When are people going to figure out there’s a war going on?
When are people going to figure out there’s a war going on?
Learn to use CC skills if you want to catch thieves. It’s not thief’s fault you lack skill.
I always laugh at comments like this. The assumption that people are so bad at the game that they don’t know how to use CC is just ridiculous. EVERYONE knows how to use CC already.
You can’t CC someone if you can’t target them.
But I’ll say again… stealth isn’t the problem. Stealth is the thief’s primary mechanic, and it’s fine being their main strength. The problem with thrives is their damage is still too high. No class with stealth should be doing high DPS as well. Doesn’t matter if you’re a glass cannon or not, stealth makes any class with high DPS over powered, this was proven in DAoC for crying out loud.
When are people going to figure out there’s a war going on?
I’m tired of the L2P excuse being used by OP theives.
When are people going to figure out there’s a war going on?
Asura would be WAY OP if this happened. LoL
When are people going to figure out there’s a war going on?
Stealth if fine. Damage from stealth is too high.
I’d rather keep my damage than stealth thank you very much. You want to hit very hard? Roll thief and stop asking for pointless nerfing that doesn’t solve any thing.
LoL…. You make my point for me ^
If you want to hit very hard, roll thief? I can’t believe you just said that.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
That’s funny, I don’t like having fractals in the monthly.
When are people going to figure out there’s a war going on?
I have seen this breakout many times. This is what “Low pop servers” do.
Sit in spawn… Wait for break out… Start the event… take the tower and leave.. No attempt to progress. No actions taken beyond the breakout event. They take one tower get the Xp and Karma and leave.
I havn’t seen that happen on my server at all. But if that’s what some people want to do, why do you care? It still serves it’s purpose and moves the fighting to the already winning server’s border lands, and gives the lower pop servers a tiny bit more of a fighting chance. If they don’t have the numbers or the will to push further into enemy territory after the break out event, they wouldn’t have pushed there anyway. The breakout doesn’t take away the ability to push further in, it just gives a chance to get started.
If there has to be a breakout event then it should be on a timer that does not allow “low pop servers” or is many of us call them call them “PVE heavy servers” to farm the event rather than participate in WvW.
Why? I really don’t get why this bothers you. Is it really better to have full uncontested maps that the winning server doesn’t even need to defend? I don’t see how that was better for WvW at all.
Unbalanced servers has been the number one problem with WvW since the start. If people on the losing servers are coming into the maps because of this event, it’s a good thing. You should be happy about them.
Again it’s a nifty idea, but It should NOT be a deciding factor in a fight. Maybe 2-3 hours later, but never in the middle of a battle.
It’s not the deciding factor though. It’s not an unbeatable advantage, and can be defended if you have a group that knows how to defend. Besides, even if the breakout team takes the tower, you’ve still got the whole rest of the map in control. What’s the big deal?
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
I’m pretty sure your first suggestion is already in the game. It’s just that very few people use the squad features.
I’d like to see more open field battles though, and the portable camps idea sounds pretty cool.
Don’t like the idea of players getting stronger over time though. Unbalances the game for new players. Ranks and titles are good though.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
I like it too. It does what it’s meant to do.
I can understand having a break out event in your HOME borderland, but you should NEVER get a breakout event in an opponents Boarder Land.
This here doesn’t make any sense to me. Why would you need it on your home borderland? You already have a huge advantage there.
It would basically never, ever be needed. Even in the very rare time your entire home land was taken by an enemy server, it’s still pretty easy to get a foot hold in your own home without any type of event.
It’s great for those times when the winning server has total control of their own homelands and 2nd and 3rd really have no way of taking the fight to them. This allows the 1st place server to mainitain easy control with all of the fighting taking place in the already losing server’s borders. Figthing should be spread around to every map, to keep things more balanced, and the breakouts help that.
The breakout event gives already losing servers a chance. I don’t understand why people think a “slam dunk victory” is fun for anyone.
I honestly think they’re great.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
Entire communities are nearly always upset with ANY change though, some will rejoice, and others will take it to the streets! :P
This is somewhat true, but if they go with player feedback, at least a little bit…. we aren’t left with the feeling that the devs don’t listen. That feeling kills games faster than anything.
Plus… I’ve seen games pop in some crazy off the wall changes that NO ONE ever asked for, and when that happens it’s not just a bunch of whining on the forums we have to worry about… It becomes a mass exodus. With player feedback you can at least get a sense of player reaction to certain ideas before hand.
Keep in mind, I’m not talking about players making a bunch of demands and needing every one met. I would just like to hear what they’re thinking of doing before they do it. Just it case it’s really something bad. Which sadly, happens a lot in MMOs.
In any MMO I’ve ever played, the Dev teams who have comunicated with the players has been much more respected than the ones who don’t.
When are people going to figure out there’s a war going on?
Nothing in the game needs a “nerf”. Other classes simply need to be raised to the same level.
When are people going to figure out there’s a war going on?
Man you guys are chompin at the bit for this :P
Not so much chompin at the bit, as would like to have a chance to comment on what they have planed before they add it.
I’ve seen many MMOs just add in what the Devs thought people wanted, and never ask the players at all….. only to end up majorly upsetting the entire comunity because what they thought we wanted wasn’t even close.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
Everyone’s a critic… /shrug
It’s a cool video. It’s not like it’s just a big zerg running around doing PvDoor.
It’s large scale battles of what looks like large groups fighting against other large groups, which like it or not is a big (and fun) part of WvW.
Everybody wants to act cool and pretend their 5 man team is the best thing going, but large, organized guilds are what wins the week for your servers.
It’s cool you’re proud of your guild’s organizational abilities. You should be.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
You might get more interest if you explained the idea here first…
When are people going to figure out there’s a war going on?
This is a good point. It would be really nice to give feedback before it’s too late.
When are people going to figure out there’s a war going on?
You guys zerg the forums worse than you do the game.
I kid, I kid. 
Good luck up there in T2
When are people going to figure out there’s a war going on?
He already gave everyone the bag to wear on your back.
When are people going to figure out there’s a war going on?
When asked about actual new content like maps, they say they need to prioritize and that it takes time to make those.
Yes, this was a let down to me.
If it takes so much time to make new maps why can they make 4 new maps (small ones granted) a month for these holiday events?
February is supposed to be the month of WvW, so we’ll see how it goes, but it really didn’t sound like they were planing on doing much at all…
When are people going to figure out there’s a war going on?
Welcome IOJ.
Good look everyone!
When are people going to figure out there’s a war going on?
After seizing control of the lands in Crystal Desert’s home borderland
Just wanted to say… as a CD player, I love that post.
You should consider moving your home land to IOJ this week though. Likely a better strategy for your server than to continue spending man power fighting for a second place.
I’ll miss you, FA and CD.
Good luck TC, it’s been an honor.
When are people going to figure out there’s a war going on?
If you’re going to be WvWing anyway, might as well get some levels out of it.
This ^
Leveling is a great way to learn the in’s and out’s of WvW. Take this time to log into your borderlands, see what’s going on, learn the ropes. By the time you get it all figured out, you’ll be almost to 80 anyway.
If you already understand the workings of WvW, it’s still a great way to level. Log in, check the map, see if you’ve got a zerg or even a small group taking camps, and jump in. If your server is just defending, you’re better off doing something else to level up.
When are people going to figure out there’s a war going on?
As Thief was my 7th choice, I’m currently leveling my Thief alt in WvW. At level 15 I can hardly stealth at all, but I can backstab like crazy and run away very fast.
I have to say, though I’m very low level at the moment the damage seems too high, considering my ability to DPS, Stealth and escape combat will only go up as I fill my utility bar.
When are people going to figure out there’s a war going on?
I think you’re missing the point of the second “M” in MMO.
I think you’re missing something more important than a pointless acronym.
And if you want to play solo go grab Plants Vs Zombies or something. Don’t come to a game designed to be played with friends and complain that people want to play with friends.
If you want to play a game that forces grouping, go grab some asian grindfest or something. See, guild wars has never been a series which was “designed to be played with friends”. It’s always been a choice, and I like it that way.
I’m not the one complaining that every bit of content needs to be designed for my personal taste. I take the game as it comes. I solo the things that can be soloed, and skip the group stuff. That’s my point here. If you can’t be bothered to play in a pug… just skip it. Not all content is made for you and your personal playstyle.
Ps. I enjoy the game immensely. Why would I play anything else?
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
I reject the premise of your post.
You can’t reject a premise you didn’t follow. I’m not just talking about THIS event. I was talking about the other guy’s post in which he complained that he can’t take his premade group into basically everything, including the SnowBall mini game.
Toypocalypse would have been fine to allow pre made groups as long as balance wasn’t effected for pugs, but for some content it would ruin balance for anyone who didn’t already have an established group.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
I just want…
Your entire argument boils down to this. It’s selfish. Many players just want to jump in and play without dealing with premades. That’s why some content is made for pre made groups and some content is not.
The real problem is you pre made group players expect EVERY bit of content in the game to cater to you. Lucky they don’t listen to you, because if everything was forced grouping you’d see the game flop in a matter of weeks.
When are people going to figure out there’s a war going on?
I agree.
I liked Winter’s day…. but I really liked Haloween alot. What was missing for me was the large events. Zerging around that maze killing monsters non stop was a blast and very rewarding.
Almost everything added to the game lately has been for 5 man groups. In my opinion 20+ people attacking giant monsters and hordes of creatures is what really makes the game feel epic.
When are people going to figure out there’s a war going on?
I think you’re missing the point of the second “M” in MMO.
I think you’re missing something more important than a pointless acronym.
When are people going to figure out there’s a war going on?
The achievement is really bad but the game itself is great. I got the achievements a while ago, but still go in just for the gifts. I’m really enjoying it.
When are people going to figure out there’s a war going on?
Quoting myself for truth…..
As long as people support RNG, Anet will keep useing it.
If you bought a bunch a chests, or threw things into the Forge hoping to win, and then came here to complain after you didn’t get what you wanted…. It’s YOUR FAULT.
You already voted IN FAVOR of RNG with your wallet. Coming here to complain after the fact is pointless.
Just remember next time, if you don’t like RNG, don’t support it in game. That’s the only way to stop ANet from using it in the future.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
Easily my favorite part of the event. Well done!
Agree however that the achievements weren’t really great. Should have been for team wins or something,
When are people going to figure out there’s a war going on?
Why? Why is having the option for people to play the way they want a bad thing?
The “option” isn’t bad, assuming they keep Pugs and Premades seperate, and keep rewards equal for solo and groups.
But you’ve missed the point completely. Some content is simply not made for you to play with in a pre made group. As a solo player, I’m constantly expected to just live with the fact that much of the game’s content will never give me an option to play my favorite way. While I have no problem with you wanting extra options, it is extra work for the devs to give those options,.
I just find it in bad taste that solo players are often left out of many of the game’s most important content, such as the highest rewarding instances, and even the end of the “personal story” and that seems perfectly ok to group players…. but when things are switched and you have to que for something solo (not even play solo, just que solo) you’re all bent out of shape about it. And then, for you to imply there is hypocrissy on MY PART is just nonsense.
When are people going to figure out there’s a war going on?
(edited by Raincrow.1840)
Nobody in this thread has even mentioned the three minis you get randomly from the Mystery Boxes except for you, the OP and everyone else has been expressly talking about the pets you forge with the frames from the Infinirarium instance. Each of which sells from the Gem Store for 350 gems each, which is $3-4.00 depending on what time of day you purchase the gems. You get two from doing each days instance, that leaves three. At the max price of four dollars, the remaining minis only cost twelve dollars, a month in WoW costs $12-15 depending on how you pay your monthly fee.
This ^
I’m happy with two mini pets. If I’ve got some left over mats I’ll make a tonic or two.
If I really wanted something else, I’d just buy it in the gem store, and support the game in the process.
When are people going to figure out there’s a war going on?
I received a lot of gifts fairly quickly by running the PvP Snowball Mayhem game. For me, it has been the fastest way to rack up gifts.
This for me too ^
When are people going to figure out there’s a war going on?
Haha, man, you actually think it’s a good thing that you can’t join activities as groups?
Yes, for some things. You’ve got your little dungeons and fractals already.
For small group PvP things like Snow Ball it’s very good to keep your premade out of them.
Isn’t this game supposed to be social? Geez, I guess we just have really different perspectives on this.
Yes we do have different perspectives and that’s something you group players need to realize. Not everyone plays MMOs for the reasons you play them, which is why MMOs have a wide varity of content types.
Is the game “supposed to be social”? Only if you WANT it to be. There is no reason to force it on people, as all that would do is drive paying players away.
Besides… If you’re looking to be “social” you don’t need game mechanics at all. Being in a group and killing stuff isn’t social anyway.
I don’t see why there would be a problem if group queues were matched against other groups, and solo queues were matched against PuGs.
I don’t see the problem with group dungeons like fractals having solo versions, so I don’t need a group at all. When I get that, you can have pre made bersions of pug content.
When are people going to figure out there’s a war going on?
For me the reward isn’t the problem, it’s just that the whole thing feels boring.
The idea of setting up defenses is cool, but it’s pretty much just the same thing over and over again. Plus I don’t like the toy gun abilities at all.
I’m glad there’s not some big reward really. This way you can just do it if you like it, but skip it if you don’t.
When are people going to figure out there’s a war going on?
You’re arguing semantics when I’ve already explained to you what I meant >.<
Replace “a majority of it is made up of solo activities.”, with “a majority of it is made up of activities, which you can only solo queue”.
Yes, I am arguing semantics, because as a solo player I don’t agree with your attack against solo play. Especially since the activity in question isn’t even a solo instance, it’s important to me that you get it right.
Besides that… Regardless of what you meant to say, it’s still a good thing that Snow Ball (And Keg Brawl as well) don’t allow pre made groups. I get it, you like to play with friends, and Toypocalypse would have been fine for it….. but you really don’t need every activity in the game to cater to your playstyle.
When are people going to figure out there’s a war going on?
It’s not just one event, it’s the snowball mayhem and choir bell events too, there isn’t much else to Wintersday besides the dungeon; a majority of it is made up of solo activities.
Snowball is not a “solo activity” lol. If anything the event is too much forced grouping.
I agree that Toypocalypse should have allowed groups, as long as balance wasn’t effected….but snowball is perfect as is.
You can join Snowball Mayhem in groups, rather than being randomly assigned team members?
This is what I meant by solo activity, you cannot play it with your friends/guildmates.
A group of random team members is still a group. Just becuase you can’t be with established friends does not mean you’re playing it solo.
When are people going to figure out there’s a war going on?
It’s not just one event, it’s the snowball mayhem and choir bell events too, there isn’t much else to Wintersday besides the dungeon; a majority of it is made up of solo activities.
Snowball is not a “solo activity” lol. If anything the event is too much forced grouping.
I agree that Toypocalypse should have allowed groups, as long as balance wasn’t effected….but snowball is perfect as is.
When are people going to figure out there’s a war going on?
It’s a cute mini game but in no way feels like a finale. But I guess they decided to kill the idea of finales because of all the people that complained about timing. This is what you get though… no huge event finale = rather simplistic content instead.
That doesn’t make any sense though. The problem with timing could have been solved by making the huge events repeatable. They didn’t need to dumb anything down.
When are people going to figure out there’s a war going on?
Upgrading should be free.
I don’t see why WvW is the game’s gold sink at all. It should be like holding the smaller points and supply camps. The more players standing in the circle for a certain time the higher upgrades you get. That would get players to actually work together and want to defend points. Defense rewards are also too small.
The idea that individual players should basically throw away personal gold on upgrades is silly, and discourages participation.
great idea
this needs to be put in as a suggestion – obviously the upgrades would still require supplies
Glad people are liking my idea
When are people going to figure out there’s a war going on?
As long as people support RNG, Anet will keep useing it.
If you bought a bunch a chests, or threw things into the Forge hoping to win, and then came here to complain after you didn’t get what you wanted…. It’s YOUR FAULT.
You already voted IN FAVOR of RNG with your wallet. Coming here to complain after the fact is pointless.
Just remember next time, if you don’t like RNG, don’t support it in game. That’s the only way to stop ANet from using it in the future.
When are people going to figure out there’s a war going on?
Welcome to Crystal Desert, glad to hear you don’t stand for exploiting.
When are people going to figure out there’s a war going on?
/agree with the OP
It would be nice to have a good reason to redo the instances next week anyway.
When are people going to figure out there’s a war going on?
Sorry I mean IOJ in the above post. Can’t edit for some reason.
When are people going to figure out there’s a war going on?
Sadly this talk of FA and CD working together most likely won’t happen anyway, which is why I think some of us are trying to get the idea started as early as we can. If we wait to see how badly LOJ can beat us, it’ll be too late. I’m pretty sure they’ll be at least as strong as TC, if not stronger due to experience in the higher tier.
It should have been the clear strategy against TC, but didn’t work for whatever reason. Thinking we’d figure it out against LOJ is just wishful thinking.
When are people going to figure out there’s a war going on?
Upgrading should be free.
I don’t see why WvW is the game’s gold sink at all. It should be like holding the smaller points and supply camps. The more players standing in the circle for a certain time the higher upgrades you get. That would get players to actually work together and want to defend points. Defense rewards are also too small.
The idea that individual players should basically throw away personal gold on upgrades is silly, and discourages participation.
When are people going to figure out there’s a war going on?
As a CD player and leader of a very small guild of real life friends, I will continue my plan to leave FA territory alone. I really don’t think an alliance is needed to put pressure on the larger population servers.
The only thing that’s needed is an understanding that FA and CD attacking each other is pointless. Sadly, I think there are some major FA guilds that don’t see it, and that’s what will continue to hurt both servers.
When are people going to figure out there’s a war going on?
If the event was only in home borders and EB you’d almost never see it.
15 second commander? What would even be the point?
I think it’s fine the way it is.
When are people going to figure out there’s a war going on?
It’s incredibly frustrating to lose week after week after week to TC simply because we cannot match their numbers.
FA and CD should have been working with each other all along to focus against TC, which would have givin us a chance to nulify their numbers.
Instead we spend more time attacking each other’s borders than we do in TC’s. That’s why we’re both doing so poorly.
When are people going to figure out there’s a war going on?
Well, you are playing MMO not a single player game, but if the dungeon scalled to the number of players, it would solve the problem and everyone will be satisfied. So I do agree with you.
Thanks.
It’s funny, the tech to scale instances has been around since at least City of Heroes. I always wonder why more MMos don’t use it.
When are people going to figure out there’s a war going on?