Showing Posts For Ross Biddle.2367:

Did you buy any legendaries for ur mesmer?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Is it worth keeping in mind the fact you can buy a character makeover kit, and change to any race you want?

Confusion Rabid WvW build (HELP)

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I just put a thread up you should have a look at.
https://forum-en.gw2archive.eu/forum/professions/mesmer/Converting-from-Full-Confusion-to-Power/first#post1937451

I’m keeping my rabid set for the time being, in case of confusion skills/traits/weapons being reworked (we should expect this).

Converting from Full Confusion to Power

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

So I wanted to give a quick run down for those who’ve found themselves in the position of having a Rabid/Confusion build into an alternative, while minimizing short term cost.

So here was my old build
http://tinyurl.com/OldRabidConfusionBuild

And here is my new build
http://tinyurl.com/NewKnightRabidCrossBuild

The new build has a few trait options that can be played with, but this is what I’m running with atm. All I did was craft myself a set of Knights armor, apply my same rune set, and continued to run the same playstyle I had been before. The difference now is that I have the power behind my attacks and mind wrack shatters which actually mean something, I continue to proc confusion (which people don’t mind bashing themselves with now, which is a good thing), meanwhile utilizing as much retaliation at the same time.

The one thing I am looking at is if I’ll keep the rabid weapons, or swap for Knights. Scepter can also be changed for sword, but I find scepter better in amidst Tier 1 Zerg warfare. Scepter still hits well with some power behind it, esp once your might stacks are humming away madly.

Not a debate thread, just wanted to offer what I have.

Now any sword Mesmer can block treb shots....

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Brilliant. Before it had to be an ele. Now it gets to be a mesmer. The difference: a mesmer can do it every eight seconds.

Why nerf eles if your going to allow mesmers to do it just as effectively and require less of them since the cooldown is shorter?

Blurred Frenzy, and while it IS possible (and will no doubt be fixed), it’s incredibly hard to position your blurred frenzy just right in order to catch it. The treb shots are not static (maybe at max range they are), they come in ridiculously fast, and it’s about the same as catching a flying car with a baseball glove. If it’s a little bit short, or a little bit long, it’ll hit the ground and the splash damage will smash everything.

confuse nerf isnt that bad..

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Mesmers were always good in small skirmishes. However, if you try to run any shatter build into a zerg you won’t find it so effective. Clones don’t like aoe too well. As well, if you’re going to small skirmish then you might as well go power/shatter.

This is flat out false as I’ve been running my mesmer into enemy zergs since zergs began. Plenty of hits, plenty of confusion damage, zero glamors, plenty of loot bags. Very few, if any, downs or deaths (snaps to the mad skillz of my server of course).

(edited by Ross Biddle.2367)

Worth it to go for Toughness?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

real mensmers use berserker.

just be better at timing dodge/invuln skills

Unless you live outside the country the server is located :p. Latency is the biggest mesmer skill of them all!

Worth it to go for Toughness?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

You could balance your build out, depending on your weapons/traits.

For exmaple, Knights armour, Rabid jewels, zerker weapons.

Here’s the build I switched to post confusion nerf to give you some numbers to look at.
http://tinyurl.com/d4cbor4

Question Regarding: Guard Killer

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Does the damage increase apply to both power and condition damage?

30 seconds before attack notification?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

So apparently “megazergs” can be at your inner/already taken the tower in under 30 seconds. If they have that many people, what are the chances of being able to actually get enough people INTO the keep/tower to fight them off, in less than 30 seconds anyway? Sounds like if they are that strong, they are going to take it down regardless.

This tells me you’ve never played in Tier 1

If the other server has such a massive zerg running around, why wouldn’t you have people scouting it. Not sitting in towers, but tailing the zerg as it runs around/ watching the map for where it hit last, and sending scouts to towers which are likely to be next?

This tells me you’ve never trailed an enemy zerg (who have constant swiftness uptime btw) and had them WP away to an unknown location (maybe even on another BL) where you can’t follow.

Official Mesmer Patch Notes - 30/04/13'

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Ahhahaha. It’s pretty evident that Anet never wanted glamour confusion bombing to be used the way it was, nor any of those related traits to be used ever again.

Power Build + Staff

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Here,

Maintain that rabid survivability while adding power to your attacks, but still utilizing the damage conditions can deal out. Note the runes and trait setup to give you that boon duration you want. Effectivly it takes the foundation of the build and amplifies all it’s strengths across the board once you start fighting.
http://tinyurl.com/RunningWithTheBulls

4/26 JQ/SoR/BG

in Match-ups

Posted by: Ross Biddle.2367

Ross Biddle.2367

As for the “blobbing” well I guess when you wipe so much all the red looks like a blob when they run over your body.

Give us a little credit. After getting wiped so many times against superior numbers, we clung on and our Mexican commander Vuka chagned his tactics around.

Then it was SORs turn to get wiped. You then decided to log off as you knew we were going to take lake from you

As I recall, from an SoR point of view, everybody was either on, or well past their bed time. Commanders logged, troops logged, and then BG’s force (which had only grown) rolled over those that were left and went about PvDooring their way around SoR BL.

But you know, tell yourself whatever you want after back to back defeats if it makes you feel better.

I’m sorry but an Oceanic guild going to bed at 9pm AEST time means that either everyone is in primary school or they are teenagers/adults and that gave up after a few wipes.

Which one is less embarrassing?

I know that when I want to make an argument, I go straight for the fallacious ones. Oh wait, no I don’t.

4/26 JQ/SoR/BG

in Match-ups

Posted by: Ross Biddle.2367

Ross Biddle.2367

As for the “blobbing” well I guess when you wipe so much all the red looks like a blob when they run over your body.

Give us a little credit. After getting wiped so many times against superior numbers, we clung on and our Mexican commander Vuka chagned his tactics around.

Then it was SORs turn to get wiped. You then decided to log off as you knew we were going to take lake from you

As I recall, from an SoR point of view, everybody was either on, or well past their bed time. Commanders logged, troops logged, and then BG’s force (which had only grown) rolled over those that were left and went about PvDooring their way around SoR BL.

But you know, tell yourself whatever you want after back to back defeats if it makes you feel better.

Mez has 20 trait points instead of 70.

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Here’s why. The 20 points in dueling tree are a no brainer, every single one of them is essential.

-Critical Infusion is amazing and for 5 points is a given.
-Phantasmal Fury is great especially for power/crit damage builds and shouldn’t be ignored.
-Sharper Images is,,,, sharper images, a great trait.
-Deceptive Evasion is the absolute best and worth spending 20 points just for it.

Now in Illusions. Sure not everyone ALWAYS spend 30 points for Illusionary Persona but lets be fair here, its the best grandmaster trait from any tree on mez… Additional damage, 1 more sec of distortion (life savior), more stacks of confusion and one free 1sec daze, 5 more stacks of Vulnerability (if speced with Dazzling ) not to mention faster CD on all your shatter is kinda guuud. At the end, you’re left with 20 points -.- and lots of builds can be made with 20 points… Anyone else thinks mez is way too limited to build variation? No wonder almost everyone run 20/20/0/0/30.

This wouldn’t be a problem if we had free allocation of traits.

I never run Illusions 30. O.o

It gives a nice ability, but the simple fact that it requires so many points just to get is, I think, rather absurd. I’d rather put 20 points into Chaos to get reduced cooldown and extra toughness with my staff; that way I’m getting more boons+conditions via chaos armor and chaos storm, as well as more PRs, which is one of my favorite attacks in the game. When traited, I often have a PR cooldown of 6 seconds.

30 Illusions is nice, but necessary? Not so sure.

Necessary for shattering. End of story.

Suggestion for a Confusion-reimplementation

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The question is: will it kill anyone? Poison cuts healing regardless of how high you specced into condition damage. Meanwhile the thief etc can continue to hit you with hard auto attacks and smash you down. A condition mesmer isnt going to be doing the same. Meanwhile, if the target thinks his health is getting to low, and his big confusion duration is going to push him to the ground, he’s just going to turn around and walk away.

This is a bad idea.

Confusion Nerf: Move on to Power for WvW?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The thing is, nobody is going to be focused on the solo mesmer who’s just appeared in the middle of their zerg. Everyone is worried about the big DPS Giant that’s in front of their zerg.

You have tried this?? Cos i love to go all emo suicide kamikae on zergs to make some chaos and maybe create an opening for others to attack but ppl in zergs tend to focus me a lot more than you would expect.

Tho ill have to admit it, its quite fun to be runing away with 20+ ppl chasing you while you spam all your stealths/invulnerabilitys to get them just that lil step further away from main zerg

I spent three hours straight last night in Tier 1 doing this :p

You have to be mindful about their and your zerg positioning, which way their melee train is moving etc. But rarely do I ever get caught out. Last night I noticed one of my group mates down where I was behind the enemy line. I stopped to res him. After I said “That was lucky.” To which he replied “Yeah, I over extended myself.” I laughed and replied “Funny, that’s where I spend most of my time in these fights.”

Here's what I don't get about the Con nerf.

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I already said this in another post, but I honestly don’t think the devs tested any real numbers before making this balance change. All they did was copy/paste the numbers from sPvP because nobody whines about confusion there, and why bother balancing a game they don’t play.

Just one more argument in this thread that shows how stupid this nerf is.

a) people do whine about confusion in sPvP – just search that subforum. The complaints are usually about it doing too MUCH damage (even at 50% of PvE value).

People whine everywhere. If you hadn’t noticed, there’s no shortage of spvp players who’ve noted how bad confusion is in spvp. Or, more recently in the last two days, how confusion users and non confusion using classes alike have expressed their utter confusion, or downright disgust at such a massive nerf to confusion. So if it’s sheer complaints we’re going off, I’d say yours is in the vast, distant minority.

(edited by Ross Biddle.2367)

Confusion Nerf: Move on to Power for WvW?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Using Rabid I run an interesting style compared to others in a zerg v zerg situation. Since you’ve asked, I’ve come up with a simple power alternative (I use confusion).

Link and explination.
http://tinyurl.com/Buton-sZerg-PowerBomber

As a Mesmer you have the utility to approach large, organized battles differently than all other classes. We don’t have a lot of aoe, but what we do have can be very effective if used correctly. So, when your commander pushes I like to keep myself right up the front of the line. When the zergs colide, and the aoe’s/static fields drop, I blink right past them into the midst of the enemy zerg. Tag, and Tab for nearest target, dodge roll and mirror images for clones, then shatter (F1 in this build), for AoE effect. Dodge roll again, clone generation anyway you can, fire off your F2. Use Torch 4 for stealth and casualy walk out to the flank. The thing is, nobody is going to be focused on the solo mesmer who’s just appeared in the middle of their zerg. Everyone is worried about the big DPS Giant that’s in front of their zerg. That Giant is also going to drop the most loot bags. Meanwhile you tag, and add your DPS to the pile while also going to town on their mid to back lines (land confusion on the ranged, though that’s not going to matter now). For the power build I added in sword instead of my sceptre, so sometime after or during the shatters, use your blurred frenzy. The high toughness will keep you safe during all of this, unlike with shattercat. During or after stealth, load up your iMage just for the extra clone. Change to staff if you want. Drop your chaos storm on downed targets, or yourself etc. Fire off your skills, and depending on the situation either let your zerg wash back over you as they’ve just mowed the enemy down, or run back towards your zerg for safety. You still have distortion if you need it, but otherwise it’s an easy march back as, again, the enemy zerg is engaged with your friendly zerg. It’s effective, and exciting, with loads of varying factors coming into play, so you get to be very thoughtful with your various utilities while the fight’s going on.

Just one option.

Edit to add: Clones wont die if shattered immediately. Even in the above scenario.

Also, personally I’d do without the 10 in domination and have 20 in chaos. That’s less damage on the mind wrack, but in exchange you get 10% more boon duration (total 50%, and 70% for might), and have chaotic dampening for more staff goodness.

(edited by Ross Biddle.2367)

About the upcoming patch!!

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I wouldnt care if they nerf thief DAMAGE too, or at least their endless stealth. Create some reveal stealth skill…
Now I rly want to see what class can take down a thief…

they already have revealed debuff after using a stealth skill for 4sec after attacking or something like it

In WvW and PvE, this is being reverted back to 3 seconds. It’ll be 4 seconds in sPvP.

Questions about viability in ZvZ with sword.

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

If you go power/vit/tough you’re actually in a good place as a mesmer in ZvZ. I’ve been running prec/tough/condition with scepter/torch staff. As a mesmer you can bypass the front line CC DPS fields, put yourself right in the middle of the enemy zerg, pop clones and shatter, dodge roll and clone pop for more shatter, with sword pop sword 2, then stealth/blink back to your side without worry. All that tough/vit will keep you safe, and the power will amp your bursts while you’re in the thick of it.

Confusion officially dead in wvw after patch

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Can we at least please increase our ability to stack other conditions to compensate for the confusion nerf?

I’m another one who has gone through the trouble and expense of kitting out completely in Rabid gear. It cost a lot more than gearing up a power build. Now I wish I hadn’t spent so much time and gold on it.

4/30 = shelved mesmer and ele

Guess I’m going to finally level a thief.

Lol, you know it’s bad when it drives someone to leveling a thief.

{Tpvp} Mesmer on the rise.....but...

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

It’s sPvP. You’re going to have to accept that, in this highly balanced part of the game, that there are some classes with some builds that will just be unbeatable 1v1. Remember: “HIGHLY BALANCED PART OF THE GAME”.

You’ll need to cookie cut and optomise. Play to win.

Portals - Time to get rid of it

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The interesting thing about your complaint, Hunter, is that it has nothing to do with portal and everything to do with you. People can ask for a portal. If you want to do it, you can do it. If you don’t want to do it you simply say “No”. It seems as though what’s happening is that you don’t want to do it, but you’re saying yes. Why do you do this? There’s a good question to ask yourself.

You can take it or leave it but here’s one suggestion. By not wanting to but saying yes you’re actually empowering yourself, in your own mind, to have some weird sort of legitimate complaint. What you need to realize is that this issue you’re having, it has nothing to do with portals, and EVERYTHING to do with you, your thinking, and your behavior. Think about that.

Confusing Combatants

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

The hard thing is it’s passive combat, not active, which is a harder way to play. That and the clones need to be close, which makes sword clones the best for it. Best way to improve it might be that the clones deal conditions aoe AND to their target when dying.

If you want to go real crazy, the clones could also have a timer build into the trait options too, that way you’re assured they’ll explode and deal the conditions.

One Last Huzzah for Confusion!

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Honestly, I love this game, but I fear this nerf is a sign of it heading in the wrong direction. Leveling a character to 80 and grinding a ton of gear only to discover that all your work was done under a false assumption, namely that the build you were grinding for would EXIST in the future, is endlessly frustrating. And it weakens my loyalty to the game. When another MMO comes along, I’m gonna be tempted to leave now. Big time.

I think in reading this you have called out the problem. If the reason you leveled a toon, and grinded a ton of gear was for the one trick (confusion) doesn’t that mean you inherently knew it was a bit OP honestly?

I didn’t level a Necro for its ability to fear and certainly didn’t level a ranger for its ability to immobilize. I did both because I enjoyed all around gameplay/mechanics.

If we wanna talk nerfs, have you ever rolled a ranger? QZ got nerfed into nothingness, spirts are a joke, traps and pets are almost worthless without specc’ing into them pretty heavily…etc but what do we do, adapt!

I for one am glad to see all the one trick pony builds getting the hammer. In WvW right now if you see a mesmer its a glamour, if you see a ele its a d/d, if you see a thief its a heartseeking hero. I love variety and my unconventional necro is proof!

While stacking Glamour fields might be “one trick” in one definition of the term, you clearly don’t grasp what this means for mesmers across the board. Regardless of what build you’re using, confusion, and it’s subsequent damage (at low or high values) is tied into mesmers balance in terms of DPS in every regard. Power/crit/shatter mesmers still apply confusion which ticks in smaller amounts, but adds to their DPS whole. Confusion based mesmers give up all their power/crit/shatter damage in exchange for those confusion ticks.

Confusion isnt a “one trick pony” for mesmers because, no matter what, confusion is in play at some point with all mesmers. It’s a mesmers condition. The only question a mesmer faces is, how much do I utilize it? The trait tree heavily supports those who decide “a lot”.

One Last Huzzah for Confusion!

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Confusion stacking glamour build is trully by far the most overpowerd thing in the game but only a very,very few players did manage to master it at 100%.Ofcourse everyone whining about how it was only players being bad ,lmao,never had a clue about how powerfull and downright godmode/i win button is in WvW.IF you still think bringing condition removals would save you to blow yourselves up only by removing the wrong condition instead i only have i thing to say : prove without it how really bad the other players are or forever shut it and suck it up.It’s enough you got away for 8 months with this kind of easymode unbalanced bs.
It is you that has the “skillz” and players of other classes are just bad ?Prove it.Plenty of builds out there for you to show the world how glamour players were the true elite and not the condition or build itself.Easy right ?

I’ve played a shatter confusion mesmer since day one, thus have a full grasp of how confusion works, what to watch for, and how to beat it. In all that time (spent almost entirely in WvW) I’ve never lost to a glamour mesmer.

In Tier 1 there are a lot of veteran players (aswell as a higher concentration in general). When our server got to Tier 1, I immediately noticed a difference in players skill level in that the moment I put confusion on a target, they altered their play accordingly. That was condition removing, bunkering builds aside (guardians, eles, stealthing thieves) who could just fight through it.

It’s clear you have little to no experience in confusion combat at higher levels of play.

Mimic + Retaliatory Shield

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

so does warrior blocks, if you trait for it.

but the point was that your immune from damage from both melee or ranged attacks. and not just ranged.

But only if you catch a ranged hit first, right?

Shatter Condition Build

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Your low toughness is REALLY going to hurt you in WvW. No clone on dodge is going to limit your shattering in a big way. Personally signit of domination isnt worth it unless you really want that stun for your shatters.

Phantasmal Mage: Buffs post patch.

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I wanted to post something about this, thought I’d start a thread, saw there was another thread already but after reading it and seeing it was a whinge-fest decided to create a new, constructive thread.

Confusion is changing, that’s a hard fact, and in light of the damage reduction something is going to need to be done about the overall mechanics of confusion in the long run. iMage has been in need of some love for a long time, particularly in the areas of skill CD, confusion stacks, and confusion duration. While confusion is taking a nerf overall, this provides the perfect time for iMage to be buffed, albeit dramatically.

So my question for us mesmers is, how can iMage be improved in light of a 50% (on par with sPvP) reduction to confusion damage.

Some obvious things come to mind. Torch, and iMage, could become a “phantasm” based confusion build. Reduce iMage CD right down, lets go crazy at 10 seconds.

Increase iMage confusion stacks to 5 (in line with other various confusion skills).

Increase confusion duration from iMage, either benefit from caster condition duration, or give the iMage a personal buff.

Increase iMage attack rate.

Effectively one way I see to balance confusion out with the massive damage reduction is to increase our ability to maintain constant stacks (probably at a lower value) on our target/s at all times. Shattering allows for high bursts, but something like iMage and sceptre should allow the mesmer to keep constant stacks on at all times while fighting, far far easier than we have been thus far.

That’s one idea from me.

(edited by Ross Biddle.2367)

State of the Game - Upcoming Mesmer Changes

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Yeah it sucks. Yes, if balance was needed there were plenty of far better ways to do it. I’ve been running a sceptre/torch shatter confusion build since launch and currently have no alts for all that time, so nobody feels this more than me.

Three thoughts. Firstly I’m thinking I’ll get FRAPS and record play with my same build once the patch comes into effect. That way I can document gameplay.

Second: I’ve played my exact same WvW build in sPvP before, and it certainly had it’s weaknesses. Some classes and players I could deal with, while others I could not. By altering my gameplay a little, I had good success. That said, WvW is a different game and without the spvp balances on other classes, confusion mesmers should expect to get destroyed. You’re not going to last in the attrition war that comes with fighting players in WvW (duels, small groups. WvW you’re just extra dps in the mass).

Third: If you have WvW badges you can get full sets of exotics with no problems. They might not look the best, but it’ll do in the interim if you’re changing.

Ascended tough/vit/cond for confusion builds?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Precision is for the on crit abilities, such as weapon sigils or armor runes as said before.

That said I often wonder if people mistake “confusion build” to mean “glamour mesmer” in every sense. In my case I don’t use any glamours, instead I spend my time bombing at close range, solo, in the middle of enemy zergs and the like. For me full toughness is more important than a few thousand more hit points. Why? Because direct damage mitigation does more in the short term. Those hit points will melt away from the power hits. HP’s will fend off the conditions, but I can already manage those as well as fending them off with removal.

It all depends on your build and what you’re doing on the field. I ran full carrion when I started (over 22k hp’s), and when I got around to changing over to rabid my survivability went way up (15-16k hp’s)

A love letter to our old friends War Machine

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

More players/guilds filing into JQ/BG? Great, more loot for SoR.

Mouse turning

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Here’s what you do:

Hold W to move forward, or hit an autorun key when it suits. Straff when its time to strafe. Meanwhile you should be holding the right mouse button down whenever turning. As someone said, left is just combat.

Next, if you want to go up another level (and make your entire gaming experience far more fluid and fun) get something like this http://www.razerzone.com/synapse2
That way all your skill buttons (and anything else you want) are right there on your mouse.

Usefulness of weapon cooldown traits.

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I started with Sceptre cooldown trait, have tried torch, and am currently using torch. Here’s the breakdown.

A cool headed, mindful mesmer doesnt need cooldown traits but there’s some benefits to taking them if they don’t come at the cost of a solid build.

Scepter is unnecessary and you’d have to trait into Vitality to get it. It can give you some cool options but it’s not often done.

Torch cooldown is amazing for the reduced prestige (stealth, baby!), and even iMage is expert hands. Of course condition removal is fantastic. Sadly, you have to go into power to get it which usually comes at the cost of more important things.

Staff cooldown will give you more staff #2, which is really useful. Reducing all staff skills is a good thing since they’re all so high without. That said, staff doubles with trident cooldowns, and trident for the mesmer is kitten in the water.

Really it’s about either making the most of them, or learning to live without them. Play will alter based on necessity.

Cant get map completion due to WvW

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Devon has already said they’re planning to have servers within a tier alternate colours.

So if you wait long enough your problem will be solved.

Otherwise: ninja cap.

Underutilized Utility Skill Survey

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

  • Arcane Thievery: Since it caps at 3 boons/conditions moved, this is only useful for specific PvE enemies which stack 25 might or 60s of boons. And then only with SoI to spread it to the party.

You, Sir, are an amature :p

Yes it’s great in certain PvE situation (hell, it removes 3 conditions and steals 3 boons, that’s nothing to shake a stick at for a mesmer wanting some condition removal), however it SHINES in WvW.

Consider any encounter. You’ve got players in both 1v1 and ZvZ who’re stacking large quantities of might (D/D eles, guardians, warriors) which are beautiful to get your hands on for both condition/confusion and power mesmers. Stealing boons also denies enemies of their builds/combos (steal haste from an enemy running away = slow kitten mesmer without a focus can chase them down). Personally I love thieving a warriors haste/might/fury from invis at the very start of a fight. That’s just the half of arcane thievery in WvW.

The condition removal doesn’t just remove the conditions, it transfers them. So in the case of being a condition mesmer you get to transfer a whole lot of pain on to the enemy. Obviously it gets you out of the kitten if you’re rooted, or chilled, but there’s more to it than that.

Consider a D/D ele, P/P/D thief, or glamour mesmer who focus on high stacks/duration of bleeds, poison, and confusion. If you’re built to withstand their hits you can actually take an active roll in stacking conditions on yourself for the purpose of offloading them back on to the enemy. So stand in the earthquake, stand in the poison fields, let the pistol bleed shots hit (preferably with a chaos shield), and run in and out of glamour fields as much as you can, then with the push of a button they’re now conditions your enemy has to deal with.

It can also be traited for a shorter CD, which is well worth it if you’re a blink user too.

Which T1 server to transfer to?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

JQ & BG’s queue times

Attachments:

Which T1 server to transfer to?

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Here’s the graph of SoR’s queue times over last weekend of all maps. If you compare it to JQ’s and BG’s, you’ll see SoR has the least queues overall. Meanwhile the score tells the story about how they rank vs the other two Tier 1 servers.

I play some NA on SoR, but mainly Oceanic/Sea. Never have any issues with queues except a bit of wait time on NA reset. I take part on SoR teamspeak (if you’re not you’re missing out on the heights of what WvW can be), run solo, scout, havok, with all the major guilds, etc etc and never find us lacking for anything WvW is meant to offer.

JQ’s score is pretty much down to coverage, and their SEA Foo zerg is an epic PvDoor experience.

BG is made up of SoS transfers after the SoS campaign exploded. So BG is full of shrapnel from that, which I think a lot of people have been weary to outright say in this thread.

One trend I have noticed of late on Tier 1 is BG and JQ’s disdain? avoidance? whateveryouwanttocallit for actual fighting. JQ (especialy their oceanic/sea zergs) will disengage from a camp/tower/keep the moment we SoR show up to fight them, moving immediately to the next camp/tower/keep even if they outnumber us. As for BG, I’ve noticed a tendency for their zergs to avoid open combat and flee to walls/siege for hours on end, even if, again, they outnumber us. Perfectly valid tactics, not QQ’ing or complaining, just a heads up that in Tier 1, while there’s a lot of action, sometimes there’s a whole lot of passive action too… Truly Warfare at its finest.

Attachments:

WvW mechanics are broken

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

This is not the way to fix population problems. It is open to many forms of manipulation. Whining on the forums you are outnumbered will not solve your coverage problems, recruiting players to your server will.

A cap is exactly the way to balance out the 3 competing servers. You can imagine that the 3 servers in any matches are on equal skill level, hence they’re on the same tier. However, without a population cap the server that yields the most WvW players will always come out on top.

So how do you explain SoR being in NA Tier 1 (second place mind you), while being the #12 most active server world wide?

I guess it’s not all just about numbers then.

WvW players who run supply for repairs

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

Just have gates and walls auto regen hp’s once out of combat le’gasp!. Leave supply for upgrades, siege, and to repair while in combat.

That way nobody has to run supply just to repair the wall and we can all get back to zerging for wxp.

Possible Glamour Busting Nerf Inc?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Confusion should never lock you out of dodge or else it is the ultimate CC, locking you out of abilities, heals and dodging. If you are fighting a few people this means you instantly lost.

Other than it hitting on dodge, confusion is fine in WvW. It does more damage than sPvP but unless you are nerfing crit damage to sPvP levels, it is fine.

Confusion doesn’t lock a person out of anything. To the confused, it’s a mind game of cost/benefit. Do I use a CD/dodge roll and take the damage hit, or do I not. You have the choice. Some times your hit points are to low, or your glass cannon no vit build makes you an easy target, in which case you never came prepared to begin with.

If Deceptive Evasion was nerfed

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Also, just to point out, when you dodge roll spam to spawn clones you’ve giving something up, i.e. all your energy and the ability to do any more dodge rolls for a time.

Possible Glamour Busting Nerf Inc?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Confusion needs to be neutered.

Sorry but it needs to happen for the health of this game.

You still got a lot of other builds so it’ll be fine

I say it needs to be buffed. People whom attack thoughtlessly and don’t bring condition clear skills should be punished for it. Plus anything that breaks up the zerg fest of WvW is a plus. I would love to see more strategy and less mob mentality.

The majority are calling for confusion nerf….Anet just showed they listening to WvW players who complain the loudest…..

Prepare for your nerf now fellas…specially since pve and wvw will be balanced separately

Actually the numbers look split 50/50 between those who’ve faced it and gained the experience necessary to counter it, and those who haven’t and haven’t. That said, a pve/wvw split can and should mean a 200% increase in confusion damage in PvE, while leaving WvW as is.

If Deceptive Evasion was nerfed

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

I would still play my mesmer.
I am honest here and say, DE is too strong. No matter how much ANet would buff the other master traits of duelling, there will be no other choice then DE for 20 in duelling.

Yesterday I just thought about, what buffs would I do, in order to make them a valid choice over DE in that slot. Whatever came into my mind was screaming OP at me. Like 3~4 seconds of distortion on signet use. 2s would be doubling it, and yet I wouldn’t take it over DE.

So yeah, DE needs a nerf at some point.

That the other master traits are “weak” or “weaker” does nto mean DE is to strong.

That you came up with OP alternatives is also a poor argument to suggest DE is to strong.

I’ve not seen any reason given as to why DE should even be considered OP, or “to strong”.

Possible Glamour Busting Nerf Inc?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Confusion doesn’t need a nerf, its not OP. Only total noobs would get defeated by it, so don’t come here crying about that and encouraging a nerf. Confusion can be easily avoided by a: condition removal, b: not using skills and dodge rolling around.

Hope this isn’t in response to my Opener… Because if so you didn’t read… I never said it was OP I was just raising a question of what we as mesmers would do if WvW confusion started well…. Sucking.

Then the simple answer is A: People will stop using it, and as one guy said “there are other builds out there”. Fewer builds is not a good thing, of course. That goes without saying. The other alternative for players, and this will happen in some degree, is to stop playing. This is also bad, which also goes without saying.

Possible Glamour Busting Nerf Inc?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

Psssh. Here goes the slippery slope again. Portal = nerfed. TW (and Quickness, period) = nerfed. Now, it’s Confusion. And, of course, once that gets well and truly boned, then what? “Oh, I don’t like that Staff bounce, it gives me burn/bleed/vuln stacks! Nerf, plz.”

Goodness, you’d think folk don’t realize that Confusion is one of the major Mesmer
Conditions, or something. Do Mesmer players cry about all the Poison and Bleed
Necros stack? Here’s the only “fix” Confusion needs: keep it from triggering on Trait-Dodges/(non-attacking) Attunement Swaps. Past that, if you can’t disable your autoattacks, that’s not a Mesmer’s (or Confusion Engi’s) fault.

Agreed.

Bleed, poison and burning is just as powerful as confusion, and punish you directly with damage compared to you punishing yourself by not paying attention.

And if people still moan about it, give it an obvious visual effect around the edge of the screen – purple blur or something, so there’s no way a player will be confused as to whether they’re confused! :p

You mean like the visual effect that’s already there?

4/12 JQ|SoR|BG

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

As much as I hate giving credit to [EMP]. Whoever was running that 5 man havok, you guys are good. SoR BL

#.1 N.A So Splendid doe.

JQ = #1 off peak coverage. What started as a <2k difference between 3 servers last night ended this morning with a 12k advantage, great job carrying the server as usual FOO!

Not sure why this is a complaint on a Saturday. I played until 3am PST yesterday not because it was overtime but because I like wvw so I didn’t mind playing a bit longer on a night when I know I don’t have work or school the next day. When I woke up this morning, I saw a large JQ force fighting a large SOR force. There were a lot of JQ NA helping out. The SOR force was getting wiped consistently. This went on until late afternoon.

Just stating facts, no idea why JQ is getting all defensive. It’s a great time to wake up to a 12k lead is all, nothing more nothing less.

Kudos to the overnight crew FOO, your server may not give ya the credit you deserve but the rest of us know the hard work you put in after hours. ;D

FOO is very aware of our appreciation for them and everyone else on the night crew. This seems like a very non-subtle way and passive-aggressive way to take credit from the daytime crew (whom work round the clock in some instances) and to try make FOO doubt their home here. If it truly were the case where they carried the server, we wouldn’t be in first place, I’ll tell you that. Our synergy happens to be good enough to make us consistent Champions.

Instead of the not so subtle insult and bashing, enjoy yourself and tell your neighbor (enemy) good game. I know I appreciate all of the good fights from both SoR and BG.

You can both hate and respect your enemy.

This begs the question though, does it deserve a “good game”?

Possible Glamour Busting Nerf Inc?

in Mesmer

Posted by: Ross Biddle.2367

Ross Biddle.2367

In Tier 1, glamour confusion is hardly used, and certainly not relied on when zergs collide.

Changing something like confusion, or glamour builds is not a straight up WvW aspect. It’s in the hands of the class balance guy.

Why does WvW get the short straw...

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

I hear Devon is collecting the tears of WvW’rs, and through a mix of science and magic, turning them into gold. With that gold he is going to build a space ship and fly us all to a galaxy made of pure awesome where we will live out our days in perfect WvW’ness.

If you just give him a little bit more time we’ll see those changes you’re after. One step at a time folks. One step at a time.

Confusion

in WvW

Posted by: Ross Biddle.2367

Ross Biddle.2367

You know whats an unskilled mechanic? steal+CnD+backstab…but it still hasn’t been nerfed.

So Theives must setup their kill by pre-stealthing, target, get behind their target, then perform a series of abilities in order to kill thier target…

Compare this to dumping an AoE circle in an area on top of a massive group of enemy where u dont have to do any setup, u dont have to target the enemy and u dont have to attack that enemy from the a particular side…

And ur saying that Theives attack is equally as skill-less as using confusion?

I repeat, Confusion does WAAAAY too much damage for a skill-less and passive ability. Too much damage for something u dont have to even think about when u use it.

NOTE: i agree the Dagger Thieves might need a nerf but this cannot be in any way called a skill-less ability.

If a bunch of glamour circles came up all around/over you, and you ran straight through them, turned around, ran back out, turned around, ran through them again, and never fired a skill, exactly how much damage did those 30+ second cd skills do to you?