imo the answer is that ANet doesn’t want people as core only. The f2p players are expected to either upgrade to expansionplus or stop playing. The people who are core and not upgraded are expected to upgrade at some point or stop playing. If so, the reason they don’t offer the core separately is to keep the ones who are paid and core to the absolute minimum. This way they keep the division among players at a minimum.
Or you can play the core game forever. Thier is plenty to do. Or you could wait till the next xpac and buy that instead. They can’t force you to buy hot, but th probably won’t take away stuff – in fact even core players are getting more free stuff anyway. Given they’ve structured it this way, we are going to have a situation where thier is a hodgepodge different versions. Some will have some pics but not others, some will never upgrade, or skip xpacs and upgrade later. This is on top of the fact you can still buy the base game at various retailers.
As the title states, since this latest patch.
Also, when you are resizing the window, you can’t tell what size the window is until you let go of the mouse button and wait for it to unfreeze.
Grinding gold to buy the precursor or grinding gold to buy the materials. Same thing, just more stages.
Except for the fact that the majority of the things for the Juggernaut (and most likely the others) seems to be actually DOING stuff rather than farming stuff.
You still miss the point, you do stuff to unlock the recipe. You then end up grinding gold to buy the materials needed to craft the pre. It all boils down to filling 3 collections so you can spend the equal amount of gold a precursor costs and spend it on ascended materials instead.
But if you are traipsing all around the world, won’t the new map rewards system load you up on a fair chunk of those materials that you need, along the way? Personally, even if it does cost more gold, I won’t mind – I’ll gladly take that and all the exploring and lore stuff, plus a guaranteed Legendary at the end of it – if I put the time in. There are many that will like this. And for others who don’t have the patience, you’ve got the current method. Except for the new Legendaries of course.
There is no grind in GW2.
correction there is no required grind only optional
correction there is grind, but it’s just well disguised, when all but one of the options are terrible
King Noob IV? What a name! :-D
Seriously though, put in a support ticket. They may give you them back.
I use the site to find stuff in different character’s bags. I had something I’d crafted on a character and couldn’t remember which one. This was very useful for me.
If there are a bunch of elitists who want to use it as opt in, I’m all for that. Because I can actually look at those LFG ads and remove those people from the list of people I’d ever want to play with.
I’ll post my casual run LFGs (when my guild isn’t around) and happily run with anyone regardless of this site.
Oh, it’s usefulness is not in question – I use it myself. What others may do with it however, may be of concern.
It’s 100% opt-in. Don’t like it, don’t use it.
And potentially be excluded from content if you don’t reveal your gear via this site.
It has the potential to be very dangerous and divisive.
Can people even check the equipment of players that haven’t signed up for it?
No. You need to release your API key with the correct permissions set.
Here’s the problem.
If you refuse to give your efficiency link, so that people can see your gear, will you be discriminated against?
i.e. Refusing to ‘show’ your gear is equal to not having the correct gear.
Refusing to show your gear will be reason enough to exclude someone. It will happen.
The main problem with this site, and it’s something Woodenpotatoes briefly mentioned on one of his videos about it, is that it will become a defacto ‘mandatory’ gear check.
i.e. Please link your GW2 Efficiency page or we will not allow you into our group, raid, whatever.
Now, you say, that won’t happen. It will totally happen.
There is also that certain NPCs will not trust you if you’re a Sylvari character to the point HoT Storyline can be a alternate story experience.
For example, in the Beta HoT Story mission the Charr and Norn will leave the Sylvari character because they do not agree with your choice to save “Sylvari Prisoners” due to being a Sylvari yourself. This reduce the amount of defense you have in this HoT story mission making it a bit harder. I’m guessing if you choose to “build turrets” path these two NPCs will stay if you’re a Sylvari character.
However, if you’re not a Sylvari character these two NPCs will stay and help defend regardless of your choice since they have a level of trust with a Player character who is not a Sylvari.
Your character’s Race appears to have some effect on HoT Storyline as well from what the beta demonstrated and we may see also Charr, Human, Norn, and Asura player exclusive events as well due to having NPCs from all Nations serving as “representatives” and “support” from those nations against the Elder Dragons which each nation has shown do not have full trust with the Pact and working with other races from the other nations as seen in Silverwaste NPC banters.
That’s a good point. Also, what about all the dialogue you don’t get if you don’t pick certain Orders (Vigil, Priory, Whispers), or different quest branches? Plenty of stuff is always different. It can’t be the exact same for everyone.
They’ll come back I suppose.
A raid boss having defiance doesn’t mean soft-CC won’t be valuable in a raid encounter.
Dem adds.
Daaaaaaaaaad! Be quiet! Your embarrassing me in front of my friends!
As I understand it, yes, if you are on a Sylvari character you’ll hear his voice, but it’ll be just roaring on other races.
I would also think in future xpacs the other races will get little quirks like this.
Note: Do people really only play one race? I love my Sylvari babies, but I still have at least one of the other races.
(edited by MashMash.1645)
Pre-Collections reveal on HoT Launchday(?)
in Guild Wars 2: Heart of Thorns
Posted by: MashMash.1645
Will the collections be sellable things? I assumed they’d all be account bound, and hopefully not part of buggy quests.
Do I need to farm all the heropoints 9x now?
in Guild Wars 2: Heart of Thorns
Posted by: MashMash.1645
Your worried about that? I have over 150points on each of my characters… I say let ’em burn. No use anywhere else
Ah yes. What was that famous line? “Let them eat cake”?
This should concern you, even if you have plenty of points. Because it’s plenty of points… for now.
What if they come out with new elite specs after these, as is the current plan? Will you have enough points then? Will there be enough points in the game to get everything unlocked on one character, even? The time to worry about this is now, before people lose their heads over this.
That’ll happen eventually, when as you say, they keep adding specs. I actually did all the hero point son a few toons, ignoring everything else – didn’t take as long as I thought it would.
Interesting. I thought maybe food items that stack really high, or don’t run out at all. I’m still holding out for fishing too :-D
Legendary for HoT leaked? (possible spoilers)
in Guild Wars 2: Heart of Thorns
Posted by: MashMash.1645
http://i.imgur.com/JaBnmi4.jpg
Discuss.
Personally? Another axe? I hope this 'leak' is wrong. A battle axe now.... that'd be cool.
Note: They’ve since delete the tweet. Viewer discretion is advised and all that – believe what you will.
You keep giving this history lesson and I think people are sick of hearing about it now. Okay we get it, the chests when FIRST released had a totally different purpose – to give random items from the pool of other items you could just buy directly. With that the chance to get some super rare items you could not buy directly – Tonics, perm bank contracts etc. I would say that the people were buying the keys for these items and not the other random junk because they could simply just buy them directly anyway.
Then Anet decided to add their frist skin set in the gem store, I can’t remember exactly how it went but I remember there was a LOT of anger over it because of the RNG and cost in the long run. So Anet then decided to shift them to the chests. I would say at this point the whole focus of the chests changed, and yes in Anet’s eyes.
So please, can we stop pretending that the purpose of these chests NOW is for a random thrill of getting boosters, dyes, minis or anything else that you can buy directly. Obviously this has changed not only in the eyes of the players but also in Anets. Why else would they advertise keys and chests as the way to get the new weapon skins every time a new set comes out? They certainly do not say:
“buy some keys now for a random item that you could get directly if you want, but just buy these keys now for the fun of getting one of them randomly – you will get a surprise everytime!” “oh and btw you may also get some scraps to turn into tickets to buy these new skins, but that’s not the main point here, go for the random fun of it all!”
The purpose from ANet’s perspective has not changed. If it did then they would have substantially alter the chest’s drop table. They haven’t. They’ve tweaked it from time to time, adding one kind of “junk” to replace another. They’ve modified some of the drop rates. They’ve added items you can no longer buy directly from the Gem Shop. But it still is fundamentally a sampler whether you are willing to acknowledge that or not.
Do people buy chocolate samplers because they only want chocolate Turtles or ones with coconut fillings? No, of course not, they buy a box of what they want. So yes, if a player wants something particular that a chest drops that’s also in the Gem Shop that of course they will buy it directly. Yet boxes of chocolate samplers still sell in greater volume than boxes with only a specific kind.
Ever play a CCG? CCG booster packs are another example of a random collection where you don’t know what you are going to get, a sample of cards. Yes MTG and other CCGs became a battle of wallets with players buying cases of display boxes of boosters to get those desirable rares but that doesn’t mean the rest of those cards are junk or the intent behind the distribution method wasn’t sound.
But you all are so goal focus, your blinders don’t let you even acknowledge that there is another purpose for BLTC than a means to get tickets. They aren’t broken, your view of them are.
Your chocolate sampler analogy doesn’t hold because if I only want cherry centered chocolates, I don’t have to buy samplers with flavors I don’t like inside. I can buy cherry centered ones alone. You can’t do that with scraps/tickets. You can’t buy them alone from the gem store. They are “held hostage” within the sampler box and that’s the only way to get them. People must buy the “chocolate samples” box with chocolates that they don’t want to get those “cherry centered chocolates.”
Also, they often don’t make all the sampler ones separately. You can ONLY get them in the sampler and no where else. This actually bugs me a lot lol.
You keep giving this history lesson and I think people are sick of hearing about it now. Okay we get it, the chests when FIRST released had a totally different purpose – to give random items from the pool of other items you could just buy directly. With that the chance to get some super rare items you could not buy directly – Tonics, perm bank contracts etc. I would say that the people were buying the keys for these items and not the other random junk because they could simply just buy them directly anyway.
Then Anet decided to add their frist skin set in the gem store, I can’t remember exactly how it went but I remember there was a LOT of anger over it because of the RNG and cost in the long run. So Anet then decided to shift them to the chests. I would say at this point the whole focus of the chests changed, and yes in Anet’s eyes.
So please, can we stop pretending that the purpose of these chests NOW is for a random thrill of getting boosters, dyes, minis or anything else that you can buy directly. Obviously this has changed not only in the eyes of the players but also in Anets. Why else would they advertise keys and chests as the way to get the new weapon skins every time a new set comes out? They certainly do not say:
“buy some keys now for a random item that you could get directly if you want, but just buy these keys now for the fun of getting one of them randomly – you will get a surprise everytime!” “oh and btw you may also get some scraps to turn into tickets to buy these new skins, but that’s not the main point here, go for the random fun of it all!”
The purpose from ANet’s perspective has not changed. If it did then they would have substantially alter the chest’s drop table. They haven’t. They’ve tweaked it from time to time, adding one kind of “junk” to replace another. They’ve modified some of the drop rates. They’ve added items you can no longer buy directly from the Gem Shop. But it still is fundamentally a sampler whether you are willing to acknowledge that or not.
Do people buy chocolate samplers because they only want chocolate Turtles or ones with coconut fillings? No, of course not, they buy a box of what they want. So yes, if a player wants something particular that a chest drops that’s also in the Gem Shop that of course they will buy it directly. Yet boxes of chocolate samplers still sell in greater volume than boxes with only a specific kind.
Ever play a CCG? CCG booster packs are another example of a random collection where you don’t know what you are going to get, a sample of cards. Yes MTG and other CCGs became a battle of wallets with players buying cases of display boxes of boosters to get those desirable rares but that doesn’t mean the rest of those cards are junk or the intent behind the distribution method wasn’t sound.
But you all are so goal focus, your blinders don’t let you even acknowledge that there is another purpose for BLTC than a means to get tickets. They aren’t broken, your view of them are.
Of course samplers sell better. People are lazy and samplers cover all bases without actually requiring any effort. They are the dairy store bought birthday card of the chocolate world. If my sampler box also had a token that I could hand in for $5000 now though…..
Also, thanks, I am now hungry. -_-
What if… Keys were a PvP track reward?
I was thinking that they may have had this in mind thus one of the reasons for nerfing the PS. Time will tell I guess.
I would like them to add a chance from JP chests too that could be a good incentive to get some of us out there and doing jps again. As it is now the rewards from them are garbage, well in my experience. :P
Oh of course they would have to do something about those who have chars “parked” at JP chests, that little “exploit” will need to be fixed as well.
How is that an exploit? JP’s are part of the open world. Rhendak is an exploit? Logging out at the tree’s in Orr is an exploit? You’d have to instance all the JP’s or something. Don’t be silly.
Event maps are hard to find most days unless your prepared to sit and wait a whiles for one to pop, or try to get lucky jumping maps to hit an empty copy where you can start your own.
What game are you playing? Apparently not GW2 lol. In all the time since SW has been out I’ve never had trouble finding an event map. Its the chest farm maps that are hard to find / get into. Event maps are going 24/7.
Probably problem was to many player do same easy L10 story over and over to get key and then ticket for easy gold. Get tickets buy skin and sell on TP for 100-500 gold or some thing like that. Arena net probably do not want people do L10 stuff in instance over and over for so much gold. Some people even say they watch movie when they do key run. They want player to go out in world and do other thing. Just like when they nerf champ train in Queensdale. Or when they change some daily to try and make player go to PvP or WvW or fractal. To many people do low level thing over and over for gold. I think arena net try to change that.
And as sure as water flows down hill, we all just went and found something else to farm. shrug It’s human nature.
This thread is an answer looking for a problem. Just use LFG to get an event map – they vastly outnumber chest farm maps.
Can i just quickly add something:
The option: “Deposit All Materials” witch is currently placed in the options menu of the inventory window, should have it’s own button on the inventory window.
Reason:
‘Deposit All Materials’ is not an option in the sense that it is a setting like the other options in the options menu, but an action that one might perform very regularly.The way it is positioned now is inconvenient and not very logical, and last but not least causes missclicks on for instance the option below it ‘Compact’ witch instantly creates a big mess in your inventory.
The same also goes for the ‘Compact’ function in that menu, since it is also not a setting. Personally I never use this function since it does weird things to my inventory but other people might like and use it often.
All the other options in the options menu are in it’s place I think.
Yeah, this is super annoying. I tell you, the number of times I’ve accidentally clicked compact….. ARGHH!!
It’s funny. Remember a few months back when we were all worried about Nexon taking over NCsoft? Turns out we had nothing to fear. ANet are nickel and diming us all on their own :-(
More and more grind, and cash shop pushing.
You forgot “grind for very little to next to no rewards” (invasion event).
I haven’t forgotten. I’m still having nightmares. GOTTA TAG EM ALL!
A few farmers will get less keys per week and the whole player base gets more from random drops, i dont see how this will impact bl skin prices in a bad way.
So, do you think that the majority of the BL weapon skins are from people buying keys and not key farming? If most skins are from key farmers then this is a serious hit to supply. It takes on average 30 keys to get one skin. Since I sincerely doubt they will be dropping at a rate of 30 keys per player per year, then they aren’t going to be replacing even one competed set of key farming per year. The average key farmers who does his weekly key farm is going to get maybe two tickets a year. The only way that supply isn’t going to be hit is if the main source of skins is from people buying keys, not farming.
Yes, in my opinion, only a small minority of opened chests was from farmed keys.
Then I wonder, if only a small minority of opened chests are from farmed keys, then why did ANet go out of their way to nerf farming keys? Normally companies don’t invest time and money changing issues of small importance to their pocketbook, especially a situation where they had already said that they were fine with people farming keys. To reverse a long standing policy of this nature suggests that there were a substantial number of farmed keys. Enough to impact them financially.
I dont think they did this change for financial reasons, otherwise they wouldnt have buffed the droprate from random mobs. I guess they dont want people to create a character, do the same story mission over and over again and then rinse and repeat but rather have them play in the open world with other players.
And reversing a longstanding policy where they said it’s fine. If the number of keys being farmed like this is small, as you suggest, then the number of people who were doing this is smaller, which means they reversed a long standing policy and spent the time to code this in in order to affect a small number of people. If the number of people who were tied up with this is so small, and it’s not affecting much, why should ANet care enough about it to nerf it?
Because they dont want new players to see this repetitive gameplay as the best way to earn wealth. They want them to experience the full story line and open world pve or other parts of the game.
Of course this is about money – you are naive if you think otherwise. Every avenue in the game that they can monetize is slowly creeping in, and it’s becoming more and more grindy.
It’s funny. Remember a few months back when we were all worried about Nexon taking over NCsoft? Turns out we had nothing to fear. ANet are nickel and diming us all on their own :-(
More and more grind, and cash shop pushing.
Good, I’d much rather have a chance at getting keys from doing content I enjoy than mindlessly grinding the same story instance.
Yep same.
Good move.As for skins … bah They need to fix their code first so so many players don’t have to run on minimum graphics
You have a better chance to win the lottery.
The problem is they barely drop at all anyway. Your “chance” is so infinitesimal as to be almost non-existent.
My suspicion is, they’ve made this change, but haven’t increased the drop rate at all. They simply hope to make more money out of this by shutting down an avenue to get keys that doesn’t involve paying real money to Anet on a regular basis. This is just a cash grab – nothing more. But they are a business, so, that’s the whole point I guess lol
People keep typing up speculations as if they are facts. We just don’t know what’s going to happen.
- How much will BL keys drop in open world?
- Will ANet also adjust the drop tables and rates of the contents?
The main thing we know is that the distribution of keys will be more spread out — previously, they were only available to those willing to pay for the excitement of opening chests or those willing to farm for it; now, keys might be available to everyone.
How the market will adjust… well, we aren’t going to see that today. We might see it in a month.
We’re talking about how the market will react. But yes, it does all hinge on how much the drop rate for keys increases.
It surely would be less than the regular supply provided by key farming? What other purpose could changing them as rewards be intended for? Hence, their will almost certainly be less, which eventually means less skins and the prices will go up. They’ll jump around a bit at first, but they’ll definitely settle at higher levels.
If the change meant more keys were flooding the market – which would be great! – that would impact how much money they make via the Gem Store. That won’t happen.
I’m fascinated to see how it pans out.
Anet is about to learn the same lesson other game devs/pubs, the film industry, and the music industry have learned (or failed to learn in many cases). Someone getting a product for free, does not equal a lost sale. A lot of pirates would have never actually bought a game/song/movie, just like a lot of key farmers will never buy a BL key.
Anet can try to strong-arm us into buying keys all the want, but they’re going to find out that they’re the ones being strong-armed when the players simply refuse to bother with their RNG box weapon skins. Unfortunately, for us and them, Anet doesn’t like to back down from their dumb decisions, so we all get to suffer the consequences. They still won’t get any money out of keys, and we’ll never have BL weapon skins obtainable after the existing supply dries up.
They won’t dry up completely. But they’ll become more expensive.
Elona!!!! asdafdfsagdsagsad #BecauseCharactersAreNeeded
Unless they only limited level 10 rewards then this is potentially hurting legitimate players as it is telling them they can do up to level 39 one week then up to 59 the next week or they sacrifice two keys just to complete that story. As that is the only real reward from Personal Story that is a wee bit bullcrap. Now add in that they state nothing of if it will also effect LS2 Tangled Paths ability to get a key and you have a wonderful mess. All this is if you are only running one character through the story, no imagine people that have 8 soon to be 9 with the revnant and some not even having story completed once or others like me that have 13 and an empty slot. I have only completed the story twice, and that was going to be my next charge after mapping all my characters, well guess that idea was a bust. I wouldn’t care if I had to wait a week per a character but 3 weeks per a character just to complete story and not be robbed of rewards is bullcrap.
From the patch notes. Emphasis mine.
Black Lion Chest Keys from the early personal story rewards have been limited to one per week accountwide.
I can see new players missing out though. You get a new account, and level up a few different toons / classes to the teens in the space of a week. That’s not outrageous is it?
Of course, most new players may not even know about it. Still plenty will miss out.
Shout out to the Anet Accounts Department
I would like them to add a filter to the TP that let you filter out unlocked items and skins.
When I am wanting to buy mini’s or skins I have to wade through all the ones I already have unlocked.
A few farmers will get less keys per week and the whole player base gets more from random drops, i dont see how this will impact bl skin prices in a bad way.
Doubt key drops will increase much (if at all). Less keys>less tickets>less skins entering into economy = price goes up.
Unless you go to the gemstore and buy keys with real money GASP – which is what this is all about. $$$
I’m hoping the key drop rate is significant.
I bet they didn’t increase it at all.
They could always say they did and not do it and we would never be the wiser. And even if they actually did raise it, the increase would be miniscule.
Such negativity in these forums. I for one am happy Anet has chosen to increase the drop rate from 0.0000001% to 0.0000002%. It shows they care.
can you feel the love toniiiiiiiiight!
although another thought just came to mind :P
I wonder if we are having the same thought? ;-P
and I seriously doubt there will be a profitable farm in the new areas.
Then why would it die? Maybe it’ll die down for a little while, but the need for gold will draw everyone back if the HoT zones have no replacement source of income that’s as easy. And the content will be exhausted after a few months. Maybe just VW will get a short holiday.
to turn a profit, you have to be able to farm in bulk and that has been nerfed.
Not quite.
I don’t think they thought this through at all. Now legitimate players are going to get trolled out of their keys.
- You can very easily go through 2 of the story steps that reward keys in less than a week. It’s even possible to go through all 3 in a week for hardcore players.
- Some people don’t do story steps as they come up, instead either saving them and doing them in a large bunch or from having leveled via tomes.
And I seriously doubt anybody will even notice an increase in drop rates. I’ve gotten maybe 2 or 3 keys since headstart, and none since around a year after launch. I’m really not expecting to see one anytime soon.
How about we just admit that gambling boxes for real money are exploitive, and stop doing it altogether.
I’d be happy with them removing them completely as an alternative. You are right – it’s basically gambling with real money.
Seems like an awesome change to me. Key farming was never intended, keys are supposed to be a major contribution to their gem store sales, but were being significantly undermined by key farming.
Hopefully with the restrictions in place they can increase the drop rates in the chests now so people will buy keys again.
The only thing that could significantly increase key purchase rates is to make them actually worth buying, and they aren’t. Odds are a BLC is just going to yield worthless crap, and in a game that is already stingy with worthwhile loot, getting drops that are behind a paywall is just a slap in the face.
The only effect this change will have is to further aggravate an already disgruntled playerbase.
I’m not the only one who has noticed they’ve become more and more tightfisted right? Everything is pushing us to the gemstore more and more.
I’m hoping the key drop rate is significant.
I bet they didn’t increase it at all.
They could always say they did and not do it and we would never be the wiser.
Bingo.
So has anyone ran that story a second time yet? I’m curious what the reward is after you get your key for the week.
I was going to but I can’t delete my keyrunner, thanks for reminding me I gotta put in a ticket to support about that
.
https://www.reddit.com/r/Guildwars2/comments/3l3ryi/for_the_curious_heres_your_2nd_keyrun_reward/
I’m hoping the key drop rate is significant.
I bet they didn’t increase it at all.
Who is the uninformed person that works at Anet that thought this was a good idea and fair thing to do?
The accountant. Anet needs dat $$$$.
Could of annoying things about this is:
- ANet will not tell us the reason behind this change since it is more than likely multi-faceted and there are a number of reasons
- This was a rather fun activity to do with guildmates after a night of pvp which now probably will be stopped
You never want to introduce “unfun” in your games, makes people move on and we do have a lot of new games coming out in the upcoming months.
That’s my main gripe – and not just with this change. I get they are combating shady types and bad peeps, but the more changes they’ve made has just made things less fun for all of us who got that little extra nice shiny every now and then. They’ve become more and more stingy and tightfisted as time has passed. Every little extra bauble that could be got in some other way, if you could be bothered putting in the time, has been stripped out and replaced with ‘If you could be so good as to follow me, the gemstore is this way. Will that be visa or mastercard?’. It’s like an accountant is deciding content.
Well it may be true that Key farming was not originally an intended function, but they did make it an accepted practice when they made changes to key farming and stated themselves that the intention was not to ruin key farming.
I personally bought character slots simply to farm keys. I would really like a refund for those 5 slots that are useless to me now.
Oh and yeah in the time I have played from the start of the game I have gotten like 2 key drops. Anet really wants us to all quit playing. And new players, make sure you don’t level more than one character per week in personal story or you are screwing yourself.
Take a deep breath. Their are many many ways to profit from extra character slots if you are not using them.
I already submitted the ticket for a refund. I full well expect them to refuse, but their system changed, and they have made refunds in the past based on changes they made to their system. At this point they are wasting my $50.
Sine you probably won’t get a refund, get them to level 21 and park them at a chest. You’ll get level 20 gear to salvage or sell and the occasional silver doubloon.
In b4 -characters can only open JP chests 1 time a week. XP
Might as well get rid of jp’s then.
It’s sort of a shame really, because all this is doing is punishing us regular players. They are making things less and less rewarding.
Want a chance at a key drop? go play pve or stop crying
I think you spelled ‘use your credit card to buy keys from the gemstore’ wrong.
Seriously though, unless they increased the drop rate dramatically (won’t happen – they want you to spend money), playing pve won’t get you much either.
Well it may be true that Key farming was not originally an intended function, but they did make it an accepted practice when they made changes to key farming and stated themselves that the intention was not to ruin key farming.
I personally bought character slots simply to farm keys. I would really like a refund for those 5 slots that are useless to me now.
Oh and yeah in the time I have played from the start of the game I have gotten like 2 key drops. Anet really wants us to all quit playing. And new players, make sure you don’t level more than one character per week in personal story or you are screwing yourself.
Take a deep breath. Their are many many ways to profit from extra character slots if you are not using them.
I loved Seiran. I was pretty gutted with what happened to her. I thought her character was really well written and voice acted. I hope we get a mini of her.