Showing Posts For Rickster.8752:

Please take a look at shoutheal war

in PvP

Posted by: Rickster.8752

Rickster.8752

PvP Forum Specialist here

Few questions about this build:


  1. Is the problem banner? – Let’s say the build didn’t have War Banner. Would you still think this build is too strong?
  2. Is the problem killing it? – I tend to find that these die fairly quickly in team fights, but super slow in small engagements.
  3. What do you usually fight it with? – What are your tactics for fighting it, if at all

1.) Banner is interruptible and a long cool down anyways
2.) No. It’s easy to kill when you learn how to rotate. In team fights it’s much stronger for sure. But still very kill-able once you learn how to count dodges and cool downs.
3.) I personally fight it with chain CC DPS Warrior. When there is proper focus fire and people aren’t kitten ing around, it’s easy to kill it. Sometimes I can even 1v1 it even though DPS Warrior isn’t made for 1v1s. I suppose D/P thief timing the daze so combustive shot can’t be casted to cleanse poison isn’t bad either.

TL;DR people complain about shoutbow because they are either new or aren’t good players.

P.S Some people complain about shoutbow being the only viable build for Warrior, but then again look at the TL;DR.

Your tl;dr is people who say shoutbow is lame/op aren’t good. Who are you to say that? Regardless such absolute statements are ridiculous. You could take 50 very very strong players and they will all have different opinions on balance except for the fact that celestial ele/engi/warrior are too strong and probably thief is too strong. Everything else people will all differ on.

Official winner of solo queue MMR leaderboards – EU

Unranked full with premades.

in PvP

Posted by: Rickster.8752

Rickster.8752

I solo queue in ranked because I see absolutely zero reason to play unranked. Unranked has disgusting skyhammer.

Really what is the point of unranked? Am I supposed to care if I win or lose in ranked? Without any visible measurement of my rating or progression, there is no weight to ranked matches.

I would also like to know what the point of unranked is. It seems to just split the player base and make matchmaking 100% worse as the player base is half the size.

Official winner of solo queue MMR leaderboards – EU

Nerf Celestial Already

in PvP

Posted by: Rickster.8752

Rickster.8752

Celestial is not overpowered. It slowly gets overpowered by the easy mechanics and crowd-controls providing it time to stack might for bursting down the target.

In essence, a celestial should die easy, but when that celestial disables the oponent with lots of CC, antigame (such as invulnerability), and bunking abilities; then that celestial gets more and more time to stack might and become a big problem.

Celestial is just stats for a mediocre build (not enough damage, not enough bunking, not enough support). What makes the difference is the chance to obtain time with CC and antigame for stacking might.

ArenaNet nerfed might, but that was not the solution. That decision canceled a bit of effect or results, but it did not eliminate the cause. In my opinion there is just too much CC with easy mechanics ingame, allowing people to just “troll” on a point, waiting for might to stack.

Eliminating CC is hard, because players like it, and more CC will be added on expansion. So, I do not know what the solution could be. Eliminating Celestial from PvP could be a possible solution, but again, it is just a mediocre build, basically doing nothing but trolling and surviving long enough to stack might.

I disagree with your idea of what Celestial is or should be, that’s not exactly clear. Let me start with saying that my opinion over time has changed and I do think the amulet itself should be shaved down to 400 stats in its respective category, down from 438.

You see ‘Celestials’ as D/D Ele or Shoutbow War, but your descriptions of what those professions are actually doing in a match, ie, rolling around, surviving, stacking might, loafing around in mediocrity, that’s just not how it works.

Celestial Ele and Warrior only have their potential unlocked when the player has really mastered playing aggressively as a cohesive unit with the DPS roamers. Shoutbow Warrior can be a big player in winning fights with properly timed Pin Downs, and D/D Ele Updrafts, Earthquakes, Immobilizes, these just ends lives when combo’d with an Engineer or Necro. Someone playing like you describe has no damage game, no CC game.

For example, Phantaram and I can lock select Warriors/Engineers with weak stunbreaks who get caught without them for up to 12 seconds. And that’s not even the maximum, it’s just Earthquake into Updraft, into Overcharged Shot, into Slick Shoes, none of those abilities with a cooldown over 45 seconds.

Once you start tapping into the wreck-your-face mentality, I don’t know how anyone can call Celestials benign might stackers who troll around the point.

Glad to see you have the maturity to change your mind on the issue. I hope others have the same maturity.

I agree that changing celestial to 400 per stat seems fine. That is only an 8-9% nerf. Would it be enough? Maybe, maybe not. But it would be a good starting point.

In addition I would reduce the damage from fire/air sigils too, maybe only by 8-10% as a starting point again.

Official winner of solo queue MMR leaderboards – EU

Bring back SOLOQ anet

in PvP

Posted by: Rickster.8752

Rickster.8752

Also, the argument of “premades vs pugs is rare” is a weak argument. Yes, the individual pug player may not experience a premade-vs-pugs scenario frequently, but that premade team will go on to continue steamrolling other pugs and spread more negative experiences to more players. That individual premade may go on to give hundreds of players negative pvp experiences.

Oooooooor they sometimes face other premades? Ever thought of that?

Oh and there is a thread with ALMOST EXACTLY THE SAME TITLE, posted just earlier. Why not post there? Just some basic forum courtesy, please.

Nope because both premades and solo players are split even more with the current system. Half premades are in ranked and half are in unranked. Which is really stupid. Really really stupid. So often there are 2 good teams queueing at the same time but they never play because 1 is in ranked and 1 is in unranked

In addition nobody plays ranked arena as a true team anymore. Nobody gets 5 guys on ts and uses a good comp. That is because the leaderboards are a joke and because its overkill getting on ts whilst farming solo queuers. Also its boring because you sit 10 minutes in the HOTM waiting for a game and cant do anything fun. THen often as a premade one of your 5 players will go to the kitchen for 30s to get a drink and the queue will pop and you have to queue for another 10 minutes.

Such is the pvp system anet created. The worst pvp system of all time.

Official winner of solo queue MMR leaderboards – EU

Bring back SOLOQ anet

in PvP

Posted by: Rickster.8752

Rickster.8752

Solo queue was just luck of the draw on which team go fewer clueless teammates. I don’t see how that was any better than the current system.

That is what people who weren’t as good as they think they are say. If you are a really good player the best way to prove it isn’t to play well in a good comp/team of good players. Best way is to prove yourself and to CARRY. Hard to do. Very hard. But it was possible.

Official winner of solo queue MMR leaderboards – EU

Nerf Celestial Already

in PvP

Posted by: Rickster.8752

Rickster.8752

Celestial does more than anything in this game to shut down build diversity. It means playing squishy classes becomes hard because there is so much damage in the game. It makes playing support roles pointless. It makes a ton of stuff pointless because why pigeon hole yourself? Celestial specs can do everything. They can rotate quickly, can hold points, can do damage, can 2v2, can 1v1, can 2v3, can 3,2. They can do everything VERY well. They are the masters of all trades.

The best downed cleave in the game is a celestial engineer. So a tanky spec = most downed cleave in the game. That is not a good thing. If you take tanky specs you should be punished with a lack or damage and/or mobility. It is just common sense.

Official winner of solo queue MMR leaderboards – EU

Stronghold - Obvious mistake?

in PvP

Posted by: Rickster.8752

Rickster.8752

A moba type game mode cannot work in gw2 for multiple reasons. Not least because the mobility of a class like thief will just ruin any “lane farming” in an instant.

Also the time to kill in gw2 can be too low for a moba.

Official winner of solo queue MMR leaderboards – EU

Is it true no celestial amulet nerf?

in PvP

Posted by: Rickster.8752

Rickster.8752

Yes they didn’t nerf it. Everyone is very confused :P

On a side not, as always you make very good points lordrosicky. I must say I really respect your forum posting abilities. You are a true icon of these forums.

Official winner of solo queue MMR leaderboards – EU

Is it true celestial amulet is overpowered?

in PvP

Posted by: Rickster.8752

Rickster.8752

Celestial should not be changed, it should be kittening removed from the game. How is it balanced that mediocore players can win vs what they call ‘’top players’’ by losing EVERY single fight in the match. (talking about 5 celestial vs a normal comp)

On a side note, buff lord like seriously, it dies as fast as a rabbit in wvw.

The problem is that they buffed all damage so high with things like fire/air/geomancy/buffs to skills.

And they never buffed the lords armour/hp to compensate. Which is a total fail.

They also never buffed warriors armour /hp to compensate, because thats their main defensive mechanics. just like lords (reason why hambow/stances sucks so much now~)

Zerker stance didn’t get buffed? Cool story bro

Official winner of solo queue MMR leaderboards – EU

Is it true celestial amulet is overpowered?

in PvP

Posted by: Rickster.8752

Rickster.8752

Celestial should not be changed, it should be kittening removed from the game. How is it balanced that mediocore players can win vs what they call ‘’top players’’ by losing EVERY single fight in the match. (talking about 5 celestial vs a normal comp)

On a side note, buff lord like seriously, it dies as fast as a rabbit in wvw.

The problem is that they buffed all damage so high with things like fire/air/geomancy/buffs to skills.

And they never buffed the lords armour/hp to compensate. Which is a total fail.

Official winner of solo queue MMR leaderboards – EU

How is ele/engi SO op for SO long

in PvP

Posted by: Rickster.8752

Rickster.8752

I don’t get it.

It is clear these two classes are just off the charts as far as OPness is concerned. Not to mention they are tanky specs with huge sustain which means that basically anyone can play them relatively well.

Every team (more or less) has at least 2 of these classes, but often teams have 3 or even 4 of these.

I think they essentially pushed everything else out in terms of what is best. You can’t res in ANY fight which has an engi in it because the poison/burning aoe cleave with power damage is absurd. As is the rifle in almost every respect. Not to mention crate.

IMO its not a celestial problem either, those classes have just been over-buffed.

Why, when dhuumfire came out, was necromancer HOTFIXED when for the only time in this game you kind of needed one to have the best comp. You could still win without it, but it was easier with it. And that was 1 necro per team.

Whereas now it is kind of good to have 2/3/4 eles/engis to the point where playing without them is gimping yourself. But this isn’t hotfixed, or even fixed for about 6 months?

And a message to ele/engi players:

1, If you played ele and quit during the last peroid of ele, or you rerolled, or you just qqed about how underpowered you were then: you were bad and are still bad. Someone who truely knows their class and is capable of playing well will just play their class however strong it is and make it work to some degree.

2, If you are some dude who mains engi/ele and now all of a sudden you are getting tons of invites to pugs and finding that people who previously rekt you in a comical fashion are now not able to wreck you quite as hard then you were bad and are still bad, the only reason you are doing adequetely well is because you have 25% more stats than other people….

3, When you are an ele/engi and you win a 2v2 vs a non-celestial 2v2 comp it proves nothing. In fact if it wasn’t a total face roll then you are terrible. The healing and dps you have is just absurd and only present because all the devs play engi/ele

It really isn’t complicated. If something like ele/engi is in every team comp, often in multiples as much as 80% of a team then its clearly OP and easy to play. Then these things should be nerfed. Healing turret for example is such an outlier. Why keep adding counter play to warrior and ranger and necro and yet allow healing like ele and engi have which CAN’T BE COUNTERED.

And I know what I am talking about. I won EU solo queue leaderboards WITH the best win % and in fact everytime I was active I was right at the top. You can say it means nothing or whatever, but the fact is I did and you didn’t. And that is SOLO, so I proved my INDIVIDUAL SKILL in every respect. So get over it. If you want to claim you know more than me then you should of proven it by winning at as high a rate as I did and having as high an MMR.

Ele/engi is OP to the extreme and that is a FACT. And its not just celestial, the classes themselves should be nerfed, that is another FACT.

End of story, gg all. If you think you know more than me you are wrong completely.

Official winner of solo queue MMR leaderboards – EU

(edited by Rickster.8752)

What is official class tier list for pvp?

in PvP

Posted by: Rickster.8752

Rickster.8752

Here is the official list according to me.

S = Engi and ele
A = Thief
B = Necro, mesmer, warrior, guardian
B- = ranger

Official winner of solo queue MMR leaderboards – EU

Is it true celestial amulet is overpowered?

in PvP

Posted by: Rickster.8752

Rickster.8752

Not only is celestial OP (because it gives you way more stats). But in addition, other things like fire and air sigils are very strong and should be nerfed probably.

Official winner of solo queue MMR leaderboards – EU

Just something funny from today..

in PvP

Posted by: Rickster.8752

Rickster.8752

Everyone knows engi is underpowered. Clearly L2P issues going on here. Mr Smith has no problem killing all engis on his thief.

Don’t try and argue with me OP, I won the solo queue leaderboard with a 72% win % so gg.

Official winner of solo queue MMR leaderboards – EU

Ranger Mobility for tPvP

in PvP

Posted by: Rickster.8752

Rickster.8752

Lets be honest, power ranger will never be viable until thief is completely reworked. Otherwise no matter how good the ranger a mesmer/thief combo will just kitten them all game.

Official winner of solo queue MMR leaderboards – EU

Nobody to play with? PvP dead?

in PvP

Posted by: Rickster.8752

Rickster.8752

Its prime time now and I have like 10 people on my friends list who are into pvp. Before the patch I would have had 30 people potentially.

I just think the players log in for the tournaments only. Nobody plays because there is no way to get any fun competition due to the matchmaking. There is no solo queue which EVERYONE used to do during the day. Then at night people would form pugs and team queue.

Now solo queueing during the day is miserable because you get paired with and against no names who you 1v2 and still lose because you have people dying to NPCs (and I was rank 1 at end of eu solo queue with very high win % so why am I with/against these people?).

Added to that the ranked arena leads to unfun premade matches. If you form a premade you will almost certainly just farm randoms/idiots with tiny queue times. Because nobody queues, because the matchmaking is broken. So no teams can get some fun competition/gameplay from forming a premade so they don’t bother.

Basically the whole thing is beyond kittened. Like seriously, I would love for someone to tell me I am wrong with some logic/evidence because currently even logging in feels pointless right now.

Official winner of solo queue MMR leaderboards – EU

Nobody to play with? PvP dead?

in PvP

Posted by: Rickster.8752

Rickster.8752

has your schedule changed?

No

Official winner of solo queue MMR leaderboards – EU

Nobody to play with? PvP dead?

in PvP

Posted by: Rickster.8752

Rickster.8752

Is PvP dead since the last patch? Everytime I log on there is about 10 people on my friends lists compared to at least 25-30 before the patch.

Is it because no solo queue? Is it because matchmkaing killed any reason to make a team to try and get fun matches?

Am I just wrong? What is going on.

Official winner of solo queue MMR leaderboards – EU

Is it me or are Engis LITTLE bit too strong?

in PvP

Posted by: Rickster.8752

Rickster.8752

Engi OP? Never!

Those suddenly 50 top players who play engi and can compete with anyone have all just improved drastically at once!

Official winner of solo queue MMR leaderboards – EU

How to necro

in PvP

Posted by: Rickster.8752

Rickster.8752

IMO necro isn’t really a hard counter to engi. If played well I doubt an engi has difficulty with a necro unless that necro is much more skilled.

Necro did used to counter the old condi spec because of tranfers but even then the best engis would use blocks when they knew a transfer was incoming.

Currently an engi can play badly and tank everything and still survive due to regen. The combo of loads of healing and CC is still as strong as ever (as it was with hambow) as it just leads to huge sustain.

It is the same with an ele. I have seen many suggestions that necro counters staff ele. I disagree with this again.

I think necro is “ok” and has its place in a ele/engi boon based meta. I think any shift towards thief/mesmer would reduce necros level of viability. Its still ok but less so.

The problem with necro is you have to build around it. As in you can only have so many classes which cant hold a point 1v2 and which have no mobility. This means finding people to play with as a necro is super hard to achieve. So this leads to few necros again because they all quit.

Official winner of solo queue MMR leaderboards – EU

Things must happen to balance PvP.

in PvP

Posted by: Rickster.8752

Rickster.8752

General
Runes
1. Nightmare Rune- add animation, cast time, and buff icon for the passive fear. Reduce the fear duration.
2. Hoebrak Rune- Reduce Might Duration.
3. Tone down Celestial Amulet slightly.

Elementalist
1. Re-balance the Healing Power scale with Water Attunement Heals.
2. Remove 1 Blast Finisher from D/D weapon set.
3. Fix Lighting Whip bug abusing.
4. Reduce the accessibility for Vigor and Regeneration.
5. Tone Down the burning duration from Dragon Breath (or increase the skill cool-down)
6. Tone Down the Ring of Fire Duration.

Engineer
1. Add cast time and animation to Over-Charged Shot. Reduce the Knock-back range and duration. Reduce punishment for Engineer itself.
2. Increase Gear Shield Cool-down.
3. Re-balance the Skill base damage on Pry Bar, Throw Wrench.
4. Decrease Cripple duration from Box of Nails.
5. Magnet visible while in Stealth effect.
6. Add a buff icon when Incendiary Powder is ready.

Necromancer
1. Add obvious animation to Dark Path.
2.Add Different animation to Staff Mark skills.

Mesmer
1. Fix Spatial Surge bug abusing.

Warrior
1. Fix Warhorn Skills after-cast canceling. (Although the skill itself shouldn’t have any after-cast, might be a bug or intended)

Ranger, Thief, Guardian
In a good spot.

Thief is in a good spot but necro is OP.

mmmm…kay. That is why every team runs a thief and there is basically 1 or 2 teams max who run necros. Cos it is so OP right?

The facts disprove you.

Official winner of solo queue MMR leaderboards – EU

Has sPvP ever been this miserable?

in PvP

Posted by: Rickster.8752

Rickster.8752

Team’s are inactive because they have no reason to play. They can’t beat CM because they have no way of practicing anymore

Not with that attitude they won’t..

Ask your allies to scrim you and grow as a team together, that was the standard training method NA did, leading up to the WTS. Queuing Team Queue has never been what a team needed in order to beat the #1 seeded team.

Even if the rate of top players finding other top players has nosedived with the patch, it doesn’t mean game over.

EU has always had more depth than NA though. In the old solo queue on eu you would find hundreds of players at the same level as the top team players. Or very close to that level.

When those people team queued you could get some good competition too.

Obviously EU is more like NA in recent times as the EU community has declined. But setting up “scrims” is really not an alternative to a functioning team queue with competition and fun.

Solo queue let players prove themselves. Team queue let them practice in pugs to find others to play with. Now all that is gone. There is no way of team queueing with people to try them out anymore because there is nothing but farming matches. There is no way for individuals to prove they are the BEST individuals in the game in solo queue.

There is nothing. The game went back 2.5 years.

Official winner of solo queue MMR leaderboards – EU

The Celestial Meta - It hurts.

in PvP

Posted by: Rickster.8752

Rickster.8752

celestial ain’t the problem, it’s might stacking.

Having a 30% gear advantage isn’t a problem? Cool story bro.

Disadvantage,

Celestial does everything 30 percent WORSE. than is Specialized counterpart.

“C” average.

When you use all the stats this really doesn’t matter very much.

Official winner of solo queue MMR leaderboards – EU

The Celestial Meta - It hurts.

in PvP

Posted by: Rickster.8752

Rickster.8752

They should hotfix this with a 30 pt reduction across all stats on the amulet.

It won’t solve the problem. The amulet will still be too strong. The specs like d/d ele will still be too strong.

But at least it will be better whilst they work out how to change things. It is low risk to make this change, a true “shave” and so it makes sense to just do it as a band aid for the current issue.

Official winner of solo queue MMR leaderboards – EU

The Celestial Meta - It hurts.

in PvP

Posted by: Rickster.8752

Rickster.8752

celestial ain’t the problem, it’s might stacking.

Having a 30% gear advantage isn’t a problem? Cool story bro.

Official winner of solo queue MMR leaderboards – EU

Matchmaking doesn't seem improved

in PvP

Posted by: Rickster.8752

Rickster.8752

That is not good at all. I used to be annoyed seeing people with win rates below 50% in the top 100. Now we see them throughout the board. This really needs a total revamp

This is a beta ladder, so please take it with a grain of salt. You’re only seeing one part of our plans, and while we do appreciate feedback do please keep that in mind.

You miss the point of why people didn’t like solo queue.

No, I don’t think I missed the point. This is why I clarified, I wasn’t trying to say players hated solo arena (outside what you mentioned). Again, the reasons I mentioned, which at best, are only summary of the team’s reasons. The two big ones (in my mind) were that 1) people wanted a place to play casually with friends, but in a more structured environment than hotjoin. 2) Players had valid criticism of the solo ladder, which would be true for nearly any ladder that is solo in nature because Gw2 PvP is a team game. This is why we shifted away from solo/team to unranked/ranked.

An unranked arena WAS a good idea. I personally enjoy playing there as long as I don’t get spirit watch, skyhammer, or courtyard (alt-f4 is a good way to avoid those). I’m actually ok with the solo queue and team queue being merged as long as 85 percent of my matches are 5 pugs vs 5 pugs. I am NOT ok with it if 50% of the time I am playing people who have queued together.

I’m glad you feel it was a good choice. I’m sorry you’re getting maps you don’t like, but I am happy that people that enjoy those maps still get to play them, all be it rarely. That is not cool that you’re ditching your team just because you didn’t get the map you wanted.

I can look up your account if you want, though most the time people end up surprised the data doesn’t match their perceptions. I really think we should start showing more data to help with this, but I understand the reasons we don’t.

Looking up my account wouldn’t really help, since I use a variety of them depending on what I want to do in-game.

As for leaving matches, I don’t leave matches mid-way. I will however leave a match before it starts if I get a horrible map. Remember the key here. It is about having fun. Those maps are not fun. I think the feelings of skyhammer have been pretty well established on the forums.

That is so unbelievably selfish that it basically amounts to trolling and you should have your account suspended.

The whole point of the map selection is that it is fair. If 1/10th the people want to skyhammer they get to play it 1/10th the time it is available.

Everyone have different opinions. How would you like it if people hated legacy and just left everytime that map came up.

Official winner of solo queue MMR leaderboards – EU

(Suggestion) Leaderboards

in PvP

Posted by: Rickster.8752

Rickster.8752

The best players makes a team perform better than expected and score more points.

Worse players make a team tend to score fewer points. Regardless of twitch skill level or knowledge of their class.

You clearly don’t understand. I could solo q and go 50-0 (carry the duck out of my team) and still be lower than joe who is 300-300

Of course you can mate.

Zzz

Collero owning OP, I like it

Official winner of solo queue MMR leaderboards – EU

[VIDEO] Zoose's proposed changes

in PvP

Posted by: Rickster.8752

Rickster.8752

Clearing some things up:
Mes does not do well vs. s/d. S/d can always get away.
S/f and s/t with shatter reset do better vs. thief especially d/p but are worse in more matchups overall. You don’t actually need to go s/f or s/t just because a thief is on the other team.
We have tried many things to make mes viable. It’s clearly a balance problem at this point. Condi classes in general have more defenses while doing similar damage, but over time. Power shines in the beginning of fights but their openers can be stopped by any number of things, leading to a very difficult uphill battle for the power team.

Mesmer is very very strong.

I would be strongly opposed to them buffing a class which has such high damage, ports, invuln and incredible utilities like portal which transform the game.

The mesmer/thief comp is the strongest comp if played well. Nothing can beat it because the ceiling of insta gibbing people with mad mobility is so high.

However a few kitten ups and a bunker comp will just beat the mesmer/thief comp.

I really dont think they should buff mesmer when it can be so dominant. Its unforgiving to run that comp vs a bunker comp, but if played perfectly it is better.

Official winner of solo queue MMR leaderboards – EU

Leaderboard is about quantity of games?

in PvP

Posted by: Rickster.8752

Rickster.8752

Not a single person in the top 25 deserves to be there. They just grind games all day

Not true at all. The leaderboard should reward volume because otherwise it promotes people waiting for their lame comp “team” to come online and then they farm pugs all day. Does that prove individual skill? Nope.

Official winner of solo queue MMR leaderboards – EU

The Celestial Meta - It hurts.

in PvP

Posted by: Rickster.8752

Rickster.8752

800 more stats than the typical amulet is really gear advantage when you think about it.
Specially when your class synergizes with it too much, it’s just so much crap you have to deal with.

They really need to shave the defense portion of the amulet so that this damage meta can actually work and maybe bring back some zerk/assassin builds.

Cause for a damage type of meta, class, or playstyle, celestial has way too much defense that it overlaps zerk and assassins and maybe even soldiers.

I agree, it is something like 20% more stats. Ele and engi can use ALL of the stats. Thus they essentially just have better gear than you. I think it is better to just play WoW as at least the gear grind can be maxed out by all classes there.

Official winner of solo queue MMR leaderboards – EU

The Celestial Meta - It hurts.

in PvP

Posted by: Rickster.8752

Rickster.8752

All the devs main engi so don’t expect nerfs anytime soon.

As for celestial, personally I find staff ele the worse. Do a basic rotation on a point irrespective of what the opponent is doing. Spam dodges in between that rotation. And you can survive for ages which denying the point to anyone hoping to live. That spec is literally possible for a beginner at a very high level. You could easily set up a macro to play the whole class for you. Is that allowed? If so I will try to do it and record the results. Not that that will get nerfed, I have a feeling the devs also like ele seen as that has been the best class for about 1.5 yrs out of the games 2.5 yr life span.

Official winner of solo queue MMR leaderboards – EU

Bring SoloQ Back

in PvP

Posted by: Rickster.8752

Rickster.8752

I would like to have the possibility of seeing who teamed up with who at the end of the game. Countless times, in a match were my foes were crushed, one of them wrote in map chat: “premade vs soloers, how fun!”, when actually we were all solo players. Maybe I’m wrong, but I think in many cases it’s just the egos talking (I lost, so they must be a premade).

Keeping solo and premade apart isn’t a solution. The good thing about the old solo queue was you could queue up and play with other people your level in fun games. That isn’t the case now. When you queue solo you get in games with many beginners. Not enough people solo queue currently (who are decent) because the system is so frustrating.

I must admit I’m not under the same impression. Before the patch, I was around 95% in the soloq leaderboard, and I played with and against either complete noobs (I mean, “what is close?” kind of noobs) or ROM. Since the patch, it’s not really more balanced (I’d say a little bit), but the queue times are much shorter!

Furthermore, this thread specifically asks for the return of soloq, but you say solos against premades is not the problem? The problem with soloq is that no matter how good you are, it’s always RNG: if your teammates are better than your foes, usually, you’ll win. And like I said, I’d like an option to be added to know for sure that I’m not against a premade. I mean, one 3-man party once in a while is ok, but right now you can only guess when it happens.

To be honest if you were 95% then you were rightfully put with average players because your rating was average. It was a good system if it kept you away from the top players most of the time.

As for premade vs solo. It isn’t as bad as getting paired with just total % players in solo queue. But it does suck alot. Removing solo queue I thought would be good because they could make the new system work. But they couldn’t. The new system is terrible from top to bottom:
1, The ready button sucks because you now can’t leave your pc in between games
2, Having to sit in HOTM waiting for a pop is terrible
3, Matchmaking is non-existant
4, Only way for matchmkaing to be better is longer queue times which means problems 1 and 2 are unworkably bad

So there is no positives. Things can only get worse. The solutions to the problems contradict each other, because the system is so poorly designed.

Official winner of solo queue MMR leaderboards – EU

Why no standard character models in unranked?

in PvP

Posted by: Rickster.8752

Rickster.8752

What about not giving solo queue as good rewards as team queue?

Anet hate their player base and just try to force people into what THEY think we should enjoy. Which is no-lifing it up with lame 5 man rosters.

Like I said, they intentionally try to FORCE players into playing THEIR WAY rather than letting us play our way. They hate their player base.

So thanks anet for trying to force us into playing against try-hards with their “tactics” in team queue so they can all feel pro.

Official winner of solo queue MMR leaderboards – EU

Why no standard character models in unranked?

in PvP

Posted by: Rickster.8752

Rickster.8752

It’s the casual/solo player being shafted in favor of the try-hard esports crowd. But hey at least we will have a handful of new teams playing a dead mode, hungry to farm any newbies who dare step into srs esports territory.

+1. Why do they hate those of us who just want to play for fun. We dont get features or support I guess. Dead game and dead game-mode try-hards get it.

Official winner of solo queue MMR leaderboards – EU

Why no standard character models in unranked?

in PvP

Posted by: Rickster.8752

Rickster.8752

…Stop trying to force us into what YOU think is good for us, like getting rid of solo queue so “they will form teams”. It is stupid.

…To try and “make us form teams”?

So I agree, minus that over the top language, but are those real quotes?

Not direct quotes but the hear say is that this is the reason.

Official winner of solo queue MMR leaderboards – EU

Mesmer phased out?

in PvP

Posted by: Rickster.8752

Rickster.8752

Mesmer is really really really strong. The damage is absurd. And its stupid. It is too high and should be nerfed by removing the fire/air opness and stopping the cancel cast exploit.

BUT as said everything else must be nerfed around it. When something which such high damage, good mobility, evasion, ports, stealth, downed damage, boon stripping, isnt amazing op that means that some other stuff is even more stupidly strong.

Mesmer will have to be nerfed at the same time as everything else if they want to promote skilled and fun gameplay.

imo

Official winner of solo queue MMR leaderboards – EU

Why no standard character models in unranked?

in PvP

Posted by: Rickster.8752

Rickster.8752

Do you hate your player base or something?

Stop trying to force us into what YOU think is good for us, like getting rid of solo queue so “they will form teams”. It is stupid.

Most people want to mess around in unranked and not have a worse experience. Why punish us for it. To try and “make us form teams”?

The direction of your development is so elitist and hateful to 99% of your player base. Stop trying to force us into ranked team queue with a roster so the try-hards can have some people to farm.

Official winner of solo queue MMR leaderboards – EU

Matchmaking doesn't seem improved

in PvP

Posted by: Rickster.8752

Rickster.8752

The single biggest factor is the presence of a team, end of story. I see the same players solo and in teams getting stomped and doing the stomping respectively.

It’s not like their talent suddenly improves when they are teamed up. It’s really bad right now and it gives the premades a false impression of their own competence while at the same time denying then true competition.

The teams are not composed of better players. They should merely be matched against other teams who also have communication at their disposal and not have the built in trump card of facing solos that more than makes up for individual skill deficiencies.

Every team with 3 or more players should have to face a similar composition, then it’s a dice roll on which side gets the better solos or duo. Pure solo + duo teams should never be paired against an opposing team that includes a team of 3 or more, never.

I would rather play with other good players in a queue against a decent premade than be forced into a solo queue only game where I am playing with total noname pve ers. That is the point. Yes premade vs solo queue sucks but what sucks more is getting paired with people who are really bad.

The difference is skill level within a game is too large and it means no challenge.

Official winner of solo queue MMR leaderboards – EU

Matchmaking doesn't seem improved

in PvP

Posted by: Rickster.8752

Rickster.8752

The new match making is a joke, and I’m considering taking a break until this is fixed up.

Pre-patch, my team was decent. The enemy team was decent. Good players all around. They could fight, they could usually rotate decently. They’d even communicate. You even got to know some of them.

Pre-patch, leaderboards sucked. They were based on some level of MMR+decay. But at least many of the people near the top of the leaderboards you knew were, at the very least, decent players. I could take a couple week break from the game, drop in the leaderboards, win a few solo Qs, and get top 150-100 easily.

Now? I’ve solo Q’d maybe half a dozen times. Legitimately 80% of my matches have been me on a team with people that lost fights constantly. I can win 1v1s, 1v2s, and be the last one standing in group fights. But it tends to not help more often than not. I Not to mention I’m lucky if they have any grasp on the concept of rotations.

And the leaderboards now? I thought they meant next to nothing before. But now it’s nothing more than a blatant, skillless grind-fest. Hilarious, sad, worrisome, and frustrating.

Like a lot of people I’ve seen complain recently, I feel like I’m being matched up with people far under my skill level; newbies to PvP, perhaps. You want to know what makes it worse? These 80% of the matches I’m talking about here. Every. Single. Time. We go up against a premade. Some random team I’ve barely heard of usually, but still a 5-man premade.

What is going on? Do I just need to keep playing until some level of MMR matches up with some new variable in the equation? Are matches destined to be this bad forever? Why?

This isn’t fun anymore. WvW roaming has been dead for a long time, and all that I’ve been left with, with my minimal time, is the occasional solo Q and very occasional team Q. But this? Ugh.

Summed up perfectly. The issue MAINLY too large of a skill gap between players in the same game. Other than that the solo vs premade is also an issue but less serious.

It is a shame really. I don’t think they can fix it because longer queue times are unpractical because now you can’t leave heart of the mists OR your computer whilst waiting for a queue pop. I think pvp is dead forever.

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

What’s your diet?

Before I play I make sure to have lots of pasta to give myself a ton of energy. Then I know I am just going to crush everyone.

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

what’s ur main class and its build?

Engineer, which proves its really OP. Nerf please.

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

What’s ur secret to get top1?

o no way, u buy a 2nd account get your 10 match and stop and play it once just before a new patch pvp rewards top 20 and tadaaaa


u get top 1 instant !

amazing I may say

Thanks bruv

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

Senpai Rickster, how many 4v5s wins did it take, to get to your level?

4 vs 5 is OP

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

Does arenanet send weed to rank 1 players?

I cannot answer that question. My agent told me so.

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

Over the course of a hundred games, the two teams should average out to be equal, i.e. sometimes people on your team are messing up, but just as equally people on the other team are messing up. Best case scenario is everyone on your team is competent and at least 1 person on the other team isn’t competent.

So isn’t soloq just a listing of people who didn’t fail, rather than those who succeed?

Too many words in this question sorry mate

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

is cele op? if yes —> how to balance cele?

what new game mode would you like to see?

I just bought game – how to get on your level?

are you gud?

Yes its OP. I would balance it by reducing all stats on it by 5%

I would like to see skyhammer evolved into a game mode.

Its not possible to get to my level.

Yes I am the greatest of all times.

Official winner of solo queue MMR leaderboards – EU

AMA: Rank 1 solo queue

in PvP

Posted by: Rickster.8752

Rickster.8752

Ask me anything. I am officially the number 1 solo queue player according to arenanet (at the time of posting)

As the official greatest player I will give you all a chance to ask me anything and I will answer.

Thanks people, ask away.

I am the best, ole ole ole

Official winner of solo queue MMR leaderboards – EU

Top20 SoloQ

in PvP

Posted by: Rickster.8752

Rickster.8752

I played my 1 game today. FML should of played it tomorrow.

Official winner of solo queue MMR leaderboards – EU

Standard Models and You

in PvP

Posted by: Rickster.8752

Rickster.8752

While there are some arguments to have this available in all PvP formats we want to see how this new feature is used by the high-end, skilled players at the top tier of PvP before considering rolling this out to the more broad PvP user base.

I’m sorry, but what is there to see?

Players will toggle this option on and will be able to react better to enemies because they aren’t fighting a team of 5 asura. It just sounds like you’re trying to inflate the egos of players who focus on Team Arena —sorry, I mean— high-end, skilled players at the top tier of PvP.

What, exactly, about the usage of this feature do you need to “see”?
What are the reasons for not rolling this out for all of sPvP (and even WvW)?

You’re pandering to the Team Arena community by giving them a shiny new toy while denying it to the rest of your player base even though it would clearly benefit every competitive mode of this game.

This is a huge letdown.

There is no team arena community. Everyone who team queues (or almost everyone) also solo q’s even more…..

Official winner of solo queue MMR leaderboards – EU

Standard Models and You

in PvP

Posted by: Rickster.8752

Rickster.8752

Will the streaming of these tournaments in the future use the standard models when we see the big official ones on twitch?

At this time spectators will not see standard models. This includes shoutcasters.

While there are some arguments to have this available in all PvP formats we want to see how this new feature is used by the high-end, skilled players at the top tier of PvP before considering rolling this out to the more broad PvP user base.

You guys are wrong then. Solo Q consists of exactly the same set of players who also team queue. They solo Q until their teams comes on and then they team Q. Because teams are hard to form, most of the “top players” actually put MOST of their time into solo Q.

It is an anet myth that team Q is this high level of play compared to solo Q. It is the same players.

Official winner of solo queue MMR leaderboards – EU