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In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Agree with everything but Gold grind. Never had more than 10 gold. I am full exotic, spent like 4 gold on that. I am fully geared on my necro AND I have all gear transmutated to what I want. Took me one week doing 2-3 dungs per day.

3 per day. Here’s my problem many people don’t have time to do 1 per day. Again your not appreciating the casual crowd here.

You seem to have missed my repeated requests for you to back up your unsubstantiated (at this point, I’m thinking trollish) claims that ArenaNet claimed the BiS stats would be easy and dirt cheap to obtain. So here it is again.

In Gw1 max stats were dirt cheap and ANET CLAIMED that it would be the same for Gw2.
You can’t deny this. So many articles support this.

Prove it. Unless you want us all to think you a troll, provide a link to just one of the “many” articles in which ArenaNet claimed obtaining max stats in GW2 would be dirt cheap.

I’ll give you one day…24 hours…to provide a link to an article in which ArenaNet says the things you’ve repeatedly claimed they said (that BiS gear would be cheap and easy to obtain). After that, the benefit of the doubt is gone and I’m writing you off as a liar and a troll and I’m banishing you to the realm of my Ignore List. I know you won’t provide the link (feel free to prove me wrong), so I’ll go ahead at bid you a permanent farewell.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Devs try to avoid grind but they aren’t capable of doing so. The new changes require us to grind, and in my case because I want that gear I’m doing things I don’t like, and i’m not havin fun o get them. Because there is no alternative….

That’s grind.

I’ll ask this for what feels like the thousandth time. For what aspect of this game are you required to grind? I’m seriously feeling like I’m talking to a bunch of five year old children who don’t know the meaning of the words they’re using.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

In Gw1 max stats were dirt cheap and ANET CLAIMED that it would be the same for Gw2.
You can’t deny this. So many articles support this.

Prove it. Unless you want us all to think you a troll, provide a link to just one of the “many” articles in which ArenaNet claimed obtaining max stats in GW2 would be dirt cheap.

Consequences for killing Elder Dragons?

in Lore

Posted by: darkace.8925

darkace.8925

The Norn and Sylvari are heavily tied to magic. It would be very difficult to predict what would happen to them if magic was removed. Would the Sylvari still be linked to the Dream? Would they be able to function at all? Its hard to tell.

Interesting point. It’s entirely possible that without magic the Pale Tree would wither and the sylvari would become vegetables (bad pun intended).

For the humans, they are actually pretty advanced in engineering. In civil engineering they are arguably better than the charr. Just look at the stuff humans have built and the scale. Human agriculture also seems more developed than the charr. Humans have quite a elaborate irrigation system which also supplys water to Divinity’s Reach through pumping stations.

It’s going to take some mighty powerful hoses to stop the advance of twenty foot tall tanks.

I do not like the Feb monthlys

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

What do you people like?

TC doesn’t want to do anything that requires him to work with a PUG. That rules dungeons and Fractals out. Johny doesn’t want to do any form of PvP. That rules sPvP and WvW out. Timmy doesn’t like crafting. That rules crafting out. Billy hates spending money on gathering tools and salvage kits. So there go those objectives. Susie plays a strictly-supportive elementalist, so asking her to kill stuff isn’t fair.

Keep going and there’ll be nothing left. If all you whiners get your way, we’re either going to automatically complete the Monthly Achievement by virtue of logging on or we’re not going to have Monthly Achievements at all. Whoo-freaking-hoo!

I am so tired of being forced to do events!

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Honestly I am tired of the Heart Quest more than anything in the game. I rather have a zone like Orr for low levels to play in rather than Heart grind.

Heart grind? O.o I can’t think of a single Renown Heart that can’t be completed in a few minutes.

Laurel profession boxes

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Since a lot of people are creeping up on 5 Laurels, I wanted to make a thread where players can post what they got from the profession boxes, just to get a general idea if they are worth it.

So, if you have opened one, please post what you received.

Makes more sense to put into the wiki rather then on here.

Not everyone uses/edits the wiki.

February monthly

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

what? do you not salvage whites/salvage items regularly while playing?

No, I can’t be bothered doing that because I can’t see the benefit in a few pieces of mithril. I’d rather just sell them. Time=money too.

Too bad for you that money =/= laurels.

February monthly

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Fairly straight forward. I’m not a fan of salvaging as a monthly

I suspect that was actually a calculated move on their part to get some gold out of the economy. Whether or not it will work to any meaningful degree, I can’t say. But I think it’s clever of them.

PS – Spend karma on the lowest tier salvage kits if you don’t want to pay gold for them.

Consequences for killing Elder Dragons?

in Lore

Posted by: darkace.8925

darkace.8925

Youd probably see other races industrialise pretty quickly to compensate for the loss of magic. After all, one of the key drives that made the charr a more mechanically advance society than the others was the charr’s dislike og magic. It would give the charr an edge to start with though for sure. The charr also favor more military focused technology to the other races.

If the humans haven’t industrialized at this point, especially after their gods abandoned them, I doubt they every will. And I doubt the norn would ever congregate in sufficient numbers to make industrialization possible. The sylvari might, but only if they could find an environment-friendly way of mass producing arms and vehicles of war.

The asura would certainly find a way, but the initial loss of magic would be the equivalent of us losing electricity. It would take them a while to adapt. And all those defense golems protecting their interests would be inoperable after the initial loss of magic, making them prime targets for the charr. So in their own twisted way, in trying to unlock the secrets of the dragons’ magic the Inquest are actually taking steps to ensure the charr don’t enslave or destroy everyone else.

Why is respec feature so expensive?

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Because it’s a gold sink, a means by which the developers permanently remove currency from the economy in an attempt to keep inflation in check.

Advanced gathering tools: What's the point?

in Crafting

Posted by: darkace.8925

darkace.8925

I don’t know about you guys, but the fact that they come in stacks of 250 makes them pretty sweet in my book.

Any profession able to stand still and fight?

in Players Helping Players

Posted by: darkace.8925

darkace.8925

My guardian uses a mace and shield (though a focus works well too), and is traited so that his symbols last longer and the passive from his Virtue of Resolve is stronger. He’s got the signet that reduces incoming damage and loaded with Power, Toughness, and Vitality gear. With this setup I’m able to absorb a great deal of punishment so well that I rarely dodge or use my healing skill.

I still recommend you dodge the big attacks (those with a big windup and obvious advertisement that you know can hurt or stun you), though, as being stunned or knocked down can interrupt the source of healing from your mace’s auto-attack and symbol.

Consequences for killing Elder Dragons?

in Lore

Posted by: darkace.8925

darkace.8925

Alright, it might be too soon for this, but this has got me thinking. I’ll keep it short.The Elder Dragons seem to be the source of all magic in Tyria. So, by killing them, we’re probably destroying magic itself. If that’s the case, either we’re going to see a lot less necromancers, elementalists, guardians, and mesmers in the future generations. Thoughts?

Other posible consequences to killing EDs would be great too.

If magic can’t exist without the elder dragons, and if we’re actually able to kill all of them, make way for your new charr overlords. Because without the great equalizer that is magic, there would be no stopping the vastly technologically superior charr if they decided to take over.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Well the point is stats should not be so costly. This is my MAIN point. And clearly Dark more then enough people agree with me. I am pointing out a fact, this fact is like saying the sky is blue.

This post, as with many of your other posts, contains no factual truths. “Stats should not be so costly” is both a subjective statement and it’s so vague that anyone can truthfully respond by saying “stats don’t cost much at all.” And “more than enough people agree with me” is another subjective, non-specific statement with no factual basis.

If you want to debate like a big boy? Try posting something containing actual, objective, factual truth instead of this…stuff…you’ve be rehashing throughout this thread.

How to acquire 'Bone Longbow'?

in Crafting

Posted by: darkace.8925

darkace.8925

Call me crazy, but I would have sworn I got a bone longbow in Queensdale (from a karma vendor? or the Shadow Behemoth chest?) during one the BWE’s. I might be misremembering, but I’m positive I got one of these on the human ranger I played during the BWE’s, with whom I never left Queensdale.

Monthly are a little crafty!

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

The only area of this game that is worth playing at the moment is WvW.

So I suppose all the people who play because they enjoy sPvP are doing it wrong? I suppose all the people who enjoy leveling alts in PvE are doing it wrong, too? As are the people pursuing legendary weapons and full ascended armor? I guess the rest of us should have checked with you before they decided which areas of this game they enjoyed.

Why do you care if someone can complete their monthly in 2 days?

It doesn’t. Not even a little. But the mentality behind the “I MUST complete this NOW” attitude does. It’s the guys who blow through content as fast as humanly possible who are the first who kitten about there being nothing to do.

Does it bother you that someone is a better player that you need to use such overused insults as attention starved kid or instant gratification kid?

If you think for one second that speed of Monthly Achievement completion in any way reflects skill then you’re so far off base that I don’t know where to even begin with a response to that question.

I’m not saying they don’t exist, but so many of you goofs can’t actually have an individual thought so you resort to the same old insults.

Petty insults? How childish.

Also, your mentality of “get rid of them now” has worked so well for the major releases lately. It’s amazing how most of those games have gone free to play with a fraction of the initial population.

If you think that SW:TOR went free to play because the BioWare/EA had the “get rid of them now” mentality then you’re sorely mistaken and woefully uninformed. TOR went free to play because it was a poorly made game. From the foundation to the fine details, TOR was poorly made.

You can bet your rear that this game would have the same fate if it had a subscription.

You can bet your rear that WoW would suffer the same fate if it didn’t already have players who’ve invested too much time and money to cut ties and walk away.

Lazy design, terrible coding/testing, broken, bugged, glitched content…and this is over months, not days. This game won’t even come close to the life GW1 had.

Lazy design? Please. Now you’re just coming across as a jaded GW player who’s kitten that AN didn’t release GW 1.5.

And since you’ve the powers of prognostication, will you be so kind as to tell me how my Houston Texans will fare next season? The disappointment of last season’s late collapse and the anticipation of awaiting the draft and free agency to see if and how we’ll improve going forward could all be eased if I knew things were going to turn out better next season.

Monthly are a little crafty!

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Artificially increasing the amount of time someone needs to play to accomplish a goal will only lead to lost customers. Frankly, if I didn’t enjoy WvW, I’d be long gone.

In this instance, if someone were to leave the game because they weren’t able to do the Monthly Achievement in a day or two, I’d say good riddance. That’s the kind of short-attention-span having, instant-gratification-demanding kiddo (mentally, not chronologically) who’s just going to bail the moment the next “oooooh, shiny” game is released anyway. So let’s go ahead and get rid of him so worthwhile feedback isn’t cluttered with his incessant whining.

What's in laurel vendor crafting bags?

in Crafting

Posted by: darkace.8925

darkace.8925

In no way are they are ripoff. You’ve got to remember, they’re Crafting Starter Kits. They’re not designed for the guy who’s capped all eight crafting disciplines at 400, they’re designed for the guy who is just starting out or is a low level. And with all the materials you get for just three days of doing daily achievements, I’d say it’s fantastic deal.

World transfers are too expensive.

in Suggestions

Posted by: darkace.8925

darkace.8925

I think they’re just fine. Prevents mass migrations from occurring and completely screwing over WvW servers.

Not to mention griefers/scammers from easily fleeing the scene of the crime.

Shoot n' Scoot

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

At every other boss you would waste so many ressources, your dogdebar would be at 100% for like 75% of the time, your second weaponslot would be unused, etc.

Ah, but it’s not a waste if your character is traited to do more damage with a full endurance bar, now is it?

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Okay same argument that you and everyone else like you has avoided. ANET CLAIMED that stats would be easy to get.

Sorry, pal, but you’re the one who’s avoiding the argument. We’ve already illustrated that “getting stats” is as easy as tossing a couple of silver on the TP for basic gear.

And I’ve asked you for a link, a quote, or a citation to any interview where ArenaNet claimed getting top-tier stats would be easy, which you’ve failed to provide. You’re making stuff up, and then you’re pretending that the argument you’ve built on something that doesn’t exist is rock-solid. It’s all very laughable, but I’m going to once again ask for that link/quote/citation just so we call all watch you once again dodge away.

And avoiding the question only means that you know that the so called casuals are in right.

You’ve made far too much of a fuss over top-tiered gear to be a casual player. Casual players don’t complain about grinding for BiS gear, hardcore players do. Actually, that’s not fair to hardcore players. Hardcore players don’t complain about grinding for BiS gear, they buckle down and get them. Wannabe-hardcore players complain about grinding for BiS gear.

why do you feel that you should be able to get all the best gear for no work what so ever even when not having said “best gear” locks you out of NOTHING, and frankly i have no desire to get acended level anything yet as it would bust my build and make me less effective.

if you can do EVERYTHING in the game and obtain what is needed to do such content quickly and easily how is that a grind, at what point dose it make you get super high, hard to get , time consuming equipment to do anything in this game you payed for. (NEVER)

This point has been brought up several times, and each and every time he’s conveniently failed to address it (and he’ll do so again). He then accuses others of dodging the issue. At this point I think it’s pretty clear what his motivations with this thread are.

(edited by darkace.8925)

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Sure, we can grind away in an effort to obtain the most desirable gear in the game, but we can also participate in and enjoy every aspect this game has to offer without it.

What game was this not possible in? Excluding end-game raiding, which GW2 doesn’t offer in the first place…

You’re asking for an example of gear checks, and then telling my I can’t cite WoW’s raids as an example of gear checks? Okay. I’ll go another route, then.

In FFXI you couldn’t step foot in “Sea” unless you were an excellent player with very good gear or a very good player with excellent gear, or waited years and years and years for them to remove the level cap on the Promathia fights. You want to talk about grinding for gear in an MMO? Try camping Charby for a Joyeuse, then get back to me.

Or let’s look at LotRO. It’s a free2play MMO. But unless you’re willing to voluntarily forfeit the free2play part, then you’re required to grind in order to access most of the game’s content. And I’m sure players of RIFT, EQ, TOR, or any of the dozens of Korean-made MMO’s could speak to actual grinding.

Crafting Starter Kits

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Guys, seriously. Dont buy stuff with a limited currency that you could actually buy with gold. Whats wrong with you? :-D

“A boat is a boat, but the mystery box could by anything! Even a boat! You know how we’ve been wanting one of those.”

Crafting Starter Kits

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

I just purchased the Leatherworker Starter Kit. It contained (all materials are 1st tier):
120 raw leather squares
90 cloth scrapes
50 cloth threads
9 each of every fine crafting material except for dust and claws, of which there were none

The shame of it is I just plowed through the first tier of Leatheworking on a new character yesterday.

It stands to reason the other Starter Sets to be exactly the same (replacing leather and/or cloth with metal and/or lumber where appropriate), except for Jeweler and Chef Starter Sets. I’ll be interested to see what those contain.

Breakdown of play styles?

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

The game is designed so that any class can perform the role of inflicting damage (either directly or over time, up close or at range), survive damage, enact crowd control, or support other players. And they all can, though some may be more effective in one area than others.

“I’m trying to compile a list of alternative playstyles to help myself choose alts as well as help my friends see what makes this game different.”

What I did to distinguish each of my alts (or all my mains, as I like to think of them) was to choose one specific playstyle for each. So my Warrior is a melee damage dealer and my Ranger a ranged glass cannon. My Guardian “tanks” (so much as it exists in this game) through defense, blocking, and health regeneration while my Thief “tanks” through constant dodging and evading. My Necromancer specializes in damage over time and the infliction of conditions.

In doing this I’ve managed to make each character feel uniquely different from the rest. This allows me to switch characters whenever I feel the need to freshen things up.

Shoot n' Scoot

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

That’s not entirely true. I mean I jump into melee range quite often on the majority of bosses in this game, and so do some of my guild members.

I would too, but some bosses hit so hard that not dodging can be the end of you. And with so many spell effects going off on some of these bosses, seeing an attack coming, let alone dodging it, is not possible. So even on my melee characters I often reside myself to ranged combat.

Exotive vs rare

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Rare armors cost 5 g , while exotic cost 30g !!!
Is there much difference between their stats ? ( will be be effective in battle ) ?

The difference between rare armor and exotic is the difference between a Camaro and a Corvette. They’ll both get you to where you want to be, but one will get you there just a little bit faster. But neither will get you there if you don’t know how to drive.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Anet said that stats should grind-free.

When did they say that? Where did they say that? Cite an interview. Quote a developer. Link an article. Give us something of substance. Go on, we’ll wait.

Well even look at the people arguing. They believe spending 3-5 hours min. a day is ‘casual’ or ‘normal’.

Funny, I’ve never thought of time played as a measure of “casual” or “hardcore”. I’ve always defined a “casual player” as someone who enjoys the game with little concern over obtaining the best gear available and a “hardcore player” as someone who is driven by the need to obtain the best gear available.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

You’d have a point if they hadn’t made statements to the effect that max stats would be readily attainable

They never said “max” stats would be readily available; they said we wouldn’t have to run gear treadmills. And we don’t have to. Sure, we can grind away in an effort to obtain the most desirable gear in the game, but we can also participate in and enjoy every aspect this game has to offer without it. That’s what they meant when they said we wouldn’t have to grind to enjoy the game. I think a lot of people have greatly misconstrued what they said,

Anyway, it’s one thing for you or I to hold or share your opinion; it’s entirely different for Anet to do so. They need to focus on keeping as many people interested in the game as possible, and blaming the player starts them down some slippery slopes.

If a game developer tries to please everyone, they’ll ultimately please no one. Keeping as many people interested in the game as possible is certainly ArenaNet’s goal, but there’s a fundamental problem with that goal. There are too many players looking for too different things out of their MMO.

Hardcore players want to the best gear to be difficult to obtain, but casual players want a chance to obtain the best gear too. Skilled players want to be challenged by the game, but bad players don’t want to be left behind. Open world PvP’ers enjoy the thrill of hunting other players, but PvE’ers want to go about their business without being ganked.

Perfectly appeasing all of these people is impossible. You can shoot for a balance and please many of them, but you will never please all of them. There are a lot of player who need that carrot dangling from the end of the stick to keep their interest piqued. And ArenaNet has given them those carrots in the form of exotic and legendary equipment. But they’ve also given those who don’t wish to chase the carrot the freedom to enjoy every aspect of the game without them. Let me reiterate that, because that’s the important part.

There is not one single aspect of this game in which you cannot participate if you do not own exotic or legendary equipment.

That is a statement of fact. And because of that truth, the statement that the game requires grinding must be false.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Always blaming the players…

In this case? Absolutely. The “Waaah! I’m required to put forth effort to obtain the best gear in the game!? They lied to me! This game sucks!” attitude being displayed by the TC certainly isn’t the developer’s fault.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Okay so far everyone has avoided this.

Anet said getting stats would be easy not expensive.

They never said that. You’re reinventing reality in your own mind. They said you wouldn’t need to grind to have fun. And you don’t. If having BiS stats are the only way you can enjoy the game, then that’s a you problem, not an ArenaNet problem.

By the way, “getting stats” is as easy as dropping a few silver on white gear. You need to put more thought into what it is you’re typing before you click “Reply”.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Again you are confused. Why do you need the stats? What will an extra couple of points on an exotic give you that will allow you to experience content that you couldn’t experience before?

Let me put it this way:
You might need a car to get from A to B, but do you NEED that $50,000 Turbo charged sports car as opposed to your $2000 Corolla to do the same thing?

You’re wasting your time. He’s being feigning obtuseness just to irritate us.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

You’ve lost the argument just accept it…=)

I know this is a just a joke topic for you, but there’s not a rational person on Earth who would think you’ve presented an argument worthy of anything other than mockery.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Let me ask you this; what can you do in a 70 gold set of exotic armor that I cannot do in a 5 gold set of rare armor?

Everything you can do, but better, assuming equal skill.

I didn’t ask what you could do better in exotic than someone in rare, I asked what you could do in exotic that someone in rare cannot. If grinding for exotic armor is required, as has been stated in this thread, then for what content is it required? I’d like to know exactly what content players donning exotic armor have access to that player in rare armor do not.

Let me make an analogy. A computer is required to play Guild Wars 2. A top-of-the-line computer would be optimal, but a top-of-the-line computer most certainly is NOT required. You can participate in literally any aspect of this game with just rare (or worse) armor. You can’t do so as optimally as if you had exotic armor, but you can still participate at more than a competent level.

Because ALL content is available for anyone regardless of their armor quality, players are IN NO WAY required to grind for anything. They may choose to grind for better armor, but they are absolutely not required to do so. That is a statement of fact. And it’s a point to which the other side has NO counter.

Are you trolling?

No. Are you?

any tips for a fledgling Engineer?

in Engineer

Posted by: darkace.8925

darkace.8925

Hello all. I’m starting up my Engineer and thought I’d pick your brains for some advice. I’m going to be running the rifle for single target engagements and the flamethrower when dealing with groups of enemies. I’m not crazy about the low damage, intermediate range, and slow rate of fire with the rifle, but I’ll learn to live with it.

For my utilities, I always run one to boost my damage output, one to get me out of jams, and one signet for the passives that enhance what it is I’m trying to accomplish with the build. Obviously Engineers don’t have access to signets, so that’s where I’ll be inserting the flamethrower.

For my extra bit of offense I’m going to run the rifle turret. The general vibe I get from the community is that it’s not anything to write home about, but it should serve to help me down my enemy quicker than me just rocking my rifle/flamethrower skills.

For my defensive utility skill I’m not sure what to run. I was originally planning to run the Toss Mine ability, but in 100%‘ing the starting zone I was underwhelmed by it. I’m now considering Rocket Boots, Battering Ram, and Slick Shoes as an alternative. To give you an idea of the types of skills I usually run in this slot, my Warrior has Fear Me, my Guardian has Sanctuary, my Thief has Blinding Powder, etc. What utility skill along these lines would you guys recommend for the guy seeking a “oh crap, hit the panic button!” skill?

I should also mention that I’m a non-Dungeon/Fractal running PvE’er. I’d appreciate any tips you guys can give me, be they general or specific. Thanks.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

I have. And they find that it assuming that you are trying to use what is left of it on the floor.

Ah, I see. I mistakenly thought you sincerely believed the stuff you’ve been posting. I see now what this is. And as I don’t wish to waste any more of my time, I’ll bid you adieu.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

I need exotic. Why? It is called STATS. If you didn’t know exotic has better stats no comment.
I’d refer you to the wiki but I’m a bit lazy.

Aaaaaaaand you’ve (unsurprisingly) once again failed to respond to the most important issue at hand. In what aspect of the game can I not participate unless I’m wearing exotic armor? I’m BEGGING you to answer that question. You won’t, because you can’t. To do so destroys the entire premise of your argument.

Also Dark your have committed so many logical fallacies anything you say comes into question.

I tell you what. Since you’re “at university”, why don’t you show this entire thread to your university’s debate team and ask them who presented the stronger argument?

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Okay!! You called me out on it. Anet said they are fine with consmetic skin grinds!

But not stat which is most of my argument. If you look at a build alone assuming you will buy the cheapest exoctic that has your stat and this includes jewelry etc. It is still around (give or take 5 gold or so) 70 gold.

No one can deny this since its truth.

You’re once again ignoring the key point to this whole discussion. Want vs need. You want a full set of exotic armor. You do not need a full set of exotic armor. Let me ask you this; what can you do in a 70 gold set of exotic armor that I cannot do in a 5 gold set of rare armor?

If your answer is “nothing”, then you’ve destroyed your original premise that the game “requires too much grind”. If your answer is anything else, then you’ve proven yourself to be, willfully or not, ignorant to the facts (at best) or blatantly dishonest (at worst).

You can continue to spin the facts any way you wish, but seeing as you continually dodge the key points presented against your argument I’m going to assume that you’ve got nothing substantial with which to defend your argument.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

You are attacking grammer.

I’m not attacking anything. I’m saying your poor grammar and atrocious spelling, coupled with your lack of consistency and unwillingness to address valid issues raised against your argument, is painting this topic, and you in by extension, as something that shouldn’t be taken seriously by anyone. And I say that with all do respect.

As far as I am aware grammer does not demonstrate intelligence.

Poor grammar is commonly a sign of poor education. But since you claim to be in college, I’ll assume that to not be the case. Take away that, and poor grammar is either a sign of low intelligence or sheer laziness. Again, I say that with all do respect.

It only displays whether someone can spell or not.

Actually, grammar has nothing at all to do with spelling.

And this is another logical fallacy called equivocation. You are bringing in an irrelevent topic to try to sway the way people judge mine.

Your poor grammar and bad spelling has already swayed the way people judge you, I’m simply bringing that fact to your attention.

You don’t need agony? Really so when you are 1 shotted by the end boss that’s okay?

If agony resistance was required to advance in FotM then no one, not one single person, would have mad it past the first Fractal. Since this isn’t the case, your argument falls flat.

If this game was marketed towards people like you fine.

People like me? What kind of person am I?

The manifesto is key when targetting said market. I am a casual. I have around an hour a day to play then I study the rest.

You’re once again misinterpreting and misrepresenting what was said in the Manifesto. When talking about the grind, Johanson says, “we don’t want people to have to grind to get to the fun stuff,” and, “we don’t want players to grind…we want to change the way people look at combat”. From those two statements, you’ve somehow taken that to mean that highly desired weapons and armor can be obtained without an investment of time or effort. How, exactly, did you arrive at that conclusion?

And as someone stated Dyes. Why are dyes NOT account bound? That is somthing Anet specifically stated.

So now, six months after the game’s release, you’re complaining that something written in an article a full two years before the game’s release was changed during the game’s development? But yeah, it’s totally my criticisms of your grammar that’s swaying peoples’ judgment of you.

This is a direct contridtion that only funnels the grind.

They’ve never once…not one time…claimed they’re against having people grind for cosmetic rewards. Not. One. Time.

best "Dynamic Event" farming weapon?

in Warrior

Posted by: darkace.8925

darkace.8925

Anyone else want to weigh in?

deleting a character, what to do with Karma?

in Players Helping Players

Posted by: darkace.8925

darkace.8925

Wait, wait, wait. You’re going to pay 10 gold for a new black dye when you make a new thief? Why not just pay ~15 gold for 800 gems to buy an extra character slot and keep the current thief? Since you’re planning to eventually buy the slot anyway, why not do it now and just pay 15 gold, instead of in the future and pay 25 gold (15 for the slot, 10 for the black dye).

I’m operating under the assumption that A) Tengu will be added to the game at some point in the future, the purchase of the inevitable expansion will come with a free character slot, and C) when the expansion comes out I’ll be less strapped for gold than I currently am (I’m in the midst of the painful process of crafting 18-slot bags for all of my characters…and I’ve never had much gold to begin with).

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

This is NOT WoW. As far as I’m aware this is not WoW. Tell if I’m wrong though.

This is GuildWars 2. I’m talking about as far Gw2 is concerned this is grind.

You keep on this logical fallancy. You keep on doing this: You compare A to B even though A has some of B’s faults A is not that bad.

The fact is A has faults. That does not give A an excuse.

So it’s a logical fallacy to compare A to B? Okay…

This is way to much gold. In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here)

So there’s that. And then there’s this…

You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold. In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here)

No map completion isn’t grind since you do different things. I even have 50 gold atm. But I realized that I’d need 100 to get the stats/armor/armor looks (dye included) I want. THEN what? Grind another 2300 for a legend? I mean cmon… that is pratically my only option.

Which is it? Is it gear your need? Or is it gear you want?

Heck I’d like to go to FOTM but:
1. Eventually I would need a aginy resist item which costs alot of time and money.

There you go again with that word, “need”. If people needed agony resist items to run FotM, then nobody would have been able to run them when they were first introduced.

2. I’m a University student and simply can’t put 2 hours into a run.
I played it once and found it fantastic but realistically I can’t put that much time in.

I say this with all due respect, but judging by your posts, filled with “ME! NOW!” borderline hysteria, childish “I know you are, but what am I” retorts when called out for multiple contradictions and logical fallacies, and a general lack of care to any kind of proper grammar or spelling, I never would have guessed you for a university student.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Actually I’m not committing a logical falacy since this is GuildWar’s sequal. It is relevent hence forth. It is suppose to improve on it not go backwards.

Actually, you are. And you’re committing another logical fallacy by assuming that your opinion that this game is worse than its predecessor is shared by everyone.

no actually you are commiting that assuming that your opinion represents everyone.

/facepalm

Okay, I think we’re done here.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

Actually I’m not committing a logical falacy since this is GuildWar’s sequal. It is relevent hence forth. It is suppose to improve on it not go backwards.

Actually, you are. And you’re committing another logical fallacy by assuming that your opinion that this game is worse than its predecessor is shared by everyone.

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

again your comparing this wow. That is the same logical fallacy everyone else is using.

This is not wow this is Gw2.

You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold.

Again you’re stating your opinion as fact. You say 75-100 gold is too much to get the stats, armor, runes, jewelry, etc, you need is too much. I don’t share that opinion. By the way, you don’t need those stats, you want those stats. There’s a HUGE difference.

[quote=1328137;Revolution.6301:In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here) [/quote]

Again you’re comparing this game to GW. That is the same logical fallacy everyone else is using.

This is GW2, not GW.

Speculation about expansions in the future

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

If, if, they introduce new races (I wouldn’t mind Tengu), I hope to God they get their own city, their own zones running from level 1 to at least 40 with Dynamic Events Renown Hearts on the level of those in other zones, and voice work on par with the five established races.

Crafting Starter Kits

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

I, too, am curious. Surely some intrepid craftsman has procured one of these by now?

Dear Dailies: How does it feel?

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

I was actually expecting them to implement things along the line of “Kill 25 bandits” or “Complete 5 events in Queensdale”. But as long as the dailies don’t require Dungeon or Fractal runs, I’m cool

In my opinion, this game requires too much grind

in Guild Wars 2 Discussion

Posted by: darkace.8925

darkace.8925

WoW is nothing but a grind, and it’s doing just fine.

TOR, Aion, Tera, even Rift, not to mention everything else, aren’t. There are significantly more examples of grind-based MMOs that have basically failed than examples of the same that have been successful. WoW is the exception, not the rule.

I don’t know much about the latter three, but I can tell you with all certainty that TOR failed because it was a horribly made game from top to bottom, not because it was a grind.