Showing Posts For Valento.9852:

[Concept] Elite Specialisation - The Weaver

in Elementalist

Posted by: Valento.9852

Valento.9852

Huh, Google ‘GW2 Weaver’ and this is the top result.

Huh, last post was one year ago…

Buuut, look where we got guys… it does seem our next elite spec will embody mechanics somewhat similar to these.

Attempts at ele specs:
Shaman
Conjurer

Why do ele shouts have cast times?

in Elementalist

Posted by: Valento.9852

Valento.9852

They yell a bible… so more words to pronounce = longer casting time. xD

Attempts at ele specs:
Shaman
Conjurer

Chat log

in API Development

Posted by: Valento.9852

Valento.9852

Hate to bump these difficult to develop endpoints, but I’m doing it so maybe some inspiration sparked meanwhile!

Attempts at ele specs:
Shaman
Conjurer

Character portrait: it's been a little while

in API Development

Posted by: Valento.9852

Valento.9852

I was just scrolling API forums and thought “hey, how about I say hi”. So here it is: Hi!

/shamelessbump

Attempts at ele specs:
Shaman
Conjurer

new elementalist specialization leaks

in Elementalist

Posted by: Valento.9852

Valento.9852

Mkay. Sounds interesting. Though I’m genuinely surprised they went to such lengths with a class that already has more skills than average.

Well, they’re reducing skills if anything. We get a variable skill instead of 10 “free” skills. Situational skills make up the best experiences… I’m still hoping they add more “procs” tied to damage to our beloved class.

Attempts at ele specs:
Shaman
Conjurer

new elementalist specialization leaks

in Elementalist

Posted by: Valento.9852

Valento.9852

Yaaaas this gonna be so cool, and hopefully, for once, we get better balance patches afterwards.

Attempts at ele specs:
Shaman
Conjurer

API for (daily) merchants?

in API Development

Posted by: Valento.9852

Valento.9852

Thanks so much for this!

Attempts at ele specs:
Shaman
Conjurer

Nightmare Fractal and those orbs (agony)

in Fractals, Dungeons & Raids

Posted by: Valento.9852

Valento.9852

Yeah sorry that you have to deal with the ping issues As others have said, all you can really do is try to anticipate where the orbs are going to be and put yourself 300ms ahead in time, since the server position is going to be 300ms behind.

I usually do this and it alleviates the damage. But anticipating concurrent mechanics can be really hard. :P

Attempts at ele specs:
Shaman
Conjurer

Should GW2 Have an "Offline" Mode?

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

They can’t even develop real content on timely manner, let alone develop an offline mode.

Attempts at ele specs:
Shaman
Conjurer

Endpoint for temporal festivals like SAB?

in API Development

Posted by: Valento.9852

Valento.9852

@Lawton, wow that’s an interesting fact. It’s nice to know they keep improving the game systems behind the scenes.

Attempts at ele specs:
Shaman
Conjurer

Ep5 update

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Any chance you want to extend the Super Adventure festival to cover the gap a bit better?

Seems like a reasonable request.

Agreed.

Attempts at ele specs:
Shaman
Conjurer

Ep5 update

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Thank you kindly, MO. Here’s hoping we see more of Kasmeer! She’s been away for a while.

Attempts at ele specs:
Shaman
Conjurer

Do WvW devs listen?

in WvW

Posted by: Valento.9852

Valento.9852

@atheria, I’ve read some loose reports about that. It seems it’s NCSoft servers freaking out some days.

Attempts at ele specs:
Shaman
Conjurer

Do WvW devs listen?

in WvW

Posted by: Valento.9852

Valento.9852

Did the OP even bother too check the actual WvW section of the forums?

This was posted a couple days ago. Someone asked for more communication and they got it. It isn’t much, but it is something.
https://forum-en.gw2archive.eu/forum/game/wuv/Can-we-have-some-communication-please/first#post6545964

The WvW team is currently working on Scoring Improvements Phase 2, which was determined in the last priority poll. This involves adding rewards to Skirmishes and improving the Skirmish UI.

It’s only taken over five months…

And they failed to address any of the current issues.

And now the thread has been consigned to the dustbin that is the wvw forums.

Exactly. I don’t get why so many white knights try to fake proper communication, it’s beyond unbelievable.

Attempts at ele specs:
Shaman
Conjurer

Mists Agony: Providing hard-capped skirmishes

in WvW

Posted by: Valento.9852

Valento.9852

The toxicity is a great valid point. We don’t want this. Reducing towers defenses though would decrease the value of holding points, and that’s counter-intuitive for a mode that’s not solely based on fighting (PvP is there for that).

I really think that one MAJOR issue with WvW is the concept behind world. You pick a server and automatically you’re set to that server for WvW matchmaking. We shouldn’t have linked PvE/WvW worlds. The idea behind world shouldn’t exist for PvE, only WvW, and you should at least rank up a few levels on Edge of the Mists before being able to choose a server, much like you need rank 20 on PvP before joining ranked.

Attempts at ele specs:
Shaman
Conjurer

Do WvW devs listen?

in WvW

Posted by: Valento.9852

Valento.9852

Right now, there’s such a silence from WvW team. Over the past year there has been ideas, suggestions, feedbacks, a lot of random stuff thrown out by the players in the hope WvW could be refined into something they love, and potentially bring new players. (this is a reddit post I made yesterday)

WvW is a big beast, and there’s no simple solution for practically everything because it’s massive, it’s a big scale mode and arguably much harder to balance than PvP or PvE. However, once things are properly in place you will gather a lot of players at once and that will hopefully help the company revenues? WvW-exclusive things?

Aside from all the pros and cons, I just feel… like WvW shouldn’t die. It has much bigger potential than PvE and PvP combined, and see I’m not an avid WvW player but truth has to be said.

Ben, from the fractals team, is a great example of communication. We need more development devs speaking to us. Ben reads through some posts every now and then, at least once a week, and talk to us, and he doesn’t do empty promises but he chats with us occasionally while he’s not too busy, and while he may end up not doing anything based on our feedback (because devs know better what to do with the game anyways) he at least make us feel heard. Ben is a single person in the whole company that does make the community feel at least heard, and he doesn’t have to but he does read and reply at least once in a week.

WvW has been so much abandoned, and I just… I don’t want it to die. Please, do something, anything. This may sound like an emotional post, and perhaps it is from a certain extent, I just don’t know what else can be done. I’m not good with graphics and charts stuff, but I do some strawpolls sometimes to see what picks player attention, though it doesn’t feel as accurate as I’d hope.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

Mists Agony: Providing hard-capped skirmishes

in WvW

Posted by: Valento.9852

Valento.9852

That’s vague. Examples…?

Thieves that turn invisible and stay invisible, warp around map, engage and disengage fights at will and are able to kill you in split-second.

I know it adds up to the problems, but I expected something to do with the map per se, not class balance. I have a feeling ANet is ok with thieves as they are now, though.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

Mists Agony: Providing hard-capped skirmishes

in WvW

Posted by: Valento.9852

Valento.9852

If you have to buy or grind for this new agony zone, I don’t think many people will play in it

No, the mechanics are free. You don’t have to grind. It just works as such.

No thanks. We have more than enough frustrating mechanics and designs as is.

That’s vague. Examples…?

Attempts at ele specs:
Shaman
Conjurer

Mists Agony: Providing hard-capped skirmishes

in WvW

Posted by: Valento.9852

Valento.9852

Hi there, I just had an idea that could provide some variety to WvW. It’s known from a long time WvW players don’t like much PvE inside WvW, but there’s a big crowd who dislike zergs everywhere aswell.

Since players already have WvW zergs now, I think an alternate addition to WvW wouldn’t hurt those who aren’t interested.

The idea is: borrow Fractal agony and create special skirmishing areas around WvW.

These areas with high concentration of instabilities cause agony to people inside and have a stacking effect like Fractal 100 CM. In practice, players will only be able to stack so many before the self-afflicted agony start stacking up and dealing serious damage, therefore preventing the creation of a zerg.

It’s meant to be medium-sized fights on SELECT AREAS, and it’s meant to actively make a difference much like every other point on WvW. Maybe these areas could be attached to a keep/tower and have effects related to it, like decreasing agony damage from those holding the point but only by a small percent to retain the purpose for the area.

There are certain aspects of PvE that could be refactored to WvW to make sense and create more variety. I mean, adding too much PvE like NPCs is bad, but some effects would add more spice to the old formula that may not be as attractive to potential new WvW players.

Attempts at ele specs:
Shaman
Conjurer

(edited by Valento.9852)

Just theory but what might happen

in Elementalist

Posted by: Valento.9852

Valento.9852

Think you’re pushing a bit too much with Obsidian Flesh. It’s justified for focus because of mid range nature and not much survivability as a weapon alone. Staff on the other hand has mass cc and heals. Removing Obsidian Flesh will just make the weapon pointless for the most part.

Attempts at ele specs:
Shaman
Conjurer

So we built a SAB world in our guild hall...

in Community Creations

Posted by: Valento.9852

Valento.9852

This is SOOO beautiful and creative.

Attempts at ele specs:
Shaman
Conjurer

Necromancer Inspired Choker Necklace

in Community Creations

Posted by: Valento.9852

Valento.9852

Wow the colors are great! Great job.

Attempts at ele specs:
Shaman
Conjurer

Character portrait: it's been a little while

in API Development

Posted by: Valento.9852

Valento.9852

Don’t let the dream die!

Attempts at ele specs:
Shaman
Conjurer

I'd Buy SAB Home Instance For.....

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

5k Bubble Baubles.

Attempts at ele specs:
Shaman
Conjurer

Elemental Sword RNG

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

I needed 40 keys to have it, so yeah… RNG.

Attempts at ele specs:
Shaman
Conjurer

[Art] Wild Apples -- Tybalt Leftpaw

in Community Creations

Posted by: Valento.9852

Valento.9852

I love this image so much! Nicely done.

Attempts at ele specs:
Shaman
Conjurer

Worst cat addition yet

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

I understand having to drop it, but having to pick it up fast? You don’t have room to check out your surroundings, pretty pathetic.

That’s why people recommend clearing the route first, so you don’t have to worry about foes. That way, you can easily take time to drop & pick up the fish as you ‘land’ and right before you move again. (Slow & steady, if tedious.)

I know that. But the fish pops due to two factors: a) dropped on the ground for a little while, b) held for a little while. You must be dropping and grabbing it very fast, and it can be quite frustrating when you’re 80% of the way. IMO it shouldn’t be like this, but w/e… will have someone do it for me.

Attempts at ele specs:
Shaman
Conjurer

T4 legendary collections and new legendaries

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

Aside from bugged events, I pretty much enjoy event collection oriented legendaries… these matts/gold sink solely are boring af.

Attempts at ele specs:
Shaman
Conjurer

delete pls!

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Mmm, uh… what?

Attempts at ele specs:
Shaman
Conjurer

Worst cat addition yet

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

I understand having to drop it, but having to pick it up fast? You don’t have room to check out your surroundings, pretty pathetic.

Attempts at ele specs:
Shaman
Conjurer

404 Elemental Sword not found

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Pure RNG, buddy. Someone in reddit spent $150.00 no luck, someone spent $100.00 and got it. I heard some spent 11 keys, while I spent 40 to get it.

Attempts at ele specs:
Shaman
Conjurer

Character portrait: it's been a little while

in API Development

Posted by: Valento.9852

Valento.9852

Hey, Lawton. I’d like to know if there’s any progress regarding this issue. I know there’s plenty of more important stuff going on, but it doesn’t hurt to ask.

Thanks.

Attempts at ele specs:
Shaman
Conjurer

Elemental Sword + Suggestion

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Make it longer, ANet, it’s way too small…

Attempts at ele specs:
Shaman
Conjurer

Sound Updates

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

You ALL have to consider: The Dreamer not always had these annoying sounds, they were added. So it did really annoy players who originally had The Dreamer, and it’s just unfair you can’t shut down the annoying sounds it now does.

Attempts at ele specs:
Shaman
Conjurer

Shield Issue

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

They could have an icon over the player’s head with a similarly-styled shield, or maybe something like Resistance?

Attempts at ele specs:
Shaman
Conjurer

Kodan Claw Event Bugged (Chuka and Champawat)

in Bugs: Game, Forum, Website

Posted by: Valento.9852

Valento.9852

Unfortunately for bugged events there are only two options: a) wait for a new build and enter the map, hopefully it will work, b) get a large amount of people to fill an overflow, so it opens a new one with a brand-new event.

I’ve been there, it sucks.

Attempts at ele specs:
Shaman
Conjurer

Thief stolen skills aren't whitelisted

in API Development

Posted by: Valento.9852

Valento.9852

Title! You can access them with F2 command.

Attempts at ele specs:
Shaman
Conjurer

Anyone got full list of skills?

in API Development

Posted by: Valento.9852

Valento.9852

Hey, does anyone have a full list of skills with id, name, and profession (even if it’s blank)? I need to map a lot of skills for my project but I can only wonder their ids…

PS.: A fiddle would be awesome. :P

Attempts at ele specs:
Shaman
Conjurer

Thank you for Caladbolg quest

in Living World

Posted by: Valento.9852

Valento.9852

Cough cough. (10 months ago)

Attempts at ele specs:
Shaman
Conjurer

HEADS UP: rate limiting is coming

in API Development

Posted by: Valento.9852

Valento.9852

Eh… Lawton, was the outage caused by someone request thousands of times?

Attempts at ele specs:
Shaman
Conjurer

Trait skills aren't whitelisted too!

in API Development

Posted by: Valento.9852

Valento.9852

I feel bad for giving you more work to do. >__<

Attempts at ele specs:
Shaman
Conjurer

Freshwater Pearls are absurdly rare.

in Guild Wars 2: Heart of Thorns

Posted by: Valento.9852

Valento.9852

The only option for minstrel is to acquire ascended items using fractal currency, or raid currency, as they offer the ability to freely choose the armor prefix. Crafting is just out of questions, even exotic, because the price is stupid.

Attempts at ele specs:
Shaman
Conjurer

Trait skills aren't whitelisted too!

in API Development

Posted by: Valento.9852

Valento.9852

Example: Cleansing Pulse. This skill is triggered by trait Cleansing Synergy, and if you look up this trait data it points to, as the wiki calls, “trait skill” id = 29712. If you look up this skill, it shows nothing.

This is also a type of skill which should be whitelisted because it’s not harmful in any sense as you can effectively see it in-game. It’s just not directly activated.

Attempts at ele specs:
Shaman
Conjurer

Guild Wars 2 Embeds | Powered by GW2Armory

in API Development

Posted by: Valento.9852

Valento.9852

Great tool! Metabattle most likely will swap tooltip creation to GW2Armory as it’s proven quite solid and well designed.

Attempts at ele specs:
Shaman
Conjurer

Are activated pet skills whitelisted?

in API Development

Posted by: Valento.9852

Valento.9852

I’m going by the wiki and the skill ids return nothing. Are they working? Honestly they should because, well, such skills are activated by the player…

Attempts at ele specs:
Shaman
Conjurer

So Feel the Burn is the only good shout?

in Elementalist

Posted by: Valento.9852

Valento.9852

The thing is, Icebow is better utility than “Aftershock!” in addition to better dps.

Depends on context, and for open world which doesn’t demand extra DPS it is not.

Attempts at ele specs:
Shaman
Conjurer

Did GW2 lose its identity?

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

It’s only normal the game would expand on options, I find these kinds of topic a bit silly tbh.

Attempts at ele specs:
Shaman
Conjurer

So Feel the Burn is the only good shout?

in Elementalist

Posted by: Valento.9852

Valento.9852

And frankly: using conjures in open world is as silly as can be.

Attempts at ele specs:
Shaman
Conjurer

So Feel the Burn is the only good shout?

in Elementalist

Posted by: Valento.9852

Valento.9852

Uh? “Aftershock!”/GoS/SoF is my setup, and replacing Aftershock with other things for the purpose of damage is out of my build for OPEN WORLD, because I don’t need any more damage (and nearly any ele shouldn’t need either). Overloads per se melts down crowds of mobs, and when I run into a champion I’ll keep on my regular rotation because differently from raids, open world champions never pose such difficulty to justify bringing more DPS instead of utility.

Attempts at ele specs:
Shaman
Conjurer

Update on Hearts and Minds

in Guild Wars 2 Discussion

Posted by: Valento.9852

Valento.9852

Thank you kindly. Looking forward to that patch!

Attempts at ele specs:
Shaman
Conjurer