Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
As with every other company …
The money goes to NCSoft, who first pays employees first, then investors, then GW2, Lineage, Wildstar etc etc. GW2 is a successful money maker, I expect a lot of future investments to keep it at a good moneymaking level.
That said, isn’t this a stupid question. If I sell something to a customer, who gets the money? Me or my boss? Ain’t such things self explanatory?
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
There are many other options besides making a complete overhaul of the engine. If you knew anything about game development you would know that.
Guess what kind of meetings I have on a weekly basis. Guess what kind of customers I deal with. Sure it’s not gaming, it’s industrial grades software that’s used to produce things you use every day (your monitor for example). If we have a big fix to implement, it can take up to several months before it’s released. Currently we’re working on a very big overhaul. Such things literally take years and are inevitably delayed.
Customers understand that. I’m so glad I don’t have to work with entitled gamers but rather with Ph.D.’s who have a clue.
As for the actual engine. Yes it probably requires an overhaul specifically on reducing the number of instructions in the main thread as most CPUs nowadays and in the near future do not run at 5-6GHz but rather have 4 or 8 cores. Does that take time? Yes. Does it take years? No. Unless the engine is so badly written that it was stupid to go along with it in the first place.
And as for the last statement again you completely misunderstood and went on to bashing me without even knowing my background. I cant imagine someone over 20 doing that… oh wait i can. So let me explain just for you again:
We simply want more info besides the “we are working on it” statements that we ve heard over a dozen times by now. In fact ANET hasnt even come out clean and acknowledged these problems properly or given us any info on upcoming solutions. If an engine overhaul is being worked on why are we not being told? And this awkward silence on their part isnt just on technical side of things but on general game future and development as well.
Let’s be clear here. I tell people “we’re working on it” on a daily basis. People who’s entire income depend on that statement. Companies who could lose millions of euros over such statements. They accept that because they know we are actually working on it, and who’d rather have a good fix than a rushed one.
So please understand that in my perspective, comparing millions of euros vs a mere videogame, that “we’re working on it” is more than enough to keep me waiting for something that will come eventually. If I couldn’t accept that, I would be a hypocrite. I’m not.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
A lot of things have to change in fractals, one of the big things being the equalizing of time required.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I’m sure someone has probably posted this vid somewhere, but seriously. Listen to this guy. He knows what hes talking about. He does touch on some business blah blah but his message is clear.
Why did I have such a feeling it was about Dontain again? This guy has absolutely no clue. Thread reported, we’ve got another 10 already.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Do away with the official forums entirely. As paying customers we have a right to complain about legitimate issues. Forums only invite people to complain about kitten stuff such as mounts, raids, trinity and other nonsense. Complaining about such things is not legitimate.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I think a lot of people play the way you do. Even though I frequently disagree with your forum posts, I still play more or less the way you do. I honestly think that it’s the only way to enjoy the game.
I’d go further and say it’s the only way to enjoy any game at all. Those grindy elitist games are either continuation from kindergarten ideas “I’m better than you so you can’t play with me” or so boring you’d have to be lobotomized to keep doing that same rotation for hours to get half a level in exp or a piece of +1 gear. I don’t want either in a game, and I can’t imagine anyone else wanting that (except kindergarten age and lobotomized people). Correct me if I’m wrong though.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I’d like to see something like an Elo rating for servers. Or just a squash ladder
ELO was meant for chess, a game between two players in a game that has draw as the most likely outcome.
It was not meant for threeway battles between ever changing amounts of players that doesn’t have draw as a potential outcome.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
It’s simple really.
Usually not.
Once a games population dies, they rarely ever bounce back. The mmo graveyard is rife with these very examples. Word to the wise, learn from the mistakes of the past. Don’t wind up in the MMO Graveyard.
Guild Wars 1 was claimed dead weeks after release, remained as a cult game for it’s entire lifetime and yet had several big player spikes. At moments I wondered myself whether it was dead. If GW2 runs par for the course, I’ll be a happy player.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Our playstyles seem to be very similar as I am a roamer too and I enjoy helping others out of tricky situations.
But where I realized we differ is when reading:
…
My intelligence tests quite high. I’m almost never bored. (and when I say quite high I mean just around the beginning’s of genius level).
…I could see some form of Irony but from the context it looks like you really mean this.
From that line on who can take you for serious? Looks like a classic case of narcissism here.
Except it could be the truth. Genious level IQ scores aren’t an exception thing in the gamer community, especially not for oldskool gamers like Vayne. Stating the truth isn’t necessarily narcissistic although I usually don’t mention my IQ scores at all anywhere, it makes you look a bit Vayne vain. I’m probably the least intelligent person in my department, which says a lot about the department.
Please correct me.
You’re welcome.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Does anyone else play like you …
I’d bet coppers to gems that the silent majority plays like you.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
But you guy want me and my account with 2600 hours of playtime, 7k achievementpoints and 5 legendaries and lots of dedication put in banned?
10 months.
2600 hours playtime.
That’s over 11 hours a day, every single day including weekends, work days, exam periods, holiday with significant other etc etc.
I don’t want you to be banned, most certainly not. But it’d probably be in your own interest to take a little break once in a while. Just saying.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Don’t buy them. Actions speak louder than words …
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Some flaws:
1. 90% is not enough for a monopoly.
2. some items have daily turn overs of hundreds of thousands. That kind of storage does not exist for a single player or even a small group.
3. a monopoly requires 24/7 attention in a game with a world wide Trading Post. That’s not physically possible except for account sharing, which is legally forbidden.
4. Why would you play a game for such things if you could take such skills into the real world and really make it big?
5. It is not possible to control active orders, since other people will undercut you all the time.
So technically, you’d be selling something that does not exist, anyone who’d like to buy it knows that. Your “monopoly” is worthless.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Remove defiant. Fixed.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I partly agree, however, who ever needs more than 2 stacks of dungeon tokens? Sure I’ve got some left over tokens which I can use on alts but really? Who stacks these things into the thousands? If I got too many, I make them into ecto.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Speaking purely for legendaries
1. a lot of T6 is gained from making clovers.
2. a ton of T6 can be made from laurels.
That should get you at least at the 66% complete mark, after which the gifts of might and magic are within financial reach.
Sure, one also needs laurels for Ascended, but concessions have to be made somewhere. I don’t see that as a problem but rather as a choice of whatever you want most.
Furthermore Karma can be sinked into boxes which translates into very nice gold income. Gold can be translated into T6. I really don’t see the issue.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Of course they will rise, unless they keep making in-game mini’s that are obtainable. Eventually the new players will outscale the amount of people buying mini packs that are not worth it.
Which will make mini packs worth it. Again, that’s supply and demand. However some people will keep dumping their minis on the market after gaining the title, so a small but consistent supply is all that’s needed to crash prices over time as demand wanes.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
@Insignya.8625
Take no notice of those people who have responded negatively to you. Forums are filled with people who have a sardonic and bitter outlook so, it is no surprise that your posts pulled in some of them…
If you’re talking about me, I’ll have to point out that I have a rather positive outlook for GW2. If anyone is sardonic and/or bitter, I perceived that from Insignya’s posts. How you manage to flip that around is beyond my understanding. But sure … if it’s bitter to have good feelings, if it’s sardonic to like the game … I’m proud to be bitter and sardonic lol.
I agree with everything you have said. You have spoken eloquently and succinctly so, how your thread can be termed as a “troll thread” is ludicrous and the person who made it should be utterly ignored, having only highlighted their own ignorance.
A rage about A.net not answering a rage thread is not eloquent nor succinct. Again … don’t try to use words for exactly the opposite of what they mean. I don’t like when people use that kind of newspeak.
Following is an exact quote by Insignya. If you think it’s succinct or eloquent, if you think it’s neither bitter nor sardonic, you should buy a new dictionary:
Seriously?! Almost 10000 views, 251 comments, nearly 2 pages of suggestions by me and nothing?! Not a single dev wants to talk to the community? Please, walk the way of Microsoft, Arena.NET, let’s see how much good it does you.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Pick your two favorite moas
Main moa
2nd favorite moa
Don’t ever bet on another one
Always bet against your winning moa
Only bet on 2nd favorite moa after Main moa wins, then switch back to main moa.This plan made me slightly more gold. At the very least you would break even.
And how would this system work? You do realize it’s one of the most common gambler’s fallacies?
You quit before you lose your winnings. This idea keep you near breaking even. When your on a winning streak you quit.
Still doesn’t work. What if you don’t get a winning streak? Long term this system doesn’t work.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I would suggest using Windows 8. It’ll give you a noticeable performance boost.
Using a laptop for WvW zerg play on anything above low is simply not possible. I won’t recommend it. On low it’ll be fine.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
1,2,5/ I really dont care if this is from nvidia or not, inded it looks unofficial or fake as you said directly citing AMD. Fact is there was a real response 9 months ago and except for the rougher language stated the same thing: CPU bound, not under their control, no further possible optimization with great impact on their end. The only new thing is the refusal of assistance.
However if it’s not from nVidia, this entire thread is pointless. The post hinges on the argument from authority that this is written by an nVidia employee. If it isn’t, there is no thread.
3/ Why not? If someone offers to help you but in term you d have to spend more money on something which you presume as being fine would you accept? In any case if assistance was offered or not this is completely up to ANET to fix.
You make two weak premises here.
1/ you presume the engine doesn’t work just fine.
2/ you presume that, if it doesn’t, that a.net doesn’t know that.
4/ GW2 in the course of the last 12 months (since beta w2) has seen virtually no performance improvements. There was a spike in w3 IIRC when they turned very aggressive polygon culling on but then reverted it back due to graphical artifacts. All in all over a year and maybe a gain in the range of 10%. That is nothing for a game that had bad optimization to begin with.
I’ve seen the game become far more stable, less crashes, less graphical bugs and increased fps across the board.
I run an i7 920@3Ghz and GTX650. I’ve got everything on high with a few tweaks to optimize performance with extremely stable 40+ fps. This PC is 3 years old except for the GPU, I do not claim it should run zerg vs zerg at 60 fps on highest … yet some people with similar setups do exactly that. Such claims are dishonest.
Here s one of the responses from nvidia from back then: http://i.imgur.com/M4YgV.png
Post date: September 2012. A lot has changed since then.
Also a few months back an ANET support employee promised us to deliver more info on this whole performance problem in the general forum. We havent heard a thing since. Instead of fanboys defending them how about the lead engine coder comes up here and finally gives us some real info on what is the problem and what is being done to fix it besides the usual “we are working on it” crap? Also we d like to know why they are not even considering adding an option to reduce effect gfx.
Building an engine usually takes between 2 and 4 years of dedicated work. If you think a complete engine overhaul would take less than 10 months … you’re stupid. However a lot of incremental improvements have been made, which take far less time.
The “we’re working on it crap” isn’t crap if you have any idea about the amount of work you’re referring to. Some things simply take time. This isn’t a geocities website or ti83 game you may have built once or twice, it’s an actual videogame. And in the real world, these kinds of projects take time and are inevitably delayed. Happens all the time. I can’t imagine anyone over 20 not knowing that.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Dawn:
http://www.gw2spidy.com/item/29169Prices steady since Jan 20th. (545G Jan 20th vs 504G currently)
Dusk:
http://www.gw2spidy.com/item/29185
Prices steady since Feb 1st (695G Feb 1st vs 629G currently)I’m not seeing this phenomenon of “prices keep rising.”
Also, I hope you realize your proposed “solution” will drive prices up even more due to an increase in supply of gold.
Even gems>gold hasn’t meaningfully changed since February. It clearly means the economy is extremely stable for months now. Perfect monetary policy at work, some people IRL could learn from that.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
So your solution to prices rising is to print more money? Seems like this has done very well in the real world, I’m sure the same thing that happens there would happen in the game, too.
Post WWI Germany anyone?
More like the current US.
Eight years of mismanagement by can’t be fixed one person. There’s limits to the amount of change possible if you take over from someone like W. But the good news being, Americans have proven they can make the right choice twice in a row, lets hope they can collectively do that again a third time. The entire world depends on it.
On topic: I’ve never seen an online world where money was more valuable than here. Inflation is almost non-existent and that’s good.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Seriously?! Almost 10000 views, 251 comments, nearly 2 pages of suggestions by me and nothing?! Not a single dev wants to talk to the community? Please, walk the way of Microsoft, Arena.NET, let’s see how much good it does you.
Why would A.net post in a troll thread in the first place? And if walking in the shoes of Microsoft means making millions of dollars and becoming the #1 online company … would that be bad? What brand of operating system are you using exactly?
From me, farewell. This was my attempt to help the game grow and since no one on your team figured it’s worthy of attention, then I’ll just give up. Enjoy your burning wreck while it lasts.
Entitled?
See you in game. No one who makes a leaving thread ever leaves. People who leave simply leave. You care too much and that’s why you make the ultimate comment. What would A.net see if they check your log in details today, tomorrow, in 2 months? Exactly … you’ll be playing. Actions speak louder than words.
This is a troll thread? This was me spending an hour telling Arena.NET why my friends and so many others left. I was never disrespectful: all I wanted was for the community to gather and explain to the team the issues that plague GW2. And yet still, people started lecturing others on how to construct paragraphs or how, “technically”, the manifesto is true today. Our criticism isn’t trolling – derailing the thread into pointless, personal attacks is.
No one asked you to post a leave thread. They’re pointless. Why would A.net answer a someone pretending to leave? Wouldn’t it be in the better interest of A.net to cater to the people who’re actually staying in the game?
Oh, you bet I’m leaving.
And yet you’re still here. You’ll be here tomorrow. You’ll be here in 2 months.
There’s nothing left here to motivate me to keep going. All my friends left and as reward I get to buy RNG boxes and grind candy for the next carrot on a stick. If I wanted that I’d hop on some Korean MMO and do the same thing with better-looking character models. Guild Wars 2 was unique, that’s why I joined, that’s why I encouraged so many friends to join. Arena.NET had a chance to create a next-gen MMO, but ultimately they butchered the game, either due to their own greed or NCsoft’s. I have nothing to say to the people who live in denial. If this game interests you, go ahead and play it. It’s obvious who the development team would rather listen to and, much as it hurts me, I’m incapable of changing it and I no longer want to change it.
1/ I can’t change the game as much as you can. Only a.net has that power.
2/ I very much feel like I’m the exact target audience for the game. Maybe that’s why I like it and you don’t.
3/ One of us is going to get hurt. I’m sorry for your hurt but I’m happy I’m still playing this brilliant game. You’re too by the way, otherwise you wouldn’t be posting.
4/ RNG is irrelevant if you ignore it. I’m not buying those stupid boxes and neither should you. Don’t let that nonsense influence how you play. Actions speak louder than words (again).
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Balance of supply and demand.
I’m so tired of seeing this everywhere. Can we find a new term for ignorant fools to use in the future?
Supply and demand is a law, which means everything in the economy is bound by that law. Let’s dissect the mini market.
Demand is mostly fuelled by the collector title. That’s a one time thing for each account.
Supply is always increasing because minis don’t bind on account, not even for the title.
That means that people who got the title can actually sell their minis again.
Ergo, demand is pretty constant, maybe even shrinking over time, while supply is ever increasing.
Therefor prices of minis will never rise.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I made a mystic salvage kit few months ago, it’s still at 120 salvages left :o I only salvage rares with it.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
flippers get profit from somewhere.
And obviously not from bad flippers….because they wouldn t lose so much money.
they make money the most from NON flippers.
And considering that part of the trick is manipulation od supply VS demand, nobody thinks that flippers are good for the game.
Market manipulation is impossible in this game. Some commodities have turn overs of several millions per day. That’s impossible to manipulate. The margins on precursors have likewise become too small to seriously manipulate.
There’s a very big difference between “flipping” and “manipulating”, something which you don’t seem to understand.
They are actually the worst part of it and do not expect to get any love…..
That’s normal, jealous people don’t love the people they envy. Rich people know others will hate them for being rich. But seriously, why would anyone care about anonymous people being angry.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Seriously?! Almost 10000 views, 251 comments, nearly 2 pages of suggestions by me and nothing?! Not a single dev wants to talk to the community? Please, walk the way of Microsoft, Arena.NET, let’s see how much good it does you.
Why would A.net post in a troll thread in the first place? And if walking in the shoes of Microsoft means making millions of dollars and becoming the #1 online company … would that be bad? What brand of operating system are you using exactly?
From me, farewell. This was my attempt to help the game grow and since no one on your team figured it’s worthy of attention, then I’ll just give up. Enjoy your burning wreck while it lasts.
Entitled?
See you in game. No one who makes a leaving thread ever leaves. People who leave simply leave. You care too much and that’s why you make the ultimate comment. What would A.net see if they check your log in details today, tomorrow, in 2 months? Exactly … you’ll be playing. Actions speak louder than words.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Pick your two favorite moas
Main moa
2nd favorite moa
Don’t ever bet on another one
Always bet against your winning moa
Only bet on 2nd favorite moa after Main moa wins, then switch back to main moa.This plan made me slightly more gold. At the very least you would break even.
And how would this system work? You do realize it’s one of the most common gambler’s fallacies?
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Implied in your statement is that people not buying chests with cash (gems) aren’t avid supporters of the game. I’ve bought one out of curiosity, though I know the chances sucked. But I’ve also spent about £200 on gems since the game launched for tools, bag slots, bank tabs, toon slots, and to convert into gold- just not on boxes.
I have to excuse myself because that’s not what I meant. I respect people who support the game, and one of the ways that clearly shows is through ticket weapons.
In the end, I would be far more happy with tickets on sale for 2000 gems, but at least I can make the choice to not want any.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
1/ I don’t believe this actually came from an nVidia employee. It’s forged, almost certainly. If I sent such an email to a customer, I’d be rightfully fired.
2/ if not forged, it was written by a hater who shouldn’t be working for nVidia anymore. Such a rant is decidedly bad practice and grounds for immediate contract termination. Forward that email to his superiors if you still have the original.
3/ I can’t believe any company would turn down an offer for free help.
4/ the facts clearly show that GW2 has been optimized a lot over the last 10 months, whether you want to believe that or not. Do you even read patch notes, did you play the game? My PC hasn’t been upgraded and yet performance steadily increased over time.
5/ Furthermore, both nVidia and AMD have optimized their drivers a lot for GW2 and it shows, therefor this email contradicts the company itself. It’s forged.
The wording of the email is unprofessional, wrong and references direct competitors while attacking a potential ally. It is an outright forgery, anyone with working experience in customer support knows that.
Well you are entitled to your own opinion, how can anyone be terminated if they don’t have the employees name?
You posted this letter. Where did it come from? Did you personally get this or did you find it on the internet? Just looking at it from my professional experience, it’s a forgery. If you found it on the internet, don’t repost it as real because it isn’t.
GW2 hasn’t optimized from what I have seen at all so I don’t know what you’re saying. This issue has been here for 9+ months, what optimization has helped this problem? None. And yes nVidia and AMD have “tried” optimizing their drivers but they can only do so much without anets support. Also this wasn’t meant to be professional and I didn’t contact via customer support.
Well, then it isn’t an nVidia employee and that post is worth just as much as yours or mine. Such an unprofessional letter is literally worthless as an argument even by an nVidia employee. However, anonymous post claiming to be an nVidia employee … garbage bin.
If it wasn’t meant as a professional letter, it’s worth absolutely nothing as an argument against optimization.
You claim it hasn’t been optimized at all … that presumes you have access to the entire sourcecode? Pretty bold claim …
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
If anything, raiding became more accessible after The Burning Crusade. In my final year of Uni, I only raided sparsely, but still did well. I think a lot of GW2 stuff requires many hours of play regardless, though a lot of gold certainly helps…not a huge fan of DR either, which seems to hit me when I’m not actually ‘farming’. I agree that for some time, raiding was inaccessible to most players. I think they got the balance right in WoTLK, and the game went downhill for me after that. But it did get a lot of things right – no dev would turn down WoW’s success even akittens lowest point.
I didn’t hit DR a single time in GW2, it’s almost impossible unless you’re a bot, lobotomized or exploiting. It takes at least an hour of farming one location before you can notice it and I simply have too much of a life to force myself into doing that. I vary my content and never hit DR.
As for WoW’s success … Justin Bieber is extremely popular, even at his current low point. Doesn’t imply that Radiohead should even give him a second glance.
Not to say you won’t still get complaints, but that’s more of a dual route – and people with the ‘PvE’ shinies will still want the boxed ones anyway, especially if they’re gorgeous, like my dragon flintlocks.
Can’t please everyone. I personally see people with ticket weapons as avid supporters of the game. There’s not many and I thank them for doing what those cheapskates don’t.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Although I know tastes surely differ, to me there is no difference between a game where prestige items are stat based a la WoW, and one where they’re cosmetic items, such as in this game. The only difference is that in WoW, most of what players consider prestige items are accessible via top tier content and reward skill-based play (or used to – I’m talking about WoW before it shot itself in the foot).
The top tier content in WoW was only available to a small minority of players. I raided a bit but very soon found out that playing 4 hours consecutively in the evening wasn’t feasible. Because content was locked behind these dungeons, I was effectively removed denied access to 80% of the game, including PVP where I’d be steamrolled by no-lifers. That’s exactly where WoW shot itself in the foot over and over again.
In GW2, it looks to me that the balance is off. There’s nowt wrong with RNG or ‘gambling boxes’ as players are calling them, provided that they complement a rich backbone of prestige items that can be gained through effort and skill (I know the legendaries take a ton of effort). It appears to me as if the perception of those unhappy with the way things are at the moment is that too many highly sought after ‘looks’ are not available down this route.
I tentatively agree. More skins have to be added in non-rng ways, regardless of how expensive they are in gems. I can live with 2000 gems for a molten ticket.
I definitely have to disagree with you on AC. I’m not very skilled at GW2 dungeons and I feign no modesty, but I’ve done AC story mode no problem.
I’ve done Molten Core no problem bar for for the other people wiping our group due to overagro and the insane 4+ hours time requirement that dungeon had, not to mention the kittened prereq quest and hydraxian warlords rep. Had these things been designed a bit more time efficient, MC would have been easy as story mode AC. But those are artificial difficulties.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
You never kill someone, they end up defeated. Seconds later they’re at full health again at the nearest hospik station. That’s even official.
I guess you are playing with me…
Not really. Players go into defeated state. At no point are players claimed dead in WvW.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Setting a schedule for certain imaginary things is wrong if done at the cost of very real and important things. Example: setting a schedule for a videogame at the cost of your kids is wrong.
I get it. You don’t believe in God. Now that we’re past that let’s talk about something important. The schedule actually helps to ensure that the cost of something else isn’t being infringed on. So it isn’t inherently wrong as you’ve indicated.
That’s not what I said. I don’t believe god has a higher place than actual humans in my life. Therefor I will not place him above important people. Giving god his proper place does not equate to not believing in him. But that’s indeed besides the point
On topic: Gambling isn’t a problem, as long as it’s done with resources that can be lost. I wouldn’t gamble away my kid’s college fund but I do buy a win for life once a year or so when I feel like it. See how it all comes full circle. People who gamble too much have a problem, it’s not the fruit machine who is to be blamed.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
I did play AION, but not for long. It wasn’t my cup of tea.
Effort is required, yes – but I’m talking about skill, which isn’t the same thing. How do you recognise a highly skilled player in GW2 visually?
Dungeon Master is a pretty skill title. Decent rank in either sPVP or WvW points to the same. But lets be frank here. AC Story mode is more difficult than most WoW raids, were it not that in WoW you’re forced together with 40 other kittens to complete easy content, at least one who’s going to make a simple mistake. Agro and trinity are easy concepts to grasp and the resulting gameplay is extremely boring. There’s no excuse for not one-shotting every single boss. And yet wiping is necessary for some crazy reason until 40 people learn over and over again that you shouldn’t overagro. That’s not difficult. Kholer is effectively more difficult than any boss in WoW.
That said, you can’t compare eye of ragnaros (0.01% drop from easy boss) to molten tickets, because eye of ragnaros was the most powerful weapon in the game while molten tickets are entirely cosmetic.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
wait, u pay money and then u get emailed a code.
[sarcasm]
Yeah, that sounds not fishy at all…
[/sarcasm]
I’ve used such websites on several occasions and they work just fine. You don’t need to trust me but feel free to google reviews instead. Just giving a tip, no need to berate me for it. I’d much rather you didn’t spoil the thread because I’m trying to help the OP.
Just to compare. I pay amazon 25 euros, and 2 days later I get the code at home. Doesn’t sound fishy at all … Same principle, different implementation.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
@Flippers are actually good to the economy since they relist items over and over, this is actually taking ALOT of gold out of the economy. They only profit off people that choose to be lazy since they are buying at cheap price and selling next cheapest. I realize a lot of people hate THE IDEA of how they are making easy money, but it’s not a terrible thing, and anyone can do it. As far as hoarding a limited item and controlling it… not a lot of that is done, most people save them early/cheap and resell later… nothing wrong with that.
_Its weird how ppl all assume that sinking gold is a good thing. If gold are in short supply, sinking gold will actually be bad. Also, flippers doesn’t do what they do to benefit the economy, they do so out of a selfish desire to line their own pockets, as we all do.
Sinking gold stabilizes the overall value of the money in your bank. GW2 has the least inflation I’ve yet to see in any online game. Abusing flippers to stabilize the economy is good, even if those flippers abuse others for own gain.
Flippers not only profit off players who are lazy. The average player who buy and sell to those lazy players suffer a profit lost too. The only dubious benefit flipping provide is that goods move faster on the tp.
The not-so-dubious benefit is that prices reach equilibrium faster, and lazy players eventually get fair prices for their goods. Furthermore, the economy stabilizes, inflation is kept in check. Everyone benefits from that.
Take the ecto>dust change. It took less than 2 hours for the economy to stabilize, which was thanks to flippers. Most people were at work in that timeframe which means they were not actively buying and/or selling. Normal people didn’t lose anything over it but do reap the benefits of proper pricing.
Flippers benefits at the expense of the average player, which is why they are disliked. Nothing wrong with that, if you want fast money, there is a price to be paid.
I have a different opinion. Good flippers usually benefit from bad flippers. The average player mostly benefits from the good flippers. Therefor I don’t dislike them per sé.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Considering people spend hundreds of dollars or euros or whatever on items in
Diablo 3, I would not be surprised if most legendarys worn today were bought through the TP or other means.
Everyone I know who has a legendary made it through gameplay. There might be people who bought it with gems but is that really a problem? It costs 400$ to buy Dusk, which translates into one person paying the equivalent of 2 players’ monthly fee for a whole year. Such a person should be thanked, not berated.
So, no. I don’t think the cash shop is defeating itself. It’s designed to be as profitable as possible. You can be sure there is someone doing the math on all of this.
Even if there are things that cost crazy sums of money there are probably enough people willing to pay. Even if you are not one of them, you might even not know any of them, but they exist. If they wouldn’t, the prices would be lowered already.
The gamble cash shop is self defeating. No one is going to sink so much money into skins over and over again, and those players don’t keep playing. The only reason this works is because of gold farmers who can use the gems sold by many players. The costs is therefor divided and not visible to one player. As such, these boxes are more of a gold sink than anything.
Most whining threads about RNG are about people who claim they paid 300gold in boxes and didn’t get anything. Those people are, imho, the ones for whom these boxes are made. They fuel gem conversion and make casual play all the more attractive. In the end, they didn’t spend a dollar themselves and their collective whining has no value in my books.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
On a slightly related note, the fact that buying boxes doesn’t even support this game much, or most, but crap like Aion or Lineage, is another great reason not to buy this stuff.
That’s like saying you shouldn’t sub Aion back in 2010 because it support Guild Wars 2. You really have no idea how companies work do you?
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
1/ I don’t believe this actually came from an nVidia employee. It’s forged, almost certainly. If I sent such an email to a customer, I’d be rightfully fired.
2/ if not forged, it was written by a hater who shouldn’t be working for nVidia anymore. Such a rant is decidedly bad practice and grounds for immediate contract termination. Forward that email to his superiors if you still have the original.
3/ I can’t believe any company would turn down an offer for free help.
4/ the facts clearly show that GW2 has been optimized a lot over the last 10 months, whether you want to believe that or not. Do you even read patch notes, did you play the game? My PC hasn’t been upgraded and yet performance steadily increased over time.
5/ Furthermore, both nVidia and AMD have optimized their drivers a lot for GW2 and it shows, therefor this email contradicts the company itself. It’s forged.
The wording of the email is unprofessional, wrong and references direct competitors while attacking a potential ally. It is an outright forgery, anyone with working experience in customer support knows that.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
(edited by marnick.4305)
It works perfectly fine on my Windows 8 machine so that’s not the problem.
A possible solution is to install in C:\Guild Wars 2\ because program files has been protected against frequent writes (which GW2 does). Furthermore, make a shortcut to the GW2.exe and start it with right click > run as administrator. Double check whether you’re actually logged on as administrator.
Furthermore “won’t install” isn’t a good error description. If possible make a screenshot and/or type over the very exact error message.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Fail at reading comprehension much? Look at the words used. The most common usage- ie meaning not the only. And Wikipedia? Seriously? lol, Did you even bother to check the referenced sources for the article? Of course not. You are embarrassing yourself.
1/ Wikipedia is a very reliable source, that has been confirmed on several occasions
2/ most common usage is a very good definition unless you deliberately reframe something to suit an agenda. I’d go with the wiki definition over yours any day of the week.
3/ the sources claim the same.
There’s only one person embarrassing himself.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Saturday is also a good farm day. And I knew some purist would come along and comment on exactly that :p If you need a specific day in the week to honour a specific person or being, you’re doing something wrong. I don’t need sabbath for god just like I don’t need valentine for my Girlfriends.
I wouldn’t say it’s any more wrong than designating Thursday as laundry day. It’s just a way to ensure that it happens consistently without “life” getting in the way.
It will be a cold day in hell when god consistently gets in the way of my life.
To each there own. Either way, it isn’t doing “wrong” by setting a schedule for anything.
Setting a schedule for certain imaginary things is wrong if done at the cost of very real and important things. Example: setting a schedule for a videogame at the cost of your kids is wrong.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
could keep this up for pages, if you want – do it for every single line of the manifesto. I don’t see the point. We’re not playing the game we were sold. It’s a good game, it’s just not at all what they spent the last few years telling us it would be.
You could nitpick a few things from the manifesto, file them, morph them and jam them squarely in a circle and then say it doesn’t fit. At face value, the manifesto still holds.
Okay so let’s have some direct quotes from the manifesto:
“Guild Wars 2 takes everything you love about Guild Wars 1” – literally none of the mechanics have been carried over; all similarities between the two games are either cosmetic or common to RPGs in general
Guild Wars 2 is exactly what I’d expect from Guild Wars 1 in a persistent world. I don’t know what you expected but I was pleasantly surprised that they managed the impossible.
“We just don’t want players to grind in Guild Wars 2” – ascended gear says hi… and whatever happened to the supposed scavenger hunt for precursors?
It is impossible to grind for ascended. No matter how much you grind, you can only get 1 laurel and one pristine relic per day.
The scavenger hunt is in development, as has been confirmed by Colin. Shouldn’t be too long anymore, check the relevant thread for that. That said, Mike O’Brien specifically said before launch there’d be grind but only for cosmetics, not for stats. That’s exactly how precursors are currently implemented. If you expected different, you only have yourself to blame.
“you affect things around you in a very permanent way” – LOL no, all that stuff resets and we get the same DEs over and over!
They hit the limitations of a persistent world, and people were trigger happy to exploit all that with timer websites. But overall, I find they did a pretty good job. At the very least, they went way and beyond other MMOs, even though it’s not Fable just yet. There’s over 1500 DEs in the game currently. I’m still seeing new ones every day, because I’m not just timer hopping. Some of those events have quite some visual impact on the world, even if it resets in 30 minutes (plenty to move on to the next). If you expected differently, you should have waited for Guild Wars 4. Technology just isn’t there yet.
In your imagination, the manifesto is broken. In reality, the world I live and breath in … it still holds.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
What I dont understand is that NC-Soft should very well know that people will get kitten ed off and leave the game, while the other option, direct selling, would have kept a lower but steady income.
You presume people will leave the game over this. You can’t prove that.
And there we are again in economics, where short time incomes count the most. For NC-Soft this means, making Nexons stakeholders happy and they will readily fund a new game. The same crowd will play this game again with the same RNG system and so on, while keeping a game healthy will be less profitable.
It is quite possible to convince stake holders to support a long term investment over short term gains, especially when MMOs are involved. Major shareholders usually expect long term gain. Given that Nexon is a 15% shareholder (pretty major) and heavily into MMOs, it would surprise me that won’t think of the long term picture.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
[quote=2211348;ArchonWing.9480:]
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Are you all seriously assuming that I shout about my skill level in LA ? Even if I said I don’t? You people are what is wrong: you jump on the assumptions that I am an elitist, an arrogant person etc. In fact I can understand: you may have had such bad experiences with people like who you think I am in the past that as soon as you see something that could be a sign of their presence you jump in for the kill.
Maybe that explains my problems.
ProxyDamage has put it in words for you:
The key word is “statement of fact”Because someone that is actually good have no need to shout about being good?
What if it is relevant to the conversation? What if it merely a statement, part of a discussion? You’re right that most good players don’t usually mention they’re good, but sometimes it’s relevant, at which point it’s merely a statement of fact. And why do you care? If you don’t believe it to be true, why does it upset you? I doubt you go around the street correcting everyone who says something you believe to be untrue, especially if it’s not an objectively easy answer.
This entire comment is again, completely different than the original situation.
Now it’s “part of a existing conversation” instead of just a randomly self proclaimed statement of fact? God why can’t this post die. The story keep changing, the arguments are completely irrelevant… god just let it end.I think I’ll have to agree.
People like the OP just don’t get it, don’t bother trying to explain it to him. Probably thinks the same way IRL, which I can’t imagine working out too well for him.
I can’t imagine elitists having a good life if they carry that attitude into the workplace. Doing your job well has nothing to do with the speed of your (company) car or the amount of cores in your (company) laptop. Bragging about such meaningless things won’t make you employee of the month.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Because the cashshop RNG feeds of the social downfall caused by the economic crisis and just exploits those who can’t resist it. It’s worse then gambling. (i made a long post about this a few months ago, stacked with social and economic expert opinions, it was removed for being a “conspiracy theory”.)
If boxes in a cashop in an MMO cause the downfall of society and economic crisis … that’s textbook conspiracy nonsense. Your"experts" are probably experts for hire or other scam artists. As such your thread was rightfully removed.
Feeding off =/= causing. Read that part again.
Indeed, and it’s not just conspiracy theory, the tactics NC-Soft is using are actually forbidden in my country cause they fall under the false advertisement and gambling law (as it is stated that any object that is sold for real money must have the exact thing you pay for, or an accurate possibility of the chances, even our lotery has those chances(in very small letters) on them.) If i wasn’t a student i’d take em to court.
You’re not buying RNG boxes with real money. That’s the out. You’re buying GEMS with real money which have no value. You’re buying boxes with gems, which can’t be construed as gambling because you’re not spending real money.
It’s a legal loophole, but since those gems can be spent on costumes, buffs, bank slots etc, there’s no way you can say you’re spending real money on random RNG boxes.
Although true, let’s not start it again Vayne. We had a topic about the legal aspect about gambling inside the game that vanished into thin air….
I believe that nowadays everyone complains about RNG, just because they do. In this game is getting ridiculous epic proportions. Let’s look at some cases:
- In other games how many grinded a dungeon just to get a piece of equipment that still never dropped?
- In other games how many of you crafted items with proc. effect, that never did proc?
Not to mention that such items were almost required to get to the next gearrating which unlocked the next dungeon. If such an item didn’t drop, you were effectively locked out from a large portion of the game. For RNG based attunements that just meant you couldn’t play Onyxia at all.
In comparison, cosmetic tickets are just that … cosmetics.
Still haters gonna hate!
This.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
