So since i made the build u need to know a bit about me. Builds I use or post are usually COUNTER builds or balenced builds meaning they hold their own or at least have a chance against all builds in the game. I do not like the idea of only being useful in some situations and i find it quite pointless to make extremely narrow builds unless its pve or a special coordinated build with a group in wvw
Utility wise FOR ME its counter based. Plague sig when you get bombed and if you use corrupt boon watch for boons. Sig of spite you use when you want some burst, or you can use it defensively if you want to blind them. Offence is better for spite sig. I like to run 1 condi counter 1 direct counter/boon counter and 1 anything i want
DS—You want to be in ds 30% ish if the time go in ds when you are near an enemy for curse 10 proc. either save fear for clutch moments( interrupt skills revives ect) or use it for control jst to gain some vantage. Use tainted shackles as you enter ds and stay on the enemy. Then follow up with the life steal (4) for some damage. You can use dark path for gap closing or more condis for dmg. After that you can either hit a few life blasts but not to many.
PS- ds is ourdmg mitigation, if your stalling to hold a point sit in it.
Tips:
-While in ds your cooldowns from weaps utilities heals all still tick. Try blowing all ur regular cds before hitting ds. Especially the heal.
-Pvp situation. Bunking home: kite until your cooldowns are all ticking. Pop heal IF health not full. Pop ds and stsy in max 25 secs for cds to come back and rotate that way.
-Another situation u come across a nade engi. Watch the engis boons build up. Let them tick while dodging and autoing or use axe 2. When condis build up on you. Corrupt boon on the engi to grsnt ur self poison And convert enemy boons, pop both sigs. Sibce you have condis on you they will be thrown st the engi and stacked with the corrupt boons. Then you stack more with spite sig. To ensure he does not heal quickly pop ds and hit 3 for fear and continue to pressure with autos and tainted shackle. If he lives jump out of ds switch to staff and spam marks if hes not dead he will be limping away.
-Alot of what you do depends on your enemy. They have boons? Corrupt boon, staff autos for sigil proc, axe 3 for boon rip. They have condi bomb? Staff 4 ON yourself AND enemy, dagger OH 4 plague sig
-You need to know where your defensive moves are and when to use them. You will get use to it, you will lesrn what tto do in specific situations once you play morw. Just learn from every person yoy fight
-Also on the subject of rotations, even as an ele you should not be following a single rotation. You should be dealing small combos, you need to think depending on your enemy.
Sorry for typos on teh phone and sorry for wall of txt haha.
On mobility i personally do not need it i usually cap home then assist mid and stst between the two. If you want mobility you can change the runes and then grab spectral walk and your fine. Imo spec walk is not good for me but you might like it. Esp in pvp its not necessary. And that is the one down fall of this build but can be made up its jst you sacrifce important utilities. Runes should be okay to change tho.
Any other problems hollerrrr
edit: burst combo=
-start in staff drop all marks on enemy.
—while using last mark use spite sig.
—-after it pops chain in to ds(stay close for the trait proc).
——fear for more dmg, tainted shackles in the life steal
(edited by Mystogan.4157)
Hi guys I’m looking for a guild on DR that does guild missions and wvw. my current guild is red, they do a lot of wvw but its not a very active bunch and the peak hours are very low. i have like 6 80’s been playing since release. i main mesmer thief ranger necro.
jst tested that build i posted. its sooooo good don’t rely on axe for dmg btw keep that spite sig going and your good
For Hybrid builds i’m skeptic enough about the Scepter… its damage output is really terrible…
try this one non scepter hybrid: http://gw2skills.net/editor/?fRAQNAnYGjc00YbnNs3moWQks4NIjEI2SnA-TVSFABAcCAe4QAUwDAoPlgTq+DO7PUlyP80HAxRAgUAXsMC-w
OK i just got home and crafted a build.. this is probably as hybrid as it gets: http://gw2skills.net/editor/?fRAQNAnYGjc00YbnNs3moWQkt4NIjEI2SnA-TpRFwAAOBA42f4xhAAyRAowDA4ZZAA
Weapons:
I remember you said you like axe/dagger and staff so there you go
utilities:
Consume condition
cc is the best heal… clears a llllll condis.
Spite signet
i usually don’t like sigs for pvp, but the spite sig goes well with Curses 25. when you pop this sig, it steroids you so hard. 5 condis on the enmy= 10% damage from curses 25, then you have the 5 vuln stacks which is 5% more dmg. To top it off you have the Spite IV which gives you 3 stacks of might. in total thats 15% damage + 105 pow and
condition dmg which you use both, for 12 secs.
Plauge sig:
first thing its a stun breaker. second this gives you team support along with your staff.
also you can create nasty combos with this and curse 25. say you get condi bombed with bleed burn chill vuln…. throw those right back at them and you will nuke them to hell.
Last slot is free… good choices would be:
-spectral armor: direct dmg control/ ds build up
-blood is power: another steriod
-well of power: good for team play and countering condi
- corrupt boon: hard cc. this move is unblock able and it CAN REMOVE STABILITY
-spectral walk: mobility
elite is golem, you have to much going on in this build to just up and switch forms. you’ll do better in normal form with little buddy.
traits:
Spite-
10: reduced cd on sigs 3 might on sig use
20: reduced cd on axe axe hits like a yeti
Curses:
10: cc upon going in to ds. amazing with curse 25 and good all round
20: crits can grant lf
Death magic:
10: staff cdd reduced
20: some counter lockdown stuffs
runes/sigils:
A/D
since this is hybrid build.. more vuln to increase direct dmg. an auto from axe should apply 3 stacks of vuln and 1 stack of bleeding.
Staff:
This is more for defense and range. use purity to get off condis and boon removal too. staff is a great utility and with the runes its your go to weapon for running boon rip condi remove
Runes of undead:
This just beefs up your tough and gives more condi
Key points. looking at the build a lot relies on curse 25. on top of that, death magic 25 is jet as important for the hybrid. the celestial gives power and toughness, and with DM 25 you get more power from that. and same with the runes. you get power on the toughness gained.
You can take away DM 25 if you want but if you look the only other vailed choice is to put it in curses and get withering precision. DM 25 gives about 170 pow from the converted toughness. and actually if you want more, you can pick up dark armor in DM which grants 400 tough while channeling. this means your Axe 2 will hit harder if they have fixed the bug that is.
DS:
Go in to ds whenever you need some direct dmg defense or mitigation. do not stay in it to long or you will lose your effectiveness of the build. ds is for defense, and possibly chasing. pop ds near an enemy blow all ur cd and go back to normal.
I tried as best as i could to get a little of everything in the build. you have condi-ds-power-crit-decent hp and tough- LF regen- condi remove- boon remove- cc-teamplay. the only place you don’t want this build is in pve =] it would do well but not as well as a full power build or a vuln might build
if you have any question jst ask. since your new to the class some of the abbreviations might be new if you don’t know ask away!
ps the build above mine is more of a terror mancer with a little power.
(edited by Mystogan.4157)
Math is really wrong. Even with out criting each rapid hits around 978
Ne ways doesnt matter ik what i hit and for my survivability its good.
@Gawker
I was talking about this one.heres what i went with. the fury time was not realistic because you would have to spam the utilities to much so yeaaa
http://gw2skills.net/editor/?fNAQJARTjEq0xaJLusQ1ag9gadAUAndrhw9WcEtNA-TFCBABfq+jR7PsnuAAeCAYcBAyS5XIHCgzUCSKAmUGB-w25% crit chance naturally
45% crit chance with fury.so rapid fire hits for 4k give or take (from the vulnerability, opening shot, the actual channel itself, etc. etc.)
4000 * .45 = 1800
1800 * (2.11 + .15) = 2070 (critical damage + steady focus, +5% dmg while under the effects of fury)
4000 * .55 = 2200
2200 * 1.15 = 2530 (steady focus, +5% dmg while under the effects of fury)
2070 + 2530 = 4600…sorry, in my previous post I was wrong.
you would actually hit for 4.6k (give or take, depending on how lucky u are with ur crits) but this is pretty much what you’ll hit for.
if he had 100% crit chance and rapid fire hit for 4k, then yes, overall, he’d do 8k damage
but with 25% crit chance (its rlly 45% cuz he pretty much has permanent fury), ur only doing a fraction of what u think you’d do
Like i said before. I havent had time to test in wvw. This is pvp im talking about thieves melt. I hit average 9k on med armor targs. Lowest ive hit was about 6k
Me? Rapid his for 8-10k. Most ive hit was 12k. I havebnt had time to test in wvw do all this was pvp
Only the good necros will make use out of ds instead of complaining.
Im at work atm nem doesnt pvp much but i could help craft somethin for pvp imo condi duration isnt that important 50% condi duration on a 3 sec bleed is 4. 1/2 secs which isnt much more. It basically relies on the crit tree with inc dmg to bleeding foes n stuff like that so focus on bleeds but also through in direct dmg, best way is either 4/6/4/0/0 or something like that
Mmmm to far spread haha im focusing on power but the idea is to be ready for all situations. The survivial aspect went well because it gave hp and the grandmaster gives condi remove/ fury i dont like to be weak in one aspect :p
Im not sure if uve tested but when you use frailty i hit for more then when i have sig of battle. Havent tried str runes im waiting for the nerf haha ill try it in pvp later and i didnt think str runes generated that much might it was jst the duration + a few stacks and the might sigils. But im kinda trying for a round build that wont get hard countered by anything. Example boon strip mes, condi thief hammer war: i can stand my ground against almost any build and at least have a small chance of winning
Cavaliers is garabage.
Optimal damage and defense is valkyrie mixed with knights. You should sprinkle beserker in there to maintain at least 30% crit chance.
lol.
also I’m thinking about using remorseless and take off intelligence so i can do big damage on maul and get a diff sigil. yes/ no?
nots seeing where the might is coming from, sword auto gives might to pet
OK.
I am looking to get into a team. I like staff skills on the necro, and I like axe/dagger skills. That’s why I was thinking hybrid. I am new-ish to pvp, so i dont want to go glass canon because I am not good enough to sustain myself and be useful. I’m not sure what else I should/can say
jsyk a lot of hybrids focus a lot on applying conditions with medium condi dmg while having low-meduim direct dmg its jet that the combo of the two overwhelms most people because they can block both dmg types most of the time
Thanks Mystogan.
I’ve tried looking for ‘nem’ – cant find him. Does he have a fuller name? I’ll try your build out tonight and see if I survive!
The best hybrid I’ve ever seen,
This is nemesis, this guide is great it is post patch but most of what he says is still applicable. he said he’s going to update his builds eventually but he recently got hacked like a month ago he got rolled back to a previous save state but he got his chars back n stuff not sure if he’s still in to gw2 or moved on to eso or something
i have the condi remove on survival skills, and that makes me hesitant to take rampage as one i did switch to perception but I’ve been testing my armor and it feels nice as is. I’ve been thinking about switching gs for s/wh and throw in frost trap for more defense and mopre swiftness.. I’m jet afraid of the lost dps. lol
I dontsee any changes lol
This is the build i use, its power might/ vuln build that tanks hard. switch fear for knights ammy. if you want hybrid go watch nem on youtube. he’s the master of hybrid lol well builds are very effective also because of capture points. when i play i mainly bunker home or bunker mid. you can be a decap but others do that better, i feel bunker sits nice with me lol
heres what i went with. the fury time was not realistic because you would have to spam the utilities to much so yeaaa
http://gw2skills.net/editor/?fNAQJARTjEq0xaJLusQ1ag9gadAUAndrhw9WcEtNA-TFCBABfq+jR7PsnuAAeCAYcBAyS5XIHCgzUCSKAmUGB-w
I can’t decide between cavaliers or valks for armor
Im leaning towards valks but i just don’t want to spend the gold lol
Edit: also on runes too. pack or rage:
Rage 11% crit and 5% dmg under fury
pack
175 pow
125 prec
swift might 50% up time, fury 100% with gs out/ utilities
(edited by Mystogan.4157)
Vs a thief be prepared to black powder. Antcipate the jump and drop it right as they try to jump you about the daze jst run blinding powder/ shadowstep.
honestly its your fault for not making a balanced build that has at least a little direct dmg. even my condi staff mesmer can break the diamond skin barrier. what build are you using? yes its okay to decide to go either direct dmg or condi but you need some back up for things like diamond skin and the engis trait that got nerved recently. besides else are really squishy and if they are focusing on healing then they won’t hurt you for poop
being an s/d 5/6/0/3/0 thief i love hoelbrak for the condi duration since i don’t have that much condi remove in this condi/str rune meta we are in. i have tried out str and they do hit hard but i believe the balance given in the hoelbrak set is perfect for me. try them out in pvp with the same build and see how you like it
Its not a skull crack build hence no sig of para
thanks for the help i went with this http://gw2skills.net/editor/?fJAQNAR5ejMdUFaXIWewJagfgC9M0CHu5AYAaAVrBA-TVCBABV8EA+UlAj2fINlgYp8DgLAgHHEAF1Nkp6OiBgJ-w
(edited by Mystogan.4157)
I feel that at high lvl play 100b isnt good try foing that against sizer or yishis and id get wrecked im looking for a build with the highest skill cap and i dont think 100 b is it
Think imma stick to SoS for ms blind and might
Hey I’ve been using a 5/6/0/3/0 build and my utilities are infiltrators sig and shadow step currently with withdraw as a heal. I’ve been looking for a third and shadow trap seems promising just don’t know if its worth. also i have the trait that gives might on sig use. any thoughts? it gives 10 might and invis with 10,000 range….
yes aim right behind him, it will hit once going thru him once when it reaches where u targeted and once on the way back and the center has to be in the fire field for might
err i really wanted he mods for the mace i wanted to revolve around weakening mace, i like the added gs ill keep that for mobility
I’m really new to war. tried to get the mace weaken traits for mods. 4k armor-5k wen yo breka out of a stun, not to mention aegis on every signet
No offense but this is what i was talking about as in the build does not make its popular its the player. sizer is very skilled and is the main reason he sets trends, but people on the forums tend to think there a build is made popular by the build itself but it is the player that plays it. also sizer does not use 2/0/0/6/6 he uses a variant of it, i remember watching something with sizer and his build wasn’t 2/0/0/6/6.
First of all, I’m just responding to what I’m hearing. I’m sure that Sizer doesn’t use 2 0 0 6 6 every time he plays, but that doesn’t stop people from calling 2 0 0 6 6 “Sizer’s build”.
Secondly, I’ve seen Sizer play. I’m not massively impressed with him, but I would say he’s better than your average thief. That being said, just because he plays a build does not mean it belongs to him. For instance, there are many extremely famous people that use Facebook, but we don’t attribute the creation of Facebook to those extremely famous people. Hell, even if this was how we assigned ownership to builds, Sizer wouldn’t be able to be called the build’s owner. We’d have to give that to Mistpedia or Twitch, because the only reason Sizer was able to popularize the build was through those two organizations/businesses. I would just as easily have played in the ToL (which, if I’m not mistaken, is where Sizer played the build) if not for the fact that I was on a forum ban at the time, preventing me from creating a post looking for a team, and my in-game team fell apart when nobody wanted to commit to a team with Nettle and I.
It might not be serious to you people, but this build is my intellectual property. I created it, and to say that Sizer owns it is not only wrong but extremely offensive.
yea i know where you are coming from in annoyed by it too because its false information that every sees and assumes is true
No offense but this is what i was talking about as in the build does not make its popular its the player. sizer is very skilled and is the main reason he sets trends, but people on the forums tend to think there a build is made popular by the build itself but it is the player that plays it. also sizer does not use 2/0/0/6/6 he uses a variant of it, i remember watching something with sizer and his build wasn’t 2/0/0/6/6.
^ just like how d/p was so popular before that with yishis and sizer
@Mystogan : I know Sizer is well known cause he is kitten good. But my point is, even if Sizer play the d/p 26006, how can we beat a condi engi with this build ? The thing is, I’m feeling forced to play this build not because it’s famous, not because Sizer’s playing it but because with the current meta, they’re builds against I can’t do anything with my d/p 26006.
I’m feeling forced to have the sustain of the 20066. Turret engi ==> run away. Condi engi ==> run away. Good necro condi ==> run away etc …
turret engis are tough for any thief build. if you jump in with s/d ur most likely dead. i use sb to widdle the engi down no matter what build I’m running i always keep sb to counter/kite melee and for sustain ranged dmg. I’m able to fight a turret engi with my 5/6/0/3/0 build quite well. i use s/d and sb off hand. as i said for turret engis i have to use sb mainly until he’s around half. you can do the same with d/p just use sb to fight and dodge.
the only problem i have with d/p is that it uses a small aoe blind and stealth for defense, both of which are countered by spvp and turret engis
I think your mistaking a build from skill. Theres a reason why he is well known amongst gw2. I can guarantee that if it was sizer using a diff build it would be the same question. Imo the reason he chose s/d because like others have said its an evade build that is easy to learn but hard to master. And for those saying 20066 is sizers build are both wrong and correct he usually changes up a few traits and utilities every now and then
start by doing 1v1s to practice you need a non stealth build to be effective in pvp i use s/d. a lot of ppl use either p/d or s/d. also in team fights you will mainly be on sb. stick to the out side and wait of enemies to isolate them selves and then pick them off
(edited by Mystogan.4157)
8/10 want the staff so bad. not digging the armor as much tho
I just completed SE story and it didnt give me the reward track in pvp.
sr in pvp? nty i run sig of ago sig of info and shadow step.
Work towards this. stat wise this build is a beast.Only problem with SB is condi remove. the purity sigil alone will not cover the condis but, you could switch up utilities to grant more condi removal. as is now the utilities in the build i posted are used for mobility sticking to the green arrow theme.
Thank you very Mucyh Mystogan!!!
Cheers,
np man that build is great for 1v1s and maybe 1v2 but if you want to 1vx better you need more initiative. something like this. id try both and see how you like it. this second one gives a lot of int regen http://gw2skills.net/editor/?fZAQNAV4Yl0MpyplOx3J8PNhOhs9hAF8rZv7yB-TViFABKcEAKU9n10NAwBB4Ilf6pEcm9He4CAkwDAgUAMpMC-w
Work towards this. stat wise this build is a beast.Only problem with SB is condi remove. the purity sigil alone will not cover the condis but, you could switch up utilities to grant more condi removal. as is now the utilities in the build i posted are used for mobility sticking to the green arrow theme.
yea thats my problem i was testing last night and i was in the enemies face and i melted every time. it took me a while to get use to staying back lol and yea i forgot to mention this build is meant to be all round, so when I’m in a group i can heal but also deal hard damage while also tanking quite a bit. and the 75 cd always pushed me away =p i will try it tho. and i don’t like tornado i always seem to die when i use it haha i stick with glyph and fgs.
also why not use tempest defense in your build -_- you have the zephyr auras so that means you will get fury and swift and a stunning shield AND you deals 20% incr dmg if they are stunned
so wheres the dmg coming fmor? I’m used to high dmg from s/d
1. perm stealth can be gained by either chaining back stabs with dagger oh, or by using d/p black powder heart seeker combo. the build that is “best” for roaming is the one you are best with. for me thats s/d. here is an d/p perm stealth.http://gw2skills.net/editor/?fZAQNAoaVlsMp8pdPx0J0PNBPBt9AmdA4sEdwzo8EA-T5QBwAROFAkLDA4JAAA
2. condi is easier to play but has a lot of potential with gap closers, and escapes, condi is just all about pressure and mobility basically.
3. there is only 1 meta. its not nessicaraly full zerker. for thieves yes it is full zerker. for else its might stacking, for guards its dps+ boon stacking. traits look something like this: http://gw2skills.net/editor/?fZAQNAsaVl8MpzpNOx7J8PNBNhs9kKR8LsuBSA-TJhFwAAOFADeCAj2fYaZAA blow all sigs for instant 15 stacks of might- pistol whip the fk out of enemys.
4. p/p is un useable at high lvl game play. imo the best weapons we have is sword and SB
(edited by Mystogan.4157)
boooooon strippaaa here is a variant:
http://gw2skills.net/editor/?fZAQNAsYVl0MpypFOx0J0PNRPhsbgBe/s50+qB-T1BJwA3V/JnyPAPBgAnCAz6DYrEsz+DkCgJhRA-w
and the gear is subjective to what traits you have. generally you want between 35% and 49% crit chance while maxing power/vit/tough/ferocity as high as you can obviously you have to sacrifice something and in this case it was some toughness.