Showing Posts For locoman.1974:

Why are Condition Builds < Berzerker

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Because you need 3 stats (Power+Precision+Crit Damage) to deal direct damage.

And you need only Condition Damage for conditions.

It would be OP if it dealt same damage as zerks.

Depends on the class. For example, condition damage mesmers usually need precision as well as condition damage, because the main condition aplied reliably are bleeds that are applied from illusion crits (the other ones being staff based that are random).

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

I want a super rare item for logging in

in Suggestions

Posted by: locoman.1974

locoman.1974

They can give you a super rare item… something like…

A crooked blue painted stick..

You can’t equip it, or use it, and doesn’t do anything other than taking a slot in your inventory, can’t sell it or salvage it… but they can make it so it’s the only one in the game, so it is the rarest item there is..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

How many toons from your favorite race?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

I’m trying to get chars of different races. My first char was a sylvari guardian, then a norn mesmer and now slowly leveling up a charr engineer, and on the bench I have an asura warrior that’s working as a banking mule for the time being until he’s put into service..

Still haven’t decided whether I’ll make a human, and if I do, what profession he’ll be.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Give BRazilians their own server

in Suggestions

Posted by: locoman.1974

locoman.1974

When I bought Gw2 Anet stated that only NA and maybe Euro players would be able to play on the “American” servers.

You guys went against your word and opened the servers up to other countries.

Lets recap on what happened to the League of Legends community upon opening their servers to Brazilians. The community went downhill and players were not able to properly communicate with each other.

Please give Brazilians their own servers, but allow them to play in the NA region for WvW.
They have delays on the NA server making them semi handicap in WvW.

AFAIK the only promise made before launch (that I can remember reading) was basically that euro players would get euro servers by default, while everyone else would get NA.

BTW, hello from Venezuela..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Difficulty finding group to go into dungeons

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Someone said MMOs dont launch with dungeon matchmakers at launch. Defiance did.

Some do, but the general rule lately is that most MMOs don’t have one at launch and add them months later (Rift added it 2 months later, so did TSW IIRC, TOR added it at about 6 months or so).

That said, GW2 is still taking longer than other MMOs to add one unless you count RIFT’s original release, since while it did have a LFG tool addded for the north american release, it didn’t have one until then and the original release in asian countries was over a year earlier. Probably they’re taking their time with it considering there are also other priorities, and there is a working alternative in place (the website).

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Weapon skin appearance in inventory?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

While there’s no way to do it that I know, a couple alternatives I can think of is to make one of your bags an invisible bag/pack/safe box, and manually put the staff in one spot, sword in other and so on (invisible bag contents don’t move when you collapse inventory) and when changing equipment right click on the weapon slot in the hero window and it’ll display a list of weapons you can use on that slot by name instead of icons (for example, it would show you cleric’s staff and knight’s staff on the list)

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

GW1 skill system vs GW2 skill system

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

One thing I’d like to bring to GW2 from GW1 would be skill hunting.

For example, you wanted a specific skill in GW1, you had to purchase it, and since different skill vendors had different skill availables, you had to first find out who was selling the particular skill you wanted, and make your way there (sometimes on far off outposts), and sometimes even needing to rep up with a faction to get them (luxons and kurziks). And if you wanted an elite skill, well, you had to first find out which mini boss (equivalent to open world veterans in GW2) had it, purchase a signet of capture, and go hunt and kill it.

The basics are already there, maybe some new skills might be introduced in the future, not better than existing ones balance wise, but more focused to specific situations or builds, and add them to some heart vendors, or maybe to some of the vendors that spawn after some specific events (for example, some events where you have to escort a dolyak caravan, and if you succeed, the owner of the caravan becomes a vendors at the destination for a little while, or maybe like the temple karma vendors in Orr).

They can also sell equivalents to signets of capture, and make the mobs that you have to kill to get a new elite wander around a specific area, kinda like the guild bounty targets do already. Another thing that might be interesting, maybe design them to be fought by the class they have elites for. For example, a mob with a guardian skill might have TONS of hit points but take extended damage from burning or from spirit weapons, for example.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Can you transmute transmuted items?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Yep… I’ve kept transmuting my mesmer’s harlequin face over and over as I keep getting better equipment

So now I have an exotic starter gear..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Do you still do Dailies every day?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

I try to do them every day I can, mainly for the laurels and the karma jugs (though I have 50 unused in the bank) and it’s usually very quick if you know where to do them.

Some tips, for example, if I have a zone killer daily, and an underwater killer, then killing stuff underwater in that zone counts for both, if I get the daily resurrecter and/or daily variety killer, then I head to thaumanova reactor in metrica province, veteran and/or champion killer, I go to the area where the jungle wurm spawns (directly south of the twilight arbor entrance), orr pent/shelter area, or if tequatl is within the spawning window, the lab near the waypoint for the krait lab attack event that spawns veterans and champions if there are enough people around to do them, and so on.

The fastest I’ve done the dailies that I can remember was once I had killing variety, maguman killer, daily healer (ressing allies) and daily events… just hanging out in the thaumanova reactor when the fire elemental pre-events began put me 4/5 daily very easily.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Searching your own threads

in Suggestions

Posted by: locoman.1974

locoman.1974

On the top of the page, to the right, hit on “Forum Profile” (right next to the envelope icon that shows private messages), there you should see a list of options, one of them being “See all messages by Gummy.4278”

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Can anyone Identify this armor?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Found it. Head is the demon masque, starter necromancer gear.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Can anyone Identify this armor?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Shoulders: Charr cultural T2 (Archon)
Gloves: Arah

So far the head armor is the one that has me stumped, at first I though it was one of the mesmer masks, but doesn’t look like those.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Recently changed my server and got no buffs

in Players Helping Players

Posted by: locoman.1974

locoman.1974

I can’t find exact info, but I do remember reading before release that the WvW related buffs were going to be unavailable to you for a set time after world transfers to prevent people from just transferring to winning worlds to take advantage of the bonuses.

Can’t find any info about whether they implemented it or not, and if they did, for how long you have to wait.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

What class maps best to which race?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

IMHO (note, the ones in italic are the race/profession combinations used in the novels):

Elementalist: Asura, human, sylvari
Engineer: Asura, Charr
Guardian: Human, Norn
Mesmer: Human, Sylvari
Necromancer: Human, Sylvari
Ranger: Norn, Human, Sylvari, Charr
Thief: Sylvari, human, asura
Warrior: _Charr
, human, norn

Two notes… personally I don’t see sylvari as a race fitting much of the necromancer profession, but mostly added it because two main chars in both one of the novels and in the game (Kileen and Trahearne) are sylvari necromancers.

As for my chars… I usually try to actually make combinations that are weird. My three mains right now are a sylvari guardian, a norn mesmer (male with the “kinda fat” body style and wearing fancy clothes) and an asura warrior..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Please tone down krait.

in Suggestions

Posted by: locoman.1974

locoman.1974

IMHO keep the kraitt as they are, but make the big attack on the champion ones telegraph better… and buff as many other world events to that level of challenge..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Why isn't SAB 'Nintendo Hard'

in Super Adventure Box

Posted by: locoman.1974

locoman.1974

I could only imagine the amount of whining on the forums if it really was nintendo hard..

I can only imagine it… no continue coins… no accumulating baubles, all gone when you die… having to start every time from world 1, no world selecting at the beggining… no checkpoints, you die, you have to start from the beggining of the level again..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

(edited by locoman.1974)

What gear do you need to play effectively?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Tablet = win. Maps, guides, timers, lfg app, forums, all sitting right next to the keyboard. Android tab

An android cell phone also works a little bit, at least for the timers and LFG apps..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Human Tier 3 heavy armor

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Cultural armor is rare, so the stats are a tier below exotics. Usually you’re meant to use them as skins and use fine T-stones to apply their look to an exotic.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Necro vs Masmer quality of life

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Play whatever you feel like playing, IMHO, classes in general are well balanced when it comes to PvE (can’t say PvP since I haven’t done much of it). In my experience when, of course with some exceptions, you read in forums thing like “X class is unplayable!!!” it usually really means “that warrior killed a mob in 10 seconds and took me 12 seconds to kill it!!! NERF NOW!!!”. And to be honest, a rule I’ve seen working in every single MMO I’ve played so far, personally if a group kicks me or avoids me because I’m playing X class or build instead of Y (excluding, of course, things like needing a tank or healer in other games), then chances are it isn’t a group I’d be interested in playing with in the first place, but then again I’ve never been interested in speed runs or things like that.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

I'm a mesmer and I like pants.

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

I'm a mesmer and I like pants.

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Attachments:

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

(edited by locoman.1974)

If you had one million gold

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Buy all the legendaries in the TP, then release a youtube video titled “what happens when you put 100 legendaries on the mystic forge?”..

I’ll keep the juggernaut for my guardian, though..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Thanks for the sudden update.

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

You’re welcome..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Tyria is a lonely place.

in Players Helping Players

Posted by: locoman.1974

locoman.1974

The equivalent to org in WoW (and IF if your alliance) would be Lion’s Arch, you can get there through a portal on your home city. Also there’s the Super Adventure Box thing going on, so chances are you’ll also see lots of people on Rata Sum.

In my experience (also on Yak’s Bend) the newbie zones that seem to be the most populated are Wayfarer Foothills (norn) and Queensdale (human) because of the events there that give rewards to higher level chars as well. No matter which race you created you can go to any of the other races cities and zones through Lion’s Arch, just go to your main city, look for the gate to LA, and once there you’ll be on a round plaza with gates to all other cities around it.

Another way to go to LA easily is to click on the PvP icon, click on “go to the heart of the mysts”, if it’s your first time there for that character you’ll have to do 3 quick events, and there you’ll find a portal to LA.

The first duneon you can do is Ascalon Catacombs at level 30 (story mode, 35 for explorable mode, though it’ll be hard to do at that level IMHO), then one new dungeon unlocks every 10 levels after that.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

(edited by locoman.1974)

Your leveling secrets

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

The way I do it

1-80 run around, do events as they pop up, do personal story if I feel like, have fun, don’t worry about leveling..

BTW, the guild I’m on has WvW leveling nights, where people go in a big guild zerg to a specific map to try to turn it and do as much as we can. It’s not unheard of people gaining 6 or 8 levels in one night doing that.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Doubt about Norn profession

in Players Helping Players

Posted by: locoman.1974

locoman.1974

While there are no profession-races limits, ranger is the most apropiate lorewise for norn, IMHO, probably followed by warrior. Elementalist, Norn honor the spirits, not the elements themselves, so I don’t see it as a very norn like profession. Thief, well, I normally associate thieves with being nimble and preferring to attack from behind or from the shadows, and I don’t see Norn being either of those, specially the attacking from behind. A norn would usually prefer to attack face to face, most likely after threatening and yelling at its foe.

Of course, that comes from the guy that has a very flamboyantly dressed male norn mesmer..

For what’s it’s worth, in the novels there have been two norns featured are Eirn Stegalkin, who is a hunter, and Gullik Oddson, a warrior.

These are the professions linked to the races in the novels so far:

Human: Guardian (Logan Thackeray), Warrior (Riona seems to be a warrior, even if it’s not specified).
Charr: Warrior (Rytlock Brimstone, other charr like Ember Doomforge weren’t specified but seemed to be warriors as well).
Sylvari: Thief (Caithe) and Necromancer (Killeen and Trehearne in the game).
Asura: Elementalist (Zojja) and Engineer (Krannx).
Norn: Ranger (Eir Stegalkin) and Warrior (Gullik Oddson).

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Its true. I WANT balanced PvP in WvW without having to grind for 12 months to equip all my characters with the stats I WANT. I also WANT WvW gear to be independent of PvE, but I guess this game doesn’t WANT that.

Exactly, it’s not what the game or the devs want. At least I remember reading long time ago (before release, actually) that WvW isn’t meant to be balanced on a 1 on 1 player basis, but on a server Vs. server one. sPvP is the one that was meant from the beggining to be balanced 1 on 1, which is why we get normalized gear there.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Which legendary is your favorite?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Depends on char.

Flameseeker prophecies and the juggernaut would look great on my guardian, for example.

That said, I wish some classes could use some of them. The Dreamer and the Moot would look perfect for a mesmer, but they can’t use them, just like twilight would be great for a necro.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Just hit level 80 -- what a letdown

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Finish your personal story, that’s where your fireworks and bonus chest are..

BTW, I don’t think I’ve seen anything special on the level cap ding on any MMO I’ve played, other than the XP bar dissapearing.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Is LFG even on the radar?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

From this thread that was voting on a LFG tool:

We’re investigating and working on improving our group finding tool. While we certainly appreciate the thread, I’m just going to lock and close it seeing as how you’re voting on something we’re already looking into.

Robert Hrouda
Content Designer
4 months ago
Source: https://forum-en.gw2archive.eu/forum/game/dungeons/VOTE-Do-we-need-party-finder-Yes-No/page/2#post807607

EDIT: And got Colin’d while I was writting this!!!

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Looking for a really big/long torch skin

in Players Helping Players

Posted by: locoman.1974

locoman.1974

No real idea about which one would be longest, but one way to find out would be to go to the PvP locker in the mists and start previewing them there.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Need Transmutation Help

in Players Helping Players

Posted by: locoman.1974

locoman.1974

As far as I know, no way to turn back transmutations. If you’re sure you selected the krytan skin look when transmuting and is showing your old skin, try to relog. I transmuted on my mesmer the starter harlequin mask look into a new piece of head armor I got (a hood) and seems the process glitched and showed both armors at the same time (looked kinda nice, a hood with the clown mask under it), but asking other people around they could only see the harlequin mask, relogging fixed the issue.

Maybe that’s what’s happening if you’re sure you did the transmutation right, maybe (hoping) both armors are showing but the new one is bulkier and hiding the krytan one and a relog should fix it. Otherwise I’d say resubmit the ticket specifying that you lost the skin piece in a transmuting accident and that you would like a way to recover it.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Buy weapons/armor dungeon without Token

in Suggestions

Posted by: locoman.1974

locoman.1974

Dungeon armor is meant to be rewards from dungeon runs, so IMHO they should remain exclusive to them.

It takes about 30 dungeon runs to get a full set including one weapon. Get a group of friends or guildies that might also want to run dungeons for that set (any dungeon is much more fun with friends) or just use the LFG website to run a dungeon. Usually they take about 30-40 minutes to do (except for some of the heavy farmed ones that can be done in 15 mins or so) so they won’t take that much of a dent of your gaming time, and in a month or two you’ll have your full dungeon set

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Two small things that would be nice to have

in Suggestions

Posted by: locoman.1974

locoman.1974

GW1 did that “you played for 1 hour, take a break” thing, I’d like it if it was added to GW2 as well.

Actually I remember one time where I left the game running in the middle of a long mission (I had to go out and didn’t want to start all over again). When I had a chance to sit again, there was a “you’ve been playing for over 11 hours, please take a break” sign on the screen (GW1 didn’t log you out for inactivity)..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

What's the point of being in a guild?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Also, a guild provides with a group of people that share common goals and interests (that is, assuming it isn’t just a random guild you just saw an ad in map chat). For example, I’m a member of a rather large multi games guild oriented towards the older gamers (25+ min, though there are members in the 60+ age range), and with the goal to keep drama and the like to a minimun, and so far it has been great.

Just to use as an example, I’ve had to go AFK in the middle of a dungeon run because my toddler woke up in the middle of the night crying. I haven’t really done PUGs in GW2 (one advantage of being in a large guild, I’ve been able to find groups for dungeons just by asking in guild), but in other games I’ve played doing that usually results in some yelling and cursing, if not a group kick right away, when that has happened in guild runs (not only to me) the rest of the group understands the situation because most of us are either in that situation or already have been in it.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Suggestions for light armor class

in Players Helping Players

Posted by: locoman.1974

locoman.1974

The mesmers do have problems tagging mobs at 80 but I usually do it with a combination of shatters (they are AoE) and the staff 5 skill (chaos storm… 35 secs cooldown, though it can be reduced to 28 with traits) and the regular attack as well as long as you remain medium to short range to make it bounce and a greatsword as a secondary (the 2 attack bounces, 3 is an AoE attack and the phantasmal berzerker from 4 also hits several targets in its path), but your best bet is to find groups.

That said, at least in my experience, mesmers are great and very wanted for groups mainly for their other support abilities, like portals, mass invisibility, reflects and time warp.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

I have to agree there.

Lots of people claim that it goes against the manifesto where there was going to be no grind, but I do remember reading several times that there was going to be a grind for long term goals for people that wanted that, but was not <strong>required</strong>

I like to compare it with that MMO everyone loves to hate (you know which one). Back when I was playing it heavily few years ago there were dungeons, heroic dungeons and raids which comprised most of the endgame. Basically you weren’t expected to start doing heroic dungeons until you had grinded the level cap dungeons and fully geared there. Then you couldn’t really go to the harder heroic dungeons (the heroic version of level cap dungeons) until you had geared up on the easier heroics, then you wouldn’t dream of going to the starter raid until you had grinded and geared on heroic dungeons gear, and then to do each raid first you had to grin and gear up on the previous tier of raids, repeat. Basically, content was blocked from you until you grinded enough on the previous tier of content.

That’s the difference I’ve seen so far. Once you get to 80 you could get a full rare set for very little money (or karma), and basically that’s enough for almost all of the content in the game right now, excepting higher level fractals, but the content is available (higher level fractals are basically the same than lower levels but harder), but once you get there there’s really no content you can’t experience before a huge grind like in other games.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Game still needs a lot of work - In my opinion

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

5) Cultural armor are just one look you can have (check the link I gave earlier), there are lots of other looks you can get… usually you’re meant to get it for the skins since they’re only rare, there’s armor with better stats for much cheaper on the TP, or for karma on the Orr temples. Also, if you want to sport the cultural look it doesn’t necesarely need to be T3… for the price of 1 T3 piece you could probably buy some cheaper exotics with better stats (and with the specific stats you want for your build), one of the cheaper T2 or T1 that might look as good (personally my main is a silvary and excluding the helm, I think silvary T1 and T2 look much better than T3) and enough T-stones from the gem store to apply their looks to the exotics. Even if it’s the T3 look you want, well, it gives you something to work for.

As for money, as someone that joined WoW for the first time back then on an older server after years of inflation, I’m happy that gold isn’t as easy to get here (actually, I do remember reading about Anet hiring a full time economist to keep the economy viable and inflation under control, not sure how true is that). That said, there are some ways to get gold if you look for them. Some examples:

Running dungeons. Some people claim that you can get 1g out of a CoF P1 you can run in 15 minutes, in my experience I usually get about half that, but I don’t like using magic find gear in dungeons, your mileage may vary. still it adds up.

Doing dragon events and salvaging for mats. Get the best salvaging kit you can buy (I think it’s 15s for 25 if you don’t use the gem store ones), do bonus chest events (dragons, frozen maw, jungle wurm and so on). Look for the dragon timer website on google so you can learn when they’re about to go up and head there. Salvage the rares and up you get, sell the globs of ectoplasm. They have gone down in price and some people say that their salvage rate was nerfed, but still in average you’ll get about 1 glob per rare (sometimes you get none, sometimes you get up to 3) and they’re about 25s on the TP as of last night. Also you can sometimes get an exotic, which you should check for how much it sells on TP before salvaging, and also check for how much the rune sells (sometimes they’re much more expensive). If you get an expensive rune, salvage using a BL salvage kit from gem store, you can get them for free on groups of 25 from doing dailies or map completion.

(for this month only) Doing the Super Adventure Box: I’ve only been doing this seriously for the past 3 days or so to get the staff and GS skins for my mesmer (got the GS last night). Each day you get an extra chest with 2 baubles for killing the end boss of each zone for each char. Running zones 1 and 2 for 5 chars you can have (unless you bought more char slots) means 10 chests and 20 baubles a day (you need 50 for skins) and can be done in under an hour if you run straight to the end on both zones after a little practice. Each of those chests also have a chance of dropping a weapon skin which can sell for a bit of coin. I don’t know if I’ve been unusually lucky, but on those 3 days I got the shield skin which I sold for 7g on the TP, and the short bow one which went for 4g (one of the cheapest ones).

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Game still needs a lot of work - In my opinion

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Ok, this reply went longer than I expected, splitting it on two messages:

1) While I do agree that more variety in armor is better, I have to say that at least my experience isn’t the same than yours when it comes to this.

Checking on http://www.gw2armor.com/ I count at least 33 unique looks for each kind of armor, not counting the heritage skins set since you need to have played GW1 to get them or the TP skin, and counting the orders sets as one since you can only get one for each char depending on which order you choose in your personal story, and counting each tier of cultural armor as one look since also you can only get one look for each char, plus you can combine pieces of each (my guardian is wearing a combination of the priory and heritage sets, and working on some dungeon pieces like the CM helm). Granted, some of those look exactly like the ones you get from starter gear, but also several of those are either 80 only or found on karma vendors on higher level areas, so you can look different as you level up. BTW, a little over 7g (at least last time I checked) gets you enough fine T-stones for a full set of armor, with a few left over.

2) Agree with crafting needing a usefulness upgrade.

3) Dungeons do need some work, but don’t really see what’s hard about joining them, TBH, at least the way you describe it. You form a group, enter a dungeon, and you don’t even need all members to get to the entrance, as long as one enters the rest are asked if they want to join in as soon as the zone into the area the dungeon is in. And they’re meant to be done with a full group, not be soloable or duoable (like dungeons in about every other MMO there is), even if there are videos of some people soloing bosses and things like that.

BTW, I’m yet to use it (I’m on a large guild so I usually find groups by asking there first, YMMV), but http://gw2lfg.com/ seems to be very good for finding and forming groups for dungeons if needed

4) Can’t comment on PvP, never done sPvP, but the couple of times I’ve been on WvW it’s been far from empty, but both times have been in guild organized WvW events, so can’t say if it’s like that everytime.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

(edited by locoman.1974)

Gaming references found in the SAB.

in Super Adventure Box

Posted by: locoman.1974

locoman.1974

I don’t think anyone mentioned it yet (or at least a quick ctrl+f didn’t find it).

Zone 3 is called Kingdom of Fungus… what’s another name fungus are known as?.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Features from GW1 to GW2?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

My main two ones:

Guild Alliances is my No1 wish. It would also help a lot smaller guilds to get guild missions going.

New elite skills that have to be captured. I loved in GW1 to get the elite skills by purchasing a signet of capture, equip it and then heading out to hunt the mini boss that had the elite skill I wanted.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Might as well remove Daily Group Event

in Suggestions

Posted by: locoman.1974

locoman.1974

Actually that’s one of the events I see as one of the easiest to complete. As other people mentioned, any of the dragon or chest events counts, and some of them are multiple stages so sometimes with just one of them you can get the achievement done.

Also be on the lookout for anyone calling for “champion X at Y waypoint”, usually any champion has an associated group event to kill it.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Is it possible to obtain older mini-pets?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

I guess you’re out of luck until the next wintersday. All the wintersday pets were account bound, and to make them you also needed mystic cogs (250 of them + toy frame + 250 enchanted stuffing + 250 magic glue) that was also account bound.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

(edited by locoman.1974)

why centaurs?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

Probably because of Zhed Shadowhoof, a centaur hero you could recruit in nightfall in GW1 (he was an elementalist by default, though you could change it anytime you wanted). He hated humans (his own family being killed by humans) but joins the player’s group to fight a common enemy. Some of his quotes:

“I was taught peace by my people, and war by humans. If I am violent, then I can only offer you congratulations. Your kind won.”

(when going to watch a play for a quest) "This “play” you speak of… it is entertainment? Very well, I will be entertained. Tell me, who dies?"

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Why are players swarming low level areas?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

If I’m short on time i can go to the low level areas and get the daily done fast. In the Norn noob area I know where the events are, they are close together and they run frequently. It’s also a good spot to get dodges done. If I need heals, Metrica has the Reactor filled with constantly dying NPCs. Caledon has a mini dungeon filled with veterans, good for both the daily and monthly. Queensdale has a lot of ambients. They are just a good place to go when time is limited, or just to finish up what you need at the end of a play period.

the reactor in Metrica is also a great spot for the daily kill variety achievement, since you have lots of different kind of mobs spawning in the same place.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

I wish I knew how to get gold.

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Cof path one runs. Take no time at all with any group comp imaginable, almost one gold per run. Pug groups usually take about 8 minutes per run… you’re looking at nearly 20 gold a day.

How do people get 1g per run there?. I’ve run it a few times with guild, I usually get about 20s at the end and a bunch of greens and blues that sell for like 1 or 2s each. I’d say 30 or 40s per run would be stretching it.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Suggestion: Top Scores Chart

in Super Adventure Box

Posted by: locoman.1974

locoman.1974

To make it even more nostalgic, only allow 3 letters on the top scores records..

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Armor that fits the weapons?

in Super Adventure Box

Posted by: locoman.1974

locoman.1974

With the right dyes, the CoE heavy armor would make for a good tron like armor, since the lines on the chest, shoulders, helm and shoes kinda looks like printed circuits.

http://argos-soft.net/GW2ArmorGallery/index.php?weight=3&race=2&color=0&sex=0&armorSet=inquethi

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Where is this?

in Players Helping Players

Posted by: locoman.1974

locoman.1974

Most likely a custom animation created for the ad.

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.

Where have the sprite chests gone?

in Guild Wars 2 Discussion

Posted by: locoman.1974

locoman.1974

but without the outside chests, is it possible to get baubles without playing in the SAB?

Short answer: no.
Long answer: nooooooooooooooooooooooooooooooooooooooooooooooooooooo…

It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.