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Feb. 26 stealth nerf?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

It could be that changes to other classes are causing them to run different builds or a skill or combination of skills are resulting in lower damage for your pet.

It as could be more perople have ascended Items do to laurles and or fractals.

The are alot of variables.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Pets dodge when you dodge

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

One needs to look at the bigger picture. Not just the little red circle issue. I dont want my pet to dodge when I dodge.

If I have to kite one or more targets while my stealth jaguar is riping one of them a new one I dont what to waste his damge becuase I dodge twice during his six second stealth negating around 4k damage or more because my pet has to get back into postion after each roll most likly negating his whole stealth. This would affect all pet KD and special attacks.

Adding dodge when I dodge means my pet is dealing no damage when it Dodges. Pet already have issues with hit moving targets this would increase this problem.

I like the fact that will I kite my pet still does damge. Dont fix one problem by creating a bigger one.

Alot of you complain about how long it takes to fix issues and why doesnt anet listen to the community.

This is an example of why. Alot of your solution will fix an issue in one area while creating a bigger issue or issues else where.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

I thought Ranger was fine, then I switched...

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Ranger takes more skill than any other class to master. Rangers do well in 1 vs 1. So its not all about big numbers.

Besides my ranger I have a Mesmer and I can’t stand the class. Maybe its becuase in GW1 they were nothing but a greif class.

I have a Thief the concept of hit and running is to kitten like. I mean I like the I deal of assinating targets but the whole jump in and out of stealth is kind of lame.

Guardian is so boring heavy armor with alot of heals (take the training wheels off).

Ele= everyone running d/d the whole it and run thing in another form. Too squishy other wise. Great damage other wise but really need party members to distract the mobs for you.

Warrior is my second favor. Only Level 10,but i dont enjoy tanking so dont think I will enjoy him in dungeons.

The ranger for me is hands down the best for Pve. ranger have a steep learning curve yes there are some issue.

If you want to stomp stuff with no skill choose the other classes. To play a good ranger it takes skill and cunnning. For most of the issue you are having there is a video of a ranger showing its not the class its the player.

Ranger are a limited as you make them. And keeping you pet on passive is not you learn the class. Use the f1 key to send your pet in if you want it to tank. guard can be use to stealth your pet so the mob changes target. Use F3 to call you pet if swap is on cd and a big attack is coming. SOS is also good better if you are traited to share signet effects.

If you want easy mode dont run a ranger.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

A brief evaluation of the latest patch

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Anet doesnt make big changes they make small changes. The last time they made a big change we lose the great sword.

Patch of scar can hit upto 5 targets twice at about 2k a pop for non crit. with a range of 1200 when traited.

Empathic bond was an error they fixed it. Tha’st like the bank depositing $10,000 in your acount instead of $1,000. It wasnt yours to keep so why are you getting bent out of shape when they take it back.

What so difficult to understand that you are really not promised anything. Anything that was said is subject to change. They have stated this over and over.

With this patch we took 2 steps back and 4 steps forward. We are slowly making improvements.

People expect stuff like pet aoe reduction. Who said they were even considering this.
Factal pet stablity is a concern but it’s not a quick fix.

If
My Kind asked me an Iphone5 for thier birthday And complained they got Samsung Galaxy Note II. I would take it away and give them a motorola star tac.

So with that said: Thank Anet for the improvement. (Secretly wishing Anet could remove the improvement for all those who an ungrateful yet keep them for those who are).

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

A brief evaluation of the latest patch

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Well the value of each weapon is dependant on your play stlye, but a buff is a buff even if its doesn affect your normal build or play style (maybe some of use will learn to use more of what the ranger has to offer).

You can complain about the Empathic bond and call it a neft. But I really feel it was kind of cheating. The skill is fixed and you still complain (guess we just look at what we want and not whats fair).

The path of scar buff is big. Don’t just dismiss it. Play with it a bit.

You have to look at the bigger picture. There are two more globe buffs. Fire aura and Frost aura. If you dont know what it is you may know it by frost armor and fire armor.
Gained by doing a leap finisher in the respective fields.

Icy screech I sure most of you dont know if its a buff or a neft. so why view this as a negative. (If you want to cry then cry but dont act like it because of the patch some time you have got to cry/complain its ok but dont bring everyone down with you).

Guard has recieved a neft but it does have other uses.

So my count is:

1 True nerf =Guard

2 off-hand weapon buffs= dagger and axe

1 bug fix =empathic bond (transfering all the condtion to my pet would be a bad thing) So its equally bad and good 1/2 each

1 unknown.= icy screech

2 global buffs= frost aura and fire aura.

I am not counting hawk and eagle icon.

You can hate this patch all you want and you can make outragous claims of how ranger are totally screwed. With all things consider this was a good patch.

Guard was really abused in WvW. (in conjuction with mesmers) This Guard neft most likly had the least affect on overall wvw game play and still correct a problem.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers we as a class are now screwed

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Guard was being abuse (Guard + search and rescue). If this was the only reason your were playing a ranger and feel you can get nothing else out of the class. Then it is probly better that you leave this class.

I main a ranger becuase i feel it takes more skill to be a good rangerand I enjoy playing it more than any other class.

We got a couple of buff and they didnt touch trap rangers. Which alof of you thought was going to happen.

So no as Rangers we are not screwed. If Guard was the only thing that gave your ranger mean then you my friend are screwed.

We have gained more than we have lost. And with these gains there are more possiblities.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Cloak and Dagger & pets.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

If they weren’t stealthing off your pet they would stealth off you. Atleast this way your not taking the inital damage.

I dont see you shutting down a thief ablity to go into stealth no matter what you class are.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

best lvling build? worth it to get legendary?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Legendary Weapon will get a stat bonus once ascended weopans are available. Once you have all the armor you need and 20 slot bags. What are you going to spend your gold on. What will you do with all the skill points you earn once you have unlocked all your skill. you can passively go for a legendary just incase you change your mind later on.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

i love when the mob ignoring my pet

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Using f1 rather than just attacking helps your pet to attract aggro.. Mobs normal go for the first one who hits them and boss tend to go for the person with the highest vitality or toughness.

Ranger does not = range dps.

Ranger definition dictionary.com
noun
1. forest ranger.

2. one of a body of armed guards who patrol a region.

3. ( initial capital letter ) a U.S. soldier in World War II specially trained for making surprise raids and attacks in small groups. Compare commando ( def 1 ) .

4. a soldier specially trained in the techniques of guerrilla warfare, especially in jungle terrain.

5. a person who ranges or roves.

Did you ever wonder why your first weapon as a ranger wasnt a bow. Now you know.

Play the game you have not the game you wished you had.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

What has been fixed for Rangers since Dec.?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Pets are not meant to survie in stituation a player is not. Its your opion they should. Alot of what you and alot of the community view as problems are opions as well.

When Anet comes out and states said problem is working as intended yall get mad.

You asked if there has been fixes for what you view as problems. Short bow has been fixed but you dont like it and the statement reguarding it.

Lick wounds is a tempory fix. Its is clear they looked at it since they have changed it. But it still has the core problem and it seems they cant solve it as of yet. They could have done nothing but some people will still complain either way.

You feel that you are owed something that is you opinion.

Opinions can be wrong both yours and mine. But I’m enjoying the class and the game.
What MMORPG are you playing at the moment. It must be a hell of a game.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

What has been fixed for Rangers since Dec.?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

1. F2 responsiveness.
I really dont have a problem with this. The 1/2 a sec it take to start the animation is fine and the long animation is the same for a lot of big attack its give plays time to interupt dodge etc.

2. Pet AoE survivability.
The is easy as well. Dont put your pet in a situation you the play would’nt want to be in. For WvW go ahead and charge in with you pet and see how long you live. Anything that will down you will kill your pet. Prick of the guys on the edges not the middle. You blindly fire into the center of the zerg and wonder why you pets dies in the middle. If You chose to fight in this manner then put your pet on passive and pick a pet the give you boons.

you can roll and give your pet 2 seconds of protection. You can pass boon on to your pet like regeneration. You can use stone signet and give your pets 6 seconds of invulnerablity.

So all in all this is a pet management issue.

3. Pet AI.
Using you f skill properly helps. Send you pet in before you attack. Your pet is aslo on guard so anything that targets you you pet will attack. So alot of time your pet goes and attack something else its beuase it attack first (maybe when you ran by it) Or you are not targeting the mob you think your targeting. Stowing your pet when not actively using it will help this issue. As far as pvp you cant expect one object to catch another object if they are moving at the same speed. CC and you own movement can help you pet catch its prey. If you opponet is moving clockwise to kite you pet you should move counter clockwise to him. There are serval things that can and will happen. All benifical to you.

4. 40ms shortbow nerf explanation or rollback?
There has been no rollback and there has be an explanation like it or not.
I for one hated the shortbow before the nerf (i toerate it now) to easy auto attack for the win get the hell out of here. I dont want to be the ranged version of a hundred blades warrior.

5. DPS on longbow so that other longbow classes can stop laughing at us.
There is only one other class that has a longbow. Stop trying to be a warrior and remeber part of our damage comes from our pets. So you will never see the number that you get from a warrior. To be a ranger good is to know and accept this. If you dont your just lying to yourself.

6. BM traits are scattered everywhere instead of the BM tree.
All class have traits that seem to be in the wrong line. There is a reason for this.
Looking at the ranger if all the pet traits were in bm every ranger would be force to put point in bm or they would lost 40% percent of thier damage. If all the pet traits where in the BM line pets would be to powerful.

Things don’t always work the way you want them to. In gaming alot of people want thier class to be uber good in everything. The things they ask of alot of the time would make thier class op even if they dont see it now. But once in the game you open a whole can of worms.

7. ‘obstructed’ error with bows.
This affect all ranger weopans to my knowledge ( or at least all bow and guns i believe the sceptor as well on the Guardian.) An issue like this can be coming from anywhere. coding, sprites, models in genral or just specific loctions. I believe it to be the later and some mob models.
If its a specific loction then screen shots of the location can help to solve the problem gradualy.

8. Horn random auto-attack
no opion on this issue. I just know mob consider it an attack rightly or wrongly.

9. Lick Wounds working only 50% of the time
This issue maybe tied to the obstructed issue. But that being said lick wounds is so Op when it works. Which is ok as a band aid until they find a permant solution.

10. All the bugs of Entangle
I use entangle alot and love it even before the condtion buff.

If nothing has been done i check back in 6 months. But more likely never since it’s been 8 months + beta and if all these issues have been ignored for this long i doubt they ever get fixed.

My friend you are already behind the power curve. You are concerned with problems that my of us ranger have learned to overcome and have no affect on our overall gameplay or enjoyment.

Promise:
Anet has given you a game. Gw2 was game of the year. So in what way have they broken thier promise. You are permited to come and go as you like. No good game is perfect and for me GW2 is the best MMORPG out at the moment. Elder scrolls Online might be good. I’m not holding my breath.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Let's duscuss pigs.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Thier f2 skills are to random. when I press f2 its for a specific reason. I cant count on any of the pigs f2 skills so i dont use them.

The are nice in theory not so much in application.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Skills trouble?? Help?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Signet of the hunt give 25% movement bonus the buff icon tip is incorrect.

Your aim in gw2 is very much like a fps. If you are kiting in a circle for example you need to keep the target close to center of you view or your attacks like rapid fire will stop. Also if you are button smashing and hit another attack it will do the other attack and stop the rapid fire or barrage.

Barrage is a channeling skill you need to stay still for the full duration of the skill or it will stop.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

What the Ranger Needs

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The reason Engineers have so many option is becuase they only have 4 weapon (Having the least amount of any class) choices so this is made up in other ways.

While rangers have a great many Choices and combinations.
http://wiki.guildwars2.com/wiki/Weapon.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Trapper ranger overpowered

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The fact that you lose to a build doesnt make it OP. What makes it OP Exactly.
When people complain about thieves its: I was hit with 14k backstab and I have 2k toughness.

As a thief you have pistols and a bow. You dont need to get close to kill you chose to and that choice has gotten you killed.

Thieves have traps as well and the ablility to lay them down in stealth. You can watch the ranger and see when he throw a trap. (Dont think I have ever seen a trapper thief).

The first step in winning a fight is believing you can the second is to fight on your term not your opponets.

Traps have a good sized cooldown. Dont fight the ranger where he want you to fight him.

This is why It’s a L2P issue you have all the tools to beat him but you either choose not to use them or you dont know they are there.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Interview About Ranger Pets

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

It think comparing the pet issue with warrior wanting two great swords is not becuase there arent real problem with pets but some of the solution of how to fix them are so far out there like aoe reduction or immunity.

Knowing there is a problem and having solutions to fix said problem are not the same.
I think that’s what they mean when they said we will be looking into the problem.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Trapper ranger overpowered

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

It that an ele complaining that trap rangers are too OP. If you are fighting a build that is good close to mid ranger you dont go running in (are you listening d/d eles).

As a d/d ele you have great mobility are you saying you cant avoid the little red circles. Or just smiply run away. You may not be able to kill a certain build, but there is a some victory in not dieing to a certain build.

How to beat any build identify what the strenght of the build is/are then remove, avoid , prevent it or negate it.

As a class with lot of skills with 1,200 range you really cant complain about a build who main strenght only has a range of 600.

Trap ranger are good becuase they use alot of different elements not just one.
If you look at the trap ranger build. Each of its parts have weakness.

Pets and bow = alot of people feel both of these things are broken (I am not among them Improvement yes broken no). Both of these thing can be avoided.

Trap ranger use condtion damage which can be negated easily if you come prepaired.

A one second immoblize isnt op. Now if you get caught with spike trap and two kds. you really need to work on your skill level before you start shouting something is op.

OP you do that you will in a better postion to say what is op (mind you you still can be wrong). And if you still cant beat a certain build then maybe its time you changed yours. Bunker build do tend to be worn down by condtion damage.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

[Vid] Capping camps solo made even easier

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Great video. There must have been a pretty big zerg taking the camps after you since they were able to do it witht he buff on.

I agee 100% that pet stowing is under utilized. You were able to run from one end of the map to the other without out your pet aggroing or entering combat hence slowing you movement speed.

I think I will refer back to this video everytime I hear someone complain about that issue.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Signet of the hunt bug?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

This skill use to only give a 10% increase guess they forgot to update boon icon tip.

As for running backwards you run at a different speed.
http://wiki.guildwars2.com/wiki/Movement_speed

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

About Pets and AoE

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Oh and barkskin damage mitigation is there we just need to use them.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

About Pets and AoE

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Aye but they can get protection on dodge, plus any boon the player get and invulnerablity from thing like signet of stone and jaguars get stealth. Plus more targets make it less likely they will take damage look at mesmers only real reason they are a pain is becuase of all the clones. If you can stay on target they go down fast. So with that said aoe is the big problem.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Just delete sword from ranger already.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The 1h sword is one of the best weopans we have. To master the ranger you will need to master this weapon. Easiest is to learn to use it without attack off. Once you get use to it you can but auto attack back on. I have no problem with my dodge. If you Learn the timing you can dodge. Be aware you will jump back into combat if you are on one of the leap attack if you dont cancel your attack. At lower skill/reflex level you can also esc then dodge.

The 1h sword isnt expected to change. So Rangers do what you do best adapt and overcome.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger Pet DPS Comparison

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Dps test vs a moving target would be nice. Tested with and without cc. Aswell as with and without a speed buff. Vs a moving target I think the ranking would be pretty much the same when both speed buffs and cc are used. I would be surprised if the speed was drasticly different as well.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

I go down the stairs

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

My pet taking fall damage is very rare but it does happen. I would say about once a week for me. For the most part your pet will teleport when its a really high fall. If you have 50% fall reduction and you end up with around 33% life after the fall your pet will teleport.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers in AC: Obstructed Graveling Burrows?

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Serraphin Storm.2369

It happens on my thief with his pistols as well so its not just bows. Why would you waste attack on the ice bow with skill 2. You and the ele can alternate (He/she does the first burrow you do the second) with the aoe skill.

You will have the bow pretty much the whole time and will finish well before the collectors finsh collecting.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

I go down the stairs

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

I have a tendency to use the same route when desending. I pretty much know when my pet will jump and when it will path and or teleport. The biggest problem for me is when it dies after jumping its so random. I also agree we need a stow key as well as a passive/guard key.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers in AC: Obstructed Graveling Burrows?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Knowing there is a bug doesnt mean they have worked out what is causing it. It is also not adviseable to use a bow in genral against the borrows since it is a mostly single target weapon (excluding the ice bow from the ele).

1h sword is your best bet as it hits faster and multiple targets and it has higher dps than any other ranger weapon.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

I go down the stairs

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Stow your pet befoe jumping or swap your pet after juming.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

About Pets and AoE

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

AOE reduction or immunity is just a bad solution it will cause more problems and a big inbalance. There needs to be a better solution. The disortion idea is just a bad with all the ways to gain vigor. You could turn that 1.5 seconds of let call it what it is “Invulnerability” into 7.5 seconds of pet god mode every 15 seconds.Then you could always throw signet of stone on top of it. Then put that on a guard jaguar.

I want rangers to improve but not like this.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

could pets respond any slower?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

For the fight wil LT. Kolher if you just simply swap pets his pull will just pull your new pet and it will die.

The tactics I use are as followed.
1. Dodge roll to save yourself. In my case this provide protection for 2 second for my pet (if you have bark skin this also helps I dont) and I. Your pet should be very low on life. You then swap your pet immediatly after the dogde to avoid his follow-up combo.

2. stay near one of the pillars, hallways or one of the stairs leading down (you can simply fight on the steps leading down to the water). When he does the warning animation step behind wall, into hallway or further down the steps. Then swap your pet. The pull will be blocked by the walls or the ground. Note he can pull through some of the colums if enough of you isn’t behind it. If not far enough down the step his pull will grab you but the ground will stop part of the pull you will take some damage but you but you and your pet should remain alive.

Signet of stone can help if swap it on cooldown. Its only really worth it your traited to share signet effects with your pet. It has save some groups from a complete wipe.

On a side note just a bit down the step is a great place to but spirits. Its close to the combat and not as likely to die from attacks. Ya I know almost no one uses spirits. But placement is key.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Ranger attack skills are too one dimensional

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

So you mean the skill in GW2 as a whole are one dimensional. I have never played LoL but as you mentioned when it first came out the skills there were one dimensional as well. Hmm.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Skirmish With a Longbow?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Great videos. You will alway have nay say’ers. Even when you give them what they want. I think you fought just about every class. You showed what can be done and what is possible.

To many ranger have gotten comfortable with the mindlessness of the short bow auto attack (myself included). You have inspired me to go back to my Longbow.

On another note love your weapons. I’m not to crazy about Kudzu going for Bolt myself, But your great sword is a thing of beauty. Nice alternative to the Legendary greatswords.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger attack skills are too one dimensional

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

You are comparing this to which class and weapon. Ranger also have 10 different weapons (including underwater weapons) with 13 possible weapon combination.
Only Warriors and Guardians have more. You mentioned two. I kind of see where your coming from but the bows arent to much different on other classes.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Opening strike

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Opening strike is fine where it is. While some traits seem like they belong in other lines having them spread out a bit give you the oppurtunity to have more divers builds.

It also tones down some of the more powerful lines so they are not to op.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger lick wounds

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The pets not ressing isnt the bug. Its the effect of the bug. The dev have to go back an look at it to find the real bug just the effect of it. It can come for the charcter or the pets themselves the ui anything really a . in the wrong place.

I didnt know this was a problem for the first 3 months. I didnt spend much time laying on my back side and you call the Devs :p . But seriously give them a break Its not as easy as we think.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Why did people think rangers were bad?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

People didnt understand how to use pets even now we are learning things about this mechanism. Some didnt want to use pet or didnt give them enough attention. Causing the pets to die very quickly and leaving his master feeling underpowered.

Some still mistakenly believe that to use ranger well you have to put a lot of point into BM. Making them feel that there no viable build out there or they are restricted to one build type.

I myself like jagaurs becuase its easier to keep them alive. Between stealth and troll urgent and signet of stone plus swapping. Its enough to keep it alive. I just wished I had another stealth pet. I would take a gaint rat if it could stealth. Once one pet dies its a slippery slope.

There are still some who believe we are weak, but as they either leave the class or learn some of the thing that we can truly do. We as a community become strong as the player base understand its class better.

Dont get me wrong there are still things that need to be fixed. I would want to see hotkeys for guard/passive and stowing.

Some ranger still dont use anything but a bow. That fine but they are the same ones that claim rangers have no dps in dungeons. One tool can not be use for all things.

I would without a dout give up underwater god mode to have the GS restored some where close to its former glory.

Some of the other stuff like aoe reduction would just make pets unstoppable seige kills.
(I can see it now jaguars guarding up and over walls master popping f2 to keep them stealth. Jaguars Critting away. Enemy ele notices the attack and starts firing away. But the aoe reduction or immunity has the ele between a rock and a hard place. Now warriors and guarding try to defend. The jaguar master standing in healing springs passing the regeneration on to thier pet plus thier own heal skills. Ranger pop signet of stone to give their pets that extra protection. The jaguars squad is now dead but so is the enemy trebuchet.) Ok its a bit of fantasy. But Aoe reduction or immunity would just creat bigger problems. (sorry of topic)

Over all alot of us feel we a moving in the right direction. Becuase of the small fixes we have had and the understanding we have gained playing the class to its fullest.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ceimash's Guides: Ranger Pet Tips and Tricks

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Great stuff man. I didnt know stow acted as a swap. Now we just need to get stow and guard/passive on a hotkey.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Longbow Ranger not as good?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Aye LB is harder to learn to use for shirmishing. To many people want it easy. Think thats the problem with the class as a whole. It comes down to how you use it. I really never liked the short bow its kind of boring auto attack all day with a cripple here and there.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Suddenly Rangers are considered strong?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

More people have gotten better with thier ranger. People have watch videos of other ranger doing well. We are begining to understand what works and what doesnt. We are not trying to be other class we are learning to play each of the roles the way we do it.

There isnt just one viable build. More ranger are learning how to melee and not just use the short bow. As a whole the community has grown and it shows.

Those of us that have learned to use our pets well, Learn to melee with both the Gs and 1h Sword. Those of us that have adapted as is the true nature of the ranger. Feel and has shown we are not weak or useless. We know the strength of the ranger.

Those of us who have not done these things still feel weak as every. There isnt only one way to do something but there is a wrong way. Trying to solve any problem or entering a battle and believing there is no way you can end it favorably is most certainly the wrong way to start any endevor.

So yes there are alot of us who believe rangers are strong and by the same token still those that believe rangers are weak.

What you believe as a ranger has alot to do with the way other classess percieve you.
Why becuase when a fight is close that belief in yourself and your class can be the deciding factor in the battle and even if you lose. Your oppent knows it was a hard fight.

Changing his view about your class.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Why The Ranger Doesn't Get A Rifle.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Ranger already have a long ranger and a mid range weopan what would be the point of doubling up on either.

Harpoons guns dont use gun powder. Not really that hard to make a harpoon with what you fine in nature. So not really tech. Golem suit and Charrzooka are racial skills so they dont apply.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

What is the ranger good at?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

No one like water combat the the ranger is good at it. He’s actually better in his down state due to the high healing effect of lick wounds (im expecting a nerf.) What does this mean for wvw? Quaggans. The Quaggans storms can destory seige at the bay. Not a very glorious role but important all the same.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger Stealth?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

There are various ways a ranger can stealth: Hide in Plain sight, Rune of Inflitration, Smoke combo fields, AoE stealth from another profession (maybe his buddy was stealthed and you missed him?), one of the foraged items (feathers I think)… plus culling I think there’s also a Norn racial skill that lets you cloak, but I’m not sure about that.

remembered this thread for some reason and thought i’d add that i misspoke before; in world vs world rangers might also be able to stealth from the smoke bombs you can get from environmental weapons bought from npcs unless i’m mistaken? I seem to remember some npc sold them near the sylvari starting zone…

Most of the items like this are not useable in wvw.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers Learn thy Craft and help us all.

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Yes I want rangers to get better. But I dont want easy mode. Right now ranger are Gods in the water. More than anything the ranger community needs to open thier minds. We are not playing WoW or any other game.

If you dont see the benifits of spirit buff then I dont know what I can tell you. How much toughness would you need to apply to get a 33% damage reduction. Also if you dont see a use for 33% movement speed increase in combat I guess people have to spell it out for you. 33% can help you kite better. It can also help you you get in range of a fleeing target to get that cripple shot off.

Spirit placement is pretty much always the same. To simplify things I will use yards. Weather I am fighting ranged or melee spirit placement is always 50 yards behind me. The only diffence is in a ranged fight spirits are 100 yard for target with me standing between spirits and target. In a melee battle both me and my target are 50 yards from spirits.

It seem to me that there are Four types of rangers.

Type

1. Creationist= They believe that Anet created rangers in a certain way. Weather they agree or dissagree with that Image they believe rangers can not become anything more without Anets help. Let rename them The Helpless

2. Evolutionist= They believe Ranger can,will or must evolve. Some of this evolution requires both the community and the forces of nature (anet). Regardless of thier feeling of the current state of the ranger they believe it will evolve into something great or viable. Let rename them The Hopeful

3. Dreamers = They believe the ranger is something that its not. Either from a dream they had or another game or even some wiki definition of a ranger. No matter what happens they can not wake from thier dream. Wether this dream is a nightmare of being a useless class and incapable of doing anthing right. Or a fantasy of the ranger soloing some big bad beasty with a dreamer bow to boot. Let rename them The Unrealistic

4. Acheivers = Regardless of the state of the class they will out proform the average ranger. They will not stop till they overcome every obstical. They will learn to master every weapon, pet,skill and role. Lets rename them the power rangers.

Ask yourself where do you fall. The more I play the more I understand. I have come to understand that for most people if they are not instantly good with a class they stop playing or start complaining. Some of you have been playing rangers since bwe1.

You speak as though you are an expert on the class. To me thats like take karate for 6 months and you get mad becuase you cant do a flying spinning punch of doom. First off there is not flying spinning punch of doom.

Second you havent master the flying (support) or spinning (control) or punching (damage). Some of you cant see the benifit of swiftness or protection in a genral sense but your going to ask me if I’m new.

on another not.
I have never had a problem getting into a group because im a ranger. If you feel ranger are useless in WvW please start a thread : Rangers dont belong in WvW or Dungeon group. and just sign your character name. Ill be sure not to add you in any of my group or res you in WvW.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers underwater questions

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Rangers are gods underwater. When it works thier pet healing abities (down state) can easily overcome two attacks. Mesners can be a problem with confusion. Ha I can see a nerf coming. the trick is to kill them before the can use lick wounds. It would be eaier to Let the pet res. Then down him again and kill him before lick wounds.

Or just run.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

The Spirit Challenge

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The key to spirits is placement. Spirits in Gw1 were alot weaker yet they were still viable. Postioning is a key element for rangers. This extends to spirits.
I would like to see more spirits. The problem isnt the spirits themselves its the role they play its support and very few people enjoy playing support. Even now you have gs rangers running spirits (charging straight of into battle)

While you will have limited sucess. I think is not the intent for spirits even if you have the moving trait. You would never put seige equipent on the front line. Unless you wanted it to get destroyed. The burning affect is great so is the protection and healing.

So the real problem is the implimentaion of the spirit which we a community need to understand.

Yes most of you think that spirits are garbage. But at one time most of the world thought that the world was flat.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers Learn thy Craft and help us all.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

There seem to be a growing consensus that If your not this class or that class you have not place in wvw. That is just non sense. Some say soloing supply camps doesnt help that is bull. You cant do anything as a server without supplies. Even 1 vs 1 builds contribute. If you kill one defender or envader who was going to join thier zerg that helps. Solo roamer are also scouts they relay heading and count of an enemy zerg.

As far a ranger as a class spirits provide great support for thier allies. while few if any ranger use them. Before you say warrior banner are better they are not the are different. While for the most part they provide stat bonuses which you can get via food and the like. Ranger provide different buff like 10% damage or protection which only complements a warriors banner.

The real issue is the play style of the ranger as a community. While there are those who are very sucessful with thier ranger most are not. One reason is a large majority are trying to burst like thieves. Rangers have very good sustained damage. Our damge is what it is.

The control role is pretty much defined but But we need to make more improvements here.

The Support role is where I think a ranger can really shine but there is really no glory in it.

The first problem is the image of the ranger. Those of you who only see rangers only as an archer are not helping matters. The ranger class mechanism is not the bow. Learn to use all the weopan at our disposal. We all have our favorite weapons but what I’m asking is you learn them all then decide which you like the best (this includes pets).

Second: our class mechanism spirits and pets. There are those of you who wish to get rid of our pets. It is part of the class. I hated builds in GW1 you were forced to give up two slots(Charm animal so your pet would accompany you and a heal/res skill for your pet) to have a pet. This isnt the case anymore your pet is with you know matter what. Not knowing how to use spirits and pets properly is like a thief not knowing how to steal stealth or backstab.

Dont give me that crap about spirits are to weak. Learn to work with it when I started my thief I was like what the hell am i going to do with a 1second stealth. I worked with it and I learned ( mind you I still suck with my thief). I played gw1 spirits there were like tissue paper. The last update increase thier hp by 25% you can trait them and double their health.

The ranger class is a discipline unlike the other profession. I once believed that Elementalist where the most complicated class. This is not true. The ranger class is.

I’m asking those of you who main a ranger like I do. To continues to learn your craft to keep grow in skill and help the ranger community as a whole. To stop with all of the negativity.

Nothing is wrong with asking for help but there is a diffence between:

1. I am running x dungeon and x mob keeps chasing my pet and i have tried stowing him. what else can I try

Vs

2. I am running x Dungeon and my pet is totally useless, My pet keep aggroing x mob anet suck what the hell is wrong with them not make pet perma stow.

Honestly I get tired of hearing it and Im sure im not the only one.
One of the complaint i hear the most is pets can hit a moving target sure they can.
They just have to be moving faster that the target. You can spec in two 30% move increase for your pet. crippling your target also helps. Its one of the reasons I love 1h so much. I aslo use a jaguar (it 100% crit in stealth and its hard to evade what you cant see) and a drake hound (if your laying on you back you cant run).

for those of you who say pets cant tank anything. I find my pet do fine against anything that doesnt one shot a player. My pet can stay alive vs the troll in ac and the Lt the key is to interupt there big attack. knowing which of your skill can interrupt is key to keeping your self alive and your pet. Interrupt were a keep part of a rangers role in GW 1 I dont see why it cant be in GW2.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger Vs Champion Abomination & Pet Critique

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Great job man. You should us how to beat this Champion as a range class (Really any not specific profession) not as a ranger. You really show playing a ranger is a L2P issue.

1. You should have used a jaguar its stealth abities would have helped.
2. You have swap your pet more often for the quickness but a the very least to keep him alive.

3. Your choice of heal skill require you to stay in one area agaisnt a target that you need to remain moble against. Not to mention that this was one of the cause of your pets deaths.

One never needs to spec into beast Mastery. You also dont need to micro-manage your pet.

However the refusal to use a class mechanism is nto a shining example that it should be changed. If you were an Ele an refused to swap attunment an said “why should I swap out of water I dont want to. I should be able to kill with what ever element I want. all attunement should be viable”

Fighting without your pet reduce your damge by like 40%. Picking the proper pet for the battle is just as important as picking the right weopan and tactic.

It would have been so easy for you too keep your pet alive in this battle you chose not to. Or not to even attemp too. This is why I believe this is a shining example of a L2P issue in regards to the ranger class.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Boost to spirits update

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Its easier to use spirits effectily in pve. In dungeon you can you higher or lower terrain to help keep with positioning.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Boost to spirits update

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Spirits are bad if you use them bad. Every ranger from guildwars 1 know not to use them in the middle of combat. Spirits are meant for support. Everyone and thier brother wants to be the damage dealer. That fine but dont complain when the support aspect of you build conflict with you damage dealer play style.

It’s the equivalent of a monk trying to be a frontliner with no frontline specs. You can increase the range as well as the health of spirits.

Now if you are saying the ablities of the spirits are bad maybe it’s your application.

Frost spirit = 35% (upto 50 Percent if trated chance to recieve a 10% damage bonus for 6 sec on hit. 10 second effect cooldown. This means an entire party or zerg can get a 6 second damage bonus of 10% that should re-apply every 10 seconds.

Spirit of Nature= can heal allies I believe healing is 320 every 10 seconds not sure on this one. Active effect can cure and res allies. Great as a combat res once the zerg has moved on. Set it and forget it.

Stone Spirit = 3s of protection for your entire party every 10 seconds for 60 seconds.

You can read the tool tips. The problem is application not the skills.

It’s like people complaining pets cant hit moving targets. Well if a car starts moving a 5 miles and hr and 3 seconds later another car starts chasing it at the same speed. The the chase car will never catch it. Unless you slow the first car down.

You need to use your head to help the skills and mechanism do what they do.
Can other classes provide some of these benifits sure but they stack so whats the problem. I am not going to go through all the classes and compare the bonus. But I am willing to bet that the bonus granted by these spirits will be hard to surpass.

There are 2 core principles in GW2 Damage, Control and Support.
I think the ranger is a great support class. People dont value them becuase alot of ranger are trying to do the damage thing (including myself) which is fine. Every class can do every roll. But not every class can do every roll as good as every other class.

Which should trigger about 8-11 times If you correctly place your spirit. for example just on the other sid e of a hill or behind a wall or around a corner. Not very hard during keep and tower defence.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger Contributes Zilch to WvW

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

No profession out ranges a rangers pet. Ranger have one of the fasters stomps. Pet are able to take out siege equiopement like no other class via pets. For tower defend spirits are great.

I also want to add that zerging is not the best use of man power in wvw. A good thief can zerg surf and virtually shutdown a zergs momentum. With that said a good ranger can shut down a zerg surfing thief.

Ranger can do support very well. support is one of those things people really dont like doing they want the glory on the battle field and support doesnt get it.

Ranger are not one dimensional they can do much of what the OP said about the other class. I love taking camp solo I dont know if other classes do it better. 5 ranger taking 5 different camps at the same time is alot better use of manpower than one team of 5 capping camps.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.