Showing Posts For Serraphin Storm.2369:

Is it time?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The sad thing is that the range is still 1200 or maybe 1150 you just need to manually fire. So why all the QQ

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Change Pets into utility skills

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Pet grant regen, might fury, condition removal they also kd and cripple and at the very least another target. There are problem with pets but they are not useless. That is the player not properly utilizing them.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rapid Fire

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Running a wolf is an easy way to get your rapid off Kd then fear. A second dog if need be. Yes they can have stability you have to some time wait for the right time rather than going through your rotation just because that the way you always do it.

Not everyone has aspiration of being on a top tier team. Some of us have lives outside of gw2.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rapid Fire

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

No one is going to let a warrior land 100 blades either. You have to create the right opportunity.

Lowering the channel and increasing the damage creates an opportunity to negate more of the damge with a single dodge roll. while it hard to land all your rapid fire missing one or two isn’t that bad.

The other issue is that we do more damage with auto attack in most cases so if someone dodges my rapid fire I can land all of my auto attacks.

Good players create situations to land their big attack. Bad player buttons smash and hope they land.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rapid Fire

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

While rapid fire doesn’t have as much damage as some of us would like. It has its uses. Its a channeling skill so that mean when fight thieves or Mesmer and they try to stealth you will still hit them while they are stealth most likey killing them.

A well time dog swich can also aid in landing all of your raid fire as well as quickness.

Fear works well with this skill too. I run two dogs and dual axes with my lb when im not running 1h sword. Between the 8k path of scar and the 10k rapid fire you can make quick work of an enemy.

The problem with ranger isn’t that we cant burst its just we have long cool downs.

Some of you wish we had a kills hot like warriors rifle, but I would not be willing to give up rapid fire for kill shot.

While Lb is mainly a power weapon one should not dismiss rapid fire as a quick way to stack conditions (sure there are better ways but it should not be dismissed)

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Bad class for role-playing

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Well, beastmastery is of course a part of the ranger too, but you cant just say rangers are beastmasters and call it a day. Look at ogres, theyre all beastmasters but they are certainly not all rangers. Same with many archer npcs.
All these traits together make what the ranger is: A survivalist. And having a pet makes perfect sense as he is someone wo “tames the wilderness”. Nearly everything about the ranger is nature themed, and its surely not just stuff slapped poor together.
I can understand though if someone only wants a specific one of the rangers traits, you cant really do that. But thats not a ranger-problem. I wanted to play a pure ice elementalist once but to be any efficient you have to play the other elements too which i didnt want have anything to do with. So i just decided to not play the class at all. I guess you could do that with every other class as well

That quote from the “The Making of Guild Wars 2” proves that rangers are leftovers scraps slapped together.

That quote also says that ranger got split in those professions first. They were just reunited later

Aye it is why there are only two heavy classes and 3 light and medium.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Bad class for role-playing

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

No other class can use two bows that would be unparalled. Niether thieve or warriors can do that.

A person who participates in archery is typically known as an “archer” or “bowman”, and one who is fond of or an expert at archery can be referred to as a "toxophilite

If an Archery contest was held in tryia: Even If Ranger lost to Warriors in Long bow and thieves and in2 second place finishes.

Archery is about accuracy both Warriors and Thief have AOE skill. So I don’t think either would win.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Bad class for role-playing

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

For the Last and Finally time Ranger are not Archers. They can be archer’s in the sense that anyone using a bow is an archer. That would include warriors and Thieves.

Most RPG Games are modeled after D&D. D&D was model after The Hobbits Game (not to confused with the book) and Lord of the Ring books.

In both book and game Aragorn is a Ranger. Ranger of guild wars 2 are more model after what ranger were meant to be than in most other games.

In most other games what they call a ranger is Really an Archer. Legolas is described as the archery of the group.

Now most of you believe that D&D came first in the 1970’s. While there was a realse of the animation of Lord of the ring in the late 70’s D&D being released in the early 70’s The Lord of the rings books were released in the early 1950’s. and the Hobbits was Released in around 1937.

So your image of the ranger has been misdirected by all those other games; GW2 has brought you back to the original concept of the ranger. As far as Ranger and pets Aagorn was really fond of his horse, but aside from that Drizzt Do’Urden is a famous ranger who to travel with a Jaguar (it was an ethereal pet bound to a jade figurine). I Think Anet just expanded on the pet idea.

So RP’ers should have Aragorn or Drizzt Do’Urden in mind when rping Rangers not Legolas. But Then again the point of Rping is inventing yourself.

Hope this puts the Ranger and Archer thing to bed.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

water spirit

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Even in the live stream this skill didn’t preform well. Wouldn’t this skill conflict with another ranger using it making it a very bad group heal.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Please remove Signet of the Beastmaster trait

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Just about everthing other classes get through activating their signet we get in our pets. That is why our signets effect our pet. That seem balanced to me. We could be like engineers and get no signets.

No other class has invulnerability on a signet. Other classes get 1-5 seconds of invulnerability.

Fine you want to be like other classes take out signet of beast mastery make protect me a regular immunity and reduce it to 3 seconds. Now we are like everyone else.

Seems like a nerf to me. But that what everyone else has.

As far as traits that affect signet with the exception of The Ele written in stone there isn’t anything I like. Look for yourself. http://wiki.guildwars2.com/wiki/Signet

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Please remove Signet of the Beastmaster trait

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Rangers have an immunity skill its protect me. Signet of stone is a second immunity skill if traited. Signet of stone is the go to option as it also provided extra toughness when its inactive.

You may have discounted protect me because your pet may die. Picking a more robust pet should be considered. Those of you who discount a certain weapon or skill or pet limit yourself.

As Rangers our class mechanism gives us so many option that other classes don’t have.
Those of you who see our pets as a weakness will always have a problem with this class.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Please remove Signet of the Beastmaster trait

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Signet of the beast doesn’t just affect signet of stone. So you cant compare it to the immunity skill. Ranger pets give rangers a lot of utility. As far as condition cleanse or healing if you use the right runes you already have access to cleanse on shout or heal on signet uses.

I’m a power ranger so putting 30 points in this line is a no brainer. While a lot of us love conditions running conditions can result in adding nothing to the group if another class specs into condition.

A lot of signets passives are better than the active not in this class in all classes.
a lot of the active ability that the other classes have we have access to with our pets. From condition cleanse to kd’s and chill.

We are not the best at anything we aren’t the worst either. It is our strength and our weakness. Those of us who can adapt can tap in to our strengths those that can not only find weakness and fault with the class.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Please remove Signet of the Beastmaster trait

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

If you don’t like the trait don’t use it. I for one use it. we are not other classes trying to compare traits on a one for one bases doesn’t give a true picture.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Legendary & Transmutation

in Crafting

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Once you transmute a new skin on a legendary you are in deed able to still changes stats I did this with my Kudzu.

As for in the future I don’t think it will be a real problem as we have tranmution spliters.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Experiences as a Glass LB in 48 Fracs

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

There is no reason that a ranger cant adapt. LB aside if the group is stacking then the ranger should stack as well. Not playing well with a group is in itself a reason to get kicked. Cause mobs to scatter or boss to trigger aoe attack is a reason to get kicked.

Not adapting to a fight shows bad form. You have two weapon sets use them. I run long bow and sword/x. There are bosses you melee and bosses you range not know which is which makes you ineligible to call yourself a good player.

Yes I have been kicked from group but I having been kicked for refusing to glitch. Doing so I know I will most likely be kicked. You went against the group and are surprised you were kicked.

It is more this then any weapon performance issue. Doing this you have now made a name for yourself among those who do fractals 40 +. If you would have conformed to basic group tactics you would of had less issues.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

How to make ranger pets useful in wvw

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The problem with pets is pet put them in situation they don’t want to be in. You the player would rarely (unless you had invulnerbilty or dome type of damage reduction or thought you could make it to your keep entrance)charge the enemy zerg. Yet this is what our pets do and we wonder why they die.

What would help:

having range pets that could fight at1200 range.

Having flying pets that could attack players on the ground while the ranger was in a tower and vice versa. (this is a mixed bag having a pet with more range would remove the need for this.)

The Ranger loses a lot of damage in various ways.

Pets not scaling with gear.

Pet death (heavy aoe or running in to the center of a zerg)

pet unable to engage target due to different heights

I am not in favor of unkillable pets in pve. Anything that downs a player should kill a pet. It’s the ranger’s responsibility to not put his pet in a situation that he can not survive. With that said there are situation when we have no other choice and that’s the real problem.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Another topic that Anet wont read

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Why should Anet read your post: Your just complaining your not suggesting a fix. You have a wall of text that if they were to read your post would just be taking away what little time they have to read helpful and constructive post.

You have a right to complain all you want. When you complain to much and don’t bring anything to the table people learn to just skip over your post.

I disagree with the op. We all know ranger have some issue but it not as kittenome people say it is. The ranger is the second most popular class. Those of you who cant melee and can’t use your pet properly just make it harder on yourselves.

I wish there was a GW2 Olympics classess would compete in varior catagories. I think rangers would have a higher metal count than any other class. But that’s just me.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

I don't care what anyone says...

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Taking pets off the ranger would remove a lot of utility that the pets bring. Playing rangers simply as a archer is a bad idea. We now that range damage is inferior to melee. Some of you complain about the dps of the ranger yet you are willing to confine yourself to utilizing low dps weapon sets. Dps is not the measure of all things.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger gear scaling.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The other issue is that having ascended gear does nothing for our pets damage. So we lose out on damage in that regard as well.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[Non-Flame] Question to Devs

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Op sound like the skill would interrupt the ranger action. If I’m ressing or using a channeling skill use the pet skill would interrupt my current action. One of the benefits of being a ranger is you can have your pet perform one action and you do another. This sulotion sound like it will take away from that.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

sword autoattack is horrible

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

one must also consider the speed of attack. Those numbers don’t tell the whole story

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

sword autoattack is horrible

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

I compare the ranger sword to nun chucks. It the hands of the inexperience they will just end up hurting or killing themselves. Those that master it are quite deadly and can take out multiple foes.

Yes other classes don’t have to deal with it. No other class can stick to a target like the ranger. A ranger can chain 5 evades together (more with the right set-up).

This is really a L2p issue. It has a place in both power and condition builds one just needs to learn to master it.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

I don't care what anyone says...

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

All classes need to deal with their class mechanism. How effectively one uses them is up to each person. No class can drop their mechanism. Lets be clear what these are.

Mesmer’s = illusions (clones, phantasm) and shattering

Ranger’s = Pets

Guardian’s = Virtue (justice, courage, Resolve)

Necromancer’s = Life force and death shroud

Elemental’s = Attunements (fire, earth, water, air)

Warrior’s = Adrenaline

Thief’s = Initiative Steal and dual wield. and (not stealth)

Engineer’s = kits and turrets.

Some of these give extra life or damage even if you aren’t aware of them you are using them.

If you play any of these classes and dislike or refuse to use these mechanics then you are probably playing the wrong class.

What is wrong with allowing a pet stow option until they fix some of the issues is that people will regard it as a nerf when they fix the issue. The has been skills that were bugged and then fixed and some still consider it a nerf.

Pets not scaling is a big issue. It’s not that you want to stow your pet its that you want a boost to compensate. Honestly if they gave a 30% damage it couldn’t replace the utilizes that pets bring ( kd, cripples, blind, fury, regen).

Ranger are able to rally unlike any other class with the exception of warriors all they are doing is just delaying death Ranger can actually rally.

Some of you find ranger really boring its probably because you aren’t using your pets. With of pet the ranger class will just auto attack to no end.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Compound Bow Needed for Rangers

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

As stated it work break the game. Even now long bow can hit targets at 1800 ( 1500 with trait and beyond that you have to manually attack hitting targets at 1800)at that range even while mobs are taking damage they are consider out of combat and have high regen or be in combat but wont respond to they attack at all.

As far as being the loner its more of a playstlye issue. My friend always want me to play my ranger. I save the party from a wipe on may occasion. Also being able to out range some of the more deadlier mobs is a good thing.

The only way I would be in favor of a new bow would be if it was designed to do more aoe damage kind of like the thieves bow. With that said I wouldn’t want to give either of the bows we have now. We already have access to the third most weapons so I’m not holding my breath.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Please change the longbow 1

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Barrage is what makes LB a higher dps weapon than the short bow at any ranger (test it for yourself). LB is a power weapon adding condition damage to it would be a nerf.

Vulnerability and cripple (keeping target at range) are the only condition that helps power. Burning, posion would be a waste on this weapon.

Preparation granting some of these other effects or conditions would be a better option.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Barrage vs. Hammer Warrior

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

A lot of this is a l2p issue. We can go back and forth about damage and big numbers or how good the 1h sword is (for the record its working as intended).

Real problems like pets not scaling properly may manifest themselves in scenarios like in the OP. We all think we know the class fairly well but you don’t know what you don’t know.

We are Rangers and not any of the other classes. To complain about a zerker ranger vs zerker warrior seem to me to be a losing battle when you try to fight their fight and not yours. I mean warrior have higher armor and better burst skills, Ranger have high vitality and sustain damage. Skill level comes into play. The key for the ranger to win this fight is to avoid the big attacks and drag the fight out. The warrior wants to get in and end it quick. Not to mention we know that melee damage is superior to range in a general scene.

I mean do you really think we should change the ranger because one or some of us tried to burst down a higher armored target who is designed to burst and at one point switch to a low damage output weapon. No mystery to me why this resulted in a lose.

To say the OP is an example of how ineffective the class is simply show how unfamiliar you are with the class.

It is why those who know don’t want the ranger to change base on exchanges like this. It will result in a buff for a month and then a key skill nerf.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Pets and sPvP objectives

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

If pet could capture point then a ranger would be able to capture a point vs a guardian. Even if the battle would result in a stalemate. Sounds OP to me.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Barrage vs. Hammer Warrior

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

expecting any single attack to put down a target is just wishful thinking. Rangers need to drag the fight out. Using k9s for kd followed by path of scar then your lb#4 then barrage can help you control the fight ,but stability will mess all that up. At the same time stability can help you vs that hammer warrior.

Some say using rapid fire first is a waste because of the lower dps but at the same time barrage after rapid fire makes a big difference.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Finally Enlightened

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Something I would like to add for all of you who are still complaining about the short bow distance nerf. The range of the bow is 300 more than listed anything beyond the listed range you will have to fire manually. So you still can hit target at 1200 with the short bow if you fire manually.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Best Weapons for Ranger Currently in Game?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

if Your ranger is you main the I would go with Ascended weapons. The right weapon should be use for the job. For me Bolt and Kudzu are my main weapon and I also have two ascended axes. I have started working on two frostfangs . You cant always use ranged or melee and I find dual axes a nice middle ground

If you have douts about the class hold off on crafting a legendary for your ranger.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Finally Enlightened

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The ranger is the beastmaster class if you are playing a ranger and want to only be an archer then you have picked the wrong class.

Ranger is most archerish class avaible, so ppl who want archer will choose it and ANet even encourages it with class description, arts and well known medium armor + pet + bow combination.

And it’s not BM class. It’s pet class. Just as GW1 ranger was pet class or WoWs hunter wa pet class. Just because thief is stealth class it doesn’t lock him in stealth builds, right?

GW1 Ranger wasn’t a pet class if you didn’t want it to be and the Necromancer was way, waaaaaaaaaaay more a minion class in PvE.

The only time the pet ever saw use was in borderline OP Bunnythumper builds.

The rest of the time you could just forget the Beastmaster skill line even existed, never equip your pet, and do just fine or even better in many cases.

Because the Ranger was the beast master class in gw1 and didn’t see much use is probably why pets aren’t optional.

I do believe that rangers are unparalleled archers. Archery is about accuracy. While you may argue that warriors or thieves do more damage their skills are mainly aoe-ish.

Players that can not master their class mechanism preform poorly across all classes. While a player may preform ok without said mechanisms in almost all cases using them resolutes in better proformance,

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Finally Enlightened

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The ranger is the beastmaster class if you are playing a ranger and want to only be an archer then you have picked the wrong class.

Range weapons in general are inferior to melee. I don’t believe there isn’t a class a ranger cant win against. There maybe build that give certain build trouble but in no way is fighting with a ranger an unwinnable situation.

The op is a clear example of a l2p issue. Rangers who don’t learn to master range and melee combat will take a dirt nap far more often than those who do.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Sword Main-Hand Auto Big Problem in PvE

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

When using the 1h sword learn to use the evade on the sword as your primary evade and your normal dodge as secondary. Once you master this weapon you will be able to use all 4 evades.

Knowing instantly which attack phase your on and which evade to use is part of mastering this weapon.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Should I just delete my ranger?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Anything that will down a player will kill your pet. Don’t put your pet in situation you the player wouldn’t want to be in.

Lately I have been running sword/axe for WvW. I loving pulling my target away from the enemy zerg (wished they get pulled all the way to me rather than getting stuck on a rock or slight bump in the terrain.) Melee isnt for everyone I myself am just starting to melee in WvW. With that said if you feel melee is a bad idea then why use a melee pet in WvW.

I really get tired of people blaming the class for bad choices made on their part. Rangers blindly firing into the center of a zerg . Then they wonder why their pet charges the zerg and dies. Thieves do well because they pick their targets.

Yes there are issue with pets. Having a pet with 1200 or 1500 range would help a lot. I mean the pet is an extension of the ranger and if the ranger feels he needs to be at max ranger. Sending a pet in to tank the untankable like an enemy zerg doesn’t make much sense.

I don’t believe Rangers are a back line class nor do I believe we are front line. Let the warriors and Guardians mindlessly charge in both classes have a lot of armor and skill that can get them out quickly.

Rangers need to play like they are smarter than your average bear grunt. If you try to play a Ranger like these easy mode classes your going to get stomped.

There are issue with the class, but most of the issues with the class are minor. These small issue can be doubled or tripled because of bad choices made by the player.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

This is NOT okay.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Not all thing are equal but that doesn’t mean they are not balanced. Not all classes can have the best dps power wise Just as not all classes deal the best damage condition wise.

To say x skill is OP because it deals 5k damage without a large investment is kind of a narrow view of balance. Its not like you can increase that to15k with an investment.

Rangers don’t really do anything the best but at the same time. We aren’t really the worst.

There is nothing wrong with being about to create a bunker build that can do a little bit of damage. We are not the best Bunker class nor the best DPS or Condition. For a middle of the Road class to be able to do two things better than any of the classes that are at the top in a given category: Trying to do the same thing is balance.

There are 8 classes and only 4 main areas to be good in dps which is split between power/condtion Support and CC. There isn’t room for every class to be the best in one area. There is room for classes to be the best configured to do A&B or A&C.

The Idea that if your not The best in Power, Condition, Support or CC this is no place for that class. THIS IS NOT OK.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Love thy pet

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

They are so many ways to mitigate damage to your pet. If your pet dies 90% of the time its the failing of the ranger not the mechanism.

Learn when to swap out your pet. Not just to avoid its death or to use its f2 skill but to have access to its initial attack like kd’s and the like. As well as for positioning.

If your pet set off a bomb or a trap. Its the rangers fault for not having their pet attack from their side or having a direct line unobstructed line to their target.

Why do so many Rangers blame their pet. When it’s really the failing of the Ranger himself.

Not only should one love thy pet, but also learn to work with thy pet.

Your pet will die for you. I am not asking you to die for your pet. Just merely understand your pet truly.

So much utter BS in those statements.

I take it you have never played WvW? I take it you have never Teq? Tell me, expert, how do you get your pet to jump over waves? I cant find that button.

1/2 baked mechanic does not make it the Rangers fault.

I don’t put my pet’s in situation I wouldn’t what to be in myself. I run sword/axe and Longbow in WvW. As Far as Teq you and your pet never need to dodge you have more than enough range to be outside of his wave. A group of ranger can easily keep might stacks up and have no trouble with the waves.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Love thy pet

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Ranger are not a ranged only class. Every class has range. The Idea that if you use anything other than drake/cats or bird then your a noob is bs. Its not all about dps.
But even when it is. Having pets that allow you to get more of you damage in is better then a pet that its only utility is damage (unless your spec heavily into BM trait line).

They are so many ways to mitigate damage to your pet. If your pet dies 90% of the time its the failing of the ranger not the mechanism.

f2 skills are not instant. Learn the time for your favorite pets (at minimum). Pet suffer from something like summoning sickness when you swap so if you use f2 (any command) too soon it wont work.

Learn when to swap out your pet. Not just to avoid its death or to use its f2 skill but to have access to its initial attack like kd’s and the like. As well as for positioning.

If your pet set off a bomb or a trap. Its the rangers fault for not having their pet attack from their side or having a direct line unobstructed line to their target.

Why do so many Rangers blame their pet. When it’s really the failing of the Ranger himself.

Not only should one love thy pet, but also learn to work with thy pet.

Your pet will die for you. I am not asking you to die for your pet. Just merely understand your pet truly.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Trap Potency, are you serious?

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

“Protect me” prevent capture point contribution what is this

All skills that allow invulnerability are suppose to prevent you from capturing. The same with stealth.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Underwhelming Ranger Preview

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Thieves already have a 3 second reveal affect if this effect stacks with the sic’em effect then I think its more than enough. They also said that everything wasn’t covered. So before we jump for joy or get bent out of shape or everything in-between lets just wait for the full patch

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

The "I play as i want " rangers

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

There are rangers with varying degrees of skills, builds and play style. Everyone one has a idea of what they should be doing as well as what others should be doing. A request is just that. Will it maybe be your belief that x action is better someone else may not believe so. So who will should you follow.

While I can see both views there are to many varieable that are not mention to determine what the correct action should have been. Who has agro, does the boss have certain counters to melee or range targets. Does this boss have a one or two shot attack that will down the group. Will his healing spring actually prevent plays from going down or is it just academic. Were you in need of more dps or support. The pet he was using was it providing any type of boon or support for the group.

There is also the skill and build of the player. Is he one of those GC ranger that die when the wind blows. IF so it’s best he stay at range ( doing max damage) than being dead for the entire encounter or pulling party members from their roles to res or rally him every 20 seconds.

He might of said “I play as I want”, but want he may have meant is he plays as he can.
The Group isn’t always right and you know your abilities better than anyone. With that said One should listen when someone suggests a weapon or a tactic. Evaluate it don’t just disregard it because you think you know everything.

On a side note I personally Like black bears. I mainly use them vs boss that one shot often like some of them in Cm. Weakness is an under used asset. Its not always about dps.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Last Train for Ranger class

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

You can say number are important but rarely are the number crunchers the best. To say having over xxxx in a stat is silly: unless that stat is capped at that number which isn’t the case. While I do favor well rounded builds there is a place for lopsided builds..

Players that find it hard to kill may need more power or condition or a little of both.
Players that find it hard to stay alive may need toughness or vitality or even healing power. They may go another route and go for boon duration (class and build dependent).

With that kind of thinking new builds would never be developed and the meta would stay the same.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Last Train for Ranger class

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

1) As we all can see ranger has so many limits compared to other classes

2) Of course there are still some viable builds like the condition ones..

3) but if you fight against a pro warrior or thief or whatelse..you will die no way.

4) they nerfed our spirits..

What do you think guys?^ Tell me your opinions

1) Not really. Every class is different and writing something like this is just lazy and untrue.

2) There are many viable builds… The problem is you just need to play them correctly to maximise them. You can’t play every build the same

3) Speak for yourself… i.e. Trap build = never having to worry about a thief again. It’s the same as above really, you can’t treat every class with the same approach. If you do, you deserve to get whipped.

4) I can only assume you haven’t played the game since the recent patch that buffed spirits. If you need confirmation of this, go play sPvP or read the forums. Spirit rangers are solid in sPvP resulting in mass QQ on forums about them.

I can’t stand posts like this. If you post a massive moan about your class with the classic and incredibly boring “If we don’t get a buff I’m quitting” then I pray for 2 things. 1) a nerf 2) you to be true to your word and quit.

We really don’t need any more whingers in this class forum.

How many rangers I’ ve met in my long journey in gw2..who felt pro..but when duelling they simply got kitten d..and simply being 2 hits by thieves..and in general simply got smashed by everyones.
I think you are one of these. For me you are a ^^2800 armor ranger^^who is really fresh meat for thieves

A thieves back stab crit is a hell of a thing. Stacking toughness will only slightly help. Weakness is a better option. While he unloads on your and your still stand you have to put him away. A path of scar and a rapid fire just before he goes into stealth He should be down (you can barrage just to make sure). You have one chance this is what I mean about being a ranger is unforgiving. For most encounter we have the tools to over come. If you miss your chance or you set your sequence in motion at the wrong time you pay. If you run a condition build you have other option and you have a lot of toughness but for me getting weakness on your target is more key than if you use power, condition or stack toughness.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Last Train for Ranger class

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

There is no doubt that the ranger is a hard class to play. There are lots of ranger who have a great deal of success with this class and prefer it over any other class.

The difference between the rangers that have the greatest success with this class and the ones who do not is that the one who have the greatest success play the class that is before them. Not the class the hope the ranger to be. They adapt.

To build a good ranger it take more fine tuning. It takes better reaction times. As a ranger you are required to make less mistakes. As a warrior or Guardian you are permitted to eat so of the biggest attacks in the game and just shake it off. Thieves, Ele and Mesmers can disengage from a fight at will and it take very little skill to do so.

Necro and eng just need 10 second and your dead from condtion overload.

As a decent ranger skill level is above the average player. Some rangers can escape at will. The spirited build was nerf because when a ranger is on even ground he kicks kitten . Yes the build was a bit passive but no more than they other classes.

To Play a Ranger you must improve you must adapt you must have a deep desire to over come and never say die.

This isn’t for everyone, but no class is for everyone nor should they be. I play a ranger because its not OP because it’s not easy mode.

Are the issue with the ranger. Yes. I wish my pet scaled with my gear. I wish my pet followed closer to my side. I wish we had more aoe besides axes and traps (barrage does count and piecing isn’t enough (maybe a traited bouncing arrow instead) Pet die but if they die to often then its mostly the rangers fault. Anything that will down a player will kill a pet.

The Ranger core is strong. Rangers learn your strengths over come your weakness then go back build and develop more strengths. To do this you have to over come your fear. I myself am always testing myself. While I like my sword I always have a ranged backup but starting today I will go sword/x and GS. I will develop the skills to effectively run these set in all aspects of the game (exept when I’m farming nothing beats axes). I will run this until I’m satisfied with my performance. Until I’m one of those rangers that almost never die.

The 3 issue I mention are what I feel are the biggest issue outside of them I am happy with the Ranger class. I do not desire a stow option because I know what this class was when I created my ranger.

You get out of this class what you put into it.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Why no rifle?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

As it stands we have like the second most weapon. We really don’t need a 4th Ranged weapon. In a general sense ranged weapons have less dps both bows have decent single target applications what we need more is ranged aoe.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

New to Ranger, sword auto getting me killed

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

We are not punished for using the sword you just have to rethink your evade. In truth you have 4 evades. Your two normal evades become back-ups and the second and Third skill become your primary.

One thing The Queens Gauntlet should of taught us is that weapon skill evade are very valuable. While running is circle may have seem the thing to do. Evading with weapon skill allow you to be anywhere you wanted to be.

You will only die in dungeon due to a failure to evade with the sword if you don’t know how to properly use skills 2 and 3. You may die with the sword due to too much damage intake but that’s another issue.

Rangers can have 7 evades in one build the only other class that can have that many are thieves with 8. If you only use dodge as a means to evade then you’re missing so much of what we can do.

You don’t need to stack toughness to tank. Rangers in Gw1 were good because of all the evades we had. We didn’t attack fast with our bows. If you think so log-on to gw1 and see how slow we attacked

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

New to Ranger, sword auto getting me killed

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

@ SynfulChaot you don’t need to turn it off to survive you just choose to. No other class has 3 evades on a weapon set either. When I said you in my post before I didn’t mean you SynfulChaot specifically. I meant Ranger that complain about this issue in general. Like If I said when you learned to ride a bike you used training wheels at first you probably thought you would never learn to do without out it until you did. Not everyone has learned to ride a bike and those that did not all used training wheels. Specially I don’t know your skill level but one can see how that would apply in a general sense.

We Rangers constantly complain that we are not unique enough and yet we compare what we do with other classes. That in itself isn’t a bad thing, but having 3 evades on a weapon set is not a bad thing either.

Why do I think that to stop the root you will have to give up something because it was a choice to root the ranger and block the dodge and anet track record tells me that to get something you have to give up something. Because once you spec into endurance regen plus and 20% skill recharge that is a lot of evade not including the ability to add invulnerability in more than one form. This doesn’t include evades on other weapon set. That is way to much. So they limited your normal dodge just a bit.

I may be wrong but in the event they make the sword easier to work with it will be help I’m not in need of and I would hate to receive another nerf because of it.

Yes there may not be a nerf but my question to you all is if there is what are you prepared to give up.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

New to Ranger, sword auto getting me killed

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Split second dodging in pve really. In PvE there is more than enough time to perceive the danger and then react to it. Perception and reaction should be instantaneous in pve there is more than enough time.

The average reaction time is 215 milliseconds. Nothing in guildwars 2 requires that kind of reaction time. If you happed to be bless with a reaction of half that then pretty much you have all the time in the world (time being relative). In PvE Mobs have over blown animation red circles appear 2 to 3 seconds before you need to dodge them.

The argument against root is more valid in PvP then PvE. While you may say mobs can down you in one shot but, your less likely to ralley in PvP.

The 1h sword is our best weapon: Anet made it root for a reason agree or disagree for them to change. Then their postion on the root would of had to change which is doubtful. Or they will give into what some of the players want and the removal of the root will most likely happen with a nerf.

So which aspect of the 1h sword do you want nerfed so you can use an evade that you have access to in another form: cripple, damage Oh I see the might for our pets since you guys cant seem to keep them alive.

Funny how most ranger that do melee keep their pets alive a lot better. They will be the ones that actually use this weapon to the fullest that will suffer the most for those who barely understand what this weapon bring into play for the ranger.

Its always the design it’s never the player.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

New to Ranger, sword auto getting me killed

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Being a ranger takes more skill. We are not another class. No other class has 3 evades on a weapon set. Once you sit down and think about what is possible you begin to see why it is as it is. We have a lot of regen and are able to apply protection on dodge 3 evades on sword dagger weapon set. Plus you can learn to use your normal dodge with this set.

There are so many other ways to mitigate damage on a ranger it makes me wonder why so many rangers are afraid to go melee. Yes it take practice and time. After a year there are still things I’m learning and improving upon. Even now sitting here writing this I realize there is so much more I could be doing, Learning and mastering.

Some of the issue with rangers is we as ranger tend to only look at things compared to other classes and see them as a weakness, but many times they are strengths and just need to be use properly.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

New to Ranger, sword auto getting me killed

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

This issue will not be fixed because there is nothing wrong with it. I believe it was in a video where Anet said it was working as intended. The auto attacks allows you to stay on target. As mentioned you can evade with 2 and 3. One can also switch weapons and then dodge. Once you get more proficient at this weapon you wont need to turn off auto attack and you will be able to dodge if you time it right (in between the animation except one.)

Those of you having trouble with falling off cliffs and ledges turn off target assist will help greatly. In fact removing target assist will allow you to get more utility out of the weapon.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Petition for Pet Removal *Option*

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Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Pet ai isn’t meant to replace human control and making the AI to good would be OP.

I don’t see how those of you who want a pet stow power boost option can’t see how it would affect those who choose to use the pet.

The player base believes sheer power is best. It like choosing between batman and superman. While batman can get the job done and has a lot of gagets and utilities to help like a pet ranger. Then you have Superman just Dominating with sheer Power.

Batman is very skilled and takes more skill to do what he does he is just a man who uses the right tool for the job at the right time. That masses what superman because he is perceived to be better. No matter how many times superman fails or dies he is still perceived as better.

I like being a Ranger because it takes skill and isn’t just smash smash. Having a pet stow option would force rangers into a more power role.

This is how it would affect Rangers across the board.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.