a year away from the game.
Thanks in advance
Yea. Use decimate defenses to get some critical chance and you are gtg.
Zerk with minions+rise or Condi Dhummfire
Anyone can help me by saying how to acquire trailblazer insignia/inscription? I read it is account bound on acquire, so we won’t be seeing it in Trading Post. Any help please?
Any tip on how acquire Black Diamonds?
Oh yeah, I totally think rabid can still work, its just I generally prefer to have higher vitality than toughness, which helps me during those rare moments my teammates can heal me when I’m out of shroud xD!
On a side-note, I wish some of the new condi amulets weren’t total kitten. Maybe wanderer’s with aristocracy could work when expertise gets fixed for pvp.
Some people have been running rabid spite/curses for maximum cheese, but the sustain just isn;t there without soul marks and vital persistance, so 4/10 I’d reccomend that setup.
And Donee, while I’d love to cheese people with perplexity, grouch has decided that for the health of the pvp forum QQ, we won’t be able to use it in spvp (as I’m sure you know, just saying it hear for general knowledge for others).
Aw kitten it, i didn’t notice it was Spvp thing. So yeah, definitely Grenth runes or nightmares. Still think grenth is better.
I’ve been using a build with dhuumfire and carrion gear. I use runes of balthazar but that’s just because duration-wise and application-wise burning is the condi reaper needs most help applying and maintaining. Basically, a mob with enough health should at some point in the fight be taking 3-4k poison ticks, 2k bleed ticks and 800-1k chill ticks and 5-6k burn ticks. I use staff and GS(for flavor and I love GS4 so frickin’ much). This facilitates the playstyle of reaper more because scepter just doesn’t cover enough targets to satisfy me. Cleaving is love.
Okay, i don’t see these 2k bleeds happening. 2k bleed is like 10~14 stacks depending on your condition damage. But how are you applying it being in Reaper Shroud most of time? Just asking bcz curious.
I don’t take offense to questions being asked of me. haha
I use curses and weakening shroud. Before shroud Staff2-5 then 2 again. Enter shroud and decimate def starts working and generating more bleeds with barbed precision. The bleeds aren’t SUPER consistent but I usually have 1500-2000 bleed going. I can also start in GS for 12stacks of vuln to start.
I think 5% base crit chance, plus fury and at least 10% crit from Target the weak make 35% crit and if vuln caps off 85%. So barbed precision doesn’t feel nearly as pointless in a non-prec build.
I know scepter is more efficient but I’m just not a fan of the single target bleed stack and I don’t run epidemic. (although considering it)
Sorry if any of that sounds stupid.
Disclaimer: I’m not pro bro
So no spite in your build means no perma 25 might if your party can’t provide it. (most of pugs can’t)
And your chill application comes from Shroud 5 and Chilling Nova? Idk if that can provide perma chill, can it?
I’ve been using a build with dhuumfire and carrion gear. I use runes of balthazar but that’s just because duration-wise and application-wise burning is the condi reaper needs most help applying and maintaining. Basically, a mob with enough health should at some point in the fight be taking 3-4k poison ticks, 2k bleed ticks and 800-1k chill ticks and 5-6k burn ticks. I use staff and GS(for flavor and I love GS4 so frickin’ much). This facilitates the playstyle of reaper more because scepter just doesn’t cover enough targets to satisfy me. Cleaving is love.
Okay, i don’t see these 2k bleeds happening. 2k bleed is like 10~14 stacks depending on your condition damage. But how are you applying it being in Reaper Shroud most of time? Just asking bcz curious.
I think our place will be as some off tanker with minions + rise or a condition cleanser in a heavy condition boss using plague signet, Death magic and stuff.
Just for the sake of the argument what kind of burning numbers could a build like OP’s keep up?
Theoretically we could hit 7-8 burn stacks under quickness, and have say 3,2k condi power (might and banner and furious stacks and corruption stacks if gear is viper), and an extra 25% added to all that from vulnerability.
That means 784dps per stack, so 784×8=6,275k dps, and if the dps of the auto attacks is ~2-4k, then we get ~8-10k sustained AoE DPS in fully buffed mode, with quickness. (Im not sure the math is accurate, maybe someone more experienced can do a better analysis).Its true though, when life force ends you’re kittened. Unless you cast epidemic and watch everything melt, then you are satisified for the rest of the day;)
Dhuumfire imo is more of a pvp skill to burst more as condi, and it could really use a slight buffThis comes from my in-game tooltip.
Gear Set 1: Full berserker (trinkets, armor, weapons) with ogre runes and force/night sigils (power food/utility). 100% crit with Decimate Defense, 208% crit damage
RS AA does 642 – 642 – 1281 damage and the burn stacks last 3 seconds and do 395 damage. Soul Spiral (RS4) Deals 3204 damage per foe and poison for 3204 and poisons each one for 1600 over 4 seconds.
Gear Set 2: Sinister Armor/Trinkets w/ Balthazar Runes. Giver’s Weapons with night/force sigils. Condition food/utility, 100% crit with Decimate Defense, 150% crit chance
RS AA does 466 -466-930 damage and the burn stacks last 6 seconds dealing 2,103 damage. Soul Spiral (RS4) deals 2328 damage per for and poison for 8516 over 6.75 seconds.
This is without might, vuln or other modifiers and does these are not critical hits. Looking at the numbers, however, even the increased crit damage berserker provides wouldn’t bring it up to compete with the sinister version. However, like it’s been stated, you need a solution for when you aren’t in RS.
Agree with you. Burn Reaper is far superior imo in PVE right now.
You can build 7~8 stacks in 6 seconds dealing more constant damage than a power build would do. And new mobs have a lot more toughness so power builds hit really low in some of them, specially champions/legendaries.
Only downside on this build is when you meet a mob that doesn’t take burn damage.
About the downtime of shroud you can build it fast enough using Your Soul is Mine > Scepter 3 > Spectral Grasp(i use thsi skill to help break the defiance bar along with Golem Rush).
Perplexity, because ya know…
Grenth because with spite line you can keep 100% chill uptime, which means vulnerability and extra critical chance.
Awesome if you take vital persistance. Otherwise its useless. You can’t sit in shroud enough to make it count.
This doesn’t look like a nerf to me. More like a fix. And the increase healing is very welcome!
Reaper won’t be nerfed because there is nothing to be nerfed there. You may be seeing 18k popping on your screen but others specs/professions deal about the same or even more DPS.
Apparently there are problems with the megaserver system churning out multiple empty overflows and people not being prompted to roll over onto more populated maps, but we haven’t had any more correspondence from anet on this.
I’m guessing Donee means roaming in WvW. I 100% feel his pain. Hopefully people are just using pve to get their Elite specs maxed and come back to the fight. Halloween isn’t helping either. I really hope it’s not that WvW was killed for the ppl that are MIA….
Yeah, i meant WvW. Like you said, i think its because people are focused in pve for now, trying to unlock specializations and halloween. Being hard to get some footage, probably no video again this week. :/
I was thinking of something like this for a power reaper roaming build. I would like some feed back on it from my fellow reapers
Hi, there.
I’d take bitter chill and chill of death in spite line. So you can make use of decimate defenses.
Rending shroud is kinda bad for roaming because people won’t stay on top of you all the time, like a mob.
In place of Reaper onslaught i’d pick blighter’s boon. 1 extra swing of auto atk in shroud is not worthy, imo. Its more of a pve thing. Blighter boon will give you a crazy sustain because of spite line traits.
Been enjoying it, though after this round of midterms I need to go farm out some hero points I guess.
The hero point farm is a bish, specially when you can’t solo half of the hero points.
I just roam for hours and couldn’t find more than 2 or 3 people in 5 hours roaming. WTH? >.<
Man, this specialization is just amazing. I haven’t such fun playing a game in a long time. Everyday, everytime i play it i have fun in different ways.
PS.: kitten scrappers r too strong, i can’t beat them … one of them at least. hehe
How are you guys getting reaper’s skins?
so Fully Reaper but how do u get Reaper Runes ? except well u know (cant spoil)
Spoil it, because i am not even playing the game. HoT sucks! >.<
The few traits and shouts that you can get for 214 Hero Points are pretty bad.
It’s hard to justify going full reaper when all I’ve gots is a few shouts and a shout trait.
EDIT: the new elite shout is all the way at the end of the 400 points. Blighter’s boon is third from the end. The hero points are gated behind masteries.
It’s bad folks.
It’s pretty bad….
i am almost there, but taking a break because the rage level is too high. lol
It seems that half the hero points are inaccessible unless you have a baseline masteries trained, and at least one of the ones you can access with just glider seems to require something else trained, since there is a large hylak sitting on top of it preventing you from channeling. Little bit annoyed about that.
Same …
me, me, me, me, me
Tell me your ways kami-senpai.
Anyone full reaper yet? If so, teach us, senpai. Because i am too lazy and kinda hate pve. Teach us the way!