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December 10th Ranger changes

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Posted by: Sube Dai.8496

Sube Dai.8496

Active condition removal ?

We’ve already got 2.5 of those. (Evasive purity is the .5)

John Snowman [GLTY]
Space Marine Z [GLTY]

December 10th Ranger changes

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

Can’t see myself investing 30 points for natures vengeance. The 2 handed training change is good tho. That will free up a fair amount of precision points to go somewhere else.

John Snowman [GLTY]
Space Marine Z [GLTY]

Developer livestream: Ranger PvE guide

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Posted by: Sube Dai.8496

Sube Dai.8496

How do I build a power ranger for solo roaming in wvw?

John Snowman [GLTY]
Space Marine Z [GLTY]

This is NOT okay.

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Posted by: Sube Dai.8496

Sube Dai.8496

Go ahead and nerf, its not like its a viable wvw build anyway…

However it does once again highlight the gaping chasm between what is viable in PvP and wvw…

Also if this thing was to scale with stats it should be condition damage IMO.

John Snowman [GLTY]
Space Marine Z [GLTY]

Criticism on a huge ranger issue

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Posted by: Sube Dai.8496

Sube Dai.8496

Agree with everything!

John Snowman [GLTY]
Space Marine Z [GLTY]

Guard Leech, Applied Fortitude, Bloodlust

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Posted by: Sube Dai.8496

Sube Dai.8496

Resurrecting this thread as I am finding these buffs increasingly annoying, Applied Fortitude in particular.

I wvw a few days a week but since I prefer roaming my Rank is only about 80. Not enough to max one of these, let alone both.

I am finding it makes a huge difference when dueling or 1v1 though. Is everyone seriously ok with this? The two of these combined are worse than any bloodlust buff or ascended weapon.

John Snowman [GLTY]
Space Marine Z [GLTY]

50%+ of HP gone in one shot? Intended?

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Posted by: Sube Dai.8496

Sube Dai.8496

This was a good thread till people started talking about tiers…I was learning about other classes’ strengths and weaknesses.

Can we go back to talking about classes?

John Snowman [GLTY]
Space Marine Z [GLTY]

Remove Ascended from WvWvW

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Posted by: Sube Dai.8496

Sube Dai.8496

I have a much bigger problem with bloodlust, guard leech, and applied fortitude.

John Snowman [GLTY]
Space Marine Z [GLTY]

Map completion no gift

in Guild Wars 2 Discussion

Posted by: Sube Dai.8496

Sube Dai.8496

I didn’t get a chest for rank 76 in wvw earlier either!

John Snowman [GLTY]
Space Marine Z [GLTY]

New achievement reward skins?

in Guild Wars 2 Discussion

Posted by: Sube Dai.8496

Sube Dai.8496

I’d prefer they improve the shoulders for light and medium first. They really look stupid ATM.

John Snowman [GLTY]
Space Marine Z [GLTY]

Trap Traitline Reconfiguration.

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Posted by: Sube Dai.8496

Sube Dai.8496

I am honestly quite happy with traps where they are, I feel like 10/30/30 is our strongest build.

If you wanted to rework traits then do it for power builds, and around the power/ws lines.

Ya? Them trap crits really bring out the damage don’t they. Trap builds = engineer 1 utility (bombs or nades) = necro 1 weapon set (staff). Only redeemable thing is that you get swiftness with your trap build. Also you should be using RaO in small skirmishes so that gives you swiftness and fury, so that is even more reason to get that traits moved. Could even trait into boon duration with that extra 30 points so you can have those boons last longer…

There is very little downside to moving the traits. You lose precision for getting your sharpened edges and sigil of earth procs but the precision from your rabid gear alone is enough to get like 90% efficiency (<- assumption) out of those things because of their ICDs.

As for power builds. Power builds are fine, they just lack a bit of condi removal, vigor, swiftness, and most importantly a way to lockdown targets which is remedied with good pet control (could be better remedied by full pet control). Well fine-ish, things could be ironed out like longbow trait consolidations.

Unless you meant move trap traits into the power line… which kind of makes sense but not as much as moving them into the WS line.

As an aside. I believe 10/30/30 to be our worst VIABLE build.

I suppose they could swap the trap and spirit traits. And then swap boon duration and condition duration.

But bleed on crit synergises well with condition/trap builds so you lose out there.

John Snowman [GLTY]
Space Marine Z [GLTY]

GW2 PvP/WvW...

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Posted by: Sube Dai.8496

Sube Dai.8496

Add food and all other PvE gear to sPvP.

Add GvG game mode.

Add 1v1 random arena.

Profit.

John Snowman [GLTY]
Space Marine Z [GLTY]

Guild Wars 2 Geared for Older Audience?

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Posted by: Sube Dai.8496

Sube Dai.8496

Considering that GW1 is 8 years old, GW2 should be aimed at older players (25+).

But I would hardly call the GW2 content mature…

John Snowman [GLTY]
Space Marine Z [GLTY]

Trap Traitline Reconfiguration.

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

I am honestly quite happy with traps where they are, I feel like 10/30/30 is our strongest build.

If you wanted to rework traits then do it for power builds, and around the power/ws lines.

John Snowman [GLTY]
Space Marine Z [GLTY]

TPvP - Spirit Meta Builds

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Posted by: Sube Dai.8496

Sube Dai.8496

Keep seeing storm spirit in these pvp builds – is the swiftness on attack that necessary or is it for the call lightening?

John Snowman [GLTY]
Space Marine Z [GLTY]

Is random arena a new "activity"?

in Guild Wars 2 Discussion

Posted by: Sube Dai.8496

Sube Dai.8496

kitten I thought this was about the introduction of a random 1v1 arena…

John Snowman [GLTY]
Space Marine Z [GLTY]

Untapped Potential - Gem Store

in Guild Wars 2 Discussion

Posted by: Sube Dai.8496

Sube Dai.8496

Dear Anet,

I will pay 1,000,000 gems for a medium chest piece that is not a freaking trenchcoat…

Sincerely,

Butt cape wearer.

John Snowman [GLTY]
Space Marine Z [GLTY]

Is mobility getting balanced cross class?

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

Anyone can be mobile with traveller runes, which is stupid IMO. Should only be light/mediums who are fast. Give lights swiftness and mediums 25% signets. Heavies nothing.

John Snowman [GLTY]
Space Marine Z [GLTY]

New Borderland Map coming

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

This sounds very interesting, and actually has me excited about WvW for the first time since Spring. Finally a step in the right direction it seems, gj ANet.

This great, I think a lot of roamers will prefer this to bls

John Snowman [GLTY]
Space Marine Z [GLTY]

Warriors, the new chuck Norris of GW2.

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Posted by: Sube Dai.8496

Sube Dai.8496

If only warriors weren’t so kitten boring to play…

John Snowman [GLTY]
Space Marine Z [GLTY]

Here is what's wrong with Pets Anet

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Posted by: Sube Dai.8496

Sube Dai.8496

Lash tail devourers f2 is good for stacking might with roa. But again its probably not worth the overall drop in DPS…

John Snowman [GLTY]
Space Marine Z [GLTY]

Ranger Game Update Notes - October 15, 2013

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

I see a number of buffs and no nerf other than hs, seems like a good patch to me. Of course the changes to ranger, or lack there of, only matter in the context of changes to other classes. If every other class got a nerf then its a good patch for us. You need to see how it pans out for other classes before you start crying.

John Snowman [GLTY]
Space Marine Z [GLTY]

Perplexity runes

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

Oh well that’s it, I’m buying a set.

John Snowman [GLTY]
Space Marine Z [GLTY]

Bleed on Crossfire

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

Sounds good to me

John Snowman [GLTY]
Space Marine Z [GLTY]

Roaming Mastery?

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Posted by: Sube Dai.8496

Sube Dai.8496

Best idea ever.

Why did Anet ever let you wow crack heads in here? Stop trying to unbalance the game and get some skill kitten .

John Snowman [GLTY]
Space Marine Z [GLTY]

The five stages of grief: WvW and sPvP

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Posted by: Sube Dai.8496

Sube Dai.8496

The quicker Anet realizes and accepts that sPvP will never become an esport the quicker they can move resources to WvW — the player-preferred method of PvP in GW2.

While I don’t actually care to participate in GvG it’s blatantly obvious that it is already the start of a eSports scene – and is a pretty entertaining one too.

I think you hit the nail on the head there.

John Snowman [GLTY]
Space Marine Z [GLTY]

The five stages of grief: WvW and sPvP

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Posted by: Sube Dai.8496

Sube Dai.8496

I think I would actually play sPvP if I could use my PvE/WvW character, and it had food buffs. And glory obtained in sPvP was reflected everywhere else.

I honestly can’t understand why they ever separated them.

John Snowman [GLTY]
Space Marine Z [GLTY]

Roaming Mastery?

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

Worst idea ever.

John Snowman [GLTY]
Space Marine Z [GLTY]

[Bleeding Hearts Build] Condi Master w/ video

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Posted by: Sube Dai.8496

Sube Dai.8496

I have just arrived at a similar build myself when trying build around the short bow, but mine is knights gear + rabid trinkets.

How good is perplexity with only 1 interrupt? Either way I will wait until after the patch on the 15th…what do people think of mad king runes?

John Snowman [GLTY]
Space Marine Z [GLTY]

Power VS Crit Dmg

in Players Helping Players

Posted by: Sube Dai.8496

Sube Dai.8496

Grumpy used an old formula (well, old thread), but he also calculated it wrongly. He added 100 power to the base damage … let me redo the formulas …

The currently assumed formula for most skills is:

  • baseDmg = wpnAtk * statPower * skillCoeff / statDef
    Ofc, weaponatk, statpower and skillcoefficient are from the attacker and statDef from the target.

Critting equals (50% + crtDmg) bonus damage (on crit) as Grumpy explained. The formula for avg damage stays:

  • targetDmg = baseDmg * (((50% + crtDmg) / 100% * (crtCha / 100%)) + 1)
    Where critdamage and crtchance are taken from the attacker and are values in percent.

Now I have to compare the power addition to the crtDmg addition to check which is higher. Assuming you use the same skill with the same weapon at the same target the formula can be shorted to:

  • dmgCoeff = (statPower + addPower) * (((50% + crtDmg + addCrtDmg) / 100% * (crtCha / 100%)) + 1)

So you need the “old Power”, “old crtDmg”, “crtChance” and the adders to compare the values.
The formula looks is similar to grumpy’s, but you don’t use the attack value, but wpnAtk * statPower .

I assume the statcombos were runes, not prefixes.

That doesn’t make a difference does it? Power is still worth more?

John Snowman [GLTY]
Space Marine Z [GLTY]

Power VS Crit Dmg

in Players Helping Players

Posted by: Sube Dai.8496

Sube Dai.8496

OK wait, I see now. 100 power is better than 10% crit DMG, but there are no stat combos that allow you to replace crit DMG with power…

John Snowman [GLTY]
Space Marine Z [GLTY]

Power VS Crit Dmg

in Players Helping Players

Posted by: Sube Dai.8496

Sube Dai.8496

Depends, here the forumla.

Your expected damage is: Expected damage = Base damage * (((0.50 + Critical Damage / 100) * (Critical Chance / 100)) + 1)

We know you have 50% chance. So…

Expected damage = Base damage * (((0.50 + Critical Damage / 100) * 0.5) + 1)

Now your question is +100 base damage or +10% crit damage. That separates the question to two formulas and which is greater?

Base damage * (((0.50 + (Critical Damage 10) / 100) * .5) + 1)
(Base damage
100) * (((0.50 + Critical Damage / 100) * .5) + 1)

If your base damage was 2500, and had 0 crit damage increase previously.

2500 * (((0.50 + 10 / 100) * .5) + 1) = 3250 (crit)
(2500+100) * (((0.50 + 0 / 100) * .5) + 1) = 3250 (power)

It’s same! So, this is your root at 0 original crit.

or if power was a very high 3500
kitten (crit)
4500 (power)

or if power was a very low 1500
2000 (crit)
1950 (power)

Just fill in your stats and see which is higher expected damage.

Sorry for bumping an old thread but I am trying to understand the numbers here.

Its seems to me that no matter what number your crit damage is, replacing 10% crit damage with 100 power will always be more effective. Is that correct or am I doing something wrong?

John Snowman [GLTY]
Space Marine Z [GLTY]

I don't normally do this, however..

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

Hmm I think the only ranger weapons I auto-attack with are sword and shortbow which makes sense.

I would also like a buff, but if they nerf every other classes auto I guess that would be ok too.

John Snowman [GLTY]
Space Marine Z [GLTY]

THIS is how a wvw matchup should be.

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

Agreed this week has been brilliant. Renewed my interest in WvW. I am going to take the next 3 days off work to ensure IoJ wins (jk).

The matchup experiment is over…time to go back to the old system. Or a promotion/relegation system.

John Snowman [GLTY]
Space Marine Z [GLTY]

Shout Bleed Spec

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

I think it might need more bleed applications to be effective, as you’ve only got 3 and they will get cleansed quite quickly. I think it needs bleed on crit but of course you then need to trait into skirmishing and have 50% crit chance. Also you are sacrificing two utility slots for the regen, including one you have to cast every 10 seconds which seems like a big ask.

John Snowman [GLTY]
Space Marine Z [GLTY]

Still getting burst by thieves in wvw

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

What weapons are you using?

Are you getting dazed as well, and using a stunbreak?

I think the problem most people make is they forget to attack against thieves when they stealth. Almost all of them are absolute glass. One maul and a few auto attacks and they will be down.

I generally roam with my GS in hand and only switch if about to attack a camp or someone else. So if a thief catches me unawares I already have GS in hand. So then its just a simple matter of block – hilt bash – maul → and generally they’re down.

John Snowman [GLTY]
Space Marine Z [GLTY]

Ranger Weapon DPS Calculations

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Posted by: Sube Dai.8496

Sube Dai.8496

10k auto with longbow? WTF are you smoking?

You can spike that high by using multiple utilities with long cooldowns. If your high-damage arrow misses then you’re SOL on that damage spike for at least a minute, IIRC.

Well that’s hardly an auto attack then is it.

John Snowman [GLTY]
Space Marine Z [GLTY]

Really bad traits list

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

I’d argue that none of the Grandmaster traits are worth the investment.

John Snowman [GLTY]
Space Marine Z [GLTY]

Ranger Weapon DPS Calculations

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

Except when running a full berserker ranger you can down enemies in WvW with the Longbow before they even have a chance to get close to you. With a proper build the LB autoattack can hit up to 13k on upleveled people and easily 10k on lvl 80s. That followed up with Rapid Fire usually guarantees a kill, if not then use Hunters Shot and swap to GS to either Maul them to bits or Swoop away to safety.

10k auto with longbow? WTF are you smoking?

John Snowman [GLTY]
Space Marine Z [GLTY]

who wants the tiered matchups back?

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Posted by: Sube Dai.8496

Sube Dai.8496

The problem with tiered matchups is that it created an effect I am going to call teir locking.

When servers would switch teirs, they would always push points UP while taking points away from lower rank servers. In effect the point differential between the top server and the bottom server kept increasing. Eventually it became nearly impossible to move up teirs at all. Even if your server had the population and coverage to beat servers in the next teir because your server could not beat the other servers in your teir enough to push their rating past the massive rating gulf between the teirs.

Essentially you had to wait till a server above you imploded, which would make the rating gulf even bigger.

I don’t see why a simple promotion/relegation system would not be the best.

John Snowman [GLTY]
Space Marine Z [GLTY]

Assuming They Add GvG

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

@ OP its is not an actuall problem whether to WvW or not .Thing is with GvG arenas WvW will simply be a ghost town with no reason whatsoever to ever enter unless you need to pvdoor or karmatrain and Anet knows it.

At least know you still have some zergbusting guilds,but if ever GvG arenas shall be developed with no big improvements to WvW, no one will stand in their way and zergs would countinously avoid eachother non stop karmatrainftw.Wich suits perfectly Anet’s vision imo,basicly a easier farming mode than Pve.

I was going to refute you but I think you might actually be right.

We all know what needs to happen here. Replace sPvP with GvG.

John Snowman [GLTY]
Space Marine Z [GLTY]

who wants the tiered matchups back?

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

People complained about the old system too so just changing it back isn’t good enough.

The game needs a play mode that isn’t reliant on coverage.

John Snowman [GLTY]
Space Marine Z [GLTY]

Some ANET interfered with our GvG

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

@Riondron – none of that means kitten if no one is playing the game.

People are complaining because they care. And if ANet continues to ignore what people say, they won’t have any players left.

John Snowman [GLTY]
Space Marine Z [GLTY]

No Gear Treadmill - Not Played for Two Weeks

in Guild Wars 2 Discussion

Posted by: Sube Dai.8496

Sube Dai.8496

Is this attempted trolling? Infinite levels? Please go away.

John Snowman [GLTY]
Space Marine Z [GLTY]

Delete the scoreboard/PPT.

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

Agree with op. The blowouts seriously crush my motivation to play. Just give me something else to play for. Reward/pay me something to defend a tower/keep, even if my server has no chance of winning on ppt.

John Snowman [GLTY]
Space Marine Z [GLTY]

We Need Gw1 Skins :)

in Guild Wars 2 Discussion

Posted by: Sube Dai.8496

Sube Dai.8496

One thing we definitely need is more medium trench coats. Just not enough medium trench coats in the game…

/sarcasm

John Snowman [GLTY]
Space Marine Z [GLTY]

I don't like pet AI

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

> but why are all the other skills performed by pets “stop and attack” style.

They’re not. Use dogs or spiders. Look at this graph:

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/48266/Ranger_Pet_DPS_Comparison_NEW_1.jpg

Some pets (birds and cats for example) lose a TON of attack DPS from chasing moving targets.

This is intentional and something ANET gave us to build around. Think about that. Also, spider DPS is not strongly function of moving targets and looks pretty good against them (bottom right).

They lose a tonne but they still do the most according to those charts.

John Snowman [GLTY]
Space Marine Z [GLTY]

Cosmetic Mounts

in Suggestions

Posted by: Sube Dai.8496

Sube Dai.8496

Have you ever seen a horse in Tyria?

There were undead horesmen in gw1

John Snowman [GLTY]
Space Marine Z [GLTY]

This the GW2 WvW for me now.

in WvW

Posted by: Sube Dai.8496

Sube Dai.8496

Yes the lag is bad and bloodlust implemtation has problems, but the map update is a huge improvement especially for roamers. The ruins are a haven for small fights and suggest you give it a proper go before you ask for the water back…

John Snowman [GLTY]
Space Marine Z [GLTY]

#1 Skill on sword does NOT root you...

in Ranger

Posted by: Sube Dai.8496

Sube Dai.8496

It is a issue because it makes it a PvP only weapon. Ever tried using it against golem mk2? You jump straight through the kitten thing and stop attacking it.

John Snowman [GLTY]
Space Marine Z [GLTY]