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I don’t understand why people complain of mesmer portals.
People complain because people like to faceroll.
I dunno, other jobs bring just as much healing to the table if they’re specced for it. A single necromancer for instance can heal 2-4k with a single ability every 34-40 seconds. That’s good chunk of ally healing right there.
People love them some guardians though I guess. But yeah, I’ve seen some stacks go terribly terribly wrong lol.
Culling is the most logical reason. Happens on teammates just as much as enemies.
The first time I saw Maguuma doing a stack I thought it was a bunch of bots attacking us. It was pretty funny because it was basically a big ball of players standing still and spamming auto-attacks while waiting to be killed.
I’m still not convinced of it’s effectiveness as every time I’ve come up against a stack they’ve been wiped without a lot of danger to the attackers. Once, inside FA garrison, Maguuma got into the lord’s room and had superior numbers. We had maybe 10 defenders and Maguuma had at least 20 people, but instead of rolling through us they stacked into the middle of the room. After killing the lord they stacked in one spot and we just slowly wittled them down until they were all dead. It was really weird.
Unless 10 of you had siege, you didn’t kill 20 players stacked. Your aoe hits 5 of them, they’d be healing 15 of their members in the same time frame. There’s a numbers issue somewhere in this post… And let’s be real here, FA never has 10 members anywhere ever. It’s always 20-30.
Whatever the bright wizard stun lasted for. I don’t remember the exact time. I just know it was long enough to gib everybody I ever encountered when I was rolling with other bright wizards.
The opposite of GW2s AoE cap of 5 is WAR where you could get insta-gibbed if 10 or more people decided to randomly place their AoE on the same location… Which in a zerg is more often then not. Getting insta-gibbed is fun for for nobody. Clearly none of you have experienced what happens when there isn’t an AoE cap.
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I kind of feel like if your entire zerg stacks up in one spot and nobody notices or deals with incoming pbaoe enemies, you deserve to be wiped quickly.
That said, that wouldn’t work at all with GW2’s current culling issues, which makes enemies virtually invisible until the fight is already decided.
I don’t know how GW2’s realm v realm engine is less good than DAOC’s or WAR’s.
Culling doesn’t matter when you could pull every enemy within a 100 ft radius to a single location, stun every single one of them for 5 seconds, then kill them all long before those 5 seconds are up. Regardless of how many enemies there were. That’s how WAR was played. Whoever got the pull/stun off first, won. Speaking as a person who used that tactic pretty much exclusively, the design was absolutely kitten and I promise you do not want this game like that.
Just keep showing up on at least one map, and screw the score.
That’s pretty much Mag’s motto.
Vorpal.4683That stack would have been instant suicide in DAOC or WAR. GW2 still has a long way to go, both in terms of creating matchups that are fun, and creating a good level of realm v realm organized large group combat with a rich and diverse set of tactics. Right now almost everything you see is just set up to abuse glaring deficiencies in game design or engine limitations.
WAR was kitten. You do not want GW2 to be WAR… Actually WAR had the exact opposite issue. All AoE hit everybody for ridiculous amounts. If there were 5 or more bright wizard/sorceress’ together, and they slapped their PBAoE on the same location, you’d be insta-gibbed and there was kitten all you could do about it.
I’m gonna go out on a limb and say you people don’t want to be insta-gibbed out there.
Who cares about the score? It does absolutely nothing for you. Go out and murder people. That’s always enjoyable.
Get a large force and fortify the kitten out of Pangloss with ballista and arrow carts for an entire day. Let the hilarity ensure.
Transfusion is VASTLY superior to using Bloodthirst and Vampiric Rituals combined.
http://gw2skills.net/editor/?fQAQNAW7YjQaV6Zaea87JApHPj91TK6e8IFEPMA;TEAzKA
… It works. Just copy and paste the url.
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Jerkjerk/Rocode/Oprey are supposed to be on 24/7.
The only thing that matters it the amount of badges you walk away with.
Take 20 people into Pangloss and set up 20 ballista/arrowcarts. Farm kills all day long.
If you played on a server that was used to losing you’d know to get this done easily. I have no sympathy for you whatsoever.
Oh, you’re the winning team… That’s even stupider. At some point somebody is going to walk out there in the big bad wvw world.
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They have the most to prove. First tier are all fighting to be the superior WvW champions of the universe and the last tier is fighting not to be the kittenest server of them all.
Well yeah, a close contested score with nothing but competitive fighting at all hours is obviously best… But when does that happen? Generally when you’re in the lead, the opposing factions don’t show up to fight anymore.
Darkhaven vs. Northern Shiverpeaks vs. Maguuma (3 threads down- try a fourth)
in WvW
Posted by: Rhyis.7058
Raffie.7865The only thing in WvW that irks me is how fast my server (DH) retreats.
We are seiging a keep against NSP with about 15 peeps.
1 sec later NSP has a zerg on me, as I back up and look around. Everyone is gone.Freaking rats boostards bailed on me.
GAH… them war front lines sure do bounce real fast.
Mag’s issue sort of like this is we tend to be slow on getting to some location that needs to be defended. People say they’re coming, they’re just wearing lead shoes or something.
I think Mag in general though likes to defend.
Honestly, losing is more fun then winning most of the time. There’s only so much PvD a person can take before score stops meaning anything and you just want to murder people. I’m sure a lot of Mag players also feel this way.
A necro with a rainbow staff is all kinds of fantastic.
Kitten those Maguumans for wanting to heal each other.
Apparently anybody in a zerg is a cheater. Culling happens when there are more then 50 players on your screen. The only way to “exploit” this is by a team to continually have 40+ players roaming around together… Which everybody does. It’s called a zerg.
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Well spec necros are quite survivable and supportive. Lots of protection, condition removal, and heals. I tend to be first into the fire in a zerg fight and can walk away unscathed if I play properly.
Never give up. Never surrender.
/Tim Allen
What can I tell you. You need thicker skin if something as trivial as how you personally perceived the tone of a message over the internet impedes your ability to have a conversation.
Threads get locked because sides insult one another by calling others cheaters and the like. Threads do not get locked because somebody brought up a garrison capture. I know this because it’s not against the code of conduct.
If you can’t take a healthy discussion about the ups and downs of the play by play of what happened inside WvW on our server, then what are you even doing inside this thread?
I have no issues apologizing for the passive aggressive comment if that’s not what it was meant to be. But if bringing up a successful capture against a heavy fortified keep is suddenly argumentative and childish, then you are in for a world of pain on these forums my friend. That’s all one can talk about in this sub section. Seriously. It wasn’t a hate post. It wasn’t a post about cheaters, night capping, exploits, or what have you. It was a post about the taking of a capture point in a zone created for the taking and defending of capture points. It doesn’t get any more kumbaya than that. This forum is specifically created for talking about the taking and losing of capture points. If you can’t handle it, that really isn’t my issue.
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How can two completely insult-free posts be construed as immature and reflect poorly on my personal character? That is an insult. The direct kind. Of which I haven’t taken part of in at all.
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SFD, you silly billies.
I like your game sir. Throw out passive aggressive ribbing and play it off as praise. Mag’s had the same turn out every day, including today. The exact same amount of people were in mumble, so what you’re “congratulating” us on isn’t even factual.
You were outmanned in Maguuma borderlands at that time because it had already been entirely in our control for 3 hours straight and players didn’t want to be farmed so they went to another borderlands that wasn’t doing as poorly (at this specific time, DH had a presence in EB/NSP/DH borderlands). Happens on every server, including Mag, until a coordinated effort is made to take something back. Once people notice the initial tower is taken, they’ll switch into the borderlands to help. Mystery solved.
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Mag could show the outmanned buff in NSP borderlands all day, everyday. Including when we’re at our peak. You weren’t outmanned in your own borderlands when your garrison was drained from 1700 to 0 then taken from you, I can promise you that.
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There’s a 8-10 hour window where we have zero presence at all. Nothing new. We lose every match but murder quite efficiently when we’re online.
Honestly, I’d have it no other way.
Score update not score rate update
130k/77k/65k.
This seems like a sillier question since the difference between end scores are so far apart they’re probably not going to be changing anytime soon… Also, why would you bring up night capping if you were talking about the end score?
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+255 Mag
+240 NSP
+205 DH
9:30PM EST/6:30PM PST
Until you can start killing players inside Queensdale, I would have to say the WvW zones are as PvP centric as ones going to find in this game. Killing the opposing faction inside those zones is exactly what you’re supposed to do, stop crying about it.
Farming PvE players in a PvP specific zone sounds like my kind of fun. I fully endorse all players to continue doing such actions.
I know that post was written in english, but I have no idea what was just said.
Something about Maguuma portal bombs and zerg stacking.
They pull it off really well when they were defending a tower and wiped Darkhaven’s zerg force. Bunch of GOON and few other guilds inside that stack. Around 30-40 came out of the stack after we wiped. Very organized. Very disciplined.
They then proceeded to easily bring down walls to AB keep in DH Map. Funny thing is, everything they do reach Lord’s area… the offensive force seems to be weak and they wiped. Same thing happened few hours ago too. They were already at Lord’s area. But they just stack at wall and siege us… even though they outnumbered us.
You guys should have just charged at us. So sometimes Maguuma pull off very nice and organized portal bombs and defense …. but at the same time your guilds do some questionable tactics or actions that made me go, Huh? Why they do that? They could’ve wiped us.
We took AB on the second attempt without issue. Sometimes stuff works, sometimes it doesn’t. No shame in failing imo. It’d rather fail with a organized strategy then mindlessly succeed through pure luck or numbers.
We were probably outnumbered when we failed to defend the lord room though. There was 15-20 of us at that specific time with no real siege set up. We could’ve defended it easily if we set up a proper defense but we didn’t so it fell.
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Night capping is fine and dandy. Everybody should have no issues with it at all, because really, how do you implement RvR without it being 24/7? Players are going to play when ever they happen to be online. Who knows when that’s going to be.
Gloating about night capping is another matter however. PvD is enjoyable for nobody. Including the server doing the night capping, as it doesn’t hone their skills at all. One should always look to improve and sharpen their tactics and techniques inside WvW, and you can’t do that against a door.
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Eh, it’s not like we don’t do stuff like that all of the time.
That’s what I’m saying.
fellyn.5083I would also question why a group of Maguuma would be attacking red in EB during prime time en mass when red was attacking us. But that’s an entirely different conversation.
EB is the terrible borderlands of terrible grub killing players. Maguuma formerly apologizes for any of our own players who happen to be inside Eternal Borderlands.
Maguuma created Ramelot last match up. No jealousy to be found over here.
fellyn.5083How is it off base? Most people get off work in the hour from 4pm to 5pm. That gives your EST prime time about 3 hours over us, while our people are still at work or otherwise occupied with school or whatever else.
Which is the entire point. You’re saying you dominate us during the day, but during the day is when we’ve always admitted we’re at our lowest wv3 showing. But come prime time PST that all changes. You see what I’m getting at here?
When you guys say we are “night capping” it’s barely 9-10pm for most of us on darkhaven
For 2 days now during the day, and when I say the day I mean 2pm-9pm EST, Mag has been ahead in points being gained on the scoreboard. At least 6 of those hours are also PST prime time hours. This isn’t an opinion, it’s simply a fact. This happens every single match up, so DH shouldn’t bad about it. Mag prime time is simply very strong. We have fought much higher tiered servers then DH has even fought, let alone are. Mag is battle-hardened, but we lose every time. It’s kind of a funny situation we’re in, but we enjoy ourselves regardless of end score because when we’re online we murder most servers quite easily. In our mind, PvP takes precedent over PvD.
Yeah, and? You said Mag prime time revovles around EST. Darkhaven prime time revolves around PST.
My point is this statement, made by you, is completely off base if PST is your servers prime time. EST and PST prime time are basically the same thing.
So what you’re saying is that you can beat us while most of our wv3 people are at work or otherwise occupied. That’s essentially what you’re post comes down to.
If you’re going to attempt propaganda, at least make your argument a fluid one.
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I still don’t get where all this criticism comes from. Yes we have a decent night time. We also have a superb daytime.
No you don’t. With the exception of Friday, Mag always has had control of the day time score pretty handily. The issue is, even your most hardcore of players are never on more then 8 hours a day. When you’re asleep or working, that’s 16 hours you’re not online defending anything. And Mag really doesn’t have any night time crew at all to speak of.
This isn’t a complaint, as we have lost every single match up to date due to Mag not being online. We’re quite used to it. But when Mag is online in force, we are almost always gaining points at a furious pace. Our day time crew is beyond reproach… So much so that you DH players are calling them cheaters for using standard tactics.
Is that why we’ve been getting 350~ points a tick for the last 3 hours during prime time to your 150~? (confused)
The last 3 hours is 11pm-2 am Sunday night. Mag prime time revolves around EST.
So what you’re saying is that you can beat us while most of our wv3 people are at work. That’s essentially what you’re post comes down to.
This sounds awfully familiar.
You’re aware Darkhaven is a North American server, correct? PST/CST/EST are the 3 time zones your general player should be playing during. All of which are 1 to 3 hours between each other.
I still don’t get where all this criticism comes from. Yes we have a decent night time. We also have a superb daytime.
No you don’t. With the exception of Friday, Mag always has had control of the day time score pretty handily. The issue is, even your most hardcore of players are never on more then 8 hours a day. When you’re asleep or working, that’s 16 hours you’re not online defending anything. And Mag really doesn’t have any night time crew at all to speak of.
This isn’t a complaint, as we have lost every single match up to date due to Mag not being online. We’re quite used to it. But when Mag is online in force, we are almost always gaining points at a furious pace. Our day time crew is beyond reproach… So much so that you DH players are calling them cheaters for using standard tactics.
Is that why we’ve been getting 350~ points a tick for the last 3 hours during prime time to your 150~? (confused)
The last 3 hours is 11pm-2 am Sunday night. Mag prime time revolves around EST.
I still don’t get where all this criticism comes from. Yes we have a decent night time. We also have a superb daytime.
No you don’t. With the exception of Friday, Mag always has had control of the day time score pretty handily. The issue is, even your most hardcore of players are never on more then 8 hours a day. When you’re asleep or working, that’s 16 hours you’re not online defending anything. And Mag really doesn’t have any night time crew at all to speak of.
This isn’t a complaint, as we have lost every single match up to date due to Mag not being online. We’re quite used to it. But when Mag is online in force, we are almost always gaining points at a furious pace. Our day time crew is beyond reproach… So much so that you DH players are calling them cheaters for using standard tactics.
saiyr.30712. Have fun not only in score victory but in the little things. As mentioned before, Maguuma pretty much never wins, but we still have a heck of a good time playing every week.
Yeah, Mag’s morale has been pretty much untouchable since we did Ramelot/Alamo/Pangloss a few weeks ago. The general community loves stuff like this. It gives a reason to fight other then just the scoreboard.
Clearly every single player from an entire server is doing this and should be blamed accordingly.