(edited by Yoroiookami.3485)
Lol wut? I just dodge their crippling attack and run away.
Yes, you can dodge them. Are you telling me that it was designed to teach players how to dodge? Because I’m pretty good at dodging, and I still get hit now and then.
It’s kind of genius, actually. If you won’t dodge, you will get annoyed to death.
Seriously though, is crippling necessary?
Kill them then? it takes like 2 seconds…they have no HP…
You’re still getting slowed down. You still have to kill that thing. If it takes 2 second to kill them, what’s the point of even including them? To waste players’ time?
Please remove cripple from hyenas. You already get slowed down when they hit you anyway. It’s just frustrating. Even on my warrior using “Charge” I just can’t stand it.
I don’t know what’s the point of this. Is it to annoy players? Because this is in no way challenging. It’s just frustrating.
Maybe there are some players who enjoy getting crippled every 1 or two minutes while running on the map. Maybe they’re even really into getting pushed back by randomly spawning teragriffs when they try to open chests. I personally don’t and I hope the majority doesn’t enjoy it neither.
I didn’t get anything, but I’m happy for you guys! It’s really kind of anet.
that would be a nice idea xDD
perfect for all
Bifrost / Dreamer / Quip users
hehe^^
Don’t forget Sunrise!
And I want a solid gold toilet but it’s just not in the cards now, is it?
Thank you for your constructive criticism. Is that what you copy&paste in every thread on these forums?
I always wanted to suggest this. I’ve even waited for this to get implemented, hoping it would. I’d like to see a Rainbow Dye in the game! A dye that constantly changes colours and keeps your character fab.
And don’t get me wrong, I don’t mean the way tonics/potions do! I’d like it to look more like the effect Bifrost has.
Yes, I’m serious.
Hero Points & old characters: breach of trust
in Guild Wars 2: Heart of Thorns
Posted by: Yoroiookami.3485
Well, I do enjoy PvE the most, even with all its imperfections…but I’m pretty frustrated too. I have 13 characters, 12 of which are level 80. Getting skills for all of them will take some time. Maybe it’s a good thing. It might be interesting. I just hope that they will include an alternative in case it’s not.
Could we establish once and for all what are the chances of getting a precursor out of the mystic forge using:
- 4 random rares
- 4 rares of the same type
- 4 random exotics
- 4 exotics of the same type
And I guess we have to take into consideration if we mix weapons with armour parts?
Since I’m terrible at math, I won’t even attempt to try.
I made this thread, because after thousands of rares of the same type thrown into the mystic forge and hundreds of golds spend, I managed to get one precursor out of the mystic forge…by combining four random rares. Not only that. It was a combination of armour parts and weapons. It’s kind of funny.
(Thank you Mystic Forge for actually giving me something cool for once, I’m pretty sure it won’t happen again)
And of course I’m grateful, just a bit confused. XD
(edited by Yoroiookami.3485)
Levels 35, 50, 65 and 80 all have rare versions of armour sets with unique skins. Those really happy to vary things up a bit. Personally I was fine with getting sets at levels 35, 65 and exotic armour at level 80. It’s not that bad, especially since you can mix it with dungeon armour.
And to be honest, I don’t really find the gem store armour to be that appealing.
The Quiver of a Thousand Arrows initially had a set of stats that included Magic Find, back when it was a statistic on equipment. When Magic Find was removed from equipment, all old gear that had Magic Find on it instead allowed players to choose their own stats to replace it. The Quiver, along with There With Yakkington, some of the Hallowe’en skins and a few other Mystic Forge recipes, were never updated to get new ‘base’ stats, so the stat selection option remains even for new items that are created now.
And yes, this does mean that at current prices no one should make the Quiver of Swift Flight or Koss on Koss when the cheaper Vicious Claw recipes provide identical skins and (depending on your choice) stats.
Thank you!
There isn’t any reason to go for the more expensive quiver.
That aside are you looking for the cheapest quiver or just the cheaper ascended back item?
Cheaper ascended back item with berserker stats.
Could anyone tell me why would anyone go for Quiver of Swift Flight, if you can just craft Quiver of a Thousand Arrows for cheaper and pick Berserker stats? By cheaper I mean that Claws are a better option than Blood. Or did I miss something?
http://wiki.guildwars2.com/wiki/Quiver_of_Swift_Flight
http://wiki.guildwars2.com/wiki/Quiver_of_a_Thousand_Arrows
Welcome to Guild Wars 2, a wonderfully skinned gold-farming simulator.
From what I know, the fastest way of getting gold is doing dungeons and/or farming in areas like Orr.
Just make sure to follow the instructions on their website. There really isn’t much support for GemFX right now, so I hope this works.
For me, these settings worked:
http://puu.sh/fZolS/4eb895c4f2.png
http://puu.sh/fZomh/fb7320ac59.png
Make sure to check if you can enable the filter in game by pressing F9.
Constructive feedback:
- Leveling up feels like a drag for the most part. I’m not sure if it’s because of easier first levels, or the lack of traits until level 30. (And lack of real choice of traits until level 80)
- Not sure if it’s been fixed, but the arrow that’s supposed to be guiding players often sends them to impossible places where they die. It’s not very useful.
- New players might (and probably will) ignore the dailies until they are high enough level to complete them. I don’t think that there are many newbies who throw themselves into neither PvP nor WvW.
- The first few levels have been set in such a way, that it can confuse players more, than it normally would. Additionally, backtracking all over maps just to get some vistas is probably a bother for most people.
- Unlocking traits might be fun the first time you do these quests, but for 7 other classes, it will probably be a drag for most players. And using skillpoints and gold probably won’t happen, as it’s just not worth it. So players are either forced to do the same content over and over again, or to spend the gold/skillpoints that they really need for something else. (Since most of the game is about getting a lot of gold to play how you like)
At least I hope it’s constructive.
I don’t mean to be rude or make fun of you, but are you sure that the Star of Dwayna was an exotic piece?
It’s true that it kind of lacks in variety, especially for heavy armour classes. There are plenty of “brute” type skins, that have horns, spikes, fire coming out of them and generally look fairly generic. There’s not many skins that really stand out, and so you have to mix and match a lot to get some nice customization options.
I would love to see more ‘gentle’ looking skins. Heavy classes don’t have to look like toasters, they just need to have metal parts on their armour, correct? So why not try something different? I personally would love to have a sort of coat on my warrior.
OP, you should probably give GW2 another try. Charrs are known to be glitchy, and the armour sets are usually stretched to fit into their body type. I would recommend you a human or a norn. Cheers.
Took me few tries to get it to work. I only really needed to install it into the Bin folder. It’s best if you use “Lens Flares”, otherwise you might not notice the changes at the beggining.
If it won’t work, try using SweetFX in the other tab, worked for me first from what I can remember.
http://puu.sh/fObVJ/37492f420b.png
My settings.
What can I say. I don’t believe you, when you say that you didn’t grind in the game. I consider grind as doing the same pieces of content over and over again in order to gain something.
Grinding:
- Doing the same dungeon over and over again for tokens
- Getting gold for ascended armour/getting materials for ascended armour/killing mobs for ascended armour and weapons.
- Getting x amount of geodes to craft Mawdrey and a bonus time-wall in case you actually want to craft everything yourself. (Getting punished for limiting grind)
- Queensdale, Orr, “Whatever” Train.
- Farming Black Lion Keys.
- …
Just off the top of my head.
Of course you can always pay for some of those with real life money, but otherwise you’re forced to grind, or find rich friends.
That’s grind for me. Plenty of content is locked behind it. It’s okay if you disagree.As I had stated before, you don’t understand what they meant by no grind. I feel generous so I’ll link a few things to read/watch for you.
https://www.guildwars2.com/en/news/guild-wars-2-design-manifesto/
https://www.youtube.com/watch?v=FU1JUwPqzQYYou stated plenty of content is locked behind grind but you didn’t list a single example. Could you please provide me with one?
But I did. Ascended Armour, Dungeon Armour, crafting Mawdrey and if you’re interested in more:
- getting Legendary (and precursor)
- getting Pavilion rewards
- unlocking titles
- repeating winter activities to get wintersday rewardsWith dungeons and legendaries being the least obnoxious ways of grinding, as they vary things a little. The only other way of getting some of those things is buying them for gold, which requires, in turn, to grind for gold or buy it for real money.
Unless you don’t see it as grinding. I sure as hell do.The whole game has come to this.
Do you have enough materials to get this thing? No? Then grind for materials. You don’t want to? Do you have gold? No? Then grind for gold.You’re missing what they were talking about. They were not talking about loot/rewards but having to grind to gain access to content.
I suppose you don’t consider rewards as content. By that logic, you must be extremely dissappointed with 50% of the updates, since that’s the only thing they’ve been adding for some time now. That and personal story.
Regardless, you are right – you don’t have to grind to unlock events(Which is I guess what you mean by conent?). So let’s ignore all the grindy bits of the game, since obviously no one cares about rewards, apparently. As long as you pay with real-life money, you can get those anyway. Essentially a paywall, but let’s not talk about that as it doesn’t really matter. Yes, I’m being sarcastic.
The entire topic is about “play how i want”, and the game simply doesn’t allow me to get the rewards I seek in the way I find enjoyable. I am forced to grind. Why don’t you understand? It’s fine if you find it enjoyable, but stop denying its existence.
I don’t expect them to make it easier for me, but to at least make it less repeateable. Is that such an extreme suggestion that it would cause you to argue with me? Who doesn’t want less repeatable content?
(edited by Yoroiookami.3485)
What can I say. I don’t believe you, when you say that you didn’t grind in the game. I consider grind as doing the same pieces of content over and over again in order to gain something.
Grinding:
- Doing the same dungeon over and over again for tokens
- Getting gold for ascended armour/getting materials for ascended armour/killing mobs for ascended armour and weapons.
- Getting x amount of geodes to craft Mawdrey and a bonus time-wall in case you actually want to craft everything yourself. (Getting punished for limiting grind)
- Queensdale, Orr, “Whatever” Train.
- Farming Black Lion Keys.
- …
Just off the top of my head.
Of course you can always pay for some of those with real life money, but otherwise you’re forced to grind, or find rich friends.
That’s grind for me. Plenty of content is locked behind it. It’s okay if you disagree.I actually get my money from TP flipping, which I rather enjoy doing.
I do daily dungeons with my guildies, but that’s to help them or cause I like running with them.Some GW2 quote once said: Players don’t want some boring grind, over and over.
If this is grinding, it’s certainly very enjoyable to me
Maybe it’s weird but I’m actually glad you find it enjoyable. Some people do, at least.
What can I say. I don’t believe you, when you say that you didn’t grind in the game. I consider grind as doing the same pieces of content over and over again in order to gain something.
Grinding:
- Doing the same dungeon over and over again for tokens
- Getting gold for ascended armour/getting materials for ascended armour/killing mobs for ascended armour and weapons.
- Getting x amount of geodes to craft Mawdrey and a bonus time-wall in case you actually want to craft everything yourself. (Getting punished for limiting grind)
- Queensdale, Orr, “Whatever” Train.
- Farming Black Lion Keys.
- …
Just off the top of my head.
Of course you can always pay for some of those with real life money, but otherwise you’re forced to grind, or find rich friends.
That’s grind for me. Plenty of content is locked behind it. It’s okay if you disagree.As I had stated before, you don’t understand what they meant by no grind. I feel generous so I’ll link a few things to read/watch for you.
https://www.guildwars2.com/en/news/guild-wars-2-design-manifesto/
https://www.youtube.com/watch?v=FU1JUwPqzQYYou stated plenty of content is locked behind grind but you didn’t list a single example. Could you please provide me with one?
But I did. Ascended Armour, Dungeon Armour, crafting Mawdrey and if you’re interested in more:
- getting Legendary (and precursor)
- getting Pavilion rewards
- unlocking titles
- repeating winter activities to get wintersday rewardsWith dungeons and legendaries being the least obnoxious ways of grinding, as they vary things a little. The only other way of getting some of those things is buying them for gold, which requires, in turn, to grind for gold or buy it for real money.
Unless you don’t see it as grinding. I sure as hell do.The whole game has come to this.
Do you have enough materials to get this thing? No? Then grind for materials. You don’t want to? Do you have gold? No? Then grind for gold.Actually, you don’t even need to grind for gold. If you are only interested in gaining the rewards (which as said, are not considered content) and you can puraches many of those with gold, they also included a nice gem to gold conversion feature.
So do you have enough materials to get this things? No? Then play the game and aquire them through normal play. You don’t want to because you feel you need X item right now? Do you have gold? No? Then use your credit card and buy gold.
Of course you have to grind for gold. Any beggining level 1-20 player will tell you that. They start with nothing, they get nothing for exploration and completing heart quests. Then they discover the best way of making gold – aka dungeons, which is a way of grinding. That’s how this game is right now. Grinding is rewarded. Mindlessly running and doing the same thing is rewarded. If it offered challenge, maybe it would be fun, but it doesn’t, really.
(edited by Yoroiookami.3485)
What can I say. I don’t believe you, when you say that you didn’t grind in the game. I consider grind as doing the same pieces of content over and over again in order to gain something.
Grinding:
- Doing the same dungeon over and over again for tokens
- Getting gold for ascended armour/getting materials for ascended armour/killing mobs for ascended armour and weapons.
- Getting x amount of geodes to craft Mawdrey and a bonus time-wall in case you actually want to craft everything yourself. (Getting punished for limiting grind)
- Queensdale, Orr, “Whatever” Train.
- Farming Black Lion Keys.
- …
Just off the top of my head.
Of course you can always pay for some of those with real life money, but otherwise you’re forced to grind, or find rich friends.
That’s grind for me. Plenty of content is locked behind it. It’s okay if you disagree.As I had stated before, you don’t understand what they meant by no grind. I feel generous so I’ll link a few things to read/watch for you.
https://www.guildwars2.com/en/news/guild-wars-2-design-manifesto/
https://www.youtube.com/watch?v=FU1JUwPqzQYYou stated plenty of content is locked behind grind but you didn’t list a single example. Could you please provide me with one?
But I did. Ascended Armour, Dungeon Armour, crafting Mawdrey and if you’re interested in more:
- getting Legendary (and precursor)
- getting Pavilion rewards
- unlocking titles
- repeating winter activities to get wintersday rewards
With dungeons and legendaries being the least obnoxious ways of grinding, as they vary things a little. The only other way of getting some of those things is buying them for gold, which requires, in turn, to grind for gold or buy it for real money.
Unless you don’t see it as grinding. I sure as hell do.
The whole game has come to this.
Do you have enough materials to get this thing? No? Then grind for materials. You don’t want to? Do you have gold? No? Then grind for gold.
(edited by Yoroiookami.3485)
Am I playing this game wrong or something? I seriously have no troubles with what they’re doing with the game and I’ve almost got 5k playing hours…
I guess you just enjoy grinding. Nothing wrong with that. It’s just that some people don’t. And I’m pretty sure that one of GW2’s…“features”…was “nearly grind-free game”. Which is a bit ironic nowadays.
I’ve never grinded in this game…
Try again
Am I playing this game wrong or something? I seriously have no troubles with what they’re doing with the game and I’ve almost got 5k playing hours…
I guess you just enjoy grinding. Nothing wrong with that. It’s just that some people don’t. And I’m pretty sure that one of GW2’s…“features”…was “nearly grind-free game”. Which is a bit ironic nowadays.
I suggest doing some research into exactly where this originated from including the context of the statement. I’m pretty sure the large percentage of those complaining that there’s a grind, and how there wasn’t supposed to be any, have no idea what they’re complaining about.
You can enjoy 99% of the game without grind and none of the content is locked behind grind.
Am I playing this game wrong or something? I seriously have no troubles with what they’re doing with the game and I’ve almost got 5k playing hours…
I guess you just enjoy grinding. Nothing wrong with that. It’s just that some people don’t. And I’m pretty sure that one of GW2’s…“features”…was “nearly grind-free game”. Which is a bit ironic nowadays.
I’ve never grinded in this game…
Try again
Agreed. Same here. The majority of this thread is just subjective opinion trying to be presented as fact. Fun to watch, but completely pointless in the end.
What can I say. I don’t believe you, when you say that you didn’t grind in the game. I consider grind as doing the same pieces of content over and over again in order to gain something.
Grinding:
- Doing the same dungeon over and over again for tokens
- Getting gold for ascended armour/getting materials for ascended armour/killing mobs for ascended armour and weapons.
- Getting x amount of geodes to craft Mawdrey and a bonus time-wall in case you actually want to craft everything yourself. (Getting punished for limiting grind)
- Queensdale, Orr, “Whatever” Train.
- Farming Black Lion Keys.
- …
Just off the top of my head.
Of course you can always pay for some of those with real life money, but otherwise you’re forced to grind, or find rich friends.
That’s grind for me. Plenty of content is locked behind it. It’s okay if you disagree.
Am I playing this game wrong or something? I seriously have no troubles with what they’re doing with the game and I’ve almost got 5k playing hours…
I guess you just enjoy grinding. Nothing wrong with that. It’s just that some people don’t. And I’m pretty sure that one of GW2’s…“features”…was “nearly grind-free game”. Which is a bit ironic nowadays.
I’m sorry but the way you look at things is ridiculous. They gave us “two” options, both are equally bad, both require a lot of grinding(be it gold or monster loot). Giving us a fake way to do things doesn’t exactly count as “playing how you want”.
I look at things objectively. You look at things subjectively. And objectively, you can acquire “the best gear” by playing how you want. If you choose to not do the faster way, that does not negate the fact that you can acquire them through other methods.
I’m looking at things realistically. Because I realise that if people want to get their ascended armour by doing jumping puzzles, discovering the world and/or participating in events – they should. What I think they shouldn’t do, is grinding day after day to get gold, or drops from random monsters.
They can do that, but as I’ve mentioned. Getting one bad choice over another bad choice isn’t a choice at all.
Irrelevant?
Yes, irrelevant. The claim was that you can only get ascended gear by crafting. That is factually incorrect. Whether or not you personally have had any luck getting what you want through random drops is irrelevant. I personally have gotten a couple useful ascended rings from random WvW rewards.
I feel like you’re scraping the bottom of the barrel here, trying to convince us that that’s the way things should be.
I feel like you’re scraping the bottom of the barrel here, trying to assert arguments upon me that I didn’t say. Care to point out to me where I said that it’s how it should be, as opposed to “This is how it is, and you’re wrong for saying it isn’t like this”?
A random chance at getting something you will probably not even want isn’t of the same value as making or gaining something you want.
Correct. And it’s your choice whether or not to craft it. Crafting is easier and more reliable. If you choose to not craft it, you can still acquire it through your own play style, although you may take longer.
However, if you choose the latter, then clearly ascended equipment is not important to you, so it’s irrelevant how long it may or may not take you.
The game is not “broken” and not “stopping you from playing your way” by having a faster and more reliable option, because it is not the game’s fault that you choose to ignore that option.
I’m sorry but the way you look at things is ridiculous. They gave us “two” options, both are equally bad, both require a lot of grinding(be it gold or monster loot). Giving us a fake way to do things doesn’t exactly count as “playing how you want”. By the same logic, if they gave us an option to either pay for gems with money, or get one for each time they slap us in the face, you would be content with it. Why? Because the option exists, even if no one will ever go for it because of how painful and time consuming it is. You’re right.
“Top equipment” would be ascended gear which can only be obtained by crafting it for yourself. So, no, it never had the ability to get the top equipment by playing how you want.
Or doing world events.
Or doing Fractals.
Or doing WvW.So basically doing most things in the game (except PvP, where it doesn’t even matter).
EDIT: Oh, apparently you can actually ALSO get them from PvP. So apparently you can get them for doing a grand total of everything in the game.
Since when can you get the ascended armour set with the stats you want by doing world events, fractals and wvw? These are random and fairly useless.
Irrelevant. You can potentially get the best stat gear without crafting, and by doing whatever you want.
Obviously, going out of your way to do it the specifically best way will be faster and easier, but that’s how things work. Sure, you could run around queensdale killing random mobs and eventually get 5,000 gold by selling vendor trash, but it’s clearly not the fastest way, and does not mean that you can’t eventually get that by doing what you want.
Irrelevant? Are you joking? That’s the most important part. Getting the thing you actually want, instead of some random item you will never use. I had 4 or 5 ascended chests with horrible stats, so I wanted to throw those away. I kept them for skins and I still need to learn crafting to craft the thing I want.
I feel like you’re scraping the bottom of the barrel here, trying to convince us that that’s the way things should be. By your logic, I can kill random mobs for 20 years hoping to drop every single precursor and still walk away with nothing. Is this possible? Sure. Is this acceptable? No.
A random chance at getting something you will probably not even want isn’t of the same value as making or gaining something you want.
“Top equipment” would be ascended gear which can only be obtained by crafting it for yourself. So, no, it never had the ability to get the top equipment by playing how you want.
Or doing world events.
Or doing Fractals.
Or doing WvW.So basically doing most things in the game (except PvP, where it doesn’t even matter).
EDIT: Oh, apparently you can actually ALSO get them from PvP. So apparently you can get them for doing a grand total of everything in the game.
Since when can you get the ascended armour set with the stats you want by doing world events, fractals and wvw? These are random and fairly useless.
I found Endless Toy Soldier Tonic & Magnanimous Choir Bell in my first 200 tries. =)
Is the Magnanimous Choir Bell an intended drop for this recipe or did it drop from a Giant Wintersday Gift? I doubt that players going after the tonics want to hear that the rng chance for the tonics is diluted by an item that is offered by an NPC trader.
off-topic:
Preserving value through rng-rarity only benefits the player looking to sell the item not use it.
I got it from a Giant Wintersday Gift.
I am ReinPurr. My lucky hat and I shall triumph!
He doesn’t look too happy. XD
I found Endless Toy Soldier Tonic & Magnanimous Choir Bell in my first 200 tries. =)
Personally I don’t have anything against the RNG itself. I used to play Ragnarok Online for around 2 years. In that game, you would have a really low chance of dropping a card from each monster. These cards were like enchantments you would put in your gear. It was so much fun to try and get those. I could spend hours killing monsters just to get the card I wanted. That was a good implementation of RNG, however, in Guild Wars 2…
Well, there’s simply way too much of it. You get completely random items, most of which are completely useless/worthless and will be used to salvage. It’s everywhere, so you end up prayin for decent loot each time you do anything. When you get nothing one time after another, you get seriously upset.
I think that we need more rewards that aren’t RNG based and are worth something. Titles, exotics with amazing new skins, precursors even.
I think the OP is grossly exaggerating the current situation. ANet has a vision for this game. That vision might not line up with your vision. Therefore, ANet will do things and continue to do things that you won’t agree with. I think you need to take a step back and gain some perspective on the whole situation. This is a game… there is no reason to be this upset over something that isn’t even real.
There is no reason to be upset over your dreams and hopes going down the drain? How is the game not real? I don’t understand.
It’s just a game, yes, but it’s the first MMORPG with such a huge potential that it’s really upsetting to see it go in the direction it’s going.
I’m not exactly sure what demographic are they trying to please, and sometimes it honestly seems like they do certain updates just because.
I hoped for more challenging content and for focus on classes, races and new maps. Not on deleting things they personally don’t like and changing things no one asked to change. Why am I not allowed to be upset?
I don’t want to be a buzzkill but…can we haz things that don’t put such weight on grinding/farming?
I dont follow, whats the neccesary grind here?
I meant Wintersday in general.
“Do the same activity x amount of times to get y amount of currency to purchase this reward that has been here for 2 years.”
In this case it’s farming Snowflakes or gold, depending on what you prefer.I’m not saying that doing something to gain something is bad, but I’m pretty sure that there are better ways of working towards a goal than this. It basically becomes a “who can farm the most snowflakes” competition, with better rewards for people who log in sooner and spend more time grinding. I remember keeping most of my snowflakes for the entire year just to sell it with profit. Not sure if it’s a valid complaint. I just don’t find it that enjoyable.
Well, if thats how you see it, I feel sorry for you.
I dont understand why people already complain about some kind of grind when the patch isnt even live for 24 hours and is still running for 4 weeks.
Can you tell me exactly which rewards you would like to receive that seem to be out of reach?
Of course it always comes down to how much time someone spends in game but im pretty sure that you can finish half of all achievements within 2 weeks, if you only do your wintersday dailies 10 times. After 2 weeks, you will know which activity of wintersday you enjoyed, how much they reward you and what its worth for you to complete the rest of the achievements or go for other rewards, like gold or achievement points.
I’m not saying it’s out of reach. I just find it to be extremely tedious and boring. I feel especially bad for people who want to do the christmas achievements and have to do each of the activities 3x as much as last year.
In other words, it’s possible to do, but it only rewards people who are willing to suffer through those activities.
The only fun thing for me this year is the jumping puzzle. And that’s probably because it’s available once a year and is fairly challenging.
I don’t want to be a buzzkill but…can we haz things that don’t put such weight on grinding/farming?
I dont follow, whats the neccesary grind here?
I meant Wintersday in general.
“Do the same activity x amount of times to get y amount of currency to purchase this reward that has been here for 2 years.”
In this case it’s farming Snowflakes or gold, depending on what you prefer.
I’m not saying that doing something to gain something is bad, but I’m pretty sure that there are better ways of working towards a goal than this. It basically becomes a “who can farm the most snowflakes” competition, with better rewards for people who log in sooner and spend more time grinding. I remember keeping most of my snowflakes for the entire year just to sell it with profit. Not sure if it’s a valid complaint. I just don’t find it that enjoyable.
This is a disappointing change to me.
Vayne is disappointed, that’s how bad this is!
Haha. It surely is dissappointing.
I just don’t understand half of these changes. It’s like the developers are really stubborn in making this game worse. Yes, they add a lot of visually pleasing things, but otherwise it’s one bad decision after another(except for new maps) and I can’t put my head around it. I’m not sure if they even read the forums, because it’s like every of their decision is completely unrelated to anything anyone wants.
Why would you do this change? Is Guild Wars 2 supposed to be a singleplayer game now?
I don’t want to be a buzzkill but…can we haz things that don’t put such weight on grinding/farming?
I also bought the game because of Angry Joe’s review. If it wasn’t for that, I would probably never hear of Guild Wars 2.
You have to understand, that back then this game had much different things to offer and it moved in a different direction.
What you’re looking for probably unlocks at level 80. Until then try to find the joy in crafting, personal story, jumping puzzles and other things in the game.
I know how you feel, but it saddens me that even new players feel this way about the game.
Also do not follow that arrow. You should discover things by yourself, that makes this game way more enjoyable. What is killing it, is that the majority of the game is incredibly easy. I think a good step for you would be finding a guild. Someone to talk to and do stuff with.
You can always message me in the game if you need help.
your char doesnt look very happy to me.
She’s just sleepy. She had too many sweets!
In this special time of the year, remember to put on some fitting dyes on your armour! Go for colours like green, red, white and blue.
Please share with your christmasy look in this topic.
Don’t forget to look fabulous!
~Finders Keepers
Well, I love all my toons but I do like my sylvaris.
Those characters are great. Your “burning branch” sylvari is especially impressive. =)
Wow no wonder GW2 is loosing ppl and money. Intead of actuall game play, new land and modes ppl want useless furry stuff.
- vote for Gem-O-Matic -
“I didn’t get what I want, therefore other people can’t get what they want as well.”
I don’t understand this mentality. It’s way easier to add such cosmetic items than it is to add ‘actuall gameplay’.
I have two mesmers. two guardians and two warriors. I simply really enjoy making new characters. I would love if they added even more customization. =)
My cat approves of this thread!
Please add cat ears, but don’t make it a full helmet like the hats already in store.
Haha. That’s a nice cat. =D
I’d love to see any new ears, but especially cat and wolf ones.
I feel lucky for unlocking nearly every class before this system was implemented. Otherwise I would have to spend countless hours just to get some traits.
I like that you have to work to unlock them, but I doubt people with multiple alts will enjoy doing it at all.
Cat Ears. Yes please. My characters can always be cuter.
Dear Devs, dear Devs, thank you for your mental stability.
May the booze guide your hands through the tough times on the forums.
May the Santa norn’s hairy chest always be with you.
“May Dwayna bless you!”
Put precursor hunt under my christmas tree this year. If that won’t do, then please add the following:
[Potion of Gaile]:
You sparkle.
Superior Rune of Michael Bay (6/6)
(1) +25 power
(2) 50% chance to trigger an explosion when struck
(3) +100% explosion radius
(4) +10% damage when not looking at explosions
(5) Gain 3 seconds of immunity when an explosion occurs
(6) 50% chance to trigger another explosion when an explosion occurs
Haha. Love this!
I envy you your enthusiasm. Have fun with the game. Let me know if you need help. x3
Yes. Please add it. I already made one topic like this. ^