Finally, some good sense on the threads! Let’s have some summer clothes, beachwear, and summer (cooler) armors too. No one would were heavy plate in the summer sun, they’d be boiled alive!
Yes oh my god this will make the game so amazing! kawaiii desune swimsuits to make all these desperate young men happy with their female characters!!!
Please for the love of Lyssa, tell me you are trolling and don’t really act like that. lol
On topic, I don’t really see an issue with it. At least it will be better than people running around in their underwear. I’d rather see people in a bikini or swim trunks (which is meant to be seen in public), than people running around in their underwear (which is not meant to be seen in public).
It almost feels degrading and embarrassing to have the game strip you down to your underwear when you are on the beach or doing diving goggles. It’s rather humiliating to be forced to walk around in your undergarments in public. At least swimwear would be tolerable since it is meant to be seen in public.
Lol, funny that. I for one have never really drawn a huge distinction between the two. Since many swimwear types, especially some of the micro-kinis out there, are actually scantier than the majority of casual underwear. Both are similar in design and overall function, it merely comes down to our discretion as a society overall that makes those said distinctions valid or invalid. In short, individual and societal interpretation.
I digress a bit, but meh…
Did you know that human female underwear is actually more covering than the bikinis we see here?
But women logic :shrug: I find that the only difference between bikini and underwear is the material and the design. You can only make bikinis smaller, but underwear has Exotic Level 80 designs.
That is why I went with utility But I would like to know what he meant. Perhaps I missed something or misunderstood.
+5 in power cannot do anything to your farming capabilities, not when you’re level 80 anyway
Even if you go full on ascended accessories, at max you’ll only get 30 power/precision. Considering that you’ll need 21 precision to gain 1% crit chance, and 30 power is really not that great at level 80, you can simply infuse 6 Magic Find gears and laugh while the lesser beings have to make do with omnomberry bars.
When you farm, you usually are not alone. The most important part in farming is tagging, not killing. Best have lots of MF gear and let concentrated fire from all participants do the killing
The first thing I checked, was how long it lasts.
Pfffft, 1 hour? Only 1 hour? Who would waste money on that? See if it was a permanent boost, everyone would want that, but 1 hour is nothing.
^
there is no water between Penitent and Shelter
Without sustainability you have no dps. Ele’s dont have enough spike damage to justify offensive builds so the best bet is to stay alive and use support skills and pressure with burning and bleeding.
It depends…
For example, staff eles have access to Meteor Storm, one of the few skills capable of damaging siege engines placed on cliffs and such. More power means less time to destroy them sieges
They also have access to 3 other attunements other than water
I, for example, spend most of my time going for cripple, slow, stun, and not too much on the heals. I do dish out Healing Rain every so often, but I can’t dish out those conditions if I’m not in the front line (cue slow movement speed rage), so I choose Pvt armors, need as much toughness and vitality as possible so I can stay alive in the front lines enough to dish out the spells.
The stat boost is pitiful. If you don’t intend on doing fractals, go with utility instead
Seriously. STOP IT.
We paid your game. We want those skins, but we don’t want them to be a CRAPPY RNG BASED KITTEN!
SERIOUSLY. I would’ve bought at least 3-4 fused weapons skins, instead they put them into those stupid black lion chests with a ridiculously low chance of dropping (i opened +/- 15 of those from dropped keys and bough ones and got not even one), it sucks and nobody frigging like it.
We want stuff to be fair kitten it, personally, it’s the last time i buy anything on the gem store untill they start making stuff fair and whatnot.
If people stop buying chests and buy straight stuff instead
They will simply put every single thing in chests: boosts, make up kits, etc etc etc
At which point, people will be forced to buy it anyway, and the top brass will be happy
If you think players make the MMO, you’re wrong, the money did.
Legendaries should be:
Something you can excitingly go for. Something worth your time of launching Gw2.exe everyday to achieve the next milestone, with a fixed legendary clearly visible at the end of the tunnel. The tunnel is long and treacherous, but filled with fun activities worth the journey. At the end of the day, the legendary is the bonus for doing all that activities
Legendaries should NOT be:
Something you play lottery with to win.
Take, for example, Been There Done That: it takes a long time to do that, you have to trek through all sorts of Vistas and deal with skill points protected by excrement-ty statues that only do something when corrupted by a necromantic dragon. There are LOTS of maps, and they are all HUGE. The journey is cumbersome, but you get to see exotic places, something many could do, but only a few want to.
And have you even seen Gendarran Fields? That $#!7 is EMPTY. Those that have got Been There, Done That had to put up with the same emptiness across 90% of the maps, the other 10% being Queensdale, its equivalent for other races, and Cursed Shore
And the reward is just a gift? Pshaw. That activity is worth a precursor. A random precursor, but a precursor nevertheless.
Right now, it’s merely a gamble in New Vegas with 1 in LUCK
(edited by Raestloz.7134)
Dang, and I want the Nordic T2 medium leggings so bad on my human
Why is it that, a “Rifle”, which brings to mind ranged attack, so oriented in melee damage?
Hip Shot: 1000 range
Net Shot: 1000 range
Blunderbuss: 400 range, max damage at 100(!!!) range
Overcharged Shot: 400 range
Jump Shot: 120 (!!!) blast radius (700 is the max range of your jump)
Don’t we already have pistol for short range engagement? I mean, yes if there is no close-range attack we’ll be sitting ducks when melee got our hindquarters, but 3 out of 5? That’s majority.
As it stands, when you bring a rifle, you either use hip shot from afar while 3 out of your 5 skills sit there being useless. You can always use kits and rifle is no longer relevant, but we have 4 traits for rifle, clearly they’re supposed to be useful somehow?
IMO, there’s really very little tactic left to WvW. It has all boiled down to one big mass of people trying to steamroll another big mass of people.
I’m not saying that there are no tactics involved in zerg battles, because there are. What I’m saying is that zerging is a tactic and it is the only tactic that you see nowadays in WvW. Before you used to see two or three commanders in the field, all with the same objective of getting ppt but doing it their own different way. You can choose if you want to defend with one commander or go offensive with one or join the one who just roams around. Now, the same group of people who tries to flip camps is the same group who will WP back to defend their keeps. Feels more like a chore than a fun battle to me.
Defending is never fun when nobody is banging the door
But yeah, new map rotations can bring fun for quite some time. Different maps for each color would be a good start, with green having less natural walls and red has lots of natural walls.
And they need to do something about the whole Tier system. It’s getting stale when you face the same opponent on weeks on end, let alone months. Usually, you can see the result of a Tier within 2 weeks: the one winning far ahead of the others will stay winning for the rest of the matchup.
Double teaming can help with that, but for some reason, there is a negative connotation to that?
This will sound crazy, but I liked the old Risen Priest of Melandru better.
I’ll readily admit it needed some tuning, but the old event with the animal transforms and having to kill the acolytes was actually fun. It’s turned into an event where a zerg takes him down in 2 minutes by spamming ‘1’, which isn’t fun at all.
Is there any chance we could bring back the old behavior, but maybe tone down the scaling for the acolytes? As it is, this event is by far the easiest temple.
Me too
It was kinda unique and adds to the fight. Now, he’s more like Orrian version of Champion Troll and less a boss fight that relaxes everybody from horrible statues
It needs lots of tuning though. The transformed’s damage, the rate of healing, stuff like that
They could introduce more variety in the transformation though.
Unshakable gains more defiant as more people are around, Your strategy works for up to 3 people, but if you have 4 people, you need to remove the defiant 4 times
If you have 9 people, you’ll have to deal with it 9 times.
I’m not sure if I should be glad this isn’t a specific case or sad that I’m not the only one with this problem
Target Closest also suffers from the selects a neutral target before a hostile target problem, with the result that you end up aggravating more enemies than you can handle sometimes. Yellows should be like White targets, you should have to click on them (or throw an AOE attack in their area) to attack them. At the least as one suggested, it should be an OPTION to include Yellow/Neutral targets in the target selection system.
Which is why I explicitly state “that actively engages the player”
Yellow enemies are usually not a threat, why should the auto target which will be prone to auto-attack mishaps be able to target them is what I want to know from the devs
I read in another thread that some players actually WANTED tab targeting to pick up mobs behind them- to which I would respectfully reply Why? Those mobs are not attackable until you more-or-less face them, at which point they will be in FRONT of you where tab-targeting should logically pick them up.
I’ll gladly explain why.
While you are in combat, you will often need to reposition yourself, which means turning away from an enemy. Currently the game automatically deselects targets that are off screen, and you can’t select your closest target either. So if you are in a boss fight (like for example the end of the MF dungeon), and you have to move away from the boss, the boss is deselected again! Which is annoying as all hell!
Also, imagine an enemy is directly behind you, and hitting you. You want to select that enemy and attack him. Preferably you’d want to target him while you are turning around. But you can’t do that. And in GW1 you could! Its so much more convenient if you can just select any target that is close to you.
Being aware of a battle situation, means that you don’t have to do a full 360 camera pan in order to know where your enemies are. It is extremely helpful if you can select a target without pointing your camera at them first.
This requires blissfully ignoring the enemies that are currently in front of you
The logic of “only target visible enemies actively engaged and within attack range” seems to be easier than the logic of “prioritize the enemy behind the player” (which is highly situational)
Because usually, you don’t moonwalk to cross the field
Either way, I think calculating the attack range could be more work. I propose that the TAB targeting system only chooses “Closest target that actively engages the player”, and never locks on a passive enemy.
Yesterday, I was doing arah path 3, and instead of targeting the Abomination that is factually huge that is swinging its club at me directly in front of me (we were stacking in the corner), the Truthfully Almost Broken Targeting System ™ chose a passive, docile, Risen elementalist that is farther away and was blissfully ignoring us.
I lost a bit of credibility over common sense.
(edited by Raestloz.7134)
I think
It’s better to make zergs clearly visible on the map at all times, not just during a fight
tweak the numbers: range, number of people considered a zerg, that kind of thing
This will force the zerg to split in order to stay hidden
The kid is a she, and for what it’s worth, you better not save her. Her tactics is to literally sit like a sitting duck whenever destroyers come, making an otherwise short travel a very time consuming one. And if you try to clear things out beforehand, she’ll run all the way back to the starting point.
If you insist, the child is indeed inside a cave, you can access her via the cave near the eruption event (forgot the actual name).
Veteran Risen Scavenger and Veteran Risen preserver, for some reason, seem to have a penchant on me.
Scavenger on Shelter, Preserver on Penitent
I’ve noticed quite a few times that some of them explicitly always attack me no matter how many targets are around, even after I aggro reset by running inside the tunnel
The scavenger one is the worst, because Shelter do not have shelters like penitent’s walls, they can chase me all the way to the tunnel’s mouth, and stops there, only to quickly attack me again the moment I’m in range. I’m practically shut out of the event, because their persistence quickly erodes my health (I play ele)
Does this only happen to me?
What I find horrifying is the fact that the 2nd skill actually pulls enemies to us.
Thanks ANet, I can’t wait to die, yeah. Now I can save them time to directly stomp me instead of walking for 1 second and stomp me
I’m under the impression the thing has Unshakable?
My point was simple. If you are winning in T5 because your better players are winning against greater numbers (2v1).
Then why did those better players not win vs greater numbers in T4?
Two answers.
You lost to better players. or you lost to greater numbers.
If A, then your server has wasted 10 weeks in T5, yes 10 weeks, as stated by your own realm mates, AR and BP are a bunch of bads. Guess what?, you don’t get better by playing bads.
If B, you lost to greater numbers. Then both AR and BP have a valid point, they are losing to Ebay because of population and coverage not skill.
-K
Mister…
I don’t know who you are
But someone that can throw out a non-counterable argument gets a salute
oh its simple, the turrets are intimdating…. if you get close enough you can hear them talking about the mobs momma’s
Healing Turret: EY YO, TEE TEE!
Thumper Turret: WASSUP, HT!
Rocket Turret: SUP HT, HOW YOU FEELIN’
HT: FEELIN FOR A HEALIN’, ROCKY. YO, YOU HEARD WHAT THEY SAID ABOUT RISEN ABOMINATION’S MOMMA?
TT: NAH, FILL ME IN.
HT: MAN, I HEARD HIS MOMMA’S SOOO FAT, THEY MISTOOK HER FOR A BUNKER BUILD.
RT: SHE’S SO UGLY THAT WHEN ZHAITAN’S WILL BROUGHT EVERYONE BACK, ZHAITAN HAD TO CREATE A NEW CATEGORY FOR HER CALLED “ZHAITAN WON’T.”
HT:SHE’S SO HUNGRY I BET SHE COULD BEAT THE MOUTH AT AN EATING CONTEST.
TT: YO MAN, HIS MOMMA’S SO HEAVY, WHEN I USED MY OVERCHARGE, I KNOCKED MYSELF BACK.RT: MOMMA’S SO WIDE, THAT WHEN AN ENGINEER THROWS GRENADES AT MAX RANGE, ALL OF THREE OF THEM HIT!
TT: I DON’T KNOW MAN. SHE’S SO ROUND THEY JUST MIGHT BOUNCE BACK AND HIT HIM IN THE FACE!
HT: HIS MOMMA’S SO STUPID, IF YOU PUT CONFUSION ON HER, SHE WOULDN’T TAKE DAMAGE.
RT: Why’s that?
HT: CUZ SHE AINT GOT NO SKILLS
TT: OHHHHHHHHHHHHHHHHHHH-And then Healing Turret was taken out in a frenzy attack. Thumper and Rocket, knowing the end was nigh, detonated themselves, providing AOE Healing before the worst could happen.
I NEED THIS ON MY SIGGY NAO!
This really should not be something to complain about. “Been There. Done That” is a hard achievement to get. Consider WvW a challenge, not a hurdle.
Remove the WvW requirement. WvW people are complaining there are stragglers catting around doing map completion without any contribution. To be perfectly honest, why did they even combine PvE content with WvW anyway?
Leave PvE, PvP, and WvW to be separate, and everyone should be happy
What should happen is a guild can introduce a tax and a percent of the gold you loot actually goes to the guild bank.
No. A GOOD SYSTEM is what WoW uses, 20% of looted gold is generated and deposited into the guild bank. In otherwords… if you loot 100G then you will still get 100G and 20G additional will be generated and deposited into the guild bank.
For all others to feast upon
Thread.
I know the torso is duelist armor (mika/nika?), it’s the pants that got me curios. Never found a medium armor with hot pants before
The character in question is a ranger, so it’s medium armor skin
It tastes like..
OM NOM NOM NOM NOM NOM
Sorry, what were we talking about again?
More about flame rams, here’s one that turned out to be super effective at taking down walls.
What’s your armor? O_O
I’m more curious about the floating Veteran Archer
Like another has said, good eye. Had to search the image for a bit until I realized there’s something up there
And you managed to identify the profession merely from the lower robes?
Still wonder about the armor tho XD
So basically a melee ranger? In the meantime though we’re sitting ducks, and even after they overhaul the class it’s basically going to equate to relearning a new class. No, no, it’s better to start from scratch on something new. Maybe I’ll make a d/d ele. Must be good, right? Everyone but me has one.
I think it’s less problematic than you imagine. Yes, theoretically people can set traps all over. If they have 20 supplies, they can place 2 traps at once. If a zerg is moving, they can place maybe 40 traps at once?
The problem would be the application. The traps are immobile, and zergs do not stay in one place hoping for thieves to come mauling them. The WvW map is a very large place, placing a trap and waiting for a thief to come at them is as boring as watching paint dry. I don’t think people will start placing traps randomly just to troll thieves. Impractical. It is, of course, possible for people to place traps in the midst of 5v5 fight, but then again, they need 4 seconds to cast it, and unless the group is all out thieves, it won’t reduce the overall firepower. You can still shadowstep after all
I think the inherent problem is the stealth thieves enjoy (and can dish). It simply is too annoying, as it works great against every other class out there without a real counter, and renders all targeting skills literally useless. Clones, Mist Form, and what-was-it mesmer’s invulnerability doesn’t last as long/render the targeting skill useless.
And lastly, I can imagine that blindly shooting to the air is simply not fun for the victims.
Say what you want. Thief class is now dead.
Oh please no-one is going to use it in one on one fights, as has been said multiple times its a way to combat zergs veiling.
Oh yes they will.
As stated, say what you want. I’m not being reduced to what amounts to a hack n’ slash mouth-frothing warrior in medium armor simply because some sore loser spends a few silver. It’s done. Thieves were something unique and lovely, completely different from everything else on the field, and they’re gone. Their numbers were already decimated post-culling post-Revealed. Which granted, was okay. The fairweathers left sure, but the best of us thieves learned and adjusted, and most of us were okay with it. We were pretty good after that, mostly balanced. The fights got a lot better and a lot more challenging afterward. But this… this just makes an entire skill-bar utterly useless, and I’m not taking the chance of it happening to me on the field. I’m not going to flail about uselessly awaiting death, again because someone with too much money, too much spite, and too little understanding stopped by a merchant. People like this:
I’m actually enjoying seeing Thieves whine. How many rage threads against thieves has there been since launch? Answer, too many to count! Yet, thieves still complain, complain, and complain it’s not enough for them.
Honestly, these traps are way too expensive. I may buy one or two if a thief starts harassing an area. Otherwise, I have no desire to waste resources on them. If the large Guilds start spamming the supply one like in the video, people are just going to quit playing. I’d bet the total number of user hours in WvW has been declining the past month already.
Yes, enjoy it while it lasts. I think you’ll find a lot fewer of us on the field now. I know I wont be out there. Revel in all those times you never got to kill a skilled thief because they slipped away. Like a good thief is supposed to. This thief just died permanently. No badges, but a victory nontheless.
A mechanic that renders targeting skills of all 8 classes useless and can be invoked whenever you want without much casting time is better than a mechanic that renders stealth of 1 class quite literally useless for 30 seconds that requires 4 seconds of cast?
I think it’s better if thief changes from stealthy class to dodgy class. Remove stealth completely and introduce more dodgings mechanisms for thief.
@Amadan:
And how is that relevant?
From your signature, I assume you have a penchant for males. It doesn’t make your post any relevant to what I’m addressing.
One Google Search for “Woman Equality Organization” *reveal*s:
National Organization for Women
UN Women
If United Nations is not “organizational” enough, I suppose I’ve learnt something
@loraz
Apparently, someone cannot detect sarcasm
And apparently, someone’s lazy enough to decide to not take this matter to… oh, I don’t know, United Nations Entity for Gender Equality and the Empowerment of Women.
And apparently, someone clearly thinks that video game is actually reality. Guess what? I play Grand Theft Auto: San Andreas, that game brings troublemaking black people. Does that mean I LOVE it when black people make trouble? Does that mean I LOVE to shoot law enforcers dead when trying to capture me? Does that mean I LOVE to hijack a car and drive it to a tree? Does that mean I LOVE to irresponsibly go to a gun shop and start buying heat-seeking missile launchers to destroy tax-funded police choppers?
And Callfield of Battleduty Modern of Honor series portrays Russians as clever, rich, and vengeful people trying to nuke America to death, using all sorts of Middle Eastern stereotypes at every possible turn. I play it. Does that mean I LOVE to see Russians threatening the world and launching nukes just because? Does that mean I LOVE to shoot people dead at point blank range? Because your point seems to be that: “Oh my! This man wants more sexy clothings on women! That means its the case in reality!”
Unlike some, I know where video games take place: in a world that is not reality. I precisely play video games to fulfill fantasies I know will and should never take place in the real world. I know right and wrong, and I’m not the kind of person that blames GTA a kid played one morning instead of bad parenting or poisonous expired jams.
But I also know when to retreat. The Ouroboros of women’s fate that I’ve mentioned has begun. It will never end because it’s a ouroboros, and I’d rather go play the game instead of trying to have fun in a futile thread.
For PuGs
Go for AC Path 3, bring an ele with Ice Bow and Fiery GS
The gravelings are much more managable
Guys…..
He’s saying that, since the tokens are account bound anyway, why not make the armors account bound too? (and I assume soulbound on use)
Mesmers by in large are the squishiest class when we get locked down.
Staff ele is.
We have to use all 4 sets of skills in order to escape, heavily scathed
Fire 4
Water 4
Air 5
Earth 4
And Grenth bless you if any of them are in cooldown or your enemies have stability
More about flame rams, here’s one that turned out to be super effective at taking down walls.
What’s your armor? O_O
I guess guild value means required fees.
Funnily enough, the people in mine random buy influence all the time without being forced into it. How uncouth.
You don’t buy loyalty by taxing people in a video game to further your own riches
EDIT:
To be clear, I’m using you as an example of my words. Your people are so loyal you don’t need taxes for them to spend their money on their beloved guild. Taxes is not the way to go
To be pretty precise, I’m talking about armors such as these:
These screenshots are armor mods for Skyrim
the first is Schwertleite heavy armor by xinavro
the second is a retexture of Princess of the Woods by Dreamburrow. The armor mesh itself was made by SydneyB
As you can see, they’re quite revealing alright, but also looks good and fashionable. I want that kind of armor
Although I could use more skins, but I’d take good fashion above nudity any day
I mean a treb or cat can hit me directly and I get damage and knock back—it should kill me instantly. I can get a ballista bolt in the chest and shake it off and keep moving—what is wrong with that.
You can also throw fireballs from your hands or create clones of yourself, run around as a giant cat and you are immortal!
People that are unable to differentiate between a game and real life should not post in this thread to be fair.
Heavy sigh,
Seriously, your only reply is a veiled insult and that this is a game, maybe you should learn to make an intelligent comment and not just troll.
I was not making a reference to real warfare..maybe you don’t know this but we don’t use trebs or cats IRL….oops maybe you don’t know that. I was saying I like the game better now, and I explained why.
We did, trebuchets are actual, historical siege weapon used for tearing down fortified walls. Catapults are their smaller, older brother.
If all you think is “hey, you can counter AC, look!” Yes yes, you can. it requires things with longer range than the AC itself, which is, surprise, trebuchets. Have you ever manned a trebuchet? Do you play a game for its intense brain marathon or for fun? Because I play for the latter.
AC is too good at everything, and that’s where the problem lies.
Prolly because it’s harder to judge positive, strategic use of herding skills instead of counting hitbox events
I summon Staff Water 5 and Water 3, and I don’t get anything either
Dear ANet
I’d kill lots of WvW invaders for proper ponytails and long hairs
With bangs, thank you
Just went with Commanders trashing NSP BL, they say to get back on NSP for “what they did to us at reset”
just went along and flipped lots of areas
good night
Wiki page
http://wiki.guildwars2.com/wiki/Squad
Doesn’t have any information on how to leave a squad by yourself, only how to join it.
Clearly none of you have played a game with actual guild value in it.
If they’re seriously going to introduce guild housing, and guild events, and guild s/tPvP, how is the guild going to pay for it? Taxes… just like numerous MMO’s that came befor this one.
Heck, if the guild wants to do something requiring money, pool the money from interested members, don’t introduce taxes, that’s catty as cat
there is nothing wrong with sexy but keep in mind that this game is still a T rated game, believe me when i say i love to see shiny catsuits and skimpy leather clothing for females but it just can’t be in a game rated for teens.
Someone else said here (forgot the post, too sleepy to search) that revealing outfits (as long as it’s not full frontal nudity) is still covered in Teen. Mature is for the alcohol and the rude language
Currently, I see a lot of uninformed people blindly selling things at reduced price, and outrageous people that bids for much lower than minimum sale price.
Case in point, currently, as of this writing, Hard Leather Strap (priced 25 in NPC) has these offers in BLTC:
Highest Buy: 6 copper
Lowest Sell: 27 copper
Since there is a fee in listing, the actual money one would gain by selling at 27 copper is only 24 copper.
Likewise, it is physically impossible to sell for 6 copper, because there is a helpful limit of “Must be higher than vendor price”
Suggestion:
Automatically adjust minimum sale price to account for listing fee, minimum actual profit is equivalent to vendor sale price
This will make sure that at the very least, people will gain the same amount of money if they choose to supply to BLTC
Adjust the minimum offer price to the minimum sale price above
This will make sure that people don’t create outrageous offer such as above.
I disagree. The world is what you make of it. And the only way to inspire a change, is by making developers more aware of this issue. If more of us would stand up against this stereotype, you can be sure that things would start to change. Keeping silent is the worst thing you could do. We need more women working in the games industry, and we need to make male designers more aware that they are appealing to a wider audience.
And to achieve that, ranting about it in a thread asking for developers to add more revealing outfit is not the first step.
Go to facebook or something, or to UN’s division for women’s stuff. Ask them to nag developers about it, ask women to start majoring in art, especially 3D modelling, 2d drawing, and story writing then have them apply for work in major game studios; get more women to play video games, maybe THEN, something will happen.
Men wants what men wants. I know, this is incredibly surprising to you, but the more you know.
Now, please. Less killing joys, more worthy discussion
A-net uses the word rifle as a catch all. Even the shiverpeak arquebus is catagortised as a rifle in game. But it’s really a smoothbore gun like shotguns and blunderbuss’ are.
This one is more honest
They can’t make up their mind. If they want to make rifles, at least do it the right way. I mean, it’s not like history is short of rifles. From Renaissance to late World War I, there are plenty of manual rifles
I dont mind, I just wish there were a “shotgun” looking rifles that woudl suit an engineer more.
lets face it, the engineer “rifle” is really a shotgun by the skills!
Engineers do not have Rifles
Check the 3rd skill
Still can’t understand why, after spending x number of hours changing a skill, the programmer can’t then find the line of text in the code & simply edit the text. It’s really as simple as that.
no it’s not. some dev explained it once, months ago. i’m too lazy to look for the thread now, but the gist of it was: it’s a long, tedious and costly process mainly due to the required localization. they have to wait and pay for everything they need transalted into french, german and spanish. if i remember correctly, they even have to do that if they just change around numbers, too. which i find ironic.
Ah… business… he only area where the little things cost absurd money
This is why we can’t have nice things
>WvW at this hour
Chatted with a few NSP and farmed some DR.
Quite boring. I guess that means its time for sleep.
Come back in about….
Eh, 6? or 5 or 7 hours, I’ll be fighting. Be sure to bring your friends and form a zerg
I think I’ll hole up in Pangloss again