If we are talking about immersion. Then every player with heavy armor should sink to the bottom. Which could also create interesting underwater jumping puzzles.
If by “work perfectly” you mean : Punish the PVE players and/or force the PVE players to participate in PVP….then I agree.
Oh yes you PvE players have SUCH a difficult lot in life. /sarcasm. You guys have the gravy train, quit with the QQ over every little freaking thing.
Maybe PvP player should have to get part of their monthly in PvE areas.
I could have sworn the devs said there would be laurel vendors in every major city. Are there not?
It wouldn’t make sense for there to be multiple Mystic Forges. The way I understand it, its a unique thing.
Dungeon vendors being in other cities would be nice. At the very least put the vendors for the dungeons located in that region in the city (A Twilight Arbor vendor in the Grove, Citadel of Flames / Ascalonian Catacombs vendors in Black Citadel, ect).
Festival NPCs would be nice, definately.
Free travel to any major city would be a huge plus, if free travel to LA through Heart of the Mists isn’t going to be removed. Either make free travel to every city, or not at all.
Even with all of those changes, though, Lion’s Arch is still going to be the main hub. Players are always going to look for a single place to gather with other players, and the game sets it up to be LA through personal storylines, travel options (Lion’s Arch has gates to every other city, other cities only gate to Lion’s Arch, not to mention the mist portals), and a central location on the world map.
In Black Citadel laurel vendor is Hidden all the way back in Memorial Quadrant. It’ a really stupid place to put the NPC. And there are visual bugs in that area too.
Anet put too much work in the detail of other cities to not use them.
Personally I’m not too keen on your 4th Monthly. I don’t like doing any dungeons really, and I’ve done all the JP’s. Logging in to the same JP spot everyday would be easy, but it gets annoying.
What really annoys me is their Fractal requirement. I know they do it to “steer” you into acquiring Ascended gear, but I not only could care less for the gear, I don’t like being subtly pushed a certain direction. I just don’t do monthlies anymore, and my dailies are waning as well lol.
Anet will think your a bot if you do that.
And the “10 Dailies”, I though most people would have at-least that done. I did think people would find this one hard.
The reason I added “15 Champions Killed” is because few people kill them and they are usually part of a meta boss chain.
30 freaking Jumping Puzzles again?
RAAAAAAAAAAAAAAAAAAGE!!!!
Or mini dungeons. The number could be lower or a completely different task.
What Task should be their?
Agree with this.
I would also add free waypoint travel to just your home city too. From anywhere in the world. Or WvW portal can take to your home city instead of LA.
I want to here what people think of these ideas. Or what your all ideas for new monthly tasks are.
Agree with this.
Agree but with weak armor compared to your level.
It also promotes new clothing like swimsuits.
http://www.arena.net/blog/jonathan-sharp-talks-underwater-combat
Here at ArenaNet we don’t think breathing is fun. We figure that you have to breathe every day IRL (in real life), so why should you have to work to breathe in a game—even underwater?
Close thread please.
Dude, you are the very reason why sometimes I prefer to not come to forums.
This IS NOT a matter of changing the gameplay of the underwater combat.
READ THE EFFING POST, or GTFO.Delete his post, please.
I don’t feel like reading a block of text and many other people don’t want to read a block of text either. The title should be the main idea and the rest should support the main idea. Bold text should be something to tell the reader not to skip. The main idea shouldn’t be hidden in the middle of the block of text. If you don’t know how to bold stuff, use tl;dr to summary your points.
Completely your fault, not mine.
HAH!
That made me laugh hard.
Friend, I really don’t write things to make it easy for the dull poorly minded people like you. I am sorry for that, next time, you read the text, or learn to do so or do a better thing to yourself, stop posting on this thread. At least if you have a negative opinion about the thread, you state it after reading it.I always have one on the whole game. Like everyone else.
The idea just takes resources away from developing other content.
You are not considering all the other details that they’ve added and yet are saying that they’ll stop their whole dev team to do this simple change? You really think that this is whats gonna happen?
I am pretty sure they can implement this with little to no effort.
The game is all about immersion and having fun. I am suggesting something that will sure bring a smile to someone with the curiosity to remove the mask.Who ever takes their rebreather off?
I did, Panda did. I am pretty sure more people have done before me.
Holding your breath under water is to restrictive in other mmo’s. But in GW2, Anet added a whole new dimension to under water by removing the breath bar.
I would like the option to switch the rebreather to invisible like with the mask.
You too didn’t got my suggestion.
Read it and don’t like it. Reminds me of those stupid underwater levels in sonic 2.
I always have one on the whole game. Like everyone else.
The idea just takes resources away from developing other content.
You are not considering all the other details that they’ve added and yet are saying that they’ll stop their whole dev team to do this simple change? You really think that this is whats gonna happen?
I am pretty sure they can implement this with little to no effort.
The game is all about immersion and having fun. I am suggesting something that will sure bring a smile to someone with the curiosity to remove the mask.Who ever takes their rebreather off?
I did, Panda did. I am pretty sure more people have done before me.
Holding your breath under water is to restrictive in other mmo’s. But in GW2, Anet added a whole new dimension to under water by removing the breath bar.
I would like the option to switch the rebreather to invisible like with the mask.
I always have one on the whole game. Like everyone else.
The idea just takes resources away from developing other content.
You are not considering all the other details that they’ve added and yet are saying that they’ll stop their whole dev team to do this simple change? You really think that this is whats gonna happen?
I am pretty sure they can implement this with little to no effort.
The game is all about immersion and having fun. I am suggesting something that will sure bring a smile to someone with the curiosity to remove the mask.
Who ever takes their rebreather off?
Dungeons should have their own monthly in my opinion.
I created a post to talk about how to do monthlies better.
https://forum-en.gw2archive.eu/forum/game/suggestions/Ideas-for-new-monthlies/first#post1328334
I always have one on the whole game. Like everyone else.
The idea just takes resources away from developing other content.
These are the monthlies now. In bold are what I feel needs to be changed.
Monthly
5 WvW invaders killed
100 DE’s
30 jumping puzzles
7 Fractals
Monthly PvP
8 Unique professions killed
400 points earned
3 tournament matches won
10 matches won
My suggestions for Monthlies.
Monthly
*10 Dailies
*100 DE’s
*30 jumping puzzles or mini dungeons? (because some people don’t like both)
*15 Champions Killed
New Dungeon Monthlies (post your suggestions if you don’t like)
*Complete 7 Fractals
*Complete 7 Normal Dungeons
*300 dungeon enemies killed
*30 chest opened (small and large)
Monthly PvP (seems OK to me, but if you have your own ideas)
*8 Unique professions killed
*400 points earned
*3 tournament matches won
*10 matches won
(edited by Onshidesigns.1069)
Anet should prevent new people from joining the party once you reach a checkpoint half way through.
No ones answering, so that must mean they are the same kitten thing.
Are they the same thing.
The witches broom has Halloween Costume Brawl skills.
Riding Broom-Does it have Costume Brawl skills and are they the same as the witches broom.
Something needs to be done to make trophies useful. Like trading them to friendly Skritt. “Shinies for useful items.”
there are vendors in all the cities
Didn’t notice them.
New Suggestion take them out of LA. DR is the capital after all, not LA.
No! New content will be gated towards only high level players.
If Laurels are for exploring the world then it makes since to have them in the home cities. This would give people one more reason to go visit the other cities.
But having them in PvP area of LA does not make since. And the other cities need more to do in them.
(edited by Onshidesigns.1069)
With each tier the tacks get progressively harder and more detailed. One Laurel is awarded after completing each tier.
Tier 1
5 Tasks
1 Laurel
Tier 2
5 different Tasks
1 Laurel
Tier 3
5 more differnt Tasks
1 Leurel
Many people say they have already have more then one Ascended ring for example. That they don’t have any uses for more.
This idea is to have infusions with Signet like abilities on them. Instead of the other increased stats.
This idea isn’t to make a greater gap between exotics and Ascended item.
You could buy the Quaggan backpack by buying gems with gold. Its only 300 gems so thats not a huge amount of gold.
That’s what i was going to do. I’m just disappointed that there is nothing I wold consider paying cash for. The Quaggan backpack will make Anet money. But I don’t see myself running around with it.
Quaggan Backpack-I like this but buy with real money because I wouldn’t ware it much.
Riding Brooms-I bought the witches outfit.
Box o’ Fun-10m of fun is not worth paying real money for to me.
laurels items-Some look good. Monthlies should be separated into WvW, PvP, PvE, Dungeons.
I don’t know why they use dodging as a daily task. It’s just a technic to use in a fight like fire magic. Why should it matter how we kill the enemy.
Instead how about a daily like “Kill 5 Veterans”
Since it works on NPC’s then it isn’t probably not a problem.
Revive 5 allies to complete the task.
This daily task has a unintended consequence. Instead of helping other players. People are letting die so they can revive them.
The dailies seem to have 5 tiers.
Each tier has 5 different tasks to choose from.
Only 60% of each tier has to be completed.
Dear ArenaNet: I hope no one is offended by this thread but i have to say my peace. I love playing Guild Wars 2. I love the graphics, the diversification of the game and all that it has to offer. I know that there are still improvements to be made, but i seem to have one problem. Look that the New Utility Infusions and Ascended Amulets.
There is one with a Pyramid with an eye in the centre. This is an illuminati symbol and it’s satanic. We as players just want to enjoy the game. I want my kids to play the game too. But i have my values and will like to protect them from stuff like that. You have strict rules governing your game. Please apply some of the rules the items you add, because a lot of us playing this game are very educated and well aware of what is going on in the world. At the end of the day the more people play the more money you make. Isn’t that the point. Thanks for your time with love and respect
You do not understand the true meaning behind the eye and pyramid. The eye and the letter G symbolizes God.
Masons are not the illuminati. But the corrupt central banking cartel is.
The gem store armor was on sale for a reason. So I expect to see some new armor skins in the patch.
The crafting, TP and bank are very close in DR. You just have to use the waypoints. They are so close together thats there no load times.
With Asura portals in the other cities. There can put a menu to select the city you want to travel to. The portal in the mist can do the same.
I agree with this too. It would give us more reason to collect armor specialized for both builds. Allowing for a longer end-game.
I’m in favor of revealing armor for men and women.
Male characters can run around like Conan.
Female characters need more armor that shows their backside.
(DreamOfACure.4382)
free waypoint travel to the home cities of player. (Nope, gold sink)
“There is already no gold sink for this. If you go to The Mists-LA-City Asura Gates.”
Add JP’s in the other cities. (People would do those and leave*)
“After they go to the Bank, Guild Bank, TP. "
Finnish mini games. (Who even has time to play mini games)
“Lots of people”
Add PvP NPC’s in home cities.(Would make more sense to move the dungeon vendors to the closest cities*)
“Why not both?”
Thanks for tolling me
(edited by Onshidesigns.1069)
Some ideas for other cities
*free waypoint travel to the home cities of player.
*Add JP’s in the other cities.
*Finnish mini games.
*Small events in cities
*Add PvP NPC’s in home cities.
*Achievements for spending time in other cities.
*cash-in Laurels in other cities and not LA
*cash trophies for items in home cities.
*Add more lore to each city.
*Crafting buff in home city.
- Unique karma items for each city.
Town clothing suggestions
*Town clothing should stay on when swimming
*Town clothing should stay on when falling.
*Give town clothing low armor stats.
*Swap to switch to normal weapon in town clothing.
*DE’s will auto switch to normal armor.
These suggestions are not so we can fight in town clothing. It’s to make town clothing more useful in the whole world.
I agree with this. Also lets make all gem store skins account bound.
From what I’ve heard, Polymock was very popular in GW.
On Pokemon, If you ever played the hand held games. You would know Pokemon makes a much better video game then it does as a children’s anime.
It’ not a bad idea for a class. But, the Asura are alchemists. Their version of alchemy may be different then the traditional fantasy based alchemy.
Your class “alchemist” may need to named differently. So there is no confusion between your class and the Asura.
I think he is using sarcasm.
But I personally would like cosmetic mounts as long as they are not larger then the player and don’t look ridiculous.
There is shared loot in this game. So if two people loot a enemy and one has MF. Does the other player benefit from the other players MF?
The gem shop light armor doesn’t look good ether. The lines around the couch and butt look like a poor attempt to cover-up skin.
They should have a dozen pre-set colors to choose from for undies. Not part of the normal dye system. Otherwise the streakers will be looking for flesh-matching colors, and the game will get an adults-only rating. (Right now the streakers have to select a Sylvari character and choose a skin color to match their undies, so that faction is rather limited.)
If the game knows your skin color by hex color codes. Then Anet can write code that will lock colors that to closely to your skin tone.
I would like one button on the hud. That turns the skill bar into a emotion bar. Emotions will then be customizable in the same way as skills.