Showing Posts For Targuil.3741:

Most overpowered skill for each profession.

in Fractals, Dungeons & Raids

Posted by: Targuil.3741

Targuil.3741

Necromancer: Down State 1

Awww cmon, downed state 3 was my favorite. Too bad you rarely get to use it…

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Got your fix for DS right here:

in Necromancer

Posted by: Targuil.3741

Targuil.3741

If I understood it correctly, this is probably the most unique Idea for DS I’ve ever heard. At least in PvP this could actually change how people view necromancers. For pve there’s still the dancing component so you could avoid damage every 10 seconds. Still, being pve based game, I’m doubtful they’ll introduce a system that doesn’t reach even nearly it’s full potential in generic open world encounter.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

I play a necro, but I traid a warrior for one play session...

in PvP

Posted by: Targuil.3741

Targuil.3741

Did we master Deathshroud yet?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Corruption skill changes

in Necromancer

Posted by: Targuil.3741

Targuil.3741

imo blood is power should me a skill that grant hefty amount of resource like in gw1
make it fill 25-33% life force on use or something

It used to give you 20% life force on use but it was changed to 10 might long ago.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Just to say

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Might as well give them good ideas so revenant will be playable.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

[PvP] Signet of Vampirism

in Necromancer

Posted by: Targuil.3741

Targuil.3741

The pve only Antitoxin heal is superior to the signet, it’s THAT bad.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Reaction Dodging

in PvP

Posted by: Targuil.3741

Targuil.3741

Good luck predicting sigil procs.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

I know i shouldn't but....

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Every time someone says that necro has a second healthbar a kitten dies.
Every. Single. Time.

I’m curious, what’s the preferred categorization of Death Shroud’s defensive capabilities then? It’s not like it’s a period of invulnerability, or extra dodges. It’s also not nothing, even if general consensus is that it’s not enough.

It isn’t a health bar because:

  • Health bars are always full at start while life force is empty
  • Health bars don’t drain over time.
  • Health bars don’t prevent healing.

It isn’t an invulnerability because:

  • You are still being hit by CC and conditions.
  • It doesn’t scales with the number of enemies.

What’s the closest thing to death shroud?

  • Life force drains like the downed bar.
  • You are locked out of your skills and utilities as if you were downed.
  • You can’t use your heal when you are downed.
  • CC and conditions are effective against downed players.
  • The downed state doesn’t scales with the number of opponents either.

So what is death shroud? Death shroud is a downed state.
You can use it only to buy time, hoping the situation turns in your favour, with little to no control on the outcome… exactly like when you are downed. Fun fact: death shroud was the necromancer’s downed state before being lazily promoted to profession mechanic during development.

The whole profession is balanced around the 2nd health bar idea, while we really have a glorified downed state, and it’s supposed to cover for the lack of invulnerability and mobility. How can you fix this mess without completely reworking death shroud?

Our profession mechanic is to enter and exit a downed state at will. Next time you are wondering why death shroud is so hated ask yourself “Do I enjoy being downed?”.

For defensive usage: pretty much this.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Returning Necromancer

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Take a look at the front page. As it stands, there’s little hope for core necromancer profession. Elite specialisation may be salvageable.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

What if necromancers get mantras?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

They could just call most of our current skills 1 time use mantras anyway because they take so much time to cast.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Mesmers with wells

in Necromancer

Posted by: Targuil.3741

Targuil.3741

I bet we get ranger shouts to command our minions to attack.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Meta team comp after trait revamp?

in PvP

Posted by: Targuil.3741

Targuil.3741

1. Not necro
2. Not necro
3. Definetly not necro
4. …

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Necromancers Need Taunt

in PvP

Posted by: Targuil.3741

Targuil.3741

Make axe autoattack a chain and make it apply short duration taunt on the last hit. The weapon might actually become useful and have a purpose.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Dungeon Balance Post-Specializations

in Fractals, Dungeons & Raids

Posted by: Targuil.3741

Targuil.3741

Oh don’t worry, Necromancer won’t see any more daylight in dungeon groups than it currently does.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Necro Spec Notes & Feedback

in Necromancer

Posted by: Targuil.3741

Targuil.3741

They really had to merge corruption recharge trait with falling damage trait? And Probably by far the worst falling damage trait. I’m at a loss of words.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Fun Fact: Reflected Life Blast won't hurt you

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Hotfixed within 24hours. Funnily enough, I’ve subconsciously noticed this… couldn’t say it aloud but it just felt weird to be so “durable” taking my own lifeblasts to my face. I guess I just assumed it was my shroud absorbing them. Usually I took the first one to the face and then wasted a dodge for the second one.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Do you remember?

in PvP

Posted by: Targuil.3741

Targuil.3741

That’s lacking some pingpong.

You ask…

Now thats more like it!

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Do you remember?

in PvP

Posted by: Targuil.3741

Targuil.3741

That’s lacking some pingpong.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Necromancer rework ideas

in PvP

Posted by: Targuil.3741

Targuil.3741

Imagine my face after misreading the first sentence as “We all know necromancers are in a huge pain”… and then reading the rest.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Are Necromancers the left-over class?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

At least we still succeed in raising threads. If only MM was as effective.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Could you make FITG an adept trait

in PvP

Posted by: Targuil.3741

Targuil.3741

Master minor in death magic would be fair.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Downed State Build?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Is anyone playing necromancer even serious anymore?

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Downed State Build?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

I guess wells could do the job.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Downed State Build?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Needs more minions.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Burn Bug

in Bugs: Game, Forum, Website

Posted by: Targuil.3741

Targuil.3741

I just ticked 9 with bleed in hotm. I think that says just about enough.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Request for deletion of this thread

in PvP

Posted by: Targuil.3741

Targuil.3741

Bro I need to practice more downed state, I don’t think 5k hours is nearly enough to master it.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

If Fleshworm = Borked -> Stunbreak = ?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Perhaps now would be the time to ask ANet to make Necrotic Traversal a true teleport, since the Flesh Wurm cast check means you have to be able to walk to the location.

This. So much this.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Unholy sanctuary bug !

in Necromancer

Posted by: Targuil.3741

Targuil.3741

I was hoping it would actually kill me, but the trait just doesn’t activate. I’m kind of disappointed.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

16(?) Traits were Bugged in Downstate

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Now that health and traits are fixed in downed state, what downed state bugs will be discovered next?

inb4 Deathshroud jokes.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Locust swarm nerf?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Tooltip was wrong before.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

If Fleshworm = Borked -> Stunbreak = ?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Plot twist: It actually checks the path requirement on both intial wurm cast AND teleport.

Worst. Nightmare. Yet.

Hold the phone, the teleport check only happened once in pve, tested it later in spvp and it worked as before. Casting check however is a serious constraint. All in all this does us nothing good and will only restrict our wurm placement regardless when we want to activate it.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

If Fleshworm = Borked -> Stunbreak = ?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Plot twist: It actually checks the path requirement on both intial wurm cast AND teleport.

E: can’t actually reproduce the teleport path requirement for some reason.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

(edited by Targuil.3741)

GS/dagger concern

in Necromancer

Posted by: Targuil.3741

Targuil.3741

I could see GS having longish pbaoe fear though.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

List of necromancers useless trait bonuses and traits.

in Necromancer

Posted by: Targuil.3741

Targuil.3741

What a false hope.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Black Wing Angel trick read please

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Also, those wings dissapear in Death Shroud. So they are 100% worthless.

Thanks anet. At least I can still do my Ernst cosplay with them.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Changes to Defiance

in Necromancer

Posted by: Targuil.3741

Targuil.3741

I wonder if it takes fear duration into account. (So that longer fear is actually stronger than short fear)

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Necro Boon Removal Priorities

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Not directly related to boon priorities, but I’ve been wondering the same about condition removal/transfer priorities ever since someone posted a thread about necromancer’s condition removal priorities which seemed pretty much random/determined exactly by means of removal. I would be interested in this across all classes and their removals too.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

[Sweet Agony] Necromancer guild!

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Is it EU or NA? In case of EU:
Main character name: Targuil Istrong
Account name: Targuil.3741
Favorite game mode (eg. WvW/PvP/PvE): PvP
Server: Desolation

I won’t be repping much if at all, but at least I’ll give the roster one more necromancer icon if not anything else.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Revenant Getting What We've Always Wanted?

in Necromancer

Posted by: Targuil.3741

Targuil.3741

I have 5500 hours on my necro and I’m already considering ditching it for what we just saw.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Why does moa remove minions but not turrets?

in PvP

Posted by: Targuil.3741

Targuil.3741

DS is a spectral form not a transform.
L2read.

What’s the mechanical difference in utility skills between DS and transforms if not something I tried to describe. Also the “spectral form” is just a tooltip description. Not a color coded skill type or anything.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

(edited by Targuil.3741)

Why does moa remove minions but not turrets?

in PvP

Posted by: Targuil.3741

Targuil.3741

Because nobody grasps the ORIGINAL issue, even before anyone was even talking about elites+minions and such, I’m going to clarify it once and for all.

At launch you could go underwater, equip and summon minions, get out of the water with non-minion skills and still have your minions alive. They changed this and it automatically broke with elites too and later they just accepted it as a skill fact. It had NOTHING to do with balance, it was just a byproduct of another balance issue. (Potentially having pretty much two heals, and 6 utilities, flesh golem can’t swim so no elite minion though).

Now I think better question is to ask: Why don’t minions mechanically get killed with DS? Assuming that DS is a transform (does anyone deny it? and if so, based on what? I believe anet said it was a transformation) and assuming any transformation or changing the utility kills the minion.
Obviously minions don’t get killed with DS which leads us to the point that one of these assumptions is factually wrong. This actually leads me to believe that it has less to do with transformations and more with changing utilities because the original issue revolved around changing utility and still gaining the benefit. That still begs question: Why doesn’t DS kill minions? If I had to guess, I’d guess Anet has two ways of “disabling” utility skills: Hiding them (they exist but are unusable) and changing them to a blank during transformation (they don’t exist at that moment on your skill bar at all). Hiding the utilities instead of changing them to a blank in DS could just be an artifact from the time when it was necromancer’s downed state (Which coincidentally also doesn’t kill minions despite them not being on your usable skill bar at that moment.)

Then again I could be completely wrong, considering how Anet has coded things in past.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

What's some new Skills you want in HoT

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Orders.

[characters]

You didn’t explain how your idea works.

Ported the idea from GW1:
http://wiki.guildwars.com/wiki/Order_of_Pain and
http://wiki.guildwars.com/wiki/Order_of_the_Vampire
Basically support damage boosts.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

What's some new Skills you want in HoT

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Orders.

[characters]

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Class Specialization

in Necromancer

Posted by: Targuil.3741

Targuil.3741

I’m hoping one of the specializations or deathshroud changes make room for Orders.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Lets stop the absurd and non-physics skills.

in PvP

Posted by: Targuil.3741

Targuil.3741

wat?
15 characters

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

January 27th Necromancer balance changes

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Expected nothing, got a little something.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Bleeding stacks on Necromancer

in Guild Wars 2 Discussion

Posted by: Targuil.3741

Targuil.3741

Some necro skills have reduced amount of bleed stacks in spvp.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Necromancers in Daily

in PvP

Posted by: Targuil.3741

Targuil.3741

Wrong, it has appeared twice. Source: checked it every single day.

Though it hasn’t appeared in a long time so I’m actually curious myself. Could just be “the RNG” and “GReNth” doesn’t want to favor its favorite child.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Logical flaws in MMR/Leaderboard

in PvP

Posted by: Targuil.3741

Targuil.3741

Logical flaws of your argument: Not reading this: http://wiki.guildwars2.com/wiki/PvP_Matchmaking_Algorithm.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

Possible way to get Necro into PVE meta

in Necromancer

Posted by: Targuil.3741

Targuil.3741

“Grenth’s Balance is most effective when:

The target has as much health as possible and
The caster has a high maximum health, but is left with very little actual health.
"

Sorry no 1 shot meta, it balances around caster health.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.

(edited by Targuil.3741)