Mounts? Seeing people approving this is so contradictory… oh well.
Developing living world doesn’t mean their focus is on PvE, just to make clear; now proceed.
There are many things in the game that I find missing, but I won’t leave it because it’s bought already so… :P
Remove all particles from the game. The majority of people will obviously LOVE it so much that they’ll be jumping to another game in a blink of an eye.
Something like this maybe?
These are awesome!
I’d like an angel-style dress but fit for females, I’ve accomplished this somehow by using cultural t3 light armor on my sylvari with celestial dye on most parts and a bit of wine ice, it’s like a true magical elementalist.
Stop. I didn’t read through the thread posts, but stop. ArenaNet is slowly bringing something so cool that get tears in my eyes after all those faceroll dungeons (yes CoF and the others), DON’T RUIN the moment please, let them work in something we’re so looking for.
Really, I’m getting tired of these people.
I have to agree, as a hardcore gamer I’m finding a bit of hope in these new dungeons… like, really, thanks for putting effort into it, this is so much appreciated.
Obsidian Scantum Achievement made me report 20 people, at that point I stopped counting and I am still lieing on the ground, reporting everyone who lays a hand on my mates.
Sorry what? Hahah now this is totally kitten, really reporting for DA BAD GUY KILLED ME! PUNISH ‘EM! =’(
Please, grow up.
It appears that if, at some point, the party wipes then the NPC will inevitably bug out close to the end (after last mobs wave) when approaching final boss. She stays in place and doesn’t move.
BUMP!
Can any tech dev confirm its an issue with latin america connections or something else?
GW2 will never satisfy a gamer’s hunger for content, take note please, it’s part of the core.
They should split goals so that the grinding isn’t kittening boring, I already said that a million times, they leave this as it is because they want.
It’s about money & game goals, once you link them the truth is unveiled.
The game is for casuals, learn it and move to other game (there’s a fine one coming 2013/2014).
I’m sure it has been said, but I’d prefer to see improvements to the meta bosses than instanced raids. I’m not 100% sure the way combat is set up it would be easy to code an instance for say 10-12 people. Too many variables would end up splitting the community with rages of “too easy” or “too hard”. It could be a no win situation for Anet
Isn’t it “no win” already?
Put lots of content including raids in which raids are optional, problem solved, do it who wants and gets raid skins who want.
This thread will be locked, mainly because of its name and the sensitive use of “NCSoft”.
I went full berserker staff (if that counts) in my ele, my health never dropped below 90%, maybe you should try keeping yourself away from the boss? I ranged the max I could and got no big problems dealing with him.
I did it easily with my elementalist, just had to stay away, watch for his dash to dodge out of the way, it was like ballet! lol
I have no problems with BLC’s as long as they add more in-game skins instead of just skins obtainable through chests.
The game is about skin, and there is a tremendous lack of it.
I find it a joke to call Canach’s Lair a “dungeon”, even an “instance”.
Just to add to the topic: The challenge must be about COMPLEX boss patterns and not solely high amounts of HP, this tendency is boring people at lightspeed and although the game is in good state as of now this may not last much.
And the challenge is not limited to bosses, AC got nice reworks and the bosses are cool but p1 final boss is still bug-able at stairs and all the paths to the bosses are kittening full of trash mob not worth killing. Balance the path itself too.
Please, balance things but do it in a good way, stop Living Stories and fix the game until it gets the best it can be; seems like you fix some stuff just to distract people, but we are here and we see what you’re changing and what is a true rework.
Also, don’t deny reward system is bad, because it is, I have no clue how you’ll figure this out but you have to do something, the game isn’t just about “WOW I went through a dungeon and finished it successfully”… so what? This please casuals but the game is already crowded with casual-focused content, you are moving away any sort of hardcore gamer.
And yeah I had an idea of putting cosmetic/skin item progression, look for it in suggestions sub-forum as it probably got buried down there.
This boss was the most faceroll I faced in my whole life, so easy that I yawned several times as we smashed him for 5min. Sooo difficult…
Wildstar… here I come!
If Wildstar delivers what they promise (big IF though, talk is cheap) then the GW2 team better start soon with adding some more meat to their game or the game will fall into obscurity come winter.
I agree…
I did GMs without any guide in my guild, after having fun we tried Dulfy’s guide to speed things up.
As long as the changes sum up for FUN matches, I’m all for it, I hope fun is still tkittenential keyword for ArenaNet and GW2.
No, no, no, no, no, no, no, no… And did I mention NO!?
This has to be worse that the valentines rubbish they already have in the game, throwing flowers around and fluffy lovey dovey animations. Please… If they added this into GW2 I would quit out of pure disgust!
Any indicators of marriage stuff could be limited to those who “married”, keeping the most of it off of haters’ sights. Even the church (if it was to exist) could be somewhere away from obvious places, this could be a transparent feature to whoever would not like to see it.
Why do you need marriage? Roleplaying? but… why? I thought you RP’rs were good at pretending..
Diversity, more things to do, it’s a MMO*RPG* so this would be nice, haters just shouldn’t be bothered as long as this didn’t touch game balance or combat system.
I find it funny the hatred with housing, marriage system and things alike.
Allods Online has different-sex interracial marriage and divorce systems, it works awesome (you even have an emote to carry your loved one in your arms).
there should’ve have been a cutscene of MF getting blown up or something..
It would be memorable, like Mad King (best thing ever).
Even when the sun goes hidden your skin is still under UV rays effects, that’s why you should use lotion and wear sunglasses!
Activities are the only thing I’d like to stay… I understand other things evolving, changing, going away, etc, but activities…
They rebuild Tybalt into robo-Tybalt and he is your sworn enemy.
Don’t… don’t say this.
The recent one was my post, I thought of bringing the thread here as it seems this sub-forums are more appropriate for this kind of stuff.
Just check the attachments.
Sometimes my whole character becomes this green-blue 3d model without texture, LA displays flashing white screens while moving (and moving the camera), all along with annoying lag spikes.
My PC specs aren’t that good, but never gave any problem, I’m aware that game crashes more often in 32-bits than 64-bits (I had to update, but I’ll change back to 64-bits soon). The specs are as follows:
i7 @2.80GHz
4GB RAM
nVidia GT 240
Windows 7 32-bits (I know it crashes often, but it doesn’t justify the graphics bug after the update)
Can someone or a dev give an input? Thank you!
PS.: I have like a few friends having this very same issue.
Part of the map will be taken over by refugees along with new locations (secret grottos, caves, etc) reducing the amount of karkas in some places, maybe new hearts introduced for the refugees needing help.
With new locations, also new SP’s and POIs, and Southsun Cove progress will count towards world completion.
New skin weapons.. oh wait! we’ve seen that already, they got a blinking eye in the middle. /nvm
I’d like to be able to travel from Southsun Cove to The Grove as they’re separated by the sea and currently we’re pushed back if we try to cross the sea.
Finally, some new hints about Deep Sea Dragon, the karka fled the depths of Sea of Sorrows, they were not “sent” so I disagree with their connection with an elder dragon, maybe some new mutated karka corrupted by Deep Sea Dragon in the same dark-style as Molten Firestorm (would look cool!).
I updated everything and the bug still remains, I need to state again that this is only happening after the last game update.
I saw someone else having this issue somewhere on here, but he was getting the same colours with the ui panels. You may want to check your vid card drivers and download the newest ones.
(can’t find the other post, but will continue to look for now)
Thank you, I’ll check that right now; also, I’m having this with the UI also, including TP panel and the game map.
The portrait above the NPC dialog displays the character’s face in a green-blue shade, in this SS it didn’t mess up with the actual character, but there are a few times that this happens all of a sudden, specially upon transforming into something.
Just check the attachment.
Sometimes my whole character becomes this green-blue 3d model without texture, LA displays flashing white screens while moving (and moving the camera), all along with annoying lag spikes.
My PC specs aren’t that good, but never gave any problem, I’m aware that game crashes more often in 32-bits than 64-bits (I had to update, but I’ll change back to 64-bits soon). The specs are as follows:
i7 @2.80GHz
4GB RAM
nVidia GT 240
Windows 7 32-bits (I know it crashes often, but it doesn’t justify the graphics bug after the update)
Can someone or a dev give an input? Thank you!
PS.: I have like a few friends having this very same issue, the green-blue “jelly” characters…