Is it actually true that downscaled toons are worse than intended level, or is it hyperbole?
I have ’t had much chance to look into it
AlSo remember that if one party member is at the dungeon waypoint, as long as you are in the zone, it will port you inside when dungeon starts.
The only change id advocate for waypoints is less pf them or a better spread. Some areas have waypoints next to each other. Which seems counter productive.
We might meet her again, don’t lose hope..
After all, if she survived, she might well be a mordremorh corruption to hunt down
Disappearance of announcement from post list
in Guild Wars 2: Heart of Thorns
Posted by: Randulf.7614
Righty-ho!
Disappearance of announcement from post list
in Guild Wars 2: Heart of Thorns
Posted by: Randulf.7614
Oddly enough, Gailes op in the official thread has vanished too, unless she didnt actually open that thread and theres a bug showing her as the Op
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
It’s not going to happen. It would require more time and energy than it’s worth. It’ll mean that some vistas will lose integrity. Some jumping puzzles will lose integrity. It would mean a dev team not only having to go through each map, but a dev team having to constantly go back and fix each map. The maps weren’t designed for flight. All the new maps will be.
Don’t know why but that sounds stupid to make an awesome mechanic just for one area, expansion s are supposed to release features not just for new content but for the original content as well.
That last has precedent against it. Lotro put mounted combat in expac and beyond only. Tsw has end game aegis weapons system in the last zone and aegis shield only in tbe last 2 sections of the zone.
There are other examples in games as well.
Some games implement expansion features to core and some dont. If they do not, it is with good reason ( as in this case) even if player logic differs.
Neither situation is known. People are quoting thief will get rifle, thief will get staff, ele will get sword, ele will get warhorn etc etc..
We dont know if elite specs will duplicate weapons. It was an assumption based on fair distribution of the weapons, but its just as likely anet will go for whichever weapon is most appropriate regardless.
The key thing is that is all speculation. So many threads claim absolute fact and this isnt the case until an official announcement hits.
That’s because fantasy is often stereotyped by the worlds Conan and Lotr and D&D laid down. Simply put fantasy is and should be, so very much more than that. It’s just whether guns are introduced in the right way to the setting and not simply for the sake of it.
I think GW2 pulls it off reasonably well by trying to show a technological advancement blended alongside magic. Such tech advancement is an oft overlooked part of fantasy evolution in a series or franchise.
I’m not sure it’s actually the first but this is the oldest one I can find right now.
“Capt’n! There be whales here!"
Question is, do you smell what the rock is cooking?
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Randulf.7614
10 euros for an expac would be wonderful for the community, but utterly unsustainable for their business to thrive, expand or invest from. I don’t believe £35 is too expensive personally, especially as I went into my local game store today and saw the new Batman game for £55. That is a game, which Im sure is great, but would have enormously less gameplay and repeat value for me, for 45% more money. Looking around, this was very much the norm for game prices.
Game are more expensive to make versus the cost of return these days, so prices have gone up. 3 years ago, £40-£45 was the average price and now it’s £50-£50 for little extra gain beyond graphical detail.
Expacs are the same – D3 RoS was £30 as was Starcrafts expac. FF14’s expac was£30 and that charges a sub on top, making it more expensive long term.
The price is always going to hit people differently based on their financial circumstances which is why gaming is classed as a luxury purchase. Also, it isn’t necs Anets fault. Shareholders at NCSOFT will likely have had some input or expectation of price which will have influenced things.
The expac is $50/£35. New players get it the core game for free and all future expacs will give the previous expacs and core for free going forward – it is part their business model as stated in the community address on the subforum and on the homepage.
As for the discussion on whether people think it’s fair, there are dozens of threads you can view around the forum on that subject
Why are they disabled?
The shield’s utility is too low for the high cool downs linked to them. Guardians are especially problematic, because the push effect on Shield of Absorption actually makes group fights harder, and don’t last long enough to really provide protection against the slow attack speed of most mobs. And the Shield of Judgement only gives a few seconds of Protection boon and trivial damage. At least on the Engie its 3 seconds of Mobile reflect and a ranged stun, while Warriors get a stun and a long block.
If I had to make a simple suggestion, I would say give the Knock back to Shield of Judgement (which is easier to aim), and give Shield of Absorption pulsed protection for people fighting inside of it.
This make a TON of practical sense, as the bubble can be used to surround allies in a Melee fight, and the judgement shield’s cone is easier to aim.
Really good idea
They havent started re building it yet, so best case scenario would be early next year if it was started just after HoT released. Prob a lot later tho imo
World vs. World Borderlands Stress Test [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Randulf.7614
Yes, and after they presold the game with the promise of access to any next beta event, all betas were only beta weekends. Unlike now.
That is actually not entirely correct.
Pre-purchase started on April 10th. There were tests after that which didn’t include everyone that have pre-purchased.
It is of course also worth pointing out that they never said any next beta event, but rather every Beta Weekend Events, just like this time.
Get your facts straight June 16, 2015 Guild Wars 2: Heart of Thorns Is Available for
Pre-Purchase!
https://www.guildwars2.com/en/news/guild-wars-2-heart-of-thorns-is-available-for-pre-purchase/Anet Announcing the WvW Desert Borderlands Stress Tests May 8, 2015, More information on how you can get an invite to participate will be released at a later time.
https://www.guildwars2.com/en/news/announcing-the-wvw-desert-borderlands-stress-tests/
Announcing the First World vs. World Borderlands Stress Test July 2, 2015
The first World vs. World Desert Borderlands stress test will take place on July 9.https://www.guildwars2.com/en/news/announcing-the-first-worldvs-world-borderlands-stress-test/
People are confusing things and or haven’t been following the news or both!
Lordkrall was not referring to HoT, i believe he references prior to the actual main games launch
The balance and traits patch? Neither, im just as glad as i was. Why would the patch alter my opinion though?
after the patch you have a more clear perception of the direction the game is taking.
I almost pre-orded, so grad i didn’t….
But i followed the preview notes and the announcements, so i knew exactly the direction of the game. Bugs aside, im rather happy with the overall direction this patch has taken things. It has opened new possibilities with builds, condition is viable at last, and the game is well set up for future elites, which will make for some tough and intriguing decision making. That in turn sets up the game for more interesting encounters to be developed.
Plus new LA has been lovely to explore, with an enjoyable karka hunt – the type of scavenger hunt i want to see more of in game.
If you want a balanced discussion though, id be happy to hear more why you think otherwise. You haven’t really given any insight or detail
If i were to chime concerns tho, it would be the following..
The need for more testing or a test server. I dont know why one doesnt exist, but hope the case is stronger post patch.
The time it took to disable the problem traits.
The fact ls1 isnt started. I understand why though, i will say it need prioritising post HoT though. Thats my opinion for the continuity of the game as a whole.
These dont affect my decision since they arent problems i feel detract from my purchase, just things i feel need addressing
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
The balance and traits patch? Neither, im just as glad as i was. Why would the patch alter my opinion though?
Reviews and direct discussions of other MMO’s are prohibited on the forums I’m afraid
August 25th, 2012. I didn’t even preview it before I uploaded…I wonder what it is!!!
edit: looks like ol’ Bill’s having some fun at the party!
World vs. World Borderlands Stress Test [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Randulf.7614
Didnt they announce this before the pre purchase and explained how the invites were going to go out during that time? I could be wrong, hut im sure i remember reading about it.
Price points also play a factor
Colin said they will have uses in HoT. Elites would be one major use
Ok, ive read your post 3 times and im still not sure what you are campaigning for here?
Something about guild repping and hinting at pvp in open world?
You’ve posted this in multiple subforums. They’ll only be merged and re-directed
World vs. World Borderlands Stress Test [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Randulf.7614
So, I think someone at Anet has read my post
/jk
With great power, comes great responsibility…
I pretty much concur with Konig. I think there are golden opportunities to learn the lessons of hindsight on S1 and make the changes you see fit that would improve things. S2 showed how you are improving the narrative and using that on S1 can only be a good thing.
Whilst I’m sad no work has been started on S1 since it is vital it is restored for the continuity of the story between PS and S2/HoT, I do appreciate that you have come out been honest with us. No false promises, no “watch this space” placitudes. It tempers the disappointment a lot, especially as any reasonable person will understand the demands of the expac on your time.
I would however concur with the above suggestions something is put in game to bridge the gap. I am friends with players who pretty much are oblivious to S2 existing and if they started it, would be utterly confused. Maybe the UI could direct the player to a herald in LA, directly after finishing the PS to play a video of what happened and then move onto S2 from there. Plus the addition of the panel Konig suggests.
Theres rocks on the left too. I usually slide down that way now…altho i have had success with a suicidal jump down the centre and ending up in the water.
This is the reality of sharkmaw sometimes
https://m.youtube.com/watch?v=P7vte1epVpE
Think my guardian is a mix of power, tough, healing and healing, vit, tough.
His damage is extremely poor, but he offers a lot of support and healing options
The point is, dont focus on a stat set, but mix up to get what you need
Total Characters (across two accounts): 15
- Mesmer: 2 – both level 80
- Guardian: 2 – both level 80
- Necromancer: 2 – both level 80
- Ranger: 2 – level 80 and level 36
- Elementalist: 1 – level 80
- Warrior: 4 – two level 80, one level 75, and one level 7
- Thief: 1 – level 80
- Engineer: 1 – level 80And then I have one keyfarm slot, beta slot, and empty slot on my main account. One empty slot on my second account.
Just out of curiosity why would one have 2 accounts for 15 chars when 1 account easily can cover 15 chars? What advantage would there be to it?
My guess is when the game was 75% off, people bought extra accounts, which could then get extra dailies/laurels
Nothing has been debunked since Rev elite has not been announced.
No datamined material is considered accurate since so much has ended up being scrapped.. It might be true or it might not be. That is the best we can say at this stage
Thief might be getting staff, it might not
Has there been ranger confirmation of staff? If not same rule applies.
Rev might be getting shield, as normal or elite. It might not.it is when the artist were paid to make art for the elite specs.
thats far different than just coding in place holder skills.
Concept art has existed for things that never made it into game before though. Voice actors were paid for lines that never made it into the game – like the whole Marjory death scene in LS1. That too was datamined
I’m not saying thief wont get staff, but people need to stop acting like it is absolute fact. It isn’t until it’s announced – something That_shaman has vigorously tried to communicate at times.
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
I don’t disagree, but GW1’s narratives were never particularly strong either early on. Also, 3 years on is perhaps too late to be worrying about the core story putting off new players – we’ve all played through the PS and are still here despite it.
The philosophy of MMO’s these days is to make the early story easier and easier, quicker and quicker, adding in shortcuts wherever possible. This allows its players to access the newer content faster.
This is why Zhaitan probably became soloable
This why Lotro removed all it’s lower lvl group content and buffed players to ease through the once harder story elements
This is why TSW, once lauded for its challenging story arcs, nerfed the campaign story this year.
Will Anet improve the personal story? No, it really has no reason if the majority of players haven’t been put off by now. And it’s resources unlikely to be spent, when LS1 still needs rebuilding and the community clamouring for new content.
Will Anet improve its storytelling in all the areas you listed? I believe yes. There are precedents – Prophecies and Factions were God awful narratives (imo), yet EOTN was excellent in comparison. Living Story 2 was a big improvement from the get go on the PS and LS1. It still needs to avoid constant overuse off cliffhangers and amateurish “more questions than answers” as an approach, but improvement exists.
Nothing has been debunked since Rev elite has not been announced.
No datamined material is considered accurate since so much has ended up being scrapped.. It might be true or it might not be. That is the best we can say at this stage
Thief might be getting staff, it might not
Has there been ranger confirmation of staff? If not same rule applies.
Rev might be getting shield, as normal or elite. It might not.
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
Being that their business model revolves around outfits in store and armour in game, I don’t think your wish is going to come true.
That’s not me taking away your feedback mind you, just ensuring you understand where things are at.
One of each, except with an extra warrior instead of a ranger.
There are players with over 65…
I also made a toon who wants a word with you Roman, as does my guild
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
Ah so it will be like duelling John Smith
I hope you all get banned, so I will be the best player in the game!
But, who will buy your stuff??
Well yes, you will see people want trinity roles because that’s an engrained attachment with MMO’s. There are also people who like to play a defined, rigid role. That ill be the case forever during the game’s lifetime.
However, I see far more people against the trinity role in GW2 by a country mile. It’s a huge selling point to the game. Whilst the game continues to tweak it and ofc has had problem with the zerker meta (which highlights why a full dps set of stats could have been a flaw from launch), generally it pulls if off pretty well.
Why would you remove titles? I’m all in favour of more and rewarding specific challenges, but removing? No, that makes no sense to me.
Looks like tequatl exploit is catching on. Guardians are being actively ncouraged to group up with the hammer and trait and Teq is just dropping his first 25% in 90 seconds
I left the map. I’d rather try and fail personally speaking
Banning people isn’t the answer although maybe for those actively encouraging the map to exploit could be liable for some punishment. Really, energy is better spent just fixing it
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
my guardian. i think i have the best looking guard ever.
I see your silvery wonder and raise you a shining shaman
https://www.librarything.com/profile/Randulf,
https://www.librarything.com/catalog/Randulf
(edited by Randulf.7614)
Future Guardian elite was my thought too, although some have speculated the datamined and unsubstantiated thief/staff combo to be monk-like. I however am sceptical.
The class itself, no, but maybe as an elite specialisation in HoT or in the future.
I think we wont see any more classes for GW2, at least not in the next few years.
I don’t like this. I really hope to get more infos about this matter.
As it is now, it feels like they are “forcing” me to buy it right now. I’m playing GW2 since launch and I haven’t yet make my mind about HoT.
I’m the kind of guy who’d rather wait some actual infos about what I’m buying than blindly throw out money.
But if that means I’m missing out on a rightfully due character slot…
Pre purchase last until launch. So id advise waiting u til all the beta weekends and reviews hit. You will have all the info from many different sources to make the decision
Nope, they make up the third and missing heavy option
I have a 5-6 year old PC. The 2 things I noticed in the beta were that the heavy smoke effects made it chug extremely badly. Comparable to the dredge area in FG. I will be upgrading my PC within the year, but I’ll bring that forward if the beta weekends show my PC to have more issues with the effects (I play on medium settings btw)
Also, new LA is indicative of the gfx improvements. If neither the smoke effects, haze effects or new LA cause you any issues, then you are likely going to be fine.
Gaile said a while ago she believed no official raise in specs, but would check. I don;t think she remembered to get back to us though.
Well I found LA more pleasant place to hang around in now, however I have noticed an increase of people standing around in Ebonhawke. Possibly the people not liking LA moved to there.
Otherwise the bank area in Divinitys Reach has always been very popular. It has the TP/bank/guild bank in one place.
I’m unconvinced Primordus could get there, I guess it depends how deep his tunnels run for him to travel beneath the seabed to reach it. It’s also a considerable distance from his starting location just under the east of FG. I know he will have travelled, but perhaps not that far.
I like the idea of returning the that area though