Showing Posts For Sagat.3285:

Only unranked??

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Posted by: Sagat.3285

Sagat.3285

Idk man, nothings counting towards your tracks or stats. Just have fun with it and get practice with your new elite.

Playing Skyhammer/Courtyard/Spirit Watch is not fun. Plain and simple.

That’s an opinion but that means that a real TDM queue will come faster. I hate Foefire with a pasion more options is better you can wait for the leagues to start.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

(edited by Sagat.3285)

Only unranked??

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Posted by: Sagat.3285

Sagat.3285

TDM queue inc

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Death shroud counts as weapon swap

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Posted by: Sagat.3285

Sagat.3285

Love it gameplay and mentality wise.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Death Blossom Evade Increased

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Posted by: Sagat.3285

Sagat.3285

Yep. Now if dancing dagger got torment and CnD got blind it’d feel like a really solid hybrid set.

What the hell is taking so long for CnD getting blind or CiS back to master?? It’s killing OH dagger..

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Are we getting post beta notes or....?

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Posted by: Sagat.3285

Sagat.3285

the nerfs of classes comes after patch , to NOT upset gamers and try to avoid re-funds

Why be pessimistic? I’m waiting on core changes too don’t do that not now…

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

More Cloak in Cloak and Dagger

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Posted by: Sagat.3285

Sagat.3285

All it needs is either CiS back at master tier or baseline blind. It’s beem said and ignored since trait patch because they are actively listening to us.

i think it would be cool, actually. like it blinds the target instantly (or 130 range AoE, which is almost the same), and then hits them. for stealth.

CiS is strong, but it needs something more than just the AoE blind and fall damage. the problem with making it a master trait is that nothing on master can be buffed to GM level. maybe merge hidden thief and CiS, and make a new master trait that has the fall damage thing + some decent second effect.

Put the fall damage trait by itself at adept level, bring CiS to master, merge Shadow Protector with Concealed Defeat at GM level making the regen proc on deception use. If CnD gets baseline blind a new trait will have to come because CiS will have to go only OH dagger use it putting it next to SRej was one of the most stupid and unexplained nerfs I have seen on thief nerfing inferior sets just brilliant, I just don’t trust “he who knows his name” so CiS back at master is simple and safe.

I do wonder what will they do for thief in those more frequent balance changes since he’s struggling right now anyway.

slapping two bad traits together won’t suddenly make it a better trait. shoving it on GM level just to put it somewhere " ‘cause i’ll run shadow rejuvenation anyway" is a bad idea as well.

we should be vouching for good traits on all tiers, not “just put the bad ones in a slot no one will care about and let us get all the good traits without worrying about making bad choices”.

SE is not a minor anything you put next to it will never get picked (remember PvE is flawed) so Concealed Defeat is a dead trait the new one would activate the regen on deception use probably should get an increase in duration as well but it could compete with SReJ again nothing can compete with SE so I see nothing wrong with Last Refuge and Fall trait being next to it. A GM level fall trait is not good looking and deception CD reduction part is not a bad.

Or do you believe something can compete with SE?

Edit: CiS next to SRej is also killing OH dagger if we count SE nerf as “passsable”,current SProtector is too weak what is your plan to resolve that?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

(edited by Sagat.3285)

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

You do recall at this time that plague signet and Lyssa rune got reduced from all to 5. People were quite worried CC would be reduced to five as well. Compounding that fear was that signet of stamina was at base 45 seconds and it’s effect was arguably worse.

I would argue that the condis prevented CC from affecting only 5 conditions or having an insane cooldown like SoS.

Those had nothing to do with each other. Plague Signet’s number of transfers went down because its CD was halved, Consume Conditions was nerfed because ANet did exactly what they said they wouldn’t do and had an entire patch focused on fixing, which was skills balanced around traits, not the other way around. They didn’t change Shelter or the Mesmer heal, but they nerfed Consume Conditions because it is now a corruption.

If it wasn’t a corruption, it wouldn’t have been nerfed.

Just like putrid mark went down and it cd wasnt touched. Just like Lyssa Runes were nerfed.

Necro was getting a buffed shrouded removal. The free signet transfer even thirty seconds. A buffed spiteful removal. They were going to nerf CC. They don’t allow full condi removals without a caveat anymore.

Not really if MoC was 25% CD reduction CC would still be 25 sec CD they are trying to make a terrible trait looks less terrible. Again base conditions are fine it’s MoC that is pushing it.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

Are the corruption side effects that much of an issue, even with the trait?

  • Consume conditions removes all conditions, and doesn’t put damaging conditions on you.
  • BiP doesn’t hurt physical dps
  • CPC doesn’t stop you from bunkering.
  • Corrupt Boon is not damaged functionally.
  • Epidemic doesn’t hurt condi dps.
  • Plague damages you in ways you can’t feel.

The skills are more powerful than any similar skills in other professions, the corruption are sides effects to balance how powerful the skills are. And you can mitigate the side effects.

For great justice or BiP? Shield of avenger or CPC?

In PvE….where anything works….and the combat is lacking….

I don’t follow? Either you complain that its PvE and that anything works. Or you bring the skills into the other game modes and they are still more powerful but neither is meta.

PvE also lacks boons and condition damage mobs making most of necro design useless there I’m happy you find that flaw benefiting to corruptions but it is still a flaw not taking advantage of the entire system. Try corruptions in PvP and partially WvW and you will see their true value. It’s not even that mobs don’t do damage it’s simply that there is no condition pressure from them.

Yes anything works in PvE.

….I don’t know whether you are for or against them at this point tbh.

Their true value in pvp is quite nice

Wich ones? Consume Conditions,Plague and Corrupt Boon have been in use since launch. Corrupt Boon partially fail due to higher boons uptime and Signet of Suffering, CPC is still held back by baseline weakness so….

I’m not saying get rid of the concept just don’t overrate it and make it actually useful. I just want MoC to apply the baseline condition in an AoE instead of adding additional ones this won’t affect your liking for their current state.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thief's fate (Video)

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Posted by: Sagat.3285

Sagat.3285

I wasn’t ready for that lol.

On the p2w subject this will happen every time a new expansion come so better learn from this one.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Corrosive Poison Cloud: category change

in Necromancer

Posted by: Sagat.3285

Sagat.3285

Are the corruption side effects that much of an issue, even with the trait?

  • Consume conditions removes all conditions, and doesn’t put damaging conditions on you.
  • BiP doesn’t hurt physical dps
  • CPC doesn’t stop you from bunkering.
  • Corrupt Boon is not damaged functionally.
  • Epidemic doesn’t hurt condi dps.
  • Plague damages you in ways you can’t feel.

The skills are more powerful than any similar skills in other professions, the corruption are sides effects to balance how powerful the skills are. And you can mitigate the side effects.

For great justice or BiP? Shield of avenger or CPC?

In PvE….where anything works….and the combat is lacking….

I don’t follow? Either you complain that its PvE and that anything works. Or you bring the skills into the other game modes and they are still more powerful but neither is meta.

PvE also lacks boons and condition damage mobs making most of necro design useless there I’m happy you find that flaw benefiting to corruptions but it is still a flaw not taking advantage of the entire system. Try corruptions in PvP and partially WvW and you will see their true value. It’s not even that mobs don’t do damage it’s simply that there is no condition pressure from them.

Yes anything works in PvE.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

Bug is still here…

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

Are the corruption side effects that much of an issue, even with the trait?

  • Consume conditions removes all conditions, and doesn’t put damaging conditions on you.
  • BiP doesn’t hurt physical dps
  • CPC doesn’t stop you from bunkering.
  • Corrupt Boon is not damaged functionally.
  • Epidemic doesn’t hurt condi dps.
  • Plague damages you in ways you can’t feel.

The skills are more powerful than any similar skills in other professions, the corruption are sides effects to balance how powerful the skills are. And you can mitigate the side effects.

For great justice or BiP? Shield of avenger or CPC?

In PvE….where anything works….and the combat is lacking….

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

PvP, no necro should be using CPC. It’s suicide to use it in PvP and isn’t worth slotting when there’s better options. Especially, for signet cele build and power necro being top atm. Speaking purely about PvE, this skill gives necros much needed group utility. However, at the cost of your dps. Until condi is up to par with power, condis are unwelcome and don’t sync with the cleansing meta.

I pressured down 3 people including a ranger using CPC and well of darkness a few days ago. In the same match killed a pew pew ranger at full hp while I had less than 20% and no DS thanks to cpc. so saying cpc is suicidal is quite dramatic.

CPC right now is the hero we deserved.

It’s a little suicidal. You kill your dps for 6s. Is an ok reset, yes. That’s with any anti-projectile field. I’m just stating that CPC would be better as a well. Remove the self-harm bs.

I am almost certain that if this thing turned into a well, it will be 50 seconds base is that really what you want? Is that something you are willing to have happen when you can just transfer the weakness to apply weakness on targets outside the cloud who otherwise wouldnt be weakened? Unless you are saying applying weakness is not important.

You shouldn’t be surprised on how common weakness is especially vs necro, the base self harm is fine it’s the additional ones from MoC that have to go.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

** Do Not play < Thief > in sPvP **

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Posted by: Sagat.3285

Sagat.3285

@witcher The only meta is d/p and SB everything else nerfed even d/d when CiS became a GM competing witj SRej so no buffs for those huh?? Making d/d a real sustain condi weapon and making p/p an evade based ranged weapon instead of dumb damage buffs would create good trade-offs for SB so no buffs for them either huh? What is it with nerfing thief really tell me…

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Vampiric Trait change

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Posted by: Sagat.3285

Sagat.3285

Only change I would make is your siphon healing spreads to allies instead of having an aura just because I want a condition damage or duration aura there seems to be only 1 per class and Lingering Curse sucks.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

Before any positive examples come from PvE or if I missed some anything works there and it is flawed especially because it ignores most of the combat system even more with necro making 66% of us useless there.

^Again keep remembering this please.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

More Cloak in Cloak and Dagger

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Posted by: Sagat.3285

Sagat.3285

All it needs is either CiS back at master tier or baseline blind. It’s beem said and ignored since trait patch because they are actively listening to us.

i think it would be cool, actually. like it blinds the target instantly (or 130 range AoE, which is almost the same), and then hits them. for stealth.

CiS is strong, but it needs something more than just the AoE blind and fall damage. the problem with making it a master trait is that nothing on master can be buffed to GM level. maybe merge hidden thief and CiS, and make a new master trait that has the fall damage thing + some decent second effect.

Put the fall damage trait by itself at adept level, bring CiS to master, merge Shadow Protector with Concealed Defeat at GM level making the regen proc on deception use. If CnD gets baseline blind a new trait will have to come because CiS will have to go only OH dagger use it putting it next to SRej was one of the most stupid and unexplained nerfs I have seen on thief nerfing inferior sets just brilliant, I just don’t trust “he who knows his name” so CiS back at master is simple and safe.

I do wonder what will they do for thief in those more frequent balance changes since he’s struggling right now anyway.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

Before any positive examples come from PvE or if I missed some anything works there and it is flawed especially because it ignores most of the combat system even more with necro making 66% of us useless there.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

** Do Not play < Thief > in sPvP **

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Posted by: Sagat.3285

Sagat.3285

You do realize that if you want dmg or sustain buff then nerfs to mobility and stealth have to happen, righ?

Please stop those ignorant questions and statements. Have you ever heard of options? Who here is asking for buffs to what’s being used? Excuse my french but merde…

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

(edited by Sagat.3285)

Corrosive Poison Cloud: category change

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Posted by: Sagat.3285

Sagat.3285

I don’t want the easy route if 6 sec of weakness are bad how about my foes share it with me let me useful martyr can’t I? Make MoC apply the base conditions in an AoE around you 600 radius and we will experiment for further improvements.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

More Cloak in Cloak and Dagger

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Posted by: Sagat.3285

Sagat.3285

All it needs is either CiS back at master tier or baseline blind. It’s beem said and ignored since trait patch because they are actively listening to us.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thieves' SB 5, decapping and game's health

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Posted by: Sagat.3285

Sagat.3285

I would be willing to have SB5 nerfed if only because it would result in the Thief being so bloody undertuned and unwanted that everything else would get buffed and maybe the class would get some diversity and be more useful overall.

Yep, if thieves want to be able to fairly 1v1 any meta build at the moment they need to give something up. Sadly sense, reason and logic is something I’ve come to never expect from anyone uttering the words main and thief.

The sad thing is most people don’t realise that if you want buffs to your class then generally it has to have fallen out of the meta, something thief hasn’t managed after at least 2 years.

YEAH!!! Ignore the fact that we have asked for in combat sustain ranged option to replace SB, there was more to us wanting rifle then a 1200 range weapon instead of another melee weapon they’ve nerfed p/d and refuse to add to add sustain to p/p. Many said they would give up/swap SB mobility for combat efficiency but where is the option huh? You are only seeing what you want to see.

ANet actually buffed power damage on pistol last patch, sure not got 1200 range but unload does hit like a truck now and PP is better ranged damage.

Besides for someone putting in bold “You are only seeing what you want to see” are you not doing the exact same with my post? At no point have I mentioned SB or pistols or ranged options. I said if you want a fair 1v1 thief needs to give up something up. You can’t have top tier mobility, disengage, chase and to be able to stand a 50/50 chance on point.

I brought up pistol and ranged never said you did I? The mobility comes from SB so if I chose to not use what else is viable? The issue with p/p was never the damage but the sustain that has been ignored, p/d has no reliable melee condi swap Death Blossom is sad and dagger AA has an even more sad condi application both are terrible but it’s okay we have a staff…Those are things thieves have been requesting unlike you believing we wanted sustain added to what is already good.

In short we were always fine with having to give up something opposite of what you state. No nerfs are needed for that that’s why other weapons exist funny that they target everything to nerf but d/p. Stop believing we are asking for straight buff we want viable options you really are seeing what you want to see.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thieves' SB 5, decapping and game's health

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Posted by: Sagat.3285

Sagat.3285

I am surprised at everyone’s reactions to this post. Right now thief has a niche which keeps it very much alive in the meta. Most thieves though seem to hate only having this niche, and would rather have a different use for their team. The only way they can keep thief balanced overall while being decent in actual combat, is if they can tone down its mobility and disengage while buffing its actual combat abilities.

Ever heard of options? Why must we rely on nerfs?

That is true, I would like to see the acro line restored to usefulness, and pistol main hand could definitely see some love. But they need to be targeted buffs, that don’t make a monster of a spec that kills most specs 1v1 efficiently, is impossible to escape from due to its insane mobility, and still able disengage and reset losing fights on demand.

That’s why I mentioned options… Where is the ranged option for combat efficiency since SB has the mobility where is it?? Is it this new staff they were so happy tp give us There is no melee condition set either no ballerina thief is not real.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thieves' SB 5, decapping and game's health

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Posted by: Sagat.3285

Sagat.3285

I am surprised at everyone’s reactions to this post. Right now thief has a niche which keeps it very much alive in the meta. Most thieves though seem to hate only having this niche, and would rather have a different use for their team. The only way they can keep thief balanced overall while being decent in actual combat, is if they can tone down its mobility and disengage while buffing its actual combat abilities.

Ever heard of options? Why must we rely on nerfs?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thieves' SB 5, decapping and game's health

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Posted by: Sagat.3285

Sagat.3285

I would be willing to have SB5 nerfed if only because it would result in the Thief being so bloody undertuned and unwanted that everything else would get buffed and maybe the class would get some diversity and be more useful overall.

Yep, if thieves want to be able to fairly 1v1 any meta build at the moment they need to give something up. Sadly sense, reason and logic is something I’ve come to never expect from anyone uttering the words main and thief.

The sad thing is most people don’t realise that if you want buffs to your class then generally it has to have fallen out of the meta, something thief hasn’t managed after at least 2 years.

YEAH!!! Ignore the fact that we have asked for in combat sustain ranged option to replace SB, there was more to us wanting rifle then a 1200 range weapon instead of another melee weapon they’ve nerfed p/d and refuse to add to add sustain to p/p. Many said they would give up/swap SB mobility for combat efficiency but where is the option huh? You are only seeing what you want to see.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Let's make a list of negatives for Thief.

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Posted by: Sagat.3285

Sagat.3285

CiS is a GM trait and “someone” is claiming devs are actively listening to players lately just because of summon changes after 3 years.

No need for this thread there is plenty of requested negativity here and PvP forums it will probably get locked at least the Nerf Wish List had humor. Enjoy it while and if it lasts.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Scepter...

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Posted by: Sagat.3285

Sagat.3285

It’s the OH weapons, Terror and Wetfire it is not scepter’s fault.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Axe skill 1

in Necromancer

Posted by: Sagat.3285

Sagat.3285

Of course I mean pve.

Done no need for a case.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thief Trapper

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Posted by: Sagat.3285

Sagat.3285

Condi p/d sucks just like everything but SA d/p and maybe DD s/d. Have you missed CiS becoming a GM?

Play in squad it seems is not about duels nor is WvW supposed to be balanced.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Axe skill 1

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Posted by: Sagat.3285

Sagat.3285

I like it. With an offhand dagger I use 1 and 2 for a ranged option until I can get back in the mix with Greatsword. When I am ready to charge back in I throw down 3 and 5, holding onto 4 in case I need to get rid of some conditions which is never really.

That sounds great in theory but were you in PvE?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Just L2P right?

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Posted by: Sagat.3285

Sagat.3285

If Burn was op as you say, then I’m sure Anet would nerf it.

Just like they did nerf Dhuumfire in past.

Aah Wetfire is so soothing.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

MMR is not working

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Posted by: Sagat.3285

Sagat.3285

These people who claim to have 60% win ratio while being solo que players is concerning really. Especially people who claim to not get lose streaks while solo queing. Either the server is favoring some players with solo que placements or it is tagging other players for punishemnt. Because being placed in matches repeatedly where your team mates die in 2 seconds vs. some premade is something that happens pretty frequently to most solo que players.

Many of the losses that my account has been made to take during solo que were so ridiculously lopsided that it isn’t funny and I don’t mean just the end score value, I’m talking the player skill distribution.

I dunno, anyone with over 1000 matches that has 60% win rate as a solo que brings up a lot of good questions about what is really going on here.

Well if they are losing streaks winning streaks have to happen we are not fighting npc’s. It depends no one has a good day every day.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Reluctance to add dire

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Posted by: Sagat.3285

Sagat.3285

not sure about u guys but I don’t wanna play against immortal necros. theyre not adding dire because of necros.

Which is funny because condi necros isn’t a good build.

Have you tried playing it after the scepter buffs?

I’ve played and gave my feedback already. The lack of LF gain on OH dagger is still there, they’ve reduced max LF gain from Feast of Corruption, Grasping Dead used to have 3 stacks of bleed anyway, Lingering Curse is even more trash, Terror doesn’t feel rewarding and strong enough, you still rely on corrupt and transfer, Dhuumfire is still wet with Life Blast, Master of Terror competes with Vital Persistence etc.

As for condi necro possibly being MM and a simple soldier d/WH would outshine anything a necro with scepter could just having a scepter means you are not bunker. Condi Reaper can’t use Spite losing uptime boons for Blighter’s Boon and damage pressure it also relies on CPC and inaccurate Whirl Bolts,MoC is competing with Terror and reaper barely has fear of it’s own. Deathly Chill competes with etc.

Just going dire makes you lose Plague Sending or Engi IP etc. This supposed godliness of condi dire gear is false I understand perplexity but that is more of mesmer issue.

This is the pvp forum, I’m not talking about dire gear,but condi nec in general, sorry if my previous comment was misleading.

You were trying to make an outdated condi nec work btw. Terrormancer is dead, you have to move on, you have to focus on boon corruption and signets, similar to cele nec. Also LC is the worst curses GM trait, you need WS.

Exactly not all debuffs do damage neither do all foes have the right boons and dagger majorly outshine scepter I tried that as well funny right? Might as well just play cele instead of rabid or carrion if I could change condi stat on cele I would gladly do so for any other the stat is becoming useless on necro. So when I hear OP dire necro it kind of irritates me.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

(edited by Sagat.3285)

Reluctance to add dire

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Posted by: Sagat.3285

Sagat.3285

not sure about u guys but I don’t wanna play against immortal necros. theyre not adding dire because of necros.

Which is funny because condi necros isn’t a good build.

Have you tried playing it after the scepter buffs?

I’ve played and gave my feedback already. The lack of LF gain on OH dagger is still there, they’ve reduced max LF gain from Feast of Corruption, Grasping Dead used to have 3 stacks of bleed anyway, Lingering Curse is even more trash, Terror doesn’t feel rewarding and strong enough, you still rely on corrupt and transfer, Dhuumfire is still wet with Life Blast, Master of Terror competes with Vital Persistence etc.

As for condi necro possibly being MM and a simple soldier d/WH would outshine anything a necro with scepter could just having a scepter means you are not bunker. Condi Reaper can’t use Spite losing uptime boons for Blighter’s Boon and damage pressure it also relies on CPC and inaccurate Whirl Bolts,MoC is competing with Terror and reaper barely has fear of it’s own. Deathly Chill competes with etc.

Just going dire makes you lose Plague Sending or Engi IP etc. This supposed godliness of condi dire gear is false I understand perplexity but that is more of mesmer issue.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Reluctance to add dire

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Posted by: Sagat.3285

Sagat.3285

not sure about u guys but I don’t wanna play against immortal necros. theyre not adding dire because of necros.

Which is funny because condi necros isn’t a good build.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

New Runes/Sigils/Amulets in sPvP and info on Vampirism

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Posted by: Sagat.3285

Sagat.3285

You’re adding trapper runes but not Dire stats? Why on earth not?

This there needs to be more condi amulets anyway.

CiS is still competing with SRej.

The problem with it is that Dire would be okay on Condition Necromancer…but just on Condition Necromancer. We rely on these stats, because their scalling and fact we facetank damage allows us to survive and respond with damage, but not every profession is built this way.
Give Dire amulet to Condi Chronomancer for example and you now have a build that not only has tanky stats, but also crapload of various other defensive mechanisms that allow him to deny, not soak, most of the pressure and make himself unkillable annoyance.

Not every profession is balanced around having a Condition build.

As for the thread – Trapper runes are cool, as change to Dracula runes. Looking foward to those.

That’s a chrono issue it’s by too far the best elite spec. The stats are quite fine actually with current condi specs and without the new elite specs but that’s to them to balance. Trapper Runes will definitely not be nerfed they would have to finally explain why thief traps are worse than traited necro corruptions and why the stealth on trap is not a thief trait.

CiS is still competing with SRej.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Cheesebuilds Wars 2

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Posted by: Sagat.3285

Sagat.3285

We’re in a bunker and condi meta, what are you on about with power builds.

Everything and everyone is high.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

New Runes/Sigils/Amulets in sPvP and info on Vampirism

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Posted by: Sagat.3285

Sagat.3285

You’re adding trapper runes but not Dire stats? Why on earth not?

are you kidding me? necros bro. even engies would become virtually unkillable.

Wait..Arent conditions a problem olny in low tier?! I dont see a reason to not add them, after all conditions are low tier problem..why people suddenly are so scared at adding dire stats in?

because necros would become godly. simple as that. they synergize too well with vit and toughness. the condi damage is moot. at least right now, their godliness is kept in check by cele stats, and they rely on might stacking for damage.

But necro has poor condition damage they rely on transfer and corrupt. What godliness are you referring to?

CiS is still competing with SRej.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Need help playing thief

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Posted by: Sagat.3285

Sagat.3285

You are not using SB#5 hard enough.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

New Runes/Sigils/Amulets in sPvP and info on Vampirism

in PvP

Posted by: Sagat.3285

Sagat.3285

You’re adding trapper runes but not Dire stats? Why on earth not?

This there needs to be more condi amulets anyway.

CiS is still competing with SRej.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

New Runes/Sigils/Amulets in sPvP and info on Vampirism

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Posted by: Sagat.3285

Sagat.3285

CiS is still competing with SRej.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

My retirement from thief

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Posted by: Sagat.3285

Sagat.3285

I played 2 of their previous game C9 and Vindictus the potential and fun is amazing but their publisher usually mess up somewhere C9 is currently dying due to amazing stupidity I guess Vindictus is just struggling but I hope Black Desert doesn’t disappoint or at least not in 2034 NA version Pearl Abyss was harsh on it. Good luck on your road.

I really like pearl abyss and I think they do a great job. They’re really worried about how NA receives the game and are trying hard to localize it in both language and mechanics wise. I also love how black desert is so sandboxy and pvp based. Open pvp anywhere in the world? Yes please! Something I always wished guild wars had. It’s almost like archeage game mechanics with gw2.0 combat mechanics had a baby. The game is simply beautiful too, I play on medium graphics and it still has the best graphics out of any mmo I’ve played.

So far the korean version became a lot more casual and less sandbox than it was at first closed beta. They kind of turned on their original players but since they mentioned NA version will be different I’ll wait.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

My retirement from thief

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Posted by: Sagat.3285

Sagat.3285

I played 2 of their previous game C9 and Vindictus the potential and fun is amazing but their publisher usually mess up somewhere C9 is currently dying due to amazing stupidity I guess Vindictus is just struggling but I hope Black Desert doesn’t disappoint or at least not in 2034 NA version Pearl Abyss was harsh on it. Good luck on your road.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Trap Thief

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Posted by: Sagat.3285

Sagat.3285

And then the traps getting damage removed was a bandaid for thieves not using the runes or traps, it’s a vicious cycle of lazy balancing.

With trapper runes coming to PvP I doubt they will nerf either d/p is more likely if they are planning a nerf that is so we can wait for staff.

I’m still waiting for CiS to go back to master tier.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Help me understand this class plz

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Posted by: Sagat.3285

Sagat.3285

Mmm d/d it wouldn’t be that bad if CiS wasn’t competing with SRej. I don’t understand the SB hate a range weapon for rogues is usually a SB in RPG’s and with the initiative system double melee isn’t good. I like your attitude on your playstyle but personally I’ve met my limit with the lack of it.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Trap Thief

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Posted by: Sagat.3285

Sagat.3285

No nerfing the rune does not solve the problem because that nerfs 2 other classes that are not the issue.

thief traps deserve the nerf and that’s the end of it.

I never thought I would see the day where traps are asked to be nerfed.The runes were designed as band-aid specifically for thief’s traps the performance of the other classes traps doesn’t completely rely on the runes.

The Nerf Wish List would never run out fuel eh Zero?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Trap Thief

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Posted by: Sagat.3285

Sagat.3285

Okay, thanks for explain !!!

I think I will train myself because I’m sure there will be more ghost thief before anet does something……….

From any thief point of view this is tricky not saying the build is OP but the runes were made because a thief would never think of picking traps it honestly should have a trait, they removed the damage from traps for better synergy so nerfing the runes kills traps. On the other d/p is kind of the only competing set thief but anything works in WvW but nerfing that is out of the way.

So their choice seems to bring more reveal but they did forget about the rest of the weapon and combinations in the process. In short I doubt anything will directly happen to “ghost thief”.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Thief needs More Defenses.

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Posted by: Sagat.3285

Sagat.3285

SA is just fine how it is. It’s the best defense trait line we currently have, and Resilience of Shadows is great (25% reduced damage while stealth). Now if we can just get some more defense outside of stealth through other trait lines.

SE is not fine, neither is CiS as GM gutting OH dagger, Concealed Defeat is not fine with the down trait and having to compete with SE. RS is trash because incoming damage while stealthed was an always a problem we complained about.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Save Thieves Campaign [PvP]

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Posted by: Sagat.3285

Sagat.3285

Cheer up guys!, join the dark side and play p/d condi thief

You contradicted yourself that build and set only works in WvW and PvE where anything can work. The few that existed in PvP died after core spec patch mine did as well. Saw of few ballerina thieves around during BWE 2 and 3 but meh even with upcoming DD changes I’ll count a condi thief as a sticky pet I don’t even care for venom bombing anymore.

Hey it may not be pvp meta but it’s pretty fun to down people at a rate faster or equal to condi mes.

I have so many questions….

Condi mesmer?! Where were you? Who were you fighting? What build were you using? Did you die right after or a lot overall? Does your team usually lose? Have you fought a condi mesmer? What year was it? What did you take or smoke? Condi mesmer?!

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Lots of Reveals.......

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Posted by: Sagat.3285

Sagat.3285

Can you dodge an aoe reveal skill?
Well maybe for thief meta it just means that boring d/p won’t be as good.
Offhand dagger has high damage and short duration stealth which might become more reliable.
But eh it’s just engi that gets a lot of reveal and giving up rampage/moa for it is not what everyone will do.

OH dagger has been gutted ever since CiS became a GM as a competitor to SRej an horror ignored since patch preview. The issue is not the reveal it’s the mentality: nerf thief SA and destroy Acro>bring more reveal and introduce Daredevil>give stealth to other classes and WvW>bring more reveal. They are the ones who made PU about stealth and introduced Trapper Runes more reveal is coming because they are bringing more stealth.

No SB#5 nerf yet so thief is definitely in a great spot.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread