Showing Posts For pdavis.8031:

End Game

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

The first thing You should do is find the turkey room WITHOUT using internet guides/forums/google. Then some of the hidden bosses. And other than the end game is what you make of it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Also just because the on proc might isn’t a valid concern for YOU doesn’t mean that it isn’t one for me.

The point is that it shouldn’t be a concern for you because its trivial. Knowing what’s trivial and what is important is called discernment, and that’s what you need to work on.

Again, it’s trivial for YOU. When trying to stack as much might as I can, that proc isn’t trivial. Every little bit counts. It’s all about prespective.

Also sorry about the rant…but I stand by my statements regardless.

No, it’s trivial for everyone, but you haven’t figured that out yet. Being stubborn about things isn’t going to help you improve. Having an open mind and listening to people who know better is the way forward, being stubborn and insular is to be doomed to mediocrity forever.

So because I don’t agree with you, I’m doomed to mediocrity forever?…Because that makes sense….

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Also just because the on proc might isn’t a valid concern for YOU doesn’t mean that it isn’t one for me.

The point is that it shouldn’t be a concern for you because its trivial. Knowing what’s trivial and what is important is called discernment, and that’s what you need to work on.

Again, it’s trivial for YOU. When trying to stack as much might as I can, that proc isn’t trivial. Every little bit counts. It’s all about prespective.

Also sorry about the rant…but I stand by my statements regardless.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

yes

I figured it was someone I knew, but couldn’t figure it out. Yeah I RARELY run Arah, and first time on P2. So still not quite up to snuff on the mechanics of Lupi, and it doesn’t help I missed the dodge. :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Well if someone’s gotta go down, it might as well be the warrior in knights/valk doing no damage.

right, because hitting 11k is no damage…

You being dead on the floor and me soloing phase 3 of Lupicus was no damage.

and the same would apply to anyone in any gear…

also was that you in that Arah P2 run the other day?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

The on hit proc might has nothing to do with why people use strength runes at all. Can you please take the time to learn before you speculate on things or make pronouncements?

While it may not be used by the general population for the on proc might, but rather the power and the might duration, I still take it into account when discussing a might stacking build. And if its just for the power and might duration, why not hoelbrak, or fire? Its not uniformed speculation, just because YOU don’t feel that the on might proc has anything to do with it, doesn’t mean it’s not a valid concern.

No, it’s not a valid concern. Again, you are still learning the game, you only have a faint understanding of what is good and why its good, yet you keep making silly statements about what is and isn’t. I understand we all started somewhere so I cut you slack as a newbie but you need to understand that you come off the way a teenager discussing politics comes off, which is to say, eye-rollingly uninformed. But even then, a person who is eager to learn can be afford a lot of slack, the problem is you combine not understanding at all with the nerve to tell people who DO understand things that they are wrong.

So go back to my advice: listen and learn first and then speak.

Never once did I say you were wrong. Or anyone was wrong. In fact I corrected myself when I was wrong. Just because you disagree with my approach to things, doesn’t make me “Noob teenage who doesn’t know what I’m talking about”. I disagree with the meta. I disagree with being put into a box and expected to play a certain way, because “it’s the most effective” and “you’re a noob because you don’t do it this way.”

When considering this might stacking build, I fully understand WHY strength runes are the best for it. And in doing the research as to WHY they are the best for this build I do take into account the might proc. Because adding might and stacking it is the main purpose of this build. If you are going for more personal DPS, then yes strength runes and beserker gear ARE THE BEST. Period. However I have no desire to run a pure DPS build. And the simply isn’t a good enough reason for me to do that. “Because you do more damage…because you are not contributing to a party in a dungeon…because you are not playing to your full potential…because you’re not actually doing anything, it’s all in your mind…because you suck” These are actually reasons for me to turn away from the meta. Because who are you to tell me what I should run and how to play? Just because I don’t do things YOUR way doesn’t mean I’m wrong. I am a good enough player not to have a party carry me and I can hold my own. So you can take your “I’m better than you and you don’t know what you’re talking about” attitude and go somewhere else.

Also just because the on proc might isn’t a valid concern for YOU doesn’t mean that it isn’t one for me.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

The on hit proc might has nothing to do with why people use strength runes at all. Can you please take the time to learn before you speculate on things or make pronouncements?

While it may not be used by the general population for the on proc might, but rather the power and the might duration, I still take it into account when discussing a might stacking build. And if its just for the power and might duration, why not hoelbrak, or fire? Its not uniformed speculation, just because YOU don’t feel that the on might proc has anything to do with it, doesn’t mean it’s not a valid concern.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

So Strength runes got a bit of a nerf. The on proc might was changd from 10s to 5s. I wonder if that will effect Phalanx Strength? I’m guessing not much, as you’ll still have the duration.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

July 1st - anet's last chance for you?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Here are the numbers for Q1 2014

http://www.ncsoft.net/global/ir/earnings.aspx

Yes there is a decrease is SALES, but they are largely attributed to Lineage 1. Yes there was a decrease in sales of GW2 from Q4 2013. But all that means is LESS people are buying the game than they did in previous quaters. It doesn’t show that players are leaving. A decrease in sales will not reflect that players are leaving, or in anyway infer that the player base is shrinking. There is no way to even reach that conclusion based solely on the number of sales and royalties (if gem store sales are considered royalties.) However, if people are still buying the game, just not as much as before, it would not be unreasonable to consider that the player base is increasing. There are NO numbers that reflect the games population, and how many are still playing vs how many have left.

The revenue includes gem purchases.

As for the exact number of players, I guess we’re never going to get them from ANet whatsoever since there are no subscription accounts to show which are renewed. Thus, the revenue ( which includes gem purchases ) is pretty much the only reliable number to support any thesis regarding the playerbase.

Since the game revolves pretty much around the gem-shop, where 90 per cent of new items is added, when the earnings from gem purchases are decreasing it cannot be denied that the playerbase hasn’t out of the sudden stopped buying gems and just plays, but rather stopped playing and hence is not buying.

Otherwise, it’s my word against yours and since you seem confident in your argumentation, I suggest we stop repeating our theses.

Cheers

I agree…it was getting WAY OT anyway

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Well if someone’s gotta go down, it might as well be the warrior in knights/valk doing no damage.

right, because hitting 11k is no damage…

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

July 1st - anet's last chance for you?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Here are the numbers for Q1 2014

http://www.ncsoft.net/global/ir/earnings.aspx

Yes there is a decrease is SALES, but they are largely attributed to Lineage 1. Yes there was a decrease in sales of GW2 from Q4 2013. But all that means is LESS people are buying the game than they did in previous quaters. It doesn’t show that players are leaving. A decrease in sales will not reflect that players are leaving, or in anyway infer that the player base is shrinking. There is no way to even reach that conclusion based solely on the number of sales and royalties (if gem store sales are considered royalties.) However, if people are still buying the game, just not as much as before, it would not be unreasonable to consider that the player base is increasing. There are NO numbers that reflect the games population, and how many are still playing vs how many have left.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

July 1st - anet's last chance for you?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Yeah, as many people said, it’s not a feature update. A feature update could include new professions, races, skills, etc. However this is a story patch. The launch of the next stage of the story. Now with this there will be some features, the journal, a new map, etc. but nothing I would consider a “feature patch” or even an expansion.

As far as Anet’s last chance? Last chance for what? To make the game into what you think it should be? I for one rather enjoy the game as is. Adding new stuff as it goes along is totally cool. It seems to me that the people who were upset with Season 1, the feature patch, and lack of things they want are mostly looking for a reason to leave.
I don’t foresee a massive exodus of players, Anet is NOT losing players to the extent that some would have us believe. There is NO evidence that that is happening. In fact I am seeing more and more new player threads on the forums, more and more returning player threads, and very few of players leaving. Now granted, those that DO leave, just leave, they don’t announce it on the forums.The game is fine, the playerbase is fine, Anets not in any danger of going under, and GW2 will still continue to be a fantastic game for many years to come.

Actually, it’s funny to see that even Aion is catching up with GW2.

http://mmofallout.com/wp-content/uploads/2014/05/1q14.png

Please, notice this shows quarterly sales, so as the graph indicates, for the exception of a brief period of Q3-Q4 2013, the GW2’s revenue has been steadily decreasing.

Added to that the stats that were published here on the forums recently ( browse for the topic if you may ), the GW2 revenue in Europe has decreased by over 80 per cent.

It would be mad not to assume that the game’s been getting worse and worse recently. Say what you want, anyone capable of reasoning knows why, among other things, the Megaserver was introduced.

I do hope, however, that Season 2 will restore some faith in the franchise for me, personally.

Yes, I’ve seen the graphs. Yes there was a decrease in revenue. However, this was BEFORE the china launch, and we don’t know if those graphs even include gem store sales or not. Also, seeing as how this game is Buy to Play, meaning once you buy the game initially you are not required to buy anything ever again, the decrease in revenue doesn’t equate players leaving. The graphs also show that they are still making money, just not as much as at launch with the largest sales in western MMO history. So if they are still making money, that would mean people are still buying the game, and people are still using the gem store (if we figure that the gem store sales are included in the report.)

As far as mega servers, believe what you want, but there is NO supporting evidence that the megaservers were implemented due to a significant lack of players. Those who are tired of the game, are don’t like the direction the game is going, are the first to use megaservers as evidence that the game is going under. It would seem to me, spending the money to implement this on such a massive scale to hide the fact that players are leaving in droves, and they are losing money, would be a terrible business decision. Anyone “capable of reasoning” can see that. Now if you can show me ACTUAL numbers that the player base is decreasing to the point where ANet, or the players, should be worried about the state of the game, by all means reveal them. The Q3-Q4 2013 reports certainly don’t give that impression. All that it does show is that sales have slowed down. which is completely normal. After 3+ MILLION people bought the game at launch one would expect the sales numbers to drop. but they are still bringing in money…

Unless you quote me with any evidence to the contrary, any I did quote you the numbers which support the reasoning I mentioned in the previous point, I’ll actually care to respond.

What you’re saying, without any evidence to support it, is just that – empty phrases.

And the same could be said about your statements. Although you have the graphs, it doesn’t reflect a decline in the player base. All that it shows is that sales are down. WHICH IS COMPLETLY NORMAL.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

July 1st - anet's last chance for you?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Yeah, as many people said, it’s not a feature update. A feature update could include new professions, races, skills, etc. However this is a story patch. The launch of the next stage of the story. Now with this there will be some features, the journal, a new map, etc. but nothing I would consider a “feature patch” or even an expansion.

As far as Anet’s last chance? Last chance for what? To make the game into what you think it should be? I for one rather enjoy the game as is. Adding new stuff as it goes along is totally cool. It seems to me that the people who were upset with Season 1, the feature patch, and lack of things they want are mostly looking for a reason to leave.
I don’t foresee a massive exodus of players, Anet is NOT losing players to the extent that some would have us believe. There is NO evidence that that is happening. In fact I am seeing more and more new player threads on the forums, more and more returning player threads, and very few of players leaving. Now granted, those that DO leave, just leave, they don’t announce it on the forums.The game is fine, the playerbase is fine, Anets not in any danger of going under, and GW2 will still continue to be a fantastic game for many years to come.

Actually, it’s funny to see that even Aion is catching up with GW2.

http://mmofallout.com/wp-content/uploads/2014/05/1q14.png

Please, notice this shows quarterly sales, so as the graph indicates, for the exception of a brief period of Q3-Q4 2013, the GW2’s revenue has been steadily decreasing.

Added to that the stats that were published here on the forums recently ( browse for the topic if you may ), the GW2 revenue in Europe has decreased by over 80 per cent.

It would be mad not to assume that the game’s been getting worse and worse recently. Say what you want, anyone capable of reasoning knows why, among other things, the Megaserver was introduced.

I do hope, however, that Season 2 will restore some faith in the franchise for me, personally.

Yes, I’ve seen the graphs. Yes there was a decrease in revenue. However, this was BEFORE the china launch, and we don’t know if those graphs even include gem store sales or not. Also, seeing as how this game is Buy to Play, meaning once you buy the game initially you are not required to buy anything ever again, the decrease in revenue doesn’t equate players leaving. The graphs also show that they are still making money, just not as much as at launch with the largest sales in western MMO history. So if they are still making money, that would mean people are still buying the game, and people are still using the gem store (if we figure that the gem store sales are included in the report.)

As far as mega servers, believe what you want, but there is NO supporting evidence that the megaservers were implemented due to a significant lack of players. Those who are tired of the game, are don’t like the direction the game is going, are the first to use megaservers as evidence that the game is going under. It would seem to me, spending the money to implement this on such a massive scale to hide the fact that players are leaving in droves, and they are losing money, would be a terrible business decision. Anyone “capable of reasoning” can see that. Now if you can show me ACTUAL numbers that the player base is decreasing to the point where ANet, or the players, should be worried about the state of the game, by all means reveal them. The Q3-Q4 2013 reports certainly don’t give that impression. All that it does show is that sales have slowed down. which is completely normal. After 3+ MILLION people bought the game at launch one would expect the sales numbers to drop. but they are still bringing in money…

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

So once again how is flipping the TP a bad thing? As John Smith said it doesn’t really effect prices that much, and it is a valid way to play the game? Yes the rewards are largely based on gold, and thats ok. So the few “TP Barons” have more gold than almost everybody. And? All this whole discussion is, is the GW2 version of “income inequality” Which is a totally bogus argument anyway. Some people have more because they were smart and made good investments, others have more because they worked hard to get there. So why should they be punished because they have more? Why should someone who has less be given a portion of what those who have more have? The very wealthy don’t control the prices, or the supply, so why is it even an issue?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

July 1st - anet's last chance for you?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Yeah, as many people said, it’s not a feature update. A feature update could include new professions, races, skills, etc. However this is a story patch. The launch of the next stage of the story. Now with this there will be some features, the journal, a new map, etc. but nothing I would consider a “feature patch” or even an expansion.

As far as Anet’s last chance? Last chance for what? To make the game into what you think it should be? I for one rather enjoy the game as is. Adding new stuff as it goes along is totally cool. It seems to me that the people who were upset with Season 1, the feature patch, and lack of things they want are mostly looking for a reason to leave.
I don’t foresee a massive exodus of players, Anet is NOT losing players to the extent that some would have us believe. There is NO evidence that that is happening. In fact I am seeing more and more new player threads on the forums, more and more returning player threads, and very few of players leaving. Now granted, those that DO leave, just leave, they don’t announce it on the forums.The game is fine, the playerbase is fine, Anets not in any danger of going under, and GW2 will still continue to be a fantastic game for many years to come.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I stopped getting trait points as a level.

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I’m no longer getting any traits points whatsoever in first character which right now lv.80 when i reset the traits points i have 14 points and it does not cover the ones i try have active. Can someone tell me why it stop giving trait points away.

It looks like people are completely ignoring your post and replying to posts from 3 months ago instead.

You stop getting trait points at level 80. It has always been that way. Instead of 70 though, you now get 14, but since they’re worth what 5 used to be worth, it comes out to the same amount.

What you may be thinking of is Skill Points. You keep earning those each level, even as you “level” as an 80. But trait points always stopped once you hit 80.

Not exactly. The OPs question has been answered in an almost verbatum fashion as yours, however the OP DID ask what we thought of the new leveling system. And that is what we are commenting on now.

“Well this doesn’t seem to be too bad of a change. What is your personal opinion about the new trait system ?”

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Good way to play GW2 with my GF.

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

well now.. let me think best way to play GW with ur GF.

1: strip dungeons.. everytime someone dies, remove a piece of clothing.
2: Shot thru the Heart: everytime you die in WvW you must drink a shot
3: Level for Love: everytime you level, other must give you something zone appropriate: EG: 10 Ancient Woods (hehe) for a level in Cursed shore
the list is endless. Think of fun RL scenarios you can play out for certain achievements.

yes, i am a dirty ol man

1. Sounds awesome!
2. Would leave me drunker that a Norn on a three week bender. I don’t drink much, and I am horrible at WvW at best. :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

So I stopped getting trait points as a level.

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I kinda like it. Plus having to unlock all the traits by doing various thinsgs, actually gives me more of a reason to explore and do things than just power level through everything. Im on my 4th alt in the new system and enjoy it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

WTB linen

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

Dredge in lonars pass? I think that’s the zone. Anyway they drop miners sacks which contain linen

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Will this run smooth?

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

That would probably work. However check this out if you are looking for a computer specifically for gw2.
blacklionsprofit.com/community/build-your-own-computer-and-max-out-guild-wars-2-for-under-500/

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Ok test results are in. Of course it was with the dps dummy in the mists so there is a bit of total damage output difference, but for stacking might with valk gear and eagle runes, I was able to give and maintain 18 stacks of might with spikes up to 20. With valk gear/strength runes, 21, with spikes up to 23. With zerk/strength 23 with frequent peak a to 25.

So it would appear that yes someone else was supplying might as well. However my guildie, with whom I tested this, brought up the point that in a group incidental might would be added to the group. Another wartior with FGJ, a guardian doing what guardians do, etc.

He also brought up that knights might be better than zerk. Because if you are supplying might to your party it would be better to be a bit more “tanky”. I would have to agree on that point. If tou are too glassy, you arent supplying might if you are downed pr jave to dodge more often. I’ll have to look into that though.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

@tree

I understand the concept. Im not entirely stupid :P
I guess ill have to test it out again to be sure, although im fairly certain I was supplying 25 stacks of might

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Computer Improvements

in Account & Technical Support

Posted by: pdavis.8031

pdavis.8031

ooookay, thanks all for the answer and the attecntion, it’s not the first time i ask this and i always get replied that it’s all about my kitten AMD cpu.. so i think i’ts time for it to be replaced with an intel…
just a last question – which CPU could be good with this game? i don’t want to spend 674028365082$$$ on it XD

Don’t forget that you need an intel supported motherboard as well. You might as well just build/buy a new computer if you are planning on switching CPUs. Which is essentially what you are doing.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Sure you can run this build and maintain 25 might stacks on yourself with whatever bargain basement runeset you like. Or you can realize the only reason a person would run this build is to stack might on other people and understand that you cannot get 25 Might on the rest of your party without good runes.

Seriously sometimes I wonder about this community, they will spend 100’s of gold on hair kits and gem store armor but they wont spend 100g to equip their characters with best in slot gear.

ummm I don’t know what you are refering to, but the stacks of 25 might were on the whole party. FGJ actually gives the party 6 stacks, and you only 3, and if you were able to get 25 stacks of might on yourself, than your party has 25 stacks of might as well. Because every time you gain might, your party gains might.

Also I don’t spend gold on the gem store fashion items. I find them stupid.

Then they weren’t all from you. With Strength runes you can do around 20-25. Without you are looking at 11-15. How much DPS is 350 Power? About 9%. Your call.

That doesn’t even make sense. Strength runes don’t even provide a method for gaining might. It does increase the might duration yes, but with enough precision and might procs with GS, you’re continually adding might so the might duration, although helpful, isn’t really required. Throw in FGJ, and SoR your adding 11 might for 30 secs just by those. Now every crit with forceful greatsword adds might. With a crit chance of say 60%, your still adding might at a good pace, enough to hit 25 stacks and keep it there.

Edit: Correction. I forgot about the 25% chance to add might when hit. Even so, I feel that taking a hit for a 1 in 4 chance of gaining might is negligable.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Good way to play GW2 with my GF.

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

Well, to start, almost every profession can work together well with another. Almost everyone can lay down combo fields that any others can use. Most professions offer some sort of group support that can be benefical for anyone.

As for WvW. It’s basically a big group running around, so any profession that can bring something to a group is useful, which is pretty much every one.

DPS in PvE is almost a must for any profession. Most boss and mob mechanics work in such a way that any and all damage can be avoided though active defenses (i.e. dodging).

The heart quests can be done together, but each character only adds to their own completion. So if you are doing a heart quest that you’ve already done, anything you do to complete it won’t add to her completion. The personal story can be done together, provided you are in a party together. Now depending on the story options you both chose in character creation, those missions will be different. You can still help her and she you, but you won’t get the story rewards from doing her missions.

Leveling together? Sure, just make sure you are exploring the same areas together, doing the same heart quests together, and killing the same mobs together and you’ll be fine.

Recent got my GF to play, and she wanted to play a mesmer, so I rolled one up as well, to better understand the profession to help her better. I main a lvl 80 war, have an 80 necro, and also working on a Elementalist.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Computer Improvements

in Account & Technical Support

Posted by: pdavis.8031

pdavis.8031

Windows 8. Thats your main problem right there. Too bad GW2 doesn’t run natively on linux. I have gotten it to run, but theres an interesting “fog of war” type graphical effect that makes it look wierd.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Mesmers stacking might. i’ve seen all.

My mistake, it was a elementalist.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

Sure you can run this build and maintain 25 might stacks on yourself with whatever bargain basement runeset you like. Or you can realize the only reason a person would run this build is to stack might on other people and understand that you cannot get 25 Might on the rest of your party without good runes.

Seriously sometimes I wonder about this community, they will spend 100’s of gold on hair kits and gem store armor but they wont spend 100g to equip their characters with best in slot gear.

ummm I don’t know what you are refering to, but the stacks of 25 might were on the whole party. FGJ actually gives the party 6 stacks, and you only 3, and if you were able to get 25 stacks of might on yourself, than your party has 25 stacks of might as well. Because every time you gain might, your party gains might.

Also I don’t spend gold on the gem store fashion items. I find them stupid.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Mai Trin cannon salvo

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

Yeah, we’ve done that, and still hadn’t noticed much of a difference between “yoloswagmode” and standing still with small movements. Although the former does make it more interesting. :P

The only time we have issues during that phase is when people are trying to rez someone whose “yoloswag” wasn’t up to par, and they stood in the red circles. It usually causes a wipe as 3 players run to help the one downed.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

[Suggestion] Disease

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

It would be the Corrupted Blood Plague like in WoW all over again. Players and NPCs lying dead everywhere…

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Server is full?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Try logging in during non-peak hours. Try like 3am-4am or somethingIt may be pain, but unless you want to do WvW with your friend, it doesn’t really matter with the megaserver.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Mai Trin cannon salvo

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

Hmm interesting. Never heard of the running in a group thing. EVERY pug I’ve done on Mai Trin, we all just ran around the room, dodging red circles like chickens with our heads cut off. It’s never really been an issue before. I wouldn’t want to do a coordinated run in that manner though, seems like too much trouble and drama when you can easily dodge and avoid red circles without too much effort or thought.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

class balance in dungeons

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

Why are Necros bad in dungeons again? I’ve run mine in random pugs more often than not, and actually have done much better than pugs with my warrior. I agree with whats been said before. It’s not the class but the player. Take ranger for example. Rangers can be awesome, if played right. “bearbow” rangers are not playing right.
And necros? even a condi necro can be VERY useful and effective in dungeons. Minion necros can be too, but generally cause some issues with engaging too soon.
Thieves? Not so much. Ran Arah p2 last night with 2 necros, 2 thieves, and a warrior. We actually didn’t do too badly.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

The anti-tp-conspiracy theorists strike again with more of their outrageously and uneducated stupid claims. Asking anet to nerf the tp just makes them feel better with themselves because they are jealous and lack any skills to play the tp. It happens the same in real life too. They are pretty much the counterpart of the anti zerker crowd in the dungeon subforum.

Just ignore them since they will never stop complaining that flipping is bad, and claiming that the economy is controlled by a minority of tp barons who manipulate every single market to create artificial inflation just to get richer and ruin everyone else’s experienced with the game.

It’s actually the Mursaat who are the TP Barons. Keil is Mursaat and actually in control of everything. The “high roller” players are not actual players, but NPCs that LOOK like players.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

@Phys

You may be correct. I don’t flip, but I have read up on flipping, and was of the understandiing that in order to be the most profitable, you’d want to start out with a lot of gold. Either way my point still stands. People need to get over themselves, and stop trying to nerf legit ways to play the game that aren’t really doing any harm to anything just because they don’t like it. Just like the “Zerker” trend. I don’t play zerker, but I’m not crying for a nerf because I don’t like it.

hmm i dont think killing all flipping is the answer, but it does have an effect on the game, they hardwired trading into item creation. so flipping is an extremely large business, and it cannot be avoided. The other large effect is that it provides more gold with a different type of relationship than anything else in the game. This basically creates a class structure based on how you fit into the market. While class structures may be unavoidable, having them based primarily on your role in the market in an adventure game is probably the thing people have the biggest issue with.

The most effecient gameplay by far in terms of rewards (gold/items of high demand/utility) is tp playing if you are ok at it. Followed by farming. Since the game tends to be rebalanced on a macro level, a lot of normal people feel the effects most harshly. For a above average tp player, 40 gold for an ascended item is like a days work, for the average normal player, its like 1.5-2 weeks, for a below average player, it could take a month or more for one item.

So it’s more of an issue of TIME than anything. But as a casual player, I don’t find 40g for an ascended item daunting in the least. I know I’ll get there eventually, in the meantime, I just go and play the game and have fun. So those who feel that they must have BiS item RIGHT NOW are really only the ones effecting by TP flipping. But I still don’t see how someone else flipping the TP effects a normal player who doesn’t play the TP. So the TP has faster access to the brand new shiney than the non flipper. And this is a “major issue that needs to be addressed” How?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

@Phys

You may be correct. I don’t flip, but I have read up on flipping, and was of the understandiing that in order to be the most profitable, you’d want to start out with a lot of gold. Either way my point still stands. People need to get over themselves, and stop trying to nerf legit ways to play the game that aren’t really doing any harm to anything just because they don’t like it. Just like the “Zerker” trend. I don’t play zerker, but I’m not crying for a nerf because I don’t like it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Traidingpost Flipping should brought in line

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

@ OP

Although I understand where you are coming from, and can see that flipping the TP to get rich is “A cheap way to play”, I have to disagree. As said many times before, flipping the TP takes patience, skill, research, timing, and knowledge. Just like any other aspect of the game, with the exception of champ trains (But thats another discussion). There is one thing that has hsan’t been brought up yet. A very important aspect to flipping the TP. Seed money. One simply cannot start flipping the TP without a sizable bank roll to begin with. Sure, you might be able to do a little bit with 5 gold, but that small amount isn’t going to make you rich over night. With that amount it might take many months to actually begin making a sizable profit. No, you NEED to start with at LEAST a couple hundred gold, and maybe alot more, to even make it worth your while. So where does this seed money (hundreds of gold) come from? Well either through PLAYING THE GAME or buying gems and converting to gold. Well the current rate for gem conversion (.13 USD for 1 gold), it would cost $65 dollars for 500 gold. So with serious flippers, they most likely are paying RL money to start flipping, and making a significant amount of money. Which of course is actually beneficial, as these people buy gems with cash, and convert to gold, it drives the gold to gem conversion price down.

My point is this. If you feel that this is unfair, either learn to flip the TP yourself, or pay more money to be on a level with the “high rollers” by buying gems and converting to gold. QQing about someone elses play style because you don’t like it for whatever reason is pointless, and only makes you look entitled and jealous.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Phalanx Strength PvE Build by [QQ]

in Warrior

Posted by: pdavis.8031

pdavis.8031

I can see that strength runes wouldn’t be needed for might duration, but for adding to your DPS. but I suppose any runes that provides strength would be beneficial for that end. I still havent got my zerk gear (still using valk) and am using eagle runes, and have no issues with keeping 25 stacks of might with banner of discipline.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Getting rid of junk in-game?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I think being able to use them in the mystic forge would be cool. Like 250 talons, claws, globs of goo, and broken lock picks or something would give a booster or something. Or maybe some t3 mats. Something to that effect would be nice.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Watchwork Pick: Why No Response?

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

“Here’s our philosophy on microtransactions: We think players should have the opportunity to spend money on items that provide visual distinction and offer more ways to express themselves. They should also be able to spend money on account services and on time-saving convenience items. But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.
- Mike O’Brien (https://www.guildwars2.com/en/news/mike-obrien-on-microtransactions-in-guild-wars-2/)

I guess things have changed…

Not really, it depends on prespective. There are several ways to get sprockets in game without the mining pick. The node was available for free with the marionette event, and later you could get the node again in the bazaar. You can also buy the sprockets on the TP. It’s not an unfair advantage. If you spent time in game you also have the same opportunities to get sprockets. This isnt “pay to win” in the slightest. Oh yeah, and the pick is once again available in the gemstore, thus reducing the so call advantage a player who bought the pick when it was first available. I still fail to see how this pick creates an unfair advantage for anyone. Unless you feel like everything should be given to everyone upon logging in, legendaries, precursors, ascended, minis etc. Its entitlement at its finest plain and simple. There is no argument for this item being an advantage without including that same sense of entitlement. Period.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[Suggestion] Duels

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

@ashen

If you want to take my comments to mean that it can be applied to everything, that is your perogative. However I stand by my statements. Open world PvE dueling isnt a good fit for this game.

However I will comment on PvP /WvW vs PvE. A build in PvE is based on trait and skill sets,, along with gear sets. A build in PvP is based largely on trait, skills, and amulets. The gear is standard set across the board. Heavy/medium/light all have the same stats in their respective classes. So to create more of a balance in PvP. However in PvE the armor stats vary according to armor quality. (Basic, fine, masterwork, rare, exotic, ascended). Now would a character equipped in full exotic armor be evenly matched, stat wise, vs a player with a full set of rares? or masterwork? Is an ascended level weapon on the same level as masterwork? Or even an under leveled character vs a low level character? Thats why dueling cant be considered a valid form of training or practice. Two different players on two very different levels of playing fields. If you want dueling as a way to train, as its be said many times before, you can get 1v1 rooms in HotM just for that very purpose. Many guilds have them just for training.

WvW: it is a bit different as its more of a hybrid of PvE and PvP. However, characters are up leveled to have more balance, not sure about gear. But even so builds that may work well in PvE or PvP dont necessarily work well in WvW. As WvW is more focused on massive battles where support builds can be more useful and utilities will determine the outcome of a fight more than glassy DPS used primarily in PvE.

In conclusion, while basic combat mechanics may be the same, the way there are implemented in each game mode is vastly different, as well as the way each are played. Each game mode focuses on a very different style of play. Dueling in a 1v1 situation doesnt prepare one for being able to compete in each one of those modes. While 1v1 situations may happen in PvP and WvW, they are not as common as each game mode requires working together as a group, usually its just a zerg though, in order to be effective. Open world dueling wont provide the training one would need to be a contender. The only thing open world dueling provides in an easy alternative to PvP without going to the PvP arena, which ultimately is lazy and selfish as it does nothing to improve the game as a whole, and just caters to those who feel entitled, and that Anet should cater to their desires.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Noob here! Which Home World should i choose?

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

Stormbluff isle if NA. look for the guild CAT. Tell them buff sent you…

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Add Ascended mats to the hero's wallet

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Delete them. They are more common then…well…dust..

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Watchwork Pick: Why No Response?

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

I still fail to see why a refund or upgrade should even be offered. Just like the iphone. The iphone 4 was released, than a few months later, the iphone 4S. No free upgrades, or refunds were given. The same principle applies here I think.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Sigh..Kicked from dungeon (again)

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

Easy solution to prevent getting kicked at end of dungeon.

ALWAYS. ALWAYS. ALWAYS be the one who opens the dungeon. Enter dungeon BEFORE starting an LFG. If they decide to be jerks, and kick you at the end in favor of a guildie, they all get kicked too. So everybody loses.

Also if you can remember which guild it was, you can always try to find the guild leader and report their behavior to them. I would like to think that most guild leaders would frown upon this behavior as it makes their guild look bad.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Sigh..Kicked from dungeon (again)

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

I was pugging AC P1 once. They decided to skip Kholer so I lured him into the burrow room where he obliterated everyone. 10 seconds later I saw the Plains of Ashford loading screen.

Lol…thats funny.

Yeah I would expect a kick after that…. :P

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[Suggestion] New endgame content with AR

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Yeah, I mentioned the Mursaat and the White Mantle, but apparently it was ignored

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Watchwork Pick: Why No Response?

in Black Lion Trading Co

Posted by: pdavis.8031

pdavis.8031

Why are you so fixated on the money aspect?

The infinite tools never were designed to pay for themselves, you buy them for the convenience.

Even if you would constantly use them by the time you would break even, the next generation of tools will be out.

The money aspect is why people think that the watchwork pick should no longer have a chance to gain a sprocket, or that all the other picks should provide the same function.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[Suggestion] Duels

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Arguments against dueling?

First and foremost. Gw2 wasn’t launched with dueling. Gw2 ISN’T other MMOs. The majority of reasons for dueling is “X MMO has it, many others do too, why not GW2?” If Anet wanted GW2 to be like other MMOs they would have included dueling, mounts, and raids from the very beginning. But they didn’t.

Also open world dueling creates more of an irritation than anything. I don’t think it will become as “toxic” as people would like to believe, but map chat in general (expect when train or boss is going on) is already irritating and “toxic” enough as it is. (Thats why I pretty much ignore it anymore. Saw a conversation in LA before the Zepharites about anime, and it got pretty graphic pretty quick).

Anet already gave us an option for dueling. 1v1 “rooms” in the heart of the mist. You can duel to your hearts content.

“Becasue its fun, and is a good way to train/pass time” is also a major pro argument for having open world dueling. But I would contend that just as many people find NOT dueling to be just as fun. Dueling for training purposes is not really a valid argument anyway, because any PvP/WvW is done in a seperate area and has completely different mechanics from PvE. I would be behind dueling in WvW, as a form of training, but in open world PvE it doesn’t really make sense.

And finally, Dueling by waiting for mega bosses would cause more problems and grief than anything. Everyone already complains about no one listening to commanders for Teq and THW, and thats with nothing to distract them. People can get downright hostile when it goes wrong because “Noobs weren’t paying attention!!!” Now throw in dueling. People arrive early, half listen to commander and instead start dueling. They have fun, but when fight is ready to begin, they were too busy dueling to know what was going on and cause more people to rage and QQ and cry about “noobs not paying attention!!!” same thing with dungeons…

All in all I can see very little benefit to adding dueling in open world PvE at this point. If it had been implemented shortly after launch it wouldn’t even be an issue. Bu this late in the game, it most certainly would be buggy as heck, and people wouldn’t be used to it and begin QQing about people going crazy with duels causing party wipes, lags, chat spam, harassment, etc.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Are keys worth your game time?

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

I just do key runs to get rid of all the dang boxes cluttering up my inventory. Sometimes I get something cool, but thats about it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”