My Ringtones on Zedge >>>C l i c k <<<
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The guys is a troll.I checked his previous posts and he can write quite good when he wants to.
edit: he reminds me of Alamo’s DURID GUIDE
http://www.wowwiki.com/Alamo
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Its silly that an attack that does less damage then ‘1’ chain should be a stationary attack, thiefs are meant to be mobile.
It does less per hit,but it does several hits a lot faster and still makes a considerable damage.If those 15% nerf leave your target at 15% hp and you are clueless how to finish it,than you have a problem.
Edit:Let me be more specific.You complain that a skill that stuns the target roots you.Furthermore it just roots you after the first attack trough the channeling phase.If you could run at the whole time,thief could just chase the running/fighting targets and spam PW.It hits multiple targets,so imagine the picture.Ugly huh?
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I don’t know if this is thief bug or graphic bug .Very often when i stealth with C&D my character remains entirely visible for me,despite that i am in Stealth(i have the icon,my passives in stealth are working).It’s just that in a intensive pvp fight i don’t have the time to watch my buffs bar and i rely on that if my character goes blurred(invisible).And very often it deceives me that my C&D missed and i am not in stealth,i press again C&D just to get “revealed” and after that with no initiative and no stealth is gg.I run on minimum graphic quality options if that matters(i hope it doesn’t for such important animation).
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The dual skills are fine as they are.Only P/D and D/P should swap places.
I don’t remember reading such thing,but than again at launch i was busy beating the s**t out of GW2.Luckily such nonsense didn’t happen,because they might as well make Stealth brakes if take damage.
I think that channeling skills should not hit you in stealth.
AOE should hit you in stealth,exept for one particular skill:the guardians greatsword 5 skill:Binding Blade.It strikes the enemies around the guardian,dot’s them and the pulls them to the guardian(including the invisible ones).For me this isn’t logical.One think is to stay in the ranger’s Barrage,other is your magical blades to finds and pulls invisible enemy.
I am asura from purely practical reasons.They are smallest by far and in many siituations
that helps(from pvp pow).Not that they have smaller hit box or smtng,but it really matters in cases when you cannot be targeted with tab,because you are amongst other allies and should be clicked with mouse.They don’t have the cool dodge blur thou.
It’s because Shadow Refuge works like a Hot/Dot spell.It ticks several times,and with every thick the trait procs with additional recovery.Works as intended imo.
As far as the Stealth-Backstab rotation that you mentioned it is not as easy as it sounds.
After each Backstab you will have revealed debuff,that will make you unable to stealth right away and thus make you vulnerable.Blind from the trait doesn’t apply every time,i don’t know why.Also it’s hard to land BS when the target already know you are around.But you could try anyway.
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You have similar trait in Shadow Arts ,but for 2 initiative:Infusion of Shadow
in wvw the skill kleptomaniac from thief traits is buged
tryed in combat and out of combat using stealth to get 3 initaive but the skill is giving me noting
skills used [Blinding Powder] [Shadow Refuge] level 28!
Stealing gives you 3 initiative,not Stealthing gives you 3 initiative
And you didn’t change anything since yesterday?You still have Mug?
Edit:The venom should be aplyed by C&D if you don’t have mug so is strange indeed.
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I stated once that it would be awesome if D/P and P/D third skills switch places.
D/P already have HS as gap closer and it could use Shadow Strike as get-away-skill.
On the other hand P/D could sure as hell use Shadow shot for a gap closer to fast C&D.
It won’t be cheap thou cuz both will cost 10 initiative,but i can really see it working at the right moments.
To the OP:I don’t use short bow at all.I use D/D and P/D.I suspect that at any point Cluster bomb might be nerfed a little,but this will not make other setups more viable,unless they buff that setups alone.
I don’t play WvW.My PC is too crappy and cannot handle the crowds.I only play SPvP and as you know the gear in SPvP is balanced.I get killed by Big dmg/crit Backstabbers like once/twice a day.I am far more concerned about mesmers,particular engineer builds,particular hammer warriors and hammer guardians and by default any player,who are good player,regardless of the class..
Cal actually is exactly that fast.C&D is precasted and while the animation runs you pop Steal.The whole thing would take like 0.5 sec.
Edit:To finish my point.Anyone running,capable of such damage is Bound to roam WvW with 14-15k hp and zero toughness.They are even easiest targets for the others.They maybe have some lucky moments,but are more victims then predators.
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What are you suggesting then.Nerf all the 3 maybe?Or nerf Haste,or maybe all 3 +haste?
Do you have 13k hp in exotic gear?
Range extended is again like Vanish that does damage as a bonus.Ranged C&D+Sneak Attack will be OP as hell.
@Cpt Cosmic :Maybe i am a bad player.Sometimes i do OK,sometimes not.However i don’t go to other forums to cry loudly for nerfs,but rather trying to improve MY gameplay.The whining is not for only BS at all.It is about:
1.Backstab
2.Steal
3.Death Blossom
4.Pistol Whip
5.Cluster Bomb
6.Stealth
7.Infiltrator’s Arrow
8.Haste
9.Assassin’s signet
10.Dagger Storm
11.Heartseeker(still)
Again:every skill should be counterable(this is my opinion)
And again:if you entire gameplay is relying on 1 skill than you are wasting your time with thief class.(this is common opinion)
Every skill should be counterable.Elite or not.What amazes me is why the Moa wasn’t nerfed too.
The only thing that is bothering me is that channeling skills continue to follow you in stealth.There is quite a topic about this,so i don’t wanna start another,just saying.
If your entire gameplay is relying on one skill,than its Game Over,i agree.I suppose you are one of those 14085 hp guys huh?
I don’t know if this is sarcasm or gloating…
HS spam don’t bother anyone who knows what he is doing.And in fact if HS was on 1 sec CD and w/o initiative the spammers would be way more.
Edit:I see that you insist sharing your knowledge.You don’t play thief ,but you know what will be better?How about C&D ,how much CD should have ? WHat about the numerous traits and UI skills that involve initiative regen or return?
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Not bug.That’s the way it is.It should NOT by any chance stealth if it misses.This will turn the skill to vanish.However,given it’s sensitive nature(to say the least),it could take less initiative if it misses.
All i can say ,that i myself cannot play,while this fine chick’s kitten is right in front of my eyes.Respect!
@Krathalos i could and i should.Usually i play better,but i was using fraps and my PC is crap .This reduced my fps to 10 and i was feeling very uncomfortable.
@saurus asking for nerf upon a WvW is unconsistent.As for Jinzu,this is exactly what the guy states:fun build.You can try it ,and i think everybody tried it for awhile.But after 1 hour you realize that its not viable neither for consistant damage,neither for survivability.From what i have read ANet is monitoring thiefs dmg output and if they find it over the top it will be nerfed.However for those who whine here nothing will change,because the problem is in themselves.They will continue losing,and will continue asking for nerfs in some other forum…
Edit. Dee Jay I can asure you that if burst damage goes down,the next thing that,ppl are going to whine is the Stealth based build like mine.Hell they already asking for nerf for the stealth.I get like 20 raging /w every day which label me as noob,playing OP build,cheater,abuser and so on…Look at the video.The last C&D i missed cost my life(appart from my personal mistake to not use Dagger Storm).But in the ppls eyes i am just a guy who is constantly in stealth and laughing while watching them die.
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First i want to apologize for the terrible quality of this video.I don’t know anything about video editing,this is my first attempt.In that matter you will never see mi in some video editors forum to whine for nerf of those who can do it better.
This is just a quick video,showing from my point of view,how clueless the average SPvP
are.Like this warrior with NO damage ,and at the same time NO defense from bleeds.
What on earth is OP in this case,please explain me,because theese are exactly the people who come in this forum and demand nerfs,without even having barely playing skills.
Thieves that turn invisible multiple times and take forever to reappear are unmanageable. Also, I think initiative makes it too easy for them to spam. Any other class that misses a link in their combo will have to wait for the cool down or find a way to improvise. A thief who misses #2 dagger will just press #2 dagger again. In contrast, once a warrior misses his frenzy 100 B basically out of options.
I just can’t stop be amazed how some people are constantly trying to present a disadvantage for advantage.Initiative mechanic is far more limiting compared to CD mechanic.In your eyes,thief can spam whatever he wants,but in reality every skill he uses(and thus spending initiative) is putting a hidden cooldown on every other skill he intend to use in the following seconds.Including the skills in his offhand weapon.
Please,just please try to spam any stealth giving ability.It is nor #2,but #5 and it cost’s
6 initiative out from 12 initiative pool.One missed C&D and you are half way dead…
and let me tell you it’s the most sensitive skill ever.It has the lowest range 130,and it has cast time.And as i said above 6 initiative equals 10 seconds of time to regenerate.
One missed C&D=10 seconds CD on a ALL future skills (or ALL present skills if you are already low on initiative).
There are a lot thief spammers in SPvP,that’s true.But they just spam HeartSeeker and those are generaly the worst players ever and the easiest victims.All they can achieve
is stealing kills from their teammates just to see they name on the kills screen.
And as for you,i assume you are talking from warriors POW.I am a stealth/condition thief with zero crit and zero burst.I have defeated hundreds of clueless warriors in
SPvP,but once in a while i run in to some warrior,that DESTROYS me so ultimately(whitout me making any mistakes).That leads me to the conclusion that the warrior have the tools needed,just few are bothering to master their class.
I myself follow the same tactic:i have only one 80 character: thief.I have about 1000 games,played as a thief and 0 played as none thief.I like my class and i want to put efforts to be a good thief.Maybe you are willing to to the same,instead of asking for nerfs.Cheers.
aylictal,me being a condition thief i use BS as much as you do being S/P rogue.
So i am not blindly defending OP ability.I don’t have explanation how this damage happened.I have never seen anything remote.The highest BS i received is about 10k.
I will try with exactly same Utility Skills on a golem.Pretty sure he uses Runes of Scolar.
But i doubt i will get anything remotely closer to this.
Let me guess, you got a friend to stand somewhere naked while you got all your buffs add posion +10% dmg and crit for 25k?
^this…
The ‘victim’ is a warrior…
How on earth you hit high armor class with 25k?
You go to 0/16 SPvP server.The warrior strips and voila thief is OP.
And what exactly is “HS build”?!!??
You talk about “skill cap” and yet you understand high damage/crit D/D or D/P setup as “HS build” and not Backstab build?I checked your post history,and you are everywhere: you already mastered elementalist,mesmer, ranger and thief.You must be either the best gamer in the world…or the worst!
So to conclude:That leaves you with 4 more classes to master:guardian,warrior,necro and engineer .Shouldn’t take you long.
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Infusion of Shadow is Shadow Arts trait and Hidden Killer is Critical strikes trait.So you cannot change one for another.*IF*you decide to lose Shadowstep,you can drop Master of Deception.Infact Shadow arts have SO many great traits:Shadow Protector also works on yourself,Shadows Embrace is priceless,Cloaked in Shadow also.
its not an exploit, but its definitly too powerful!
Not nearly as powerful as the way minions work when defending/assaulting The Ruins…
Try get the base from a necro just to get your kitten eaten by sharks .
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Try change 10 Deadly arts with 10 trickery with trill of the crime.10 sec multibuff can be better than 2-3k mug.Maybe change Shadowstep with Roll for initiative.You will lose some mobility but will gain instant initiative regen+leap away+keep the stunbreak.You don’t have Infusion of Shadow.which is bad for a guy that is “always in shadow”.Just quick random ideas.We can comment a bit.
Edit:Shadowstep is deception,and you have traited along with blinding powder it,so nevermind about Roll for Initiative.However if you are good with C&D,you can stealth just fine w/o high CD utility skills.In that matter you should think about some initiative regen/return traits.
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So the whining goes underwater now.Ground just wasn’t enough,er?
SPvP is full of people,who think THief is OP,and they desided to make some 2lvl alt
to join the ranks of the OP.Maybe you saw some of them.Totally clueless,starting combat
vs 1 enemy with Shadow Refuge+Thieves Guild(60sec and 180 sec CD skills) and desperately starting to spam 222,when they see that are losing.After some 1-2 hours painfull emabarasing,they go back to they main and come here to demand nerfs NOW
Damage. I like to think I’m really good at utilizing the Thief’s mobility, but I’ve been having issues mastering their damage capabilities, so I’ve basically been the self-appointed ninja-capper in sPvP. I have some issues fully utilizing the Thief’s stealth mechanic as well, but I’m working on it.
Well in that case you should be able to do just fine with high damage glass cannon backstab build.If you are having trouble with C&D,try D/P and use Black Powder/HS combo for stealth.It never misses altough is more initiative expensive.
Knyx if you are asking the class that have perma-passive regen and passive burning attacks for drawbacks,they just CAN’T understand you.
Kuys.3812 and offcourse when you say PvP,you mean WvW right?
The Culling there sometimes will allow you to run trough entire camps of enemies ,even without “the right utility skills and not bat an eye lid”…
What exactly you mean with “suck in PvP”.Whera are your problems.Are you feeling too squishy,or you think your damage isn’t enough.Or maybe you have problems with cripple and such moving impair effects?Do you think that your enemy is hiting you much more constantly than you hit him in a such intensive fight.Do you have problems to keep up while are you melee and do you have problems kiting while you are ranged? Do you think your enemy is dodging away too much?Please share.
If you pick Short Bow for your main,for me it goes a little bit better with power/crit than condition.P/D goes much better for condition thou.Are you good with C&D usage.It’s a quite sensitive skill and some people are having problems with it.
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You have a port a stealth and a get me out of combat free button before all that what more could you want?
Dude,are you really trying to put as much nonsense as it’s possible in one sentence?
1.No one want this,you imagine someone wants such thing.
2.Stealth is NO free…..At all…You have to either spend 6 initiative or alternatively use some 30+ CD skill to get 3-4 sec of stealth in which time you will maybe manage to put yourself in a better attacking position,while desperately trying to avoid multiple AOE,arc weapon swings,mines,traps and so on(which is OK,nobody said anything against AOE and 1 skill attacks).
3.How are explaining yourself “Out of combat”? Isn’t means that you HP will start to regenerate?Where did you read anything about that in this topic?
4.Yes Stealth isn’t Block.Thief doesn’t have Block because he isn’t supposed to “block” damage ,but he has given ways to avoid it…
I am Asura Thief and i prefer blur too.
my suggestion is to play your Thief more and reconsider your opinions.
OK i am lvl 80,and i am rank 29 SPvP,so i figure i have played enough.
Here is my observation about stealth in SPvP:
1.Channeling abilities like Unload,Rapid Fire are hitting you in stealth no matter if you moved away from the place you stealthed.
2.Not channeling skills that require target like Eviscerate,Heartseeker are hitting you more that a second after you vanished.
3.When you brake stealth,one million of a second after that ,all mesmer illusions,pets,minions and so on are completely aware where are you and are fully unloading,charging or whatever they are doing.
Those things are annoying to say the least,but more like negating the very idea of stealth.Sorry for being brief, but I have simple game mechanic answers to these points:
- Stealth is not meant to be a free dodge roll. If you’re cast on before you stealth, you still have to dodge the attack.
- See #1
- When you’re not in stealth, you’re not in stealth? I don’t understand…you want the mesmer clones to stop attacking you when you’re not stealthed?
What is the purpose of stealth then?Hide your armors an weapons from the enemy,so he cannot determine your rank?Nothing against weapons swings and AOE,but if you are chasing someone and start channeling a skills and in the middle of the skill he turns around the corner you have “obscured”.But if in the middle of the skill he goes invisible you just continue to damage him like nothing happens?How about you start channeling a skill and a random class(kh kh warrior kh kh ) pop ups block skill for 3 seconds,and nothing happens,cuz he already started casting it and all he can do is dodge it?
1.Following attacks need something to follow…
2.Targeting something that you cannot see and you cannot target with TAB….excuse me sir…
3.Illusions find me when i appear out of line of sight.Are they illusions or Heat missiles?
And you are right ,you don’t understand.
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my suggestion is to play your Thief more and reconsider your opinions.
OK i am lvl 80,and i am rank 29 SPvP,so i figure i have played enough.
Here is my observation about stealth in SPvP:
1.Channeling abilities like Unload,Rapid Fire are hitting you in stealth no matter if you moved away from the place you stealthed.
2.Not channeling skills that require target like Eviscerate,Heartseeker are hitting you more that a second after you vanished.
3.When you brake stealth,one million of a second after that ,all mesmer illusions,pets,minions and so on are completely aware where are you and are fully unloading,charging or whatever they are doing.
Those things are annoying to say the least,but more like negating the very idea of stealth.
I use P/D as offhand for my D/D condition build.I really don’t what you mean with “abusing stealth”.ANY player with kiting abilities and understanding of the PvP will completely negate your chance to land C&D due to lack of gap closer in this setup.
Without stealth you are dead meat,you don’t have stealth condition removal trait,neither you remove cripple with dodge…
You don’t have Caltrops in ANY form…
Sorry dude,nice video editing,you picked up selected fights to show something ,but in reality this isn’t good enough,let alone overpowered!
I see a great number of terrible thieves(and 100b warriors as well) every day in SPvP.
My explanation is that they are some other classes main,that got they arses kicked by some good thief(or good 100b warrior),and desided to join the ranks of the OP class.
Usually they go high dmg/crit spam or at best Pistol Whip.
At first they have good success ganking unexpected targets or those,who don’t have stun breakers…
After a while they find themselves AGAIN victims of the same good thieves that killed them before,plus every other classes decent players.
At the end they realize,that the grass isn’t greener on the other side,and they finish going back to the original main+they start flood thief forum with requests of nerfing…
I don’t know about redesign.
It is too late at this stage of released game but..
I would love to see Shadow Shot and Shadow Strike swap places.
D/P already have gap closer which is HS and would surely use an evasive attack.
P/D on the other hand is crying for a skill like Shadow Shot.It will be a nice combination with C&D and Sneak Attack.
Tell me this is trolling,please.
I am condition thief and i never,never spam Death Blossom.
The worst thing thief can do is waste his initiative on a single condition burst,which will be removed from any remotely capable to play,and then kill the stupid thief.
In fact the i use my DB and C&D ratio is about 1:1 to ensure that i will outlive the target.
That’s our only chance with zero crit and zero burst.To outlive the target.
And don’t tell me it is OP,because it’s frikkin HARD to play any game style that involves
Cloak&Dagger.
With 5 cost of DB and 6 of C&D one missed skill can cost my life.
Sometimes i do it just about right and people rage /w me that i am a noob that plays OP class with OP build….
Other times i really mess things up and the people /w that i am a joke …..
SO please go play whatever UP class you play(probably Guardian who things he is Batman or something) and hopefully you might learn something.
@Nande power don’t increase bleeds.I use to think the same thing,until i was explained that Might increase bleeds,but the power itself does not.On the other hand it is not affected by toughness either
Obvious troll…
3/10 thou,cuz he states he is thief too.7500 crit?Give me a brake…SS or it didn’t happen.
And comparing Dancing Dagger to the Moa bird skill is like i don’t know like comparing chair with electric chair….
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