Showing Posts For Nikola.3841:

Foefire lord needs buff

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Posted by: Nikola.3841

Nikola.3841

They should ask Taidha Covington to upgrade doors leading to lord

Greatest pvp MATCH SYSTEM

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Posted by: Nikola.3841

Nikola.3841

Honestly i thought this type of post was just people trolling but apparently not. Why are people blaming their losses on the system? Its not like everyone just pushes a button and gets a score.

Don’t you think it is kinda silly to say that your friend won so you should win too?

Even before this system people would lose 6 times in a row then win the next 9. So unless you just started playing PvP or are constantly getting matched againt a team of mostly diamond level players or something (which you wont even be able to tell since this is the second season), your complaint makes no sense.

But now they lose 66 times without winning 9…even you should be able to spot the difference

Greatest pvp MATCH SYSTEM

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Posted by: Nikola.3841

Nikola.3841

Queue with warrior then go back to necro here is my ratio

I had similar experience in WVW in 1st season (Blackgate player)

I quit for more than 2 years and went back to DAOC because at least there was some challenge there (would still stay, but $30/month is kind of stupid at this day and age)

Yesterday by some odd chance my first two matches were wins by 500:50 or similar, it was as stupid and boring as losing by same result, only difference been I’d get pip at the end…then I went back on my usual 500:50 loses, but at least I saw how it looks from other side for 2 matches, and it felt like chasing headless chicken

(edited by Nikola.3841)

Feels like a slot machine - Yes?

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Posted by: Nikola.3841

Nikola.3841

Playing solo, doesn’t it feel like you are basically pulling a slot machine handle?

Do you feel like when your team loses, you could not have prevented it?

Do you feel like your team’s win was not primarily due to your personal skill?

Does it feel like you have the most impact on the team’s performance?

Or not?

Yes, yes, and yes

EU player looking for PVP guild on NA server

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Posted by: Nikola.3841

Nikola.3841

Used to be OK in other MMOs like DAOC of Warhammer, didn’t quite try for real in GW2 yet

Attachments:

EU player looking for PVP guild on NA server

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Posted by: Nikola.3841

Nikola.3841

Nothing fancy, average would work best

Season 2, pain and agony.

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Posted by: Nikola.3841

Nikola.3841

Because new people start with average MMR. Best decision ever, right?

They totally kittened average players with that decision…low tier players from season one have way better time now, because low mmr from season one is 10 times better than newbie with no idea about map, his class, rotations, or some even come without amulet

Personal vs. Team MMR

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Posted by: Nikola.3841

Nikola.3841

They should just hand them their ranks outright, and spare rest of us frustration….season 1 i was at 55% wins, now at about 4%

my mmr is so rock bottom now that I’ll never get good one again, and will forever get people who have no idea what to do on map, or even come to pvp without amulet

Only good thing is that many players will leave game in frustration, and been good company, Anet will notice they’re losing money, so they’ll have to give us some free stuff soon to try make people back

4v5 still suppose to give pip loss?(Resolved)

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Posted by: Nikola.3841

Nikola.3841

Real problem here is probably how to differentiate between real DC and fake one

Suggestion- CC revamp in pvp settings

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Posted by: Nikola.3841

Nikola.3841

you kids need to play mmorpgs where stun lasts 15 second and there is no way to break it without help from someone else

Once I accepted for a fact that noone will ever come close to DAOC, I started to enjoy other MMOs better…well, at least until this season 2 pvp frustration, its really unbearable

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

No words about what happens atm in ranked, serious anyone think its fine?

Yes most of those on 30+ wins in a row people think its perfectly fine

Season 2 League is not a pvp reward track.

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Posted by: Nikola.3841

Nikola.3841

the system does this to make the better players progress faster than the rest.
like i said, wait a while until everyone is in their right division.

I don’t get it, 1st you say MMR (because its based on previous season results) is worthless, then you say grouping based on MMR will separate good from bad players…

If anything, season 2 system will actually help bad (with good but fake MMR) players to get good groups and undeserved pips by been carried by actually good players

My guess what actually happened

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Posted by: Nikola.3841

Nikola.3841

I had about 45% wins from season 1 (would be 55% if excluding stronghold, but thats another sad story)

Season 2 started for me with about 0:15 score, now its about 5:30, so its improving. Some of you would tell that its because skilled players left my bracket, but I think theres another reason, based on data I have.

At start, for some reason there was influx of new players that probably got 50% rating, and got teamed up with us average Joes…while they’ll by chance develop into elite pro uber pvp-ers, at start they dont know map, rotation, builds, even come without amulet.

Let me tell you, I’d rather group up with season 1 players with 30% wins, than with people without any knowledge, but 50% default rating…and bingo, I bet thats what started to happen right now…my MMR probably went down the drain, but I get group that at least has basic knowledge so we win now and then.

Thats probably reason why many people think they don’t deserve groups they get…if they would have 20% rating from season 1, they would not complain (and they do not, they probably do same as before, because they dont get grouped with noobs with default 50% rating)

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

Care to explain/point WHERE Anet stated that team with bad MMR can’t get paired with another bad MMR team to give them chance to win once in a while?

Low MMR teams can’t get paired with other low MMR teams because MMR isn’t used in matchmaking (only in putting teams together). It’s not difficult to understand.

Read again what you wrote.
I expect you’ll maybe understand whats wrong in your post if you read it few times

I really don’t.

You were basically saying, “low MMR teams should get matched up with other low MMR teams to give them a chance to win every once in a while”. My response is that you can’t actively match up low MMR teams against one another because MMR isn’t being used in matchmaking. Of course, low MMR teams could, by chance, be matched up because they were both within the same pip range, but that is something else entirely.

So what exactly was wrong with my post?

Its OK now that you added “actively”…I never said that MMR should be used ACTIVELY, but when out of 30 matches you’re always matched against stronger, it seems that MMR actually IS used actively…to put low vs high ones.
If that would not be the case, people would have at least one in 4 wins, not 0 in 30

(edited by Nikola.3841)

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

it is normal

Whats happening to some of us isn’t normal. I know how to rotate, play the secondary objectives etc. Almost every single match of my first night in the new season I got teamed with players who didn’t know those basics. Would prefer the old 50/50 matchmaking it wouldn’t be so frustrating.

Cynz seems to be bad at statistics, so he doesn’t understand

when no arguments left, use personal attacks

How is that personal attack?
What the fact that everyone is in the same division has to do with fact that some teams constantly win and some constantly lose? How come losers never meet other losers so they get some points?
If you have 24 teams in NBA, should those ranked 23 and 24 play all day all the time against #1 and #2 as its case now, or should #23 and #24 meet sometimes and decide between themselves who’s #23 and #24 (as it was in previous PVP season matchmaking)?

He is right, it is to be expected considering mmr drop from not playing ranked for a long time in combination with division reset

Care to explain/point WHERE Anet stated that team with bad MMR can’t get paired with another bad MMR team to give them chance to win once in a while?

Low MMR teams can’t get paired with other low MMR teams because MMR isn’t used in matchmaking (only in putting teams together). It’s not difficult to understand.

Read again what you wrote.
I expect you’ll maybe understand whats wrong in your post if you read it few times

(edited by Nikola.3841)

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

it is normal

Whats happening to some of us isn’t normal. I know how to rotate, play the secondary objectives etc. Almost every single match of my first night in the new season I got teamed with players who didn’t know those basics. Would prefer the old 50/50 matchmaking it wouldn’t be so frustrating.

Cynz seems to be bad at statistics, so he doesn’t understand

when no arguments left, use personal attacks

How is that personal attack?
What the fact that everyone is in the same division has to do with fact that some teams constantly win and some constantly lose? How come losers never meet other losers so they get some points?
If you have 24 teams in NBA, should those ranked 23 and 24 play all day all the time against #1 and #2 as its case now, or should #23 and #24 meet sometimes and decide between themselves who’s #23 and #24 (as it was in previous PVP season matchmaking)?

He is right, it is to be expected considering mmr drop from not playing ranked for a long time in combination with division reset

Care to explain/point WHERE Anet stated that team with bad MMR can’t get paired with another bad MMR team to give them chance to win once in a while?

Suggestion- CC revamp in pvp settings

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Posted by: Nikola.3841

Nikola.3841

Learn to block, blind, dodge and positioning and stop beat against the DH walls.
Diminishing returns – bad system overall, designed for much long CC than we have. 5-7 secs hard CC with one skill easy in WoW for example.

Personally, I think GW2 system is fine for pvp, but it totally sucks in wvw.

DAOC system for example allowed teams of 8 to sometimes win against 50+ big but dumb zergs

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

it is normal

Whats happening to some of us isn’t normal. I know how to rotate, play the secondary objectives etc. Almost every single match of my first night in the new season I got teamed with players who didn’t know those basics. Would prefer the old 50/50 matchmaking it wouldn’t be so frustrating.

i won’t miss old system, it discouraged winning games…

really? you used to loose games on purpose? Thats horrible, didn’t ever cross my mind, I was always playing to win

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

it is normal

Whats happening to some of us isn’t normal. I know how to rotate, play the secondary objectives etc. Almost every single match of my first night in the new season I got teamed with players who didn’t know those basics. Would prefer the old 50/50 matchmaking it wouldn’t be so frustrating.

Cynz seems to be bad at statistics, so he doesn’t understand

when no arguments left, use personal attacks

How is that personal attack?
What the fact that everyone is in the same division has to do with fact that some teams constantly win and some constantly lose? How come losers never meet other losers so they get some points?
If you have 24 teams in NBA, should those ranked 23 and 24 play all day all the time against #1 and #2 as its case now, or should #23 and #24 meet sometimes and decide between themselves who’s #23 and #24 (as it was in previous PVP season matchmaking)?

(edited by Nikola.3841)

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

last match I was on my necro, and other necro was killed so fast I could not believe, asked him what necklace he runs, he was a bit baffled why i ask about necklace, then put some ascended one in team chat.

Now he knows that separate pvp necklaces exist, and I have 1 more lost match

you mean amulet?

Sorry for my bad english…was that you without amulet in match?

oh let’s play game of assumptions

i assume that you played couple hundret/even thousand games less than me

Possibly…lets expand it further…did you beat Sacrx in any MMO?
Did you kill IRON map blob with 30 in 2s during wvw season?

(not that any of those matters…)

No idea who Sacrx is nor care. Why are we talking about wvw on pvp forums?

No idea, you started with semantics, so I thought lets at least talk about something GW2 related

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

I lost only 1 match since season started and i play alone. Not even meta build.

You don’t need premade to win games/have win streak at low divisions, imo.

Of course you don’t, thats what all the fuss is about….you were lucky in first 3-4 matches, now you’re carried up by been teamed with good players, whiel same skill guy in opposing team is been dragged down because he lost first 3-4 matches

yeahhh.. those good players fight off point, leave points undefended, get our points decapped literary under their nose…

i won’t deny i did get some good teammates sometimes but it is really not that often

if what you said was true then every match i had would be 500-30

If what you said was true, there would be not so many people with 30 wins in a row and 30 losses in a row, either

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

last match I was on my necro, and other necro was killed so fast I could not believe, asked him what necklace he runs, he was a bit baffled why i ask about necklace, then put some ascended one in team chat.

Now he knows that separate pvp necklaces exist, and I have 1 more lost match

you mean amulet?

Sorry for my bad english…was that you without amulet in match?

oh let’s play game of assumptions

i assume that you played couple hundret/even thousand games less than me

Possibly…lets expand it further…did you beat Sacrx in any MMO?
Did you kill IRON map blob with 30 in 2s during wvw season?

(not that any of those matters…)

(edited by Nikola.3841)

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

last match I was on my necro, and other necro was killed so fast I could not believe, asked him what necklace he runs, he was a bit baffled why i ask about necklace, then put some ascended one in team chat.

Now he knows that separate pvp necklaces exist, and I have 1 more lost match

you mean amulet?

Sorry for my bad english…was that you without amulet in match?

Matchmaking looks rly good for me

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Posted by: Nikola.3841

Nikola.3841

I lost only 1 match since season started and i play alone. Not even meta build.

You don’t need premade to win games/have win streak at low divisions, imo.

Of course you don’t, thats what all the fuss is about….you were lucky in first 3-4 matches, now you’re carried up by been teamed with good players, whiel same skill guy in opposing team is been dragged down because he lost first 3-4 matches

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

last match I was on my necro, and other necro was killed so fast I could not believe, asked him what necklace he runs, he was a bit baffled why i ask about necklace, then put some ascended one in team chat.

Now he knows that separate pvp necklaces exist, and I have 1 more lost match

0-8 With meta Reaper fix my mmr plzz !

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Posted by: Nikola.3841

Nikola.3841

just tank your mmr by sitting afk in a dozen of matches, anyway anet isnt banning for that

So you suggest to lose some matches to be able to win some matches?

if you lose 5 matches, your MMR goes down and you get to worse groups, losing even more, then you lose more and go even lower, and you can never actually get out of downward spiral?

"Improved" Matchmaking

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Posted by: Nikola.3841

Nikola.3841

MMR doesn’t affect matchmaking like it used to, that’s why people are seeing more losses, you’re playing with people from all skill levels. It doesn’t matter what division you hit last season. If you were a low MMR last season it will seem harder because right now you’re grouped with higher MMR players.

How you managed to put 10+ logical/statistical fallacies in single post?

"Pip" is the most stupid buzz word I've seen

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Posted by: Nikola.3841

Nikola.3841

I dislike “meta” more than I dislike “pip”…FOTM was so much better and narrower in meaning

Suggestion- CC revamp in pvp settings

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Posted by: Nikola.3841

Nikola.3841

This isn’t even a CC heavy game lol, most CC is so short it’s not even an issue its just for interrupts, decals and stopping a res or stomp. Most other games give you a cc break on a 2 min cd lol, we have stability which eats a cc per stack and it’s pretty easy to get into your build somehow or from a team mate.

The “omg so much cc” is hyperbole at best.

DAOC had 90s mezz and 11s stun + immunities and purge on (huge) timer, yet I was less annoyed by DAOC CC…here I often feel like pinball ball once my stability expires

Edit: there were also pretty long roots, but I forgot timings on those (blush)

Also, despite my GW2 guardian having 15 times more hitpoints than my DAOC cleric, TTK is like 3-4 times shorter in GW2 making for less fun and much shorter fights

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

Then again, it is a good time to stop. Bad teammates make you mad. As you get angrier, you will also perform worse. You probably don’t notice it but it will gets into your mind.

I don’t think anyone bought game NOT to play it…what do you think about that?

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

I think after you get a losing streak longer than 5. It is a good time to stop and reconsider your gameplay. The chance is that if you keep playing, you will keep losing because you didn’t perform well and you are also getting more tired. You can’t expect to magically get a few good players to carry a win for you.

Think about how you lost the games, what went wrong. Current meta tends to generate snowball effect much more easily since ppl die if they are not careful.

I did exactly as you said and after seeing that out of 15 matches I ended up top player in 12 of them, and that quite often I get people in group that get 10 points overall compared to my 150-200, I stick with my opinion…what went wrong is Anet grouped me with horrible players

New matchmaking is seriously fantastic

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Posted by: Nikola.3841

Nikola.3841

Care to explain WHY am I rolling exclusively against high end palyers, and grouped with subpar ones?

I can.

1. Step in the Matchmaking-Process: They get team member at about your own rating.
2. Step: Your team get’s paired with a team in the same division (inside a certain pip range). BUT the rating difference between both teams is irrelevant.

If you had a bad MMR in the last season, then now, you are playing with bad players. Whom you are facing is completely random since everyone is still at the start.

After some time, the old ‘top’ MMR players will have left the first divisions and therefore you should not be paired against them anymore.

The bad matches are purely a result of a not proper implementation of a league system.

As I said, i had 45% win rate…care to explain why I only get 70-80% rank opponents, and not ones with 20-30%?

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

The odds of a 5 loss or win streak with a 50% mmr is around 1 in 33 people. The other 32 people have a higher or lower streak, with most of those 32 having a lower streak. Dont get me wrong, 5 losses in a row is fustrating. But last I checked I dont think that 3% of all players have given thier feedback that they are in a 5 or higher win / loss situation.

Thats because only 1.476234% people ever use forum

New matchmaking is seriously fantastic

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Posted by: Nikola.3841

Nikola.3841

Nikola your performance last season has almost no bearing on this season. You’re rolling against high end players just starting out, so yes you will see more losses. The high end players will move out quick and you’ll be able to be more effective in your matches.

Care to explain WHY am I rolling exclusively against high end palyers, and grouped with subpar ones?

New matchmaking is seriously fantastic

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Posted by: Nikola.3841

Nikola.3841

The new matchmaking is fine. If you lose 10 games in a row, maybe you belong in amber.

I can already hear people saying that you can’t have a huge impact. Sure, that’s why people are staying afk if someone on their team disconnects.

This forum is a toxic QQ wasteland.

What if you’re NOT bad player, but this season groups you up with bad players and force you to have horrible stats at start of season 3?

For example, I had rough start at previous season because I played stronghold with non-bunker alt and didn’t know you can opt out of it.
So I had overall 45% wins, but if we take strongholds out of picture, I had around 58% wins…yet it seems I’m destined to be in very subpar groups now (2-13 streak yesterday, with lots of DCs, afk-ers etc in my team)

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

My point is, the chances of an epic losing streak isnt that bad.

But rest of us point is that theres too much people on epic losing/winning streaks

I quit, something is very wrong!

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Posted by: Nikola.3841

Nikola.3841

no I’m not afk, and I do rank well with in my team. Was in ruby last season. I have 0 pips but it feels like I’m playing in the top league or something.

You are playing top league. It is making the matches based on pips. Despite what so many say, there is a big difference in skill level between diamond/legendary and Amber.

To be honest I didn’t realize how well the MMR system was segregating the players until queuing earlier tonight. It’s now making matches based on pips, so everyone is together. I can really see the difference in opponent reaction time. Give it a day or two and it will settle down.

Bad logic…and I can’t see HOW some people end up in bad team all the time? If its random, wouldn ’t you get some good players in your team once in a while (so teams should, statistically, be even if you play long enough)

Conspiracy theory /

I never bought gems for RL money, and I end up in bad teams

/ end of conspiracy theory

Post-patch matchmaking makes NO SENSE

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Posted by: Nikola.3841

Nikola.3841

why does a party of 1 emerald and 2 sapphires getting matched vs 5 legend??

Probably party of 3 whatever is considered stronger than 3 solo legendaries, and party of 3 legendaries wasn’t available at that time

Team mate afk'd and I lost a point

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Posted by: Nikola.3841

Nikola.3841

Well, I just lost 2 pips to that

So why wasn't gliding in new maps?

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Posted by: Nikola.3841

Nikola.3841

Would you be able to shoot those people in air?
If no, why not?
Would people without HoT be able to glide too?
If no air battles, what prevents you from having 1 scout, and at slightest sign of enemy inc, just everyone hops in the air and glides away?

Would it be fun to have 7-8 people in air and in TS relaying eveyone ALL enemy movement?

Would it be fun for 1 poor soloer/roamer who didn’t buy HoT to constantly been killed by group of 2 or 3 gliders just looking sor easy solo kills?

(edited by Nikola.3841)

So why wasn't gliding in new maps?

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Posted by: Nikola.3841

Nikola.3841

For MMO to fail, developers just have to listen to voices of lots of clueless silly people

Is the verticality needed in wvw?

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Posted by: Nikola.3841

Nikola.3841

It could be possible fun only with 300 people battling…then you could use it to your advantage etc…but wvw as is now, its just makes people NOT want to go wvw even more

Reboot the Base Map Mechanic & Population

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Posted by: Nikola.3841

Nikola.3841

About 10 times more people from BG (T1 server) are around 2 tree farms of elder trees than in all WVW maps combined.

Now imagine this…in best pvp MMO ever, DAOC, you had to go to farthest keep in your RVR zone just to get access to top tier craft forge…and enemy knew that…and waited you along the way…oh, and you had to have control of your keep to have access to top level crafting at all, of course.

Pure genius, I tell you

Crafting was also extremely slow and tedious, so your guild really liked you, to the point that you’d call for help and immediately get 20+ people just to escort you there and keep pesky stealthers away from you

(edited by Nikola.3841)

Reboot the Base Map Mechanic & Population

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Posted by: Nikola.3841

Nikola.3841

Probably 90% of the PvE’rs have no clue of the World bonuses WvW gives them

And if they do, they probably think its not worth to get 10% gold increase per kill in pve if you have to play for HOURS in wvw to get it…meanwhile, you could farm 10000% more gold just playing pve

Same with most other bonuses

Reboot the Base Map Mechanic & Population

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Posted by: Nikola.3841

Nikola.3841

@Nikola

I’ll pass on that DAOC mechanic.

I’m not quite understanding it & it’s definitely not part of the Base Map Mechanic that is being proposed here.

Its quite simple, let me try to adjust it for gw2:

Each server has 2 keeps where it keeps their relics.
At start, everything is even…then server A takes relic froms erver B and their chance to get precursor drop doubles, while other server chances halves. Take another, and server A has 4 relics and 4 times better chances, while server B is down to 1/4.

I guarantee you that you’d see angry hordes of PVE only players coming to take their relics back (and steal other server ones, too)

Reboot the Base Map Mechanic & Population

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Posted by: Nikola.3841

Nikola.3841

It’s this kind of Pride that creates a Strong Sense of Community which is the backbone behind many Good & Hard Fought Rivalries imho.

Now imagine DAOC at beginning…people have to wait few hours to get spot for leveling last few levels, because camps for that level were very rare…then they get spot and exp 2-3 hours…then someone attacks your realm and people suicide so they can teleport to bind spot (because running back would take half an hour).

The catch? You lose exp you got at those 2-3 hours if you didn’t level meanwhile.

Now THAT kind of server pride would be interesting to see here

(although, to be honest, I never saw something like that in my later MMO career, and I played quite a few MMOs)

Reboot the Base Map Mechanic & Population

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Posted by: Nikola.3841

Nikola.3841

You want Anet to completely rearrange the ENTIRE gw2 playerbase for wvw when 90% of players don’t care about wvw AT ALL…

Thats tha main problem, IMHO.
I wanted to propose relics like in DAOC, but they should split PVE again for that to work…i was away for 2y and it shows, lol.

But thats definitely way to go, give PVE players something worthy to enter WVW

What's the point of avoiding fights in EotM?

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Posted by: Nikola.3841

Nikola.3841

It’s lame how people turned something that could’ve been another source of PvP into yet another mindless PvE grindfest…

Thats mindset of modern MMO player, though

Ways to make Greatsword/Reaper OP

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Posted by: Nikola.3841

Nikola.3841

Also, give us timestop and horrid wilting, no necro is complete without those

Reaper shroud = hammer

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Posted by: Nikola.3841

Nikola.3841

I just finished my hammer master achievement wearing scepter + focus…is that intentional or bug?