If you want to duel, you an Go to the Guild Arena and fight.
You can go to an sPvP map and fight
You an go to a WvW map and fight.
People who want to fight other players can use these options.
The last thing PvE players need is a bunch of people with over inflated egos challenging everyone that does not agree with them to a duel.
On top of that, the last thing PvE maps need is the endless salty crying of wanna be pvp’ers.
I still honestly do not get that mindset. It is like you are differentiating the game between PvP´ers and PvE´ers. As if PvE’ers never went to wvw or pvp and WvW´ers/pvpers never went to PvE content…which is a weird to position an argument. Even if I would were to accept this as a valid argument as of why dueling should not be in PvE, I would still be able to turn it around and say that PvE is still in those 2 PvP games, and in most if not all cases, killing a PvE mob in WvW or SPvP always count for more than killing a player. So adding a duel, which is considerably small and doesnt reward anything in PvE, should be a given right.
I am not saying this should ever become a valid argument as of why duel should be implemented, I am just presenting an answer if you truly believe that PvE and PvP players are like 2 different worlds where as each get a bit from the devs each time, and that we should take the whole “if you are in pvp you pvp and if in pve, you pve” argument seriously, instead of putting up the argument in a fair way.
And I seem to recall threads in the PvP and WvW sections complaining when ANet added in [more] PvE content. That they would actually prefer the PvE content removed from PvP and WvW.
So even the PvP and WvW crowd don’t want mixing between the modes.
I say no to duels.
The amount of work needed to put it into place compared to the number of players that would actually use it long term are prohibitive.
Because to me it would have to do the following:
1. You could only duel someone that is your level +/- 3 levels using this method. Going to PvP or a guild hall or WvW would have to be used for players with a greater level difference.
2. Duels would only be allowed in special instances in racial cities and Lion’s Arch (or other appropriate duel type arenas in other maps).
3. If there are any kind of duel specific rewards, a fraction should be given to those who lose. So if you get 10 duel credits if you win, you get 5 if you lose. That way someone who wants a duel reward but is bad at dueling can get the item(s) they want eventually.
4. Harsh punishments for the childish duelers who don’t take no for an answer. I don’t think anyone in this thread would be such a dueler but you can’t say they don’t exist or that they wouldn’t come to the game.
5. Not open to the F2P players.
6. Players have to opt in to getting challenges, it’s opt out by default. And pestering someone who has opted out to opt in would be subject to #4.
7. Being opted in does not mean that a player has to accept any and all challenges. That way players who do want to do duels, but not all the time don’t have to constantly adjust their opt in/out status based on their current mood.
8. If a player is counted as actively participating in an event, the duel challenge request does not automatically pop up so that duelers can’t troll in this fashion. It acts like the daily chest.
9. You can’t send challenge requests to players who have blocked you (it acts like that player has opted out of challenges).
That’s a lot of work for what only a minority of players would use in the long term.
I think he’s trying to say that the core specializations not being updated to account for elite specs is nonsense.
However, given that players might not own the expansion packs that the elite specs are in, the core specializations traits need to remain as they are: not changing or buffing the elite specs.
Better guild tools should not be on the gem store.
But your idea is one that to me shows that either the guild leader is:
1. Distrusting of his members to be loyal to his guild. People can be in multiple guilds and still be loyal to them all.
2. Doesn’t have a good guild and so has to create artificial loyalty.
3. Lazy. Doesn’t want to put forth the effort to police a 100% rep guild.
4. Extreme control freak.
You sound like you’re in the fourth category. You want your members to do everything guild related with your guild. Not some other guild. And you want it so much that you want to prohibit them from doing things with other guilds. Unless you approve it. You may have some of #1 though, given that you cite players choosing to do guild things with their other guilds instead of yours and thinking that means their not loyal to your guild. It could be that their guild mission day falls on a day and time that works for them, whereas yours does not. Why should a player have to ask to get permission to join another guild to do anything? That’s not play how I want. That’s play how my guild leader wants.
I wish there were ways for the game to help track representation %’s. To make it easier for representation required guilds to track the representation. That way guild leaders of guilds can kick those not following the rules, especially if they are near or at the 500 guild member limit.
It would be too much work for the few guilds that would use it and it would cause too much headaches with implementation and current guilds.
And guild drama when you have one member who was denied an exception guild but another one was granted and then one who was denied claims favoritism.
Fair enough.
But, what would you recommend then for say 200 man Guild, that has exceptional groups, raids happening, etc. etc. No real complaints, but – for example often people would not rep for a long time, big groups. If the Guild needs its wvw defend, you might not hear the call since you’re busy in a raid, even though you also raid with your main, guild you’re now raiding with your alt guild… but you also like to do wvw missions, it just so happens that the Guilds you’re in’s schedules clash…
Why I like to form alliances with other Guilds or grant exemptions, etc… is more to do with events planning. This day that happens, that day this at that hour etc. Structure to allow possibly every content.
But if you’re in the main Guild mixed with each player having 4 other guilds, or not focused “really” it gets hectic. You start Guild missions, but no one shows, as they pitched earlier at their other Guild, next time they pitch for your event, now their alt guild loses out. This Chris crossing is not good for planning, and the game does not have an internal booking system like other mmos.
So we have to do it externally, to coordinate, etc.
If there are 10,000 Guilds and perhaps 1000 rep 100% and 3000 takes the mixed option and the 6000 other just open guild/multi-guild as always would that be problematic?
It would make more sense for massive Guilds to have 100% rep that offers everything than a small Guild. Are you afraid small Guilds might not have enough players to recruit or grow or train for themselves? It would, in fact, be better for small Guilds-they could partner with trusted guilds to outsource Raids, wvw etkittenil they have grown enough or decide to keep the relationships built.
I don’t think it’s good for ANet to put forth effort into a system that would only be used by guild leaders with trust issues or do not have a good guild that need ways to force members to play with them.
A good guild doesn’t need a guild lock to inspire loyalty and get members to show up for guild mission day.
If someone was in a PvX guild that had a raiding group, but was in another guild for raiding, I would assume one of two things:
1. There wasn’t enough interest in the PvX guild to have enough raiding groups for all members to be in a static group (and not necessarily just because none wanted to only raid once per day).
2. None of the static groups in the PvX guild raided on a day that was good for the member. A 9 man squad can do raids or if there were 19 members doing raids, 1 was available for 2 raiding groups.
And just because a WvW call to defend gets pulled out, doesn’t mean a guild leader should expect all players currently logged in to immediately join in. That’s an unrealistic expectation. Especially in a PvX guild. You may have members who PvE and PvP, but not WvW. Or players who just don’t feel like doing WvW that day. And honestly, I’d only want members who wanted to be in WvW, in WvW.
And if the schedules clashed, then the player would know ahead of time and they would have chosen the activity that they would prefer to do on that day. I’m sure most raiding groups or WvW groups don’t mind the occasional not doing something that week or being short one person on occasional weeks when the other guild is doing a special event during the usually scheduled WvW play or raid time slot.
A player can be loyal and heavily involved in more than one guild. Especially if the guilds are special, niche guilds. Like a raiding guild and a WvW guild.
What do you tell players who are looking to find a static group of people do something in game that your guild doesn’t really do? But there is either not enough knowledge for it (raiding comes to mind here) or enough desire within your guild to do it? Especially if it’s something like raids, where guilds are where you go to find static groups.
That’s what most people use the multi-guild system for. Not to have multiple PvX guilds (unless they’re trying to find the best fit for them)
Not to mention how do you handle it’s implementation? It gets put into place and a guild leader puts that active and 75% of their members are in more than 1 guild? If it auto kicks, that could destroy someone’s personal bank guild and if they’re the only member in it, there goes all of their stuff. All because one guild that they were in decided to set it to active.
If it’s not automatically done by the game (which it can’t be for the above mentioned post) how do you propose it happens? Make the player choose as soon as they log in? But what if that decision isn’t one they can make right away? Or what if they would fall under an exception policy (like they’re in 2 guilds, your guild and a personal bank)?
Very good questions:
I was looking at it from a fresh empty Guild point of view at first, but the exemption function can handle the rest.
Just like profession are indicated, a gear or guild icon thing can be next to the player’s name on the roster for the Guild leader or Officer to see.
What can happen is that the icon changes colour, to indicate this player does not accept the auto kick, perhaps yellow. Whereas Red would be the player confirms or accept(giving the Guild leader a chance to maybe realise OH o, gonna take to much of a knock to convert the Guild) which is why this system is best for new Guilds. But conversion is not that hard either.
So lets say this gear is Red, and the Leader does decide to kick that player base on that, or whisper him and make a “deal with him” it might be his star player, or family friend etc. This give the Leader the ability to know whats up.
The yellow gear will mean there is a dispute, such as the player was presented with a choice of leaving his other guilds or… staying, the player wants to talk it over first. This gives the officer team a chance to whisper that player. The player might say well, his in a Raider Guild for a core team for Mondays as our Guild might on Raid on another day, or not at all. Or it’s his WvW Guild, and the present Guild is not a WvW Guild, Or it’s his family or Bank Guild.
All of this can then be exempted, when the Guild leader or officer click the gear icon, a window pops up with tick boxes to allow guild 1-4 or to grant a complete exemption. (This player might have earned it, as you know he/she is active in the Guild)
Then obviously the Green Gear Icon will be all the players no in other Guilds, and happy.
This way, if a Guild does decide it wants to build a wvw section, it can… I’d go as far and say, the gear can indicate which server the player is on too. Then the Guild will understand why his here for Raiding but not WvW.
:)
That’s a lot of work for the few guilds that would use it.
And personally, I wouldn’t join, nor recommend to anyone, a guild with such a policy active. To me it says that the guild leader doesn’t trust me to be a loyal member to the guild. That I will just be a leech or just use the guild as a glorified LFG. Or doesn’t trust when I say that their guild is my main guild and I’m not spying and that I’m not trying to steal members.
A player can be loyal and heavily involved in more than one guild. Especially if the guilds are special, niche guilds. Like a raiding guild and a WvW guild.
What do you tell players who are looking to find a static group of people do something in game that your guild doesn’t really do? But there is either not enough knowledge for it (raiding comes to mind here) or enough desire within your guild to do it? Especially if it’s something like raids, where guilds are where you go to find static groups.
That’s what most people use the multi-guild system for. Not to have multiple PvX guilds (unless they’re trying to find the best fit for them)
Not to mention how do you handle it’s implementation? It gets put into place and a guild leader puts that active and 75% of their members are in more than 1 guild? If it auto kicks, that could destroy someone’s personal bank guild and if they’re the only member in it, there goes all of their stuff. All because one guild that they were in decided to set it to active.
If it’s not automatically done by the game (which it can’t be for the above mentioned post) how do you propose it happens? Make the player choose as soon as they log in? But what if that decision isn’t one they can make right away? Or what if they would fall under an exception policy (like they’re in 2 guilds, your guild and a personal bank)?
Because I knew I was going to get it anyway. I knew there would be at least one elite spec that I would like and I’ve enjoyed the story so far and want to continue it
How did you deal with the $300 gem charge? If you did a charge back, that may have been the reason why the card is coming up not authorized even when used with your niece’s account. If you haven’t proven to ANet that you were hacked and therefore the charge you charged back was a reasonable usage of the charge back function on your credit card, they’re bound by their contract with Digital River to not allow the card to be used again.
Until the situation with your account is resolved (and I would definitely bring up the lock on your credit card, especially if you did do a charge back), you’re either going to have to use another credit card to purchase things for your niece for the game or wait.
If a server is listed as Full, then it’s very unlikely that it will not be Full anytime soon. Server populations are determined by the number of wvw players on that server. So, unless a mass exodus (such as a large wvw guild leaving Piken Square for a lower population server) happens, the Full status isn’t likely to change. And yeah, support won’t put you on a full server just because you want to be on it.
So, you’d be better off just transferring to a non-full EU server. You’d be able to play with your EU friends that way. And, after the 7 day lock out, you can resume your wait for Piken Square to open up.
well thats the thing , i cant play with my friends , cause i want to do WvW the only bloody reason to even transfer to a specific server.
Then you’ve got three main choices:
1. Stay on your current server and deal with the ping in the off chance the population on Piken Square changes status within 7 days.
2. Transfer to an EU server that’s linked with Piken Square and hope Piken Square opens up before the next relink happens. It’s currently Whiteside Ridge, which is Medium population currently. I don’t know when the next relink happens.
3. Quit
I’m honestly expecting it to be higher. If you have a character that’s finished central tyria mapping and gotten all of the hero points in HoT you will have at least 363 (not sure if I’ve gotten any wvw hps on the toon I checked) excess hero points. They don’t need to make it some horrendous challenge just to get the elites but I think since we’re going into the second expansion they might wanna make it a little bit harder
Since they aren’t bundling HoT with the purchase of PoF, they can’t assume everyone will have HoT for the decision on number of hero points to be needed.
And they can’t do it via the Heroics from WvW because those choose a Hero Challenge to be marked as completed.
They can’t exceed the number of points available with the total in Core Tyria + PoF maps, less the points required to max out the core traits and core skills. Unless they remove that requirement for PoF elite specs.
First of all, as I understand it: We’ll make demo characters again, so stop worrying about tanking existing WvW servers etc.
Secondly: There’s two very important parts to balancing a spec: How it feels to use it, and how it feels when it’s used against you. If Anet’s relying on community feedback to balance their specs, the only way to do that is through WvW and PvP, mainly PvP as it’s in an enclosed environment with less players. Yes, it feels wrong that PvE doesn’t get the same luxury, but it’s very tough to balance specs without honest opinions on both sides, and it’s difficult to balance a spec when the opposite side is a computer-controlled mob, on anything other than damage output.
No one’s saying WvW will be tanked. If the beta uses actual WvW and not a separate demo version, then queues will be very long as PvE players will be taking up spots and spending hours in the map trying to test against the few non-player enemies. And since there are way more players than those enemies expect long time in queue and toxic chat behavior.
A company would not stay in business operating with stolen keys for long. Chargebacks most always land in favor of the card holder. There are major penalties from the credit card companies and processors. It’s in a merchants best interest to not get charge backs so they aren’t put into a “negative file” from the banks. Plus if they were getting alot of chargebacks, PayPal wouldn’t support them as a payment processor. But again, your money, your call.
Given anecdotal evidence, not all of their keys are fraudulent. So it could be like an ebay type site where each seller is its own business and the sellers accounts may end up banned from the site after too many issues, but like gold sellers the ones doing this just create new accounts on the site and start again.
Except that’s not true at all, since jewelry is a physical object that’s taken, whereas a cd key is nothing more than a reproducable code. A better analogy would be if person A had their credit card stolen, and had cd keys purchased with the card…
That’s why I said similar. Not exact. Because what you said is exactly why you don’t buy keys from that site. Because they sell keys purchased with stolen credit cards.
And we kept telling the person that the issue was the keys were purchased with stolen credit cards and then sold on the site. But they keep going on about how their purchases aren’t fraudulent.
So I figured going about it a different way was necessary.
Here’s a wild idea — just go into WvW and try it out. You can still use the skills, and there’s random mobs that hang around that you can hit. Have none of you actually played WvW and just assumed?
Yes, many of us have tried WvW and have spent enough time in there to know what’s what. That doesn’t mean that is how we spend 95% of our hours in-game. How fun would it be for us who do NOT like it to go in and try the new builds only be dead in 20 seconds? Try the training dummies? Yeah, that is loads of fun. A good way to spend the weekend, right?
And, how fair would that be to the new specs themselves. We seldom participate in this form of play so how would we judge the fun factor or viability for each of them?
All we are asking is why the spec beta is not going to be available for the other large portion of the population. I remember trying the Revenant out in Frostgorge and other areas of Tyria. If that isn’t possible, why not just let us use the demo area to try them out?
After my weekend of trying to play as much as I could while not rapter riding, I was really looking forward to trying the specializations.
From an unbiased perspective,since the great majority of players in this game are pve based primary players, this makes the above point very fair and relevant.
Sure, but let me reiterate. There’s PvE mobs in WvW. There’s random monsters in some areas that you can fight and try out your skills. You claim to know WvW, so I would assume you’d know that. You don’t need to fight other players in there to try the skills, so I’m really not sure why you think that’s what I said.
I don’t even play WvW (except for when I was working on my legendary) or PvP, but I’m not crying about having to go in there to try them. Get over it or just wait for the expansion to be available.
How many mobs are there and how many PvE players are there per server? How hard are these mobs?
And I wasn’t aware that one had to get over curiosity at a decision ANet made. Because that’s all I’m seeing people ask for. Not yelling at ANet to change it or demanding that they change it before the next Beta weekend.
Being that they only use PayPal as a payment method and you can use your credit card in PayPal you have double the protection against any fraud. But some people are just scared of using the internet. It’s your money, at least be responsible with it and don’t ecto gamble it away. ????
But buying from those sites is gambling more than just your ecto.
Again it is not YOUR purchase that is considered fraudulent.
Those sites have keys, but not all of those keys were obtained legally. I don’t know the % that were obtained illegally vs legally.
Here’s a real life example of a similar situation:
Person A’s house gets robbed a unique piece of jewelry gets stolen from their house by Robber while they’re on vacation. Robber sells the jewelry to a pawn shop and doesn’t tell the clerk that he stole the jewelry. Person B goes to pawn shop and buys the unique piece of jewelry. Person A comes home and finds their house robbed and they report the items stolen. Police go to nearby pawn shops to find the items and find out that Person B bought the jewelry. Person B loses the jewelry because the pawn shop got the jewelry from someone who got it illegally. After the jewelry is no longer evidence, Person A gets the jewelry back.
Being AFK for the hard fights isn’t hardcore. I’d say there would have to be some mechanism to require the person getting the achievement to participate during the entire fight.
I’ve purchased from them for gem cards many many times. I’ve zero issues with them or the validity of the gem cards. I use PayPal for all my online purchases even through the gemstore itself as an added layer of security. They are a reputable website to use and I will continue to do so.
There have been a number of people who’ve bought keys obtained through fraudulent purchases from that site. If it was a completely reputable website, why isn’t it an authorized reseller?
Personally, I wouldn’t risk something like my entire Guild Wars 2 account by purchasing from a site that is not on the authorized reseller list. It’s too risky. It just takes one time for the key to have been obtained fraudulently for your entire account to be in jeopardy. You can succeed several times, but that one failure could permanently ban your account if Digital River doesn’t grant an exception.
It’s a gamble. Did your key come from a legit purchase or did it come from a fraudulent purchase?
Here’s the thing: If the key was purchased fraudulently and it gets found out, the credit card company issues a charge back on all fraudulent purchases. Digital River, the company ANet partners with to process their card payments has a very very very strict policy on charge backs: if you charge back for whatever reason, your account is permanently locked.
This isn’t something that ANet can just give an exception to right away after hearing the circumstances. They likely have to go submit a ticket to Digital River and attempt to get them to grant you an exception. Which will likely mean you purchasing the game again. And depending on the place you got the key from and their refund policy, you may or may not be out the money spent with them.
As you can have PoF without having HoT, you do not need to have the HoT elite specs.
Sure they are I would just think that a lot of players requesting some alteration would be unhappy if they weren’t altered. IMO they need some altering, I hope that some adjustments are made to them as others have said. To flat out refuse or deny there’s faults with them and make the suggestion that no alterations are needed is harmful IMO as it alienates the majority that have called for various changes, with the way the mounts handle, to combat motion sickness etc. This isn’t a flame post, nor are my others, I want the best possible options available to all, not just to one section. I hope that the suggestions to make alterations are taken on board by Anet and a compromise is met. That’s all really.
Just to be clear, those asking for a change are not the majority. A few people posting on the boards doesn’t make them “the majority” i believe the majority still stands with the thousands who do not come here to ask for changes but are instead happily roaming the sands of Elona. I am not doing this against those people that need a change with the mounts, i am saying that i have never felt so impressed by a mount in any game before, and i would hate to see this novelty ruined because of a few people with motion sickness. I am sorry, but that’s how it is. I cannot go on rollercoasters because i would puke, that doesn’t mean that i want the ride to be changed. I just find my fun with other things, such is the way of the world.
But you aren’t required to ride a roller coaster to go to a theme park or to ride the Ferris Wheel or play the games or eat the food there.
How would you feel if your favorite amusement park added a side park with a theme you loved, but to get there you had to go on a roller coaster and that using roller coasters was a requirement to get to certain areas. And to top it off, they didn’t allow you to bypass it even though they believe you when you say you puke when riding roller coasters?
And those with motion sickness are just asking for OPTIONS TO BE ADDED to make it better for them. Not to change the mounts. Many of those affected LOVE the mounts, but it makes them physically sick.
Server only matters now for WvW. If you’re not into WvW, server doesn’t matter.
PvE maps all run on megaservers now. So it’s like everyone always runs on overflow maps now.
Race doesn’t matter.
If you are into doing jumping puzzles at all, I would suggest not Norn or Charr since the camera angles can get a little crazy with those races. But they’re still doable on those races.
they will wipe, they already said they will.
Wipe between the demo weekends? Like between this weekend and next weekend?
I know the progress will be wiped before the launch of the expansion.
well, your character is locked in elona and PVP isn’t allowed with them, would make sense that they are then completely useless.
And we may be able to use those characters in PvP and WvW for the next demo where apparently PvE isn’t allowed like PvP and WvW weren’t allowed for them this weekend.
So unless you can find a quote where they say they are wiping between demo weekends, then you can’t say for sure. And it would explain why in the box for elementalist gear a sword was found this weekend. Because they aren’t getting wiped between now and next weekend and you may want a sword to test out weaver.
That is why I offered a compromise, a slider option for those that like their mounts walking around with lead boots on and those that don’t. His suggestion was more a plea to stop any changes to the mounts as they currently stand when there are some changes that are desired if you look at other posts and requests that outnumber the requests not to make alterations. I agree with you, a compromise must be made, constructive suggestions shouldn’t be written off.
But they are still allowed to request changes to not be made. Just because one group asks for changes, even if for very valid reasons, doesn’t mean that no one can ask for things to stay the same. That’s not how feedback works.
The OP’s feedback is that they love the mounts the way they are and don’t want to see them changed.
they will wipe, they already said they will.
Wipe between the demo weekends? Like between this weekend and next weekend?
I know the progress will be wiped before the launch of the expansion.
I personnally don’t understand the point of a public beta test if the elite spec aren’t avaible. I don’t want story spoilers …
This is not a beta test tho. This is just a small demo.
i beg to differ
The screen literally says “DEMO” at the top of it…..
and i literally see a bug in the game that doesn’t exist outside the demo, ergo, a beta test.
The existence of a bug does not make a piece of software a beta test. Otherwise every piece of software ever created would still be considered to be in beta.
look, you can stay that way and be stubborn but no matter how Anet calls it, this is still a beta test.
a demo is the representation of a product, just showing 1/10 of the basics isn’t a demo but a beta.
if it was a demo we could just play with all the elite specs including the new ones, a beta can have things not in it so the next beta they can focus on other parts.So can a demo.
A demo to me is a portion of a completed game/expansion pack. Used to get people interested in buying the game. Which means you can’t put the entire thing in it. You have to lock things away. We’ve been given a demo of the story (the first mission most likely) and of the first map. Next week’s demo is of PvP and WvW with elite specs.
When you play it, you aren’t having to keep an eye out for bugs as one of the main purposes of it or trying to find out if the servers can handle X number of players online at one time. Doesn’t mean you won’t find bugs or there won’t be issues with servers, but that isn’t the purpose of a demo.
A beta to me is done to find bugs, to stress test servers, etc.
Many people treat betas as demos and don’t look or try to find bugs.
Guess what? I can’t play next week because of family visits and other things. And don’t see why the first week couldn’t have the elite specs. It looks like it was planned: I made an ele, and the loot boxes gave me a sword. Yet, I can’t use it.
Yea, I’m not thrilled I can’t test the elite specs in PvE.
Hopefully they’ll decide to allow it for next weekend and allow it during more demo/beta weekends for future EP’s. But to me it’s not big deal if they don’t.
And they may not be wiping progress between the two weekends which would explain the swords in the boxes. Who knows at this point.
No they do need a little tweaking I’m afraid, when turning around in the idle pose. Only a minor tweak, or maybe a sensitivity option like with mouse sensitivity. For those that find it uncomfortable having to press hard and hold hard to turn your mount around is not ideal. Don’t just rule out tweaks, it’s not fair on other players that would like some alterations done. You no do that now!
If other players find something perfectly fine as it is, they are perfectly fine to express their desires for ANet to not change it.
Groups may have to compromise in order for things to please the most people possible. Like some things with mounts may change if they try to make it to where those who get motion sickness from them don’t get motion sickness. And those people are just asking for options to be added since the triggers are wildly different for those who suffer from it.
I personnally don’t understand the point of a public beta test if the elite spec aren’t avaible. I don’t want story spoilers …
This is not a beta test tho. This is just a small demo.
i beg to differ
The screen literally says “DEMO” at the top of it…..
and i literally see a bug in the game that doesn’t exist outside the demo, ergo, a beta test.
The existence of a bug does not make a piece of software a beta test. Otherwise every piece of software ever created would still be considered to be in beta.
look, you can stay that way and be stubborn but no matter how Anet calls it, this is still a beta test.
a demo is the representation of a product, just showing 1/10 of the basics isn’t a demo but a beta.
if it was a demo we could just play with all the elite specs including the new ones, a beta can have things not in it so the next beta they can focus on other parts.
So can a demo.
A demo to me is a portion of a completed game/expansion pack. Used to get people interested in buying the game. Which means you can’t put the entire thing in it. You have to lock things away. We’ve been given a demo of the story (the first mission most likely) and of the first map. Next week’s demo is of PvP and WvW with elite specs.
When you play it, you aren’t having to keep an eye out for bugs as one of the main purposes of it or trying to find out if the servers can handle X number of players online at one time. Doesn’t mean you won’t find bugs or there won’t be issues with servers, but that isn’t the purpose of a demo.
A beta to me is done to find bugs, to stress test servers, etc.
Many people treat betas as demos and don’t look or try to find bugs.
The problem is if people do get sick and nothing is done, those who bought PoF and get motion sick are then at the mercy of other players to progress in the story and in map exploration.
So if they can’t fix the mounts, they need to figure out some way to allow players to complete the story and get 100% exploration without mounts that doesn’t rely heavily on other players being able to help them out.
It isn’t like this is the first time ANet’s heard of motion sickness due to video games. Some of our other options in the game were added due to people getting motion sickness from how the game was set up.
WvW has a built-in mechanic to give you hero points, e.g. Notarized Scroll of Maguuma Heroics. PvE does not. PvE would require building in such a mechanic for what would only be 3 days of demoing.
My money is on Anet providing demo characters with enough of the PoF equivalent items to unlock their elite spec.
They give enough hero points to players to fully do HoT specs if they own HoT.
Giving enough to have PoF specs unlocked as well is not out of the question in a demo, if they are using hero points to unlock specs this time. I’ve heard rumors of it being tied to doing side quests.
Oh? I hadn’t noticed. I thought we had base level 80 characters, so enough natural HP for all core skills and traits. Last ditch guess might be that they wanted one more week to clean up the elites? shrug…
I am planning on sitting in a few private PvP arenas, so I don’t have to go fighting people to test things out. I’m sure that there will be a supply of such places next weekend. Hope you get some peace and quite to play around, and don’t forget that there are “PvE” areas in WvW, like the skritt and centaurs you can go up against
.
But how many other PvE players will be finding those PvE areas in WvW? Those PvE enemies aren’t going to last long and will be found by PvE players on all sides.
One more week to clean them up doesn’t explain why they aren’t allowed to be tested in PvE.
Fixing the forum bug
WvW has a built-in mechanic to give you hero points, e.g. Notarized Scroll of Maguuma Heroics. PvE does not. PvE would require building in such a mechanic for what would only be 3 days of demoing.
My money is on Anet providing demo characters with enough of the PoF equivalent items to unlock their elite spec.
They give enough hero points to players to fully do HoT specs if they own HoT.
Giving enough to have PoF specs unlocked as well is not out of the question in a demo, if they are using hero points to unlock specs this time. I’ve heard rumors of it being tied to doing side quests.
Oh, and someone who also suffers from crippling panic-inducing anxiety in WvW/PvP?
lol
You think being a victim of abuse for decades, years or intense torture is funny?
Wow.
yep, i do find it kinda funny. Therapy, medicine, facing your fears, meditation, lots of ways exist for people to overcome illnesses and problems like the ops, not the games duty to care to you if you can’t first help yourself. /shrug
I don’t think personal preference for where one wants to test out elite specs is a problem that anything you mention can solve.
And my problems with WvW aren’t bad enough to warrant any kind of medication or therapy. I don’t get full blown anxiety attacks or anywhere near that level of anxiety, but it is enough to make me uncomfortable. And I don’t know about you, but I don’t play games to feel uncomfortable.
I can gut through my problems if the end result is good enough. A legendary is good enough to get me to gut through it. I did it to get the Gift of Exploration needed for my first legendary (which didn’t get completed until after WvW was removed from that requirement) without any complaint and if you search my post history you’ll find I wasn’t one of the ones asking for it to be removed. And if I decide to go for another legendary, I will likely find it worth it to deal with my issues to get the Gift of Battle.
But for play testing elite specs? Not so much. Not even if I was on the fence on buying it. Demos/Betas are only good for first impressions of elite specs. There isn’t enough time to figure out all of the nuances to decide if you want to keep the elite spec or go back to core.
It won’t upset me if this is how they do every Demo for every future EP. PvE testing for initial map and initial story and basic mechanics. PvP and WvW for elite spec testing. I have no problem with ANet’s decision. I’m just trying to understand the why behind it.
Maybe, just maybe, they shouldn’t have gated essential content behind it, so this way they wouldn’t need to break mount mechanics as a fix, and for those who get sick by the organic motion of the mount itself, they could simply opt out of using the mount when taking turns (as seem to be the biggest trigger to the effect).
Hopefully we won’t have to go through the story to access the map.
Mesmers can place one end of a portal down, get on a mount, and then use it to get where they need to, dismount and place the other end of the a portal. I tested it in the demo. So they’ll be able to get around the map and get to places with the help other mesmers.
Given the first story mission has a heart in it that doesn’t appear to be very doable in a party, I don’t know if it’s doable by a party of 2 – or even possible to enter it in a party. I don’t know how that progress would track with 2 people in it.
Edit to add: having to depend on a mesmer for main content is not something that I feel should be the case, so I hope they’re able to find a solution that will help most players affected by motion sickness on mounts,
I’ve never experienced “motion sickness” while playing a game
Then you should try some first person shooters that have head bobbing. Pure evil! At least, most let you deativate that game mechanic. Ack…
but I’m feeling a bit “off” when I use mounts.
How can something where you are zoomed out from your character give your motion sickness?
I’m fine with the mounts. The only annoying thing is the constant mounting and dismounting. But we’ll see how that works out.
Everyone’s brain is wired differently. Some more than others.
You and me are able to keep track of the fact that the movement we see on the screen isn’t real. So our eyes and our body agree on the fact that we aren’t moving.
Those who suffer from motion sickness due to video games brain’s aren’t able to make that distinction. Their brain is so good at ignoring the input from around the screen, that it thinks the screen is reality. And then the brain goes: eyes see movement and body does not sense movement (something in the ear canal area), which is one combination for motion sickness.
You can even consciously know you’re moving and still get motion sickness in real life so knowing it’s a game isn’t the answer even. Ever read in a moving car?
I died a few times, but not anymore than average on an elementalist. And that was before adjusting my traits to where I thought I had them on my main, and I don’t think I got it right or unbiased some changes that affected me in the last patch.
I later did it with a Mesmer to test something out (portals and mounts to help those who can’t use mounts due to motion sickness), and adjusted my traits right away and had no real issues. And that was even using a different weapon set up than usual.
And I’m not great at this game. Low level fractals give me challenges.
Personally I think the testing will be in wvw and PvP is to demonstrate to people not interested in new maps etc. that unless we buy PoF we may as well quit the game. I’m pretty sure it will be the latter for me. Sick to death of the condi spam, dealing with it and being expected to play it.
I totally get why it’s enabled to test in PvP and WvW. I’m not saying that it should be PvE only. Just wondering why not PvE as well.
“That said, there should be an option for the ones with MS, so they can enjoy the game too. "
“There should be sliders or options for those affacted”
Yeah. You clearly don’t matter. Not like I want the Devs to give you guys options.
I looked everywhere I could, I saw this thread, with…. 50 responses now? And even here not everyone is affected and some even say don’t change it. No, I’m not downplaying your issue, It is a very serious one. BUT! Far more people than you are prasing the mounts and feel great playing them and as motion sickness is a VERY PERSONAL problem, that can NOT be fixed with one option, the solution is not simple.And, far more people that are satisfied with it, don’t open their mouth. That’s the problem. Maybe 1/5 of players gets motion sickness or does not enjoy the mounts feel but 4/5 do. Now 90% of the ones not satisfied tell what they think and only 10% of those, who are satisfied. At the end it might make the expirience worse for a good chunk of players.
That said. NO! Your issues are totally legitimed and if even 1/10 of players or even 1/20 would have problems, the devs would have to do something. I only wanted to express that, while the ones with problem are far more few inbetween, than those without, they should still be able to get a satisfiying exprience form the devs. Changing the mounts DRASTICALLY and removing what they are now, is just not the right option.
No one is saying to remove anything. People are asking for things to be ADDED so that fewer people are as affected by the mounts than there are currently.
But your response is a bit confusing, so not sure what you are trying to say or which side you’re on. My sarcasm meter was going crazy because one second you’re saying you’re against them changing and another second for it…
Just responding to the only part of the response that I could really make heads or tails of.
The stopping/starting is MS triggering. I get that it is a big lizard, and perhaps not easy to stop or stop, but this is a fantasy game. The mount should stop just as easily as our characters. If we really were riding a mount, our bodies would get input from the way the animal moves, and we’d anticipate the motions. We don’t have that input, and designing the mounts to mimic those motions in the game without our being able to anticipate it ends up being jarring for the senses. The stopping issue also makes the attack skill really hit-or-miss.
I strongly disagree. I really like that the mount reacts a bit delayed. After all, you dont control the mount directly, you control your char wich is riding the mount. I think it feels really organic this way. You cant just do an instant 180, the raptor has to run a small half-circle instead and im very glad about it.
In most other MMOs mounts feel just like a thing wich gives your char a speedboost and has a cool skin, but here it feels like your char is riding a real animal.
I think those who are affected wouldn’t be upset if there was an option to change a setting in the game that would remove the cause of their motion sickness.
That way you can have it as it is now and play just fine and they can change the settings to that they can play without issues, especially since they are needed to progress in the story and in the maps.
Also, would you rather they spend the time on tickets, or pay someone (thus, removing a job somewhere else) to say “hey, working on tickets”. Learn some patience.
That’s a really strange thing to say and very hysterical. We’re talking about opening the forums, creating a new post, typing “Current ticket” into the subject, a number into the body, and posting it. A minute or two of work a day to update once or twice per day. You act like it’s a big deal that’s going to take hours. Rofl.
While the rest of what you say has merit, that’s really an over to top thing to say, and at this point it really isn’t about patience. They knew there would be an influx of tickets and measures could’ve been taken to mitigate that, so it’s very valid for customers to feel as if they aren’t valued.
For example, altering the requirements to reset a password. Show me another game that requires so much information – relaxing those excessive standards alone would mitigate a great deal of tickets, as would altering the way players were informed of gem delays with the pre-order to make it more in-your-face.
The problem is tickets aren’t SOLVED in the order they were received. Sometimes support has to ask questions to the member to solve the problem. Especially with hacked accounts – proving the account ownership can take time, especially if it’s coupled with a hacked email account.
The order in which they are LOOKED at after creation or response to follow up is by the order they were received.
I see where you all want to go and I get why you are disapponted. I wanted to play the new elites with the new story, just like hot betas. The thing is that they announced it as a demo, not as a beta. So I never got my hopes high on that and I’m ok with the waiting, its not like its going to make me waste my money. I dont use all of hot elites and I would gladly pay for the game again. Anyway, I’m going to say this again, if you want to test whichever the elite you want, you can try them next weekend without going unto a pvp match and/or getting into a zerg fest in wvw. It wont be pve, but youll sure get a taste of the new styles. I dont think it’ll be necessário to pay with currency to unlock traits and utilities, it males no sense, I think they’ll be all unlocked with new demo characters that will be wiped afete. Thats why I see no point in complaining over this. Another thing I was thinking of is that we dont use all of our hero points we get in map completion, so there are some sparing. I wonder how much more we’ll have to farm for them to complete the new elites (considering they do it in the HoT way -10ish pts for each trait/utility).
About messing up elites, people are never happy with what they have. Players still complain about core classes, its not one weekend test that will make them happy, balance updates are yet to come.The spec I want to play; those characters have hardly any spare hero points. My eles. I main a thief and as I said, she has 160+ HP, I’m not specing deadeye because it’s not my playstyle, nor does it “feel” like my character and how I designed her. The fact that my eles are more alt characters makes this more painful. I now have to take a character, who hasn’t even gone through the PS and LS2 and HoT and LS3 to PoF? Not to mention, there would be a lot of Hero Point farming before I could even enjoy the Weaver.
I want to play with the Weaver first to see if I really enjoy it and not waste time farming HPs only to discover the spec isn’t as fun as I thought. The test golems in the PvP lobby will not give me a good idea of the spec and I’m not touching WvW. I know that’s a personal choice, but with no PvE option being given I feel limited. Both by my choice and by Anet’s choice to limit the Elite Specs to PvP playstyles next week.
Also, I’m already bored of the weekend beta. I feel like I’ve seen everything I need to see and I’m not impressed. Mounts are fun, but everything feels… dull, dead, not alive. It’s not exciting me. It would be much better if I could actually play the elite specs.
If this post doesn’t help you understand my frustration and disappointment, I don’t know what will. I doubt Anet will change this weekend to allow Elite Specs to be tested, so that’s something I have to live with. Regardless, it doesn’t lower my frustration and disappointment any further.
Got it and I have to agree with the fact that golems are not the same that pve ai. If it helps, pvp lobby has all classes npcs that will fight you back, if you’re looking for something else other than stationary mobs. Another option is to go to wvw camps, you’ll find some npcs to kill there (of course you’ll still be susceptible to get attacked by other players, but it could be something, I’ve done a few without getting hit by anyone).
But now I get what you mean, I too got satisfied with this demo, but I’m excited to get the rest of it, not just the elites, but the story, the rest of the mounts, the rest of the maps, the new kind of events, skins, weapons and armors and etc.
The problem is, WvW maps don’t have overflows. And there aren’t that many NPC’s there to kill. And there are those of us who don’t play WvW not entirely due to personal preferences. I get really tense and anxious when I venture in WvW. It’s not fun for me to play in that condition. I don’t want to make being tense while playing the Weaver be the first impression. I did map completion on a couple of characters before WvW was removed. It took me a few months for the first one not because of color changes, but because I got too anxious and too tense and had to leave because I wasn’t having any level of fun.
I see where you all want to go and I get why you are disapponted. I wanted to play the new elites with the new story, just like hot betas. The thing is that they announced it as a demo, not as a beta. So I never got my hopes high on that and I’m ok with the waiting, its not like its going to make me waste my money. I dont use all of hot elites and I would gladly pay for the game again. Anyway, I’m going to say this again, if you want to test whichever the elite you want, you can try them next weekend without going unto a pvp match and/or getting into a zerg fest in wvw. It wont be pve, but youll sure get a taste of the new styles. I dont think it’ll be necessário to pay with currency to unlock traits and utilities, it males no sense, I think they’ll be all unlocked with new demo characters that will be wiped afete. Thats why I see no point in complaining over this. Another thing I was thinking of is that we dont use all of our hero points we get in map completion, so there are some sparing. I wonder how much more we’ll have to farm for them to complete the new elites (considering they do it in the HoT way -10ish pts for each trait/utility).
About messing up elites, people are never happy with what they have. Players still complain about core classes, its not one weekend test that will make them happy, balance updates are yet to come.
I’m fully aware of the options to test things out in WvW, please stop telling them to me. You are not listening to my reasons why those aren’t going to make my complaints go away and that I’m not mad or incredibly upset over their decision to limit the testing to just PvP and WvW – you’re hearing me, but not listening. I wouldn’t even say I’m upset. Mild disappointment is what I would call it. Like when you get to lunch and the options are things you like, but your favorite isn’t there.
Let me put it this way: I’m NOT complaining. I’m asking why not in PvE. I can ask for a reason why a decision was made that I do not agree with without complaining about it.
I’m not running to support asking for them to take my 4000 gems away and remove PoF from my account because of it. I’m not any less enthused for the expansion pack because of it. I’m just mildly disappointed that I can’t test them out next weekend in an environment that I’m used to and feel comfortable in and wanted to know what the reason for the decision was. Because there was a reason. They didn’t leave out PvE for no reason.
I get that a demo isn’t going to show everything. I’m just wondering why they made the decision to include PvE in the areas for elite spec testing.
I accept that it’s not at all likely to change for the demo next week and I’m not even asking for them to change it. But voicing my disappointment over this decision, may affect the decision for EP #3 with regards to where we can test out the elite specs that come with that EP.
You can test everything in the PvP lobby. Against golems and other npcs if you want.
In PvP gear. Not PvE gear.
And not against enemies I know how easy or hard they are for me at my skill level.
It’s not the end of the world and I’ll probably end up going there to see how things look, but I can’t really do any testing that’s meaningful to me. And was just wondering if there was a reason to only do WvW and PvP for the test.
You can test your PvE gear in WvW against NPCs in some places
And how many other PvE players will be doing the same thing?
When doing comparisons to see how something plays for you, you have to play how you play where you normally play to get the best feeling for a class or an elite spec or a build. Not play in something unfamiliar. Because then bad play may be due to not being used to how a particular mode works. Or not being the same level of comfortable because being in WvW gets me anxious in a bad way.
It’s not useless, it’s just not as helpful when deciding what your one new character should be. There are 9 new elite specs.
I’d take being stuck with just Cursed Shore, Dry Top, Southsun Cove, and Silverwastes maps to play in during the Demo.
You can test everything in the PvP lobby. Against golems and other npcs if you want.
In PvP gear. Not PvE gear.
And not against enemies I know how easy or hard they are for me at my skill level.
It’s not the end of the world and I’ll probably end up going there to see how things look, but I can’t really do any testing that’s meaningful to me. And was just wondering if there was a reason to only do WvW and PvP for the test.
Read the FAQ on the betas and it seems to me that the second Beta will be PvP and WvW only.
As a PvE only player who doesn’t like PvP or WvW due to anxiety I get when I even see a player from an opposing team, I’m sad as I want to test out the new elite specs but I won’t be able to do that in an area that I feel comfortable playing in.
Not to mention if the Beta characters share the WvW as the live server, then all worlds may see long queues as PvE players come in to test out the elite specs in an area with PvE gear.
So I’m wanting to know what the reason was for only limiting the elite specs to PvP and WvW.
I’ll live if it’s not changed, but I was wanting to test the new specs out to see what class my next character will be. But it’s not worth it to me to test in WvW since there won’t be enough mobs around and I’m horrible at PvP.
So, when the mirror account is created, only items in the bank are cloned? Or does your character that you transfer over to the beta keep things in its inventory? Does the beta start with a blank slate and has no items/armor/weapons at all? (Just trying to understand how best to go about the beta event and character usage/cloning)
You don’t transfer a character over. You’ll make a character specifically to test the beta.
Have you tried asking on the site you got that from? May have a higher chance of getting a response with actual help.
Beta progress is not saved and not transferable between live and beta.
Make sure you have relevant account bound items that you would want for testing in the bank when you make your first Beta character as it will take a snapshot of your bank. I don’t know about shared inventory spots. At least that’s how it was for the HoT Betas.
kk.
so it will have its own server and client change for it? where we then choose which chars we want transferred? and how do we do that, any links etc. for it? ^^
If it’s like the HoT beta, we’ll have a Beta character spot where we make a character for it and play on the same client as the live.
Nothing special has to be done except choose the character slot with the word Beta on it.
Beta progress is not saved and not transferable between live and beta.
Make sure you have relevant account bound items that you would want for testing in the bank when you make your first Beta character as it will take a snapshot of your bank. I don’t know about shared inventory spots. At least that’s how it was for the HoT Betas.