bringing back awards cheapens everything :(
in Battle for Lion’s Arch - Aftermath
Posted by: Randulf.7614
I thought it was certain to return as it was recurring annual event?
All rewards should absolutely return imo. Not everyone gets the time first time around and newer players should have the opportunity at least. I agree the difficulty shouldn’t change or be on par.
There has been no updated info on whether capes will ever be added to the game. There is a feature patch in the spring will hopefully address some issues (eg clipping), but we have no idea what will be in that.
They were the only back item in GW1, but because of the varied new number of back item design in GW2s, I suspect capes being added are extremely low on the priority list for the team.
In short, they may be added. Or not. We don’t know
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(edited by Randulf.7614)
In a bit of a bad angle;20 quaggans enchanted by charr music.
Presumably singing
“WHAT DID THE QUAGGAN SAY!?
coooo-cooo-coo-cooo-cooo cooo-coo-coo-cooo-coo-cooo-cooo"
Mine’s still there
Swim on the water surface and you will get it
Outstanding idea and quite original for an MMO too.
Just south of Vigil Keep near the southson Asuran gate and fractals entrance
Afaik, everyone
Have you looked into the other methods of Shard gain? eg fractals, the LA event?
Where is the 90% nerf figure from?
The karma nerf was done as their weren’t enough karma sinks for the sheer amount of karma many players had. They had 2 solutions – add more karma sinks, or reduce the amount of karma earned and try and encourage players to particpate in more events in the open world. The idea was sound, but at a guess it didn’t force enough people in open world events.
I appreciate this doesn’t help you with your problem however. The good news, is that for the next 2 weeks, you can earn obsidian shards at a pretty decent rate via the LA event. There is a trader in the outlying camps will who give you shards in place of tokens you find in the city.
Hope that helps!
I think using the format will make up-voting more valuable a metric. Perhaps a note encouraging up-voting proposals before or instead of posting.
The format may increases the opportunity to engage in quote combat. Perhaps quote combat is grounds for post removal.
The format will also speed up the discovery of good ideas. Will we continue to use a summary every 3 pages and if so, who is responsible for compiling? The players or the development team?
Thank you
Hi Psientist,
We should definitely continue to do summaries. As to who does it that’s a good question which we could explore here in this thread? I am happy to do it, but I know that there are members of the CDI who really like doing it to.
Chris
The summaries are excellent, but there are times where 2 ppl will summarise one after each other. Worth the people who have been doing the good work coordinate either here or via pms and divide up between the threads. Or leave it as it was. Too much summary isn’t actually an issue, it’s more about their own workload really.
1 purchase of set 2 minis free in the gem store today. I suspect it will still be there when u log in
In case people hadn’t seen it yet.
Thanks again Anet
My honest opinion on this is probably not something that will be taken on board, but in the interests of feedback, I’ll give it anyway. We are running the risk of going overboard with the analysing and bureaucracy of these CDI’s now, with more threads for disssecting and now formatting than the CDI’s.
The CDI’s are really useful things, but this isn’t a corporate boardroom or an English essay exam where we need to go overboard on the red tape. This is a community forum, where anyone should be encouraged to post constructive and concise feedback in a way that they feel comfortable doing so. After a hard day’s work, many are just going to be put off by these new rules and either ignore them or just not post.
The CDI’s are fantastic things, lets get back to them – they worked pretty well as they were imo. Lets let the discussion flow freely with less restraints (albeit with the odd direction as they were before).
p.s Great job on Battle for LA btw
Hi Randulf,
Please understand i am not trying to add more hoops to jump through. By being more succinct through spending more time thinking about proposals and reducing them to their core we gain higher accessibility for those that do not have the time to read a wide variety of different formats of lengthy posts. It also allows the developers more time to be able to engage and collaborate and in turn increases the quality proposition of the CDI in general.
Thanks for your feedback on LA (-:
Chris
I think it showed in the previous analysis threads where ppl thought they were the feedback threads and started posting feedback, that the process IS getting more confusing. Whether it is intended to make it more complex or add more hoops, the perception exists to some parts of the community.
And you are welcome…I eagerly await the final installment!
My honest opinion on this is probably not something that will be taken on board, but in the interests of feedback, I’ll give it anyway. We are running the risk of going overboard with the analysing and bureaucracy of these CDI’s now, with more threads for disssecting and now formatting than the CDI’s.
The CDI’s are really useful things, but this isn’t a corporate boardroom or an English essay exam where we need to go overboard on the red tape. This is a community forum, where anyone should be encouraged to post constructive and concise feedback in a way that they feel comfortable doing so. After a hard day’s work, many are just going to be put off by these new rules and either ignore them or just not post.
The CDI’s are fantastic things, lets get back to them – they worked pretty well as they were imo. Lets let the discussion flow freely with less restraints (albeit with the odd direction as they were before).
p.s Great job on Battle for LA btw
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(edited by Randulf.7614)
There are various bugs cropping up on the achievements, especially on main servers. They are confirmed to be working on a bunch of fixes so hopefully this will sort itself out
They are being re-added as confirmed in the other threads by one of the Anet community team!
Who's airship is the Captain's Airship?
in Battle for Lion’s Arch - Aftermath
Posted by: Randulf.7614
I can assume if I choose though
Who's airship is the Captain's Airship?
in Battle for Lion’s Arch - Aftermath
Posted by: Randulf.7614
I’d have thought it was Captain Magnus’ airship, if not then the brave and ever prepared hero – Captain Kiel’s. Evon (thankfully) was never voted to become a Captain.
Its by the fractals entrance just south of the keep
Lawson Marriner event not working + more
in Battle for Lion’s Arch - Aftermath
Posted by: Randulf.7614
Struggling to get the Elite Aetherblade achievement. I’ve completed said event 3 times now, but nothing has registered. Is there a trick to it?
Same issue on GH with Moas and Lawson
No crafting or Laurel Merch at Vigil Keep??
in Battle for Lion’s Arch - Aftermath
Posted by: Randulf.7614
To be honest, I prefer this. One of the big things the community asked for was to give a reason to send people to the other cities. OK, this is only a small step, but it will help re-populate them somewhat.
An amazing job capturing its destruction. Haven’t done much except run around, but it captures an excellent atmosphere.
Fantastic job by the designers
Its just outside of the Vigil Keep. Took me a few mins to see it on the map
It’s subjective. I really like it
Yeah last file can take a while. Remember, lots of ppl are downloading at once.
Hang in there
People can calm themselves now
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-February-18-2014
They’re not deliberately withholding the patch from you
It’ll come out when they are certain it is ready – it is entirely likely something completely unexpected came up which they have had to pile resources into to get sorted.
Have you hovered your mouse key over the name of each zone to find which ones you are missing? That will help us narrow it down.
Also, The POI at the Chantry of Secrets is likely to be one
Dates for ending of content have been asked for repeatedly by the community in dozens of threads since the autumn to be added to patch notes, the UI, on the web pages. They have never once received an acknowledgement or a reason why they a date can’t be given. They were even a suggestion in the early CDI’s, but were overlooked.
I agree, end dates would be a useful addition
Going to be as complex as the last LS event?
in Battle for Lion’s Arch - Aftermath
Posted by: Randulf.7614
We have as much idea as you do at this stage. We’ll know the answer in a while!
Adding it to existing dungeons at this stage would very likely to be costly as it would impact on their servers – they already changed some pet consumables due to the cumulative impact on servers and the resultant performance issues it was causing. I know zilch about the tech side of things, but I imagine adding 2 extra slots is from a programming POV not as simple as doing just that.
As for the 5-man, well it works rather well right now. I wouldn’t personally object to that changing, but for new content rather than existing. I’d like to see a range – eg 3-mans as well as larger groups (8man? 10 man?), but realistically this is not something I’d expect to be a priority. The game works right now with 5 man instances and then larger groups for open world.
Attempted and often killed weekly on Gunnars Hold, thanks to a select number of commanders who tirelessly organise and coordinate it all.
It does vary from server to server though. It depends largely on a very small number of dedicated people willing to get it off the ground and stick with it even after numerous fails, using tools like a server forum to get the community involved.
Improved rewards would go a long way though. They aren’t bad, but the chances for ascended or unique skins are just too low to entice enough people more regularly
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(edited by Randulf.7614)
Need sleep, so will miss this, but here’s my ele standing proud before the Lion one last time!
Bring it Scarlet – whether it is an Elder Dragon or the Stay Puft Marshmellow Man she is about to awaken…I am ready!
Colin first said there would be a ‘What to expect’ blog in January. Then in Dec. or Jan., he said he would release it after LS Season One ended.
So, I guess that’s why we haven’t seen it yet; I, too, am waiting for the bi-(or so)yearly ‘State of the Game’ blog.
Ah ok, I missed that bit. Shame, we get so few updates on forthcoming news about the game as it is.
I don’t really care wether or not the content is delivered through the Living Story or an expansion.
I just want to know what they are working on. Right now there is nothing to be excited about.
They’ve said that they have large pojects in the background, but they refuse to tell what it is, or even hint at what it is.
I think this is pretty much my feelings too. I love the game and I’m enjoying the build up to the season 1 finale despite mixed feelings over its implementation to date. However, it does seem really weird that the company refuses to announce its plans for the game. I understand that after the manifesto backlash it may be wary of future accountabilities, but most MMO companies announce titbits of what they are working on; Lotro announced new zones in Jan; TSW announced Tokyo a year in adavnce; Anarchy keeps its playerbase in the loop for balancing/new engine every month etc.
I’d have expected something from the Game Director about “GW2 in 2014”. Just to keep us excited!
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(edited by Randulf.7614)
Dawn (for a new age) and Frostfang (Dragon theme)
That’s a nice, interesting mix of topics. WIll you guys have enough time to invest in so many though? Great if you do obviously (I’m presuming a wider range of devs interacting this time rather than just yourself + 1-2 others?).
Also, with 4 on the go, will it not be easier to implement a CDI subforum just to keep track?
It works rather well since the others have already awoken, whether it was told via GW1 (first stirring of Primordus) or the novels (Kralkatorrik, Zhaitan). Since we missed Jormags rise, it would be rather cool to experience the awakening of a new Dragon in game first hand.
Whether that is the case….we will find out, but I personally think it makes more sense to do this than go up against one of the 3 known ones so early in the game’s life.
OK, seems its just being veeerry slow today. All good now
Don’t panic Captain Mainwaring!
Is there still an issue with payment going through and gems not being added? I have had the email confirmation of payment received, but no gems have been added. Thought I’d check if there was a known issue before sending a ticket
As Niels says, their relationship has been hinted at pretty strongly since Tower of Nightmares – the chemistry between the two has been pretty clear since they were first shown teaming up.
Lots of speculation across these forums has been around Primordus as the dragon behind this – I’ve read a few really good theories on him, but it didn’t feel like an obvious lead in for him through the story so far, compared to the Jungle Dragon. Why would Primordus be the dragon who made contact with her over the other dragons when she entered that machine.
Not that I mind, any dragon is good as far as I’m concerned
I get the impression they aren’t as popular as the new group of NPC,s. Possibly due to the lack of any interaction, possibly due to them being more connected to the novels than the in game story. We will see where it goes, but I suspect the writers are going down the path of involving this new group over DE since we are interacting with them every chance.
Or Evon wants LA to be destroyed so he can make a fortune selling weapons to heroes..
Sneaksy charr!!!
Remember Gwen!! Remember the broken flute!!! Don’t trust the charr!!!!!!!
Free for everyone in the promotions tab (deleted my thread having not seen this one already started).
Take advantage whilst you can before the offer goes!!
Thanks Anet
Ranger: What did the fox say!?