Showing Posts For Zoltreez.6435:

What are you giving up for Shroud?

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

“What are you giving up for Shroud?”

Everything…..

the sad thing is Devs think this is fine…..

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

Guild Wars 2 PvP AUGUST POWER RANKINGS

in PvP

Posted by: Zoltreez.6435

Zoltreez.6435

There are no power ranks especially for those who got banned. Anyone can lose to someone, and anet has still yet to make a competitive pvp style of maps. Being on the top leaderboard for seasons 5-7 and soon 8 is equivalent to who sits front seat on the short bus.

You need a competitive game style (Not dancing in and around circles) before you can have a “Top”

sadly most classes are Balanced arround these Circles….
take that away and for example necro becomes useless
and mesmers/thiefs become the Kings…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Scourge Demo Weekend Feedback

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Posted by: Zoltreez.6435

Zoltreez.6435

I just come here to tell everyone that i TOLD YOU SO !……

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Fashionwars Why is every necro dark and edgy?

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Posted by: Zoltreez.6435

Zoltreez.6435

We are born of the edge
Made men by the edge
Undone by the edge

Fear the old edge

Don’t cha wish your gear was edgy like me?

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Dear Arena Net

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Welp, its been about 24 hours now
No Anet responses

Sorry Lily, Im guessing Anet wants this thread to slowly die

excusing their actions saying “Oh we can’t give stuff to necro because it’d be major power creep.”

PFFFFFFFFFF HAHAHAHAHA acting like they not power creeped everyone else XDDD

how many mobility and dmg and invis and evades a thief have ?
how many broken CC invis and dmg and mobility and group utility a mesmer have ?
how many blocks and immunes and group utility and heals a Guard have ?
how many boons everyone can spam ?
how many everything everyone have ?
list goes on with prety much all classes except Necros…

What necros have ? a shroud…. and ? nothing else…
no sixty million spammable boons
no Invis
no Blocks
no Mobility
weak CC
No Special just the necro cool ability
-Mesmer : portal and best existing aoe CC
-Engies: Douple Stomp
-Ranger: kitten Fast Pet Self res
-Eles: 9 million abilities for everything againts anything for everyone on demand.
-Thieves: Best existing Unbeatable mobility and best 1v1 roamer ever
-Warriors: a Second Life and the best Knock downs and most CC in the game
-Necros: …………………… Easiest Target to kill………
no Group utility

Every other class is soooo Power creeped at this point that if you give atleast HALF of this to a necro we would be still behind….

We dont even have a REAL INSTANT Burst dmg like prety much everyone else…

we cant even do that our burst dmg if you can call it that is utterly slow and super easy to avoid….and its channeled for 6 years by multiple abilities…..

and they have the FACE to tell the NEcro players that we cant have ANYTHING because Power creep ?

Logic ? someone ? Anet ? no ? okay…………

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

So Condition Thief

in PvP

Posted by: Zoltreez.6435

Zoltreez.6435

Hard to say…many people run multiple characters towards the top.

I mean I killed a person several times with a platinum tag on 1v1 in HotM arena who tried to gank me multiple times. I don’t know if they were a thief main, alt, trying out a new build or what…but they died like a low tier bronze player and hit about as hard too.

Condition thief has just as much access to Shadowstep and more so on S/X. Offhand SB can add distance too. Not sure how D/P + SB is somehow better at disengage. Sure you can on demand stealth but…teleport distance is far more crucial to disengage.

Not knowing how Stealth vastly improves disengage is very telling……

Condi Thieves have to us Ini more so than Power builds to get their Condis to any respectable level of damage so they likely won’t have enough the Ini to disengage with SB. And that leaves IR and SS for disengage which are good but one relies on Ini and the other is on a 50 sec CD…….. yeah and most condi thieves don’t take Improvisation so no double SS because then they hit like a wet noodle….

Having to explain this is rather funny.

If Condi Thief either D/D or S/D were OP then anyone would be able to use it effectively and when a top 70 player can’t even kill a Zerker Thief running on 2-3 Condi cleanses on CDs shows it’s not that OP….

Again players complain because they don’t want to run Cleanses or they don’t know how to manage cleanses or generally know how to fight Thief in any iteration of it.

@ Zoltreez

That whole statement you just made paint s a very clear picture that isn’t favorable for your cause…… like I had stated earlier most competent players have no problems with a Condi Thieves and is the main reason you barely see any in Plat and up. Similar scenario happened with DH for the longest time people claimed it was so OP but rarely saw play in anything over Plat.

So one more time if a top 70 player can’t beat a Plat T2 Player with this supposed OP build when the Plat T2 player isn’t even using the Optimized Amulet with the minimal Condi clears…… while the people complaining can’t even beat the build with 4-5 people attacking it must mean something.

tell me when was the last time you catch a condi thief with 2 Power necro and a bunker Guard ?…..

Still broken tough….. you know i know everyone know…and i saw PLENTY of thiefs in high rank play… both condi and power….

funny when you have 3000 armor + 7% dmg reduction from melee and 20k HP and a single thief can kill you in 2-3 seconds after they jump you from nowhere….

Balance am i right ? give Thiefs something to be better in group play but this kitten needs a nerf…. you cant seriously defend the ammount of dmg they can do to a single player with that ammount of bloated mobility they have access to….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

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Posted by: Zoltreez.6435

Zoltreez.6435

as a necro the only answer you have Againts Anything is….

Stand there and Take it…..

Attachments:

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

Dear Arena Net

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Posted by: Zoltreez.6435

Zoltreez.6435

wut people actually expected anet to respond here? When was the last time anet made a comment here?

GS reworks and Reaper Changes are in the works stay tunned for next weeks infos about the changes ?

something like that…..
never gonna happen tough it seems….

they showing the necro Community the middle finger years now….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Given Reaper is the best thing to ever happen to Necro in PvE, I’m not sold on Gee focusing purely on PvP.

it was an accident… Reaper was designed for Power… and it sucks balls for PvE as DPS…

yet as condi dmg its one of the best…..

thats just an accident lol

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Don’t Renegade and Scourge have the same developer?

Yes, Irenio.

Which explains why most of the crap is pvp focused gimmicks.

If you want a good PvE class you hope for Karl. Irenio and Robert Gee always design for PvP.

yet Necro is one of the worst PvP spec overall lol….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Why aren't Scourge Animations Necro Green?

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Posted by: Zoltreez.6435

Zoltreez.6435

because we aren’t Necros anymore we are Stupid Shamans in the next expansion with Sand spirits channeling the sand……………………

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Tanky/Unkillable Necro Builds?

in PvP

Posted by: Zoltreez.6435

Zoltreez.6435

oh boy…… you can try…. but a warning.. compared what other classes can do with bunker builds… necro is a joke in bunker build compared to them….

but you can try…..cant give you specific builds tough….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

3rd elite Spec: The Bone Harvester

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Posted by: Zoltreez.6435

Zoltreez.6435

I want a GIANT kitten UGLY FLESH MINION that has Crazy ammount of HP and a Defiance Bar and does AOE dmg in Zerg fights while pounding the Ground Arround him…………………..

make minion mancers Great Again !!!!!

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Scourge Demo Weekend Feedback

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Posted by: Zoltreez.6435

Zoltreez.6435

Holy kitten. Dhuumfire+Sandshades if gonna be op

acting like you can do any meaningfull dmg before getting bursted down with like 0 real meaningful defenses

-Stellaris
-Total War: Warhammer
-Guild Wars 2

My First legendary, Feels Empty [itemization]

in Guild Wars 2 Discussion

Posted by: Zoltreez.6435

Zoltreez.6435

OP buyers remorse.

/thread

Not really. I only had to spend my PoF gems on buying the Precursor Dawn. And I don’t regret it. Mystic forging precursors is not worth my time.

you do know that Precursor also drop right ? bassicaly what you want is there hunt for loot but you bought it instead this does sound like a buyers remorse….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Unidentified gear - Please No, No, No, Nooooo

in Guild Wars 2 Discussion

Posted by: Zoltreez.6435

Zoltreez.6435

inb4 you salvaged a prec… or a skin that sells for 100g+

yeah this system just put More RNG in an allready RNG infested Game and it even asks us to pay for it in silver ? HELL NO…..

-Stellaris
-Total War: Warhammer
-Guild Wars 2

So Condition Thief

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Posted by: Zoltreez.6435

Zoltreez.6435

because he instantly re-stacks you with some nice condi’s a second later. Playing a class with low mobility, and no range doesn’t help either. Say goodbye to your cleanses without sacrificing your point.

Also the small window of frames for you to time you attack is so small. Especially with long cast times.

Yeah not so much they are easy fodder to any competent Ele or Guard or Engie or condi Rev or Ventari Rev………. just to name a few.

I kill them all the time on my Menders Ele without ever running out of cleanses. Had to prove this point to someone in game when they claimed that they were so OP killing players with Condi Thief that were supposed oh in the top 10 and the player in question was top 70….. he died every single time over 20 fights to a Power Thief and Menders Ele…… and the funny thing I’m not that good on Ele or Power Thief lulz

It sounds like people either don’t run cleanses or don’t manage cleanses.

I wonder in which division thieves actually die to a menders ele instead of disengaging if needed.

The person was in the top 70 as I stated which would mean…….. can’t say the username cuz name and shaming .

And let’s not forget Condi theives generally lack mobility so disengage isn’t as powerful with them.

he used some seriously bad build then XDD

some condi thiefs i fought 3 of us barely was able to catch while he was kiting us and Burning us down with crazy ammounts of condi… the guy was literaly dancing arround the entire map while still was able to nonstop evade while applying crazy condies on us…

the only reason we was able to finaly get him and not die is because we had an anti condi guard keeped us safe from the condis… other wise he would have taken us down 1 by 1….

no mobility my a……

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Full list: Scourge traits, utilities, weapon

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Shouldnt a class be good by its own? Traits and Grandmaster traits in particular, should make the chosen aspect awesome, not working.

sadly this is true to majority of the Necro Builds and traits :/

i mean look what happened with the entire shroud trait line once they nerfed the 2 most important Traits that is needed to make shroud OK…

now barely anyone takes that entire trait line allot of people needed to change entire sets because of it….

Shroud alone is reeealy bad as the only necro defense without the CD reduction + the 50% decay reduction…. you wont gonna survice as a non bunker Necro in Spvp for 10 seconds againts any half decent Burst class… thx to not having any other defense outside of shroud….

Shroud is another example of what your talking here… it should be the Alpha and Omega as the only existing defense mechanic for necros… yet its just OK IF traited and even then it wasnt realy that good keeping necros alive.. and now its outright bad at this point after the nerfs to the traits…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

what im laughing the most tough is that the Necros new Elites spec do not fix ANYTHING on the Necro XDDD

its like devs totaly ignoring the Necro Player base XD still no Block/immune/Invis/Mobility/evades or some realiable healing regen or something anything XD

they even removed the 15k-20k shroud and replaced it with like a 6k shield that scales horrible with healing powerand degenerate Ultra fast XDDDD sure you can stack it but Players will hit you way harder then you can stack it XD

im seriously just laughing at this now….

Attachments:

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Its sadly true that other classes are rather overbloated. I cant think of many ele skills that do just “one thing” on its own, despite ele having much more skills to begin with. I mean the shade skills for example, you have a skill doing JUST a barrier. Another skill that does JUST a fear, and a third one that JUST cures conditions. The F1 does nothing on its own. Also the Utility skills are soooo boring.. i mean leaving a trail that gives speed and burning? A skill that does nothing but gives a bit of might and lifeforce? Either its just me, or these skills have a lot of wasted potential compared to other classes.. i dont know if they value the “corrupt a boon into cripple and torment” so high but man. That feels SO wasted. I know Scourge has a higher target cap with the shade skills, but come on.. we loose our entire deathshroud for these 5 skills.. they feel lackluster. The utilities feel lackluster too. Its like WTF?

welcome among the necros

the only class that got left out of the Powercreep

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Full list: Scourge traits, utilities, weapon

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

anyone that invested even a litle in their necro allready know these just saying…
thats why im saying why it will be massacred mostly in spvp… it has nothing to save themself againts Burst…. outside of shield that is waaaay weaker then a shroud….

necros will forever stay the number 1 kill target like this…

What’s new? Working as intended. “Allowing allies to survive”. Ofc traditionally the “cloth healer” was always #1 target.

Eles and druids wants a word with you…..

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Armor type skins for every class

in Guild Wars 2 Discussion

Posted by: Zoltreez.6435

Zoltreez.6435

Why they put this limitation in the game to begin with ????
especialy that this game is all about the Skins for end game ?

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Armor type skins for every class

in Guild Wars 2 Discussion

Posted by: Zoltreez.6435

Zoltreez.6435

im totaly in for this idea…

More options the better
and it does not break anything either.. so why not ?

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Armor type skins for every class

in Guild Wars 2 Discussion

Posted by: Zoltreez.6435

Zoltreez.6435

okay so here is a short version of what he tries to say…

transmog system should work in a way that you can use any armor type heavy/Light/medium SKINS on any armor type…

you can Transmog your Light armor set on your Ele/necro to one of the heavy armor skins….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Full list: Scourge traits, utilities, weapon

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

anyone that invested even a litle in their necro allready know these just saying…
thats why im saying why it will be massacred mostly in spvp… it has nothing to save themself againts Burst…. outside of shield that is waaaay weaker then a shroud….

necros will forever stay the number 1 kill target like this…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

In spvp usually I join fights when foes have already start fighting to “safely” support my mates (blood magic) and they depend on me like I depend on them.

I really enjoy fight when I have a good thief cause I can ask for stealth while passing across me in his rotation (very helpful for ressing and repositioning).

Boonstrip, heal, ress and cleanse on shout: i’m more helpful for my team running a power support build with blood magic than running spite or curses, greatsword traited to have a poors man blighter boons (running reaper’s onslaught) along with Axe/WH gives me enough blinds/boon corrupt/life force generation to not die easily if focussed.

so:

babysitted
tanky build
and not killing anything
and joining fights where your enemies allready used majority of their burst and Utilities….

if all this is needed to not get focused down in seconds then the class has issues dont you think ?…

meanwhile most other classes running glass cannons more tankier then you Faster then you with more boons then you with more utility and with smart play can almost instantly take down others….

yaaaaaay Balance……

-Stellaris
-Total War: Warhammer
-Guild Wars 2

So Condition Thief

in PvP

Posted by: Zoltreez.6435

Zoltreez.6435

the difference betwin ANY condi class and a Condi Thief…

a condi thief is unhittable while applying all the condis on you then can easily just get to a safe distance to outrange you and also heal up and he can do this forever till your not dead….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Full list: Scourge traits, utilities, weapon

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Dude, you don’t even know what the new meta is going to look like. Maybe burst classes will fall out with the new expac, maybe overall mobility will be reduced, maybe condi builds will be less effective. You don’t know it yet. You can’t truly analyze the new skills/builds without analyzing the builds of all other professions. Wait until the preview weekend to say a little more about it.

if some serious balance change does not happen it will stay what it is now and what i said will be true….

for Scourge to be not a free kill in the next Expact in Spvp you need to either seriously buff it or reduce all the other classes mobilities and dmg and utilities … you realy thing that will happen ? looool

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Help with my Reaper PvE

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

wait for the upcoming Changes for Power reaper…… hope devs not forgot it this time….
thats what im doing….

i bet we will get some slight dmg buffs but they wont actualy fix any of the major issues..

so my rev in full ascended gear is ready and waiting for me to throw Power Necro into the trash just waiting for those changes to see if its worth playing power necro for the future….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

what if condition had diminishing return

in WvW

Posted by: Zoltreez.6435

Zoltreez.6435

in my opinion all this game needs is a Reduction in Condi and Boon spam…

the prob is not realy the dmg… its that Both Condi cleansing and Boon ripping does not worth anything for ALLOT of classes…

everyone is just spamming crazy ammount of boons and Condis nonstop 24/7

when the game was released a Single well timed cleanse worth ALLOT

having 3 boons up most of the times meant ALLOT

Ripping a few boons Worth ALLOT

now ? just Spam all of it till someone dies because you have infinite acces to all of it……

HURAAAAY POWERCREEP!!!!

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

the only times Power reaper feels usefull in Spvp when your with your team and the enemy blown majority of their stuff in the fight THEN you can go on the point and release hell.

Thats it mate thats my set of tactics right there. I come in all chest puffed out when everyones half health and depleted… feelsgood

only way to play a power reaper at high ranks sadly x.x or you get OUT utilitied by other classes…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

To the people who say infuse light is op

in Revenant

Posted by: Zoltreez.6435

Zoltreez.6435

in the begining it was a kitten strong heal… now its just pfffffffffff

you guys should have seen it at the 1st HOT season… that thing could heal a rev from 10% to almost 100% in one go… this what we have now is nothing compared to that XD

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Renegade is SO LAME

in Revenant

Posted by: Zoltreez.6435

Zoltreez.6435

awesome special mechanism that will allow it to take root reducing all incoming damage at the cost of it’s mobility. With the greatsword…

Just play a Power Reaper lol

-Stellaris
-Total War: Warhammer
-Guild Wars 2

No PvE testing for the new Elites?

in Guild Wars 2 Discussion

Posted by: Zoltreez.6435

Zoltreez.6435

how it feels when it’s used against you.

Where was this Dev Wisdom when they Bloated Thiefs with infinite mobility and teleports and broken Dmg ?

What Thief do you play who has that ability? My Daredevil can only dodge three times, has 2 or 3 teleports (if she keeps her shortbow) and if she has enough initiative!

How do you have a thief that has infinite endurance and initiative?!

You forgot the heal that gives back dodges, 3 teleports (shadowstep is a double teleport with two built in stunbreaks and a condi removal, steal is the other one, not to mention the signet which many thieves take).

And let’s not forget the hilarious 15 sec cd stunbreak that is also a block and a knockdown in one button.

Daredevil autoattack chain does more DPS than a full 100 blades, which is a stationary skill with a cd and doesn’t reflect at the end of the chain.

as i said Bloated over the top….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Can a Dev please confirm?

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Nobody who works for arenanet ever reads this forum.

they do read it… but they love to ignore everything they read here on the necro forums…

past balance changes prove that…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Why play a class if its bad for the content you want to play? There are 8 other classes to choose from. When it comes to wvw raid time I choose to play reaper because its so good. When I occasionally feel like playing spvp I choose reaper because its so good.

Fun and Theme of the class…. we are not playing a kitten moba here you know….

Reaper only good in spvp if its babysitted…

I find it hard to believe anything you say after your quip about not being able to land Gravedigger. Yes, the reaper has flaws. No, its not to the extent you describe it at. I’m sure you don’t play at ‘pro’ ranks and neither do the people you are up against, and in those situations the reaper is completely fine 1v1.

I don’t get babysat every game and I win at least half my 1v1 encounters.

go play in diamond then come back and say you landed a single gravedigger… or that necro is fine….

or hell just try to land anything againts good mesmers and thiefs hell even freaken warriors can just ignore and walk away from you with their better mobility even kitten Engis when you want to do anything usefull dmg wise on a power build….

yes its at the extend as im describing it…..
there is a reason necro is number one target…. because its kitten easy to shut it down.. kitten easy toa void its attacks and kitten easy to take down….

and you think thats fine lol

Are you actually diamond?

was diamond… but i aint touching Spvp anymore till they either tone down other classes bloated kit or bring up power necro…. just no… it was a freaking nightmare i aint going through it again…. Necro as a class gets trolled kitten hard by other classes at that point…. its not even fun anymore lol….

I can actually agree that SPvP isn’t that fun, but thats in no part because of the necro.

at that level people abuse their classes mobility like a madman on steroids….
and power Reaper you know the mostly melee Necro does not have mobility….

im either hitting someone with an Axe at range and hope they dont Dodge/immune or outrange Axe2…. or let the enemy dance me arround and only come it for the HIGH BURST while i desperatly trying to hit someone with my melee abilities….

you have a GS pull and a shroud leap and thats all and both is so slow and obivious animated that they both will get avoided majority of times…

so axe 1 and 2 left… yaaay for power necro…..

Devs designed a Melee class without mobility or enough tools to counter some of the burst atleast GZ for them…..

the only times Power reaper feels usefull in Spvp when your with your team and the enemy blown majority of their stuff in the fight THEN you can go on the point and release hell….. but allot of the time even then they still have enough mobility to stay away from the reaper like seriously….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Why play a class if its bad for the content you want to play? There are 8 other classes to choose from. When it comes to wvw raid time I choose to play reaper because its so good. When I occasionally feel like playing spvp I choose reaper because its so good.

Fun and Theme of the class…. we are not playing a kitten moba here you know….

Reaper only good in spvp if its babysitted…

I find it hard to believe anything you say after your quip about not being able to land Gravedigger. Yes, the reaper has flaws. No, its not to the extent you describe it at. I’m sure you don’t play at ‘pro’ ranks and neither do the people you are up against, and in those situations the reaper is completely fine 1v1.

I don’t get babysat every game and I win at least half my 1v1 encounters.

go play in diamond then come back and say you landed a single gravedigger… or that necro is fine….

or hell just try to land anything againts good mesmers and thiefs hell even freaken warriors can just ignore and walk away from you with their better mobility even kitten Engis when you want to do anything usefull dmg wise on a power build….

yes its at the extend as im describing it…..
there is a reason necro is number one target…. because its kitten easy to shut it down.. kitten easy toa void its attacks and kitten easy to take down….

and you think thats fine lol

Are you actually diamond?

was diamond… but i aint touching Spvp anymore till they either tone down other classes bloated kit or bring up power necro…. just no… it was a freaking nightmare i aint going through it again…. Necro as a class gets trolled kitten hard by other classes at that point…. its not even fun anymore lol….

and i aint going condi.. i HATE condi both animation and gameplay wise…
i down leveled myself to a WvW bot at this point… and just waiting for balance changes to happen to Power reaper…. until then Spvp does not even exist in my eyes on this class….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

2620 matches 791 as necro, thoughts..

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

necros are fine

fun is a social construct

that 50% you got carried prety much XD

because you either got carried as necro to Win or you lose…

a necro by design cant carry games alone like all the other classes can…. lacks the tools for it

so no necro is not fine… if a class needs to be baby sitted to be usefull then the class is Under powered…. and needs work…

Yeah, no. Good calligraphers don’t blame the brush. You went on about how power reapers need to rely on RS1 to dps, which is LOLs already. Hard to believe anything you say.

now your lying ? lol i never said that EVER in my life on these forums….
facts pls…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Why play a class if its bad for the content you want to play? There are 8 other classes to choose from. When it comes to wvw raid time I choose to play reaper because its so good. When I occasionally feel like playing spvp I choose reaper because its so good.

Fun and Theme of the class…. we are not playing a kitten moba here you know….

Reaper only good in spvp if its babysitted…

I find it hard to believe anything you say after your quip about not being able to land Gravedigger. Yes, the reaper has flaws. No, its not to the extent you describe it at. I’m sure you don’t play at ‘pro’ ranks and neither do the people you are up against, and in those situations the reaper is completely fine 1v1.

I don’t get babysat every game and I win at least half my 1v1 encounters.

go play in diamond then come back and say you landed a single gravedigger… or that necro is fine or that your winning your 1v1 encounters…

or hell just try to land anything againts good mesmers and thiefs hell even freaken warriors can just ignore and walk away from you with their better mobility even kitten Engis when you want to do anything usefull dmg wise on a power build….

yes its at the extend as im describing it…..
there is a reason necro is number one target…. because its kitten easy to shut it down.. kitten easy to avoid its attacks and kitten easy to take down….

and you think thats fine lol

our only single defense can be bursted down in seconds by a single good player that knows how to burst… then he can just stay away from you mostly and before that 10sec shroud comes off CD you are allready dead with the second burst he gonna do….

thats how most of the good players take a power necro out…. no ammount of Vitality or Toughness will counter it trust me in that…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

2620 matches 791 as necro, thoughts..

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

necros are fine

fun is a social construct

that 50% you got carried prety much XD

because you either got carried as necro to Win or you lose…

a necro by design cant carry games alone like all the other classes can…. lacks the tools for it

so no necro is not fine… if a class needs to be baby sitted to be usefull then the class is Under powered…. and needs work…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Can a Dev please confirm?

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

im waiting for those Power reaper and GS changes/reworks/buffs since the release of HOT…..

so some infos would be nice from a dev…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Why play a class if its bad for the content you want to play? There are 8 other classes to choose from. When it comes to wvw raid time I choose to play reaper because its so good. When I occasionally feel like playing spvp I choose reaper because its so good.

Fun and Theme of the class…. we are not playing a kitten moba here you know….

Reaper only good in spvp if its babysitted…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

The Condi domination, and possible solution

in WvW

Posted by: Zoltreez.6435

Zoltreez.6435

mesmer, thief, necro – which have a solid number of active defenses to keep them alive

necro – which have a solid number of active defenses to keep them alive

necro – solid number of active defenses

Shroud is a potent defensive tool when paired with high toughness and vitality as incoming damage to shroud health is halved and it scales on vitality. It also lacks a cast which means you can activate it even while CC-locked, which most other builds can’t do.

You also have on-demand protection/DR and big defensive gains from Plague Form. I’m sorry but necro/reaper has some great defensive tools.

Shroud is weak because the damage is terrible for power builds/core and it can’t sustain it long enough as a form of damage when building around it. This is mostly an issue with VP/SoS and the decay rate.

I played a ton of glass cannon berserker reaper until last patch and coming from a thief the durability is absolutely insane. I could regularly hold off four or five glass cannon builds for several seconds at a time and usually dive blobs and not die so long as I didn’t dive alone/get focused by all 30 people.

The necro community saying necro doesn’t have good defense are either:
Bad,

and/or

Using Plague Signet into a small-scale condi meta and dying from other peoples’ conditions whilst not cleansing them or before they can generate LF,

and/or

Getting CC-locked by most meta builds while not running stability and calling it a weakness of their sustain instead of rightfully just asking for better stability access,

and/or

Are not running any LF generation/burst LF generation in their builds and wonder why they can’t stay in shroud for a while or why it’s so hard to generate LF when all they have is staff auto and Soul Marks.

stop fighting bads…

im playing necro since the release of this game…

and my shroud no matter how hard i stack vitality or toughnes or both and no matter the build…

shroud againts a SINGLE burst class does not last more then a matter of seconds…

Seriously stop fighting bunkers and utterly bad players.. because it sounds like it…

a single thief or mesmer will delete your entire shroud in the opening or atleast 80% of it..

Who the hell told you inc dmg to shroud is Halved ? WUT !?

on demand protection ? you mean once in a lifetime ?that usualy instantly removed and turned into condi ? while other classes can spam their 226 bilion of boons?

and you no freaken way gonna hold off 4-5 glass canons as a necro alone… it means they were not Glass cannons… or did not know what they were doing at al…

this entire thing you just wrote is a big load of nonsense….im laughing at this nonsense you trying to say here at this point XD

-Stellaris
-Total War: Warhammer
-Guild Wars 2

(edited by Zoltreez.6435)

Full list: Scourge traits, utilities, weapon

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

You can use it to enter fights and always use it without a cast time to get away again. Even high mobile classes won t be able to follow you five times through it cause of lacking gapclosers.

the prob is they only need to get to you like twice….. and thats enough to burst down a necro nowdays…

Especialy scourge with its phatetic small ammount of shield they get vs the 20k shroud…

Once you left shroud you had to survive 10 seconds without anything even if you had full lifeorce which is also a rare case.

yeah the thing is i can instantly pop that 20k to negatate a single burst combo…

Scourge prety much gonna die in that single burst combo with his what 6k shield ? burst classes wont give you time to stack it up trust me in that…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

The Condi domination, and possible solution

in WvW

Posted by: Zoltreez.6435

Zoltreez.6435

mesmer, thief, necro – which have a solid number of active defenses to keep them alive

necro – which have a solid number of active defenses to keep them alive

necro – solid number of active defenses

Attachments:

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

The Shroud excuse for why Necromancers can’t have nice things has always been a bit flimsy but with how fast players and enemies can spike you to hell now it’s completely a myth. Shroud will melt in an instant if you get focused and then what? You die.

the majority of classes that have burst can take down shroud in seconds after they jump on you…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Signet of spite complaint

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

there was a time it was known as the signet of skill in pvp as landing it was nearly a certain kill, oh how times change.

yeah back then other were not bloated with Condi removals and infinite boon spams….

they could easily reduce its cd to 30 sec at this point hell even 20…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Devs bloating every class forgetting necros

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

seriously the moment we get a Shield as elite spec it will be the Meta for all necro spec with no exception and all elite specs will die that was before it…

inb4 they don’t add a block ability on the necro shield in the future….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Full list: Scourge traits, utilities, weapon

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

You can use it to enter fights and always use it without a cast time to get away again. Even high mobile classes won t be able to follow you five times through it cause of lacking gapclosers.

the prob is they only need to get to you like twice….. and thats enough to burst down a necro nowdays…

Especialy scourge with its phatetic small ammount of shield they get vs the 20k shroud…

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Condition this condition that....

in Guild Wars 2 Discussion

Posted by: Zoltreez.6435

Zoltreez.6435

OP how would YOU balance the game to make berzerker, and/or other builds, more or less equal to condi, without destroying condi? Which game mode do you think needs balancing?

both PvP and PvE….

but the most glaring issue with condi is in PvP….

also ask that from the devs that gets paid for it… i aint doing their jobs… they don’t realy listen to any balance suggestion anyway until the forums not burn and even then we just get a band aid on most issues….

-Stellaris
-Total War: Warhammer
-Guild Wars 2