loosing vs turret engi is the actual proof of your scrublife. like, just use a ranged weapon and kill the rocket turret first. no so hard bruh, dude has no stunbreak it’s easymode.
You don’t need a stunbrek when you have 20 CC’s, perma protection , 3k armor and 30k HP. And no it’s not the proof of anything because turret engi counters a lot of builds just by being afk. Thief vs turret engi is a good example .
A player should never have an advantage over 80%+ of the builds in the game just by running this turret AI crap. It requires good rotation to beat a brain dead turret engi. And in 1v1 you have to completely ignore the engi if you aren’t build to fight them.
The build should be completely deleted , all the turrets and the traits that come with it. Such cancer builds should never exist nor be allowed in PvP.
I can deal with engis 1v1 but if they crate it becomes nearly impossible to win unless outplaying em hard while the engi is standing still doing nothing.
In solo Q its a free win. Players will never have enough coordination to beat a build that requires at least 2 people to kill unless you are using a specific counter build.
Basically turrets in team Q are a pain to deal with and not fun and in solo Q its an automatic win for the team that has the most turret engis.
But sadly the developers don’t seem to know anything about their own game that I wouldn’t even be surprised if they buffed turrets further because they are not viable in " high level play" according to them .
I played ranked solo and team. In team it was semi- okay , in solo I kept facing premades over and over and got stomped obviously.
So I decied to not care anymore and play random builds that I never played before and Q up for ranked to throw some games.
So after that many losses my MMR is supposed to be garbage or close to 0. But yet i keep getting 5-7 min Q’s into premades.
Moral of the story, MMR does not exisit and matchmaking is completly random because noobdy even plays this game anymore for a proper system to work.
MMR is a lie! and so is matchmaking!
Cruuk if you find a team pls stop pushing far like you always do in solo Q.
Cruuk: " Leave far to me ! "
Turret engi on far : " lololol this teef is trying to kill me"
Cruuk:‘Wtf you noobs lost mid and home while im 1v3 far"
Cruuk’s teammates : “Dude you were 1v1, the other 2 were turrets”
Same for me. In the last season I had 63% win rate with about 150 games played. This season , I lose most of my games ( negative win ratio). When I solo Q its always into premades or try hard turret farmers ( in that case I just go afk when I see 2+ turret engis) I’d rather afk than Player vs AI.
While team Q’ing I also didn’t have much luck because I think I’m getting bored of this game. After like 2 hours of playtime, I always ask myself why im still logged in even if the game bores me to death.
So basically every class is overpowered and needs a nerf except necro in your mind? Because if I remember correctly you made a QQ post about literally every class in the past 2 weeks.
If the game is that broken to you then just quit.
You can’t get banned for trash talking in this game anyway. I’m sure dozens of people reported me and I never got anything .
Verbals abuse is too common to be a bannable offense ,especially in PvP. In fact I would be surprised if there was none.
(edited by glock.6590)
Downstate necros will be bannered or ressed with mercy runes.
http://wiki.guildwars2.com/wiki/Battle_Standard
http://wiki.guildwars2.com/wiki/Rune_of_Mercy
Yes please, more AI. Warriors also need floating banners, thieves need more thieves from thieves guild skill. And ele’s need to summon more AI while switching attunemnts.
But seriously, this game is already laggy enough , why would you suggest to add more AI on the screen?
Because there’s so much kitten talking about bad teammates that it kittens me off. If you were good you would be able to carry games regardless of the skill level of your teammates.
I’m just tiered of people who QQ 24/7 about bad teammates when they lose all their 1v1s and even fights.
Your mistake is thinking that a decent MMR means you won’t get kitten teammates.
it’s usually the opposite, unfortunately.
Its funny how u talk about bad teammates while eating every single pin down or any other telegrahed attacks in a 1v1.
Never wrote my response.
Until a new meta hits, the Abjured won’t lose. Once a new meta hits, they’ll be vulnerable IMO.
^^ yup the counter to abjured is 5 revenants. We all know it.
In b4 greatsword warrior becomes the fastest class in PvP.
Didn’t you hear? Warriors are getting a couple minor buffs next patch:
-Warriors can now dual wield great swords, great hammers and great shields
-Vengeance no longer causes the warrior to die—it is now a self res.
-Warriors can now bring 2 heals instead of just 1
-Warriors can now fly
lol such minor buffs.
In b4 greatsword warrior becomes the fastest class in PvP.
The revenant cannot use a staff. Only Axe/mace and hammer. Not sure why people keep making pointless posts about stuff that has never been confirmed by the devs.
Thief is always stuck between being OP in some cases and totally UP in others. Backstab vs anything zerker except guardian is still really strong but when you play vs cele bunker the dmg is pathetic, even autoattacks can hit harder than backstab if they have protection.
I would like to see them balancing thief more by reducing its advantage vs zerker classes and increasing it against cele bunkers.
I agree about shadow refuge being way too good. Stealth duration should be reduced by 5 sec but in exchange it stealths you instantly without having to wait 3 sec.
Just kill phantaram 1v1 when he pushes your close instead of 1v3ing him like every other idiots.
Nobody can 1v1 phanta when he is on far so they have to zerg him while losing other points.
Also find a god tier burst player that can take out noscoc without getting rekt by toker.
People lose to abjured cuz either DPS roamers suck or they are unable to 1v1 phanta.
Currently running around with this setup. Simply elegant and shiny.
Pls change the face of your thief. It looks scary on a female and it would look normal on a male . Because I think its a male face.
I’d say toker for the best duelist IRL . Because seeing other nerds I mean other “top players” I think toker could 1v2 them irl. Lol
Beating a turret engineer in a 1v1 is far from an l2p issue in a lot of cases. Turret engi beats tons of builds for free (provided you have half a brain), even a lot of the meta builds with the some of the best players in the game playing them.
The biggest problem with turret engineer is that I think a significant amount of the player base isn’t good enough to justify NOT going turret engi. What I’m saying is that a significant amount of players could role turret engi and perform better than whatever they usually play.
In unorganized environments or when amateur teams don’t know how to deal with them, turret engineers are extremely frustrating for them to fight and that’s not a healthy environment.
These players shouldn’t have to deal with builds like this.
QFT
because arenanet is stupid. you diidnt know?
Rule #10. Rush to svanir at the start of the game and make sure that he kills you.
rev class isint that good, not sure if u guys noticed but the class had 0 mobility skills. sure its cool and stuff but if u cant escape from a fight its not that useful unless its super ttanky or has kiting abilities like an engi.
Where did you see a list of all the skills?
There, super flashy skills with 0 mobility
rev class isint that good, not sure if u guys noticed but the class had 0 mobility skills. sure its cool and stuff but if u cant escape from a fight its not that useful unless its super ttanky or has kiting abilities like an engi.
Yea hmm, why would anybody post a video of himself getting rekt? If you gonna make a video ,at least record the part where you dont die and kill others
A: OP and needs Nerf? None
B: engi, ele thief, warr
C: everything else
D: None
Wow this is sad. Some people are actually proud of being rank 1 on that grind based leadearboard? And with a 51% win rate? lmao
Turret engi is skillfull
Turrets are so skillfull XD
Turrets ruin solo Q. Teammates suicide 1v1 to turret
None, both of those builds are only used by low IQ players who can’t play a normal build.
(edited by glock.6590)
Hard match up but not impossible. You have to play REALLY well to kill a good engi. Blinding every overcharged shot in time and rupting his heal.
Personally I can’t interrupt the heal so I just never fight them 1v1 unless I really have to but in that case I’ll just use the “scrub” tactic and LoS+ shortbow 2/3 spam to kill them .
I install the expansion into my computer. I make a revenant and take it into PvP. I play around and notice how trash the class is. I go back to the store and ask for a refund. Life goes on .
Learn to play with lagg. I also have a delay on every class and you just have to adapt or buy a new PC / net.
Also while you’re lagging try to stay away from a lot of enemies and never engage without a stunbreak, it will lower your chances of getting killed while lagging.
I know a lot of people who play with sub par frame rates and connection but they are all used to it now.
Condi necro is indeed an easy target for a thief ( S/D or D/P). The only thing you can do as a necro is pray RNG gods that your auto fears will proc after the thief already used his stunbreaks. Otherwise, you won’t even land any damage on thief unless you’re a power necro with air/fire.
Well, I would gladly trade stealth for the OPness of an ele or an engi.
G.a.yest weapon set , especially for a thief. No thx
Terrible match ranked Q, my teammates zerging svanir or die’ing to him 1v1. Remove PvE from PvP please . so that kitten does not happen.
Win ratio means nothing. Because if you only play with premades its obviously gonna be higher. I remembmer back in yolo Q days, some people barely had 50% W/L. and now they have 70%.
Or some other people its opposite, they had a stupidly high solo Q win rate like 65%( it used to be high back then )and now they barely have 55%.
I didint say medi has more sustain, I said it SEEMS to have more when you play against a good medi zerker guard, because they get those small burst heals.
And no bunker guards cant 2v2. It can watch their partner getting destroyed and res them until they dont have enough cooldowns for another res and eventually lose the 2v2.
But whatever I’m done arguing with some1 that tries to convince me that a sub par build is good when its clearly not.
(edited by glock.6590)
Well its ok believe what you want lmao. Can you at least tell me what I said wrong about the bunker guard?
Can a bunker guard win a 1v1 fight?
Can a bunker guard win a 2v2 fight?
Can it hold a point if its not gonna win the 1v1?
Does a bunker guard have any mobility?
Is it more useful than a cele ele or a cele warrior?
Do top teams run a bunker guard?
If you think the answer is yes to all those questions, I’m afraid that all those hours on guard did not really help you.
Not true. In fact, guild wars 2 is the only game that allows full premade on voice comms to be paired against a pug.
Yeah that’s completely kittening false.
Oh really? Name me one game where you press solo Q button or hotjoin and get paired against a try hard full team on voice comms?
cod.
SWTOR also. At least it has a variety of different pvp game modes though.
Then those games are trash. In a real PvP game with smart developers that would never happen.
Oh because I need 5k hours on every class to know how the game works? Do I need to play mesmer to realize that thief hard counters mesmer? Do I need to play necro to realize that necro hard counters engi?
I hope not, otherwise I’ll have to play this game 12 hours a day to learn basic information about a class.
Well I don’t play a bunker guard or any type of guard… I just fought bunker guards on my engi and so far every smart guardian left the point and the dumb ones just died in the AoE cleave.
I don’t know why people get so defensive about a fact and not an opinion. Even pro EU guards like Tage rerolled to DPS guard instead of bunker.
(edited by glock.6590)
Thief is the only class that relies on its active weapon set abilities to survive . Any other class can just press an invul while being pressured. Which is ( most of the time) not on their weapon set but in utility bar and f . skills.
Chill affecting initiatives would be too effective .
Not true. In fact, guild wars 2 is the only game that allows full premade on voice comms to be paired against a pug.
Yeah that’s completely kittening false.
Oh really? Name me one game where you press solo Q button or hotjoin and get paired against a try hard full team on voice comms?
^^ Its also why bunker guards are completly useless. It cant 1v1 , it cant 2v2. It cant even bunker a point because you’ll get decapped by an engi.
Its only good in team fights but these days people just split 1-3-1, so the guard wont be able to rotate and will be useless on every fight that is not 3v3+
Useless is a hyperbole, bunker guard is still very viable, however it largely depends on your comp. The winners of esl from a few weeks ago had a bunker guard and other teams still run them.
I do agree they aren’t really the meta due to cele, however that doesn’t make them useless.
Also if you get decapped by an engi, that’s a player issue. This should never happen to a Virtues bunker, unless you’re just getting outplayed or make a mistake.
Winners from where ? As far as I’m concerned the Abjured doesn’t run a bunker guard. And it has been proven that NA > EU. And being decapped is a play skill issue? How about supply crate+ grenade spam/AoE spam? The guard will just stand still until he dies instead of letting the engi get the point?
The only thing I can think of that makes bunker guard useful is when you have more than 2 squishies on your team to res them but people rarely use more than 2 zerkers.
Not true. In fact, guild wars 2 is the only game that allows full premade on voice comms to be paired against a pug.