Showing Posts For Scootabuser.4915:

Gunnars hold have 98% of the points.. FIX!

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Posted by: Scootabuser.4915

Scootabuser.4915

Switch servers for a week, like a normal person going for a legendary…

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Inviting Enemies to your Group

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Posted by: Scootabuser.4915

Scootabuser.4915

I only get invites from people I kill in the JP. I just assume it will all be garbage coming out of their mouth so I never accept them. Before with the report bug it was unavoidable and I had to just put them on my ignore list.

You like to gank carebears but don’t want to listen to their stream of tears afterward? But that’s the best part…

I get my tears fix on these forums.

WvW forums are a place for constructive discussion, not:

Trash talking
Trolling
Whining
QQing
Calling People Out
Bragging
EXCETERA

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Husband And Wife (Happy)

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Posted by: Scootabuser.4915

Scootabuser.4915

My girlfriend and I after a long night of jumping off maps with portal guns <3

Were an interracial couple

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(edited by Scootabuser.4915)

No overflow in Lions Arch becoming an issue

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Posted by: Scootabuser.4915

Scootabuser.4915

This problem will be fixed with the fractal update. It has to do with how they designed and coded fractals.

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1:18 BP | Anvil Rock | NSP

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Posted by: Scootabuser.4915

Scootabuser.4915

TBH all this talk of fair fights and kittening. Why not just get into tpvp?

Fairness in combat is a romantic concept and one that I fully support. There’s nothing more exciting than a close fight- even when you lose.

I remember poking around in the enemy’s BL once when I was ambushed by a lone Engineer with the flamethrower kit. I managed to put up a good fight with my shield spec, but he was relentless. Eventually I succumbed to the flames, but I had no regrets about our five minute duel.

This will always be more fun to me than large group combat (not to say that can’t be fun too).

If I’m in the mood for even terms, I play League of Legends.
If I’m in the mood for big group combat, I play EvE Online.
If I’m in the mood to spend several hours stalking people, hiding from large patroling groups; hunting. I play WvW.
If I’m in the mood to slit my own wrists I play spvp or tpvp.

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1:18 BP | Anvil Rock | NSP

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Posted by: Scootabuser.4915

Scootabuser.4915

PAXA are the ones that all dye their armor that god awful yellow color aren’t they.

They spent 2 hours the other night camping my friends corps (he was afk) while I ran in circles around them. They have dedication, I’ll give them that. It was really fun though, they almost got me a few times.

TBH all this talk of fair fights and kittening. Why not just get into tpvp?

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Inviting Enemies to your Group

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Posted by: Scootabuser.4915

Scootabuser.4915

As it stands, if you target an enemy and then open up the party panel and hit “invite.” You can invite an enemy player.

I for one LOVE this and although it is possibly a glitch, I think it works perfect. It’s 100% voluntary and helps us people looking for good fights set up 1v1s.

The implications are bad though, it’s so easy to plant spies in groups and have perfect tracking…

ANYWAYS JUST THOUGHT ALL Y’ALL SHOULD KNOW

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1:18 BP | Anvil Rock | NSP

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Posted by: Scootabuser.4915

Scootabuser.4915

Re-capped 7 different towers tonight using stealth thieves hiding inside towers. Didn’t seem to make much difference since a certain guild can’t seem to do anything except farm camps with under 50 people :X

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(edited by Scootabuser.4915)

Healing gear, worth it?

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Posted by: Scootabuser.4915

Scootabuser.4915

this entire thread makes me cry

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D/P for leveling?

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Posted by: Scootabuser.4915

Scootabuser.4915

why would you ever go D/P when you can go S/P?

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There's always one...

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Posted by: Scootabuser.4915

Scootabuser.4915

Ruining my 7 kill streak against a blob of players :/

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D/D cond thief, need help for Dungeons/WvW

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Posted by: Scootabuser.4915

Scootabuser.4915

D/D condition style is weak in PvE
Very weak
Very very very very weak

The only decent way to level condition with the thief is P/D.

But if you insist, I suggust getting your iniative high enough that you can just deathblossom then run the kitten away

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What's better? Pistol x2 or Pistol/Dagger

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Posted by: Scootabuser.4915

Scootabuser.4915

Sword/Pistol will still stomp on everything in leveling.

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New Player: PvE P/P Crit/Precision Build?

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Posted by: Scootabuser.4915

Scootabuser.4915

https://forum-en.gw2archive.eu/forum/professions/thief/Build-End-Game-Fractals-P-P-Build

When your leveing your gear should look like this
Power (Level 1-20)
Power/Precision (Level 21-54)
Power/Precision/Critdamage (Level 55-80)
For traits I would pick up Preparedness first (15 in Trickery), then rush for Executioner (30 in Critical Strikes), and finally fluid strikes (25 in Acrobatics).

Toughness and Vitality are completely useless for a Theif, even end-game. Your survivability is skill based, not gear based.

For food I’d just use whatever you have lying around, leveling is extremely easy. If you do want maximum leveling speed, make sure you pick up the “Gain swiftness on kill” trait. For food I would go something from the On Kill table (http://wiki.guildwars2.com/wiki/Food#On_Kill). The “Spicy Meat Kabob → Plate of Truffle Steak Dinner” will most likely be your best damage increase.

Nuances? Never get hit, EVER. Also don’t get too reliant on Rolls cause you won’t be using them in dungeons.

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Jade Maw Fractal Agony Trigger Event Gating

in Fractals, Dungeons & Raids

Posted by: Scootabuser.4915

Scootabuser.4915

can’t u roll X guardians + a mesmer? all of them uses the elites ( tome of healing or w/e its called and quickness for 10sec aoe) will give the party a nice hp/sec. right? or is the agony insta downed?

Fractal damage at level 50+ is 2000% of your health ever second.

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The new PvE Meta

in Fractals, Dungeons & Raids

Posted by: Scootabuser.4915

Scootabuser.4915

1 Mesmer
4 Warriors
Path 1 CoF All day

GG WoW

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Fear + Invite enemies in WvW

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Posted by: Scootabuser.4915

Scootabuser.4915

If you fear someone in WvW you can right click on them and invite them to your party finding out their name.

Just thought you should know.

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"agro target deals damage"

in Guild Wars 2 Discussion

Posted by: Scootabuser.4915

Scootabuser.4915

Doing CM the other day on my thief. Using stealth to skip some trash as per usual.

All of a sudden we all de-stealth and die.

I check my combat log.

  • Aggro target deals 23 damage to Bandit Thug

Thanks for the warning AN, you owe me 3 silver. Or a ban for “exploiting stealth.” Whichever you prefer.

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(edited by Moderator)

[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

I usually do 20/30/0/20/0, might try the build you posted though. I definitely see the potential in Fluid Strikes, but it’s more niche as well.

Actually I might just try 15/30/0/25/0, since I know I will be rolling with SB as my secondary and I love AoE weakness too much to give up.

Choking Gas + Cluster Bomb gives weakness as well.

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

Question for the op: worth to use body shot or stick to spamming unload? If its worth it, when would you use it?

Sometimes I use 1 or 2 body shots during the burn (timewarp + everyone pops highest damage abilities), but It’s hard to tell if it’s actually helping. Engis usually keep a good 10-15 vul up most of the time so I don’t bother with it.

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5 Slot Bar

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Posted by: Scootabuser.4915

Scootabuser.4915

> GW2
> E-Sport

BWAHAHAHAHAHAHAHAHAHHAIUHDAIUDHAHDAHIUFHRJKSDHFDFNB JKSDHF Insfkjsdfihasdfj a,sdf ,,,,,,,,,,,,,………………………….. twitch twitch

But no seriously they but game-breaking required items in the game like spy kits then don’t let us utility-bar them, shame on you arena net. I support this idea.

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

I’ve talked to 6 different thieves that regularly use the reviveorb/hunter glitch to get past level 50 fractals. And they all use P/P in the same way I described. Shortbow works in dungeons, but not with a team, it’s not flexible enough.

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Guild Wars 2 Parkour Team

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Posted by: Scootabuser.4915

Scootabuser.4915

Yup, got a new video coming out soon, just getting the last of the footage for it <3

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The New Holy Trinity

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Posted by: Scootabuser.4915

Scootabuser.4915

Well the holy trinity pertains to PvE, and your just kittening about PvP balance (clearly WvW since you clearly don’t know anything about tPvP play).

The holy trinity in Gw2 is: Support, Control, DPS
But this only pertains to PvE…

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Guesting is Coming

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Posted by: Scootabuser.4915

Scootabuser.4915

No US -> EU transfers
The one thing I needed from guesting.
So basically this is going to allow people in the same region to… Map with each other…?
WHELP there’s always next patch…

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Thieves Need Major Buffs

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Posted by: Scootabuser.4915

Scootabuser.4915

The top end game fractal team is ZerkWarrior, ClericGuardian, ZerkNecro, ZerkValk Engineer, Zerk Thief.

So no, thieves don’t need a buff, you just need to find a good thief.

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

Just because you say it, doesn’t make it true ;

EDIT – don’t know if it has been mentioned, but Accuracy Sigils do not stack. You should ditch one of them for a different Sigil (almost certainly a proc effect, since those are by far the highest damage boosts with a high crit rate).

That’s actually a mistake I meant to leave that one air.

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(edited by Scootabuser.4915)

[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

Unload does about the same damage as standing right on top of a target spamming Cluster Bomb – actually you do more damage with Cluster if you detonate every single one of them

Just because you say it, doesn’t make it true

Also dear moderator, you infracted and deleted my response to muscarine.5136 without even reading it, I made my comments inside of the quote using (these) so I could focus on each point individually. I’m re posting it because it has important information relating to the build. I’ve changed my comments to BOLD so they stand out more.

muscarine.5136
Yea Fluid Strike is awesome, i’m also kinda curious as to why so many thieves try to build p/p with 25-30 points into deadly arts while it’s obvious we rely on movement and mobility much more than stealth.
Which brings me to my question, why hide in shadows ? (Condition removal and the largest burst heal, if you get hit, your either low on health or dead) You would get a much more steady dps out of healing yourself through signet of malice, (True, but in practicality because of the bursty nature of incoming damage, it’s not effective) in my opinion, i know you put those 15 points into trickery and buffed your condtion damage (it’s not for the condition damage, it’s for the extra 3 initiative that gives you and extra 30 seconds of unload spam before you have to start mixing in vital shot, that 3 initiative goes a long way to delay running dry while all your initiative regain kicks in, the reason for this is because the trait opportunist, every time you get to use unload, you gain more initiative FINALLY it increase the amount of time you can diddle around without losing DPS) a bit but to me your first mistake comes with using thrill of the crime, while there are other classes which will help the team get fury way better than you will. (Yes, there are, and that’s the point of party buffs, if your in a well formulated team, fury and swiftness are up 24/7 without sacrificing much personal DPS.)
Also, put any necro or ranger in your team and your bleed stacks won’t be that useful most of the time. (I beg to differ, even for those classes it’s hard to fully block out all other bleeds, we always run with 1 condition ranger and while she does peak at 25 occasionally, it’s usually when a utility skill pops.)
Since you said you didn’t build that much for support, i think you should consider dropping the trickery line entirely and put at least 10 points into DA, in order to grab either mug or sundering strikes. (For end game fractals, some support is required, this is bare bones support. If a class doesn’t have party wide fury and swiftness, we don’t take them.)
The last 5 points i don’t really know, but i know you don’t need those extra 3 initiative either in order to keep unload ready at all times. (Try it out, go to a golem that you can crit on and spam unload, 3 initiative may not look like much, but as I said before, it delays vital shot long enough to get quite a few more unloads off.)
It’s true it seems a good investment since acrobatics doesn’t have any good grand master trait, but then why not putting it at 30 and pick assassin’s reward, for example, further improving your ability to play the dodging regenerating turret. (Same reason I don’t pick signet of malice, I either get hit and die or almost die, and the healing wont get me up to full fast enough to weather another hit. it only heals about 350 per unload anyways )
As for utilities and elites it can be very situational so, while i agree with your pick, personnaly i switch those very often during a single dungeon run; although the infiltrator signet is not mendatory either to keep unload ready, the only times i pick this one are when i find myself dps’ing a target immuned to crits (yellow health bar, like objects, turrets, and a few boss)

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(edited by Scootabuser.4915)

[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

the skill being much easier to hit against targets that don’t just stand there.

And there in lies why P/P is dominant in end-game fractal content.

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

Clusterbomb outdamages unload and is an aoe attack, don’t see why you go P/P, its a worthless weapon set.

Just tested it now, cluster-bomb does about 3100-3400 + 500(x1-3) bleed. (Above 50%)

Unload does 6000-7000. (Above 50%)

On top of that cluster-bomb is only spammable if your at point blank range…
I’m providing numbers, where are yours?

Unload isn’t an AOE Attack, it only hits one target, it also doesn’t get the extra effects since its not a blast finisher.

Cluster Bomb costs 2 less initiative, with Cluster bomb and Choking Gas, I can get 30 seconds of poison on multiple mobs, alone.

Cluster Bomb out-damages Unload so much, its not even funny, or worth it.

There is a reason I have P/P main and shortbow as a secondary.

Short-Bow for multi-target damage, P/P for single target damage.

What is so kittening hard to understand about this… Jesus Christ…

Also… Unload is a projectile finisher…

Also… The reduced initiative doesn’t mean anything since you don’t run out of initiative with unload…

Cluster Bomb out-damages Unload so much, its not even funny, or worth it.

Just because you keep repeating that, doesn’t make it true. Enjoy never progressing past level 10 because you don’t want to accept reality.

Can Unload grant you and your allies 9 stacks of Might?

You mean when our guardian calls out his AoE field and I switch to my Shortbow for 9 seconds and spam Clusterbomb? Followed by the swap back to P/P and the Mesmers time warp, 3 Body Shots and back to Unload. It’s called “The Burn.”

So… yes… this build can grant allies 9 stacks of Might.

Except, it takes time to switch weapons, If I did that, I could get 18 stacks of might to everyone, because I already had my short bow out!

Unload also has a longer channel time, in the time it takes to do an unload, I could do 2 cluster bombs, or a cluster bomb and choking gas at long range.

P/P does more damage against single targets.

Also the clusterboobs/second is irrelevant. It’s clear you have 0 experience in high level fractals so please, stop embarrassing yourself.

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Rune of Infiltration paired with last refuge

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Posted by: Scootabuser.4915

Scootabuser.4915

You don’t have the HP pool for 10% to trigger very often.

There are better runes for PvP.

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

Clusterbomb outdamages unload and is an aoe attack, don’t see why you go P/P, its a worthless weapon set.

Just tested it now, cluster-bomb does about 3100-3400 + 500(x1-3) bleed. (Above 50%)

Unload does 6000-7000. (Above 50%)

On top of that cluster-bomb is only spammable if your at point blank range…
I’m providing numbers, where are yours?

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What's a good P/P Burst Build?

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Posted by: Scootabuser.4915

Scootabuser.4915

PvE or PvP???

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

I’d still much rather have a Thief spaming Clusterbomb than a Thief spaming Unload. Both do similar damage but one is AoE and triggers combo fields….and the other is just damage.

Talk about a boring play-style too. You’re literally not bringing anything aside from damage. And the fact that you pigeon-hole yourself into a Single Weapon set and prefer utilities with little/no group support is a sign of a bad Thief.

Clusterbomb doesn’t do nearly as much damage as unload, less then half actually… It also requires melee range for full speed spamming. Also… combo fields? REALLY?

There is no boring play-style when you hit level 30 in fotm, you are literally always on your toes. As for the single weapon set, this build actually works extremely well with spamming cluster-bomb from a short-bow.

Killing big groups of mobs you use the short-bow, but the hard parts of dungeons are bosses, that’s why you center a build around single target damage, then work in what AoE you can. With full Berserkers and insane initiative regain, short-bow does just fine at clearing trash.

Do you do WvW, if so what build,weapons,sigils,gear and runes do you run with?

5/0/30/20/15 P/D and D/D Carrion 45% bleed runes bleed duration sigils, ambush and shadow trap

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[HOPE] Parkour and PvE guild

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Posted by: Scootabuser.4915

Scootabuser.4915

Greetings from Order of Acyn…n [HOPE] (Anvil Rock)
We like jumping on things that shouldn’t be jumped on. We have quite a few invisible walls with our names on them.
Check out our guild video: http://www.youtube.com/watch?v=sRWaiFS7CMA
And us being awesome: http://i.imgur.com/9roKL.jpg
18+ No racist remarks or talk of illegal activity. We also have a pretty serious fractal group going.
We do WvW runs from time to time to mix things up but don’t do sPvP seriously.
Message: Mireille Timera if your interested

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

I’d still much rather have a Thief spaming Clusterbomb than a Thief spaming Unload. Both do similar damage but one is AoE and triggers combo fields….and the other is just damage.

Talk about a boring play-style too. You’re literally not bringing anything aside from damage. And the fact that you pigeon-hole yourself into a Single Weapon set and prefer utilities with little/no group support is a sign of a bad Thief.

Clusterbomb doesn’t do nearly as much damage as unload, less then half actually… It also requires melee range for full speed spamming. Also… combo fields? REALLY?

There is no boring play-style when you hit level 30 in fotm, you are literally always on your toes. As for the single weapon set, this build actually works extremely well with spamming cluster-bomb from a short-bow.

Killing big groups of mobs you use the short-bow, but the hard parts of dungeons are bosses, that’s why you center a build around single target damage, then work in what AoE you can. With full Berserkers and insane initiative regain, short-bow does just fine at clearing trash.

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(edited by Scootabuser.4915)

swamp fractal

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Posted by: Scootabuser.4915

Scootabuser.4915

Guys need to start thinking with portals.

There’s an item called a portal gun you can use in PvE, right before you grab the wisps, 2 players form portals through the nearest open wall. When the walls shut, laugh and use the portal.

They cost 32 copper per charge and are one of the best items you will ever use in PvE.

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Venom Share Needs a Range Buff in PvE

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Posted by: Scootabuser.4915

Scootabuser.4915

Boom.

Increase venom share range outside of PvP content.

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Do thiefs run venom share in wvw/pve?

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Posted by: Scootabuser.4915

Scootabuser.4915

Venom-share rogue is an end-game build, for when you run with a coordinated group. The sheer amount of healing (usually around 400+ PER attack, that means 2400 for popping spider venom). Tons of might bonuses to the party. Skale venom during time warp. Basalisk venom gives your group so much more survivability during bosses. And to top it all off you can go Carrion P/D and have tons of flexability and DPS.

It doesn’t have more DPS then a full dps thief. It doesn’t have as much healing as a water ele. But it has the best RATIO for end game content. You just can’t beat it.

OH BUT 300 range means its pretty much worthless so, cross your fingers for a range buff

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Giving a try to P/D Conditions...

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Posted by: Scootabuser.4915

Scootabuser.4915

Maybe wear full Carrion gear? but, Vitality? ewww… =( any tips?

Vitality is what thiefs want in PvP. It gives WAY more survivability then any amount of toughness.

And to answer OP’s question. Yes full carrion gear. Carrion has condition damage as a main stat, that mean’s your getting ALOT more damage out of it. Along with power (the next best thing to improve damage), and vitality (what rogues want for survivability), it’s the perfect gear set.

If you want to go look up the math, feel free to, but a thief should NEVER have toughness on ANY of his gear…

FINALLY
http://wiki.guildwars2.com/wiki/Malign#Prefixes this link might help you in the future

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Heartseeker on Moving Targets

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Posted by: Scootabuser.4915

Scootabuser.4915

Heartseeker should be replaced with an ability that isn’t a no skill spammable high damage/mobility gimmick.

go back to the elementalist forums

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[Build] End Game Fractals P/P Build

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Posted by: Scootabuser.4915

Scootabuser.4915

Hello fellow thieves. My name is Scoots and I am here today to teach you about how you can become a successful end game rogue.

P/P was is a seriously underestimated weapon-set. I attribute this to bad builds and not counting bleed damage. When players build a full crit P/P thief they shudder whenever they see the damage from vital shot. They shouldn’t; the base damage is amazing considering how fast it shoots, on top of that you get an additional 300-500 more damage from the bleed (group might buff anyone?).

That being said, with the correct build, you will still rarely be using vital shot. With the proper build and initiative management you will out-dps most D/D rogues. I’ve heard people say P/P has less “mobility” then D/D, but honestly I don’t see how that has anything to do with PvE, you have plenty of endurance to dodge all major attacks if your positioned correctly.

Remember everyone plays different, this build has plenty of room for customization. The important thing to remember is that if you aren’t going party support (venomshare), your only job is damage, and you need to be good at it

On to the build:


This is the end game build I use while doing high level fractals. It is pure damage, with very little party support. My role in the group is just to make the fight shorter. Teamwork is necessarily if you want to live longer then 30 seconds with this build.

http://www.guildhead.com/skill-calc#mMkMMc9rx0pfVsqMsV08kiG7khT7kiQ7070M7kGL70V7ofD70m


This is a modified survivalist build that most people should start out with. It has more defensive traits and you can trade in some of your Berserker gear for Knight’s or Valkyrie’s gear.

http://www.guildhead.com/skill-calc#mMkMMc9rxVGfVoqcsM08kil7khT7kiQ7070M7kGL70V7owX7ow47ofD


Playing this build is pretty simple. You spam 3 and focus most of your attention on not dying. Not dying is what gives you the big advantage over melee thief; it’s why your total damage is higher even though their “DPS” might be higher.

FAQ:
Q: Why all the precision sigils? Why not might on crit or something?
A: Because berserkers only has precision as a secondary trait, and because your crit damage is so high, the best way to increase your overall damage is to push your base crit-chance as close to 80% as possible.

Q: What utilities do you use?
A: Most of the time… Hide in Shadows, Signet of Agility, Infiltrator’s Signet, and THE BATMAN kitten ABILITY (Shadow Refuge). For obvious reasons these give me more damage, condition removal, and some support. That being said there are many utilities, such as Devourer Venom during the Underground Facility Fractal’s final boss, that you will want to swap around.

Q: Thanks for pointing out the obvious.
A: Your welcome. ^o^ However it’s not obvious, and the number of P/P rogues that pass up Fluid Strikes is disturbing.

Q: Shortbow is an AoE weapon and does more DPS, why bother with P/P.
A: What an excellent looking question! As most dungeons go you have several groups of lesser mobs called “trash” you also have giant mobs called “bosses.” The shortbow is used in this build to deal with the trash because AoE will always out DPS single target DPS against multiple enemies. But the P/P comes into play during bosses, when you don’t have 10 targets to hit, you just have 1. While doing explorable dungeons and low level fractals, the shortbow is defiantly strong enough to get by, even against single targets.

Q: Why use Preparedness instead of Sundering Strikes?
A: Honestly, I really wish I could use Sundering Strikes instead of Preparedness, and you can if you want to. Personally it just doesn’t feel right. When I see 3 max initiative I don’t just see 3 total initiative for the whole fight. Looking deeper into how fights work you’ll notice it’s actually 3 initiative whenever you deal with an event, have to heal an ally, get downed, have to pick up an item, are unable to DPS for a few seconds, ect… 10/30/0/25/5 and 0/30/0/25/15 are both great traits to use for this build.

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Venom P/D Vs. Condition P/D

in Thief

Posted by: Scootabuser.4915

Scootabuser.4915

0/0/30/20/20 lacks damage output

venoms are better for 1v1

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[Video] Farming gold from Veteran Karkas!

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Posted by: Scootabuser.4915

Scootabuser.4915

/confirmed i have the best luck int he world apparently

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PARTY on the LA bank ROOF!

in Guild Wars 2 Discussion

Posted by: Scootabuser.4915

Scootabuser.4915

Party on LA Bank roof!
http://www.youtube.com/watch?v=a3yENmOPcyI

Lol “a certain scoots” <— THATS ME!!

<3
http://www.youtube.com/watch?v=XdsoRxrYXp0&feature=youtu.be hnnnggg

warning seizure warning

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[Project] Scavenger Hunt for Precursors

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Posted by: Scootabuser.4915

Scootabuser.4915

“3. I’ll gather the funds and buy the prizes off the TP”

enjoy your permanent ban

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[Video] Farming gold from Veteran Karkas!

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Posted by: Scootabuser.4915

Scootabuser.4915

I do however especially appreciate near the end how even you pointed out how terrible the dps is on the thief pistols.

apparently you didn’t pick up on the sarcasm of 5000-7000 damage unloads xD

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[Video] Farming gold from Veteran Karkas!

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Posted by: Scootabuser.4915

Scootabuser.4915

OP, are you using magic find gear or just berserkers?

zerkers for more kills/hr

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[Video] Farming gold from Veteran Karkas!

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Posted by: Scootabuser.4915

Scootabuser.4915

I think the video is more or less a demonstration of how to kill a veteran karka solo as a thief rather than as a farming video. A lot of people have gotten no drops at all from the veteran karkas which makes killing them not worth it.

People who don’t get good drops are more likely to come back and complain.

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[Video] Farming gold from Veteran Karkas!

in Community Creations

Posted by: Scootabuser.4915

Scootabuser.4915

During the event and the day after, i fought in the zergs to kill the Veteran Karka. None of them dropped anything at all, and took an extremely long time to kill. Hunting them was very disappointing, and is why no one tries to. The young karka also take too long to kill for the returns you get, compared to other level 80 mobs.

young karka long to kill? I beg to differ. Takes less than 20 seconds to kill them. I am S/P thief.

Anyway, nice vid. Will try it today

YES, young karka take longer to kill then most level 80 mobs. Let us know if you were happy or disappointed hunting the Veteran Karka.

Depends on class. For mesmers young karka die faster than any level 80 mob.

Burst classes rule <3

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