Hm, looks like Shadaran Hills has the bugged orb. Green has Hills, red has orb.
A guildmate (on his berserk build ranger) swore he totally made 2 gold in an hour on WvW one day. I don’t make near that much but I don’t think I lose any money. Helps being 80 and dying less though.
Dudes, let’s not troll someone just ‘cause he left the server. People who aren’t from these servers can still talk to us about our fight (especially if they’ve fought with us in the past). We’re not xenophobic or anything!
Don’t let anyone lie here either. Anvil is best at working with Gates. We were attacking a Borlis keep yesterday and Anvil totally showed up behind us to cheer us on with damage to our hit points! I was like “Yaaayy… awww… owww”
What kinda answers do you want people to give to: “Stuff = boring”?
The combat log is first rate. I like it better this way. Seems more organic and leaves it on the player to make judgement calls.
I think too much information is bad. One example that threw me off is after playing GW GvG a lot and having to constantly guess who is being spiked, on WoW I found the game would tell me who the target of my target is. Really? They’re just gonna spoon feed me that? Numbers on boss’ cooldowns, numbers on who does what damage, numbers on healing (this one always seemed weird.. I’d always think a healer who healed the least and kept the party up would be best!), might as well just play with a spreadsheet.
The game should not be the interface.
Edit: I got nothin against the OP’s quest to get an idea of how many ram hits of whatever. More a response to the other posts.
This match has a been an absolute blast so far. I have had the hardest time logging off WvW these last three days. Anvil Rock and Borlis Pass, you guys rock.
There’s way too many human cultures. There isn’t just Canthan, there’s also Kurzick and Luxon. There isn’t Elonian, there’s Istan, Vabbi, and Kourna. That plus the regular Ascalonian and Krytan, we’re talking 8 different branches.
Agreed with Spetrix on the Yak’s comment. Bad form, Raist, bad form.
Racial skills are supposed to be flavourful but overshadowed by non-racial skills.
I do feel bad. What Abeldern did was terrible and now everyone there’s tortured and insane.
The Searing was just as wrong but that’s not who the charr are now any more than the humans are Abeldern’s scorched earth policy. Humans can live again in Ascalon but it’ll be along side the charr and (thanks to Tybalt mostly) I think that’s good.
Elementalists, necromancers, and mesmers use the same armours. Anything they can wear you can and vice-versa.
This http://img684.imageshack.us/img684/9586/lightarmorwithnamesfina.jpg has just about everything (though one or two of the names seem to be off). I think the only thing that’s missing is the WvW set which you can preview by going to WvW yourself.
People res’ing my clone always make me laugh. I make sure to yell at them on vent. Why can’t my friends tell me apart from an illusion?
Probably the 2nd time I was ever downed, I was by myself. I used 2, killed the mob and ralied, and without thinking started res’ing the person beside me. I res’ed my own clone and felt really stupid.
Mesmer is weird. It’s the only profession where you spend all your time watching yourself get killed all around you in every fight. I was in AC and one of my clones got knocked back and fell to the ground and I was like “What if that was the real me and I’m just the clone?” =(
Lyssa doesn’t need invites to social events. She’s two people! She can be her own drinking buddy.
Not one of the armours you can get.
To give an alternative post to Mog’s…
I’m pretty happy with the rewards in this game. If the cheapest exotics were even cheaper, I wouldn’t mind. What I experience as “grind” is when I do things I have to instead of because I want to. If I have to do X because I want to do Y instead, that’s grind. If I do X because X is what I want do, that’s me enjoying my leisure time.
So I run dungeons if there’s a skin I want or if a friend wants a skin and I want to hang out with that friend.
I do jump puzzles because I want to do each jump puzzle at least once or I want to show someone the puzzle.
I do epic events because they’re epic.
I like the gameplay and I think rewards and progression are where they need to be. Some of the stuff is out of reach enough that I have goals but they’re optional goals instead of forced on me and so I don’t really feel miserable when doin somethin routine for them.
Blueroseknight, they’re about the same. Cooldown/duration wise they’re identical.
Mistwolf gives burning and frost conditions while Hounds only do burning. Hounds do a leap combo finisher while I’m not sure about mistwolf. Mistwolf also does like a rain of fire AoE which things can run out of and that’s kind of a bother.
Personally, probably mostly ’cause of lore, I dig the hounds better.
If i remember right in GW1 the Charr was their main enemy and probably the ones who brought them to the point they are at now. Which has got to be a bit unsettling to now see Charr just roaming the halls of your final stronghold like they own the joint.
I found seeing a broken Stormcaller in the charr town on display was a shot to the gut.
I can still remember the first time I did Ruins of Surmia with the charr at the door and us being like “Whoah! It’s Stormcaller! Gonna save the day! Gonna make it rain!”
Instead now all your favourite Ascalon NPCs are insane ghosts, dismantling the wall is a renown heart, and Rin is an archaeological dig.
Which is exactly the problem I have with the Charr and that whole area. Its like Anet couldn’t care less about fans of the original game.
What? I wouldn’t say they don’t care. Just the story of Ascalon was always a sad one. It was a story of loss and I think it was well done. Humans in this world are back to the wall, proud but wounded and, coming from Guild Wars, I found it easy to identify with that. You go to Ebonhawke and you see all these people tired from fighting that are just thrilled to be able to do anything else, to finally get around to building lives instead of fighting charr because they took our land because we took their land and I don’t even know how long it goes back. Plus, after meeting Tybalt, I’m willing to say that maybe the charr are good guys too.
I’m glad they stuck with it. I’m glad the game is making me feel something and this sort of human story isn’t one you see often.
Visiting Orr is like another thing. I wish I coulda seen it in its heyday. I can’t wait to visit Cantha and Elona again.
I imagine there’s a fair bit of mixed parentage in Divinity’s Reach. Everyone is just jammed into the same city there. Like a big box of refugees.
I wouldn’t worry about it though. Even in Cantha, Luxons (http://wiki.guildwars.com/wiki/Luxon) seem to have some Greek influences and Kurzicks (http://wiki.guildwars.com/wiki/Kurzick) have Russian/German influences.
If i remember right in GW1 the Charr was their main enemy and probably the ones who brought them to the point they are at now. Which has got to be a bit unsettling to now see Charr just roaming the halls of your final stronghold like they own the joint.
I found seeing a broken Stormcaller in the charr town on display was a shot to the gut.
I can still remember the first time I did Ruins of Surmia with the charr at the door and us being like “Whoah! It’s Stormcaller! Gonna save the day! Gonna make it rain!”
Instead now all your favourite Ascalon NPCs are insane ghosts, dismantling the wall is a renown heart, and Rin is an archaeological dig.
This happens to me all the time in norn areas. I’m like “Hey! It’s a human! … no wait, it’s just a kid”. Well, that and “Hey! It’s a human! … no wait, you are a regular norn but were just like a mile away”
In Guild Wars 1 I had a mesmer called Violet Kalit. 250 years later, I have a mesmer called Scarlet Kalit.
Elona was inspired by Africa.
Kryta.. I don’t know if I’d call it European. Ascalon was very European. 250 years ago, Krytans were a pretty dark skinned heavily tattooed folk http://wiki.guildwars.com/wiki/Krytan – maybe somewhere in the Mediterranean?