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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.

You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.

Cost effective marketing has nothing to do with the flaws you see in this game.

The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?

Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…

Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…

It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…

Anet have rumored 250+ employees. How many mmorpg have that many rumored employee?

NCSoft are always reinvesting in their game. How do you think they pay all the expense?

Hypothetically assume a game from NCSoft made 10 million$ a year, and 5 million$ expense. Those 5 million dollar is used to “reinvest” already.

That’s where the expense come from. Stop being so delusional. You sound like all those youtube comment about GW2 profit being used to pay for Aion or Lineage expansion, when those games were making even more money.

The track record and current state of the game is indication that obviously something is wrong.

Yeah, this game could use a support boost from the decision makers.

Never met a group of people playing a game that didn’t want their game to grow… Strange…

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To the devs: How many buckets?

in Fractals, Dungeons & Raids

Posted by: Swagger.1459

Swagger.1459

Waiting on the next wings for legendary armour. :P

Haha, good luck with that… Players will probably have to run it over the course of a year to get it at this rate…

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Swagger.1459

Because everything pvp related is a bore right now…

Professions are stale, even with elites, and only have so much replayability…

There are only a handful of meta builds which shows how poor the profession system is…

Condition system is still a bad joke…

Game is pretty stagnant as of now…

If wvw/eotm had some decent rewards to earn I might play but meh…

I did want those mist weapons, but it’s been a year and a half since last tournament and no way to buy them with badges so I just lost interest… Still sitting with 500 junk scraps because I’m not just going to buy one weapon lol… Pretty sad reward system, shows how much they care right?

I buy all my gold so I don’t care about that either… I’ll buy legendaries if I want but that doesn’t interest me…

Devs are way too slow with just about everything so I lose interest fast waiting for the next piece of the puzzle to be put in so to speak…

Ooooohhh yay! A single wvw map… fun fun right diku?

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To the devs: How many buckets?

in Fractals, Dungeons & Raids

Posted by: Swagger.1459

Swagger.1459

So how is the raid going?

Y’all still having a blast?

How’s the progress on legendary armors coming?

Any pictures yet of legendary armors?

Any word on build templates and savers in the works?

Pretty curious to know what percentage of the population has participated in the raid and what the concurrent numbers are…

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Posted by: Swagger.1459

Swagger.1459

I play 0 now because because it’s boring as all get out and it’s too few players spread too thin… I like mass fights, not all the other boring stuff that wvw has to offer.

I like rewards too, so wvw sucks for that as well…

Rather watch paint dry than do wvw currently…

Yeah 842 silver, but I got the drift of wvw at 1… Spent enough time in pvp, rvr and arena settings for many years to know about this game and what it needs…

You’ll be back when they start handing out legendaries

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Swagger.1459

I think you meant “clued in”…

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How is WvW?

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Posted by: Swagger.1459

Swagger.1459

Don’t forget the amazing class balance…

Yeah! That too!!!

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Swagger.1459

I love how some of the resolutions keep us in the same state… Because, ya know, that’s worked out really well over the past three years… Oh wait, it’s auto upgrades killing wvw…

But ya know… 20 of you still fighting for your dying individual server pride while all the ultra competitive alliances and guilds and players have moved on to greener pastures and looking forward to umm the unchaining of King Arthur’s camelot… Of which Anet will try to compete against, but it’s a bit too late now…

If y’all love wvw so much then y’all better learn to snuggle with mega/alliance stuff… That’s the only way gw2 wvw will survive…

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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

I like how you used the word “you”… More players than I share this sentiment…

Yup more investment would be great…

You should maybe look at the bigger picture here Wanze.

Thanks for reading it finally instead of telling me to “buy more gems”…

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How is WvW?

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Posted by: Swagger.1459

Swagger.1459

Boring, unrewarding, waste of time…

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4 dragons to go..

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Posted by: Swagger.1459

Swagger.1459

So another 12 years and we will see them all…

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Should I re-roll my ele

in Guild Wars 2 Discussion

Posted by: Swagger.1459

Swagger.1459

I main ele, and it’s the class I’m best at, I’ve tried em all, but currently my ele is an Asura. I love Asura and their lore etc but you can never see any of their weapons or animations which is a real bummer. Currently my ele has 100% world complete and a bunch of other character specific stuff.

I was going to re roll as human, I have full celestial acendeded armor and trinkets and incinerator so I can move All that because it’s not souls bound, any reason I should stay as an Asura? Besides that they are master race haha.

Haven’t read through the thread, but maybe use a makeover kit and make it large sized so you can see movements and animations more first before you reroll…

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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.

You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.

Cost effective marketing has nothing to do with the flaws you see in this game.

The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?

Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…

Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…

It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…

Then i dont know why you claim cost efficiency is the root of all evil, if its the lack of reinvestment.

If you want reinvestment, say so. Just because it wasnt mentioned in a transcript from a conference call made by an mmo fansite, doesnt mean they dont do it.

You can claim its PR mumbo jumbo but then it makes no sense to use it to back up your OP.

Find a statement from NCSoft that says they arent reinvesting into GW2 and we can continue the discussion.

I’ve brought up both topics because they are interrelated to make my case. I’m not sure you read things fully… Those are two differ topics and both of which I’ve addressed separately…

This topic has progressed so you are twisting thoughts just to argue…

Did you not read the op? Or were you too busy telling me to buy gems if I don’t like the funding from the owners?

You jumped in mid conversation with a silly comment on an important topic so obviously you are not serious with this discussion in the first place.

You run in circular arguments just to argue and that doesn’t move the topic forward…

Seriously, good luck…

So its fine, if you throw in 2 different topics into the conversation and its not fine if i question their correlation?

If you took the time to read the op… It’s pretty clear…

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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.

You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.

Cost effective marketing has nothing to do with the flaws you see in this game.

The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?

Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…

Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…

It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…

Then i dont know why you claim cost efficiency is the root of all evil, if its the lack of reinvestment.

If you want reinvestment, say so. Just because it wasnt mentioned in a transcript from a conference call made by an mmo fansite, doesnt mean they dont do it.

You can claim its PR mumbo jumbo but then it makes no sense to use it to back up your OP.

Find a statement from NCSoft that says they arent reinvesting into GW2 and we can continue the discussion.

I’ve brought up both topics because they are interrelated to make my case. I’m not sure you read things fully… Those are two differ topics and both of which I’ve addressed separately…

This topic has progressed so you are twisting thoughts just to argue…

Did you not read the op? Or were you too busy telling me to buy gems if I don’t like the funding from the owners?

You jumped in mid conversation with a silly comment on an important topic so obviously you are not serious with this discussion in the first place.

You run in circular arguments just to argue and that doesn’t move the topic forward…

Seriously, good luck…

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Posted by: Swagger.1459

Swagger.1459

Don’t worry, the megaserver/alliance thingy will solve all your problems

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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.

You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.

Cost effective marketing has nothing to do with the flaws you see in this game.

The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?

Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…

Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…

It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…

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Let's make Ventari better!!!

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Posted by: Swagger.1459

Swagger.1459

I like your idea pyroen, i think it may be interesting if they had the effects emanate from the Revenant like facets.

Maybe have the tablet appear as a default backpiece when Ventari is active…

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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

No more nexon ties iirc… Tired so not digging into the world of who ones what or part of what at this moment…

Yes, there are lots of factors, but things can also be simplified in ways…

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GW2 2016... A message to devs and players

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Swagger.1459

The thing intrigue me is how much Anet actually spend on this game.

I don’t think that’s something anyone would know.

But I would guess NCSoft would reinvest half of the sales back into the game. So if anyone tell me Anet is really a cash cow, and NCSoft won’t reinvest back into the game, it is pretty dumb.

There are also comments about NCSoft ripping Anet off by taking the profits and use those money for games like Aion or Lineage. Which is quite a laughable comments. First of all asian workers are cheaper. Second of all those games actually sale really well in asia.

A better reality is Anet is funded by profits by Aion or Lineage, because it is really hard to find US investor that are willing to take a chance in mmorpg.

I think it’s reasonable to say that with all things considered gw2 could use a boost… Yes we had the expac, but there are lots of areas to improve and fill in. Nobody wants to see this game devolve or continue down the current path… 2016 could be a better year…

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GW2 2016... A message to devs and players

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Swagger.1459

Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.

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GW2 2016... A message to devs and players

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Swagger.1459

Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…

Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…

Those explainations are for money people not game people… But you don’t get that concept…

Cost efficiency and patch notes are all we need to see to know… Sorry.

But why do you use cost efficiency to explain the development flaws if it is clearly a money people explaination, as you have stated?

NCSoft stopped investing into GW2 development long ago, all they do, is take Anets earnings and use a part of those profits for marketing their product.

Where is the correlation between marketing budgets and game development flaws?

Anet is wholly owned by ncsoft…

So maybe it’s time to reinvest and make them better bread winners…

Investors and owners dont care about game balance, legendary armor, raids or wvw maps.

Thats for the developers.

Some posts earlier, you said you dont care about investors and now you want their money to get a better game. If you want more money from them so Anet gets more ressources, you should talk to them directly.

I never said I didn’t care about investors…

I said that conference call was a message to investors by ncsoft… Players don’t care about that message, they care about what is in game…

Nc makes the big money decisions ultimately… That’s what you are missing…

So are you anti making this a better game?

Seems so from your posts here, and I’m trying to communicate my thoughts (not alone with this thinking either) to maybe make this thing better for all of us…

But y’all want to keep mudding the main messages by niggling about silly stuff… Pretty sad…

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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…

Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…

Those explainations are for money people not game people… But you don’t get that concept…

Cost efficiency and patch notes are all we need to see to know… Sorry.

But why do you use cost efficiency to explain the development flaws if it is clearly a money people explaination, as you have stated?

NCSoft stopped investing into GW2 development long ago, all they do, is take Anets earnings and use a part of those profits for marketing their product.

Where is the correlation between marketing budgets and game development flaws?

Anet is wholly owned by ncsoft…

So maybe it’s time to reinvest and make them better bread winners…

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GW2 2016... A message to devs and players

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Posted by: Swagger.1459

Swagger.1459

You brought up bug fixes, I didn’t…

Go find the answers yourself since you now understand what patch notes are…

I’m done taking this topic off course with you… Sorry. There is a larger topic at hand that you apparently do not understand fully unfortunately…

Happy holidays and happy hunting for the answers!

Good luck my friend!

Actually I stated the following:

What are you trying to suggest with the patch notes? You claim you have patch notes trends but don’t state what they are or how they have any bearing to your argument. Can you elaborate please?

You claim the financial statements and the conference call support your argument but you haven’t shown how. While there is always a possibility that they could reflect what you’re saying in your argument, you have not demonstrated that there is any correlation. Can you provide evidence that will give credence to your argument please?

You have yet to address those questions. You kept pressing what patch notes are for but failed to state what correlation they had with your argument. You expect everyone that disagrees with you to find that correlation for you.

What are patch notes for?

They show bug fixes but you haven’t shown any correlation between the patch notes and your argument. Every game has bugs that get fixed.

The only person asking this question is you… That is clearly your own issue to address with yourself… Everyone else understands what I meant by the patch notes comment…

Good luck…

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GW2 2016... A message to devs and players

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Swagger.1459

You brought up bug fixes, I didn’t…

Go find the answers yourself since you now understand what patch notes are…

I’m done taking this topic off course with you… Sorry. There is a larger topic at hand that you apparently do not understand fully unfortunately…

Happy holidays and happy hunting for the answers!

Good luck my friend!

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GW2 2016... A message to devs and players

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Swagger.1459

You said how are bug fixes relavent…

I’m taking about patch notes…

Go back and reread with your new found understanding of patch notes and put things into better perspective…

You’ll understand me and what I’m talking about when you discover it yourself.

Good luck my friend.

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Swagger.1459

Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…

Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…

Those explaination are for money people not game people… But you don’t get that concept…

Cost efficiency and patch notes are all we need to see to know… Sorry.

Which you have yet to prove that they have any correlation with your argument.

And you have yet to show me that you understand the meaning of patch notes…

They show you changes made to the game whether it be bugs fixed, features added, and so on. Besides, you’re the one who started the thread so you are the one who is supposed to actually back up your arguments and show correlation between them and your evidence.

That’s great, because you only said bug fixes before… Now you can put things into better context…

I’ll let you figure out the rest.

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Posted by: Swagger.1459

Swagger.1459

Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…

Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…

Those explaination are for money people not game people… But you don’t get that concept…

Cost efficiency and patch notes are all we need to see to know… Sorry.

Which you have yet to prove that they have any correlation with your argument.

And you have yet to show me that you understand the meaning of patch notes…

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Posted by: Swagger.1459

Swagger.1459

Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…

Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…

Those explainations are for money people not game people… But you don’t get that concept…

Cost efficiency and patch notes are all we need to see to know… Sorry.

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(edited by Swagger.1459)

GW2 2016... A message to devs and players

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Swagger.1459

You all don’t even pay attention to the spirit of the post and just niggle about unnecessary things…

Y’all should reread the op and familiarize yourselves with what I’m talking about instead of the silly banter…

Youre talking about that a company should throw money at some problems and somehow tell that to its shareholders.

They actually talked a bit about it in that article, as they claimed to aggressively advertise HoT in the 4th quarter and also offered the f2p model to get new buyers.

Thats what NCSofts responisibility is.

Anet is responsible to develop the game.

Oh so reaching out to the developers so they can discuss customer feelings and perceptions about the state of the game to the bosses when topics like these come up is somehow irrelevant…

There is a community team here, and it’s their job to keep their fingers on the pulse of players… They connect all things and are asked about the community and they alert the devs to what the community is talking about and they communicate with Ncsoft directly as well…

Yeah Wanze… I’m addressing the team and people and players here, and rightfully so… These forums were also designed for these types of customer feedback…

Yeah…

Edit- you obviously don’t see the benefit and need at times of reinvesting in a product to make improvements that will increase long term retention numbers and sales and new customers and referrals… Must be foreign concepts to you… But keep thinking you know “economy”/biz/customer service/sales stuff… as you chuckled at earlier…

It’s pretty clear I have a better understanding of the bigger pictures here… But I’m sure you could school me on the bltc… that’s about it… And the only reason why that would happen is I don’t care to play the market, I just buy my gold with cash so I don’t really care…

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Swagger.1459

You missed the points entirely Wanze as per usual and continue to deflect.

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Swagger.1459

What are patch notes for?

They show bug fixes but you haven’t shown any correlation between the patch notes and your argument. Every game has bugs that get fixed.

Oh just bug fixes? That’s it? Patch notes are only for bug fixes? Hmmm

So all these are bug fixes?

https://forum-en.gw2archive.eu/forum/info/updates

@vayne… Can you explain to ayrilana what patch notes are?

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Swagger.1459

What are patch notes for?

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Swagger.1459

@sarasvatri

I go by the facts I’m provided… It’s like I’m imagining an ncsoft conference call and don’t have access to 3 years of patch notes…

You all don’t even pay attention to the spirit of the post and just niggle about unnecessary things…

Y’all should reread the op and familiarize yourselves with what I’m talking about instead of the silly banter…

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Swagger.1459

I have conference call facts, financial document facts and I have patch note facts…

You are all pulling the “lemme see the facts for the facts for the other facts and where are hidden document facts and you need to fly to Korea and talk to the suits and get the facts”… argument… It’s very ridiculous of you all to dismiss the current facts I’m given…

You have facts stretching from July to mid sep, can you elaborate what they are doing with the revenue from HoT and how much of it is going back into the game?

I have patch notes showing trends from 3 years and a clear statement of “cost efficiency”…

And what does post hot revenue numbers have to do with things being discussed, mentioned and asked for… If I knew exactly what was being dropped and when and had a clearer road map from nc soft and Anet… I wouldn’t be talking about this subject… But I don’t, that’s why I bring up the facts I’m currently being provided and discussing them…

I’m talking about what I’m given Wanze, nc and anet are fully capable to engage in some way to this topic through various mediums…

It’s silly to ask for proof from me of post hot stuff when we are given little to work with and we don’t have access to 4th quarter numbers and we haven’t been given a year review or a next year wish list or roadmap…

You like your numbers so maybe see in the title I mention 2016… And make references to things up to 3rd quarter 2015…

Context and perspective and relevancy Wanze…

And obviously you see that the intent of the post is to hope for a better game for both devs and players… That requires better looking support by ncsoft… They own Anet. They call the shots. They can make or break this game.

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Swagger.1459

Report ingame and don’t post names.

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Swagger.1459

I have conference call facts, financial document facts and I have patch note facts…

You are all pulling the “lemme see the facts for the facts for the other facts and where are hidden document facts and you need to fly to Korea and talk to the suits and get the facts”… argument… It’s very ridiculous of you all to dismiss the current facts I’m given…

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Swagger.1459

Sure vayne, “focused on cost efficiency” from a business conference call to investors and I highlighted what pieces of bigger things are in the game and promised to come and missing and neglected…

You have zero meangiful argument here. I’m not doing these straw man arguments from you, sorry.

Yeah, I don’t need anymore facts than those I presented.

Thanks

Edit- now if you can show me proof of any official legendary armor pics from Anet… If you can show me where the robust and meangiful winter event is… If you can show me there are more than a handful of spvp meta builds after 3 full years… If you can show me that ncsoft is really supporting growth of Anet on a large scale instead of saying “cost efficiency” then mentioning gw2 by name in the same sentence… Then we can have a discussion…

Edit 2- then asking for proof for the proof provided by both nc and Anet shows you have zero interest in talking about this topic. I’m given X amount of facts and thats what I work with… Want to disprove me, come up with your own factual statements from business calls and your own factual proof and point somewhere in current patch notes where we have these missing things… So far it’s a lot of tables of stuff at Anet, and that business call of “cost efficiency” explains a whole lot…

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Swagger.1459

Ok, but they have been working on wvw for a year now and have all engineers coding away at stuff…

I think they just tossed in what was ready, and it happened to be this one map…

… O.o

…did you just “ready” ? …no, I understand you’re really just trying to say “most recent playable version of this one map” … at least, I hope that’s what you meant. The WvW updates certainly weren’t …ready.

p.s. shhhhhhhhh, NDA!

Edit: of course, I’m just speculating you may be part of an NDA

That was just a statement. I’m not nor have ever been a part of any testing.

I’m going by what Colin’s statements were about wvw stuff.

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Swagger.1459

“Cost efficiency” is all I really needed to read actually and the proof… You’re silly…

I am up to date on all other things

Proof is in the patches…

Your questions are meaningless honestly and I won’t appease your insistence to spin doctor things…

Good luck and happy holidays

You’re not up to date on other things. ArenaNet stated themselves that HoT is heavy on systems and code for the future. Which in general is something you design before everything else. That means you’re looking at the outside of a vehicle while not looking under the hood and claim you know whats happening while not having single clue what has actually been done merely because you don’t like the chassis.

Yup, fully aware… That’s not the point.

There has been a “cost efficiency” trend here from the top and has been for a long long time…

“Cost efficiency” statement translating into piece meal 1/4 patches are what I’m talking about… There are also a lot of good things on the various dinner table menus, but yeah…

If suggest you reread and put things into better context…

Someone who believes he can be fully aware has immediately lost all credibility to me. It’s just complete nonsense someone spouts to defend their incapability to form good arguments. As far as I know what you claim is nothing more than a religion only you follow.

And I don’t think that your story holds no merit. Ofcourse there is some effect of a business plan on a product. But to flat out blame just one reason for bad design is shallowminded. It’s like saying sporters don’t win competitions because they didn’t get paid enough. To some extent that is true (entirely dependant on the situation sport and such) but not to the full extent.

If you were really fully aware as you claim, then you would not come here to point out one cog in the machine. That wouldn’t even cover all the problems you perceive.

You are veering off topic completely from one line. I’m not going to negotiate that one line when the larger topics still stand… Plus you quoted a reply to someone else.

I’m not going to argue for the sake of arguing. Talk about the topic that I posted, because I’m not going to have discussions on one phrase out of an entire thought and very large subject.

Thanks

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Swagger.1459

I recently read this article in Fortune. http://fortune.com/2015/11/24/areanet-investing-in-esports/
If this is true , 200.000 dollars each season is a massive amount to be sinking into PVP cash prizes. I would love to see the figures of what percentage of GW players are benefiting from this amount. That is a massive waste of money especially for a game that’s reporting losses.

It would be far more beneficial to use this money to make the game more exciting and rewarding for its PVE/ WVW player base, making rewards better for them. Hiring extra staff to sorting out the bugs that have hung for years, developers actually taking professional and not personal preferences to class balancing, listening to its user base etc . But then, I don’t understand Anets/ NCsoft view on marketing – it’s head in the sand approach is really damaging IMO, this is why people are leaving to move to other games that offer better communication and player satisfaction.

Not that I disagree with PVP cash prizes but i just think this is money ill spent and more so when PVE players are having to fork over gem to gold conversion, to get items when the RNG is so blooming poor who NCsoft are just feeding into PVP esports. The logic is just mental , just keep the PVE crowd happy as this is the main block of gemstore funders, create easier and better rewards. For example, the recent recipe changes made ascended armor crafting harder than it should be, it actually punished new players with more grind and also stabbed its existing player-base with harder changes.

Everyone must remember that one kid who used to move the goalpost jerseys to cheat to make the ball easier to catch. NCsoft/ Anet is that kid and really they can’t claim falling profits is not due to players migrating to other games due to such ill thought moves.

The logic is simple, keep the PVE ground troops happy and then you can feed your high flyers, without the ground troops the high flyers will simply move on to the next cash prize give away. No brand loyalty when cash is concerned but your run of the mill ordinary gamer is there for as long as the game is good and rewards good gameplay.

Thanks for posting that link, I missed it… I made an addition to my op because of your post.

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Swagger.1459

“Cost efficiency” is all I really needed to read actually and the proof… You’re silly…

I am up to date on all other things

Proof is in the patches…

Your questions are meaningless honestly and I won’t appease your insistence to spin doctor things…

Good luck and happy holidays

You’re not up to date on other things. ArenaNet stated themselves that HoT is heavy on systems and code for the future. Which in general is something you design before everything else. That means you’re looking at the outside of a vehicle while not looking under the hood and claim you know whats happening while not having single clue what has actually been done merely because you don’t like the chassis.

Yup, fully aware… That’s not the point.

There has been a “cost efficiency” trend here from the top and has been for a long long time…

“Cost efficiency” statement translating into piece meal 1/4 patches are what I’m talking about… There are also a lot of good things on the various dinner table menus, but yeah…

If suggest you reread and put things into better context…

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Swagger.1459

It distracts from meta events. Please make it so you can’t redo hero points for daily rewards unless the map has successfully completed the meta event in full.

Well, sorry, that’s just not how it works… You can’t restrict or dictate someone else’s purpose or interest on any map…

If someone’s purpose is to get hero points or gather or masteries or stand there doing nothing, then that’s their right…

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Swagger.1459

“Cost efficiency” is all I really needed to read actually and the proof… You’re silly…

I am up to date on all other things

Proof is in the patches…

Your questions are meaningless honestly and I won’t appease your insistence to spin doctor things…

Good luck and happy holidays

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Swagger.1459

It only seems bad because of the definition you made up for cost efficiency.

Pay attention to most of the game and the development, and you’ll see the effects of “cost efficiency” in action. Put things into better context…

Cost efficiency is using all of your resources (which have costs) to produce a product or service with a maximum outcome. It’s simply using your existing resources efficiency.

No, it’s using as few resources as you can to get maximum return. Cost efficiency benefits the company. It only benefits the customer if they pass the savings to the customer by lowering costs. & that sure as heck isn’t going to happen.

No. It’s using your existing resources the best so that you can to get the most optimal return. It’s not about cutting product features.

I can’t see where I wrote cutting product features, can you point that out for me?

You specifically didn’t but the OP did so I was using that in the context of this thread and subsequently the post.

No, no no… You’re not going to make up words or make assumptions from my op to make make a failing argument… I never said anything about “cutting product features”…

Okay…

“Cost-efficiency” is the reason why we only have a single new map now for wvw and nothing else…

“Cost-efficiency” is the reason why the raid is so tiny and boring, thus needing to be gated by these boss mechanics… and why we don’t even have a preview of legendary armors that were touted as the ultimate rewards…

“Cost-efficiency” is the reason why events like winter festival are so underwhelming… and the focus is more on material and karma “sinks” (for very very very poor rewards) and taking away, as opposed to meaningful rewards in return for these “sinks” and “giving” back to the loyal fan base that has been here supporting this game…

All of which you’re implying that Anet chose not to include some things because they’re trying to be “cost efficient”.

Nope. Wrong again. This is an ncsoft funding issue. Anet lacks the proper funding to produce and drop in whole “products” or more complete “products” in a timely manner and pace so things are pieced in or neglected because very hard choices have to be made. They do however need to compete with other games by adding “features” to their list. This is not an Anet issue, it’s the “big wig” issue…

You’re not going to get anywhere with me or these arguments by making assumptions. Sorry.

Me making assumptions?

  • Prove that it’s an NCSoft funding issue
  • Prove that Anet lacks proper funding to produce and drop whole products or more complete products in a timely manner.
  • Prove that the earnings report has any bearing whatsoever to what you’re claiming.

Let’s see you stop with your assumptions…

Haha I already quoted and highlighted the snip from the conference call…

http://massivelyop.com/2015/11/04/ncsoft-q3-2015-financial-report-guild-wars-2-wildstar-all-game-sales-down/

Again, your argument holds no water. Sorry

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Swagger.1459

- snip -

I gave specific examples of the pieced together development by what we see being implemented. There is no speculating… Fact that we have a mini raid and no legendary armor to even view is not a speculation. Nor is 1 wvw map while the rest of wvw is in production. Nor profession neglect that has been pointed out many times in and out of these forums… Those are facts… And that’s where “cost efficiency” come into play…

You are asking us to conclude with you that “cost efficiency” is the issue behind your observations. You’ve not looked at other possible issues that may have produced the effects. Thus, your analysis is flawed. Flawed analysis means suspect conclusions.

MMO developers failing to provide everything that MMO consumers might want at the pace those consumers prefer is the state of the genre. It certainly is not something unique to GW2. Nor is it new with regard to GW2. There have been complaints about GW2 content provision, lack of new profession mechanics, lack of attention to WvW, etc. since very shortly after the game launched. I’m sure that costs are a factor in that dynamic, but this is not something new.

Anet’s financial resources from ncsoft are too low and then spread too thin. That’s the main problem. This game deserves a very hefty injection of cash from the masters. Until then, it’s going to be continuous patchwork quilting on every project… That’s a problem.

I believe GW2 has the potential to be the number 1 flagship game for ncsoft. It needs a big cash boost…

Then buy some gems.

I’m up to a few grand now… That’s my primary source of gold…

And it has nothing to do with that anyway…

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Swagger.1459

- snip -

I gave specific examples of the pieced together development by what we see being implemented. There is no speculating… Fact that we have a mini raid and no legendary armor to even view is not a speculation. Nor is 1 wvw map while the rest of wvw is in production. Nor profession neglect that has been pointed out many times in and out of these forums… Those are facts… And that’s where “cost efficiency” come into play…

You are asking us to conclude with you that “cost efficiency” is the issue behind your observations. You’ve not looked at other possible issues that may have produced the effects. Thus, your analysis is flawed. Flawed analysis means suspect conclusions.

MMO developers failing to provide everything that MMO consumers might want at the pace those consumers prefer is the state of the genre. It certainly is not something unique to GW2. Nor is it new with regard to GW2. There have been complaints about GW2 content provision, lack of new profession mechanics, lack of attention to WvW, etc. since very shortly after the game launched. I’m sure that costs are a factor in that dynamic, but this is not something new.

Anet’s financial resources from ncsoft are too low and then spread too thin. That’s the main problem. This game deserves a very hefty injection of cash from the masters. Until then, it’s going to be continuous patchwork quilting on every project… That’s a problem.

I believe GW2 has the potential to be the number 1 flagship game for ncsoft. It needs a big cash boost…

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Swagger.1459

People are always quick to blame NCSoft for all of Anet’s failings. While there may be some truth to it, the primary source of GW2’s problems is that Anet does not understand its own players — leading to the waste of dev time that they do have.

Just look at the new borderlands for WvW. Clearly Anet had some time and resources to put into it. Yet they completely and utterly failed to deliver a map that WvW players wanted to play. That’s 100% on Anet.

Sure, Anet is not infallible, but we are talking about the root of the problem here… $$$

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Swagger.1459

It only seems bad because of the definition you made up for cost efficiency.

Pay attention to most of the game and the development, and you’ll see the effects of “cost efficiency” in action. Put things into better context…

Cost efficiency is using all of your resources (which have costs) to produce a product or service with a maximum outcome. It’s simply using your existing resources efficiency.

No, it’s using as few resources as you can to get maximum return. Cost efficiency benefits the company. It only benefits the customer if they pass the savings to the customer by lowering costs. & that sure as heck isn’t going to happen.

No. It’s using your existing resources the best so that you can to get the most optimal return. It’s not about cutting product features.

I can’t see where I wrote cutting product features, can you point that out for me?

You specifically didn’t but the OP did so I was using that in the context of this thread and subsequently the post.

No, no no… You’re not going to make up words or make assumptions from my op to make make a failing argument… I never said anything about “cutting product features”…

Okay…

“Cost-efficiency” is the reason why we only have a single new map now for wvw and nothing else…

“Cost-efficiency” is the reason why the raid is so tiny and boring, thus needing to be gated by these boss mechanics… and why we don’t even have a preview of legendary armors that were touted as the ultimate rewards…

“Cost-efficiency” is the reason why events like winter festival are so underwhelming… and the focus is more on material and karma “sinks” (for very very very poor rewards) and taking away, as opposed to meaningful rewards in return for these “sinks” and “giving” back to the loyal fan base that has been here supporting this game…

All of which you’re implying that Anet chose not to include some things because they’re trying to be “cost efficient”.

Nope. Wrong again. This is an ncsoft funding issue. Anet lacks the proper funding to produce and drop in whole “products” or more complete “products” in a timely manner and pace so things are pieced in or neglected because very hard choices have to be made. They do however need to compete with other games by adding “features” to their list. This is not an Anet issue, it’s the “big wig” issue…

You’re not going to get anywhere with me or these arguments by making assumptions. Sorry.

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Swagger.1459

If you make a quality product…. people will buy it.

Gw2 had the potential to be the best MMO ever created…. and instead, Anet chose to squeeze as much money out of people as they could while delivering a mediocre gaming experience.

If they simply put the quality of their product before the dollar signs, the revenue would have followed.

Instead, they went for the money…. and now they have a mediocre product and mediocre income.

…and things are only going to get worse as time goes on until they either release quality content, or they no longer have the funds to continue pretending.

Here’s the thing, though, Anet lacks the proper financial support from ncsoft… If they had better financial backing, gw2 would be one of the most kick kitten mmo out there over time…

I guarantee that with the right and “beefed up” support, Anet could make a game to rival wow someday…

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Swagger.1459

you can feel cost cutting measures at every turn with hot. everything feels cheap and mean. it’s as if john smith took over and everyone else is just sitting in their cubicle hoping they have a job next week.

there was quite a stir when an ex lotro dev posted on forums revealing missteps turbine made with development http://lotrocommunity.com/forum/topic/3465-lotro-pvpersare-they-really-that-bad/?page=3#entry112183 (for those interested scroll down to the posts by aylwen) . this is a long read so get your popcorn. but so much of what this dev is saying rings true with gw2 now.

i’m not saying the situations are identical but certainly we see the same lack of vision and the release of a small expansion with lotro that we are seeing now with gw2. anet obviously has vastly more resources than turbine does but…the games feel eerily similar in development terms.

gw2 is obviously healthy but how long can it endure the stinginess and lack of vision of colin and john smith? and not just how long can it last (lotro has endured) but how long will it maintain it’s appeal to long time fans of the franchise?

they have moved so far from the original game’s vision that one has doubts they are even aware of the damage they do..surely they are aware of players leaving but their solution is to design another grindy system.

notes- check the wintersday ‘event’ (a truly empty and lazy shell of an event) for the most recent example of anet cheapness …further examples abound of course

I agree with things you are saying, but the cost cutting measures are not anet’s fault, nor individual developers or staff.

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