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Kodan are all White, have no hairstyles and no fur patterns… Nor warpaint…
Actually, at least one kodan has black tribal-style markings on their fur. If they were made into PCs, I could see more doing that. Say they’re picking it up from the norn, if nothing else. Add in some faces that have slightly different looks and maybe a few scars, and you might have enough to make it work.
As for any of the other races, there could easily be a more advanced group living somewhere that we’ve yet to come into contact with. Perhaps the dwarves have “improved” some skirtt to make them more useful, and we’ll run into them when we get to the underground dragon? Or maybe we’ll run into a bunch of quaggan mystics as we head out to find the sea dragon?
Still, I see Tengu as the clear winners in the “who’s next” contest.
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But then if you try to get out of the way of an attack by running, you’ll only move slowly and your attack will continue. It’s annoying to accidentally break a channel, but I’d rather keep the “get the hell out of Dodge” maneuver option.
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I’ve tried all the advice I could find against this guy, and it’s NEVER worked for me. As some of the others have said, it’s luck. If luck was on your side and you beat him, congratulations. I have not, and I’ve reached the point where I will no longer try.
It became frustrating for me, and eventually I wisely stepped away from the challenge and will not touch it again unless they honestly fix this (and maybe not even then). Furthermore, I won’t play it against any human opponents now, I’m so sick of it.
I had another player flag me down in Lion’s Arch and ask me if I would play a game against him. Before I could tell him ‘no’, he had the table out and ready to go. I assume that cost him a charge on his kit, and I felt bad about that, but I still refused and walked off on him. If he was that desperate to find people to play against, then I’m pretty sure I’m not the only one that’s refusing to touch Belcher’s Bluff any more.
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There are some things I’m looking forward to, and some things I’m not.
For example, Mesmers/Elementalists/Necromancers using Rifles and Pistols. Anyone who was a fan of Outlaw Star probably remembers being disappointed that something like Caster Shells rarely ever shows up. Apparently in great works of fiction, no one ever has the idea of propelling magic with gunpowder. I’ve always been fascinated with bullet technology in real life, and while the engineer provides some form of trick bullet, I’m looking forward to what happens when these classes get firearms.
Other things… not so much. For example, I can’t see much of a use for a scepter or a focus on a Warrior or an Engineer. A Torch is counter-intuitive to a Thief (try and stay hidden while glowing like a nightlight). I can’t figure out what a guardian would use a Dagger for, and a ranger with a hammer just seems… cruel to the animals they are fighting.
I loved Outlaw Star!
I can easily see Rifle for Elementalists being a good weapon for high damage to single targets at range. Right now, for real range we use a staff, which is heavy AoE. Something long ranged but focused would be nice. Or, make each element on it work differently, fire is AoE, air is trick/distance shots, earth packs on bleeds and other status effects, and water is more close combat oriented.
I do agree that there are some weapons that don’t really make sense for some classes. Everyone should be able to use a daggers and maces, though. Those are just painfully basic weapons, and to quote a book by Larry Niven: “A dagger always works”.
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((Warning: Post contains personal story spoilers.))
Personally, I think that at some point (after you retake Claw Island), they need to add in a secondary Personal Story line that you can focus on for a while. Make all the missions in it the same level, so you can do them all at once and not really “interrupt” the main Personal Story.
Each personal story should deal with the death of your mentor in some way.
Priory: Sieran was always fascinated with the stories of a particular artifact, and now a lead on that artifact has been found. In honor of her memory, you’re the one tasked with finding it and bringing it back safely. Naturally, it’s dangerous, and a lot of people want this artifact, so you have your work cut out for you.
Whispers: Tybalt’s old warband needs to be told of his death. You have to track down the ones that remain, and gather them on Claw Island to drink a toast to the fallen. During the remembrance, pirates attack hoping to grab a quick profit from the still recovering fort. The warband goes into battle one last time, and asks you to do the honor of fighting with them in Tybalt’s place.
Vigil: Word has reached you that a norn is boasting that THEY are the one that held off the risen at Claw Island while the survivors escaped. You track them down and discover that the norn in question is someone who broke ranks and ran during the fall of Claw Island, and he’s retelling the story with himself in Forgal’s place (but surviving) and painting Forgal as the coward that ran. It’s up to you to set things right and restore to Forgal’s memory the honor it deserves.
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I’m glad they don’t care, also calling another individual’s opinion false is bigotry and I will not be apart of it.
That word. I do not think it means what you think it means.
Now, as to the subject at hand: I don’t like the big shoulders stuff. I’m not sure I’d say that I hate it, but I don’t like it. Still, I know some people do, so I hope they continue forward with a mix of both. That way everyone has a chance to be happy.
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So… let’s say you torqued me off. Maybe you killed something before I could get there to hit it for kill credit, or you’re wearing an absolutely awful shade of purple. Doesn’t matter how, just that you’re in my sights.
You’re still doing events, and I slip off to Lion’s Arch. I put your name onto the list as a target. Now, you either have to stop doing events to go to Lion’s Arch to take your name OFF the list (and this costs you money), or you have to risk someone attacking you while you play in a PvE area. If I want to, I can even take the bounty and go right back to where I saw you and try to kill you.
And I can do this to you EVERY DAY. And the only way YOU can stop it is to pay money every time I do it.
That’s about what you’re asking for, right?
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I like the ideas of being able to see how many people they’ve kicked recently, and the “down vote” idea.
What I’d really like to see is a thirty second (or so) “Terminate Instance?” button pop up whenever you’re kicked in an instance. That way, anyone that’s not AFK basically has the chance to do what happens when the instance opener is kicked. If they want to kick you, they have to be willing to pay the price of you returning the favor. And yes, for some people it will be worth it to pay that price just to be rid of them. That’s the kind of people kicking is supposed to be for.
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lol GS necro? doesnt really match the theme, maybe Necro Torch so condi necros can have an offhand direct codition weapon more cond based than the offhand dagger, ghostly fire should be pretty cool
Think of it less as “Greatsword” and more “Executioner’s Blade”, and I think it fits just fine.
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I’d love to see Elementalists get the Rifle. Long range, single target. Have little hermetic circles flash around the end of the barrel as they fire it, to show that they’re using their magic to empower it.
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What do you think will happen if Kiel gets elected? Whoever wins will likely become the focus of future plots. More plots revolving around another human. Evon is a shady character, he doesn’t have a lot of development so far, but he’s a hell of a lot more interesting than Kiel. He’s actually a very important and wealthy character in Tyria, and he’s a charr to match it. The story potential of his character is far greater than another generic human. The people he would have access to, the underhanded things he would get up to. Scoundrels are just cooler than vanilla human female soldier number 2.
Voting Kiel would continue the trend of a human female being in the spotlight of the Living Story.
I’m going to agree with this. Kiel isn’t going to be as interesting to have around and making things happen as Evon is. Besides, she’s already making things happen without being on the council. I want to see more of Evon in action, so I’ll be voting for him.
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The bandits of the human lands are actually working on this problem, trying to find a way to open those chests without Evon’s keys.
That’s why so many of them have broken lock picks.
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T-shirts for this would be kinda cool.
But make them dyeable, please!
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Third party will be Trahearne, who will win because everyone loves him and trusts him and while he’s never done anything like this before they just KNOW he’ll be super at it.
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It’s a marketing ploy.
Bingo, and it’s a good one.
Basically, they gave the kites out a day early to people that they knew already spend money on gems. (Apparently, getting you to make that first purchase is the big step, once you’ve done it you’re more likely to do it again.) This allowed some people to walk around with a very visible new toy in front of others, creating desire for said object. It’s new, it’s brightly colored, and it’s interesting.
Basically, they made some customers happy while turning them into walking advertisements for the kites. That way, more people will buy gems, because more people have had a short period of “I want” to tease them.
Mind you, I like my free kite, even if it is an advertisement for the gem store.
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A friend was talking about this problem just the other day…
Having more levels on a character shows that you’re serious about them. That you’re invested in that character, and not likely to just delete them or play them only on a rare whim. It also keeps down on the instances of “Level 5 God” that was the occasional bane of RP in City of Heroes. No, you can’t play a god in GW2 like you could in CoH, but the same effect is there.
Basically, it’s an effect you get when RPers have been burned by bad RP experiences that they’ve come to associate with lower level characters.
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I kind of expected it to show the same cinematic as when a character first approaches the sanctum. What I got was a bit disappointing.
Don’t get me wrong, I like it. It’s just… not as good as you’d expect.
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“Glint gaver he child to dwarves
Dwarves gave to Zephyrites
Zephyrites use crystals for energy
Zephyrites are known to be hiding something”— My Guildie
Oh my god, they shattered the eggs and used them for crystals to power their ship!
-evil grin-
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Also confirmed that he still spams it, and that it persists between matches.
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You can apparently store them in a “PvP Locker”, and then any of your other characters can draw them out. I just clicked on them and selected the option to store them as collectibles. I think that’s where they went when I did that.
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No, WvW players are sick of PvE people doing the following:
1. Taking up spaces that actual players could be using because they’re just mindlessly following the tag to get badges for their lolgendaries
2. Depending on the server I guess, but not getting on the godkitten teamspeak. Commanders can’t waste time using map chat for decisions that need to be communicated in a split second in the heat of battle, so if you can’t hear what they’re saying, you’ll probably end up getting killed and therefore, not being helpful to the zerg.
And yet, when I read threads by PvE players complaining about PvE elements requiring them to go into WvW, the thread always gets replies from PvP players that basically say “Carebears need to grow a pair and learn to play the real game”.
Well, here we are. Today, I took a warrior into the JP to get the kite that they stuck there. Saw some enemies. Didn’t even try to fight them. They didn’t try to fight me. No PvP at all, just PvE players taking up your precious WvW space. Later, I took my brand new level 4 charr ranger into WvW to get him the wolf pet (can’t get anywhere else). Only level 4, and I actually removed his weapons and ran around unarmed. And once again, doing this only because it’s the only way to achieve some PvE goals.
I don’t play WvW, nor do I want to. Small scale PvP might appeal to me, but large scale is completely unfun to me. I’m sure I’m not the only one. And yet, there we are, clogging up your zone and taking away some of your fun. Why? Because ANet likes it like that, and apparently so do a lot of PvPers.
When PvEers are forced into a PvP zone, they don’t automatically become PvP players. We’re still PvEers, and we’ll act like it. We’ll do what we’re there for, and if we help you or hurt you most likely doesn’t matter at all to what we’re there for. We both want that to stop, but it always seems like calls for the vP and vE games to be seperated get shot down by PvP players.
…wow. Bitter rambling. That was a bit of a vent, but I think I’ll let it stand.
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(edited by Palador.2170)
I want it. I don’t think we’ll get it.
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Order of Whispers base of operations in DR is likely Maiden’s Whisper
Oh, you’re right! I had forgotten about that place.
Which leaves me even more confused about the mystery stairway shown on the map.
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Maybe if the armors weren’t horrendous.. just saying! Listen Anet, I’m busy working on a comic but shoot me a message I’ll design you some armors that don’t suck.. hell I will even do it for free. Seriously just demote or fire who you currently have designing weapons and armor.
Like the Aetherblade rapier so many people are waiting for?
Yeah, they dropped a stinky. Let’s give them a chance to recover and learn from it before we ask them to go firing people. Remember the unlimited scythe? It took them a couple tries, but it came out awesome in the end.
They may have to scramble a bit to make changes, and the lessons learned will not show up for a bit, but give them a chance to learn, please?
…. and if they don’t learn, then give them hell.
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Personally, I’m glad that the living story isn’t focusing on the dragons right now. Setting aside RP reasons I’m glad for this (as not everyone’s an RPer), there’s another reason to be thankful for it…
ANet has shown that they need to get their heads together and find something better to do with the next part of the overall game storyline than what they did for the first dragon. Handing the starring role over to Trahearne, making the final mission a team dungeon instead of the solo mission all the others were up to that point, and having the final battle be a duck shoot?
Let them work on the Living Story, and try things out in a less important part of the world. Let them find out what works, what doesn’t, and what we think of it all. THEN they can hopefully bring that experience into play for the next part of the main storyline when they finally feel ready to do it.
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I have a set on my charr engineer. She wears all of it but the gloves and the helmet.
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That’s Ebonhawke.
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If you check the map in Divinity’s Reach, at the southern end of Grenth Low Road is a staircase headed down. Looking in that area, I’ve been unable to find them.
Given the position of the headquarters for the Priory and the Vigil with in DR, it seems likely that the DR headquarters for the Order of Whispers should be there. Given that I can’t find anything, though, I have to ask:
Is that staircase really there somewhere and just well hidden? Or is this a bug?
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You (OP) have a lot of opinions, all of which I seem to disagree with.
I love that the norn and charr are so much bigger than humans. My norn warrior looks like an impressive, towering giant of destruction. And when my short human female with her plain but practical armor and plain but practical greatsword stands next to a norn, the fact that she CAN stand next to a norn and hold her own just as well drives home the fact that she is one little lady you DO NOT torque off.
So… yeah. I like them how they are, and I see no problems with it. (Aside from the camera problems, which have nothing to do with the topic here, really.)
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For the record, sylvari are modeled off of humans. That’s part of the game lore. So, there’s a very good reason why they share the same size difference as humans.
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Skritt Ninja.
Barring that, Charr Engineer. I’d suggest Iron Legion, as well.
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Also, Mesmers have their Illusion of Life skill which acts like Vengeance on downed allies.
As Rouven said, check your combat log. It’ll tell you if you got hit for 10k suddenly.
Oh yeah, I forgot about that skill.
Still, I’d guess that the problem here is lag.
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If nothing else, you can then mail items from one account to the other. Park one character from each account at the bank, and you can basically mail important items to and from the bank.
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There’s only two things in this game that make you just “Drop Dead”. The first is the #3 skill on a Warrior’s downed skills bar. Normally, when you’re downed and something you were fighting dies, you “rally” and get back up to fight again. The #3 skill is a sort of self-rally, but when it wears off you die. Each enemy you kill has a random chance of negating that effect, you basically trade the certainty of normal rallying for full action.
The other time is when you fall to your death. Literally dropping dead, so to speak. If you fall far enough, you don’t get a downed state. You’re simply dead.
Other than that, something outside of your character must be damaging you. It’s possible that your internet connection is giving you bad bursts of lag, so you’re getting beat on without seeing it until it’s too late.
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I think it would be easier and more effective to just buy them a case of 5 Hour Energy.
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If you aren’t willing to put in the effort, time, blood sweat and tears..
Then you don’t deserve those achievement points. It’s as simple as that.
That’s why they’re called achievements. You dedicated yourself to achieving whatever it wanted you to.
Moving the end goal like that isn’t very fair, though. How would you like it if ANet decided to retroactively raise the price of everyone’s copy of GW2 by $20?
That’s an absurd analogy so I won’t even bother
How is it absurd? You put in the effort to get the money to afford the game. You paid for it, it’s yours. If someone decides to suddenly say “We changed our minds, you need to put more effort into earning that”, you’d be kitten ed. It doesn’t matter if it’s a game purchased with RL money, or an in-game achievement, or the length of a footrace.
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When they put stuff I like in the gemstore, I’ll buy it. When they put stuff I don’t like in the gemstore, I don’t buy it.
With enough people doing that and providing feedback on the forums, I think they can figure out what we want as time goes by. I don’t like the idea of them expecting money BEFORE delivering on something.
THAT having been said, they might take a page from something City of Heroes did. At two of the CoH gatherings, they let players suggest several costume set ideas, went with the most popular one, and took feedback right there on what the set would need. An artist even made some rough sketches on an overhead projector. This allowed them to deliver on something highly desired by the players.
It would be easy for them to toss some armor set ideas up on the forums (NOT Facebook!) and get some feedback from players.
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If you aren’t willing to put in the effort, time, blood sweat and tears..
Then you don’t deserve those achievement points. It’s as simple as that.
That’s why they’re called achievements. You dedicated yourself to achieving whatever it wanted you to.
Moving the end goal like that isn’t very fair, though. How would you like it if ANet decided to retroactively raise the price of everyone’s copy of GW2 by $20?
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Maybe they’ll put in something like what was used in Secret of Mana.
No, not the dragon, the OTHER method of travel. A JP where it doesn’t matter how well you can jump, just how well you can AIM.
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Burning is a common condition for an Engineer. It’s a rare condition for a Necromancer.
Thus, the difference in trait levels.
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Now I have all of the above but everything is out of my reach. I want the spookie ghost, thats ALL i want, but i will NEVER have it now, despite havig almost all other minis in the game :C
If the ghost was from Halloween, then I think you’ll get another chance at it. I expect them to reuse them for this coming Halloween, you’ll just have to wait a few… err, several… months.
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Just realized I posted this for the first time in the wrong section; too many subforums x_x.
Anyways, tl;dr I got super stoked for GW2 on release, got to 80, felt like the game lacked longevity/variety. I’m huge on PvP, felt like it was lacking in some areas.
What’s changed since the beginning to improve GW2? I noticed its ranked pretty high on a particular MMO site still, i’m wondering if it’s worth giving it another looksies.
Well, the good news is that they have new content coming every couple of weeks. No need to grind the same stuff over and over again, unless you’re farming for something long-term.
The bad news is that the new stuff doesn’t stay, so to get everything from it you have to grind on the new stuff. Some people don’t see it as a grind, but others (including myself) do. They also keep putting nice stuff into RNG boxes, so no amount of work or grinding will guarantee that you’ll ever get those rewards, even if you spend hundreds of dollars of RL cash on it.
As for PvP? I think there’s a few changes coming with the new patch next week. As I don’t PvP, I really can’t recall what they were or how big they are, but the information should be pretty easy to find on the main page.
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Other than “It will happen, but in our own way”, we know nothing more than you do.
Sorry.
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I’d say it’s the #3 MMORPG I’ve ever played.
Number 2 was SWG, early on.
Number 1 was City of Heroes, which was killed by NCSoft last year.
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You can’t. You missed them, and now you’ll never have them.
Welcome to the Living Story of GW2.
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Wow, every post argueing in favor of portals in this thread is being posted by mesmers. Those mesmers are immediately and vociferously attacking anyone who posts in support of my OP. I think this is very telling. I think that you know that portals are breaking the game and trivializing content. I think you know that you are wrong. I think that is why you are so aggressive. I think you just want to have your liscence to steal at any cost.
Wrong. While I do think the OP has some merit, I don’t support the removal of mesmer portals. And do I play a mesmer? I have one at level 16 or so, too low for most of the JPs in this game, and I just can’t get the hang of the class. I’ve not played her in weeks, so I’d say that I don’t play a mesmer.
I think the portals may be a bit unbalanced compared to how they deal with other things in the game, and I’m pretty sure I think they should be given to a second class so that they’re MORE common, if they’re to stay. (I’d suggest Engineers.) But the other posters here have made good points, and I think the game’s better off for having the portals.
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(edited by Palador.2170)
Even though I reported the exploit right after the patch…CoF p1 is/was faster for 60 silver, so it was no more game breaking than what the devs openly allow.
As for the tune of it being a bug…lol..I don’t believe it was a bug that caused the 60s price for a second. User error or most likely QA fail was probably the root of it. What type of bug would possibly cause that type of issue 60s when it was supposed to be 3s? I might be able to see 30s, 3g, 3c but not 60…..it doesn’t make sense as a bug.
The wrong value entered into a data field? Sounds like a bug to me. A very simple one, but still a bug.
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I’ve never thought of the skill as a problem before, but… I have to admit that the OP has a point. This allows content bypasses that, by ANY other method, would get you banned. Yes, the mesmer has to take a risk to set the portals, or clear the jumping puzzle, but … I’m not sure that’s enough to justify it.
Now that I’m thinking about it in those terms, it feels wrong.
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Let’s be fair, though. That was a pretty good reward for the end chest, considering it was NOT random to get it.
Add in the fact that there are three other chests in the puzzle, and maybe that was a bit much?
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