Showing Posts For Vinceman.4572:

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Oh, i agree. That’s why the rewardless option is no option at all. The mode is needed for reasons other than rewards, but it does need rewards in order to not end up abandoned. Which is why the discussion about rewards is going to surface eventually in any easy mode thread.

And what is your opinion in the level of those rewards? I’m asking seriously because raid rewards at their current state are awful compared to almost every other content in the game.
You get a weekly reward and afterwards the replay value is zero due to getting 3 loot bag with trash.
So, if you hand out some decent loot to easier modes/tiered levels you have to increase the rewards for the normal mode as well as the challenge mode a lot which will of course drive people into farming raids and shift the game into a direction I’m 100% sure you wouldn’t like to a lesser extent.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

I think there was and is a lot of qq. I also think that most casuals are not going to complain about lack of content or about lacking rewards for other game modes. Some casuals do use reddit/forums, but I think they are vastly underrepresented.
I am also not sure if players still care enough about GW2 to cause a kittenstorm. The game is quite old and maybe people just go on instead of wasting time with complaints.

I still haven’t seen the “lot”. And as long as there are only a few players complaining there is no need to change the system because there is always someone complaining no matter what was implemented.
In the end I’m very happy and thankful that in this case things will stay like they are.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

This is not a rebuttal. Many posters read threads wherein contrary positions compete for the entertainment value. One need not be “for” or “against,” simply interested. Anyone posting on forums should expect to have assertions challenged no matter the motives of the poster who finds fault with them for being in the thread in the first place.

That’s no problem for me but it’s funny that the discussion always turned from “Give easier raids.” to “Let’s talk about access of leggy armor a.k.a. give it as well.” in the same thread by the same people.

Just see all those conflicts about raids, easymode, raid rewards, legendary armour. These conflicts were fueled by Anet with their decision. Any manager (or parent) knows it. You can’t give half the team a pay rise for no reason and ignore the other half. You can’t give one child an icecream and let the others watch. https://www.youtube.com/watch?v=aee1WzDBPp4

I don’t see “all those conflicts” because we are not talking about a majority here nor at reddit or elsewhere. If there really are so many players wanting the armor we would have seen more qq and a broad playerbase standing up against Anet’s decision.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I am going to live without legendary armor because I do not raid. Content specific rewards that act as trophies to show one’s accomplishments in that content fill a valuable role in an MMO’s overall reward scheme in my opinion.

I do, however, hold out hope that Anet will revisit their apparent decision to not introduce different legendary armor skins for other game modes.

My point in responding to you initially, as stated, was that comparing a skin in one game mode to an entire tier of armor in another was unbalanced. You can, of course, choose to invent whatever conclusions you like, but my point was very specific and very narrowly stated.

And nevertheless you came into that specific thread “Easy mode raids”.

Took me 3 runs of the dungeon to get the bug.

Raid Bug Corrected

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Then they should fix their metrics and don’t act like amateurs. Something hasn’t changed since years.
Btw. I fullcleared on Monday but I was also raiding in the time span of the bug and killed several encounters, so I’m eligible to get a compensation that strong?
Cool, I’m also waiting now, k, ty, bb.

Took me 3 runs of the dungeon to get the bug.

Raid Bug Corrected

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

At the end I got my kill (and loot) on saturday, but as far as I understood I would still be eligible for the gift.

No, you should not because you got your weekly loot. There is no point in getting additional stuff.
If somebody hasn’t gotten their rewards for a specific boss, it’s ok to get a compensation otherwise not!

Thats not what Anet said. All that matters is whether or not you completed a raid boss during the bug.

And? You really think you deserve anything although you haven’t missed rewards?

Took me 3 runs of the dungeon to get the bug.

Raid Bug Corrected

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

At the end I got my kill (and loot) on saturday, but as far as I understood I would still be eligible for the gift.

No, you should not because you got your weekly loot. There is no point in getting additional stuff.
If somebody hasn’t gotten their rewards for a specific boss, it’s ok to get a compensation otherwise not!

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

If I had legendary armor I would reskin it, and free up an absolute ton of storage space for my main.

Its a tier of gear. One that can only be earned in one aspect of the game. Comparing a tier with actual functionality to a cosmetic skin is more than a bit off.

That said, I argued for raids having an exclusive legendary armor skin set prior to release when it seemed likely that raid legendary armor would be the first set, with other to be possibly released for other game modes later, not the only legendary armor set.

I fully understand that but it’s a bit fishy to come into the Fractals, Dungeons & Raids forum in a thread called “Easy mode raids” while several raiders have already admitted that they would be okay with an easier version without rewards (also in other threads) and continue to ask for legendary armor.

The only conclusion one can make from this process is people want to get access to the rewards via such easy mode.
If it’s really a concern for you to acquire the armor, form resistance and group together in the appropriate subforum (WvW or anything else) or reddit and show Anet that you are a big conglomerate of players and insist on your wish.
I’m saying this because you obviously don’t want to play raids and earn the rewards like we do. That’s fine, but don’t expect content you aren’t motivated for to be tuned down to only get those rewards.

Took me 3 runs of the dungeon to get the bug.

Raid Bug Corrected

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Therefore if you had a successful raid kill during the time frame and got suitable loot drops for any such/said kills, you do not qualify for the compensation? Is that correct?

I hope so because there is no reason for someone to get a compensation who got all rewards from all killed encounters. And I also hope nobody here is whining because he/she didn’t get a compensation although rewards weren’t buggy for them. That just feels wrong.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

They are not against it, if the skin is different if you would have followed the discussion properly. It was Anet that announced this legendary armor will be the only one (at the moment). So, I would recommend to argue with the staff not the raiders, they are not the ones able to change anything and you can’t expect raiders to support or fight your thing.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I think that the difference between a skin in wvw vs a tier of armor in raids makes your comparison a bit unbalanced.

Not really because it’s only the tag “legendary” and the skin on legendary armor. Swapping stats is negligible and only relevant for a very very very small amount of people. Not even raiders are using this mechanic on a regular basis due to unhandiness and most of the people that are constantly raiding already have enough asc gear + every week there is an additional chance of more and magnetite shards.

Yes the ones who would use it most are wvw (they might want to switch builds and carry alot of crap so afew runes dont matter) and open world pve guys (were mini maxing dont matter) so why they locked it behind raids is really mind boggling.

I dont mind the skin you can keep that but the legendary funcationality release that.

Let’s be honest, nobody really prayed for that functionality before and only because it’s there some are crying: “Omg, it’s so mandatory for WvW (or PvE).” I’m asking myself how people were able to WvW without it over all the years. ^^

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I think that the difference between a skin in wvw vs a tier of armor in raids makes your comparison a bit unbalanced.

Not really because it’s only the tag “legendary” and the skin on legendary armor. Swapping stats is negligible and only relevant for a very very very small amount of people. Not even raiders are using this mechanic on a regular basis due to unhandiness and most of the people that are constantly raiding already have enough asc gear + every week there is an additional chance of more and magnetite shards.

And I can only repeat, someone who is really after the armor will get it. It’s not that the raids/collection is so challenging and unreachable. It’s also possible to buy it (or buy harder bosses) and collect LI with very easy encounters like Escort & Mursaat Overseer.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

For many players the situation is still the same. Quite a lot of people were doing dungeons which are not able/willing/whatever to raid.
These players are left behind and the game is an even worse situation now.

These “quite a lot” were only doing dungeons because the gold reward was in a decent spot compared to hardcore map farmings (SW, Cursed Shore etc.). After the nerf, nobody ran them. Although it got reverted and the rewards for dungeon is fine or even better than before, still almost nobody is playing them which is sad.
What I call the real dungeon community either left the game long before or is raiding now.
Also keep in mind that many casuals that have never done a dungeon path before or only a few are are raiding nowadays, funnily enough.

But currently I’m under the impression that raids have replaced new fractals/dungeons or other similar content which adress a wider audience than raids – and I don’t think this is healthy for the game.

Like Miellyn said, we got lots of more revamps and new fractals than before raids were introduced.

I also think that it’s plain stupid to release something like a legendary armour for raids without adding a legendary armour for WvW, PVP and open world at the same time.
And its even more stupid to make a big fuss about it and rub it into everyones face.
What should a WvW player think about such a decision?

I also think it’s plain stupid to release something like an asc armor for WvW with a massive grind almost unachievable for players that occasionally step into WvW like me. The thing is, I can accept that, I relinquish. It doesn’t make the game worse for me or I feel inferior because it’s most likely that I will never even obtain one single piece.

All that was done at the cost of diminishing potential work on other projects.

Highly debatable.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

That was when they still couldn’t do expac and everydays’ content at the same time, it had nothing to do with raids. Also, notice, it had nothing to do with what you were talking before. Would be raiders for the most part weren’t dissatisfied with the content being old. They were dissatisfied with the type of content offered. They didn’t ask for new content. They asked for a specific type of content, that didn’t exist in the game before.

Nope, you are completely wrong. Aether path was introduced 2013 and since then there was no introduction of any mediocre challenging content into the game at all. Same with fractals besides too few new ones.
Challenging content has been in a very bad spot for years and it was never the intention of Anet to not have such content in the game. With not releasing other content as well the situation became worse and worse, that’s all.

many people left because there were no new content, that’s true. According to what you posted before however, those that specifically left because they were dissatisfied with game’s type of content wasn’t for them should have left. Because the game simply wasn’t for them.
If the devs should have done something to retain them then, then it should do something for the people you claim are not wise now.

Many players left because they got to level 80, went through dungeons once, looked into fractals and then there was nothing challenging to see. You underestimate the number of those players. And a bigger crowd left because there hasn’t been any content at all.

That’s highly debatable.

No, it’s not because the raid lfg is one of the most active lfg section although GW2 hasn’t become a raiding game. Also the fact that many casuals are able to raid now because there are guides, special tactics, classes with carry potential clearly shows that the game is in a much better spot than several years before.

Yes, the change in the game’s direction definitely was good. For you, that is. Not for those that liked the old direction.

I still don’t see a change in game direction: People getting LS every 2-3 months, they added an asc item hunt, fractals are being revamped and we got new ones and will so in the future. WvW and PvP also got changes and another expac is on the way. Last but not least the Anet staff became bigger which is a good sign that the company is healthy and the game not dead at all.
If you are personally not pleased with the current situation then it’s maybe your priorities that have changed or are just not compatible with the game. I’m glad about the massive action that took place because downtime means death.

Why are you against easy-mode then?

I still don’t know why people like you are either not able to read or not willing to. Again for you: I’m not against easy mode raids, I’m against easy modes with the current raid rewards + moving off raid developers from developing challenging content – I have no problem in taking LS developers and delay the next LS releases.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I did and it is. No matter how you claim its not. It will not solve the issues with the rewards but it will solve the issues with the story and lore and a glimpse of the experience of fighting these bosses.

No, it isn’t.

Lore hunter already have found their ways into the story due to the fact that the relevant parts are literally laying on the ground in every raid instance and videos can be (re-)watched in cleared ones. We went through this a lot. -.-
If people would be honest and compare dungeon evolution or living story instances with raids they would definitely come to the conclusion that the walkthrough of a raid instance barely offers the same. Raid instances are a connection of bosses (and events in some) but not in the least deliver a good story or storytelling.
But as I said, I have nothing against a tuned down version without rewards and without delaying new raid wing releases.
If you want to have the rewards, play raids. You don’t want to put effort into it? It’s ok but then you don’t deserve anything, just relinquish, it doesn’t hurt.

Well we can make it easier just put in what you suggest then the rest of the raid rewards go into reward tracks for wvw and spvp no time delayed on raids at all bud.

Nah, see above.
Additionally, I don’t want people to be able to get raid rewards via PvP & WvW. It’s already a joke with the “Dungeoneer” title that you can own although you’ve never stepped into a real explorable dungeon mode.
Every game mode where you need to put effort into for rewards should have it’s own exclusive rewards and I’m glad Anet agrees here with me and only puts open world PvE stuff into the reward tracks nowadays.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

But I tell you something. This won’t solve any issues of the little crowd of people complaining because it’s not the content itself, it’s the rewards people are greedy for.

This strawman argument fallacy is just beneath you. Come on.

It’s not a strawman, you should have followed the discussion in this forum over different threads in the past 6 months then you would know what I’m talking about.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

What AstralPoring is getting at is also what you say:

It’s sometimes better to have content that caters to a certain subset of players that asked for it than not having it.

You can apply that to raids, but also to a easier raid version. Raids are not going to disappear because of an easier version, and that challenge and the rewards for doing so will stay. Same way that storymode dungeons didn’t affect explorable dungeons badly.

I’ve never been against an easier raid version under some precise circumstances:
1. No LIs – None!
2. No other raid specific rewards.
3. No magnetite shards.
4. White, blue, greens and let’s say 2 rare items as reward.
5. Developing of raids are not getting delayed by the implementation of such an easy mode. Take developers from the LS and give them a copy of the raid. Of course, one raid developer should be there to help out answering questions and stuff.

But I tell you something. This won’t solve any issues of the little crowd of people complaining because it’s not the content itself, it’s the rewards people are greedy for.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Yeah, you are absolutely right. I was just expecting a “wise” person, boasting with it, to be down-home and overthinking the whole raid thing with the conclusion: “Maybe raids in GW2 are not for me, I will relinquish.”

Just as the raiders did before raids were introduced?
…oh wait.

The difference is before HoT and raids the game was in an awful situation, awful than ever before. Content drought all the way. Many people left because there was no endgame content at all, not even non-challenging.
Raids were and still are a revitalising part of content and have made the game overall better, not worse because it’s an additional option to play – option, not must.
I’d rather relinquish to play certain content than not even having the possibility to play anything and quit the game because it ran out of content and leaving me bored.

The decision to finally bring in challenging content into the game after having none over years (dungeons were dead in terms of challenge long ago and only ran by players like me and many others due to gold farming) was one of the best they’ve ever made. Your daily watch in the raid LFG underlines it, raids are played a lot and one of the most active content in GW2 besides others.
And I think you can’t deny that it’s actually better to have content that caters to a certain subset of players that asked for it than having none. It’s not that raids are preventing non-raiders from getting their own content.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Yeah, you are absolutely right. I was just expecting a “wise” person, boasting with it, to be down-home and overthinking the whole raid thing with the conclusion: “Maybe raids in GW2 are not for me, I will relinquish.”

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

nope, and i’ve been playing MMOs probably even before you learnt to talk. yes i’m that old.

btw, what is the expansion about? age-gated? adults only? below 14 only? i need to prep.

Yeah, of course, the majority of all games, especially MMOs, has always players available for every content, only GW2 is a mess. Keep on dreaming. ^^
And even if it were like that, raids are meant to be the most challenging content in the game, defined by Anet. This game mode was developed to not be the target of your so called “Mr. Yoloswagger” + GW2 is a smaller MMO in terms of playerbase and it’s no wonder that you don’t find groups for specific content aside from prime time.
It’s not Anets mistake that you don’t find groups during OCE primetime or your available game time.

I repeat myself, maybe you need to relinquish raids and move on to something different

Btw. regarding your attitude and broken language it’s more than obvious that you are at least 5-10 years younger than me.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

There isn’t a point arguing with him you see. You can see all his posts are only in the context of the dream NA primetime and every other timezone is not prime. Comon I played on NA primetime before on my special days off and know the situation is different.

It’s like comparing someone who met a sugar daddy or sugar mommy depending on your gender and life’s a rollin’ and then doing a yoyo mcswagger to someone who doesn’t have a super daddy or sugar mommy.

Well, you are trying to be funny, I see, but if you aren’t even able to acquire some reading comprehension no one is willing to help or even able to understand you.
As I wrote, I’m on EU and I don’t know about the situation on NA server, other people have to answer that.
But I can say at EU prime time there are plenty of of lfgs, high LI req groups as well as low ones + trainings.
You don’t find raid groups for beginners outside of prime time? Haha, surprise surprise, you won’t find those either for exp players besides very few special ones. It’s like the situation to look for a good commander in WvW during the night. The GW2 community is not big enough to serve all content to all players over the complete 24 hour cycle a day. This game is not WoW although I’m not sure if you find people for specific stuff every hour there either.
If your game time does not fit with the one of the majority you maybe have to deal with it but it’s not raid specific. Try to find dungeon groups during the night = 0 chance, same goes for HoT metas, even the fractals section is empty although they are played more often.
Maybe, but only maybe, you have to pass raids due to your geographic or your working situation but that’s not GW2 exclusive then and most likely the same for other games with group content.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

I don’t think that those two people I mentioned are the most successful ones.
It’s really not hard to achieve several raid kills nowadays. With the current balance situation the leeway is very big enough that average groups (and I mean average casual static raid groups) are able to take 2-3 new players with them on 5 to maybe 8 bosses.
Hell, we can pick up 3 beginners at VG and they can all die but we still get it down and we are far from being a speed run or highly skilled group. Last week we took a new one to Deimos, this week to Xera.
Of course those spots are not the important roles but it’s enough for beginners to get their first successful impressions after having done several trainings.
Raiders have become better and additionally they realized that many bosses are pretty easy to kill with a proper setting resulting in way more low LI requirement lfgs than half a year ago.
You can have bad luck, I agree, but it’s nearly impossible to not have success if you really want to get into raiding.

Took me 3 runs of the dungeon to get the bug.

I need help with a warrior tank build.

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

He is playing dungeons not fractals, so the only groups he should avoid are the “fast zerker” runs.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

@Vinceman I’m not doubting about the woman with 100+Li though I do wonder what is the context with what me and astralporing said. Like, what’s really the context lol. Like ok, she has over 100 Li and so doesn’t need to spend alot of time getting people to raid with her. Ye that’s what astral and I have been saying. I can talk and post alot too. I can really talk about the wonderful time I had in dreamland within relations to the topic etc.

The context is: Her twink has 0 LI, she has never played druid before, she has completely stepped into training runs and succeeded without any kp at all because she wanted to. So, she got 0 help from us or didn’t use anything that could bring her into a better position than a new player. Was it easy all the way to get those 5 LI? No, of course not although she is experienced with all bosses.
And that’s the point, you have to play your way up. Experienced players had to spend hours/days/weeks to get kills done and to evolve tactics. Why should other players just join and get the same without any effort? That would be the same with horrible pugs in fractals, they are getting carried every day but when they meet a meta group or ppl that are not willing to take them the whining is huge. Raids don’t work like this at all, average raiders need 7-9 competent teammates or the fight will fail.

And you have my sorry, if you really try to argue here why raids are so hard to complete successfully. I can’t take this seriously any longer after the last months where absolute new and sometimes horrid players got their first LI within my groups. Maybe focus more on the game than spending time on the forums complaining.

I’m beginning to think the reason why raids are so difficult to find despite pro-activeness is because the playerbase has indeed shrunk. At any point in time, there seems to be only 1 at most 2 hot meta on lfg (before it starts obviously).

The raid lfg is one of the most active if not the most active lfg of all. My last look was on 0:30 (EU server) and there were 15+ offers. That’s amazing compared to other stuff.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

The problem is that what you describe in no way guarantees success. Putting that effort and looking around for options does not mean it’s going to bring results. Most people will not make it.

See answers of posters above.
Plus, if you are tenacious one of your training runs will succeed with a bigger probability in the past because those days you have exp players also joining in with classes they haven’t mastered yet. There will be some struggles but it’s more often now that bosses go down in those runs.

Also people need to be smart:
- Low LI requirement for a boss you have trained a lot/for a good amount? —> Whisper the commander and tell him that you know your stuff. It will be a “Yes” or a “No”, there’s no harm in asking
- Collect kp and ping them in groups if you cannot meet the LI requirement. It’s very common that commanders will give you a chance and say “they keep an eye on you”. Some minutes/tries later with 0 fail from you he will have forgotten it.
- Ask around in the aerodrome/lfg for easy bosses like Cairn, Mursaat Overseer, Escort (and maybe more if you consider them to be easy for you). There are a lot of groups taking players with them and/or carrying them because they are in the mood to do so. You can get some LI + kill proofs which will help for further attempts even if you haven’t been a big help and dead on the ground for 90% of the time.
- to be continued…

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

did you just assume I am not pro-active? did u also assume that the people who find it hard to find raids are not pro-active as well?

Yes, in the past ~3 months I have met dozens (lot more) of players that got into raids because they actually wanted to. From good old dungeon and experienced fractal runners to very new players with exotic gear only and just a power ps at start or anything related.
Those people had one thing in common: They put in effort and looked around what they could do to get some starter experience.

In my extended static group is a woman from the hotel business, a stressful shift job, and even she managed to get into the group + getting full clears over the week. Of course she is not always present or online but she is sometimes and then asking people actively to run with her. Another guildie hopped onto her twink with 0 LI and she went into training runs without pinging stuff (she has something over 100 LI + precursor armor) or anything else. Within one week she was able to get 5 LI – no help, no shenanigans.
And those are just two examples in my surroundings.

At start you need to have endurance + you won’t get all the kills because you need to learn, practice and look for the few groups without heavy requirements. But after some cycles (= weeks) you will be able to get at least 6-8 bosses down constantly. And from there it is not far away from getting the “hard ones” (for pugs) like Deimos, Xera, Matt.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

In general, if you are new to raiding, you either need a static group, or a lot of luck. Most new players won’t get either.

I disagree strongly, you just need to invest time and effort. Luck is on top of that and you can influence it with being nice & gentle to other people, well-prepared (guides, gear etc. pp.) and open-minded.
The most important thing: Be pro-active.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

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Posted by: Vinceman.4572

Vinceman.4572

Oh is that why I see a blank screen save for LFGs like “Who am I” on a sunday prime time?

Don’t even understand what you are trying to tell us.

You have a blank screen in the lfg section?
You have somebody joking around who put up a “Who am I” lfg?

Fact is, there are plenty lfgs around sunday prime time, even before & after. Maybe, but that was explained to you, you are in the wrong subsection. People are not inviting you so you can wait until you are picked up, you have to look for groups actively.

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

GW2 dungeons were originally quite difficult for unexperienced players.

They still are.

The situation nowadays is just that people either run in pugs together with experienced level 80 players or come into the game via friends and run the content with them having again experienced level 80 players on their side.
Just join a group of 4 beginners in AC, I did that weeks ago. You will need 20+ more minutes if you don’t explain them or give them hints where to run, fight etc. so I would say that content is still good to let players find out stuff and progress, if, and that’s the key point here, if they want to progress in that way. The game is years old, most people that get into this game now will most likely play with friends and rush to 80 and endgame faster than players have done in the past.

Why no mention of Caudecus’s Manor and Sorrow’s Embrace you dont consider them easy or hard at all?

Why should I? Just wanted to make the example clear between easier and harder stuff. No need to list them all because it’s obvious.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Fractal 100 Last Boss Solo Condition Tempest

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Posted by: Vinceman.4572

Vinceman.4572

I agree video in fast motion and still 28 minutes to kill one single boss – completely broken build.

/s

Took me 3 runs of the dungeon to get the bug.

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

There is already a new fractal in the making process + other old ones to be revamped.

After a while I realised my dps was bad and started to focus more and more on healing. Teamcontent got more difficult, playersize of groups increased – I had to adapt my build step by step.

It’s the same here. If you are not dumb or lazy, you will already realize that your damage is awful when using non-serious/trash builds in dungeons. Most of the typical GW2 players are just not interested in progressing and increased difficulty.
Dungeons have those if you take a proper look, AC P1 & 3 are easier than 2, TA up is easier than fwd, CoF 1 is a joke, while 2 is still easy and 3 a harder one. Then you get to HotW, CoE and finally to Arah.
For new players there is so much to explore and to get better, I don’t think you find a better situation in GW1. Even there are things you have to do over and over again and not as much to explore.

Most of the GW2 players aren’t the people you are describing here. They want to have loot in the first place, “play how they want” and many of the give up after wiping to a boss more than 3 times within 5 minutes and I’m not talking about raids, I’m talking about dungeon bosses.

Took me 3 runs of the dungeon to get the bug.

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

It’s common knowledge that you don’t want to let npcs die in Arah before certain bosses (Belka) or in skips (P3 to final boss) since years.

Took me 3 runs of the dungeon to get the bug.

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

p2 is legit broken

Thank you.

don’t die while skipping

You went downstate in the video. (4:37-4:38) -.-

+ Yissa died!

So, you made the best requirements to get the bug. LOL

I was expecting everything went fine in your video before I’ve watched it now.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

p2 is legit broken

Took me 3 runs of the dungeon to get the bug.

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

“Took me 3 runs of the dungeon to get the bug.”

—> 67% success rate.

Literally playable.

q.e.d.

Took me 3 runs of the dungeon to get the bug.

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Are you nitpicking now or what?
I said it can happen but you can reduce it if you follow certain paths.
P2 is still playable.

And you wrote it by yourself in the video description:
" Took me 3 runs of the dungeon to get the bug."
Are you fricking serious?

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Vinceman you are very wrong. The 3/5 times I encountered that bug was full clearing trash mobs before hand as a solo run. You are wrong, p2 is legit broken, and every time a player like you down plays a game breaking bug, you are enabling the terrible support that dungeons have experienced for half a decade

Nope, I’m not.
I ran p2 every day last ~10 days, even today, and we didn’t have to restart the instance.
And as I said, it’s not gamebreaking since it occurs the first minutes of the run. If it would be later, yes, then it’s an issue but this is just a lil bit annoying and no big thing since everyone knows that dungeons are abandoned content and won’t be fixed ever.
It’s a matter of “Deal with it!”.
If you cannot endure it, play other stuff. The think tank for dungeons has gone years ago, I’m pretty sure that the Anet staff isn’t able to fix them or is not willing to because it would be too expensive to waste dev ressources on it for the little margin that is playing dungeons.
It’s more important to spend time and ressources on bugfixing fractals and raids (there still are too many), which they are doing, because that’s their actual supported content. That’s why I couldn’t care less about dungeons although I still love them and run them without “huge problems”…. Well, maybe you have cursed accounts, dunno.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Is making Belka enter combat considered skillful now? At the very least p2 is unplayably broken a fair percentage of the time, and has been for a long time now.

Do you even try to understand?

Ofc Belka is the most occuring bug in Arah but even that is not a huge problem because you encounter her in the first two minutes of the path. So, not really unplayable and less than ever if you’re doing it right:
Either kill all trash before (recommended for new players with 0 experience only) and she won’t bug or don’t die while skipping, start to activate her as team and wait for your buddies so you enter the combat zone together. The last mentioned is a big thing because there are so many fat egos rushing to the boss instead of acting cool-headed and working as a group.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Easy mode raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

“Casuals” never asked for teamcontent like the hardcore crew did over years in forums because “casuals” are playing here and there, not following a real plan or big dedication.

“Casuals” were never rly interested into dungeons.

“Casuals” are playing LS3-maps & story once to a week and then abandon it.
That’s for sure no problem but the issue is that you cannot develop enough new content to satisfy ppl. Look at the dev cycle, they need 2-3 months for one map + story.

If a more casual players repeats all dungeons and all fractal maps (not level) maybe 3 times: is he then “raid ready”? Probably not.

You use the tiers to get up to the highest level. Once you have reached it and you don’t die every second a.k.a. you know what you are doing, you are definitely raid-ready for 5-6 bosses per week!

Yes, GW1 was a simpler game.

And that’s the point. It was simpler. I think you have no idea of software developing at all. Seriously!

Raids are not hardcore, maybe some bosses are a little bit hard at the beginning or with bad pugs.
People just need to be more open-minded build an extra gear for raids and use their snowflake builds in the other 99% of the content. I accompanied many new raiders over the last 3 months and the biggest problem was that people didn’t want to change their gear, sometimes the build and proper utility skills. We still have a temp in our extended group that refuses to swap blink because he is using it as an emergency button a.k.a. having no trust into healers. It’s hard to convince those people.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

Difficulty Level of raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

There’s a repeatable for doing 8 dungeon paths, story included. It gives 5g and 150 tokens.
https://wiki.guildwars2.com/wiki/Chest_of_Dungeoneering

Ofc, that’s nothing new but according to the statement from above it makes no sense because like Astralsporing already said:
“That’s hardly lazy, because doing 8 story modes is definitely more difficult and takes longer than doing 8 easiest explore paths. Not to mention it gives much, much less rewards.”

It’s worse than making a good choice like for example AC story + 1,2,3 + CM story + 3 and maybe CoF 1+2.

Took me 3 runs of the dungeon to get the bug.

Difficulty Level of raids

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

You see it now in dungeons, where people who are lazy just run all the story modes for tokens rather than doing the explorable.

Just a question: Have I missed something? Dungeon story mode is giving token now? Because even when it’s daily it’s called “explorable”. Is that description wrong/buggy?

Took me 3 runs of the dungeon to get the bug.

Arah too buggy to play

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Have to agree to Sublimatio. As in the “fractal updates needed”-thread, we have another case of l2p issue.
Arah was my living room before HoT and I’m still running it. Never encountered mass trees on Vahid ever. Maybe you found a very rare bug while goofing around but the thread name “Arah too buggy to play” is an insult to every skilled (veteran) player and people that play there for the first time and don’t use exploits.

Took me 3 runs of the dungeon to get the bug.

Raids no longer need "entry level" bosses

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Posted by: Vinceman.4572

Vinceman.4572

You’ll be just as successful as waiting for a job, romance, etc. Be proactive, it’s a essential life skill

Shhhh…don’t tell them. Some people could be enlightened by accident.

Took me 3 runs of the dungeon to get the bug.

Fractal updates needed

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Well if you have more then one necro they may want to bounce those lovely conditions back onto bloom.

I don’t mind that situation, it’s decent, not bad but I meant the tempests, warriors, guards etc. that constantly call out the target and stay to burst him down. Meanwhile Bloomhunger gets their attention not running into the right spots resulting in being invunerable for years.

Took me 3 runs of the dungeon to get the bug.

Fractal updates needed

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

I have another update to add:

Remove Swampland. The worst fractal of them all. Bloomhunger in tier 4 does way too much damage. Has way too much cc, and will repeatedly harass whoever is downed or trying to res the downed. It’s just a nuisance and too many damage sources.

Still haven’t figured out why ppl getting downed there so much. Sure, on a bad day or one mistake from time to time can down you once but in the end it’s a clear sign of refusing to use the dodge key or just move a bit. Must be the same ppl calling out the champ and tunnelvision damaging it every fricking time instead of ignoring because it’ll die to aoe/epi/whatever.

Took me 3 runs of the dungeon to get the bug.

Raids no longer need "entry level" bosses

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Here you have it guys. Need 300+++ Li to do wing 1

Exaggeration is a stylistic device in case that you missed it out in school.

The quintessence is the important part here: Be pro-active.

Waiting to be picked up won’t get you even near to success. Hasn’t been in this game during dungeon peak time nor now after introduction of raids – or in any other mmo.

And yeah, there are enough groups with lesser requirements, especially after Monday and Tuesday when experienced people & static groups want to get their full clear fast without taking care of deadweights/risk of wiping over and over again resulting in a big loss of playtime.

Took me 3 runs of the dungeon to get the bug.

people getting kicked when raid boss is on 2%

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Never happened to me in pugs before.
Usually bosses will reset if you kick people out of the squad manually during the fight but maybe that won’t work for all of them.

Took me 3 runs of the dungeon to get the bug.

Legendary Armor should not get damaged.

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

armor damage/broken is a gold sink. If anet does not add a gold sink here, anet have to add it somewhere else

What? That was changed years ago. You don’t have to pay any piece of copper to repair your armor & weapons.

Took me 3 runs of the dungeon to get the bug.

commanders kicking Revenants and Necros

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

i successfully raid on necro but im THAT awesome at playing my necro.

anyway, most people who are excluded for being necro aren’t because of balance (deathly chill buff really balanced our dps to be good). if you are being rejected it’s because of necro stigma and player mentality. a lot of trash level players run necro in fractals and people are afraid of getting these people in their squad. i myself often witness necro pugs with death magic/blood magic or(and) warhorn. rise, parasitic contagion, flesh golem 24/7. my eyes literally burn and i judge these people harshly. while i dont agree with kicking on sight, i kinda understand this but i wish people would just resort to gearcheck and traitcheck.

I agree that blood magic isn’t needed at all, a waste of potential in my eyes and I don’t play it but besides some “fans” that like to run this trait line because their own reasons I know why others are bringing it. They meet horrible tempests, power ps warriors that are downed every minute and some other shenanigans and feel to support their group.

What I personally have to admit is I don’t like the greatsword rotation at all and I have the impression I play a static character when using it. That’s why I still stick to warhorn off hand.
Flesh golem all the time? No!
Flesh golem always at bosses with break bar? Yes! The reason here is like stated above, you can’t rely on anybody in fractals and it’s often the case that there are only 2 players/sources who bring cc, one of them is me although others playing classes which could bring a good amount of cc.
When looking at the dps meter times have changed for me. Before greatsword came into the condi rotation I was top dps in necro groups without good tempests, thiefs or very good guards. Now it’s different sometimes I’m top sometimes definitely low as …. but the best thing in fracs for me is the amount of trash and that’s a point where you shine so much as necro because you don’t need pulls for cleaving all the stuff. An intelligent use of epidemic has big impact on being fast, that’s what I still like on necro.

Same goes for raids, as a decent necro you can help so much that other dps classes can completely focus on the main target/boss. If some people don’t want this or don’t know this, ok. It’s good to have a static group with knowledge, hell, pugs are pugs and will still be pugs. If they buff necro to top dps other classes will be excluded just because they have the lowest amount of dps and so on…

I also agree to thrag here for a bit. Other classes get little buffs/nerfs on the fly while necro has always been behind for years or even release except for the short time where we could spam horrors etc. What’s so hard on giving necro a little bit more love without making them gamebreaking.

Took me 3 runs of the dungeon to get the bug.

(edited by Vinceman.4572)

no loot gorseval

in Fractals, Dungeons & Raids

Posted by: Vinceman.4572

Vinceman.4572

Took me 3 runs of the dungeon to get the bug.