Showing Posts For The Boz.2038:

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

Nope.
I don’t know how to explain this better. It’s like you’re not reading it.
There is no downed arrow on the clone.
7:50 shows a downed arrow on the ele, target arrow on the clone. Moments later, the real mesmer appears behind the clone and has a downed arrow above him. The clone and the mesmer are really close to each other, and the camera angle is kind of kitten but it’s easy to see that the downed arrow is not above the clone.

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

Target arrow. The downed arrow is above the character making the video. At 7:51, you can see the downed arrow on the mesmer appearing directly behind the clone.

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

GJ obviating 47 posts of discussion. Threads are organic.

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

There are several shots where both the ele and the mesmer are downed. The ele has a downed arrow, and there is a clone visible with a target arrow. Great moment to compare the two. I think it’s at 7:53 or something, can’t be bothered to hunt it again now.

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

That’s not the downed arrow. That’s what I’ve been trying to say.
BIG ARROW – DOWNED
SMALL ARROW – TARGET

Hi. You say, I say

in PvP

Posted by: The Boz.2038

The Boz.2038

What four? There are only two, and one doesn’t work 90% of the time.

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

I’m not diluting anything. People are wrong. I am just writing what I know to be true. I have never seen a clone with a DOWNED arrow above his head, and I’ve never seen a mesmer without one. People are probably confused about the TARGET/DOWNED arrows.

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

It’s not moot, one elite is canceled, the other elite cancels the first and gets full effect; making the cancellation just a bonus.

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

~240 damage per second won’t kill anything fast. Six ticks of it won’t kill a clone by itself.

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

There are two types of arrows:
TARGET – the arrow that appears above your target. It’s not very large. Appears over anything you target, including clones.
DOWNED – the arrow that appears above a downed player. Larger, more detailed. Appears only above players, not clones, no targeting required.
The mesmer will always spawn second, often spawn further back from the clone, behind the clone’s back (when you see the clone spawn, look in the direction his back is turned for the real one to appear). The mesmer will always have the arrow above his head, the clone never will.
I can imagine anet changing this, but I’m not counting on it.

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

In SPVP only players rally, thankfully. And Fetid Ground is in no way an advantage, it’s poison. Poison. Not gonna kill anyone any time soon.

(edited by The Boz.2038)

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

If I use a skill, and I manage to kill someone because of that skill… how is that a waste?

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Can’t quote… again.
Anyways, what Simplicity wrote about necros winning a 1v1 downed fight vs mesmers, especially condition necros… is completely untrue. It’s not even a combat, mesmer wins, end of story. We can hope to gain POISON! He can hope to gain a phantasm that will deal ~5k damage in two seconds. The necro downed 1 skill deals next to no damage in a condition build, and the mesmer is likely to have power so his will be better. The healing is miniscule without +healing gear, and even with it is mostly unimpressive.
Also, bleeds will take too long to work. A shatter or phantasm mesmer WILL kill the necro before the necro can stack enough bleeds to down the mesmer. It’s not a matter of figuring out the real one, that’s trivial, but you just can’t match him in DPS, and being stealthed for half the fight does WONDERS for the mesmer’s survivability. The necro has a chance against a condition mesmer that focuses on confusion and bleeds, but those guys are rare, and not the brightest bulbs in the box.

Weapon Set Changing during tpvp - should it be allowed

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Posted by: The Boz.2038

The Boz.2038

So by that logic, most characters should be perfectly fine and viable without a second weapon swap because “you don’t need to swap weapons if you don’t want to”?

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

So it’s a 2v1 fight with your necro and another necro or guardian (what kind of team has two necros!?) vs a lone mesmer?

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

4v5 is an advantage?

Remove illusions/clones/phantasms once mesmer is downed

in PvP

Posted by: The Boz.2038

The Boz.2038

Conditions are removed on down. Boons stay. Just saying.

Necro vs Mesmer Help

in Necromancer

Posted by: The Boz.2038

The Boz.2038

So the advice is “if you get moa’d, simply survive easily for 10 seconds of doing nothing while he’s bombarding you with bleeds/phantasms/shatters, and then just kill him”?

Have you people ever even entered the Mists!?

Cannot Finish / Revive inside Deathshroud?

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Also can’t do them in elite forms, and those are our only stability sources.

0.5sec starting cd on all abilities when moa'd please.

in Suggestions

Posted by: The Boz.2038

The Boz.2038

Of all the problems moa has, this one is the least.

Weapon Set Changing during tpvp - should it be allowed

in PvP

Posted by: The Boz.2038

The Boz.2038

Forum ate my long reply, so here’s a short one.

Traits, skills and items should all be locked in PVP once the match starts. In WvW, it should be locked as soon as you’re outside of a friendly fort.

Otherwise, we might be seeing just the tip of the swap iceberg. Imagine placing builds on a macro so that, as soon as you see an enemy character, you can press a button and load that character’s exact counter.

Spectral Grasp Knocking foes over but not pulling?

in PvP

Posted by: The Boz.2038

The Boz.2038

It’ll fail to pull even on perfectly flat surfaces, such as the Foefire mid. It will knock down, so you know it’s not stability or something like that.

The MOA skill- my point of view

in PvP

Posted by: The Boz.2038

The Boz.2038

I laugh because they’re not using time warp.

I agree, mesmers that use the moa instead of warp are bad and should feel bad, but these bad mesmers keep winning fight after fight because of it. Moa is better than 90% of the other elites in the game, it’s just that warp is better than it in turn, making it better than 95% of the elites in the game.

Staff vs. Axe

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Axe never, staff forever.
Well, at least until they buff the hell out of axe. And minions, since it’s theoretically a minion weapon.

A small note for Anet

in PvP

Posted by: The Boz.2038

The Boz.2038

*tune
Also, as far as Ranger goes, he can be likened to a Necromancer in the way that he only has one viable PvP build (quickness power shortbow), but that build rocks all kinds of socks, so he is much better off.

Moabird

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Not only minions, every single necro elite is countered by Moa.

My delightfully deluded ideas on a new weapon for a MM.

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Defensive boons and support skills? You mean like regeneration, chilled, fear, condition removal, etc?

mesmer elite skills vs other elite skills

in PvP

Posted by: The Boz.2038

The Boz.2038

Thank you for proving the point of the thread to everyone.
Mesmer elites are all substantially better than most other classes elites, and they don’t even need to use them.

mesmer elite skills vs other elite skills

in PvP

Posted by: The Boz.2038

The Boz.2038

There are more important stuff than taking someone out of the fight for 10 seconds with no removal options?

My delightfully deluded ideas on a new weapon for a MM.

in Necromancer

Posted by: The Boz.2038

The Boz.2038

I would add a real scythe as a necro weapon skin that uses the staff skills. And the staff should get a new set of skills which are all defensive support skills that grant boons or heal your minions and allies.

This makes sense how?

mesmer elite skills vs other elite skills

in PvP

Posted by: The Boz.2038

The Boz.2038

Yes, Moa Morph is the single most unique elite in the game because it has a cooldown, casting time, and it can be evaded.

mesmer elite skills vs other elite skills

in PvP

Posted by: The Boz.2038

The Boz.2038

I play mesmer. I am not OP. I know how to play. Our elites are not OP. You need to learn to play.

Your input is appreciated.

Can we expect a fix for the dungeon rewards bug for the weekend?

in Fractals, Dungeons & Raids

Posted by: The Boz.2038

The Boz.2038

Can we expect compensation?

Question: For how long does Barbed Precision bleed, and does it have an ICD?

in Necromancer

Posted by: The Boz.2038

The Boz.2038

You can get two (45 (2x Krait/Afflicted/Centaur) + 20 (Hemophilia) + 30 (Spite) + 10 (Agony)). You shouldn’t.

are you disappointed by weak damage and long condition?

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Bad.
Also, no build, just random match gameplay.

Movement speed?

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Passive speed increases do not stack. Best you can get is 10%. Two daggers don’t stack to 15.
You only really have a few options:
Use a warhorn (don’t)
Use Dark Path
Use Spectral Grasp (long cooldown, unreliable)
Use Spectral Walk (even longer cooldown)

Citadel of Flame broken

in Fractals, Dungeons & Raids

Posted by: The Boz.2038

The Boz.2038

Desolation here, Arah, CoF and CoE have been bugged for the past 20 or so hours.

Giganticus Lupicus...

in Fractals, Dungeons & Raids

Posted by: The Boz.2038

The Boz.2038

This is the most entertaining boss encounter I’ve found in the game so far.
Just wanted to say that.

My delightfully deluded ideas on a new weapon for a MM.

in Necromancer

Posted by: The Boz.2038

The Boz.2038

Don’t touch the staff.
The MM already has a minion weapon combo. It’s axe + focus and staff. It is a ranged combination that gives him a source of vulnerability, cripple, regeneration, chill, and transfers conditions from minions to enemies. If the trait decides to work, the minions pull condiitons from you to themselves, so that’s nice.
All the minions need is:
1. Functional AI.
2. Being affected by stats.
3. Buffed damage output and health.

Accidentally canceling Death Shroud/Plague

in Necromancer

Posted by: The Boz.2038

The Boz.2038

I was wrong 0 becomes Leave Plague Form.
Sadpanda.

Please stop complaining about the bugged DR system

in Fractals, Dungeons & Raids

Posted by: The Boz.2038

The Boz.2038

So if the game steals 135 tokens from me in three days, I should be silent?

Token number - Not getting 60 for every first path

in Fractals, Dungeons & Raids

Posted by: The Boz.2038

The Boz.2038

Did three dungeons in three days for the first time ever (CoF #1, HotW #1, Arah #3), got 15 tokens, 6.5 silver and kitten for drops in each try. Waste of my time. When can I have my stuff, ANet?

Class balance

in PvP

Posted by: The Boz.2038

The Boz.2038

I play Necro.
I have never lost a TPVP match when playing against a Necro.
I have never won a Khylo match when the enemy team had more Mesmers than we did.

Accidentally canceling Death Shroud/Plague

in Necromancer

Posted by: The Boz.2038

The Boz.2038

You can be sure about Plague, because 0 does NOT change to Exit Plague Form after using Plague.

Superior Rune of Grenth

in Necromancer

Posted by: The Boz.2038

The Boz.2038

It’s a brilliant rune as it is right now, and works great in PvP when coupled with a hydromancy sigil in the second weapon set. Buffing it to work on any kind of skill with a healing or regeneration component would be beyondkitten and would allow 100% uptime of one of be best soft CCs in the game.

Loving the new necro!

in PvP

Posted by: The Boz.2038

The Boz.2038

I would be fine with the life force bar filling up to/draining down to 35% after every fight at a rate of 3% per second.

Accidentally canceling Death Shroud/Plague

in Necromancer

Posted by: The Boz.2038

The Boz.2038

It happens to me a lot. Mostly due to lag. I can definitely confirm that it’s NOT an issue of accidentally clicking twice, at least not in most circumstances.

Sigil of Earth?

in Necromancer

Posted by: The Boz.2038

The Boz.2038

SoEarth has NO CD, is affected by Hemophilia and other bleed/condition extenders, isn’t affected by Lingering Curse.

Loving the new necro!

in PvP

Posted by: The Boz.2038

The Boz.2038

Yes, thank Grenth that Necros start all fights and matches with a full Life Force bar.

Why is the crit % coupled with condition dmg trait?

in Necromancer

Posted by: The Boz.2038

The Boz.2038

How to approach 3 tics? Best I could get is 15 + 15 + 15 (2x krait, centaur and afflicted) + 20 (bleeding trait) + 30 (condition duration trait line) + 20 (2x bleed sigils) = 115%. What else is there?