He destroyed your hopes and dreams
Hence the name.
What if at the end of the living story there is an event similar to the Karka one, with a chest that gives exotics/rares ? I can see it happening to be honest.
Makes sense, but the whole process isn’t a “scavenger hunt”.
Oh well, let’s see what they come up with.
You know, Keiran, that annoys me because the devs said otherwise back then… I don’t get why their opinions seem so volatile.
(edited by Valento.9852)
How would this system be worse than the current “be a gold farmer your way!” system currently in place for precursors?
I didn’t say that, I said it would be the worst implementation of a scanvenger hunt. I too don’t agree with the huge gold requirement as it’s a horrible grind.
(edited by Valento.9852)
U mean the greatest win for ppl who finish it
Nope, I myself still lack the precursor, but it would be the worst implementation of such scavenger hunt, and also a lie because they’ve already stated they’re not working on it right now. It would be fail to turn something already on the road the scavenger hunt.
maybe the living story is the scavenger hunt.
If it is then it’ll be the greatest fail ever.
IMO It wouldn’t make sense, precursors should have their own scavenger hunt and not be mixed with living story.
Ha! TP kittenhurt, now go learn to play TP again while 90% of the players can actually do something in the WORLD and not just stand in LA.
I wish there was better options for long hair for the sylvari, like sliced thinner hair meshes (see attachment).
Please devs, consider this one, pls pls!
This is something that only gets better, Southsun Cave is really beautiful.
Well done, art team!
For 30silver I got the 40 crafting, and I’ve paid much to be honest.
I had a run with my friends throughout some maps doing dragons and large events, and it was fun because even though I got max. 2 rares in one chest, it was rewarding enough to take me there.
This is the direction the game should go, I now have more reasons to go out in the world with my main. Thanks!
I know your feeling. Today, when I tried to kill Jorlag my client crashed, I connected right away and BOOM! I was in overflow, that sucks.
I couldn’t finish my daily, I did all the achievements but 1 (even though it requires only 5) and it’s stuck at 100%.
Anyone?Seems to be a bug with some people, submit a ticket. Think this is covered in teh bug forum as well. Sorry to hear that.
Thank you, I found the thread, it seems some people are also having the same issue.
It happened to me too. I hope you fix before the next daily, thank you.
I couldn’t finish my daily, I did all the achievements but 1 (even though it requires only 5) and it’s stuck at 100%.
Anyone?
…
Either way, I’m expecting a nerf to the drop rate within a few hours.
And add “stealthy” to it.
Geez I have no interest on that, but see? RNG takes away all the fun, it should be the last step of an involving hunt; this is how precursors, I mean, legendaries should be in the first place.
The truth is that you guys were hyping up way too much, and because there was no real HUNT behind the acquisition of this staff, the devs thought about smashing your dreams at once. I feel bloody sorry for you…
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Final Rest wasn’t found for PvE, only sPvP and tbh nobody actually cared how to get it in PvP anyways.
I laughed after reading all the posts, and Jesus I can’t stop laughing, I’m thankful.
Howling King has superb effects and all but… ridiculously easy, the gravelings on the other hand stacks bleeding x3 per hit, THAT is a bit much.
Currency is getting out of hand, I agree with that, I just don’t know what to say.
I could be wrong, but doesn’t this just mean that you can’t use the portal if something is overlapping it? How does that in any way make Portal bad?
It doesn’t, as stated above it’s more like an exploit fix, only exploiters will be affected and honestly should learn to play so they don’t have to rely on stuff like this.
That’s a fix, it’s ok.
Thanks devs, you did a nice job there.
Hmm, if they raise the cap that liberally, I can see them being able to provide a decent amount of progression with it. With side kicking taking care of the problem with being hopelessly OP(yea, still needs adjustment), they may have the opportunity to raise the cap up to a number no other AAA MMO had before. Level 500 anyone? :P
I would like that tbh.
This can’t be ISP, I’ve traveled from Lion’s Arch to Lornar’s Pass and it was OK, but I can’t enter Timberline Falls and my character is stuck now.
So it does happen with other people!
I got one in fractals too.
I’ll delete my lvl80 norn range once I get world completion for the gifts.
if i were their supervisor, i would fire them all. No hard feelings is just my way of thinking, in work you should be serious and actually work the whole time…ofc getting good money and having a good working environment is a must…but no serious company would do this kind of stuff in my eyes.
glad..at least, you had your fun.
You’ve never worked with gamers, have you?
Take a chill pill.
This.
I agree 100%
15 chars
+1
Gotta start sorting out DIFFICULTY in this game, rather than DPS/HP.
ANet has developed such an amazing fluid combat system, I just won’t believe they don’t have potential to make hard content involving tactics.
Main problem is you never know if you hit DR, DR is a shadowy system.
Don’t forget Kraitkin! =P
I’m gonna get one eventually. Just because underwater legendaries are hilarious to me. They say “I’m so loaded, I’m getting underwater legendaries” =P
Hey I made Kraitkin and it looks really cool on my ele, I got the precursor from MF and since the selling price was horrible I just made it.
It has a shining green-ish glow at night.
Don’t buy, gamble forever and if you don’t get it just wait. Only way to lower the prices is to cut the demand.
Lol Southsun Cove is beautifully made but the mobs are uninteresting… maybe a little more variety?
I still like Shatterer better, I’m just disappointed his fight is so easy.
Personally, I want more difficulty in dungeons, not easier dungeons that everyone can beat. And no, false difficulty from Agony in FotM doesn’t count. Fractals are no harder than any other dungeon, while some Fractals are arguably easier than some other dungeons.
I agree that more difficulty would be better, but a DPS check really isn’t difficulty in my opinion. It’s a mechanic, sure, but after you learn all her mechanics its just down to raw numbers, and I don’t agree that is as fun as running sparks and using tears to cleanse people. Right now Simin just forces you to bring high DPS with you, which I’m not a fan of. Its a tough fight for the wrong reason, and her core mechanics should be more emphasized, NOT HER HEALTH BAR.
Thank you sir, you are completely right. Don’t mind stupid comments about too easy dungeons, they don’t want to see complex things cause they’ll always have a way to outDPS stuff.
So I beg you, do complex things that don’t rely solely on DPS, you guys are capable to do more than that.
Sylvari Female Elementalist
Asura Female Mesmer
I’ll figure out the others one day. =0
For me the only imbalanced are Simin (path 4) and the Ooze (path 1), they are just… argh… and Simin requires only a full hyper mega DPS party, the strategy part plays only 0.5% on this fight.
PS.: I do have ‘Dungeon Master’, got it after finishing p4 with 4 warriors.
By ‘some’, I think he meant the loot would be worse or nonexistent when some conditions were met, or something like that… could be random stuff they weren’t aware of, but I’m glad they found it!
I love Hidden Garden, the split tasks to get it solved and the overall environment AND requirement to start all mixed up, it’s just awesome!
Is this a satirical response to the “Post 80 is Boring” thread?
This?
Well I gave up on TP, I don’t want to be forced to do something extremely boring to achieve my legendary, I’ve seen how TP works and it’s just not worth it. I could be playing instead of TP’ing, I have to choose.
Not a big fan of staff skins in the game. There are a few that I look at and say…maybe. I think we have a good variety of simple staffs skins, now we need some complex. Like this: http://fw-forum.perfectworld.com/showthread.php?t=385371.
We have yet to see ascended weapons. I hope that when they do come out, the staffs will look a bit more complex and will feel powerful. How about this? http://bestgamewallpapers.com/lineage-2-chronicle-5/the-oath There are lots of options out there. We already have simple staff, lets see some staffs with more complex skin.
I liked the last one better, but both look awesome, c’mon ANet bring us some powerful staffs! :P
If there is to exist anything close to traditional quests, then it should follow Personal Storyline, with some decent background, though as this would be harder it’d be better to have just a few “quests” (maybe legendary quests?).