snip.
man.. honestly… i will now tell you something just from my point of view. The point of view from somebody you COULD call a… “black knight” for the moment
Do you really think i still would be there if i wouldnt love this game to death? Do you think i would even bother to read and write in a forum of a game im not invested in? Tell ya something… i tried a lot of mmo games since i discovered the genre. The latest 3 i tried where aeon, rift and final fantasy online… not realm reborn and also not the new one(or is the same? Heck i couldnt give less of a darn)…just ff online.
I played aeon for 2 weeks…never even bothered to go to the forums and speak my mind.. i was too busy sitting all 30 seconds and waiting till my health regenerates…was so boring that i faded in and faded out without getting even noticed by anybody.
Rift…well.. it looked like something i would like…that evil purple theme, the way you skill…but nope was also a step into the toilet. It bored me to death and i didnt even level long enough to equip a new chest piece i found.
Same like aeon… fade in…fade out…no complains and nothing. I canceled my subscription 3 days after i registered my account. FF Online.. oh boy… same scenario…though i never even fought a single monster cept that thing in the “tutorial”…or whatever that parade thingy was. Know what i did? Playing a boring as kitten mini game to craft chopper earrings…and like at rift and aeon i faded in and out without a noise.
Never saw a single forum of these 3 games..know why? Because i didnt care, the games where kitten to me, a waste of time…and nothing else. Guild wars 2….man.. i am glad that i picked that one up. Its a game that delivered…it was perfect, it was an experience to step into the world and get invested in whats going on. The fluid battle system, the fresh take on mmo, the races…art.. the darn personal story, the towns..architecture, culture….sooo much kittening yes. Leveling wasnt boring, to make a build is\was stupitly easy. Perfect controll all the time.
Ya know man… this was…and still is love. I love the game.. i kittenING LOVE the game, do you understand? kittening cupid and kitten, rose pedals and kittening heart shaped boxes with chocolate in it, sunset on the kittening beach love. I dont want this love to end, so i complain and raise my voice, point out the things i see as a flaw, ask for more content cause i want to stay in tyria and kitten about stuff i feel threatens my love to the game. To me anything i see as negative that happens to the game is actually painfull. Like seeing something you like destroyed…or a child growing up to be a crack dealer instead of a rocket scientist that the child technically could be so kittening easy.
Heck i would pay for the childs education (and i technically do with usually about 30 bucks a month or more since i play this game) and i only see the child investing into its crack addiction, dumping itself down, ignoring bugs… feels not nice. Hence why i kitten and moan and i will kitten and moan till i dont care anymore, and i dont want that i dont care anymore one day. I wanna go the road with the game to its end and i want that travel to be a long one, for the game and for me.
Vayne man… you really do many many times annoy the kitten out of me but i also see your points belive it or not and yea… i wont even pretend like your “white knight view” isnt as valid as mine is and like you dont raise points here and there that actually make me ponder for a moment. Just thought id give you a totally honest view of somebody who (i belive atleast) could be considered a normal everyday forum kittener who isnt alright with the way things go.
I do belive there are many like me (well maybe not that overkill in love) who want to remain in tyria or just return to it and have that good feeling again. I dont claim i know how anybody but i feel about it…but i got a hunch that atleast 70% of the “black knights” feel a similar way man. Also thats not an attack or something, just some honest stuff i wanted to say anyways sometime.
And yea.. its not the topic of the thread…sue me.
I wasn’t singling out any person in my response and I don’t have, contrary to popular belief, anything against people complaining. I have problems with people exaagerating complaints or saying the game is dying or saying that I’m more honest because I have criticisms, implying I’m less honest.
That’s the post I replied to and that’s the post I defended, nothing more.
My litmus test? I imagine saying what I want to say to my departed mother. If I think she’d be OK with it, I’m good. If she’d give me that look, I’d better not. Mom could have given Miss Manners lessons.
If I used that criteria, I’d be banned in about 3 days. lol
Firelysm probably used the wrong words there. You’re just nitpicking at a single word he said without taking into account his point.
His point was that people complaining on the forum are people still playing. They’re complaining because things are going bad in the game they love. When it gets too bad and people are really fed up, they just leave, they don’t post on the forum anymore. So insulting forum posters by saying “nah, don’t listen to them, they’re just a fraction of the player base, they don’t matter” is just wrong.
I’m sorry but this isn’t a single post or the single time I’ve seen the post. People on these forums use terms like fan boy and white knight to try to dismiss perfectly valid opinions all around. There is a pervasive attitude on this forum that if you’re complaining you must be right, because you’re being honest. It’s not the first time it’s been said and it probably won’t be the last. So it hardly qualifies as nitpicking. He said it and obviously from what he said he meant it.
More to the point there are many people who post negative things here who don’t play the game and have said they don’t play it…but they continue to comment on it.
I disagree that it is “tiny”. It is large enough to appear in the ui of objectives at the top right of the screen. Just under story objectives.
Does that mean anything, really? I doubt you’ll get an overwhelming wave of support for the idea that the Personal Story is anything more than a small part of the game, and a completely optional one at that. I know plenty of players who have sunk 1000+ hours on the game, and never gotten very far in their personal story at all. (Although, random aside, given that the personal story gives rewards and AP, surely they were being “forced” to?)
That same space is also used to announce things like PvP tournaments, in which no more than a tiny portion of the population will participate.
It’s a tiny part of the game because I can finish it in minutes every single day and not think about it. It’s only not tiny to people who A) insist they have to do it and b) don’t play any format except for PvE… and even many of those people aren’t particularly disgruntled.
Zoltreez… Just log in and see for yourself, there is no subscription after all. If you don’t like what you see, then log out and deinstall. Half of these negative comments are either invalid or questionable.
thats not how it works for me.
i want to see OVERALL what the playerbase thinks of the game atm.
trying to get into another mmo but i dont want my time go in waste in a game where devs just give it up and slowly goes into maintance mode.thats why im asking what the Playerbase thinks about it to see where its heading.
forums =/= player base
forums are a small fraction of the entire playerbase. Not to mention, that would require everyone who visits the forums to reply to your thread, causing it to span on for pages on end that you would have to sift through in order to figure out if the game is “good”. Not to mention, as said above, people still post here who have quit months ago, or even a year, and still post here, so are those posts even valid when more updates come out?Not to mention, what if the people who say the game is great, are too busy playing to even respond to this thread? Then you are left with people who are irritated at not getting exactly what they wanted and telling you its bad.
Install, log in, play, decide your own opinion. It costs you nothing but some time. Actually, you could probably be using said time posting on the forums and scanning to be downloading the game and installing…
And yet they are most honest player base, that at last have guts to say it “we are not happy with what we get”, they are most loyal players that actually want only one thing, to improve gaming experience and seeing game to grow… there are those that are happy with the game and like it as it is, but again you have pleanty of those that play game just because they still believe that game will shift up and get an upgrade( not LS way of “upgrade” )..
As owner of post said, he doesn’t like to waste time on dead game, my idea is the same.
Currently i only find fun in WvW, without that i would be gone for good. Sadly that’s the only thing that keeps me playing.
See this kind of post, more than any other, is something that I take issue with. Listen to what you’re saying. We’re more honest because we’re complaining. That’s horrible.
You may well honestly dislike something about the game, but that doesn’t mean that people who like something about the game that you dislike are dishonest. In fact, I think there are plenty of people who don’t like one thing about the game and then look for other things to dislike to try to prove to themselves that they should have left, sort of a self-fulfilling prophecy.
And of course, plenty of people come to game forums to say crap just to troll. Not you, perhaps, but people do it, and everyone knows people do it. I know someone who not only does it, but admitted to me that he does it. He loves getting the reaction.
So yeah, not everyone with a negative point is going to be more honest than a person with a positive one.
I generally like the NPE but I generally don’t like the new trait system.
I generally like the new story rewards and how it now is structured, but I don’t like what they’ve done to the end of the story.
I have criticisms too. However, I like a lot about the game and don’t ignore that because I have an issue with the game.
Zoltreez… Just log in and see for yourself, there is no subscription after all. If you don’t like what you see, then log out and deinstall. Half of these negative comments are either invalid or questionable.
thats not how it works for me.
i want to see OVERALL what the playerbase thinks of the game atm.
trying to get into another mmo but i dont want my time go in waste in a game where devs just give it up and slowly goes into maintance mode.thats why im asking what the Playerbase thinks about it to see where its heading.
The player base is deeply divided and has been for a long time. So you’re not really going to get any real idea of what the playerbase thinks, because there’s more than one demographic within the playerbase.
Also the forums are too toxic for a lot of people who actually like the game and they’ve stopped posting. Try posting on reddit, and see how the response there varies.
Djinn — do you sense Guhracie is “labeling?” He mentions his position was to not participate when certain words are used as a slur. If you feel he’s making his personal choice too hurriedly, it’s a harmless choice, as he is choosing not to participate. He’s not saying he’ll get into the thread and flame the forum member, or that he’ll report and hope they get smited by all the powers of The Six Gods. He’s just saying “If someone uses slurs, I’m out.”
Or do you see it differently?
I completely agree with Guhracie and said so shortly after the OP. In my post above yours here, I’m speaking about the various people kittenponded to the OP defending their right to negatively label (slur) – especially those thinking it is fine to call someone a “complainer” if they had a post(s) in which they were complaining.
Complainer is not necessarily a slur, unless you consider voicing a complaint to be a bad thing I suppose. It means one who is complaining. It is an accurate description of behavior. Were it to be carried beyond current activity, or used dismissively, then
It might very well be intended as a slur.Is refering to someone participating on these forums as a forum goer or poster a slur ? How about player in the context of a GW2 player ? Customer ? All labels.
What is the point of calling someone that name? That is the point. You can say “I’m just calling it as I see it”. Do you call people fat when you see them? No, there is no point in trying to label people as “being” something that they happen to do just when you are watching. That isn’t “what they are”.
The problem is too many people use names to try to dismiss people’s arguments. I’ve not only been called a fan boy, I’ve been called a mindless one. I can assure you, I have a mind. It even functions from time to time. lol
I played FFXIV briefly. They have a fan base because they have Japan. There are as many Japanese servers as US servers. But there were only about 7 US servers and from what I saw they weren’t that crowded, though admittedly I was in starting areas.
It sure didn’t feel that busy to me and the game may have a lot of content but the entire game is archaic in design. If I wanted to play a traditional MMO I might consider it. As it was, it felt really old to me.
It’s a good that they don’t let you use password for your password…that’s all I’m saying.
My dislike for FFXIV isn’t just the game revolving around traditional quest hubs and raiding mentality (which personally sucks for me. I wouldn’t play it for free, nevermind pay monthly for it).
But even more than that, I get dialogue from strangers that say “I can tell by how you’re dressed that you’re an adventurer”. People say the dialogue in Guild Wars 2 is bad, but at least in Guild Wars 2, when I’m just starting out, I’m not “an adventurer”. I’m not just some random guy looking to make a name for myself.
Humans start out in a situation fighting against something that means something. The centaur problem is pervasive. Charr fight ghosts. Asuran’s fight the Inquest. The norns go on a great hunt to make a name for themselves. The Sylvari start in the dream, before they’re even born.
This puts me in the game and the world right away. Rift had a great start too for this reason.
Just playing those first few hours in FFXIV (when I’d already been level 15 in Guild Wars 1) and just listening to the inane NPCs that are beyond generic to me, it just makes me feel like I’m wasting my time.
I mean yes, I can go kill 3 giant lady bugs and then go back to the quest giver and get my reward…but why would I want to.
Guild Wars 2 still feels organic to me when I play it. FFXIV feels completely contrived.
The core game is mostly the same. The living story season 2 started, there’s two new zones, PvP rewards have been completely reworked (and are much better now), the daily system has completely changed, but honestly, there’s so much that has changed, even on a fundamental level, you’re just going to have to jump in and see.
Leveling and living story are more rewarding but not everyone loves the changes to the leveling system. The trait system means you have to work harder to get traits or buy them with in game coin and skill points.
Over all, I’m really enjoying the game, and I’ve been here since head start.
The hearts are a grind, though. It’s basically the same thing as “go kill 75 rats” except you don’t need to talk to the NPC to get the quest and its exp reward.
Hearts are only grind if you focus on them as grind. When I level, I tend to not take hearts to seriously because when I do events around those hearts, they often fill in the hearts without me even doing anything for the heart. Most hearts I get by doing events and get the heart free.
Also unlike most WoW quests, hearts have multiple ways to finish them. I mean I run down the road and I’m I’m running I pick up a few mines. No big deal because I’m running anyway. I hit F a couple of times. Then I see an enemy and I kill it, while I’m going because I’m passing and he’s an enemy. Then an event starts and I’ve already started the heart and it’s done.
As opposed to needed 10 wolf flanks and having to kill 40 wolves to get them. I’d say that’s a grind. Because there’s nothing I can do but kill wolves.
Hearts have multiple ways to finish them and don’t even need to be done. You can’t really skip most quests in WoW, because they experience is calculated to get you to the next quest hub. I can skip any heart I don’t want to do, come back to it or never come back to it and still level through dynamic events, crafting, EoTM, or even just killing stuff if that’s what I like.
I find a game’s official forums to be quite relevant and uncannily accurate when it comes to determining what sort of game is actually lurking behind the hype.
It used to be that way for me, but I’ve found the complete opposite to be true the last few years, particularly in the disproportionately negative (in both amount and vitriol) posts and threads. And not just with this game, but just about every game’s forums.
Yep I don’t think any game’s forums accurately portray the game.
And once again we get shoved in a lvl 1 area (!!!) to do events – Metrica province – and AGAIN fractals. So Anet can say goodbye to any new player who started today and made an Asura as first character.
You’re assuming a new player will be more concerned with getting events done than exploration, and hearts and vistas and such don’t count for the daily, so people aren’t farming those.
What I know is that new players see the talk about events in chat and get all excited that something is happening and want to join in. They say “omw” or “wait for me” but they have to run there because they have no WP yet. So by the time they get there the event is long-done. Then they get really frustrated if they do that more than once. How do I know? I see it in chat.
Do all new players do this? Obviously I can’t say that. But it does happen and I have seen at least one say they were quitting. And that’s just my limited experience spending 10 min in the zone.
Other new players are frustrated that a bunch of people are running around doing things which the new people don’t know about. And others are frustrated that areas of the map are being pinged that aren’t revealed yet for them so they don’t know how to get there. (Again from chat.)
I’m certain that there are new players who just go about their business, but I also know it is affecting some new players negatively.
But I’ve seen people say they’re quitting and they never quit. It doesn’t matter what people say because people so often don’t tell the truth.
If they run and get the way points this time, they’ll have them for the next time. Having the way points isn’t a bad thing anyway.
Everyone is always quitting. Yet they’re back playing before you know it.
I’ve never played an MMO without frustrations.
So your answer is not to worry about people being frustrated because people who say they’re quitting don’t actually quit or come back? LOL
There are many people who quit an MMO because they are frustrated and more importantly, many people who quit that never say anything. Ignoring player frustration because “I’ve never played an MMO without frustrations” is a bad idea. But hopefully Anet doesn’t share your attitude.
My answer is that you shouldn’t make a game by hostage. People threatening to quit to get what they want are not the kind of players I’d want playing my game anyway. I’ve seen too much of it and many if not most of the posts about that come of as self-entitled whining. I don’t like this so I’m leaving. I don’t like that, so I’m leaving. Of course, there are exceptions, but you know, you can’t stop people from expressing their opinion.
What if people started saying in map chat there aren’t enough naked dancing girls in this game, so I’m leaving. Should Anet start adding naked dancing girls?
The daily isn’t the game. It’s one tiny part of the game and right now, it’s a smaller part of the game than before, because most of the rewards are tied to log in, which gives players more freedom to do what they want if they’re only after laurels and mystic coins.
For the rest of it, I’m sure Anet can track how many people finish their dailies every day. I’m sure they know if it’s more or significantly less. I’d expect them to use that data to figure out if this is work or not, not a few randomly aggrieved individuals in map chat.
During the Marionette fight, people were yelling at people in map chat for all sorts of things. People said rangers should be banned from doing the Marionette. Maybe Anet should have done that too. /sarcasm.
I think it doesn’t reflect well on members of the forum that they think four months is a long time for any kind of change. Schedules are already in place to program things. This may very well be your priority, but in reality what percentage of the player base is actually negatively affected. No one can say.
It’s been theorized Anet is working on big projects behind the scenes. People are screaming out for content.
Should they drop every other project to get this fixed in four months?
That’s quite a stretch to equate “I’d like to see some changes or at least discussion of changes in four months” to “Every Anet employee should drop everything they’re working on right now and make the NPE perfect!”
Exaggerate much?
Also, if four months isn’t a long time for changes to come, then you’ve apparently confused Anet with Bioware.
And some of it was fixed right away. It was improved immediately. How come you don’t mention that?
Elite skills used to unlock at level 40, now they unlock at level 31. They lockout for many of the things including skill points is only for the first character you level under the new system.
Changes were made. Why do people ignore that? Why do people say it reflects badly on Anet when they did make changes fairly quickly.
Apparently you didn’t read my post. I said that nothing has changed since the 9/16 patch. The things you mentioned were changed in the 9/16 patch.
There’s an assumption by some that the bulk of the population is affected by the NPE. I’m not convinced of that at all.
I think Anet is simply prioritizing, not around any individual players, but by what they see as important.
And I’ll take that over random forum opinions on most days.
Again, either forum opinions count or they don’t. You can’t claim that “forum posts that disagree with me are just those of a loud and vocal minority” and then say that “The forum users who agree with me know what they’re talking about. Anet should definitely listen to them!” Though, if you’re just going to keep on pretending that all the posts and polls that show disgust at the NPE don’t exist, then well…. I’m afraid nothing more can be done.
Also what shadow said.
Now where did I say that the forum people were a loud vocal minority? And why during an argument must you misquote me to try to make it sound like I’m saying something I’m not? Because that’s exactly what you’re doing.
I doubt I’ve ever used the words vocal minority when talking about the forums and if I did it was a long time ago. Nor have I ever said the forum opinion doesn’t count. Those words never ever came out of my mouth, nor did I ever imply it.
I simply said that a majority on the forums doesn’t necessarily mean most players want something, which most people would read to be self-evident.
In fact, I’ve said many times over many posts that I don’t think any group actually has a majority of any size, and that I think most groups are minorities including the section of the fan base I represent. Which means no matter what Anet does, they’re likely to kitten off a percentage of the fan base.
I do believe (as in this is my belief), that most players log into the game, kill some stuff, farm some stuff and log off, without ever visiting the forums or ever being aware of the deeper issues.
That doesn’t mean that’s said on the forums has not value. But it doesn’t mean that what’s said on the forums has absolute value either.
People who speak for other people, they say thinks like “what people want” are part of the problem, not part of the solution. Because they’re implying they know what people want. They’re implying some sort of majority mandate (including the guy you’re agreeing with).
My post is more reasonable, because I’m not assuming I have a majority. I’m just not assuming you have a majority either.
I think far more people were affected by the trait overhaul than the NPE, but that’s just my opinion.
Logically, however, people who level 1 character and never level a character again (there are many) aren’t likely to be affected by it and people like me, who level many characters aren’t particularly affected by it (at least not in a negative sense). I’m sure there are people who aren’t like me who level characters who are affected by it.
It’s my belief that it’s not as many as you think, particularly after the first spate of changes.
It’s been theorized Anet is working on big projects behind the scenes. People are screaming out for content.
Should they drop every other project to get this fixed in four months?
And some of it was fixed right away. It was improved immediately. How come you don’t mention that?
[..]
Changes were made. Why do people ignore that? Why do people say it reflects badly on Anet when they did make changes fairly quickly.I would very much prefer things to be fixed and working properly than very shinny new content. I’m more up for 5 very well working features than 50 brand new contents.
Also, yes the fixes has been noted but they are just a minor “mending” for a big faulty system. The changes promised are big ones but the ones delivered so far has just been minor ones that shouldn’t be there since beginning. The “fixes” done were these, just fix for things not supposed to happen. What ppl want is changes to the way it was designed, to what they intended to have but was a fail. Both “fixes”, the delivered so far and the expected ones, aren’t the same thing.
What people want. You said it. You know what people want.
You know what you want. You know what people who agree with you want. But I wish people would stop talking for people.
You can not convince me that more people want what you want than want new content. You’ll have a hard time convincing me that most people know about the bugs you speak of. I talk to people all the time who have been playing since launch and hardly ever notice a bug.
Yes, the forum faithful will notice these things, but we’re not the typical player. So if everyone on the forums notices these bugs and most other people don’t (that’s if), then we still have a majority of players who’d probably rather have new content.
I’m sure we will actually get nice and good people for this.
I would just cringe to see actual white knights becoming one. I want people who question everything and speaks their honest opinion instead of hiding behind the “Everything is and will always be fine with this game.”
Guild Wars 2 is a good game, no doubt about it. But recently (in my opinion) it’s facing a lot of problems.
What makes you think white knights don’t speak their honest opinion?
Im sorry but Vayne idk why your even posting here this seems like a troll post to me. Don’t like hearts or arrows that point to spots and kill bug X many times but you like KOTOR and Skyrim? GW2 leveling is the fasted from any other MMORPG that I’ve played so idk what OP is talking about. GW2 is one of a few MMORPG that I know that actually emphasize living world with NPC having for most part audio dialogue and random wolves attacking deer etc. OP you want to find “fun” then look for it…… And plz don’t turn of NPE arrow etc because I think you’ll really benefit from that guidance.
Because I tend to take things at face value and I try to help. A better reason than that I don’t need.
Need an example? here’s one:
In lvl 15-25 charr area you may find a lumbering camp with a Heart NPC – nothing interesting at 1st glance. There’s a fair chance that when you are completing heart 5 events will pop up; warband is organizing itself to assault flame legion base NE from that position. If you are succesful you can notice a portal from that base to….Flame Legion Tombs where you have to solve some puzzles (put statue’s head into canoon to shoot attic to crush thick ice underneath and such). At the end of your way you will find grand chest with possibbly great rewards.
And it only began with a boring Heart NPC
Dude there’s a lot of things like this, just…find them
EDIT: get your servers TS on WvW, hear commander talking in real time.
Join community organized Triple Wurm, also best on ts.
You’ll see where’s all the fun
And I’m just the opposite. I didn’t like the way the personal stories used to be, where I’d do one and it would tell me to do something else and I wasn’t high enough level to get there. There was nothing more annoying that having to stop in the middle of a story arc in order to get a couple of levels.
Which means that the flow of the stories was off. The story was created in arcs and now you play those arcs in one sitting basically.
So whether it’s better or not is a matter of opinion. To me, this is much better. And it’s how I played them anyway, but I’d have to suffer through even crappier rewards if I waited until I was high enough level to do the entire arc.
In addition to improving the pacing for me, they improved the rewards as well.
Sorry mate. Look at the bright side.
I once bought the wrong precursor.
you can re-sell a precursor :/
At a loss, just on the listing fee alone. I’d rather run a dungeon a few more times.
A few? I wasted 1100 tokens :s
I wasn’t making fun of you, I was trying to console you. Sorry I even posted. The listing fee on some precursors is well over 100 gold.
Im sorry, comments like those have an adverse effect to me.
“My problem is 10 times worse so yours doesn’t even compete” Is how I interpreted it.
It’s a look on the bright side argument, not one trying to compare. Yes, I agree, getting the wrong stuff sucks.
Sorry mate. Look at the bright side.
I once bought the wrong precursor.
you can re-sell a precursor :/
At a loss, just on the listing fee alone. I’d rather run a dungeon a few more times.
A few? I wasted 1100 tokens :s
I wasn’t making fun of you, I was trying to console you. Sorry I even posted. The listing fee on some precursors is well over 100 gold.
Sorry mate. Look at the bright side.
I once bought the wrong precursor.
you can re-sell a precursor :/
At a loss, just on the listing fee alone. I’d rather run a dungeon a few more times.
Sorry mate. Look at the bright side.
I once bought the wrong precursor.
I think it is more to it than a ‘Someone complains, we gotta do something about it!’ matter. They gott to gather information, what is bad and how can we fix it if it needs a “fix”. Just becouse 30 players on the forum complains it doesn’t realy mean that it is so bad as it seems on the forums. The only ones disappointed will be those who are disgusted by the NPE, with new changes maby some players who are disgusted by the NPE will not be that anymore but there will be other players Disgusted by the new new changes.
I like the NPE, the only thing I don’t like is the level gated Poi’s, Vistas, Skill Points, diving spots and other map related stuff, it does not do any good for new players in my opinion.
Meh, you could make the exact same point about the opposite side. “Just because 10 people on the forum say that the NPE is the best thing since sliced bread, doesn’t mean it’s as good.” Can’t have it both ways; either forum opinions count or they don’t. And to insist that nothing should be changed since someone, somewhere, might complain is, well… you could say that about every patch since launch day. That horse left the barn long ago.
And like I said, if it takes Anet 4+ months to gather basic information, then that really doesn’t reflect very well on them, does it?
I think it doesn’t reflect well on members of the forum that they think four months is a long time for any kind of change. Schedules are already in place to program things. This may very well be your priority, but in reality what percentage of the player base is actually negatively affected. No one can say.
It’s been theorized Anet is working on big projects behind the scenes. People are screaming out for content.
Should they drop every other project to get this fixed in four months?
And some of it was fixed right away. It was improved immediately. How come you don’t mention that?
Elite skills used to unlock at level 40, now they unlock at level 31. They lockout for many of the things including skill points is only for the first character you level under the new system.
Changes were made. Why do people ignore that? Why do people say it reflects badly on Anet when they did make changes fairly quickly.
There’s an assumption by some that the bulk of the population is affected by the NPE. I’m not convinced of that at all.
I think Anet is simply prioritizing, not around any individual players, but by what they see as important.
And I’ll take that over random forum opinions on most days.
There’s a lot more to the game than hearts OP. Starting at level 10 your personal story starts. That comes about once every ten levels, when you get a number of instances to do that tell the story of your character.
And everything gives you XP. Locating waypoints, locating new areas, gathering, killing things, it’s hard to find anything in this game that doesn’t give you XP.
Also doing stuff alone is far worse than doing it with people. Plenty of lower level people leveling through the game that you should be able to group with people from time to time.
And once again we get shoved in a lvl 1 area (!!!) to do events – Metrica province – and AGAIN fractals. So Anet can say goodbye to any new player who started today and made an Asura as first character.
You’re assuming a new player will be more concerned with getting events done than exploration, and hearts and vistas and such don’t count for the daily, so people aren’t farming those.
What I know is that new players see the talk about events in chat and get all excited that something is happening and want to join in. They say “omw” or “wait for me” but they have to run there because they have no WP yet. So by the time they get there the event is long-done. Then they get really frustrated if they do that more than once. How do I know? I see it in chat.
Do all new players do this? Obviously I can’t say that. But it does happen and I have seen at least one say they were quitting. And that’s just my limited experience spending 10 min in the zone.
Other new players are frustrated that a bunch of people are running around doing things which the new people don’t know about. And others are frustrated that areas of the map are being pinged that aren’t revealed yet for them so they don’t know how to get there. (Again from chat.)
I’m certain that there are new players who just go about their business, but I also know it is affecting some new players negatively.
But I’ve seen people say they’re quitting and they never quit. It doesn’t matter what people say because people so often don’t tell the truth.
If they run and get the way points this time, they’ll have them for the next time. Having the way points isn’t a bad thing anyway.
Everyone is always quitting. Yet they’re back playing before you know it.
I’ve never played an MMO without frustrations.
Warrior would be better for you than guardian. It’s the more visceral of the two. You’ll feel more like you’re kicking kitten on a warrior.
I think that there is a difference between kowtowing to the unreasonable and heading off speculation before it becomes a problem. This isnt about allowing customers to abuse your employees but rather about keeping customer expectations in line with reality. Basic company/customer communication really.
Speculation isn’t a problem for business. Speculation is a good thing for business. The response that Anet said X or promise X or implied X isn’t reasonable and unreasonable people are going to be unreasonable no matter what you do.
Anet isn’t teasing an expansion here, only what comes next. Talking about it works it Anet’s favor, not against Anet.
The few people who feel lied to and leave…all part of doing business.
You just can’t kowtow to unreasonable. I had a business. Some customers I worked very hard to maintain. Some I could care less whether I maintained them or not. The customers that always had a complaint or a problem…not necessarily worth the time and energy, or the blow to morale. If a customer became obnoxious and started abusing employees I’d gladly show them the door.
There are always going to be unreasonable people. People who get their hopes up and then blame the company that they got their hopes up.
No company can or should base their policy around these individuals. It’s more hurtful than helpful.
The Jade Sea was may favorite area in all Guild Wars 1.
I’ve beaten Factions on every single one of my 27 Guild Wars 1 characters. And Eye of the North as well. Can’t say the same about Prophecies and Nightfall.
So… false advertising. ArenaNet, I strongly encourage you to change the wording of your little ad to ‘exclusive’, not new. This is literally false advertising.
There are old hairstyles and there are new ones. They’re new compared to the old one. New coke was new coke for it’s entire existence.
New doesn’t have to mean brand new. New York is definitely not new.
You’d lose a court battle for it, but it wouldn’t matter since Anet would give you a refund anyway if you asked for it.
But it’s not false advertising.
If anything, the announcement the way it’s phrased, is specifically telling us there will be no expansion. Anyone who expects one with that wording is just living in hope.
The wording talks about new ways to expand the Guild Wars 2 universe. Expansions aren’t new ways to expand it. That’s old school. To me this implies new things that aren’t being done in the industry at least commonly. Ergo, it won’t be an expansion announcement.
The only part of leveling new characters I don’t like is the trait system. I prefer the NPE however. I feel like characters level much faster.
And now, with the tomes I get in both PvP and even PvE, it’s less of a chore, assuming I want to use tomes to level. I hardly PvP at all as a percentage of time played, and I have over 40 level up scrolls.
But the trait system is admittedly frustrating. It means I’ll unlock or buy only what I need and not experiment with anything else.
I don’t personally mind being called a White Knight, because white knights are traditionally forces of good. Calling me someone who’s doing good doesn’t amount as much of an insult to me.
The interesting bit is how people try to use it to discredit people. They’re saying if I complain and you defend, I’m obviously more discerning than you, because I’m complaining. I see the flaws in the product.
So when old people complain about that new music, and you defend it, it makes you a white knight and them automatically right. Because obviously if you’re complaining you must be right.
It’s an inane conclusion to draw.
Sometimes something can be fine, even if you don’t like it.
Gamer personality was a system that went nowhere. Seeing as it went nowhere, they probably shelved it.
Not telling us about shelving it though is a bad oversight.
The only impact it had originally was in providing dialogue choices. It is quite possible they did drop it since apparently providing more than two options in most of the living story dialogues was too much work. Not telling us about dropping it would be pretty typical of ANet these days.
I think, but I’m not 100% certain, that you still get the dialogue choices. You just can’t see why.
I still have received dialogue choices with the symbols recently. The problem is I don’t know why I should pick one choice over another anymore. Is my character still increasing one “personality” by picking a choice? Am I more likely to get a negative result if I pick one of the choices? Its very annoying.
You never got a negative result, ever. That wasn’t the point of it. Nor is the point of it trying to get your guy to be a certain way intentionally since it gives you no benefit.
The whole idea of it was supposed to allow your character options that build over time. So if you naturally display agressive choices leveling, you’ll get an aggressive option at the end of the game in how you communicate and what you say.
A person who was charming would get a different dialogue option but they would absolutely lead to the same result.
As an example, if you were charming you could ask someone nicely for information. If you were aggressive you would threaten them to get the information. Either way, you’d get the exact same information.
It was all about flavor. You can’t choose the wrong thing. Just say the closest thing to what you think your character would say.
Yes, that’s what I meant by “increasing personality”. But the point is if they removed the “personality” part of my character does this really matter anymore?
Not seeing something doesn’t mean it’s not there. You still have options to choose and dialogue options do seem to be different.
You don’t see the I’m a rogue or I’m aggressive on your hero panel but Im not sure how that ever made a difference.
Because in real life people react to me based on my reputation and choices and the same thing applies in game. That is your character gets to say the stuff based on his choices.
Seeing it or not seeing it is irrelevant.
I’ve always loved portal bombs. They crack me up.
Well I’m sure everyone will be very happy I don’t qualify since I’m in Australia. lol
Don’t worry. Somehow people will still claim one of them is an alt account or something. Just like I am apparently you as well as someone else, according to the fine people of Gendarran Fields
You can’t be me. You’re too sane. lol
I don’t see any problem with macros…anywhere in PvE. Who’s really going to lose? The monsters? Those who are inable to use macros? With adequate reward balancing, I don’t really see any form of “cheating” in any PvE kind of environment because the environment is just composed of a bunch of meaningless pixels. Competitive areas like PvP and WvW, on the other hand, should have absurd restrictions on macro policy because fairness is common denominator.
But ANet policy trumps my viewpoint, so even the monsters have a vote.
Having competed for tags in events, I’d not like to see macros in PvE, because I don’t want to be in the situation of having to use them to be competitive.
Well I’m sure everyone will be very happy I don’t qualify since I’m in Australia. lol
Ive sunk over 1000 hours into the game and every single one of it is worth it, but then i hit a wall. Do i think the game needs endgame after 1000 hours? Yes, theres only 3 types of end game for co-op/online games that makes them last. 1. Competition (see mobas)
2. Gear treadmill (see wow, diablo, borderlands) 3. sandbox and freedom (see minecraft, EvE online). Gw2 has none of them and is strugling on keeping at least the competition part. thats why i think it could have been a perfect co-op experience with new game every 5-6 years rather than MMO.I think the MMO genre is too new to say what will and won’t work longterm anymore. Years ago, when MMOs weren’t main stream you might have been right.
But I suspect there are enough people now who are achievement point hunters and people who like to play dress up with different alts that could carry a game like this indefinitely.
A lot of people would leave, but in my opinion the numbers left behind would be enough to fund the game.
And because the genre is new and growing and changing, we won’t know if this will work until it’s actually tried.
Vayne, Vayne, Vayne you’re better than this! The MMO genre is new? Try 30 years new, but if you want to nick pick and go all “commercial MMO” you’re still circa 1997. Technologically speaking that’s a lifetime. Most of us don’t even have cars that old.
I do agree with you, however, in that there are enough achievement vultures and daddy dress-up fans to keep the lights on in GW2. Similar situation with the original Guild Wars albeit under different circumstances. I play my monk regularly and my guild is still finding new faces.
Yes, 20 years is a new industry. When people talk about new industries they don’t talk about something that started up last week.
Compared to most industries, the MMO genre is a new industry. I am better than that. Because you’re taking my response out of context of what I was responding with.
And I thought you were better than that.
I don’t consider MMO a genre and I don’t consider MUDs MMOs. They’re completely different types of games, aimed at completely different types of audiences.
They have different sensibilities. Just like text adventures aren’t graphic adventures, aren’t action adventures.
The MMO genre is so removed right now from the start that it might as well be a different genre.
The modern MMO genre is probably about 18 years old, starting with Ultima Online. I don’t consider 18 years an old industry.
I don’t even consider a 50 year old industry an old industry.
Again if you list all the industries, there are many that are hundreds of years old. Fishing is an old industry. Mining is an old industry. Cooking is an old industry. Computers….not so much.
It’s new and most importantly it’s constantly evolving, which was my point. Whether it’s new or old I was responding to someone who said MMOs are like this so I’m wrong. MMOs aren’t like anything, because we have no idea where they’ll be in a five years.
Should they respond if they have nothing new to say? Do posters really need to hear someone say, “Hey, I’ve got nothing new to say, but I’m here.”? I sure don’t need that amount of reassurance.
It is far better to at least know they are in the threads than to go to a thread like the trait thread, where they commented on page 42 or 43, and it is now on something like 71 or 72, It isn’t even on the front page very often. It is now often found on page 3 or so, so all these pages of comments are not in a short span. Those of us in that thread now feel Anet doesn’t even look in it anymore. A response of “I understand what you are saying, and we have read it. Still can’t give you new info, but we ARE here!” would be much preferable to the absence of even knowledge if they still read it.
Thank you, though. Your comment will be read, and it will be Anet’s justification for NOT commenting, even when those IN the thread are begging for crumbs.
You say Anet doesn’t look at it anymore. Source? Or are you just fabricating.
Anet may or may not be looking at it, but not posting is not a sign that they’re not looking at it. You just don’t know. You’re talking about you feel like Anet isn’t looking at it anymore.
On the other hand, nothing, absolutely nothing new has been said in 30 pages. It’s a reiteration of what’s been said over and over. Even if Anet weren’t looking at it, and I don’t believe that’s true, they’re not likely getting anything new from it.
They have information from the thread and they’re making decisions, not just based on the thread, but based on what they see people doing in game.
Now, you claim that there are actually more choices in the game. Please illustrate.
Another choice removed – I can no longer choose to work for my Laurel or whatever each day. It’s no longer a choice, I just get whatever it is delivered directly to me. I don’t even get the choice of which 5 of 12 incredibly simple things to do will earn me the Laurel. It just happens, from time to time.
Oh, and I no longer get the choice of crossing fingers each day and hoping my Daily Completion will give me a gem store item I will actually use.
And finally, I lost the choice to stop at 5 AP for the day, or just keep right on rolling and maybe hit 7 or 9 AP. Now I just get 10 for 3 tasks.
I have no beef with the new mechanics, I only have a beef with the reduced choice. They can have the new mechanics and still give us more choice you know…
I agree with this. However, I feel most people won’t be happy until they get the achievement points for doing nothing and yes, playing how you want exactly perfectly is doing nothing. It’s what you would have done anyway.
People are mad because before they were getting something for nothing. Now they have to do something to get something.
People think it’s reasonable, but the offshoot of it is, 90% of everyone will do the absolutely easiest fastest dailies if all the dailies are easy. If they had view 3 vistas in 3 different locations, they might as well do away with dailies altogether.
Before it was a nonentity. It didn’t figure into the game. People keep saying that. I could do exactly what I was doing and get rewarded.
And I’m pretty sure that’s the thing Anet wants to change. I don’t think they want people to do nothing they weren’t already doing to get 10 achievement points every day.
Edit: The thing that was stopping them from changing it was that before a unique currency was locked behind the daily and now it’s not.
Gamer personality was a system that went nowhere. Seeing as it went nowhere, they probably shelved it.
Not telling us about shelving it though is a bad oversight.
The only impact it had originally was in providing dialogue choices. It is quite possible they did drop it since apparently providing more than two options in most of the living story dialogues was too much work. Not telling us about dropping it would be pretty typical of ANet these days.
I think, but I’m not 100% certain, that you still get the dialogue choices. You just can’t see why.
I still have received dialogue choices with the symbols recently. The problem is I don’t know why I should pick one choice over another anymore. Is my character still increasing one “personality” by picking a choice? Am I more likely to get a negative result if I pick one of the choices? Its very annoying.
You never got a negative result, ever. That wasn’t the point of it. Nor is the point of it trying to get your guy to be a certain way intentionally since it gives you no benefit.
The whole idea of it was supposed to allow your character options that build over time. So if you naturally display agressive choices leveling, you’ll get an aggressive option at the end of the game in how you communicate and what you say.
A person who was charming would get a different dialogue option but they would absolutely lead to the same result.
As an example, if you were charming you could ask someone nicely for information. If you were aggressive you would threaten them to get the information. Either way, you’d get the exact same information.
It was all about flavor. You can’t choose the wrong thing. Just say the closest thing to what you think your character would say.
It is new. Part of the NPE.
I don’t think anyone can honestly say this game hasn’t changed. There have been a number of sweeping changes, some I like and some I don’t.
But I’ve never played an MMO that hasn’t changed and I don’t see why people would expect games not to change. At that point, it’s a matter of either liking how the game evolves, or not liking it. Being able to deal with it, or not being able to deal with it.
But change will happen. I tend to try to see why changes were made and deal with them on that level. There are very few changes made that I can’t see a good reason for. In which case I just say my piece, maybe once or twice and move on to the next thing…because there’s a ton of stuff I still enjoy about the game.
If that changes, I promise you I won’t be hanging around the forums for a year trying to get the game to change back.
Yeah this is an iffy one. I bought one of those coins and I expected to get more use out of it. It’s the kind of thing that leaves a bad taste in people’s mouths.
The new daily system alienates new players. I’m trying to introduce my friends to this game, and how the hell are they going to complete events in level 30-45 areas to get the dailies, when they are playing their first character, who’s level 20?
If you want to make newbies quit because they ca’t get anything done, congratulations, they are quitting and I will be going inactive again because no one wants to play with me, thanks a lot arena net.
For the 100th time, on accounts that don’t have high level characters, they get different dailies. This isn’t theory it’s fact. I’ve posted screenshots twice.
On my wife’s new account she doesn’t get dailies until she has a character at a level than can do them. When we got Claw of Jormag, she got Shadow Behemoth.
then let me prove you wrong then, i logged in yesterday with a level 21 character and guess the dailies.
kesseks hills, ORR plants, a boss wurm in lvl 45+ areas and i think a vista.
great scaling there…….Is the level 21 the highest level character on the account? Since you are reporting that you got 4 choices, I’d say not.
I think the poster is confused. It’s not the character you log in on, it’s the max level character on the account. Once you have an 80, you get dailies for 80s, no matter what character you log in on.
People who have lower level accounts, ones without 80s, DO get different dailies. It’s not an opinion it’s an absolute fact.