“That big kitten Norn with The Juggernaut”
“That big kitten Norn with The Juggernaut”
Whew good thing you said PVE. For a minute I thought you were saying Ele was harder to play than a warrior all together. Try playing a warrior in WvW. AKA get kited by everyone and hope someone is bad enough to stand still and let you get close to them.
“That big kitten Norn with The Juggernaut”
You give ANet way too little credit. What did they say in the live stream? Whenever they nerf… They bring something else up in line. So if your AOE gets nerfed they will probably retool your abilities to give you more single target DPS.
“That big kitten Norn with The Juggernaut”
This thread got so off topic. The whole point is getting a legendary should not be a GRIND in the traditional bot grinding mobs for crappy drops sense. It should be a multi part accomplishment of quests/achievements. The legendary system was not thought out well at all. Or it was thought out and working perfectly as intended milking people through the gem store to buy gold. It’s anybodies guess which is true.
“That big kitten Norn with The Juggernaut”
I agree they should bring back the aura. Easy fix to the distance issue. Give us an actual number next to the targets health bar so we now how far they are. If we have a 1200 range let us see a number so we know how close to 1200 we are.
“That big kitten Norn with The Juggernaut”
Anyone else notice how John Smith entered the thread and completely ignored the main question? lol Going in to discussing real world economics that no one cares about. The question was can you print up another gimmick… I mean infograph so we can see how terrible the economy is now. Of course not. Thanks.
“That big kitten Norn with The Juggernaut”
Nearest WP to where you died should be free. Let’s end the double jeopardy of repair bills AND WP costs on death.
I can understand using WP’s to travel costing money. But if you died and need to respawn at the closest location it should be free. You don’t charge for WP’s in dungeons.
“That big kitten Norn with The Juggernaut”
1)graphics (1-bad…10-amazing) – 10
2)sound(1-bad…10-amazing) – 7
3)story concept/originality (1-boring…10-captivating) – 2 We just got introduced to a complete new type of enemy that no one will ever play with again… What a worthless zone. lol
4)loot/reward (1-lost all my money…10-gained amazing items) – 7
5)stability (1-extremly buggy…10-no bugs) – 3
6)network connection/speed (1-laggy,disconnections, 10 – perfect connection) – 2
7)mini events length (1-to long/short…10-just right) – 7
8)overall event length (1-to long/short…10-just right) – 2
9)overall Satisfaction (1-worst experience ever,10-best experience ever) – 2
I’d say Sunday was about the biggest waste of my time since Guild Wars 2 launched. I had friends log in to play on guest accounts that I was trying to convince to buy the game. They didn’t even finish the event and logged out halfway to the final battle in disgust.
“That big kitten Norn with The Juggernaut”
This event would have been better off just adding Fractals and nothing else. The actual “event” was one of the worst I’ve seen in over 12 years of playing MMOs. Either lower the overflow population or just make these event’s instanced for a group of you and your friends. We don’t need 50 people in a zerg pile ruining the game. It’s not impressive.
I was all for the new traditional MMO map design and going away from the GW1 method of all combat zones being instanced… But this event made me miss GW1 method. Worst thing I’ve ever seen in GW2 to date.
And I’m not complaining about graphics from this event. I maintained 30-40 FPS with everything on max. But the server lag was unbearable. Eventually I just went AFK and let everyone else clear the zone and just participated in the finale to get the chest.
Please learn from your mistakes Arena Net. Being in denial and saying this was a decent event is just going to make you fail again on the next one. Clearly your game can’t handle mass amounts of people in close proximity (Which has been proven since launch in WvW) so make the events on a smaller scale.
“That big kitten Norn with The Juggernaut”
Looking at the screenshots you didn’t have enough money to sell to the highest buyer, you may have made a mistake somewhere.
I pulled the cash out i received for from selling the yakkingtons gauntlet to use as the listing fee then placed it on the post for the highest buyer i dont see how i didnt have enough cash to post it
Maybe you should have taken kitten of your purchase when you had enough money to post it then. Posting picture evidence and then saying “Oh I had the money I just got it after the picture…” What was the point of the picture then? All the picture proves is you couldn’t afford to post it in the first place.
“That big kitten Norn with The Juggernaut”
Power creep doesn’t work when you only need one set of gear… You get ascended then you start running regular dungeons for the cosmetic gear… The same thing everyone has been doing since September when they already hit the gear ceiling. It doesn’t change anything. The game is still easy and short.
“That big kitten Norn with The Juggernaut”
Then post the number of players who played this weekend event and were inspired to purchase a full copy of the game. 0!
This event has been terrible. Don’t get me wrong. The fractals have provided hours of entertainment. And will continue to occupy me. However this Karka invasion was a joke. Completely mindless events. Young karkas have increased HP just to draw the event out longer and make it seem like more than it is. If you take away their HP and just look at the events and mechanics it is very boring and basic. So you figured dump a bajillion HP per trash mob to make the final battle take longer. /golfclap.
Not impressed.
“That big kitten Norn with The Juggernaut”
Well now the men have been separated from the boys on this patch. Almost every fight you listed is easy… Especially the giant ice monster that you have to dump the fire pots on. You can do that fight with 2 people. lol
The forest? Yeah literally the first 30 minutes fractals were up I was cussing… Our second time getting the forest we one shotted it. Don’t complain because you can’t face roll a dungeon that has been out one day… Just get better. That’s the whole point of it being difficult. You practice and get better and overcome a challenge. Clearly there are tons of other people out there knocking them down already passed the first few difficulty levels. Just because you can’t doesn’t mean the game is broken… You just need some practice. =D
“That big kitten Norn with The Juggernaut”
And Norn are wastes of space.
I will eat your young!
“That big kitten Norn with The Juggernaut”
We did difficulty level 2 (including the Jade Maw boss fight) with a level 42 thief in our group last night… Definitely player skill > gear.
These dungeons are amazing. Nothing short. The future looks bright for GW2 if they keep adding more fractals.
“That big kitten Norn with The Juggernaut”
(edited by Wreckdum.8367)
It appears games are no longer a form of entertainment. People do not play them for fun.
If the number in your character window isn’t increasing then there’s no point playing! That’s the purpose, not entertainment but increasing a number.
For people who think this way I have some advice:
1. Buy a calculator.
2. Turn it on
3. Press 1
4. Press +
5. Press 1
6. Press =Now, at this point I find most calculators will let you spam the = button and each time you do the number will increase. And if you buy a good calculator the cap is stupidly high!
You could “play” for months!!
I’m currently level 177 and counting! WOOOOOO!
“That big kitten Norn with The Juggernaut”
Yeah patch day has been confirmed by multiple forum moderators that it is “today” and “very soon be patient”.
Typical answer on a late patch. lol
“That big kitten Norn with The Juggernaut”
There’s only 2 rings you grinded that bear replacing. Perhaps a back slot if you paid the 5 gold.
But look at what the stats do in the game. If you take a microscopic view of a particular piece you can think “hey this ascended is a lot better than my exotic.”
Those of us who wore rares while we got the karma for our exotics came to discover that our characters perform pretty much the same, regardless. And when you look at the equations for damage, you can see why.
Gear’s just not that big a deal.
This man knows his crap. I went straight from greens to exotics on my warrior. Never really saw that big of an increase. Pretty much all your effectiveness comes from your traits. I ran around in Orr naked as an experiment before. Gear just isn’t that big of a deal. People keep saying GW2 is different and there doesn’t need to be a gear treadmill… They fail to see that it doesn’t even matter if there is.
“That big kitten Norn with The Juggernaut”
+5 power x 6 accessories and 6 armor pieces(note that armor pieces have varying stats depending on which piece, i.e. helm stats <chestpiece stats) there will be a noticeable increase in stats.
now the armor is a bit more guesswork as we have no idea if they are going to account for runes or not. but as it stands right now, the exotic ring shown on the right of the image in the post is completely obsolete when compared to the ascended ring on the left.
By that logic anything up until now that wasn’t an Exotic tier item has been considered an obsolete item? So up until I upgraded to Exotic gear, I’ve basically been wearing trash bags and swinging old newspapers but still somehow I’ve managed to be competitive, that’s pretty embarrassing for my opponents (PvP and PvE alike).
Sarcasm aside, my point is that the increase in stats isn’t nearly as tremendous as everyone seems to think. Yes, it’s a better item stat-wise. No, it doesn’t make Exotics obsolete… not by a long shot.
This made me almost spit my drink out. ROFL I was laughing so hard at the “wearing trashbags and swinging old newspapers” part.
“That big kitten Norn with The Juggernaut”
@OP: I know what you mean, but that’s not how it works.
Ascended gear has better base stats AND additional stats via infusions AND protection from agony. It’s significantly better than exotic gear.
Stop lying to people. Infusions DO NOT give you additional stats. The only stat increase is on the actual gear. All infusion slots are only applicable to the endless dungeons.
“That big kitten Norn with The Juggernaut”
Ascended gear will be available through WvW you dippity doos.
“That big kitten Norn with The Juggernaut”
My friends list of 30+ has a regular 5 people online every day.
Some people are not easily entertained and need more content.
“That big kitten Norn with The Juggernaut”
I guess you’ll just have to wait and find out like literally every other person on these forums. Orrrrrr you could speculate and sound like a moron like the vocal majority around here screaming for the devs heads on pikes.
“That big kitten Norn with The Juggernaut”
I like that we might see the patch as soon as 1/2 and hour but I dont know why the new dungeon would be attached to the event? If it is then thats really lame
My guess is that the new dungeon is either on the Lost Shores island (or whatever) or accessible from it.
Fractals entrance is in LA. It’s already been revealed with a screenshot showing the entrance.
“That big kitten Norn with The Juggernaut”
Everyone keeps referring to crafted exotics. Did you know there are at least 100 unique exotic weapon models in this game at level 80 that are not crafted? (Well technically they are but in the Mystic Forge.) Go browse the TP. There are some exotics that actually rival some legendary weapons in their appearance.
They won’t lose any value. And crafted exotics will always cost exactly the same price as the mats to make them. Which is the way it is now. Nothing will change.
“That big kitten Norn with The Juggernaut”
I’m not agreeing or disagreeing with you. But basically what you’re saying is that these “locusts” don’t have a right to express how they want their game play to be? What makes them wrong and you right on determining the betterment of this game?
They are the 1%. They don’t have right to ruin the game for the 99%!
Did you ever stop to think that maybe just maybe this is going to be the only rarity change? They haven’t compromised on their consistent power levels for each rarity of gear. They are just adding an additional level of rarity to support infusions…
For all these die hard fans that are saying agony is going to ruin the game experience because it is a gear wall… It was in GW1! So were infusions. Oh no! Arena Net actually made the game a proper sequel. Let’s all go delete our accounts now and form a picket line.
It’s not a gear treadmill until it becomes a regular thing. I’m pretty sure Arena Net knows what they promised. They spent 5+ years of their lives making this game and you think they forgot their vision? Are you being serious. The attitudes of whiners on this forum kills me sometimes. One second you love them the next second you’re screaming for their blood. I would venture to say a large portion of these forums users are bi polar.
“That big kitten Norn with The Juggernaut”
Why would it be tonight? The buddy pass starts at 9am PST so why wouldn’t the patch be at the same time? Duhh. Come on guys let’s use some common sense.
“That big kitten Norn with The Juggernaut”
[quote=734242;Faze.6948:]
“That big kitten Norn with The Juggernaut”
Hopefully this patch will include a revision on the current dungeon DR? Seeing as we can’t choose what wing we run how/when will the DR start? I’d be happy if it was just gone for good.
If I choose to spend my whole day in Fractals of the Mists I should be allowed… Someone who chooses to spend their whole day running around in circles in WvW doesn’t take a penalty the longer they stay in there.
“That big kitten Norn with The Juggernaut”
A lot of people on these forums are cry babies. That’s the truth. I remember when making your character in an RPG increasingly stronger was fun. Now all you have are these crybaby hippies that think everything needs to be exactly fair. Everyone should have on the same gear so the game is completely balanced and everyone is on an even playing field! Guess what, life isn’t balanced. MMOs used to reflect society. You had the elites who had a bunch of nice stuff. Then you had the casuals that put no time in therefore they reaped no reward.
Now you have GW2 come along and make the game completely effortless… Everyone can have a level 80 character in full end game gear in roughly a week or two. Wooooo! Now you have the most bland boring MMO on the planet. No player diversity at level 80. Everyone walking around in exactly the same gear.
Gear grind used to be a way to show initiative. You could tell who actually cared about the game and would put in the work. Now you have people who have no idea how to play but they are wearing the same gear as you…
It’s a slippery slope. No one wants to be forced to run dungeons every other week chasing a carrot on a stick. But some of us who are bored to death would love a bigger hurdle than the current end game. I’m pretty confident in Arena Net’s judgement and ability to make a quality product that whatever they do will be well thought out. They have a lot of great minds in that office and I highly doubt each idea isn’t filtered through before going with a final decision.
“That big kitten Norn with The Juggernaut”
because in real warfare you do not speak to the enemy you hunt him down and kill him. if you were in WW2 would you stop to ask: hi there, what’s your name ? nice weather we having today huh ? NO you would get shot or stabbed before you even finished saying HI !
because in real warfare you do not know who you’re fighting his name or rank and no soldier cares to know these things about the enemy, only thing a soldier needs to know is: there is the enemy go destroy him and claim victory for your homeland.
Just imagine this, we all have friends on different servers so you go to WvW and you see him and instead of killing him you cooperate with him. That right there is just wrong for WvW, and creates a lot of traitors !
So, no, we do not need to speak to the enemy or know his name or rank, only thing that matters is, he’s your enemy destroy him !
Uhhh I would think in medieval days if two melee fighters came up to each other in 1v1 combat on a side road words would be exchanged. Why would you compare this game to WW2 when people were firing rifles @ +100 meters and wouldn’t be able to talk to their enemy. lol
And since you want to compare this to real war. You think US soldiers and Iraqi soliders don’t yell at each other in a CQB situation? Of course they do. Do they understand each other? Probably not.
Hate it or not World of Warcraft had an awesome solution to talking in combat that is actually more realistic. Having opposing sides speak different languages.
“That big kitten Norn with The Juggernaut”
How do you get dungeons to give 2gold?
1 run as a lvl 80 will give you 26 Silver, plus loot worth between 10-30 silver (and if you’re lucky u’ll get a rare item worth another 15s – 1G
Because he is saying the entire dungeon. Not one wing of the dungeon.
“That big kitten Norn with The Juggernaut”
I see people complaining WvW is getting stale. I agree with this but for two different reasons.
#1: WvW map size/variety. This is probably the most important. We need either more maps. Or just one bigger map with a lot of variety. I’m going to use that naughty word on the GW2 forums… I think the thing that made World of Warcraft so successful in it’s early days was world PvP. As much as everyone hates WoW in it’s current state, I don’t think anyone can disagree year one and two of WoW were probably some of the best days of PvP in modern MMOs. What made it so great wasn’t the classes and spells available. It was the size and unpredictability of the game world. GW2 needs some of this. Currently the WvW maps already have me rolling my eyes defending the same tower or keep day after day after day. The game has only been out for not even 3 months. We need more variety and unpredictability.
#2: What are we working towards? I get it. We want to be the top server… But the only people who see that are the small percentage of players who actually go on forums and look up their server ranking. The vast majority really don’t care what rank their server is in the world. They want to work toward something tangible in the game. It would probably be a lot of work to add more framework in to the game for another thing to level aside from your PvE character and sPvP character but how about a wPvP experience bar and currency system. It could follow the same tier structure as sPvP where every 10 levels you gain access to a new armor appearance. This is would be great for everyone involved on the battlefield. Casual PvPers would know to avoid that guy wearing the level 60 wPvP armor because he will probably crush their face. And veterans would have a way to show off how long they have been involved in the never ending war.
Just my two cents. Anyone else think these are decent ideas or care to add or take away from them for improvement?
“That big kitten Norn with The Juggernaut”
As it stands WvWvW is getting boring. Would love to see some improvements in the rewards system for wvw, such as a realm point system similar to DAoC. I have over 2000 badges, which don’t amount to anything really.
DAOC was a completely different league than GW2. WvW maps are currently too small in GW2. That and the fact there is basically only 2 unique maps. We need either bigger maps or more terrain variety. Also a WvW ranking system like glory and rank points in sPvP. So you can see who has spent the most hours in WvW they can wear armor that shows they are a combat veteran. Same stats as exotics obviously. Just a visual difference to be able to recognize people by their veteran tier.
“That big kitten Norn with The Juggernaut”
True story. Planetside 2 follows about the same guidelines as GW2 WvW except PS2 is about 7 million times more fun. Waited all 2011 for GW2… Never even knew about PS2. Now based on my beta experience PS2 offers better PVP than GW2. lol imagine that. Toodles!
“That big kitten Norn with The Juggernaut”
Another dungeon misanthrope here. I would not be jumping up and down if I were forced into dungeons. I can do those in that other game and I’m not in that other game by choice. Let me make this completely clear – Dungeons are non-dynamic instance based content that is predictable. W3 is dynamic, ever changing group group strengths and weaknesses that are completely unpredictable (players). Players don’t play by scripts and never will, that’s the appeal, sometimes they spawn 2 adds, sometimes 25 adds. :P
The bigger question is why do we have to learn new information from every outlet except the main site. Can we get press releases before other companies can post information. I can’t watch the twitter, facebook,reddit, and every gaming site on the continent just to get information when I come to the official forum where it should be – first.
Dungeons aren’t scripted either. There are phases to fights. But you can’t predict who the boss is going to attack. I think GW2 has the best dungeons available in an MMO right now.
Not counting some of the terrible lower level ones.
And saying players are unpredictable… Come on. lol Dungeons can sometimes be predictable. Players are VERY predictable.
I agree with the fact that this armor should be available for BoH. But saying dungeons are faceroll scripted is pure ignorance.
“That big kitten Norn with The Juggernaut”
It isn’t a gear treadmill. I wish there weren’t so many babies on this game that automatically call something a treadmill they know nothing about. Do you really have that little faith that the people who made this game will do the right thing? They spent 5 years of their life or maybe more working on this and you really think they are going to immediately go to a system that they specifically said they wouldn’t?
The game doesn’t currently have a level 80 armor set. You can start getting exotics at level 60 so they are not end game only. Now they added an end game set that many people have been begging for. The stat change is minimal. If you don’t like it… Don’t get it. You’ll be missing out on less than 50 of a stat. Seriously… Get over yourself.
Exotics in this game are currently faceroll to get anyway so it’s not like you worked for them. Now they are adding a set that you can only get from the hardest dungeon in the game. Good for them. Making people work for gear.
I’ll say again with SS attached. The stat changes are minimal. The only reason worth grinding the gear is for the infusion slot… That guess what… Only works in the new dungeon! See what they did there? If you’re not doing the new dungeon. Don’t worry about it.
“That big kitten Norn with The Juggernaut”
Skin grind optional. Doesn’t affect gameplay.
Gear grind required. If you are going to play at end game it’s pretty much required to have the highest level/strength gear or you’re handicapping yourself.
I don’t get handicapped by having an ugly weapon or armor.
“That big kitten Norn with The Juggernaut”
There is no if. It’s on the official sight that the armor will be “slightly more powerful than exotics”. What else do you need to hear?
“That big kitten Norn with The Juggernaut”
So many people don’t understand that a gear treadmill is just an illusion of progress…
I could have you stack rocks then ask you to leave the room and put all the rocks back and ask you to stack them again. Would you feel like you made progress because you stacked two piles of rocks?
Grinding another set of gear just to play the game is unacceptable. Design better content. Leave the gear a lone. There isn’t even enough content to justify playing the game as it is now and you add one dungeon and a new gear grind…
Awesome.
“That big kitten Norn with The Juggernaut”
I think they need to take a hint from League of Legends. I’m not a big LoL player but seeing as it is the most played game in the entire world… rofl
Anyone can log in to that game and hit play now and be in a competitive fun game that matches them with players of similar skill level. There is no shame in emulating a good, well executed idea.
Edit: And ANet is always harping about e-sports… Why not learn from the uncontested king of e-sports? =P
“That big kitten Norn with The Juggernaut”
Yeah eles and guards maybe the toughest to kill as of now, that’s because they are pigeon holed into taking defensive gear to compensate for their ridiculously low health.
Try running a power prec toughness armor set up on an ele without speccing into vitality and see how that works for you. We HAVE to either spec into vitality and run with 13k health and run tanky gear so we don’t get 2 shotted.
The base health differences is frustrating to say the least. I can stack all damage and only some toughness gear on my necro and warrior because I don’t even have to worry about vitality, my ele thief and guard I am completely screwed on stats, I had to pick up vitality (not an option to run with 10k health in PVE or pvp) then my ele is in light armor on top of that so I have to stack toughness or healing power or both, to avoid insta gib, Good-luck fitting damage stats in there.
It’s making balance difficult and pigeon hoping players into having to spec or gear up for defense just to not get one shotted.
I run Power, Precision, and Toughness on my Elementalist with Knights Amulet and made it to Rank 21. I usually die about every 5 or 6 kills. People do not understand how to kite back to thier group or when to disengage. Theif? Mist Form, Teleport, RtL, Shocking Aura, almost unlimited Swiftness and Might. Hit Points are not really a factor when you add utility to a class. Every once in a while someone catches you with no CC break, guess what…you die. It’s not because they were better, it just happens. I could see where people could make the argument about Hit Points if the difference was huge, but if you factor utility, mobility, CC, and DPS all into the equation (and player skill) it seems pretty balanced.
Learn how to move and pick your fights, you won’t need 24K hit points as a crutch.
“Make it to rank 21”?
There is no making it… It is inevitable. You’re not climbing a ladder. You’re just leveling an experience bar which can be done by losing games. I’m rank 15 in spvp and I’ve literally played it for about 10 days since launch. Rank in spvp is not an accomplishment. Just like hitting lvl 80 in PVE is more inevitable than an accomplishment.
“That big kitten Norn with The Juggernaut”
Geez I’d be happy if they left it at 5v5 and just gave us another mode with no objectives. The only reason premades dominate currently is because there is that extra layer of communication needed to cover objectives. Just give us a circular Roman gladiator type arena with no pillars no elevation. Just a circle and dirt and make it a 5v5 gladiatorial deathmatch. Even a PUG can be competitive in a deathmatch with no extra layers of strategy involved. I guarantee deathmatch would instantly be the most played type of tournament game.
“That big kitten Norn with The Juggernaut”
Please do not listen to the OP! One time events are what will set this game apart from the casual fest that it is now. People need incentive to log on. As it is now I can not play for two months and log in and still do everything in the game. Regular players need something to keep them occupied. Casuals already have everything in the game designed for them. This next one time event is going to be the only time I actually log in probably for the rest of this month and I think it is a step in the right direction.
“That big kitten Norn with The Juggernaut”
Awesomium is definitely part of the game. I’ve seen it since launch. Possibly since beta. Can’t remember the first time I noticed it.
“That big kitten Norn with The Juggernaut”
The fact that they are even called “dynamic events” in GW2 is a joke. By definition they are “static events”. They never change. They are not spontaneous. They are exactly the same every few minutes since August 25th.
I was hoping for something more along the lines of Rift invasions. Something that wanders the zone looking for players to fight. Not something that always fights in the same predesignated battle area.
Plinx meta? A bot could run that event chain.
“That big kitten Norn with The Juggernaut”
Agreed. One of the worst cameras in MMOs right now. But I still love the game. Played in all 3 BWEs. And have about 750 hours logged across my 2 80’s on the live version. Since I first played BWE1 camera was always my main complaint. Please do something about it.
“That big kitten Norn with The Juggernaut”
Guild Wars 2 Tournament – Warrior POV – STIMUTAX
Here is my build : http://en.gw2skills.net/editor/?fIEQNAR3ejgOxwxO2QMxBAjiiA68gKmAQpot6A;TsAg0C…
Link is cut off so it doesn’t work for your build.
“That big kitten Norn with The Juggernaut”
Agree with removing dungeon diminishing returns. If I have a free day to play all day I should be able to run dungeons as much as I want and not be penalized. I get that some people exploit and knock out a dungeon in 15 minutes… OK so put a 1 hour DR. That way I can go do something else and come back and run it again. Some of the dungeons are just plain not fun so saying run all of them is a silly suggestion. I log in to do what I want to do with my friends. When we hit DR we log out. If you want people to stay logged in to your game let us play without being penalized like we’re bot farmers.
“That big kitten Norn with The Juggernaut”
If you have to longbow kite as a warrior you should rethink your build, gear, slot skills, or tactics because you’re just plain doing it wrong. On my warrior I won’t even stop to fight unless there are 5 Risen to kill, and I do it in their face with a GS. That’s just travelling, when I feel like actually hunting and flexing I’ll pick fights with as many as 10 just to feel like I’m in danger. I do this in full MF, including trinkets.
Every single annoying mob skill can absolutely be avoided or countered, even when you’re fighting entire groups of them. I always like to use the most complained about one as an example, the hammer pull attack from the Risen Putrifier. This thing is absolutely the easiest thing to avoid since the lowly Goomba.
- This mob is easily identifiable even without its name (if you don’t have enemy names on) just by the silhouette that its weapon makes.
- If you select it, its nameplate even says right there “pulls.”
- This attack has an easy to identify windup that makes it easy to anticipate.
- This attack, if you for some reason don’t see the windup, gives you an unprecedented second chance to dodge as it doesn’t actually pull you when it first hits you. The mattock will travel past you, then return and on its way back is when it pulls you. The hit made by the first attack is also easily recognizable even if you didn’t know that there was a Putrifier in the area.
- If you dodge after the first hit, and before the second, not only do you do not get knocked down but the mob is knocked down and pulled to your feet offering its helpless skull for smashing. Yes, by simply dodging this attack you have disabled an enemy for an easy kill.
If you’re still getting ruined by this thing then I have to assume that you don’t like to look where you’re going, identify what you’re fighting, learn what your enemies like to do to you to make you die, or work to prevent them from doing these things. In which case, yes, Orr will probably give you problems and you will die alot. But then I really have no problems saying that the game shouldn’t be changed for people who don’t want to learn to play in its final level.
My favorite part though:
I believe red is dead and teabagging my foe because I’m the alpha you don’t mess with and now I’m trying to avoid combat at all costs.
This just strengthens my belief that all of the so called elite pvp’ers who spend their time ganking in other games are relying on something that’s definitely not skill
^ is confused that anyone thinks any content in Orr is hard. How many times have people said ANNOYING? I’m very proud you can fight 10 PVE mobs with basic AI that use the same abilities over and over. You should get some kind of achievement.
“That big kitten Norn with The Juggernaut”