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Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

1. I don’t understand.

2. It’s not unprecedented. We were given new facial tattoos as items even though facial tattoos already exist for Norn.

3. There’s no reason why any magic that makes your flesh appear blue and translucent can’t also apply to other materials.

And you know, it doesn’t even matter what the actual material is. You look naked where there is no solid armor, and the entire point is that it’s unseemly to add yet another half-naked “armor” to the game. It doesn’t matter if you’re actually naked or if it’s some sort of skin tight Unobtanium Armor with painted-on nipples. Heavy Armor that only covers a fifth of your body doesn’t seem very heavy to me.

P.s. if it’s a skin-tight suit of some sort, why does the geometry of it perfectly conform to Sylvari skin ridges on the rough skin type? I mean, ignoring the fact that on humans it clearly doesn’t do things like obscure ribs and belly buttons. But the Sylvari ridges are very craggy and multi-faceted, with lots of pointy parts. You would absolutely have some smoothing out of the valleys unless it was vacuum sealed to your body.

1. Wearing the Zodiac Helms, the characters no longer blink or make any of their usual eye movements.

2. The facial tattoos are completely different from what I said. Tattoos in general are/were specific to the Norn race. The ability to change your flesh tone and eye color wasn’t. The facial tattoos also count as a helmet and not a skin change.

3. It doesn’t work both ways. Either the Zodiac material is flesh or it isn’t. You can’t pick and choose in an effort to support your claims.

The geometry doesn’t fully conform to all textures from any race. There are a few lines here and there that resemble the basic features of each race, but the vast majority of those features are covered by the armor. This is no different from real world armor that had basic body features crafted into them (including basic chest shapes). You can just look at the helmets to see just how many features are covered.

Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

a month from now the gem prices increase, 20 gold for 100 gems, and eventually people get fed up with something and either get bored of the farming for champ trains(which need more pizazz) or dish out the money in real life, WHICH….still wont lower the prices since they are beyond repair now. keep dishing out skins outside of the gemstore in loving world content, yet add no locker or sorts to store skins only that we earned….

https://forum-en.gw2archive.eu/forum/archive/suggestions/Retroactive-Account-Wide-Rewards-Locker/first#post3404646

before anymore living story comes out

If it makes you feel any better, the Devs have dropped some very major, less-than-subtle hints that they plan on releasing a Skin Locker.

The most prominent being when one of the PvP Devs specifically told everyone to use Glory to buy all the skins that they could before Glory and the distinction between PvP/PvE armor was removed. Hopefully, it comes soon.

Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

This armor would look no different (aside from color) if it had been designed from Jade instead of Zodiac.

All it is, is full body armor crafted out of one type of material, with other types of material used to provide accents. This whole “flesh” nonsense is just ridiculous.

I’ve posted the logical and physical reasons why it couldn’t be. I’ve even posted the textures to prove it isn’t. Your counter is “it’s a skinsuit because I said so.”

Okay.

Actually, No. In one of my earlier posts, I specifically mentioned all the logical reasons why the blue could not be flesh. You, on the other hand, have yet to even bother to address the question posed about the shoulders and helmet fins that share the same Zodiac coloring.

How is THIS part of her flesh? That image quite clearly shows that the Zodiac material extends out and away from her actual body.

I didn’t answer it because it’s absurd. No one said the shoulders were flesh. We’re talking about the skin, not the armor itself. Of course the fins aren’t flesh. Why are you even bringing it up? It has absolutely nothing to do with anything anyone has said.

Do I need to draw a picture? Here you go.

Because NONE of it is flesh. That’s why all the blue areas look the same, regardless of body location. All of the blue areas are crafted from Zodiac, none of the areas are actual flesh.

Ignoring how silly that is for a moment, if it’s crafted from a presumably nonporus armor-like material, why is it that the helmets completely obscure the face leaving absolutely no holes for breathing, much less seeing?

Other than the obvious “it’s not some sort of covering material at all but rather simply turns your flesh transparent.”

There’s nothing silly about it. It’s actually the most logical conclusion based on the evidence.

Assuming you’re correct about the material being nonporous, my theory would be that the masks operate on a magical principal similar to the Aqua Breathers that let you breathe underwater for indefinite periods of time, with no visible means of oxygen (such as a breathing tube or oxygen tank).

OR

They work similar to ancient, real world masks/head coverings that had no immediately visible eye or breathing openings.

And, to continue with your presumptions, then there are several questions that need to be answered in order for the presumption to be logical.

1. If the effect is merely a recoloring of your flesh and eyes, why do the eyes no longer function?
2. Why were we given new flesh/eyes colors that don’t require the use of a makeover kit, despite previous new additions being tied to the kits?
3. Why do the fins/appendages look exactly like the rest of the “flesh” if they’re an entirely different material (i.e. Metal instead of Flesh)?

Zodiac Armors Feeback

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videoboy.4162

This armor would look no different (aside from color) if it had been designed from Jade instead of Zodiac.

All it is, is full body armor crafted out of one type of material, with other types of material used to provide accents. This whole “flesh” nonsense is just ridiculous.

I’ve posted the logical and physical reasons why it couldn’t be. I’ve even posted the textures to prove it isn’t. Your counter is “it’s a skinsuit because I said so.”

Okay.

Actually, No. In one of my earlier posts, I specifically mentioned all the logical reasons why the blue could not be flesh. You, on the other hand, have yet to even bother to address the question posed about the shoulders and helmet fins that share the same Zodiac coloring.

How is THIS part of her flesh? That image quite clearly shows that the Zodiac material extends out and away from her actual body.

I didn’t answer it because it’s absurd. No one said the shoulders were flesh. We’re talking about the skin, not the armor itself. Of course the fins aren’t flesh. Why are you even bringing it up? It has absolutely nothing to do with anything anyone has said.

Do I need to draw a picture? Here you go.

Because NONE of it is flesh. That’s why all the blue areas look the same, regardless of body location. All of the blue areas are crafted from Zodiac, none of the areas are actual flesh.

Zodiac Armors Feeback

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videoboy.4162

Or, how about these pieces? Did he grow fins from his arms and head?

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Zodiac Armors Feeback

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videoboy.4162

This armor would look no different (aside from color) if it had been designed from Jade instead of Zodiac.

All it is, is full body armor crafted out of one type of material, with other types of material used to provide accents. This whole “flesh” nonsense is just ridiculous.

I’ve posted the logical and physical reasons why it couldn’t be. I’ve even posted the textures to prove it isn’t. Your counter is “it’s a skinsuit because I said so.”

Okay.

Actually, No. In one of my earlier posts, I specifically mentioned all the logical reasons why the blue could not be flesh. You, on the other hand, have yet to even bother to address the question posed about the shoulders and helmet fins that share the same Zodiac coloring.

How is THIS part of her flesh? That image quite clearly shows that the Zodiac material extends out and away from her actual body.

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Zodiac Armors Feeback

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videoboy.4162

This armor would look no different (aside from color) if it had been designed from Jade instead of Zodiac.

All it is, is full body armor crafted out of one type of material, with other types of material used to provide accents. This whole “flesh” nonsense is just ridiculous.

Zodiac Armors Feeback

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videoboy.4162

@videoboy: it’s too much like flesh. that’s all that matters. Note the x-men character Mystique and how she was perceived.

I’m just a female who wants an armor set to cover the breasts. This set makes Masquerade armor look classy (which I think it looks like a mauled gown).

X-Men Fun Fact: Mystique is actually always naked (unless powerless).

Zodiac Armors Feeback

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videoboy.4162

I’m still waiting for someone that believes the blue areas are flesh, to explain to me the extensions on the helmets and the shoulders. They’re exactly the same and none of the races have those types of appendages.

@Lorelei I want all those armors too. =(

Zodiac Armors Feeback

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videoboy.4162

It’s not even painted skin. It’s a sculpted material that covers the vast majority of the character’s actual flesh, just like that Batman and Robin armor I posted.

Also, why is it, that in every picture you’ve posted claiming that this armor shows nipples, the character only has ONE?

You are literally making things up and completely ignoring evidence to the contrary. It’s not sculpted anything. The armor turns your character’s skin blue. I posted the proof in image form, you can see where I overlapped two screenshots of the same character with and without it. There is no change in physical proportions to prove your claim that it’s something added over top of the character’s body. At all.

As far as the multiplication of nipples is concerned, I see two. Have you even looked at it in game? It’s pretty obvious there too.

Manipulated screenshots =/= proof. I’ve been toying with my camera on my Mesmer, trying to figure out what you’re allegedly seeing and still can’t make them show up. I managed to get ONE of those white swirls in the armor to line up “correctly” and look like your screenshot, but that’s not a nipple.

Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

It’s not even painted skin. It’s a sculpted material that covers the vast majority of the character’s actual flesh, just like that Batman and Robin armor I posted.

Also, why is it, that in every picture you’ve posted claiming that this armor shows nipples, the character only has ONE?

Zodiac Armors Feeback

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videoboy.4162

Dude, it is NOT your character’s skin. It’s the same material that the Weapons are made of. That’s why the helmet fins and shoulder armor have the exact same look, despite not being a part of the character’s body.

Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

Is it just me foofad, or does it change your character’s “natural” definitions?

Either way, it definitively shows abs and ribs; thus, it’s skin.
The armor bugs me. I feel like I’m looking at a generic goofy character. It does look best on BLUE Sylvari (Not my green/greenish Sylvari).

It’s NOT skin. I suppose Batman and Robin were both naked in the movies, because of the way their armor was sculpted?

It’s called Zodiac X armor skin by Anet.

What’s your point?

Zodiac Armors Feeback

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videoboy.4162

And I just showed you two reasons why I’m not.

Zodiac Armors Feeback

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videoboy.4162

Is it just me foofad, or does it change your character’s “natural” definitions?

Either way, it definitively shows abs and ribs; thus, it’s skin.
The armor bugs me. I feel like I’m looking at a generic goofy character. It does look best on BLUE Sylvari (Not my green/greenish Sylvari).

It’s NOT skin. I suppose Batman and Robin were both naked in the movies, because of the way their armor was sculpted? They even have armor nipples.

http://i184.photobucket.com/albums/x270/servewithchips/batmanforever03.jpg

(edited by videoboy.4162)

Zodiac Armors Feeback

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videoboy.4162

I like blue color but armor is too reveling.

It doesnt reveal anything, its a bodysuit comparable to the bodysuits superheroines wear:

https://www.google.nl/search?q=superheroines+marvel&espv=210&es_sm=93&tbm=isch&tbo=u&source=univ&sa=X&ei=pDEFU9nCNcif0wXdo4GwCw&ved=0CC8QsAQ&biw=1920&bih=979

Compare it too and youll see it looks quite similar:

No. That’s your actual skin. You can tell, because your character’s belly button is an obvious divot. If it were a zentai suit (catsuit, superhero suit, whatever you want to call it) then the divot of your belly button would be obscured by the fabric, it wouldn’t get magically sucked in.

It’s not actual skin. It’s the same stuff the Zodiac Weapons are made from. That’s why the shoulder armor and head armor (the fins, specifically) look the same way, even though those pieces are (very obviously) not part of the character’s body.

Zodiac Armors Feeback

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videoboy.4162

I highly suggest the artists look at runway fashions like this, this, this, this, these, this, or really just anything fashion related and take some inspiration time.

This, so much this. The two black dresses in that list are great – although to be fair, we’ve gotten some pretty good ones with the Phoenix, Trickster, and Viper armors.

I think this (nsfw?) male fashion might be a little more on par for the male design of Zodiac.

Seriously, if that (or anything even close to that) was a male armor set I would buy it with gems.

I’d buy that too! I think the chest and arms look so awesome. Although, if it were up to me, I’d alter the pants somewhat. I say this not because of the amount of Skin it shows, but because the crotch on that costume just looks painful. To be blunt, it looks like his man bits are being crushed or smashed.

Why is this a thing?

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videoboy.4162

They stated a few months back that they were going to remove the distinction between PvE/PvP Armor, so this shouldn’t be an issue in the near future. =)

Zodiac Armors Feeback

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videoboy.4162

Ok, here she is!

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Zodiac Armors Feeback

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videoboy.4162

I think it has a very superheroin-esque feel to it, especially if you hide the headpiece. But it still has the grim somewhat goth touch with the details on the middle areas and the blade looking things on the boots and gloves.

Love the details on certain parts of the armor, like the worn leathery look on the skirt area, the realistic ripples etc on the backarea of the skirt.

The only points of critique would be:

- The vizor area of the helm. Would be prefer to see my characters face.
- Would be nice to be able to choose the colour of the lightblue bits.

I really like your color choices. I wonder if I can get my Mesmer posted.

Zodiac Armors Feeback

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videoboy.4162

Well said, Phys.

Zodiac Armors Feeback

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videoboy.4162

I think people are a bit confused about this armor. The blue parts are armor not skin. Hiding the helm or previewing a single piece with another piece of skin-showing armor confirms this.

I have 8 different PCs (and one laptop) in my house. The armor shows differently depending on graphics cards/settings.

The fact that most of the posters are calling it “skin” means that the effect (which I am sure the artist labored over) is not being correctly conveyed on a wide-scale level. This indicates there is a problems in the design that might need to be addressed.

Retooling is expensive.

So is potential loss of sales.

ANet gets to make that call based on feedback (a small portion of which comes from this thread.)

Your statement would carry more weight (be more understandable) if not for the fact that you can preview a piece of the armor, with another piece of armor, and explicitly see that the blue isn’t skin. This is regardless of graphics settings (I checked before posting). It seems like far too many people are basing their complaints off of photos and not actually seeing the armor in game.

People not liking the armor is perfectly ok. But people insulting the design for doing something it, very clearly, doesn’t do (show too much skin) isn’t ok.

Ummm…I understand the view that this is a really tight fitting Spandex suit and not body paint…but (there is no gentle way to say this) a Spandex suit would not outline each individual breast that way and capture the cleavage that perfectly. At least in that particular area, I see it as body paint. On a really good graphics card, at maximum settings. In the preview window.

Sex sells, indeed…

LOL Well, if it’s body paint, then why are the females missing parts of their breasts?

All it is, is the same substance that the Zodiac Weapons are crafted from, creating a full-body armor.

LOL because the game has a teen rating.

What the armor is made of is irrelevant. The impression created by the armor, based on the number of posts through several threads, through several forums apparently was strong enough to back up bewhatever’s statement.

Or, it’s more likely, it’s because it’s armor and not skin.

What it is supposed to be made of is very relevant. Just because people made mistakes and came to the false conclusion that this was exposed, blue skin, doesn’t change the fact that it is not exposed, blue skin. People just need to accept that they’re wrong about it and quit making an issue out of their mistake.

This will be my last response to you sir:

This is not my issue. This is not my mistake. Nor is it the mistake of all the other posters who interpreted what could be called a deliberate attempt to create the illusion of skin. The armor would have appeared as armor with out the mask. ANet could have created a helmet that, coupled with the remainder of the set, did not generate the total appearance of skin.

I am sorry you cannot accept that so many other players had this impression.

When it comes to people, perception IS reality. And this appears to be the perception ANet chose to create, regardless of what detail was used technically.

Feel free to have the last word if you need to.

I can accept peoples’ misperceptions. However, I can’t accept peoples’ inability to grasp simple logic.

Zodiac Weapons get released and are composed of some unknown type of blue rock/mineral/crystal/steel/whatever.

An Armor set, also referred to as Zodiac and also possessing the same blue texture as the weapons, gets released.

What’s the most likely answer here: The armor is made of the same rock/whatever as the weapons OR that ANet decided to use body paint in order to show off as much skin as humanly possible and every other similarity between the weapons and armor are just coincidence?

Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

No, because the blue part isn’t skin, it’s the same material that the Zodiac Weapons are made out of. Everyone is actually fully covered. =)

Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

I think people are a bit confused about this armor. The blue parts are armor not skin. Hiding the helm or previewing a single piece with another piece of skin-showing armor confirms this.

I have 8 different PCs (and one laptop) in my house. The armor shows differently depending on graphics cards/settings.

The fact that most of the posters are calling it “skin” means that the effect (which I am sure the artist labored over) is not being correctly conveyed on a wide-scale level. This indicates there is a problems in the design that might need to be addressed.

Retooling is expensive.

So is potential loss of sales.

ANet gets to make that call based on feedback (a small portion of which comes from this thread.)

Your statement would carry more weight (be more understandable) if not for the fact that you can preview a piece of the armor, with another piece of armor, and explicitly see that the blue isn’t skin. This is regardless of graphics settings (I checked before posting). It seems like far too many people are basing their complaints off of photos and not actually seeing the armor in game.

People not liking the armor is perfectly ok. But people insulting the design for doing something it, very clearly, doesn’t do (show too much skin) isn’t ok.

Ummm…I understand the view that this is a really tight fitting Spandex suit and not body paint…but (there is no gentle way to say this) a Spandex suit would not outline each individual breast that way and capture the cleavage that perfectly. At least in that particular area, I see it as body paint. On a really good graphics card, at maximum settings. In the preview window.

Sex sells, indeed…

LOL Well, if it’s body paint, then why are the females missing parts of their breasts?

All it is, is the same substance that the Zodiac Weapons are crafted from, creating a full-body armor.

LOL because the game has a teen rating.

What the armor is made of is irrelevant. The impression created by the armor, based on the number of posts through several threads, through several forums apparently was strong enough to back up bewhatever’s statement.

Or, it’s more likely, it’s because it’s armor and not skin.

What it is supposed to be made of is very relevant. Just because people made mistakes and came to the false conclusion that this was exposed, blue skin, doesn’t change the fact that it is not exposed, blue skin. People just need to accept that they’re wrong about it and quit making an issue out of their mistake.

Zodiac Armors Feeback

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Posted by: videoboy.4162

videoboy.4162

I think people are a bit confused about this armor. The blue parts are armor not skin. Hiding the helm or previewing a single piece with another piece of skin-showing armor confirms this.

I have 8 different PCs (and one laptop) in my house. The armor shows differently depending on graphics cards/settings.

The fact that most of the posters are calling it “skin” means that the effect (which I am sure the artist labored over) is not being correctly conveyed on a wide-scale level. This indicates there is a problems in the design that might need to be addressed.

Retooling is expensive.

So is potential loss of sales.

ANet gets to make that call based on feedback (a small portion of which comes from this thread.)

Your statement would carry more weight (be more understandable) if not for the fact that you can preview a piece of the armor, with another piece of armor, and explicitly see that the blue isn’t skin. This is regardless of graphics settings (I checked before posting). It seems like far too many people are basing their complaints off of photos and not actually seeing the armor in game.

People not liking the armor is perfectly ok. But people insulting the design for doing something it, very clearly, doesn’t do (show too much skin) isn’t ok.

Ummm…I understand the view that this is a really tight fitting Spandex suit and not body paint…but (there is no gentle way to say this) a Spandex suit would not outline each individual breast that way and capture the cleavage that perfectly. At least in that particular area, I see it as body paint. On a really good graphics card, at maximum settings. In the preview window.

Sex sells, indeed…

LOL Well, if it’s body paint, then why are the females missing parts of their breasts?

All it is, is the same substance that the Zodiac Weapons are crafted from, creating a full-body armor.

Zodiac Armors Feeback

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videoboy.4162

These new skins look a bit creepy, for the lack of a better word. They’re nice skins but the blue “jade” effect is prominent to the point that my character looks like a lifeless statue when previewing the skins.

I think they made the blue parts so prominent, so that it would be more obvious that the armors were made of the same stuff as the Zodiac Weapons.

That would indeed make sense, however, the fact that it essentially changes the skin does not. With an asura and its big eyes (that look sealed shut because of the effect) the first impression is pretty unnatural and creepy. I like the effect but it is bit extreme when there is no natural skin at all.

I agree. My preference would have been to have some actual skin exposed, Especially facial skin. I like being able to see my character.

Zodiac Armors Feeback

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videoboy.4162

These new skins look a bit creepy, for the lack of a better word. They’re nice skins but the blue “jade” effect is prominent to the point that my character looks like a lifeless statue when previewing the skins.

I think they made the blue parts so prominent, so that it would be more obvious that the armors were made of the same stuff as the Zodiac Weapons.

europe dissapointed

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

This thread is solid gold. I hope ArenaNet comes out and sincerely apologizes that you had to wait MAYBE A WHOLE EXTRA DAY to play the free content that released AS MANY AS 6 HOURS late (based on the release schedule they never announced, but you assumed based on prior releases.)

I’m starting to think these forums are bad for my sanity.

Anyway, have fun! I have to wait for my girlfriend to get off work before I play the patch, so I get to keep waiting!

I think ANet should go further than that. They should announce that, due to threads like these, European Servers will now receive Updates on Wednesdays, exactly 24 hours after they update the NA servers. Then, they’ll definitely get their updates during their daylight hours.

Also, I agree with you about these forums becoming bad for one’s sanity.

Zodiac Armors Feeback

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videoboy.4162

I love it, plz don’t change it because of the haters

This is one of those very rare situations where I want them to keep the original armor, but also release a slightly altered reskin. LOL

Tengu?

in Battle for Lion’s Arch - Aftermath

Posted by: videoboy.4162

videoboy.4162

The Tengu are there. If you go to their Gate and there are enemies, they shoot them down with arrows.

Zodiac Armors Feeback

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videoboy.4162

Danicia!

Do you think there’s any chance the art team would make a version of this armor without the blue in it? I absolutely love the detail that they put into the rest of the (Light) armor, but I want to still be able to see my character.

(And if you can’t/won’t answer, could we get an Art person in here?)

You’re right, I cannot offer an answer on this. That being said, the reason why the discussion should stay constructive is because I am actively collecting feedback (positive & negative). So. I will put this in my feedback.

If it’s decided to make the blue skin optional, (which would be fantastic I miss my ele’s face already) the breast area on females can have an added halter top that goes well with the armor, it can actually connect with the current cloth pieces that split on the torso that rides up & attaches to the metal ‘bra’ just the cloth is placed underneath the metal bra- just attach the cloth to the neck area & voila!

+1 for you! =D

Zodiac Armors Feeback

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videoboy.4162

I think people are a bit confused about this armor. The blue parts are armor not skin. Hiding the helm or previewing a single piece with another piece of skin-showing armor confirms this.

I have 8 different PCs (and one laptop) in my house. The armor shows differently depending on graphics cards/settings.

The fact that most of the posters are calling it “skin” means that the effect (which I am sure the artist labored over) is not being correctly conveyed on a wide-scale level. This indicates there is a problems in the design that might need to be addressed.

Retooling is expensive.

So is potential loss of sales.

ANet gets to make that call based on feedback (a small portion of which comes from this thread.)

Your statement would carry more weight (be more understandable) if not for the fact that you can preview a piece of the armor, with another piece of armor, and explicitly see that the blue isn’t skin. This is regardless of graphics settings (I checked before posting). It seems like far too many people are basing their complaints off of photos and not actually seeing the armor in game.

People not liking the armor is perfectly ok. But people insulting the design for doing something it, very clearly, doesn’t do (show too much skin) isn’t ok.

It’s an armor skin, which is why people are using the word “skin”. It’s the correct term to use.

I did purchase the Zodiac armor skin. I was hoping it looked different than it does in pictures (and the in-game preview panel). Sadly, my opinion is that this armor skin is a mess.

They aren’t using “skin” in that context. They are using it to refer specifically to the character’s skin. That’s why the term is incorrect. There’s a reason why all the body features (muscle lines for abs, etc.) vanish when this armor is put on. It’s because the skin isn’t being painted blue, it’s being covered by blue armor.

Zodiac Armors Feeback

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videoboy.4162

shoe/boot improvement suggestion
(see pic)

I am serious and not kidding
please remove the weird thing that sticks out the tip of the boot
thanks

I bought it for the boots- they’re unique

I did too. My Ele wanted some decent looking Heels. However, the curly toe needs to go! =D (Actually, the curly reminds me of Genie Shoes)

Zodiac Armors Feeback

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videoboy.4162

shoe/boot improvement suggestion
(see pic)

I am serious and not kidding
thanks

LOL I completely agree with that.

Zodiac Armors Feeback

in Black Lion Trading Co

Posted by: videoboy.4162

videoboy.4162

I think people are a bit confused about this armor. The blue parts are armor not skin. Hiding the helm or previewing a single piece with another piece of skin-showing armor confirms this.

I have 8 different PCs (and one laptop) in my house. The armor shows differently depending on graphics cards/settings.

The fact that most of the posters are calling it “skin” means that the effect (which I am sure the artist labored over) is not being correctly conveyed on a wide-scale level. This indicates there is a problems in the design that might need to be addressed.

Retooling is expensive.

So is potential loss of sales.

ANet gets to make that call based on feedback (a small portion of which comes from this thread.)

Your statement would carry more weight (be more understandable) if not for the fact that you can preview a piece of the armor, with another piece of armor, and explicitly see that the blue isn’t skin. This is regardless of graphics settings (I checked before posting). It seems like far too many people are basing their complaints off of photos and not actually seeing the armor in game.

People not liking the armor is perfectly ok. But people insulting the design for doing something it, very clearly, doesn’t do (show too much skin) isn’t ok.

Zodiac Armors Feeback

in Black Lion Trading Co

Posted by: videoboy.4162

videoboy.4162

I think people are a bit confused about this armor. The blue parts are armor not skin. Hiding the helm or previewing a single piece with another piece of skin-showing armor confirms this.

Zodiac Armors Feeback

in Black Lion Trading Co

Posted by: videoboy.4162

videoboy.4162

Danicia!

Do you think there’s any chance the art team would make a version of this armor without the blue in it? I absolutely love the detail that they put into the rest of the (Light) armor, but I want to still be able to see my character.

(And if you can’t/won’t answer, could we get an Art person in here?)

You’re right, I cannot offer an answer on this. That being said, the reason why the discussion should stay constructive is because I am actively collecting feedback (positive & negative). So. I will put this in my feedback.

Thanks Danicia!

Zodiac Armors Feeback

in Black Lion Trading Co

Posted by: videoboy.4162

videoboy.4162

Danicia!

Do you think there’s any chance the art team would make a version of this armor without the blue in it? I absolutely love the detail that they put into the rest of the (Light) armor, but I want to still be able to see my character.

(And if you can’t/won’t answer, could we get an Art person in here?)

Zodiac Armors Feeback

in Black Lion Trading Co

Posted by: videoboy.4162

videoboy.4162

If we could get the Light Armor with the Blue Pieces removed, it’d be absolutely awesome. It looks really good other than the blue.

Zodiac Armors Feeback

in Black Lion Trading Co

Posted by: videoboy.4162

videoboy.4162

I think the Light Armor would be absolutely beautiful, if you were able to buy it with the blue part removed and skin showing instead.

Still waiting

in Battle for Lion’s Arch - Aftermath

Posted by: videoboy.4162

videoboy.4162

ANet should just save themselves a lot of trouble and update the Europeans servers on Wednesdays.

The New CDI Topics

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Your concerns (in that response) address only Tier 1. That’s hardly WvW as a whole. You pretty much left out everything else I said. LOL

It just looks to me like they’re actively trying to figure out a solution, judging by their experiment with EotM. If they are, I don’t see why they’d have another CDI that was specifically about Imbalance.

don’t be silly the coverage and population imbalance problems arent just on t1. the winners of every tier is predetermined based on population and it only changes when servers recruit or lose guilds. the changes they have mode don’t fix the base problem at all they should have another cdi on it because it is still the number 1 problem in wvw and anyone who actualy plays wvw knows this and they didnt have a conversation on it the first time. anet not wanting to talk about it didnt make it go away and the tournament and eotm doesnt do anything for the problem itself. the torunament is only going to highlight the population disparity and eotm will simply bleed players from unfun lower pop servers and alleviate the ques in t1.

I didn’t say that they were T1 problems. I said that you only addressed Tier 1.

I went and checked that thread like you suggested. Based on what Devon’s closing post says, they do see the issues with imbalance and are actively working to find the best way to address it. It also sounds like there is no reason whatsoever to have a repeat CDI, because the Devs got a lot of info out of it to help them out.

My point is: You should insult the Devs and/or act like they aren’t addressing problems, just because they aren’t actively speaking to the community about them at the moment.

Nonsense. On at least three different occasions (once directly to me) Chris has promised to have someone summarize what ANet gleaned from the first WvW CDI on population imbalance … i.e., which ideas coming from the player base fit Anet’s view of what WvW should be and which ideas were worth further investigation. We have gotten nothing of the sort each time, and there sure as hell isn’t anything collaborative about tossing ideas over a wall with zero feedback on them.

There’s a really big difference between a summary and rehashing an entire thread.

The New CDI Topics

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Your concerns (in that response) address only Tier 1. That’s hardly WvW as a whole. You pretty much left out everything else I said. LOL

It just looks to me like they’re actively trying to figure out a solution, judging by their experiment with EotM. If they are, I don’t see why they’d have another CDI that was specifically about Imbalance.

don’t be silly the coverage and population imbalance problems arent just on t1. the winners of every tier is predetermined based on population and it only changes when servers recruit or lose guilds. the changes they have mode don’t fix the base problem at all they should have another cdi on it because it is still the number 1 problem in wvw and anyone who actualy plays wvw knows this and they didnt have a conversation on it the first time. anet not wanting to talk about it didnt make it go away and the tournament and eotm doesnt do anything for the problem itself. the torunament is only going to highlight the population disparity and eotm will simply bleed players from unfun lower pop servers and alleviate the ques in t1.

I didn’t say that they were T1 problems. I said that you only addressed Tier 1.

I went and checked that thread like you suggested. Based on what Devon’s closing post says, they do see the issues with imbalance and are actively working to find the best way to address it. It also sounds like there is no reason whatsoever to have a repeat CDI, because the Devs got a lot of info out of it to help them out.

My point is: You shouldn’t insult the Devs and/or act like they aren’t addressing problems, just because they aren’t actively speaking to the community about them at the moment.

(edited by videoboy.4162)

What to do with 5k glory.....

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

You get skins that are for Ranks 1-10. Or you can get tokens to try and make skins in the Mystic Forge. Not sure which those are though. You’re better off with the Kodan.

The New CDI Topics

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Your concerns (in that response) address only Tier 1. That’s hardly WvW as a whole. You pretty much left out everything else I said. LOL

It just looks to me like they’re actively trying to figure out a solution, judging by their experiment with EotM. If they are, I don’t see why they’d have another CDI that was specifically about Imbalance.

The New CDI Topics

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

i think i am mostly disappointed that you didnt keep your word about getting a redo on population balance for wvw as the next topic and are going to make players waste the next vote getting it to the top again.

Maybe, with all the comments and complaints that they’ve gotten over the imbalance, they’ve been working behind the scenes to come up with a solution to this problem.

Also, I don’t recall them promising the next CDI would be specifically about Imbalance. That’s a pretty narrow topic for an entire CDI and seems to involve more technological solutions, than what people that aren’t working with their programs could efficiently give.

Given the way EotM works and the way they’ve set up this new Tournament structure instead of Leagues, I’d say there is fair evidence to support that theory.

What to do with 5k glory.....

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

You should visit the Heart of the Mists and speak to the Kodan Glory Vendor. He sales armor skins and various other items.

The Devs have been telling people to use their Glory to fill up their Skin Lockers and have dropped less-than-subtle hints that a PvE Skin Locker is on the way.

The New CDI Topics

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Chris,

You forgot to add in the new Rule about removing off-topic posts to help ease up on clutter.

I did include it (-:

9: Posts will be removed moving forward if they are not pertinent to the topic of the CDI.

I assume your point is, ‘Why aren’t you enforcing it yet?’

If so the answer is that this particular thread is pretty amorphous anyway (-:

However I will bump one of my previous posts.

Chris

LOL No, I just didn’t see it in your first post listing The Rules.

Purposeful severing of ties to GW1?

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

What doesn’t make sense to me, is the logistics behind Scarlet’s attack on Lions Arch, or why Lions Arch doesn’t kittening bother reinforcing it’s defenses ever.

Lions Arch has been attacked/invaded how many times? How many new defenses have been added in that time?

We can go back through time experience historical events, but we can’t muster the resources to put a flak cannon or two along any of the walls? LA is some how stuck in the past with Trebs and Arrow carts as their only defense? The city itself is literally free for the taking, the Fortress of Jahai had stronger defenses 250 years ago. If a Dragon wanted, it could stay at a high altitude and rain down hell wiping the city out within a days time.

As for Scarlet, everything that she does is full plot holes, if you’re at the point as a writer where you have to scream “MAGIC!” 30 or 40 times to get a story across, it’s safe to say you’re not very good at telling a story.

Go speak to Kiel, she specifically mentions most of what you just said. She seems to feel the same about it too. LOL

The New CDI Topics

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Chris,

You forgot to add in the new Rule about removing off-topic posts to help ease up on clutter.