Showing Posts For Ross Biddle.2367:

The Prestige

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I was running TA and Fractals last night and was making use of The Prestige combo finisher for AoE chaos armor. The thing I was noticing was that, quite often it wouldn’t proc. I did it a lot, and noticed the effects go through plenty, but there were plenty of times when it didn’t. Enough to make me come here and ask, has anyone else noticed any inconsistency with The Prestige’s blast finisher?

Mesmer needs a 25% Mov. Speed Signet

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Me too, better make Signet of Inspiration give only swiftness when out of combat.

That’d remove some rather neat functions like opening a surprise attack with Fury or starting with Aegis when jumped.

Those chances are so rare because the signet already is so unreliable that it’s pretty much a negligible occasion. It was just an example of how it could work though. The signets currently aren’t really balanced anyway, just compare the laughable utility of Signet of Domination compared to Signet of Midnight, and even the latter would be better off with 20% boon duration.

As someone who mostly plays Elementalist, I would think I’d be pretty spoiled in terms of mobility.

I’ll happily give you some of my mobility in exchange for vapor form, the most annoying downed skill in existence.

Temporal curtain grants the casters swiftness bonus to allies too, so that’s 18 seconds of run speed for all from me (here’s a possible clue as to why it doesn’t stack btw).

Even if it doesn’t stack intentionally, it should at least be replaced by new swiftness. Can’t even count how often I’ve been running over a temporal curtain with just one to three seconds of swiftness left. It’s counterintuitive, inconsistent and annoying.

That’d just introduce a new problem you’d complain about. Your freshly laid 18 seconds of swiftness would be replaced by some crap casters 4 second swiftness buff. Oh the QQ’s!

(Video) Double Glasscannon Mesmer WvW

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I’m not really sure these vids show the effectiveness of your build, except to say it’s effective in the JP. But the JP scenario is different than what I’d consider “WvW”. You’d actually be coming up against other roamers, or havok groups, at which point we’d see what you’re really made of.

Get out of the JP, and show us anything other than what amounts to straight up gankfests, and it’d be a huge improvement.

Mesmer needs a 25% Mov. Speed Signet

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Posted by: Ross Biddle.2367

Ross Biddle.2367

To clarify;

I don’t build for swiftness. I never have. If I did I’d take 2x runes of swiftness instead of 2x runes of strength. That’d give me 20.4 seconds of swiftness from temporal curtain.

I don’t use focus for combat. I do use it while travelling. Temporal curtain grants the casters swiftness bonus to allies too, so that’s 18 seconds of run speed for all from me (here’s a possible clue as to why it doesn’t stack btw).

Here’s an idea, let’s look at Osi’s shattercat build. We all know it, many of us love it. It has huge survivability due to maneuverability, and fantastic burst. One thing people don’t agree with Osi about though is the Runes of the Air. Here’s the thing though, this high burst build NEEDS it if it want’s to have any sort of swiftness at all. Why? Because to obtain that high burst on a mesmer you have to abandon the Chaos trait line. What does the chaos line provide? Boon duration. No matter how you look at any build, you have to take SOMETHING somewhere, whether that be runes, weapons, food, traits, signits, heals etc. If you want that high burst as a mesmer you’re going to have to invest in some runes. In the same vein, if you want amazing swiftness, you’re going to lose out on something else.

Darn, did I shatter some illusions? We can’t have 30,30,30,30,30

Best runes for WvW shatter mesmer

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Often used ones:
Runes of Undead (for condition/bunker mesmers)
Runes of Lyssa (Spam those elite skills for all boons! Can also use signit to share with allies)
Runes of Air (For swiftness)
Runes of Centaur (For swiftness)
Runes of Monk x2, Runes of Water x2 (both do boon duration, bunker builds, or just if you like boons)

Currently I’m using 2x Monk, 2x Water, 2x Strength, gives me 50% general boon duration with my build, and 70% might duration.

Rune of Air goes well with zerker, because you get that extra damage/crit source from lightning.

Staff #1 way too slow

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Solution: Don’t use staff to tag enemies.

Use staff for the things it excels at.

warr rally on clone kill?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Yes the effect shows as an icon. Once a warrior is down, summon clones/phantasms then create distance between him. Then just kite him for 15 seconds. Once he’s popped vengeance, short of good fortune, he’s dead.

3/15 - JQ/SoR/BG

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Posted by: Ross Biddle.2367

Ross Biddle.2367

@Absinthe – dangit. i knew that would overshadow the message of my little write up.

now, with all the “bragging” going on. anyone care to share some so-embarassing-i-want-to-glitch-into-and-get-stuck-in-a-wall-and-cry-so-no-one-will-see-my-tears moments?

here’s one. spotted a warrior from JQ (or BG maybe. i donno. i am doing my best to wipe this memory ; ))) ). we had 3 or 4 on my end. we chased. he ran towards a cliff edge as if too escape. i tried to knock him off. failed. “stability! now woudl be a good time to…” before i could finish that thought, 3 of us were feared off the cliff. two went splat, yours truly included, and one survived with falling trait. the two of us that went to zero were just -.- “that was good” said one. and you could see the warrior up top checking us out thinking, much to learn, young padawans. much, much to learn. :pp

sigh. can’t believe we fell for that(HA, get it? get it??). how many warrs run fear me?!? need to learn other classes more. XDDD

[edit: some typos and fixed some stuff]

I’ll one up you with a twist.

I was out roaming/scouting the other night and BG were crawling all the east road of my BL. I’d crossed that bridge that sits over top the sentry south of the east camp after avoiding an overwhelming number of enemy. After a while two BG came over to suss me out, and we all agreed to tango. Anyway, everything was “going” when all of a sudden I got hit with fear (I think it might have been runes), and I was running toward the cliff. I thought the fear would end before the drop but suddenly the edge under my feet. I’d been holding my blink ready just in case.

I did actually go over, and the other two must have seen it. However I fired my blink out of reflex and shot back to safety in the nick of time. I turned to continue the fight only to watch as the two BG, backs to me, ran over to the edge, looked over, then jumped down “after me”.

“ kitten ” I thought, “they got away” :/

(edited by Ross Biddle.2367)

Upcoming Mesmer Changes/Concerns/Suggestions

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Posted by: Ross Biddle.2367

Ross Biddle.2367

“We would like to get more build diversity for the Mesmer out there.”

You know, it would be a lot easier to balance build diversity if we could customize our shatter bar.

It’s a lot more difficult to try to balance a single bar working well for every single situation and playstyle than it is to provide a choice of different skills for different situations. Trying to make Mind Wrack viable as both an AoE attack and a single target burst can easily tip towards either side of unbalanced, and making Mind Wrack/Cry of Frustration function for condition builds and power builds is simply inefficient design.

It’s also potentially harmful for us to have our eggs in a single basket. Part of the big concern brought up by the video is the way shatters can do a little bit too much, removing boons/inflicting vulnerability/granting healing/inflicting confusion/AoE damage, all in one ability depending on traits. But we need that level of customization to those abilities, since every Mesmer in every situation is expected to make use of them. Approaching mesmer balance with the simple method of Buff Shatter/Nerf Shatter is extremely dangerous for our profession, since it can lead to a nerfbat taking us out of the competition with one swing.

There are a lot of builds on the site that are extremely well crafted that have found nifty niches within the Mesmer’s utilities and trait system, and it would be excellent if the class mechanic showed them some well deserved tender love and care. If we had ways to customize the class mechanic directly rather than depending entirely on the trait system, it could end being far easier to balance AND provide more love for the different Mesmer playstyles in one fell swoop.

Your rational arguments have no place on the forums!

Even if it is a good one and makes a lot of sense.

Of course they might just not want to, despite how good of an idea it might be.

3/15 - JQ/SoR/BG

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Score update.

Interesting, the weekend is over and BG is in 3rd.

It’s just a score glitch. It’s really SoR who’re the weakest server in tier 1.

Honest.

Mesmer needs a 25% Mov. Speed Signet

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Bah, slow builds = complainers.

Good boon duration + focus swapping + 1200 blink = faster than your zerg spamming speed skills.

Your typical mesmer:- 0% boon duration + no focus (or a smart one who swaps to focus when travelling, might even be traited) + no, or 900 range blink = complains on the forums, or takes runes of centaur/air much to the hate of mesmers who believe it’s a silly sacrifice to have to make.

All this to say that, sure there’s a problem, but there’s something to be said about the players build that’s a part of it. Also, leave Signet of Midnight alone. That’s 10% more boon duration right there!

Here’s a pro tip: 2x rune of monk, 2x rune of water, 2x rune of speed = 50% boon duration to speed (+30% to every other boon), + upwards of 30 points in chaos trait line = +80% swiftness duration (and 60% to all other boons).

Personally 50% bonus swiftness is plenty for me. I prefer a bonus 20% might duration instead.

Having trouble with MH Sword PvP

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I use Scepter/torch, con/tough/prec build in spvp. I can bunker a point, 1v1, and offer group aoe support via shatter/blind (not glamour) confusion in group fights. I can’t say how it’d do in a power build, but I can use it just fine in a condition/confusion bunker.

Though apparently Sim is useless with it in spvp, so you could just listen to him.

Music for WvW

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Posted by: Ross Biddle.2367

Ross Biddle.2367

It’s rumoured Irmo (SoR) listened to this before his, now famous, speech.

I’d say most PvP’rs could relate to this one some level- http://www.youtube.com/watch?v=UrgpZ0fUixs

The Medium Armor Conspiracy

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Posted by: Ross Biddle.2367

Ross Biddle.2367

3/15 - JQ/SoR/BG

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Posted by: Ross Biddle.2367

Ross Biddle.2367

All I have to say is I’ve never lost fighting anyone from TW when the numbers were even slightly even. Buncha no skill scrubs that only know how to zerg.

Are you suggesting that “zerging” is “cheap”?

That stealth nurf you've all been calling for

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Posted by: Ross Biddle.2367

Ross Biddle.2367

glad I play a venom share build….

But seriously, with the end of culling AND adding the revealed debuff to any exit of stealth even if you dont use an attack seems excessive. Wouldn’t it be logical to see how the end of culling affects the stealth mechanic in WvW before adding another layer of nerf to an already nerfed class.

I find it hilarious that you see “the end of culling” as a nerf to thieves. Unintended game play, remember?

After reading responses from thieves, it’s evident that nobody has considered respeccing their characters if need be.

Cleansing Conflagration Trait

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Here’s one explanation. Domination grants condition duration. Torch 4 inflicts blind and burning, both of which benefit from bonus duration. iMage inflicts confusion. Given, the iMage is broken and doesnt benefit from the casters condition duration, but it’s meant to.

Either way, yes, if there’s a better place to put things, put them there.

(edited by Ross Biddle.2367)

GS hitting multiple targets soon.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I really do not see what people are getting all up in arms about. When was the last time you heard anybody complaining about piercing skills in sPvP? You don’t because it is hard as kitten to aim piercing attacks to hit more than 1 target.

As a PvE player, I love the aoe change. The shatter damage is kind of a bad change imo, they should remove some of the utility it can give, rather than lower damage, because the damage isn’t that high in PvE, it’s maybe 3k per shatter with crit, FULL zerker gear. On a 15 second cooldown, it’s nowhere near a warrior damage. That’s why I’m kind of worried that this will completely kill shatter in PvE.

That’d be 3k per illusion, on a 10 second cooldown if you’re build/traited/geared right.

GS hitting multiple targets soon.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

What do you mean destroy shatter winter? What would be the point of that?

Shatter spec. It seems that most believe it’s our most viable spec in sPVP. I think this is fine, as long as they buff other areas to compensate, diversity is welcoming to me as I like to experiment with builds rather than playing the same one 99% of the time.

Yes, for sPvP, but wouldn’t they only be changing the sPvP shatter, because they already seperated some skills in PvP from PvE effects, it should have no effect in PvE then.

I guess we’ll just have to wait and see. I really enjoy shatter, but I really don’t see how they’re gonna nerf it damage-wise because the damage isn’t THAT high. It’s balanced, secure source of damage, same with phantasms, I see the boon removal on shatter nerf, or something along those lines, but I really don’t see the point, because in PvE it’s balanced with other classes, and in WvW, let’s be realistic, how many people in big battles get to shatter… Those clones get aoed down like they’re rabbits.

I spend almost all of my zerg combat time in the middle of the enemy zerg, so if you’re not shattering and hitting their zerg, you’re doing it wrong :p

J.P. Team Killers

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I take it you’re referring to me, I don’t see the problem, I’m simply using a mechanic the way it was designed to be used. It’s an easily avoidable trap at that too, I find it pretty hilarious people actually die in there. And honestly, it’s a game, if you people get that upset over a little trap in a puzzle, you have problems. (Although it is pretty funny to watch you people rage over nothing, the threats and name calling are gold)

I’m also happy to see you took the time to spell properly, in-game it looked like you lost all ability to even type. No hard feelings, I love you, stranger.

Griefing:
A griefer is a player in a multiplayer video game that purposely irritates and harasses other players..

WvW glamour

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I love encountering glamour mesmers. When they get all their fields up I run through them over and over, stacking the confusion up real high. Then I arcane thievery transfer the confusion over to them, and still have all my own skills and utilities to fire/shatter back at them.

Your Perfect 20 Man Team

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Posted by: Ross Biddle.2367

Ross Biddle.2367

20? Cut 19, throw me in.

Hey! My contribution is as valuable as all the other posts in this topic!

How to survive in skill lag?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

5) Pray. Why? Unlike the servers, at least God will hear them, even if he decides not to answer them.

Anyone use Sceptre?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I main Sceptre/Torch, offhand staff currently but also ran sword/pistol for a while, but who cares about offhands right now.

I run a mid to close range, confuse on blind, mass shatter, sceptre goodness mesmer. Sceptre is great. I can take down anything with it. However I put aside the Inspiration line a long time ago. I started out with the 20% reduction on sceptre skills, but later found it just wasn’t necessary, or worth it. You’re better off going 20 into chaos for toughness and buffing your condition damage with Runes of the Undead, or hell, put those points into anything else you feel like.

I did put together a tanky phantasm build once that utilised sceptre/torch. It was great, but I missed the sheer offensive power of my initial build. Simple answer to your question: It’s great. High level of skill required, but huge pay-off if you can master it.

Which rune would work best on mesmer?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Question, with Rune of the Flock, the summoned bird that applies blind, will it also apply Confusion when traited with Blinding Befuddlement (apply Confusion when you apply Blind)?

That’d be nice. Since you’re not the source of the blind (the bird is), it’s unlikely. But worth testing.

(edited by Ross Biddle.2367)

Which rune would work best on mesmer?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Lyssa is a Mesmer staple, but I think of it as “general use” and havent used it in forever.

Ive been running Rune of Undead in my Sceptre/Torch confusion build.

However I’ve just taken up a 2x Monk, 2x Water, 2x Lyssa mix which I’m still in the process of trialing. This gives me an additional 10% condition duration, and total 50% boon duration.

What on earth is "Smoke Bomb" ? 6k Damage.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Pro Tip: Food to help your glass cannon smoke bomb,

http://wiki.guildwars2.com/wiki/Bowl_of_Fire_Salsa

3/8 - JQ/SoR/BG

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Posted by: Ross Biddle.2367

Ross Biddle.2367

To the purple haired CHOO Mesmer, good fights down South in BG BL around the Supply Camp. I was on my Guardian…you and I squared off a number of times.

That’s Alapca. :>

Yuno, but same thing :p

3/8 - JQ/SoR/BG

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I think it is really funny that two servers have to double team in order to fight Blackgate. Tonight I saw in EB first hand that you guys are communicating and organizing mutual defense/offenses.

The fact that you are double teaming to beat BG is rather pathetic.

please ignore this JQ and SOR. regardless of a double team. Bg is taking it easy this week. double teaming us wont really accomplish much.

Quick, they’re down. Kick them!

3/8 - JQ/SoR/BG

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Are the SoR commanders encouraging their guild KoM to camp the JQ BL jumping puzzle? Kind of cheap if you ask me.

Instead of doing that, they could be trying to claw back the score advantage we’ve built up over the weekend (currently 21000 and rising). But I guess they have their priorities…

Sorry SoR commanders don’t control every single guild on our server.

If they did, maybe you wouldn’t have gotten kerbstomped so bad last week.

Last night I had a good time vs SoR and BG on my main, some great battles, but this garbage is garbage. They should reel it in.

I’m having a good laugh. JQ had 16 men camping in the EB jumping puzzle at the main entrance.

And yeah, that’s pretty much how JQ gets their point lead. Stomping curbs, or the WvW equivalent, gates. Bonus laugh there.

Tier 1 pvp

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Yes, I was suggesting you had an air of illusory superiority. I was just typing what I am observing.

And like I already said, the first few hours of reset are where all maps are queued and more or less all four servers have even numbers everywhere. Population starts tapering off later.

So why was the score relatively EVEN for the first few hours of reset where the numbers are also EVEN, why did SoR pull ahead LATER?

You don’t think it’s more likely SoR started to outnumber their opponents a few hours after reset? Instead you come up with an explanation that contradicts the first four to five hours of scores during the reset that also sounds very arrogant.

Man, I’ve started to notice that people on outmanned servers like to presume they’re more skilled than their opponents when in all likelihood they’re even and just suffering from illusory superiority.

Edit: grammar

That’s one explanation, and I’d give it more credence if the first five hours were comparable to the five after that. But those ten hours arent static, nor unrelated to one another. Events take place in the first two hours, leading into the next two, which set up the six after. Taking, holding, and upgrading towers and keeps are what separate one point tick from another. SoR, in this instance, achieved the greater number of points in what is generally considered the single most balanced time period for WvW for the entire week.

I’m just typing what I’m observing. If you want to write that off by suggesting I have an air of illusory superiority, that’s your call. I’m more interested in the data that can be presented, and whether or not the interpretations are reasonable. You think the scores were relatively even. I see that while they were “relatively even”, objectively they were different. You think it’s arrogant to reflect on that? You’ll have to justify that statement. If anything that says something about you, not me.

What on earth is "Smoke Bomb" ? 6k Damage.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

The initial cooldown on a mesmers downed skill 3 aint short. You’re lucky to get it off. And unless you’re a zerker mes, you’re not going to be dealing that sort of damage.
As with any class, to go full glass cannon you’re giving up something. That a mes is down on the ground and has the ability to still dish damage to get back up is an intended part of their build. Working as intended.

8.8k smoke bomb?

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Posted by: Ross Biddle.2367

Ross Biddle.2367

The initial cooldown on a mesmers downed skill 3 aint short. You’re lucky to get it off. And unless you’re a zerker mes, you’re not going to be dealing that sort of damage.
As with any class, to go full glass cannon you’re giving up something. That a mes is down on the ground and has the ability to still dish damage to get back up is an intended part of their build. Working as intended.

Tier 1 pvp

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I am a player on the Black Gate server. I am curious if there is any truth to the alliance of Jade Quarry and Sanctum of Rall. If there is and anet ppl are on Jade Quarry then what kind of game are we playing where the ppl involved in game creation are cheating it. Maybe i am wrong and none of this is going on but it would be nice to have a formal explanation.

I’ll clear up your false perception.

An alliance assumes some sort of gathering and official deceleration whereby both parties agree to go to war against some other party.

This cannot be farther from the truth.

Instead JQ is fighting everybody. SoR have a coverage issue, and thus cannot hope to win the week (despite rolling JQ and BG in their fully manned hours). Thus, SoR are what’s known as King Makers. SoR players and guilds (on a per player/guild basis) can decide who they hate more on any given week, pick out which server/guilds have been talking themselves up the most, and then ignore one server while focusing down the other to show them who’s really in charge.

No, there’s no alliance between JQ and SoR. But SoR will destroy you if and when it feels like.

~Fin.

(P.S, If you’re feeling outgunned I’m sure you can hire out some mercenaries from an enemy server. With enough gold you can direct anyone anywhere.)

Out of curiosity, does SoR have fully manned hours during the weekend? Because they aren’t rolling anybody. I find the claim of their NA superiority to be completely overstated.

To the OP…no, there isn’t an alliance, lol.

No they don’t. I live in NZ. I went to bed at 1:30am last night. SoR had pulled to the lead by thousands of points over the course of the day, but by the time I went to bed JQ had caught up, and we were outmanned everywhere but EB. BG were still trailing behind by a few thousand.

Think what you will of their NA superiority. Doesn’t bother me one bit.

member of a t2 server here.

What in the world are you talking about?

http://mos.millenium.org/servers/view/41/

The highest ppt SoR ever got was 310. During most of the beginning of reset the score was in the 230’s for each server. These are the fully manned times were everyone has a queue on every map. In essence, All three tier one servers performed around equally (You did pull ahead 4-5 hours after reset)

I think you overexaggerate your rolling of other servers. Here’s a helpful link:

http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect

“The Dunning–Kruger effect is a cognitive bias in which unskilled individuals suffer from illusory superiority, mistakenly rating their ability much higher than average. This bias is attributed to a metacognitive inability of the unskilled to recognize their mistakes.”

There’s no need to attack me personally. You’re welcome to think what you like, of course, but summing me up via a link is as good as a claim being made without justification.

That said if there’s an error here it might be in your definition of what “rolling” is. You post reveals you amount that to being achieving an absolute score somewhere over 310. For how long you don’t say. Meanwhile I simply look at the graph you linked and see that it backs up what I saw and was saying all along. SoR, presumably the weaker server over the course of an entire week (to which previous scores attest) pulled ahead over the other two servers who end a week on a score vastly higher than SoR. How do you make sense of that data? Is it reasonable to conclude that, no, SoR is not fully manned all hours of the weekend, or not? What made all the difference in those first hours? Was it numbers, or is there in fact a skill/coordination factor?

Focus on me and label me things all you want. It won’t answer any of these questions. Only serve as a rhetorical distraction.

(edited by Ross Biddle.2367)

Tier 1 pvp

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I am a player on the Black Gate server. I am curious if there is any truth to the alliance of Jade Quarry and Sanctum of Rall. If there is and anet ppl are on Jade Quarry then what kind of game are we playing where the ppl involved in game creation are cheating it. Maybe i am wrong and none of this is going on but it would be nice to have a formal explanation.

I’ll clear up your false perception.

An alliance assumes some sort of gathering and official deceleration whereby both parties agree to go to war against some other party.

This cannot be farther from the truth.

Instead JQ is fighting everybody. SoR have a coverage issue, and thus cannot hope to win the week (despite rolling JQ and BG in their fully manned hours). Thus, SoR are what’s known as King Makers. SoR players and guilds (on a per player/guild basis) can decide who they hate more on any given week, pick out which server/guilds have been talking themselves up the most, and then ignore one server while focusing down the other to show them who’s really in charge.

No, there’s no alliance between JQ and SoR. But SoR will destroy you if and when it feels like.

~Fin.

(P.S, If you’re feeling outgunned I’m sure you can hire out some mercenaries from an enemy server. With enough gold you can direct anyone anywhere.)

Out of curiosity, does SoR have fully manned hours during the weekend? Because they aren’t rolling anybody. I find the claim of their NA superiority to be completely overstated.

To the OP…no, there isn’t an alliance, lol.

No they don’t. I live in NZ. I went to bed at 1:30am last night. SoR had pulled to the lead by thousands of points over the course of the day, but by the time I went to bed JQ had caught up, and we were outmanned everywhere but EB. BG were still trailing behind by a few thousand.

Think what you will of their NA superiority. Doesn’t bother me one bit.

Tier 1 pvp

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I am a player on the Black Gate server. I am curious if there is any truth to the alliance of Jade Quarry and Sanctum of Rall. If there is and anet ppl are on Jade Quarry then what kind of game are we playing where the ppl involved in game creation are cheating it. Maybe i am wrong and none of this is going on but it would be nice to have a formal explanation.

I’ll clear up your false perception.

An alliance assumes some sort of gathering and official deceleration whereby both parties agree to go to war against some other party.

This cannot be farther from the truth.

Instead JQ is fighting everybody. SoR have a coverage issue, and thus cannot hope to win the week (despite rolling JQ and BG in their fully manned hours). Thus, SoR are what’s known as King Makers. SoR players and guilds (on a per player/guild basis) can decide who they hate more on any given week, pick out which server/guilds have been talking themselves up the most, and then ignore one server while focusing down the other to show them who’s really in charge.

No, there’s no alliance between JQ and SoR. But SoR will destroy you if and when it feels like.

~Fin.

(P.S, If you’re feeling outgunned I’m sure you can hire out some mercenaries from an enemy server. With enough gold you can direct anyone anywhere.)

(edited by Ross Biddle.2367)

Pistol MH: Just for Fun

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I would love this but lets not hold our breath… Currently we can’t be touched with out getting a skill screwed up… So imagine what a new weapon would do to us.

It’d give sceptre/torch haters an extra paragraph of comparable rant between weapons.

I can’t decide if this is something forum warriors would, or would not want

In Need of a Passive Speed Buff

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Here’s a pro tip:

Use staff auto and hit white critters on the move. The bounce can activate speed buffs to go on top of your focus flipping and blink.

Also traited range on manipulations going from 900 to 1200 bridges the gap.

lack of variety overall

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

would it be so difficult to add more variety to the game, maybe have tribes on the map that if you are in a area long enough they get angry and attack you, maybe you can give them supplies to get their support in defense or assault.

So, turn WvW into Orr?

I mean, I get what you’re saying. It’s WvW. PvP. Attack players, players attack you, attack players, players attack you, and on and on and on. I guess when you break it down and put it so simply it’s easy to make your case. I wonder if the devil isn’t in the details though. Or lack there’of, in your case.

(Video) WvW Mesmer - Olonnais

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I just watched the first 2 mins of this and I’m definately gonna save this to watch later and analyze. Its totally opposite of how I’ve played mesmer so far, so I find it very interesting how quickly you down some of these people. I have one thing I can’t figure out so far. When you are going in for the stomp on those Guardians, how are you avoiding their knockback? On thief I usually put on a blind and hope I timed it right, but I can’t see any condition you applied that would make them miss. BTW great offensive use of blink to catch that downed thief in one stomp.

Use distrotion (f4)

Bugged Prestige to nerfed Prestige.

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The 4 sec CD was already fixed.
Yet, I don’t complain with this “nerf”. Makes sense that stealth does not combo blast, and that fire at the end does. Makes more sense than before actually.
I prefer that they do that and give some love to utterly useless Image than buffing even more prestige and leaving Image as it is.

But it’s not stealth. It’s an AoE blast blind. The stealth is included.

How would you fix Zergwars?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Here’s my experience on Tier 1 and 2.

Get into TS so you can hear the commanders actual commands.
Run with the large, co-ordinated force.
Watch as the game ascends to a higher level where it’s no longer about your individual skill and effort, and instead you become a part of a much larger whole, able to pull of feats that will blow your mind only thanks to what is summed up as, or dumbed down to, “The Zerg”.

From the outside, from a roamer, or small group perspective zerging looks ridiculous. It’s only once you fully invest in zerg vs zerg that you come to appreciate what the hell is going on. Commander vs Commander, Guild vs Guild, Discipline, moving as one collective force, trying to outplay an opposing monster who, if a mistake is made, will roll right over you and yours.

There’s nothing here to fix. This is the height of warfare. Beautiful, beautiful warfare.

Blatant exploitation

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

One reason why I’ve never used my clones as a distraction. Just get those babies up and send em in for murder death kill. It’s obvious many players know about, and have been using this for a very long time.

Rep it.

Why Don't More People use the pistol?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Because

A: Pistol 4 shoots the target

and

B: Pistol 5 shoots the target.

Essentially all the pistol does is directly attack the target. Yes, you get the stuns, bleeds, combo effects etc etc, but there’s no real utility here. It’s effects are boring which most classes ignore, and once in melee range don’t bring anything additional to the table.

Pistol aint weak, but it’s a bore.

3/1 - JQ/SoR/BG

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Actually most people on SoR wanted blackgate to beat jqq at least once. I don’t think anyone went out of their way, its just sometimes easier to take stuff from whomever is weakest at the time. …. ….. …. Or maybe JQ made us a better offer, get mad!

We at BG can buy SOR better collars and fluffy handcuffs. Girl we’ll treat you right. So come on ova’ don’t be shy.

I can confirm that there are SoR out there who are intentionally shutting BG down to ensure JQ gets the win.

See, this isnt about JQ or BG. SoR decides everything in this tier.

Your Easiest/Toughest Opponent?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

There’s only one class/build I know my standard build can’t beat, and that’s a phantasm mesmer using iDefender and phantasm regens, with condition removal mantra and heals. Using confusion, the mesmer doesn’t even need to use skills, negating confusion damage, and any confusion put on can be removed with cd removals. Bad times.

Everyone else dies.

support build help!

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

You could always go staff with full chaos and boon duration runes etc, be super tanky, and use signet of inspiration to share your love to all.

Plenty of other traits etc you could choose from. Phantasm regeneration to nearby allies, energy regen on shatter to allies, etc etc.

3/1 - JQ/SoR/BG

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Glad we had this talk.

Where can the video be found?

My youtube channel once I get finished editing it and uploading it. Maybe another hour or so, busy with alot of stuff atm.

I was there!

Amazing fight. SoR side was a large force but only half of what we were fighting, and the BG force had constant incoming reinforcements from their nearby spawn. There were also JQ outliers on all the flanks that, like jackals, we’re ready to pick off anyone who felt the need to flee to reset, or escape if you got seperated from the main force. There was death everywhere.

Shame you hardly render anybody. I could see at least twice as many people than the video at all times.

What's with all the speedhacking?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Anet bans hackers wherever they find them. That’s a fact.

Mesmer Illusionary Leap Bug Report

in Bugs: Game, Forum, Website

Posted by: Ross Biddle.2367

Ross Biddle.2367

Forget iLeap, fix torches first.