Showing Posts For pdavis.8031:

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

killahmayne: +10,000 for that. And therein lies the crix of my problem. I don’t play the same way, and am looked down upon because of it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

^
Amen brother! Someone who understands!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

Wait, so while I’m pulling mobs/boss AWAY from the group and doing DECENT damage at the same time, I’m not actually pulling anything and the avatars chasing me aren’t really chasing me. It’s all in my head? Yes I understand that you can’t “hold aggro” but I can get a group to chase me. Granted it’s not a for a long drawn out time, but it’s enough for the “squishier” people in the group to recover before diving back into the fray.

[Sarcasm] Apparently I don’t know how to play at all and am just a horrible player because I don’t follow the zerk mentality and be a mindless lemming. There is no other way to play than zerker, and in not doing so I’m ruining the game for everyone else. [End sarcasm]

I really need to learn to ignor the trolls

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

Sure you can run full clerics if you want. You could run a Rampagers build if you want. But don’t pretend that all options are equally optimal. /quote]

My play style isnt nessicarily run and gun, which seems to be a typical zerker style. Run in and smash EVERYTHING. Although that can be fun from time to time. I prefer a style more on the front lines taking aggro and using my defensive capabilities to draw the mobs away from the party if possible. Now i understand my build isnt super tanky, but I feel it’s a good trade off and balance. AND thats the difference.

I’m not pretending, and never have pretended that all options are equal. I’ve been saying that a different build CAN be effective IN A DIFFERENT WAY. As Twiista said a few posts up " “Effectiveness” is in the eye of the beholder."

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

seriously though, although my build is a work in progress (i.e. accesories and upgrades) This is what I am currently running.

http://gw2skills.net/editor/?vIEQNAnXTjMd04ZlHGewJaAA94rs2yoYogOKoCKA-zgDBYLBCnBkoAiIAgFAM3sIasFOERjlVoKJYqSRWXSI1zLY+EKqeBwAA-e

Using Sure-Footed but not a single stance?

Ooops. It was supposed to be dogged march.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

LOL of course it does. I do understand why it’s the best, what I don’t understand, again, is why those who step out of whats considered the best are put down. I think we’ve established that Zerk, although may be the “best” for speed runs and the like, it’s not always the best for a particular play style.

I’m not trying to prove that zerk is wrong, just that valk or other builds have merit and their place. I’m not convinced I’ve uncovered some over looked some secret build by experienced players. I’m trying to get the idea across that a valk build, or any other build, CAN and DOES work. I simply refuse to to follow the herd because that’s the “best”, and the mentality that if you are not running the “best” then you are stupid and/or a bad player is what this thread is really all about.

“Why is it that anything BUT full zerk is considered wrong, or broken, or just doesn’t work? I see the cries of “zerk!” everywhere, from the forums, to pug dungeons, to world bosses. In my experience with different games, its often that the weaker appearing things can actually win out over the almighty metas, if done right.

What are some valid and well thought out arguments as to why Valk, or any other build for warrior, doesn’t work and zerker is the only way to go."

So far I’ve seen a lot of “zerk is the best, and if you don’t run zerk you are not playing to your full potential” type responses, but very little as to WHY a valk build doesn’t work. I’ve posted my build, and yes there are weakness as in ANY build, but it is a solid, balanced build nonetheless. So why is it wrong to run that if it suits my play style and can be used effectively in many situations?

TLDR

There are other options for PvE than zerk

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Post Your Build Thread

in Warrior

Posted by: pdavis.8031

pdavis.8031

http://gw2skills.net/editor/?vIEQNAnXTjMd04ZlHGewJaAA94rs2yoYogOKoCKA-zgDBYLBCnBkoAiIAgFAM3sIasFOERjlVoKJYqSRWXSI1zLY+EKqeBwAA-e

Here is my Valk Hybrid…if you can call it that. Got disenchanted with the “Zerk” meta and decided to do something different.

Heres a pic of the bobble head version…

Attachments:

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

You do have a point. And yes I suppose it is more of a gripe about human nature then the warrior community. Stupip people are everywhere, I guess I am expecting too much by thinking they aren’t heavily involved in my escape (I.e. gw2) and on the forums.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

seriously though, although my build is a work in progress (i.e. accesories and upgrades) This is what I am currently running.

http://gw2skills.net/editor/?vIEQNAnXTjMd04ZlHGewJaAB9QDzitwoYICijCqAKA-zgDBYLBCnBkoAiIAgFAM3sIasFOERjlVoKJYqSRWXSI1zLY+EKqeBwAA-e

Edit: fixed

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

PvE build - is it viable?

in Warrior

Posted by: pdavis.8031

pdavis.8031

http://gw2skills.net/editor/?vIMQNAnXTjMdU5ZdH+dwJaABpQDzCzjhIIKijCqAKA-zwBBYLDZkIQIL3sIasFOERjlVo6aYKXER1BAOA43f/93f/NA-e

I run this and love it. Maybe not the highest DPS or the strongest but I’ve found of to be a good balance.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

^
Oh I totally agree I may not win the argument. But I hope to at least give some people some thing to think about and perhaps try something different other than zerk and stop being sheep and get away from what is considered the norm.

Of course I’m not going to join a “zerk only” group. The one starting the group has every right to kick and/or leave if the group doesn’t meet their requirements. I understand and respect that.

One of the things I’m concerned about is when asked for pve build advice, its almost exclusively “zerk”. Why not present zerk as a viable option but don’t dismiss that there is other builds to be considered that may mesh well with their play style. I guess that’s whats at the core of this thread. Although there have been some good points for zerk, there is little support for other builds, and that’s what I’d like to see more of.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

Because I refuse to drink the kool-aid and use a certain type of gear/build. I am pretty good at damage avoidance as it is. I don’t claim to be awesome, but good enough to survive with minimal damage taken in most situations. And although the top build may be “fun” for many, It’s more fun for me to go heads up (for the most part) against a legenday boss, and be able to absorb a bunch of damage. But apparently, for many people, this as a poor way to play.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

^
Now that I can understand. So it largly depends on your play style. If you’ve mastered the damage avoidance mechanics, than zerk/higher DPS would be the way to go. I can appreciate that. Though I still maintain that not having mastered such things in order to use zerk gear to the fullest extent and get the most out of it, doesn’t make it “bad”, just different.

However, I would disagree on one point. The whole goal of GW2, like any game, is to have fun :P. Again the thing that bothers me the most is that there is little love for those who want to venture outside the box. Not just with builds, but the many varied ways to play the game.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Stacking and skipping, kills the dungeons

in Fractals, Dungeons & Raids

Posted by: pdavis.8031

pdavis.8031

I agree with OP on several points. However, as it’s been said several times already. Create your own LFG. I personally get tired of stacking and skipping, however due to my play time constraints, I don’t always have to time to properly clear a dungeon. And I’m sure thats the case with many people, and quite possibly why the stack/skip became the standard for any dungeon run.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

Maybe I am a casual player, and thats fine. But you seem to be missing the point of my thread. I’m not trying to refute the truth that Zerk builds are the best DPS, or to “extol the virtues” of a “less-than-effictive build”. I’m trying to understand why it is that players are considered bad for not being a zerker, or a build other then zerk is considered bad. I totally own my build. I love it. It’s awesome.

But what makes a build “less-than-effective”? because it doesn’t do high DPS? What if said build isn’t the highest DPS, but adds more survivability, or group support? is it less effective than DPS?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

Hmmm, so by that line of reasoning only a “good” player is one who runs “the most effictive builds” to do things “faster and more efficiently”. I agree that any player should strive to be excellent, but that same excellence isn’t limited to one paticular type of build/gear set. Also, by that same line of reasoning, a “good” player wanting to try newer, harder things wouldn’t run the most effective builds anyway. They would want to push themselves and try an “inferior” build as it increases the challenge. The most effective build makes things easier, as you can steamroll though pretty much anything, and there is little to no challenge in doing that.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

in all honesty pdavis you should make your own build and refinement that’s what I do. it’s fun and enjoyable and makes your character more unique. hell a run a rifle gs warrior which out right appalls some people. doesn’t change fact I do pretty dang good.

Oh I totally agree. Thats part of the reason I made this thread. There are other effective options other then zerk, and I run one of those options. What bothers me the most, is that there are too many people caught up in the DPS race and look down on those that that run something other than zerker. Doing gear checks on open PUG groups, kicking or leaving a party because its not zerk, etc. I understand Zerk is the highest DPS in the game, but that doesn’t mean anyone not running zerk is a sub par player, or have a ineffective build to add anything to a party.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Lets play a game

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Rata Sum.

Best place in the world

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

^
wait, so your saying that although Zerker may deal the highest raw DPS, it’s not always feasible to run zerk due to the type of party you’re in? If thats the case I fully agree. Zerker is not the end all for warrior, although many people are convinced that it is. It doesn’t makes sense for me, or anyone for that matter, to sacrifice survivablity for more damage output. Yes it’s nice to hit for a lot, and be able to take out bosses quicker, but at the same time you are squishier, which can be more of a drain and burden on a party if you can’t stay alive. Especially in a dungeon where your added DPS is needed.

I also agree that kicking players becuase they are not running a certain build is not ok, and should not be tolerated. If you are one of those wanting to run a super fast speed run with all zerk, advertise your own party with that in the description. Don’t hate on other players because they don’t play the way you do.

(To know one in paticular, I just had to add that as I’ve had it happen to me on several occassions, and it’s not cool.)

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Serious Problem In Rata Sum!

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

And the plot thickens….

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Reasons why Guild Wars 2 is awesome

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Three words: free to play.

That’s about it. Ive tried several other ftp mmos, but you are lvl capped, or have to pay to unlock content. Other than the first initial purchase, you can access all content without ever paying a dime. That and the art work. Simply breath taking.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Serious Problem In Rata Sum!

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Maybe its a prelude to the next LS. Some BEBG released a toxin into the air of Rata Sum and it gives a feeling of euphoria BEFORE SLOWLY AND HORRIBLY KILLING YOU!!!.

keep an eye out for signs of corpes littering the halls of Rata Sum… DUN DUN DUNNN

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

“I keep coming back to this thread with the hopes to get some of my fears addressed, but instead I just keep getting sadder and sadder,”

Me too man. Me too. Im not too worried about the mega server though. Although I liked it the way it was before. Dead zones are not much of an issue for me, made farming mobs a lot easier. Now with fully populated zones thats going to be alot more difficult as you’ll have a bunch of people in the same area farming those same mobs. I can live with that. But the schedule is the worst kitten idea ever. Ive posted about it before, as well as many others. I just want to hear from a dev concerning this. There has been plenty of dev response for many other issues, but none concerning the schedule. Please devs, throw us a bone here. Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

new player finding it really hard to level.

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

Don’t forget about doing as many daily achievments as you can. These yield lots of EXP. If you can get all of them by exploring other areas do it. You can’t go wrong.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Mystic Forge

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

That works too…although I am saving up my ectos for a legenday so salvaging them isn’t the best way to go.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Mystic Forge

in Players Helping Players

Posted by: pdavis.8031

pdavis.8031

You can also use the forge to upgrade t5 mats to t6. Although some of them require a lot of the t5 mats, it’s useful if you have a bunch of them lying around. Granted you may have to farm/buy the Piles of Crystalline dust and use skill points for the Philosopher Stones. If you are a farmer and salavger like me, you’ll have tons of t5 mats. You may not get rich doing that, but you might be able to turn a small profit.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

5-slot bags? Seriously?

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Why on earth are you running Queensdale champ train?

I run it solely for the daily/monthly events and champ slayer achievements. An hour a day, sometimes more, and you can get those knocked out fairly quickly.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

^^
Thank you!! Someone who understands!!!

Awesome build!
I made some minor changes to reflect more of what I ’m running.

http://gw2skills.net/editor/?vIAQNAnXTjMd03ZlHmhQHaAw84nhC6UgK1j3crNA-zgCBoiCi0HQEBgUBA5mFRjtwhRjtsCQxETBLp6YCyAA-e

But over all I think that it’s very plausabe to have an effective non zerk build.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

It is quite possible I aam getting them confused, as I hardly ever run pvp. But researching warrior builds almost always reveals zerk with those weapons.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

So basically if a warrior wants to do anything worthwhile he needs to run zerk and gs/rifle or hambow or a different combination of those? That just doesnt seem right to me, maybe its just me though

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

Because everyone else is doing it is not enough of a reason for me. While it may be ego driving my decision, I feel that there are plenty of warrior builds other than zerker that can be used to great effect. With the patch and the zerk nerf coming who knows what will arise.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

0 crit chance? That’s why I use precision runes with precision signet. I can’t remember what it is ATM but its decent. Enough for me to crit enough of the time. And dual wield axe yields plenty of DPS. While it may not be as high as a zerk, its enough to contribute more than enough to a boss fight.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

It was 1v1, and I don’t PVP much. And Valk traits, maybe not FULL valk, but 30 strength, 20 Vitality, and 20 Discipline. Can’t remember all the traits I have in each, but it works. In PvE and dungeons I can usually hold my own as well as a full zerk. I just don’t get why anything but zerk is considered bad.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Warrior build against the grain pt. 2

in Warrior

Posted by: pdavis.8031

pdavis.8031

So I’decided to move away from the warrior build meta and do something that is not widely seen on warriors. When I first starting considering which build to use, asking for ideas and insight almost always led to cries of “Zerk!!” I didn’t want to do the same thing everyone else was doing, so I decided to go a different route. When I began my ascended armor crafting I went full Valk stats. And was heavily critized for it. And adding precision runes to the armor brough even more. However a full valk build, with full valk traits has proven to do quite well on my warrior. I use axe/axe and was able to take out a full zerk guard in a PVP dual with our guilds warrior pro.

Why is it that anything BUT full zerk is considered wrong, or broken, or just doesn’t work? I see the cries of “zerk!” everywhere, from the forums, to pug dungeons, to world bosses. In my experience with different games, its often that the weaker appearing things can actually win out over the almighty metas, if done right.

What are some valid and well thought out arguments as to why Valk, or any other build for warrior, doesn’t work and zerker is the only way to go.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

^

I just want to see a dev response to this. This is a very reoccurring theme in this thread, and would like to know if there is something we can do to access those events.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I can see that, however, in my specific play time window I can do almost every WB. (2015-2330ish). Guesting is still an option, why not guest to an Eastern (or Pacific) server to get the events, and maybe a EU server if needed? It shouldn’t matter which one as they will all be linked via Megaserver, and you’ll not go over your guesting limit. Just an idea. There are still options for being able to do those events.

Yes I was refering mostly to the mega events, but the point I believe is the same. There is no reason you’ll not be able to do ALL of the WB on any given play schedule.

Guesting is not an option – ALL the servers/maps will be launching the same boss at the same time. If it’s Shadow Behemoth’s turn, Shadow Behemoth will be the only world boss launching – time zone and NA/EU have no effect on it.

If, for example, you can only play between 8:15 PM and 10:15PM PST – you will never see Claw, Golem or Ulgoth. No matter where you guest to (if guesting is even still possible), you will never be able to fight these bosses.

If I want to go see a Broadway show, but can only go between the hours of 3 am, and 4 am… chances are I will never see a Broadway show. it is a bit much for me to expect a broadway theater to put on a show to my convenience.

If you cannot fight specific world bosses because you are only able to be on 2 Hours a day, sounds Like a personal problem.

Only someone that feels " entitled" would try to argue…" the new system is not convenient to MY schedule."

It’s not an issue of “entitlement”. I used my play schedule as an example of MANY players in the same situation. It’s an issue of no longer being able to access content because it’s impossible for us to play during prime time hours. The whole point of this system is to make it easier for people to access that content, but this schedule alienates perhaps thousands of players, which goes against the whole point of the patch. It’s like them telling us, because we cannot log in at a certain time, and play according to their schedule, its our fault. “Sorry you lose, try to rearrange your life so you can be online when we expect you to.”

It’s like buying a movie, but you can only watch it between the hours of 10am and 1pm. If you can’t do that, you can’t watch the movie, but instead you can only watch the trailer and previews for other movies.

We are not speaking out from a sense of entitlement, but rather a sense that we spent the money to play (both buying the game and gems) and are getting cheated. We didn’t spend the money only to be able to play certain content. We were told that upon buying the game we would have access to ALL the content of the game, not just certain parts of it. And this schedule change severely limits that.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

You could have just read the whole blog posts and known this but I’ll post it for you.

Guild World Events

Looking at the schedule, you may already be thinking that these times won’t work out for you and your guild if you want to go after the most difficult hard-core mega bosses, or perhaps you’re wishing for a chance to take on Tequatl more than three times a day. Fortunately for you, we’re introducing a very exciting feature with this change that will allow guilds to activate some of these events at their leisure!

I’ve read and understood the blog. It only says the guilds can activate the “mega boss encounters” it doesn’t say anything about low-level, or standard world events, and thats the concern. The mega bosses are not the issue. The issue is only being able to do a few of the “normal” bosses. On my play schedule I’ll never be able to do Jormag or Golem Mark II, and only Modniir sometimes, not to mention the mega bosses unless activated by a guild.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I’m sure this will get moved to the huge thread about the Boss timers/events. However, I would like to ask for Dev clarification.

According to the current posted boss event schedule, there are many who will NEVER be able to do any of the mega events, and will be stuck with just a few bosses all the time. I am one of those. For us, it is simply impossible for us to change our play schedule due to job and family obligations. Will there be a way for us to do those other events? Like being able to guest to an eastern time zone server, or EU server? I know that guilds can activate the mega events, but that doesn’t solve the problem of ONLY being able to do some of the events. Please clarify. Thanks!!

Merged thread

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I can see that, however, in my specific play time window I can do almost every WB. (2015-2330ish). Guesting is still an option, why not guest to an Eastern (or Pacific) server to get the events, and maybe a EU server if needed? It shouldn’t matter which one as they will all be linked via Megaserver, and you’ll not go over your guesting limit. Just an idea. There are still options for being able to do those events.

Yes I was refering mostly to the mega events, but the point I believe is the same. There is no reason you’ll not be able to do ALL of the WB on any given play schedule.

Guesting is not an option – ALL the servers/maps will be launching the same boss at the same time. If it’s Shadow Behemoth’s turn, Shadow Behemoth will be the only world boss launching – time zone and NA/EU have no effect on it.

If, for example, you can only play between 8:15 PM and 10:15PM PST – you will never see Claw, Golem or Ulgoth. No matter where you guest to (if guesting is even still possible), you will never be able to fight these bosses.

It would appear that I misread the schedule. In any case it seems that there should be something already in place that hasn’t been mentioned by the Devs to work around this issue. Perhaps a Dev can comment on this? Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I understand that the schedule posted in the blog is what cause a major concern. However it IS subject to change for “tuning and new content”, as you mentioned. This means that if there are enough people OUTSIDE of that regional prime time specified unable to do the event, the time CAN and WILL change to something in between. So the main prime time players may have to wait until the middle or near the end of their window to play the event. The whole schedule is fluid. There is also the option of guilds poping the event. If a majority of your guild is on the same play schedule as you are, you can still do the event. I’m sure there is at least 1 officer on at any given time to activate it according to guild wishes. Not to mention that ANYONE can join in a guild activated boss event. I don’t think it’ll be too much of a burden for those unable to play during peak hours.

You appear to just be referring to the mega-events – those are the only ones with any flexibility due to the ability of guilds to start them. However, none of the other events allow this – the boss will start at the scheduled time, and if they are not killed in a set time frame, the event will fail. There is nothing fluid about the schedule for the non-megabosses. If you can only play during a set time, you will only see the same few bosses over and over and over. Hence the suggestions to increase the number of bosses spawning at the same time, or to shift the timing so the bosses will spawn at different times each day.

I can see that, however, in my specific play time window I can do almost every WB. (2015-2330ish). Guesting is still an option, why not guest to an Eastern (or Pacific) server to get the events, and maybe a EU server if needed? It shouldn’t matter which one as they will all be linked via Megaserver, and you’ll not go over your guesting limit. Just an idea. There are still options for being able to do those events.

Yes I was refering mostly to the mega events, but the point I believe is the same. There is no reason you’ll not be able to do ALL of the WB on any given play schedule.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

https://forum-en.gw2archive.eu/forum/game/gw2/Update-on-the-MegaServer-roll-out-plan/first#post3858245

Update on Meagserver rollout. this might quell a few arguments and answer some questions.

That does not address one of the core concerns. Players with a limited-window play time will not be able to experience certain normal bosses at all with the new schedule.

At a bare minimum, please have the ‘low tier’ bosses run two at a time. As an added benefit, that should hopefully spread players out a bit too. [Edit – Or, just shift the low tier bosses by one ‘slot’ every day.]

Maybe, but we have no concrete schedule in place. All we have is, what seems to be, an example of a schedule. We do know that there is a 3 hour window for those bosses. Thats it. I would like to give the Devs more credit. They designed the game, they play test the changes long before announcment, and know what they are doing. Its hard to believe that a successful company would just roll out changes without any regard to how it will effect their player base and not take these issues into consideration. We don’t really know anything about the logistics of this system. Alot of assumptions are being made, and made mostly out of ignorance. Until the launch of the patch, and seeing it in action, we can only speculate.

No, ANet gave us the schedule – it’s right there in the blog post: “See the following schedule for the new twenty-four hour rotation schedule for our bosses.” They have said it’s subject to change for tuning and new content, but for now that IS the schedule.

I understand that the schedule posted in the blog is what cause a major concern. However it IS subject to change for “tuning and new content”, as you mentioned. This means that if there are enough people OUTSIDE of that regional prime time specified unable to do the event, the time CAN and WILL change to something in between. So the main prime time players may have to wait until the middle or near the end of their window to play the event. The whole schedule is fluid. There is also the option of guilds poping the event. If a majority of your guild is on the same play schedule as you are, you can still do the event. I’m sure there is at least 1 officer on at any given time to activate it according to guild wishes. Not to mention that ANYONE can join in a guild activated boss event. I don’t think it’ll be too much of a burden for those unable to play during peak hours.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

https://forum-en.gw2archive.eu/forum/game/gw2/Update-on-the-MegaServer-roll-out-plan/first#post3858245

Update on Meagserver rollout. this might quell a few arguments and answer some questions.

That does not address one of the core concerns. Players with a limited-window play time will not be able to experience certain normal bosses at all with the new schedule.

At a bare minimum, please have the ‘low tier’ bosses run two at a time. As an added benefit, that should hopefully spread players out a bit too. [Edit – Or, just shift the low tier bosses by one ‘slot’ every day.]

Maybe, but we have no concrete schedule in place. All we have is, what seems to be, an example of a schedule. We do know that there is a 3 hour window for those bosses. Thats it. I would like to give the Devs more credit. They designed the game, they play test the changes long before announcment, and know what they are doing. Its hard to believe that a successful company would just roll out changes without any regard to how it will effect their player base and not take these issues into consideration. We don’t really know anything about the logistics of this system. Alot of assumptions are being made, and made mostly out of ignorance. Until the launch of the patch, and seeing it in action, we can only speculate.

It reminds me of the Y2K problem that everyone was freaking out about, and we all saw how THAT turned out.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

https://forum-en.gw2archive.eu/forum/game/gw2/Update-on-the-MegaServer-roll-out-plan/first#post3858245

Update on Meagserver rollout. this might quell a few arguments and answer some questions.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

800 million agony infusions (literally)

in Crafting

Posted by: pdavis.8031

pdavis.8031

“There is no known maximum agony resistance you can achieve from a single infusion, so in theory, you can have infinite agony resistance.”

http://wiki.guildwars2.com/wiki/Agony_Infusion

I stand corrected on the amount of infusions needed. However, that still leaves the orginal question, it is even possible? Not including the gold needed, is there enough bag space/bank space available to hold that many agony infusions AND Thermocatalytic reagents?

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

And if a player absolutely refuses to cooperate in the smallest means necessary with a run, or has no interest in joining the run to see new content, dead weight is teh most accurate title to slap on them. They’re taking up zone spaces that would otherwise be better used by someone who wanted to participate in the event.

So by your definition, anyone who doesn’t play according to your expectations is dead weight? Not everyone has the ability to jump on teamspeak/ventrilo/mumble or have the time to join the event, but need to be there for other reasons based on their limited play schedule.

However, the megaserver won’t be implement in those areas for quite some time yet. And in the zones that it is being implemented in are low level zones so that bugs and quirks and be ironed out before being released on a larger scale. so this won’t be a problem by the time it does get rolled out to the “hard core” boss zones.

Still, bashing on and hating on those players, whom you consider “useless” is uncalled for and offensive to some. This does not support the idea of Friendly play. If you can’t handle a few extra players in a zone not fulfilling your expectations, it might be a good idea to reconsider your priorities in the game. It is after all a GAME, and as such you won’t be able to have everything you want or expect. Improvise, adapt and overcome. There’s no use in complaining unless you are following up those complaints with positive action.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

All that this means is that you will have to change your tatics depending on how many are actually doing the event.

If you’ve actually done any of the content this pertains to, you’d not be saying this. The three-headed wurm requires the coordination of a full map to succeed. Not a majority, not a handful, not everyone but the 20-30 who ignore you in map chat. EVERYONE. If you refuse to participate in the event because you’re doing something else, unwilling to leave the map for a little bit (this is the reason a lot of big guilds Force an overflow for wurm), unwilling to use the provided/offered means to communicate (teamspeak/ventrilo), or unwilling to do anything else to provide some measure of assistance to the raid, you’re one thing. Dead. Weight. You’re contributing absolutely nothing useful to the event’s success, and everything to the event’s failure.

Wurm is far harder than Teq is, and a direct result of that is that it requires a hardcapped server where EVERYONE there is there for one purpose: killing the wurm.

Yes, I have done this content, and was able to SUCCESSFULLY complete Wurm AND Teq, WITHOUT having a maxed out server (albeit, barely, but it can be done). I’ve also seen a bunch of “dead weight” players in the event, who have tagged, then afk to get easy credit, and still have the event succeed. It can be done. But to bash new players, or those in the area not doing the event, but doing other things, is just not cool.

However with the megaserver, and population increases in the map, you’ll still be able to pull off those events and not have to worry about “dead weight” players in the area.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

Star ace: I totally agree!!

The same thing with dungeons. I’ve experienced the same thing using the LFG tool. Running a specific path for the first time, get a group, people leave when they find out I’m new to that path, or have tried to kick others for being new.
The whole point of this update is to “Facilitate FRIENDLY play” People won’t learn how to fight the boss if they are considered “dead weight” and trolled and no one helps them. Remember you too were once a noob, and needed people to help you.

Yes there will be those in the map trying to participate in the event and not know what to do. There will be people in the map there for other reasons and “taking up space” but have no interest in the event. All that this means is that you will have to change your tatics depending on how many are actually doing the event.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

It seems to me that there is ALOT of confusion and disgust with the standardiziation of the boss timers. Understandably so. With the schedual that is posted it seems that alot of people, on the forums at least, due to their play schedual will not be able to participate in the “hard core” events. I myself am one of them. However, do we know for certain that the posted schedual is the one that is going to be used? Or is it just posted as an example of what it will look like? There is mention of a 3 hour window, that is adjusted to “meet reagional peak times” Does this mean that those events could pop any time within that 3 hour window with a one hour “break” between “hard core” events? On the schedual that window is 1800-2000 (pacific time), but that may not be the exact window.

Can a dev please clarify this please? I, as well as many others, would like to know what this change to the timers means for our play schedual. As of now, there will be many people unable to do those events EVER due to our scheduals and lives outside of the game. Thanks!

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

800 million agony infusions (literally)

in Crafting

Posted by: pdavis.8031

pdavis.8031

So I had a bunch of +1 agony infusions from running fractals. I found out that you can combine them with artificer and get better ones. (There’s a wiki about it). Its stated in the wiki that there is no limit on how high you can combine them. Currently on the tp the highest is +14. And its selling for 555g. According to the wiki you can theoretically make a +30, however it would require over 800 million +1s and 8 million gold. Is that even possible? Assuming you bought every +1 off the tp and did nothing but fractals since launch (yes I know fractals were not available at launch) there isnt enough bag/bank room for that many. Not to mention the 8 million gold that you would need. If there was a way id love to hear about it. Otherwise im just going to assume that its there for illustration purposes only.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

Feedback/Questions: The Megaserver System: World Bosses and Events

in Guild Wars 2 Discussion

Posted by: pdavis.8031

pdavis.8031

I am seeing several posts about double WP costs? Where is this coming from? It isn’t mentioned ANYWHERE in the blogs about the megaserver. The only mention of WPs is that if it is contestable it will show up as contested until you arrive in the map. Am I missing something?

You are because this means that you can no longer waypoint to any contestable WPs from other maps and instead will first have to waypoint to another WP on that map to be able to WP yet again to get to the WP you actually needed to get to if it turns out it was uncontested on that map copy all along.
This combined with short distances being way more expensive to travel by WPs in relation to longer distances is a very clear step backwards

Aaaah gotcha. However this system does make sense, if not exactly convient. With the removal of the armor repair costs, they need to increase the gold sink somehow. Granted armor repair wasn’t much of a sink, but it was A sink nonetheless. But it also makes sense from a gameplay perspective. You shouldn’t be able to automagically tell what was going on in a zone that you weren’t in, and the WPs available are going to be the ones at known secure locations. It’s basically Fog of War without actually being Fog of War. It definetly going to make me feel differently about wantonly WP around the world on a whim.

+1 for changing this up. It’s going to be interesting at the least!! I’m looking forward to it.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”