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Dueling in gw2! Remember?

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Posted by: Scrambles.2604

Scrambles.2604

Or you could ignore them? The invites that is?

I mean it’s not hard. Personally I don’t go around hunting for duels. And I don’t see how you can troll someone by just inviting them for a duel when they can pay no attention to it and focus on whatever they’re doing.

This is really an issue of you not being able to deal with it, not the design being bad. That’s it. Fix yourself, don’t complain about a mechanic when you don’t have the patience to deal with it. x:

I don’t know why you would even bother posting such things. Some people find it annoying to have flashy things pop up on the screen that don’t interest them, especially if it’s “player xxx wants a fight with you”, something which they were against being included in the game in the first place. It’s not your place to tell people to work on themselves or their personalities, especially when the obvious answer would be to have the option to switch it off completely.

If anyone here needs fixing, it’s you, and the way you think. Really bizarre.

If you legitimately have a problem with flashy spell effects being shown on your screen, you are playing the wrong game. It sounds like you selectively hate flashy spell effects based on the context, with duels being that context.

You know, in game right now, two people may have costume brawled near you and their horrible spell effects would’ve totally show up on your screen. I take it that hasn’t stopped you from playing the game. If it was a big deal, i’m sure you would have mentioned it since it is so closely related to this argument. But i don’t think it’s an issue, outside of your ridiculous hypothetical.

And if they made an auto-decline duel feature you would never have to see duel request pop-ups, like so many other MMOs have managed to do.

Plz make zaltian story dungeon soloable.

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Posted by: Scrambles.2604

Scrambles.2604

what reason does Anet have to go back and fix this now? There are a lot of things that didn’t make it to the launch version, but the game is successfully generating revenue with the LS, without having to entirely revamp old content that very well could have been designed by people that don’t work there any more, so no one knows how to fix it.

executive 1
“hey i got an idea, lets spend a little extra money this quarter to fix the old issues from our launch to do list. We may not make as much revenue as we have, but it will work out in the long run!”

executive 2
“or how bout instead, we keep up the momentum with our immediate revenue generating LS, keep selling skins and items based around each patch, because people are guaranteed to buy that stuff RIGHT NOW. They’re still playing and buying the game so the launch issues can’t be that big a deal!”

stockholders/board of directors
“I don’t know exactly what you are talking about, since i don’t play the game, but i want to see our revenues maintained through each quarter and would like to avoid losses if possible. I think executive 2 has the right idea!”

Dueling in gw2! Remember?

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Posted by: Scrambles.2604

Scrambles.2604

Dueling is not needed,is just an optional feature.Is true that many players want to duel and is not a bad thing i can gladly accept dueling in an open world arena like the one in black citadel or instanced arena.If you want to duel with your friends i don’t see why would you be against instanced,arenas etc.But usualy the players that duel in open world are dueling to show that they are better than someone else,that leads to verbal abuse many times,trolling etc. and if you say that’s not true,it means you haven’t played that many mmos.

I say NO for open world dueling but YES for instanced/arena dueling.

Am I the only one who understands this mechanic is already in place.?

It just doesn’t have a /duel command and requires you to go into an empty instanced tpvp room and you can duel your heart out.

You shouldn’t have to buy gems to duel. It should be like costume brawls, just a fun little side game to mess around with friends/strangers while you wait to do other things in the open world. If you have to party and port to a whole nother instance to duel, that is not even close to the accessibility modern MMOers have experienced in every other MMO.

It’s also worth mentioning that you DIE in custom pvp. So you die, have to wait to respawn, and find your friend to duel again. Also, you are forced to use the same old pvp maps, as opposed to the vast, interesting, and mostly unused open world environment. And of course, you cannot use your main character, food/buffs etc.

It’s watered down dueling and i don’t know how people can justify this as a great substitute for open world dueling unless they’ve never actually tried it.

Dueling in gw2! Remember?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

For some reason, people are reeeeaally against inspect, at least the people that trolled the suggestions forum.

Yes, apparently objecting to the implementation of a tool that further empowers the moaning egotistical moronic elitists in further locking out ordinary players from their oh-so-precious dungeon-grinding parties is now called “trolling”.

Yeah, because the only reason anyone ever used /inspect was to deny people from groups.

Do you even read the things you type? Is your vision so narrow that you can’t see any other uses for /inspect besides the hypothetical situation where someone boots you from a party you probably didn’t belong in in the first place?

Regardless, this is a duel thread. That other thread got merged into here and I don’t want to go off the rails on this crazy train.

Trolling wasn’t really the best word for me to use…but seriously the only people that browsed the suggestions forums were the hopeful romantics that wanted to suggest things and everyone else that existed just to shut them down.

Dueling in gw2! Remember?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

You are in the wrong thread. If you want to have a discussion, at least have the decency to stay on topic. Again, for the 1021382112 w/e times, you can duel in guild wars 2 via custom arena or obsidian sanctum against other servers.

Custom arenas make you use your watered-down sPvP avatar and is not nearly as accessible as open world duels. Colin Johanson even admitted it was a awkward way to have to duel.

The whole point of open world dueling is that it happens on the spot. If you wan’t to duel with someone, you shouldn’t have to form a party, join spvp, open up the wiki to learn howto make a custom arena, realize you have to buy gems to make a custom game, go back to checking off achievements and dont duel because no one is going to go through that effort for a simple duel.

Obsidian Sanctum is another terrible suggestion, unless all your friends happen to be on the opposing WvW servers.

If you spent as much time reading as you did trying to argue with people you would save me a lot of typing.

I might have came up a little bit biased as I mostly tpvp and wvw, and rarely pve. Nonetheless, the Op asked why ArenaNet didn’t implement dueling in guild wars 2 as whole which I proved him wrong, he did not said anything about open world pve. Reading between lines is not my forte.

No worries, man. Just read harder next time and stop accusing people of derailing the thread.

For the sake of this conversation, we define dueling the same way it is defined in every other MMO – two players fight each other in the open world until one player has 1 hp left and the duel is over.

For the sake of GW2 and all the people who’s play would for some reason be absolutely ruined by the presence of a duel system, I would advocate for an option to auto-decline duels and a cooldown on the amount of times you could duel request someone.

If the player persists in his/her requests to the point of verbal abuse (because harassment only happens with duels apparently) block the person and report them. If need be, do what us WoW vets used to do when we were being corpse camped by that same undead rogue and leave the zone or take a break, and realize it’s not that big a deal in the grand scheme of things.

Finally, because you enjoy pvp, sparring, competition, not fighting NPCs, it most definitely doesn’t make you an over-aggressive, troll, ganker, jerk, elitist, what-have-you. I don’t know where this idea came from. I see it in this thread “you are rude to me on a forum you are obviously a pvper.” It really blows my mind….remember when video games were about killing eachother? And we were all still friends?

(edited by Scrambles.2604)

Dueling in gw2! Remember?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

yeah like everyone is saying, there is an active duel thread also on the front of general discussion.

As for inspect, i would recommend digging up one of the many threads that had been posted back when there was a suggestion forum. You will find it both hilarious and mind-boggling. For some reason, people are reeeeaally against inspect, at least the people that trolled the suggestions forum.

https://forum-en.gw2archive.eu/forum/game/gw2/The-Inspect-Gear-Discussion/page/9#post1625287

Dueling in gw2! Remember?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

You are in the wrong thread. If you want to have a discussion, at least have the decency to stay on topic. Again, for the 1021382112 w/e times, you can duel in guild wars 2 via custom arena or obsidian sanctum against other servers.

Custom arenas make you use your watered-down sPvP avatar and is not nearly as accessible as open world duels. Colin Johanson even admitted it was a awkward way to have to duel.

The whole point of open world dueling is that it happens on the spot. If you want to duel with someone, you shouldn’t have to form a party, join spvp, open up the wiki to learn howto make a custom arena, realize you have to buy gems to make a custom game, go back to checking off achievements and dont duel because no one is going to go through that effort for a simple duel.

Obsidian Sanctum is another terrible suggestion, unless all your friends happen to be on the opposing WvW servers.

If you spent as much time reading as you did trying to argue with people you would save me a lot of typing.

(edited by Scrambles.2604)

Dueling in gw2! Remember?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

Where has Anet stated they wanted to instate open world dueling. I never saw that quote.

I posted this on page one of this thread. Skip to 14:11 if the page didn’t load at that point.

Dueling in gw2! Remember?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

For the 10219231 times, you have custom arena for duels. Read scramblers post, he gets it.

The purpose of this post is to show that there are benefits to having duels in the open-world.

Broadly speaking, I think duels and duelers fall into one of two categories: “competitive” and “just-for-fun”. The “competitive” dueler has worked out a dueling build, wears his dueling gear, and seeks competitive matches against skilled opponents. Dueling is what he logged on for. Custom Arenas as implemented aren’t great at all for this purpose, but I think instanced dueling or dueling arenas could work fine for the competitive dueler in theory (unless I’m missing something).

But all my dueling in the past has been of the “just-for-fun” variety. And for this, convenience is paramount. I’m not here to duel, I’m here for some other purpose, perhaps leveling up. But how about a change of pace… want to duel, person I know or don’t? Sure! Ha ha, you got me. Back to the game. Want to duel while we wait for everyone to arrive? Sure, let’s kill some time! Later that day, I’m at a guild party on Southsun Beach. Everyone look and clear channel! SlayerDude is fighting WolfLady! Ah ha ha! Don’t we have wacky and fun times you guys!? It’s a huge “flavor” feature. Hide dueling away in an instance or arena and this never happens.

I’m talking about custom arena in general. You can always make one “just-for-fun”. Nothing is stopping you. For instance, I made one 3 months ago, and It worked just fine. Test it.

Does the custom arena take one out of the zone ?

I have played so many mmo, and there has been always a “hub” where duelers met. Gw2 hub happens to be:
1. Custom Arena in spvp.
2. Obsidian Sanctum in wvw
It’s enough to not consider it a priority. If you dislike changing zones that much, than I’m afraid it’s not ArenaNet problem.

I’ve played many MMOs as well, and while there is a generally understood meeting place for dueling, players still have the freedom to take advantage of the entire map and duel where they please (with few exceptions, like banks, ah, etc.).

Otherwise, custom arenas make you use your watered-down sPvP avatar and is not nearly as accessible as open world duels. Colin Johanson even admitted it was a awkward way to have to duel.

Obsidian Sanctum is another terrible suggestion, unless all your friends happen to be on the opposing WvW servers.

Look at the Zhaitan fight at the end of the personal story. Anet has admitted it was rushed and would like to spend more time on it, but we’ve seen no indication that it will ever happen. Duels are in that same vein, a feature they would have like to have included but was unable to make it into the launch version. Unfortunately, due to the business side of things the LS is the priorty (see my earlier post for more details).

Dueling in gw2! Remember?

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Posted by: Scrambles.2604

Scrambles.2604

check out the duel mega-thread if you wanna see Sorudo and Windu get shut down repeatedly. Every argument they’ve presented has been thoroughly refuted.

The reason we aren’t likely to see duels any time soon, is because each patch implements content that supports the Gem store. New skins/items based around the story that people can drop $10 bucks on easily and don’t cost a lot of time or resources to create. I don’t necessarily agree with it but honestly that’s how it goes, it’s marketing decisions based on whats going to generate the best, immediate revenue for the least amount of opportunity cost and resources.

If duels are implemented the way they have been in other games, there is no reason to buy anything from the cash shop. They could add things to support duels, (like special skins or whatever) but the amount of resources and assets that would have to be directed to create dueling likely does not cover the potential cash shop revenue that could be made much easier with a living story patch.

Personally, i think it is a good idea in the long run. All the hardcore MMOers that have moved on from GW2 would be more likely to return to mess around with dueling, but then are likely to see all the new, quality stuff added to the game and may become staying players.

Dueling in gw2! Remember?

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Posted by: Scrambles.2604

Scrambles.2604

Whelp… wild guess… if it has been brought up multiple times, and each time it isn’t even deemed worthy of a response by the powers that be… what do you think that should tell you?

Oh… that tells you to bring it up AGAIN? Oh. Okay then. Makes sense…

Colin Johanson mentions adding open world duels in this interview…it really couldn’t be a more straightforward answer either, haha. He says it at 14:11, the link wont start at that time for some reason.

Listen to it again he very well says “SOME DAY we would like to see it” but NOTHING definitive was said about it. So haha back atcha.

What else can you take away from that? He says it is a feature he “would like to add some day” but apparently has no specific or current plans to do so. I imagine adding dueling would take a good amount of effort.

He also acknowledges that you can do it in a round about way through custom arenas, but calls it “awkward.” Why else would he call it awkward unless he recognizes its not an optimal feature than can use improving??

Why do you care if open world dueling gets implemented? No one’s going to force you to duel if you don’t want to, jeez.

(edited by Scrambles.2604)

Dueling in gw2! Remember?

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Posted by: Scrambles.2604

Scrambles.2604

Whelp… wild guess… if it has been brought up multiple times, and each time it isn’t even deemed worthy of a response by the powers that be… what do you think that should tell you?

Oh… that tells you to bring it up AGAIN? Oh. Okay then. Makes sense…

Colin Johanson mentions adding open world duels in this interview…it really couldn’t be a more straightforward answer either, haha. He says it at 14:11, the link wont start at that time for some reason.

(edited by Scrambles.2604)

Dueling in gw2! Remember?

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Posted by: Scrambles.2604

Scrambles.2604

Dueling in gw2! Remember?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

hey i love these threads! Watch as forum-goers perform daring feats of mental gymnastics to justify why dueling would be unsuitable for GW2 and why no one wants it!

+1 I would love for open world duels to be added. I would also love to see particle effects be fixed and all the other issues people have been complaining about since release. But at this point i’ve learned to keep my head down and keep checking achievements off the list like the game is intended to be played.

Right click for "on the fly" skill selection

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Posted by: Scrambles.2604

Scrambles.2604

You mean to tell us you are a mouse-clicker ??

is there another way to change utilities?

I have fallen victim to this as well. Not game breaking but certainly frustrating to have to wait through the cooldown to switch skills because you accidentally clicked the skill.

I would like some major gay male npcs

in Lore

Posted by: Scrambles.2604

Scrambles.2604

I know that you want human couple, but Sylvaris have plenty of gay males couple in the story.

yeah i kinda figured Trahearne was gay…you know, not that it matters.

Personally, i don’t care to see romance added to story unless it’s really relevant to the story. Too many movies add a romantic interest for no reason other than trying to market to a wider audience, not because it is important to the plot.

How to move target's hp bar somewhere else?

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Posted by: Scrambles.2604

Scrambles.2604

Moveable UI elements should be MANDATORY for all MMO creators.

Everquest vanilla (Yeah, that long ago) had a fully moveable and even customizable user interface…

Better zoom out/zoom in is not a balance issue. Why are we prevented from doing it?

Actually it is. In wvwvw, you can’t use certain siege in certain places because the camera does not allow for your targeting reticule to be placed at certain spots.

Those who use the zoomhack stuff CAN do it for that reason alone. There is a balance issue involved in the zoom. Don’t get me wrong. I hate how close it is, but there is a balance issue to consider.

isn’t the balance issue you describe caused because only some people have zoomhack and others dont? How would it be a balance issue if everyone had access to the same level of zoom, same siege, same maps, etc.?

Can anyone really see through the clutter?

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Posted by: Scrambles.2604

Scrambles.2604

Do you even play the game? I have a lot of complaints regarding the new lion’s arch event, but particle effects obscuring bosses & their attacks is not one of them. I’ve never had an easier time dodging boss attacks than with the knights and hologram. The telegraphed attacks are blatant, and appreciated.

If you’re getting killed by things you can’t see, you need to pay closer attention.

The event champs in LA were what prompted me to tone down my character model limit. The knights and holo scarlet aren’t that bad, but like teq, it’s easy to see what the boss is doing when it’s the size of a building :P

Each patch it seems like they are improving the visibility of boss actions, but they never fix any of the old problems. I feel like the people that originally coded that stuff moved on to other jobs and the remaining staff don’t know how to change it.

Can anyone really see through the clutter?

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Posted by: Scrambles.2604

Scrambles.2604

i turned my character model limit to the lowest (along with other recommended changes to reduce particle effects), hoping it would make things clearer in zerg fights. The funny thing is, i don’t see players but i still see their spell effects, so it really didn’t help much. Please fix the particle effects or give us UI tools that let us navigate through them.

How to move target's hp bar somewhere else?

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Posted by: Scrambles.2604

Scrambles.2604

yes that would be nice. I really just wish they let you move everything on the UI. I don’t know why i have to choose between chat log and combat log.

If they can’t fix the spell effects (at this point i really don’t think they are able to) i really wish they would add a “display target’s target” box. That way, even if i can’t see the mob, i’ll know when it’s looking at me or someone near me.

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

You waited till the very last day before the next patch. That’s entirely on you. You had two weeks where even if you didn’t know about the dailies, you would have stumbled on them by simply doing the even. Especially since you did enough to get to 11/15.

Yeah it’s really strange i managed to do 11/15 without hitting any of the dailies. I did those in the first two days of the patch. If i had known dailies were needed to complete the meta i would have paid attention to them or done them.

Yeah it was my fault i waited til the end to finish a few achievements, but no where was it indicated that i couldn’t do it at the last minute. I assumed everything i needed to do for the achievements would be available before the next living story patch.

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

You had 2 weeks to accidentally get an event daily completed. The procrastination is entirely on you.

Yeah, i guess i should have known i needed to get that daily that i didn’t know about. Silly me!

edit; my biggest issue is that, if it was impossible for me to finish the living story meta, i wish it was made more clear before i spent two hours searching for piles of rubble. It was not fun and in the end a huge waste of time.

(edited by Scrambles.2604)

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

Hey, i wanted to do the living story achievements for escape from LA. I opened up my achievements panel, clicked “watch” on all of the achievements under the tab “living story.” I completed them all only to find that i was still at 14/15. What more do you want from me!?

And how did you possibly not accidentally achieve one of the dailies? Encourage 5 citizens. Kill 10 molten. Kill 10 Aetherblade. Kill 10 Toxic. Scavange 5 rubble…..

Besides that, when you saw the 14/15, what ran through your head at that time?

haha that is a really good question. Like i said in an earlier post in this thread, i don’t normally achievement hunt, and i definitely don’t keep up with the dailies. I think the only living story achievement i’ve fully completed was the toxic one to get the gas mask helmet.

I logged in on march 3 and saw i was sitting at ~11/15 achievements, so i thought, what the heck i’ll just bang out the rest. I hit 14/15 and can’t figure out what else i have to do, i completed all the living story achievements. I check the forums only to get berated because i should’ve known that you can’t do a living story daily the day before the new patch.

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

I don’t think it’s reasonable for a casual player like myself to anticipate such a subtle nuance. But that’s ok, bring on the hate. I thought i was spending enough time on dulfy already but apparently that’s not the case.

You don’t need dulfy to figure this one out. It’s remedial.

Hey, i wanted to do the living story achievements for escape from LA. I opened up my achievements panel, clicked “watch” on all of the achievements under the tab “living story.” I completed them all only to find that i was still at 14/15. What more do you want from me!?

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

I am also stuck on 14/15. Last one I need is the group miasma event or a daily, but since there was no daily today, I’m screwed. Unless these achievements are still attainable after tomorrow. :/ ANET, please. You need to tell us how long these events last.

They did tell us, in the patch notes for Escape From Lion’s Arch. They went so far as to say exactly how many dailies would be available for this update, and that you’d need to complete 15 of the 28 achievements (counting dailies) to earn the reward.

Now, the reward in this case is just 100 bags, so it’s not the end of the world to miss out on. The 25 AP missed might hurt a bit more, but you could just devote a day to Keg Brawl or another activity to catch up on that and then some.

Going into it, i honestly thought there were 15 living story achievements to get. It wasn’t until i got stuck at 14/15 that i figured out i still needed a daily living story achievement.

Going forward i know to expect that a daily living story achievement may be required in order to complete the living story achievements, and that the daily may not be available within the same time frame as the rest of the living story achievements.

I don’t think it’s reasonable for a casual player like myself to anticipate such a subtle nuance. But that’s ok, bring on the hate. I thought i was spending enough time on dulfy already but apparently that’s not the case.

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

I figured if the new patch comes march 4, then march 3 would still be fair game to complete the content.

Yes, but march 3rd was yesterday. Once the reset happens, it’s the next day as far as dailies are concerned.

oh ok. It was still march 3rd for me when i was trying to get the achievements. The dailies must’ve updated to march 4th when i was still experiencing march 3. It makes sense but that blows.

I can’t believe i wasted all that time chasing the piles of rubble…haha. I don’t normally hunt achievements, but i was sitting at 12/15 just through regular play, so i thought, “what the heck, ill go for it.” I really wanted some more children’s drawings too >_>

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

It will end today.

It has been confirmed on reddit a week ago.

Also the missing daily is usually a dead giveaway.

could you elaborate on, “the missing daily is usually a dead giveaway?”

Does this mean that it is typical for the living story daily to disappear the day before patch day?

I figured if the new patch comes march 4, then march 3 would still be fair game to complete the content.

Stuck on 14/15?

in Battle for Lion’s Arch - Aftermath

Posted by: Scrambles.2604

Scrambles.2604

I’m stuck on 14/15 as well. It looks like there isn’t a living story daily today, even though you need one to get 15/15. Hopefully you can still do the achievement tomorrow.

Silly that you still haven't fixed this...

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

I agree OP, respawn rates could totally be adjusted.

An easier fix is to level up to 80 and ignore the mobs like everyone else does. Run through mobs, run through dungeons, focus on your goal. Not that i agree it’s the most fun, but i’ve come to the conclusion that, in most cases, that is how GW2 is meant to be played.

The damage the mobs do is not really meaningful or intrusive at a higher level, and in dungeons all the mobs aggro resets so i just assumed it was intended that you run through and ignore the mobs.

Camera Angles and how they effect gameplay

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

Good post! Thanks for articulating this issue so well.

It’s blown my mind since i’ve starting playing that there is a horizontal slider and not a vertical slider. Who even uses a horizontal slider? People who wear an eyepatch? Would that even help? I dont think it would help.

Combat chat improvements

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Posted by: Scrambles.2604

Scrambles.2604

+1

i would love a more detailed combat log. I know people ‘round these boards aren’t too fond of anything that could lead to “damage meters,”but i for one would love to get more detailed metrics in my combat log.

Currently, i just use the combat log to spot if i hit a stealthed player. Even then, i miss out on message from my guildies because i only have one window to use

The combat log doesn’t take away from skill, it just gives you the tools to make better decisions about how to allocate stats and build your character.

Why all the complaints?

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

The only thing worse is posts that complain about complainers. The majority of the forums is discussion and not complaints. But when you make posts complaining about complainers it gives off the appearance that things are worse then they really are. So, if you’re worried about influencing new players, you are certainly not helping.

Noticing a difference...

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Posted by: Scrambles.2604

Scrambles.2604

Hi,
So I finally crafted 3 ascended weapons for my thief: Shortbow, and two pistols.

I run with zerk gear, and a zerk build with a bit of survivability built in. Either way, I have not changed my build in almost a year, so it has gone through a lot of patches.

Before crafting the ascended weapons, I used to be able to chain together two or three unloads for about 8 or 9k each. Now, I am chaining together 11-14k unloads.

I am not sure what has changed, or if the small stat differential between ascended and exotic is more than whats on paper. I am definately noticing bigger numbers since crafting my ascended pistols, and not by a small margin.

Just thought I’d share …

So i take it your server is winning WvW now right? Because you saw a damage increase, WvW is now unbalanced and your server is leagues ahead of your 2 opponents?

The claims were true, this one guy has a stat increase and no other person on an opposing server has a similar stat increase. All balance is lost!

Disclaimer – this post is in response to the issue of ascended gear in WvW. I don’t know what else you could be talking about, so i apologize if i overlooked something.

Couldn’t be more off the mark buddy.

Just pointing out that I am seeing a 4-5k increase in dmg for an ability, which is cornerstone to a p/p build.

haha no worries, that’s why i added the disclaimer. Thanks for letting us know that gear with higher stats also puts out higher numbers, i had no idea.

Noticing a difference...

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

And then when you add up the total stats for every player in WvW on your server, and then compare it with the total stats for every player in WvW on an enemy server, it evens out again.

WvW does not mean ‘zerg’. There are many other ways to compete in WvW, such as roaming and sneaking around to set up portals. When a couple of roamers in Ascended gear can ambush another roaming party in exotic/Ascended mixed gear and kill them before they have a chance to respond it creates an entirely different form of gameplay. In order to be competitive in this environment you either have BiS gear, which Arena Net said would be attainable for all players (and by ‘playing how you want’, which is an entirely different case) or else you are feed for those who do.

Yeah but your server isn’t the only one with small roaming parties geared out in all ascended. It evens out because all servers have access to the same stuff.

Your havoc team could wreck the map from 4PM to 6PM, but later that night the enemy server sports a similar havoc team that wrecks the map between 1AM and 3AM.

It is balanced on a macro scale. Your BIS roaming squad is a drop of water in a 10 gallon tank.

Open world Duels [Merged]

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Posted by: Scrambles.2604

Scrambles.2604

You proved my point thank you and have a nice day.

The salience of your argument diminishes every time you refuse to acknowledge anything i have to say. I don’t understand how i can prove your point when you haven’t made any.

I believe i have discerned your attempted point from your nonsensical ramblings.

" If you refuse to acknowledge the some times toxic consequences that come with what you want it does nothing but prove to the anti duel crowd that you are “one of those people” who are the reason that they don’t want dueling."

I have acknowledged there are toxic elements to the community. But these consequences all have easy remedies that you refuse to acknowledge. You are overblowing the proportion of the toxic elements compared to the rest of the community, while simultaneously ignoring tools to prevent abuse from those unavoidable minority of toxic elements that will exist in any community.

Any hypothetical situation you can imagine where duels would be abused can be eliminated with the implementation of three simple tools:

Auto-decline duels
Ignore/block all messages from player
Duel request cooldown to prevent spam

There is so much animosity towards my argument (and towards my person), yet if there was a reasonable rebuttal to what i have to say you guys would be repeating it to no end. Yet there is no such argument. You just continue with hyperbole and ideas of potential abuse from the “duel me brah” crowd that may not even exist.

It’s like you live in a fantasy world where everyone is just waiting for you to log on so they can harass you. Other players seem to exist only to torment you, yet it is those in favor of duels that are apparently the ones with the ego problems.

Ok one last time. I want duels. I don’t get harassed but there are people that do. The block feature in this game is a joke and there have been multiple threads on that particular subject. I actually addressed all of the problems with how you want it implemented a couple of pages ago. My point is that rather than forcing something that is a divisive issue that the two sides can meet in the middle. If you feel that I attacked you I don’t really see how other than disagreeing with you but I’m sorry. Shades of grey.

You haven’t addressed anything. You’ve just said that duels should be restricted to certain areas to prevent it from impacting others, which defeats the whole purposed of “open world duels.”

You haven’t addressed how others would be impacted if duels were allowed in the open world but tools like auto-decline/block/spam cooldown were implemented. I would love to hear what the hypothetical effects would be when there are hypothetical measures in place to prevent the hypothetical consequences.

My argument is that, with proper (functioning) tools, open world duels could be implemented without any zone restrictions (with the exception of cities and the like) and players still wouldn’t be impacted.

I don’t see how you can be effected by duels if you have auto-decline duels turned on. If someone harasses you, you just do what you would normally do and ignore/report them.

And as far as i know (i have stated previously my ignore list is empty) there is a thread on /r/guildwars2 talking about how the block/ignore system was recently improved. Either way, the functionality of block/ignore is a separate issue from open world duels. The duel discussion is hypothetical so any hypothetical tools that i’ve suggested to be implemented are assumed to also work the way they’ve been suggested to work.

Interfering with De’s was just one of the reasons I stated that you didn’t handle very well considering even if the duelist die it still raised the difficulty of the event for the person trying to do it. Honestly in my opinion the best ways to implement dueling would be:
A. Pvp zones or even new maps that were pvp centered with no vistas, poi, etc so pure pve people wouldn’t have to go there.
B. A pvp server that you could either live on or guest to – you wouldn’t have to deal with any extra loading screens that way.

As I said before it is a divisive issue and I would prefer that my play style didn’t interfere with someone who doesn’t like it for whatever reason whether you or I consider it silly or not.

I think changing DE scaling to not count people dueling would be an easier fix then making an entire new pvp zone. Or just let duelers effect DE scaling. The seldom occasions where a duel would be near a DE wont really make a difference.

But if two people are going to duel, i doubt they going to do it right in the middle of an event. It only becomes a divisive issue when you assume the worst thing possible will happen all the time.

Noticing a difference...

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

If you are staring at numbers all day it might make a difference but in actual play it doesn’t feel any different.

That’s bull kitten. For very high damage builds, such as the OP’s Thief, the differences are very clear, and will make the difference between dropping your opponent in 3-4 attacks and giving them enough time to effectively respond after an ambush and surviving.

This is why the claims that ‘Ascended gear is only a 5% increase’ fall apart for WvW. When you add up all of those minor increases and multiply them by the critical damage increase, you end up with a gear imbalance that destroys the competitive nature that Guild Wars 2 promised.

And then when you add up the total stats for every player in WvW on your server, and then compare it with the total stats for every player in WvW on an enemy server, it evens out again.

WvW is balanced on the macro scale.

Open world Duels [Merged]

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Posted by: Scrambles.2604

Scrambles.2604

Again, I completely agree that the majority of people who duel don’t harass or bully those who aren’t interested. But the problem with open world dueling is the minority of you harass the majority of those who don’t want to.

Thanks for the insightful post, Kentaine.

If open world duels were implemented with auto-decline duels, can you see any situation where harassment would be possible/likely?

Do you think enough people are willing or motivated to harass someone for no other reason than having auto-decline duels enabled to justify not ever implementing open world duels at all?

I’m not baiting you or anything. I’ve been accused of refusing to see things from the other side and these questions are purely posed to gain further insight.

Noticing a difference...

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Posted by: Scrambles.2604

Scrambles.2604

Hi,
So I finally crafted 3 ascended weapons for my thief: Shortbow, and two pistols.

I run with zerk gear, and a zerk build with a bit of survivability built in. Either way, I have not changed my build in almost a year, so it has gone through a lot of patches.

Before crafting the ascended weapons, I used to be able to chain together two or three unloads for about 8 or 9k each. Now, I am chaining together 11-14k unloads.

I am not sure what has changed, or if the small stat differential between ascended and exotic is more than whats on paper. I am definately noticing bigger numbers since crafting my ascended pistols, and not by a small margin.

Just thought I’d share …

So i take it your server is winning WvW now right? Because you saw a damage increase, WvW is now unbalanced and your server is leagues ahead of your 2 opponents?

The claims were true, this one guy has a stat increase and no other person on an opposing server has a similar stat increase. All balance is lost!

Disclaimer – this post is in response to the issue of ascended gear in WvW. I don’t know what else you could be talking about, so i apologize if i overlooked something.

I can't see...

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

This is pure exageration . I have a very poor computer and delayed skill lagg and it never bothered me . I’ve ran so many dungeons that most of the time I already know when and what to dodge. And if your computer is terrible you must plan even before it happens. Unless you have a lower fps than me you shouldnt complain . My fps between 11-18 depending on the dungeon.

just because you willingly suffer through poorer performance than the average player doesn’t mean other people’s issues somehow just disappear.

I can't see...

in Guild Wars 2 Discussion

Posted by: Scrambles.2604

Scrambles.2604

calling it now, this will be merged into the existing thread about overwhelming spell/particle effects. Which is cool cuz it was an important thread and hasn’t been bumped in a while.

Seeing as they already added an option to tone down the effects, which didn’t really help a lot, I’m more inclined to ask for UI tools to help see through the mess.

Cast bars (to see incoming attacks)
an option to Display target’s target
a more visible mouse cursor
bigger(?) hit/click boxes on enemies. maybe its me but i always have trouble accurately clicking on enemies to select them after tab targetting has failed me.

Open world Duels [Merged]

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Posted by: Scrambles.2604

Scrambles.2604

Only way id agree to open world dueling is if they did it WvW style whereby your level is reduced to the level of your opponents skill and abilities making you on even terms with them.

I’d prefer it if the low level characters are scaled up. Mostly because of crit chance. When I go to a lvl 15 zone for example, my crit chance is lower then when I actually was lvl 15. In other words, crit chance scaling is pretty much broken.

Dang, Windu! You beat me to it! Post # 1337, grats

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Posted by: Scrambles.2604

Scrambles.2604

You proved my point thank you and have a nice day.

The salience of your argument diminishes every time you refuse to acknowledge anything i have to say. I don’t understand how i can prove your point when you haven’t made any.

I believe i have discerned your attempted point from your nonsensical ramblings.

" If you refuse to acknowledge the some times toxic consequences that come with what you want it does nothing but prove to the anti duel crowd that you are “one of those people” who are the reason that they don’t want dueling."

I have acknowledged there are toxic elements to the community. But these consequences all have easy remedies that you refuse to acknowledge. You are overblowing the proportion of the toxic elements compared to the rest of the community, while simultaneously ignoring tools to prevent abuse from those unavoidable minority of toxic elements that will exist in any community.

Any hypothetical situation you can imagine where duels would be abused can be eliminated with the implementation of three simple tools:

Auto-decline duels
Ignore/block all messages from player
Duel request cooldown to prevent spam

There is so much animosity towards my argument (and towards my person), yet if there was a reasonable rebuttal to what i have to say you guys would be repeating it to no end. Yet there is no such argument. You just continue with hyperbole and ideas of potential abuse from the “duel me brah” crowd that may not even exist.

It’s like you live in a fantasy world where everyone is just waiting for you to log on so they can harass you. Other players seem to exist only to torment you, yet it is those in favor of duels that are apparently the ones with the ego problems.

Ok one last time. I want duels. I don’t get harassed but there are people that do. The block feature in this game is a joke and there have been multiple threads on that particular subject. I actually addressed all of the problems with how you want it implemented a couple of pages ago. My point is that rather than forcing something that is a divisive issue that the two sides can meet in the middle. If you feel that I attacked you I don’t really see how other than disagreeing with you but I’m sorry. Shades of grey.

You haven’t addressed anything. You’ve just said that duels should be restricted to certain areas to prevent it from impacting others, which defeats the whole purposed of “open world duels.”

You haven’t addressed how others would be impacted if duels were allowed in the open world but tools like auto-decline/block/spam cooldown were implemented. I would love to hear what the hypothetical effects would be when there are hypothetical measures in place to prevent the hypothetical consequences.

My argument is that, with proper (functioning) tools, open world duels could be implemented without any zone restrictions (with the exception of cities and the like) and players still wouldn’t be impacted.

I don’t see how you can be effected by duels if you have auto-decline duels turned on. If someone harasses you, you just do what you would normally do and ignore/report them.

And as far as i know (i have stated previously my ignore list is empty) there is a thread on /r/guildwars2 talking about how the block/ignore system was recently improved. Either way, the functionality of block/ignore is a separate issue from open world duels. The duel discussion is hypothetical so any hypothetical tools that i’ve suggested to be implemented are assumed to also work the way they’ve been suggested to work.

Open world Duels [Merged]

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Posted by: Scrambles.2604

Scrambles.2604

You proved my point thank you and have a nice day.

The salience of your argument diminishes every time you refuse to acknowledge anything i have to say. I don’t understand how i can prove your point when you haven’t made any.

I believe i have discerned your attempted point from your nonsensical ramblings.

" If you refuse to acknowledge the some times toxic consequences that come with what you want it does nothing but prove to the anti duel crowd that you are “one of those people” who are the reason that they don’t want dueling."

I have acknowledged there are toxic elements to the community. But these consequences all have easy remedies that you refuse to acknowledge. You are overblowing the proportion of the toxic elements compared to the rest of the community, while simultaneously ignoring tools to prevent abuse from those unavoidable minority of toxic elements that will exist in any community.

Any hypothetical situation you can imagine where duels would be abused can be eliminated with the implementation of three simple tools:

Auto-decline duels
Ignore/block all messages from player
Duel request cooldown to prevent spam

There is so much animosity towards my argument (and towards my person), yet if there was a reasonable rebuttal to what i have to say you guys would be repeating it to no end. Yet there is no such argument. You just continue with hyperbole and ideas of potential abuse from the “duel me brah” crowd that may not even exist.

It’s like you live in a fantasy world where everyone is just waiting for you to log on so they can harass you. Other players seem to exist only to torment you, yet it is those in favor of duels that are apparently the ones with the ego problems.

(edited by Scrambles.2604)

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Posted by: Scrambles.2604

Scrambles.2604

Oh look, it’s this thread again. So aside from the ego stroking that the duelists want and the eye rolling of those who couldn’t care less about dueling, what else is new? * reads *

I see: nothing new. It just goes back and forth perpetually. It’s always these internet tough guys that want to obnoxiously duel in the open world for everyone else to see, whether they like it or not, and then the winner of the duel can whip out his digital junk for all to see, expecting admiration as if they are actually somehow better than the other player. It’s like ‘commanders’ in W3 that think they actually have authority over other players.

I wonder if these people will ever understand that in the grand scheme of things, no one cares about their little duels except them. Private arenas already exist, ’nuff said.

If ArenaNet makes an open world dueling system like in other MMOs, some will be happy and some will not. If they don’t implement it, some will be happy and some will not. It’s one of those ‘kitten ed if you do kitten ed if you dont’ situations. I say ArenaNet should just leave it as it is and wipe their hands of it.

You are not a beautiful and unique snowflake.

I agree with this (aside from reinforcing the idea that duelists only want to “stroke their egos”), but the argument then becomes “for what reasons are those people unhappy duels are implemented?” “Are their reasons to be unhappy justified?”

I have not seen any justifiable reason for someone to be unhappy with the implementation of duels, beyond “i just dont like it” which is just plain unreasonable. Every complaint that has been stated can be easily solved and has been solved in other games (implementing auto-decline duels is a popular solution in other games), and i still firmly maintain that, if implemented correctly, duels will not effect you if you do not choose to duel.

If your reasons for being unhappy with the implementation of duels are unjustified, then i don’t believe your feelings should be considered in the decision making process because there is no way to satiate you. You are just being unhappy for the sake of being unhappy.

(edited by Scrambles.2604)

Open world Duels [Merged]

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Posted by: Scrambles.2604

Scrambles.2604

C’mon man, don’t copy what i wrote like it proves some sort of point. This is the contentious attitude i’m talking about.

I have agreed with every harassment counter measure being put in place for open world duels with the exception of arenas. One, because arena duels is basically the opposite of open world duels. Having it in an arena totally defeats the purpose of fighting in the open world, and being able to fight without having to suffer through loading screens.

and Two: Because custom spvp arenas already exist in the game. If that was a suitable substitute you wouldn’t be having duel threads pop up all the time.

If you gave people the option to auto-decline duels, block and ignore messages from specific players, and set up a cooldown that prevented you from duel spamming, it would give you the tools to prevent any hypothetical instances where players harass another player for no apparent reason other than they didn’t want to duel.

Someone does not get duality I guess since you missed the whole point. Refusing to see the other sides argument at all and dismissing any counter arguments as not important doesn’t help your cause at all. I want dueling but understand the problems that come along with it. If you refuse to acknowledge the some times toxic consequences that come with what you want it does nothing but prove to the anti duel crowd that you are “one of those people” who are the reason that they don’t want dueling.

I missed the whole point!!?? I address all of your ridiculous arguments and questions even though you wrote it in a disrespectful way.

Then you come back, ignoring all my points, and then repeating the same tired argument being that my issue is i don’t believe the toxic elements of the community are the rule rather than the exception to the rule. There are toxic elements in the community but they are a tiny, tiny minority, just like any community.

Based on the way you treat me just in conversation, i am starting to wonder if you attract the negative elements to yourself because you have proven over and over your attitude is nothing but unreasonable and contentious.

I believe i summed up my entire argument very nicely in my last post, so naturally you ignored it:

If you gave people the option to auto-decline duels, block and ignore messages from specific players, and set up a cooldown that prevented you from duel spamming, it would give players the tools to prevent any hypothetical instances where players harass another player for no apparent reason other than they didn’t want to duel.

(edited by Scrambles.2604)

Open world Duels [Merged]

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Posted by: Scrambles.2604

Scrambles.2604

First: The idea that the only way this could happen within with the existing infrastructure in PvP or WvW is silly. You would enter the PvP annex and just simply have an option to enter a dueling arena through a new NPC or something similar. Same with WvW dualing – you would enter the keep and have the option then through an NPC to enter a 1 v 1 dual. Why this is so hard for the open world dual crowd to get I don’t get.

Second: Yes, I have enormous disdain for the competitive aspects of the game. Have not enjoyed them and probably never will. I haven’t enjoyed PvP since I was in college and even then it was getting old. I have discovered over time a simple truth: the more someone is into PvP the higher the “jerk” quotient seems to be. Its not a given but it correlates fairly well.

Third: The costume brawl is as big a red herring as any I’ve seen from the open world dual crowd. It almost always occurs on days when its a daily. There is really nothing about it that is competitive, and typically people simply take turns being brawling champ. Do you really imagine something similar happening with open world duals?

I have some simple questions for you: What do you think you’ve proven when defeat someone in PvP? Have you proven somehow you are better? Or is it just that you have better twitch reflexes? That you have better gear? Do you ever think that have gotten lucky Or maybe you’ve proven you have a better internet connection? What is it exactly that you get from it? Is it just fun? If its fun, wouldn’t it be just as fun set off in a separate instance? Why is it you need the audience? What does that do for you? What does that need say about you?

So you have no issue with a someone who only wants to duel taking up a limited spot in WvW?

Your sPvP solution is already doable in game. You can make a custom sPvP game and duel people. Yet these duel threads still pop up all the time. Apparently a sPvP arena isn’t a good replacement for open world duels.

to you other questions— Yes i believe that after the initial impact of duels being implemented, it would die down to being just as much of a non-issue as costume brawl, just the same as any new mode that is implemented in the game.

Your last barrage of questions are misguided inquiries.

I do not want duels to prove i’m better then someone. I know you guys don’t process a lot of what you read, but Anet has said repeatedly that the game is not balanced around 1v1. A 1v1 victory would only prove you’ve out rocked their scissors.

I want to duel because it is fun to have 1v1 sparring matches, especially in the interesting and varied zones of the open world. It also a great way to experiment with builds for WvW. But please understand, i have no intention of dueling just to prove i’m better then someone. Also, i believe it is important to make duels accessible enough to not have to go through load screens (aka travel to another zone).

The fact that you believe so strongly that people only want duels to prove they are better than others makes me question why i am even typing this. You didn’t appear to read the last thing i wrote, but on the other hand this is great practice for my GWAM.

(edited by Scrambles.2604)

Open world Duels [Merged]

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Posted by: Scrambles.2604

Scrambles.2604

What a totally unnecessary and unwelcome idea. Put that feature in PvP or WvW land where it belongs. Most of the people arguing for it are exactly the reason why most of the rest of the community thinks the idea sucks. The “come at me bro” crowd doesn’t need a special system to be more strutting, obnoxious and annoying. And please don’t say it “has” to be in open world – if two players want to duel they can do it in PvP or WvW “arenas” and leave the rest of us out of their “little” measuring contest(s).

i can’t comprehend why people are so quick to suggest putting duels in sPvP or WvW “where they belong.”

I bet your sPvP team is going to be real stoked that they keep losing because two guys on your team are back at spawn dueling eachother, while the other team has the whole map capped.

WvW is even worse because there are queues to get in. If i am taking a spot in WvW you better believe i am trying to do something productive for the server. I would hate to think i am sitting in queue for 30 mins to an hour because WvW is apparently the only place to duel your friends. If you’re taking up a limited spot in WvW, you should be helping the war effort. That is a terrible place to duel.

Why are you being so contentious? You obviously haven’t put a lot of thought into this with your haphazard suggestions. You are only thinking of the repercussions for yourself and no one else. And this is assuming there even are “repercussions,” because i still maintain that open world duels will not effect you if you choose not to duel.

and for what? To prevent “little measuring contests?” Why is everything about e-pens with you guys? Could you stop being so bitter for a moment and think some people enjoy friendly sparring matches, out in the mostly empty, unused open world, with no rigid rules or distinct goals?

I don’t know why everyone seems to automatically associate duels with malicious behaviors. Do you just assume everyone who enjoys sPvP are also evil bullys? Is everyone that does WvW a jerk as well? Are we so far gone into carebear mode that we view anything remotely competitive with disdain???

Lastly, are costume brawls not an existing model for duels in the open world? Where are all the threads about harassment stemming from costume brawls??

I can’t comprehend why you want duels in pve “where they belong”. Why are you being so contentious? You obviously haven’t put a lot of thought into this with your haphazard suggestions. You are only thinking of the benefits to yourself/a small group of people and no one else. This is assuming that there are more benefits than negatives because plenty of people maintain that open world duels will effect them even if they choose not to duel. Could you stop being so bitter and think about how it will effect other players. Stop painting your picture with only black and white when there are all of those lovely shades of grey. You have been given plenty of ways that duels could be implemented that even the anti-duel people couldn’t complain about but it isn’t good enough for you. “Every other mmo has them” is not a true or valid argument either. I want dueling, I really do but not at the expense of another players enjoyment.

C’mon man, don’t copy what i wrote like it proves some sort of point. This is the contentious attitude i’m talking about.

I have agreed with every harassment counter measure being put in place for open world duels with the exception of arenas. One, because arena duels is basically the opposite of open world duels. Having it in an arena totally defeats the purpose of fighting in the open world, and being able to fight without having to suffer through loading screens.

and Two: Because custom spvp arenas already exist in the game. If that was a suitable substitute you wouldn’t be having duel threads pop up all the time.

If you gave people the option to auto-decline duels, block and ignore messages from specific players, and set up a cooldown that prevented you from duel spamming, it would give you the tools to prevent any hypothetical instances where players harass another player for no apparent reason other than they didn’t want to duel.

(edited by Scrambles.2604)

Open world Duels [Merged]

in Suggestions

Posted by: Scrambles.2604

Scrambles.2604

What a totally unnecessary and unwelcome idea. Put that feature in PvP or WvW land where it belongs. Most of the people arguing for it are exactly the reason why most of the rest of the community thinks the idea sucks. The “come at me bro” crowd doesn’t need a special system to be more strutting, obnoxious and annoying. And please don’t say it “has” to be in open world – if two players want to duel they can do it in PvP or WvW “arenas” and leave the rest of us out of their “little” measuring contest(s).

i can’t comprehend why people are so quick to suggest putting duels in sPvP or WvW “where they belong.”

I bet your sPvP team is going to be real stoked that they keep losing because two guys on your team are back at spawn dueling eachother, while the other team has the whole map capped.

WvW is even worse because there are queues to get in. If i am taking a spot in WvW you better believe i am trying to do something productive for the server. I would hate to think i am sitting in queue for 30 mins to an hour because WvW is apparently the only place to duel your friends. If you’re taking up a limited spot in WvW, you should be helping the war effort. That is a terrible place to duel.

Why are you being so contentious? You obviously haven’t put a lot of thought into this with your haphazard suggestions. You are only thinking of the repercussions for yourself and no one else. And this is assuming there even are “repercussions,” because i still maintain that open world duels will not effect you if you choose not to duel.

and for what? To prevent “little measuring contests?” Why is everything about e-pens with you guys? Could you stop being so bitter for a moment and think some people enjoy friendly sparring matches, out in the mostly empty, unused open world, with no rigid rules or distinct goals?

I don’t know why everyone seems to automatically associate duels with malicious behaviors. Do you just assume everyone who enjoys sPvP are also evil bullys? Is everyone that does WvW a jerk as well? Are we so far gone into carebear mode that we view anything remotely competitive with disdain???

Lastly, are costume brawls not an existing model for duels in the open world? Where are all the threads about harassment stemming from costume brawls??

(edited by Scrambles.2604)

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Posted by: Scrambles.2604

Scrambles.2604

you know what the difference is between dungeons, fartials, LS vs duels, you can ignore all of the former and get the last in your face constantly regardless.
if it’s in a dedicated arena without gear limits then sure, beat the crap out of each other.
if it’s in the open world then no, it keeps on being a bother for both ppl who simply don’t want to duel at the time and the players who can’t stand duels.

as i said before, i am just one of the masses who can’t stand duels and every single MMO we play will always be played in a PvE server (so duels are not even allowed).
i am just one of the masses who already gave alternative ideas to make everyone happy but that’s apparently not enough, it has to be pushed in our throat and we have no say in the matter.

Jeez, Sorudo, you sure are stubborn.

What MMO have you played where duels aren’t allowed?

I’m about 50/50 — i don’t believe you/genuinely curious.

SWToR, LOTRO, TERA, just name a few…..
and before you start yelling “but you can duel there”, that’s only in PvP servers, not PvE servers.

SWTOR is the only one i’ve played out of those three and you could most definitely duel on a pve server. Maybe you just didn’t notice because in reality people don’t run around spamming duel requests.

Open world Duels [Merged]

in Suggestions

Posted by: Scrambles.2604

Scrambles.2604

Here you go for those of you that want open world duels. You should be supporting this thread. You can go there and duel until your eyes explode.

https://forum-en.gw2archive.eu/forum/game/suggestions/GuildWars-2-Needs-a-DarkTide-server/

Trogdor, first you adovocate that the anti-duel crowd abstain from posting in this thread. Now you are attempting to provide a diversion for the those who would like open world duels. Hopefully, you will realize that open world duels is not the same thing as open pvp. They are two very different beasts.

Duels are consensual, open world pvp is not consensual. What you are offering is not only not even close to what this thread is suggesting, but you are also attempting to further to perception that everyone that wants duels apparently just wants to gank helpless victims, which is entirely not the case.

Just because you are in favor of open world duels does not make you a “duel me bruh” person. It doesn’t automatically place you in some hyper-competitive esport crowd. It doesn’t mean you like to bully, harass, or gank other players.

Duels are a great, simple way to spar with others, make friends in the open world, battle in epic locations throughout the world instead of the same tired pvp/WvW maps, test out builds that you cannot use in PvP in a more accessible way than fishing for 1v1s in WvW, pass time waiting for dungeons/champ spawns. Heck, i remember fondly the times when i would just challenge people to fist fight duels.