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The Cantha Thread [Merged]

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Posted by: videoboy.4162

videoboy.4162

It’s not often I post on the forums or ever, I tend to have a very blunt opinion and once people are offended they don’t use logic or common sense but here goes. This is directed at the people complaining on the behalf of us “foreigners.”

Most of the people that seem to get offended by the concept of Cantha on these forums are keyboard warriors that feel the need to social justice for other people. Stop it.

Do you think the every eastern country, every eastern person is so backwards, so stupid that they don’t know what to be offended over? You think we need -you- to fight for us? We need you to save the day? No? Good.

Nothing I’ve found is more offensive than being patronized like that.

Do you want to know what will get Cantha canceled? People moaning on the forums for a culture they don’t even understand, how many of the complainers speak fluent Mandarin? How many of them even know how to use chop sticks or have ever visited any of China’s provinces?

Sure there might be vocal minority of people from eastern cultures that are overly sensitive to westerners, but you know what? The only people in my home country I know that might even be slightly offended are hardcore nationalists that are racist bigots themselves. They wouldn’t pee on you if you were on fire.


Anyways, that aside.

http://www.tomshardware.com/news/Blizzard-WoW-China-MoP-Pandaria,17423.html

^ Was approved by the Chinese government, the biggest cache of poorly done eastern stereotypes that mixes Chinese themes to create the Pandaren, basically what the uneducated think China is.

Cantha had a lot more class than that, we didn’t see any goofy stereotypes, anything ridiculous and yes I know the lore of the Emperor. It really isn’t that bad.

This is extremely well-said and I’m very glad you took the time to post it. =)

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

@ Videoboy
It is just not head pieces! It is mix and match towns clothes that most of us care about. Not even for armor.

Look I am in fashion and lot of the stuff here is not designed very well. So we like to mix and match to make a better look. A lot of the towns clothes will be turned in to tonics so they can not be mixed and matched, which is our concern.

The fact that Anet will not convert the current towns clothes in to “separates” to wear, is not very reassuring about new “separate” towns clothes for outfits.

Angelica, I didn’t say it was only head pieces, I said the exact opposite! Also, I understand that you’re upset that your Mix-and-Match selections will be more limited than before. I don’t blame you for that. My issues lies with people not fully reading the information and then exaggerating what is actually going to happen.

We know the fate of less than 10 items in this upcoming feature. That isn’t enough to fly off the deep end and act as if every single last item is being ruined for those that bought them. I feel like this thread would have gotten more hands on attention from Curtis and/or the other Devs, if more posts had offered constructive criticism and mature explanations about player dislike.

Anyway, I sincerely hope that, come Tuesday (or whatever day it is for the rest of the global players), the Town Clothes changes end up being far better than predicted and that those of you that are hard core role players aren’t messed over too horribly. I also hope that the Devs see how important the Mix-and-Match abilities are to so many of you and vow to find a way to improve the system.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

That’s precisely what I thought, Gene and Risa. This is not ‘many of the town clothes’, as videoboy is stating.

I only repeated what Curtis said. You’re more than welcome to actually read this thread and see his posts.

I really shouldn’t have bothered looking this up for you:

https://help.guildwars2.com/entries/45944258-Town-Clothes

2.Most pieces sold separately, such as the Fuzzy Animal Hats or Phantom Hood, will become armor skins for the appropriate slot, usable by a character that wears armor of any type.

It’s not just head pieces.

(edited by videoboy.4162)

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

Videoboy, I think you’ve missed something. ‘Less than 10 items’ being changed to a tonic or outfit? I’d like to know where you read otherwise to this. As far as I knew, every item of town clothing is turning into a tonic or outfit. And that is the entire problem. You can no longer mix and match, and some you can’t even dye. This means anyone who has purchased more than one town clothing set for the purpose of having a customised mix and match look has wasted gems/money. That is at their expense.

Are you just trolling people in this thread?

I said we only knew of less than 10 that have been specifically stated will change into tonics or outfits, not that there were less than 10. It has also been stated by the devs that many of the town clothes are being converted into Armor Pieces that can be mixed and matched. Which is why I implied that the reactions to these changes are being over exaggerated.

Seeing as to how you replied to me without actually reading my post (judging by your errors) are you trolling?

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

That’s a horribly weak reply, Sonia. I specifically gave examples of NPCs that actually fight in normal clothing and even use a whole race of fighters to establish a precedent and your response is “they never change clothes.” Really? Could you at least find a straw man a little closer to the actual topic? Even the NPCs in armor don’t change armor.

Those NPCs were clearly designed to participate in actual fighting/adventuring and were placed in Town Clothes, rather than Armor. So, it’s obviously not that unusual in the Lore of the game to fight without armor.

The point is, it’s not fair to try and tell other players that it isn’t “right” for them to fight in everyday clothing, rather than armor just because it doesn’t fit into your (I use that term in the general sense) idea of role play. Other people like to role play in the opposite way and pretend that their character is such a awesome fighter, that they don’t need to wear suits of armor to do so. They have just as much right to be able to play that way, as you do yours.

Sonia said she didn’t care much whether we could use Town Clothes in combat. She didn’t say that you shouldn’t be allowed to. I am happy you are getting something you want, and we are not against that. It can be a good thing for us too. What we are disgusted by is the fact that it is at OUR expense, both figuratively AND literally. We paid for something that is being taken away from us in order for your desire to be implemented. And that’s just wrong.

P.S. – It’s hard to say whether those NPCs are wearing “Town Clothing” or “armor”, since those looks have not entered the game as anything but “NPC gear”. It may look like Town Clothing to you, but some of those could very easily be considered armors as well. So that whole argument is a dead end.

There are so many things wrong with your reply, that I don’t even know where to begin.

I didn’t claim Sonia said any of the things you say that I did. I replied to Sonia, because she replied to a post I made in regards to another poster’s claims.

You are also only partially losing functionality of some pieces of Town Clothing, not 100% of them, so precious little is at “your expense.” There have been less than 10 items that have been revealed to be changing into a Tonic or Outfit. We’ve also been told that people will be surprised by just how many pieces are actually being converted into armor pieces.

As for your P.S., no, that isn’t a dead end argument. As it currently stands, all the NPCs I mentioned are wearing items that are currently considered to be Town Clothing. The sole exception to that, might be Anise. Therefore, my argument is completely valid.

Even if they decide to take all of that unavailable clothing, and add it in for players to use at a later date, it won’t change the validity of my argument. By then, Town Clothes will have effectively ceased to exist, because everything will be combat ready and everything will essentially count as armor. However, the distinction still currently exists.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

The biggest problem with this train of thought, is that the distinction is only made when it comes to the player characters. A considerable chunk of the NPCs, not linked to a specific unit (Seraph, Lionsguard, Priory, etc.), fight and adventure in their everyday clothing. Just look at the Lodge Master and his assistant in Queensdale, Countess Anise, Queen Jennah, etc.

And if we continue with that train of thought, we shouldn’t be entitled to more than one outfit per person, since NPCs ONLY wear one outfit during all the story. NPCs are NPCs and they ony have one set of clothes (either armor or town clothes) because they’re not supposed to wear anything else.

That’s a horribly weak reply, Sonia. I specifically gave examples of NPCs that actually fight in normal clothing and even use a whole race of fighters to establish a precedent and your response is “they never change clothes.” Really? Could you at least find a straw man a little closer to the actual topic? Even the NPCs in armor don’t change armor.

Those NPCs were clearly designed to participate in actual fighting/adventuring and were placed in Town Clothes, rather than Armor. So, it’s obviously not that unusual in the Lore of the game to fight without armor.

The point is, it’s not fair to try and tell other players that it isn’t “right” for them to fight in everyday clothing, rather than armor just because it doesn’t fit into your (I use that term in the general sense) idea of role play. Other people like to role play in the opposite way and pretend that their character is such a awesome fighter, that they don’t need to wear suits of armor to do so. They have just as much right to be able to play that way, as you do yours.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

The thing is, GW2 made the distinction between “armour” and “clothes” way back at day one. Actually, one of its selling points before release was its unique town clothes feature. I remember reading all about monthes (maybe even years) before we even got to play the beta. Now they plan on removing them, or merging them. Either way, we will not have what we payed for.

The biggest problem with this train of thought, is that the distinction is only made when it comes to the player characters. A considerable chunk of the NPCs, not linked to a specific unit (Seraph, Lionsguard, Priory, etc.), fight and adventure in their everyday clothing. Just look at the Lodge Master and his assistant in Queensdale, Countess Anise, Queen Jennah, etc.

My Warrior is a Norn and she doesn’t feel the need to wear a massive set of Armor that covers every last inch of her body. She’s too awesome to need that extra protection. Heck, the town clothing is far closer to something a Norn would wear into battle, than almost every heavy armor in the game. Just go look at their cultural armors, to see how little protection they really offer.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

While I’m neither a glass is half empty or half full guy (The glass is twice as big as it needs to be!) I believe that in a few months when more or even all of the town clothes individual components have been properly integrated into the appearance system this will mostly have proven to be an exercise it poor crowd management and rushing to put something up against a rival launch rather than example of where they want the game to be.

This is pretty much what I’m expecting to happen. Some of the ANet comments seem to imply that they ran out of time in converting Town Clothes to individual armor pieces and ran with the Tonic solution.

It also sounds like the Town Clothes are so integrated into the Wardrobe, that they can’t hold of on the Town Clothes change, without halting the whole Wardrobe system. Kind of like removing a single gear from clock and expecting it to function properly.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

So, have we gotten an official comprehensive list on which clothing pieces were turned into armor skins, outfits, or tonics? Curtis’ comments make it sound like the bulk of the Town Clothes were turned into skins, but some of the player posts say the exact opposite and I would like a more concrete answer.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

Snipped

So, if I’m understanding you correctly, we’re losing the functionality of certain pieces of Town Clothing but, in doing so, we’re gaining a system that will allow you to provide us with even more variety, in a shorter amount of time?

That sounds like a good trade to me.

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

for the super small minority of people

Should I go back and count how many different posters are upset with this poorly preformed transition? I don’t even need to count the number of people okay with it, no one is, not even you, not unless they break bread and make it mixable later down the road, which they have no inclination of doing.

Dude, Video’s being pretty reasonable. The fact is, they’ve got at least three-four months of work into this system and three weeks is not enough time to fix it. Yeah, it hits a lot of us (a solid chunk of Tarnished Coast and Piken Square for starters), and they need to address that in a way that restores our faith in the system…

…But, until they do or do not, you should probably cool off these absolute statements. Neither you nor I have any indication of what Anet’s going to do about this, and any statement to the contrary just comes across as needlessly hostile. Everyone affected is unhappy about it in some capacity, but there’s a right and a wrong way to voice that frustration and you’re flirting with the wrong way.

Hey, thanks, I appreciate your post. =D

Like you mentioned, some of the people have been working on the Wardrobe for months. Curtis (I think) even mentions in the Blog that he’s been working on it for 8 months.

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

Videoboy, doing that is like creating a new system to remove it later to fix it (because if they want to fix it, there should not be tonics or entire costume sets).

Well, they have already stated that they designed the Wardrobe to be able to be enhanced and expanded. I don’t see why taking the feature that causes players to not be able to Mix-and-Match and converting the pieces into armor skins, wouldn’t count as an enhancement.

I suppose I shouldn’t really worry about it, because they aren’t going to scrap the Wardrobe (or pieces) of it, two weeks before launch, just because a few people flew off the handle.

(edited by videoboy.4162)

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

The only vocal minority I see here is you, video. I think everyone here just wants exactly that. Wardrobe system without nuking the hell out of town clothing. I don’t see why you think it’s all or nothing and I don’t think anyone else here thinks it’s all or nothing either.

I haven’t said it should be all or nothing. I’ve said they should put in the functional part (Town Clothes in Combat) and then make sure they correct the Mix-and-Match fiasco afterward.

Judging by the Dev comments, it doesn’t look like they have the option of picking and choosing which portions of the Wardrobe they roll out.

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

Videoboy have you spent 100$ buying 5 town clothes to mix and match them and create your proper unique town clothes ? I don’t think so.

Because now, players who did that will have no use of what we bought, because we bought town clothes to mix and match them, not to equip the entire costume set (we don’t like it).

And don’t speak about refund because we don’t want refund, we just don’t want to lose something we can do since the release.
And even if we want refund, we will not have refund for every town clothes we bought (like the pirate costume : we will not use it anymore because we can’t mix and match) but just for tonics.

I have several different Town Clothes and Toys, but I don’t think I’ve spent quite that much on them. I think it’s closer to $50 (we’re excluding armor and weapon skins, right?). My favorite is the Bloody Prince costume and I’ve been waiting months to make that my main armor.

So, I have a new question. The way the new Wardrobe is set-up, all the Town Clothes are now integrated into that. So, if ANet did decide to go ahead and nix the Town Clothes update, for the super small minority of people that want them to, how would they separate that from this new system, without delaying the entire thing?

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

I’m well aware of what he said. That still doesn’t give you the right to claim that you speak for everyone and ask that the working function, that players have asked for since launch, be removed until you get your way.

People should be asking for them to agree to fix the non-working/non-desirable part later instead of claiming that everyone will be happy to lose the other function.

So that doesn’t give him (or her) the right to claim to speak for everyone but you dare to say what we should be asking?

Your argument sounds a bit weird to me.

I see your point. However, my suggestion would end giving everyone what they wanted in the end. It also doesn’t ask to remove an announced function from a group of people that have wanted it since launch and force them to wait until and even smaller group of people get their way.

One of us is saying “Take this away from them until I get my way because I know everyone agrees with me.”

the other is saying “Put in the part that works and people want, but make sure you go back and make the other group happy too.”

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

Sorry about the mix-and-match. Converting things to be armor and combat compatible did come with some trade-offs. For the most part we tried to favor mixing with armor slots and skins (a lot more possible combinations). Hopefully we’ll see more consistently usable customization now that part of it isn’t hidden in town clothes that get turned off every fight. Outfits come as a set and equip as a set with the added benefit of not costing charges or requiring items to apply onto additional characters.

While I don’t really toy with town clothes personally, I think I speak for all players when I say we’d rather have town clothes not work in combat then the ability to mix and match removed. This ‘trade off’ of yours is a deal breaker.

You don’t. You don’t even come close to speaking for all players. In nearly every one of the Wardrobe threads I mentioned earlier, people asked for Town Clothes that work in combat. That has been one of the biggest requests since launch and one of the biggest reasons so many people gave for their lack of interest in buying Town Clothes.

Just let them put this change out now and fix it later, rather than asking for it to be scrapped now and fixed later.

Yes, they asked for town clothes that work in combat, they did not ask for town clothes that could not be mixed and matched, and in comparison, the overwhelming response of this thread shows that if they much chose between the two, they prefer the latter.

There have been dozens of threads, pages and pages long, about the desire for a wardrobe and the ability to use Town Clothes in combat. You’re comparing all that to one or two threads about the inability to Mix-and-Match and claiming to be in the majority? That’s not how it works.

It would cater to far more people to put in the current version of the Wardrobe, Outfits and all, and then fix the Mix-and-Match issue piece by piece. And that would be far better than punishing everyone by holding off on the system, to please a small minority.

Of course, its only been a day, whereas they had a year and a half worth of time to make countless threads begging for town clothes that could be worn in combat; give this issue the same amount of time and there will be no comparison, for in all this, I have not seen a single post that was okay with losing the ability to mix and match.

There are actually several posts in this very thread that have stated that they’re fine getting In Combat functionality now and Mix-and-Match later. Two on this very page.

“and mix-and-match later” there is not even a suggestion or hint that this is so. In fact, from the stance the Devs have taken so far, it seems very unlikely, Curtius Johnson posed it as an alternatum, “did come with some trades offs”.

I’m well aware of what he said. That still doesn’t give you the right to claim that you speak for everyone and ask that the working function, that players have asked for since launch, be removed until you get your way.

People should be asking for them to agree to fix the non-working/non-desirable part later instead of claiming that everyone will be happy to lose the other function.

He didn’t claim he spoke for everyone. He did say that the overwhelming response was against this change, which is true. I would rather they not implement this change. Many, many people agree with me. Some don’t. My opinion is still valid.

I very much appreciate Anet’s attempt to bring about combat usable town clothes, but this just doesn’t work.

Go back and read. He straight up said that.

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

Sorry about the mix-and-match. Converting things to be armor and combat compatible did come with some trade-offs. For the most part we tried to favor mixing with armor slots and skins (a lot more possible combinations). Hopefully we’ll see more consistently usable customization now that part of it isn’t hidden in town clothes that get turned off every fight. Outfits come as a set and equip as a set with the added benefit of not costing charges or requiring items to apply onto additional characters.

While I don’t really toy with town clothes personally, I think I speak for all players when I say we’d rather have town clothes not work in combat then the ability to mix and match removed. This ‘trade off’ of yours is a deal breaker.

You don’t. You don’t even come close to speaking for all players. In nearly every one of the Wardrobe threads I mentioned earlier, people asked for Town Clothes that work in combat. That has been one of the biggest requests since launch and one of the biggest reasons so many people gave for their lack of interest in buying Town Clothes.

Just let them put this change out now and fix it later, rather than asking for it to be scrapped now and fixed later.

Yes, they asked for town clothes that work in combat, they did not ask for town clothes that could not be mixed and matched, and in comparison, the overwhelming response of this thread shows that if they much chose between the two, they prefer the latter.

There have been dozens of threads, pages and pages long, about the desire for a wardrobe and the ability to use Town Clothes in combat. You’re comparing all that to one or two threads about the inability to Mix-and-Match and claiming to be in the majority? That’s not how it works.

It would cater to far more people to put in the current version of the Wardrobe, Outfits and all, and then fix the Mix-and-Match issue piece by piece. And that would be far better than punishing everyone by holding off on the system, to please a small minority.

Of course, its only been a day, whereas they had a year and a half worth of time to make countless threads begging for town clothes that could be worn in combat; give this issue the same amount of time and there will be no comparison, for in all this, I have not seen a single post that was okay with losing the ability to mix and match.

There are actually several posts in this very thread that have stated that they’re fine getting In Combat functionality now and Mix-and-Match later. Two on this very page.

“and mix-and-match later” there is not even a suggestion or hint that this is so. In fact, from the stance the Devs have taken so far, it seems very unlikely, Curtius Johnson posed it as an alternatum, “did come with some trades offs”.

I’m well aware of what he said. That still doesn’t give you the right to claim that you speak for everyone and ask that the working function, that players have asked for since launch, be removed until you get your way.

People should be asking for them to agree to fix the non-working/non-desirable part later instead of claiming that everyone will be happy to lose the other function.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

Sorry about the mix-and-match. Converting things to be armor and combat compatible did come with some trade-offs. For the most part we tried to favor mixing with armor slots and skins (a lot more possible combinations). Hopefully we’ll see more consistently usable customization now that part of it isn’t hidden in town clothes that get turned off every fight. Outfits come as a set and equip as a set with the added benefit of not costing charges or requiring items to apply onto additional characters.

While I don’t really toy with town clothes personally, I think I speak for all players when I say we’d rather have town clothes not work in combat then the ability to mix and match removed. This ‘trade off’ of yours is a deal breaker.

You don’t. You don’t even come close to speaking for all players. In nearly every one of the Wardrobe threads I mentioned earlier, people asked for Town Clothes that work in combat. That has been one of the biggest requests since launch and one of the biggest reasons so many people gave for their lack of interest in buying Town Clothes.

Just let them put this change out now and fix it later, rather than asking for it to be scrapped now and fixed later.

Yes, they asked for town clothes that work in combat, they did not ask for town clothes that could not be mixed and matched, and in comparison, the overwhelming response of this thread shows that if they much chose between the two, they prefer the latter.

There have been dozens of threads, pages and pages long, about the desire for a wardrobe and the ability to use Town Clothes in combat. You’re comparing all that to one or two threads about the inability to Mix-and-Match and claiming to be in the majority? That’s not how it works.

It would cater to far more people to put in the current version of the Wardrobe, Outfits and all, and then fix the Mix-and-Match issue piece by piece. And that would be far better than punishing everyone by holding off on the system, to please a small minority.

Of course, its only been a day, whereas they had a year and a half worth of time to make countless threads begging for town clothes that could be worn in combat; give this issue the same amount of time and there will be no comparison, for in all this, I have not seen a single post that was okay with losing the ability to mix and match.

There are actually several posts in this very thread that have stated that they’re fine getting In Combat functionality now and Mix-and-Match later. Two on this very page.

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

I’m fine with them going ahead with the out fit sets for now as long as they let us know that mix and match will be coming and don’t load us down with those dumb tonics.

That’s my stance on it, in a nutshell. The entire reason I bought my Ele the Bloody Prince outfit, was because there were rumors of eventually being able to wear it in combat. I don’t want to have to wait even longer for that ability, when it can go live now and the undesirable Mix-and-Match fiasco can be fixed over time.

Feedback/Questions: Town clothes, Costumes, & Combat

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videoboy.4162

Sorry about the mix-and-match. Converting things to be armor and combat compatible did come with some trade-offs. For the most part we tried to favor mixing with armor slots and skins (a lot more possible combinations). Hopefully we’ll see more consistently usable customization now that part of it isn’t hidden in town clothes that get turned off every fight. Outfits come as a set and equip as a set with the added benefit of not costing charges or requiring items to apply onto additional characters.

While I don’t really toy with town clothes personally, I think I speak for all players when I say we’d rather have town clothes not work in combat then the ability to mix and match removed. This ‘trade off’ of yours is a deal breaker.

You don’t. You don’t even come close to speaking for all players. In nearly every one of the Wardrobe threads I mentioned earlier, people asked for Town Clothes that work in combat. That has been one of the biggest requests since launch and one of the biggest reasons so many people gave for their lack of interest in buying Town Clothes.

Just let them put this change out now and fix it later, rather than asking for it to be scrapped now and fixed later.

Yes, they asked for town clothes that work in combat, they did not ask for town clothes that could not be mixed and matched, and in comparison, the overwhelming response of this thread shows that if they much chose between the two, they prefer the latter.

There have been dozens of threads, pages and pages long, about the desire for a wardrobe and the ability to use Town Clothes in combat. You’re comparing all that to one or two threads about the inability to Mix-and-Match and claiming to be in the majority? That’s not how it works.

It would cater to far more people to put in the current version of the Wardrobe, Outfits and all, and then fix the Mix-and-Match issue piece by piece. And that would be far better than punishing everyone by holding off on the system, to please a small minority.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

Sorry about the mix-and-match. Converting things to be armor and combat compatible did come with some trade-offs. For the most part we tried to favor mixing with armor slots and skins (a lot more possible combinations). Hopefully we’ll see more consistently usable customization now that part of it isn’t hidden in town clothes that get turned off every fight. Outfits come as a set and equip as a set with the added benefit of not costing charges or requiring items to apply onto additional characters.

While I don’t really toy with town clothes personally, I think I speak for all players when I say we’d rather have town clothes not work in combat then the ability to mix and match removed. This ‘trade off’ of yours is a deal breaker.

You don’t. You don’t even come close to speaking for all players. In nearly every one of the Wardrobe threads I mentioned earlier, people asked for Town Clothes that work in combat. That has been one of the biggest requests since launch and one of the biggest reasons so many people gave for their lack of interest in buying Town Clothes.

Just let them put this change out now and fix it later, rather than asking for it to be scrapped now and fixed later.

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Posted by: videoboy.4162

videoboy.4162

I’m not sure how many of you have read the countless threads asking for a Wardrobe, but this feature update is giving almost everything that has been asked for since launch. The Town Clothes change is a small price to pay for all of that. I’m super excited to finally be able to have my Elementalist fight in her Bloody Prince Costume.

I think I’d prefer that they release the Wardrobe as planned, but let everyone know that their main goal for the next wardrobe enhancement/expansion is to improve the Town Clothes to function as single skins that are capable of Mix-and-Match. They could even replace a few pieces at time with each two-week update, until they were caught up.

Also, I think the Charges provided by Stones and Crystals should be altered. 1 Stone should equal 1 charge and 1 Crystal should be worth 3 charges. It seems odd that transmuting Level 79 and under items is suddenly going to triple in cost.

(edited by videoboy.4162)

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

let me go ahead and spell this out since you guys (devs) don’t seem to be getting the message

PEOPLE WHO WORE TOWN CLOTHES DID NOT CARE THEY ARE NOT USABLE INCOMBAT

Is that really that difficult to understand? We care a lot more about mixing and matching that giving a crap about them being usable in combat. Come on. That’s just dense.

Let me go ahead and correct you, since you don’t seem to understand you’re not speaking for everyone: A lot of people hated that town clothes couldn’t be used in combat. This is something I’ve been frustrated about since beta, and I’m supremely happy they are finally fixing it.

It is a perfect solution? No. I also wish that mixing and matching were still possible, but I understand and accept why it isn’t. I recommend you try to do the same, instead of ranting futilely about it and pretending you’re a spokesperson for the rest of us, which you aren’t.

Please read what I said carefully. I was talking about people who actually used them as they were, not “everybody as a collective”. Those among us that actually wore and used town clothes as they were, I can guarantee you the vast majority do not care they weren’t used in combat.

With that said, you say “not possible”, and that’s just not true. It IS possible, they just don’t want to bother with it, which is incredibly stupid. Skin replacement is one of the easiest things out there in coding, when the skins are already present. It’s essentially like turning a light switch.

There have been so many threads created since launch, that were about a Wardrobe and/or Town Clothes. The bulk of the posters in those threads were asking for combat-ready town clothes and refused to buy the town clothes until they were made to work in a similar fashion to Guild Wars. I believe that is why they’ve tried to make Town Clothes appealing to more people with this change.

(Yes, I see that you were talking about people that were already willing to wear the Town Clothes.)

I’m not fond of all the changes being made, but I’m still very happy that they’re taking such a large step in the right direction, with this new Wardrobe and Dye system.

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Some basic clothing items that are no longer available for purchase will be converted into endless tonics.

I’ll try explaining my thoughts in a different way, because it looks like you’re saying the same thing I did, but disagreeing with me.

Let’s say that you own a Cherry Blossom Shirt, that can no longer be purchased from the Gem Store. I do not own said shirt.

Based on the article, we know that if I were to get the shirt, it would only be as a Tonic. So, the question is: what happens to your shirt? Do they remove it from you and replace it with a tonic? Or, do you retain your shirt, but it now functions as a single-piece armor skin, like the other single-piece items mentioned?

Despite not being given an answer, the general consensus in this thread is that you’re getting screwed out of your shirt for a near-useless, unwanted tonic.

Personally, I feel that the blog would have worked better, if they had addressed the issue of Already Owned, discontinued skins. I also think it might have been simpler to ignore the tonic idea and slowly re-release older skins. However, since I don’t know why they did it, I can’t be sure that last idea is actually better.

You literally can not buy the shirt anymore. That plus the phrasing “converted”, which I’ve bolded above, makes it seem pretty obvious that the tonic is referring to your currently existing shirt.

ETA: the only thing that’s really contentious is WHICH items fall under the vague umbrella of “some”.

Why are you repeating what I said?

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

I think the confusion stems from this statement:
“Some basic clothing items that are no longer available for purchase will be converted into endless tonics.”
Note they say some it doesn’t say all of the ones no longer available. We need to clarification on that.
But I do interpret that to mean the single piece items will be converted to a tonic.

Exactly. The “some” is the part I feel needs clarification. Some could refer to specific items or it could refer to only items not already owned by the player.

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

They actually were answering questions in this very thread, right up until it devolved into nasty posts insulting them over what is, almost entirely, pure speculation on the part of the players.

While nasty posts are never appropriate or constructive — the details are actually fairly clear. It isn’t pure speculation, and it has been elaborated on enough to see that this system is going to be a very big issue for town clothing.

I didn’t say it was pure speculation. I said it was almost entirely pure speculation. That lack of reading comprehension is what has derailed this whole thread.

Ok, word games much? The context and meaning of my post would not change a single bit had I added “almost entirely” in it to exactly correspond to you. In fact, we agree that it isn’t pure speculation; so what is the problem? Having unbreakable outfits — something that is confirmed — is still going to be a major problem when past freedoms of town clothing are taken into consideration. Also, this thread hasn’t derailed until now. Maybe you should practice what you preach instead of popping into threads and insinuating that people are illiterate.

No. The way you phrased it implies that I was saying every post in this is this thread was pure speculation. That isn’t true and it isn’t what I said.

There’s also a massive difference between being illiterate and not comprehending what you read.

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Yes outfits are all or nothing.
Yes wearable in combat. There will be no non-combat equipment anymore, unless you count tonics.

The endless tonic will grant the appearance of the clothing it replaced. (along with some appropriate complimentary pieces so you’re not naked). They are new tonics, not existing ones.

Only one tonic can be used at one time.

There will be no town-clothes swap any more.. so you won’t be switching to naked.

To the people saying that there’s too much speculation going on or who can’t be bothered to read back on the thread, these two posts in conjunction with the blog post make it sound pretty clear:

Town Clothes sold through the gem store as outfits, such as the Pirate Captain’s Outfit, will be usable as a single outfit skin through the Wardrobe. Purchasing an outfit will unlock it for all characters on your account to use. Outfits will replace the look of equipped armors, are equipped in a separate appearance slot, and do not require Transmutation Charges to use. Single items, such as the Fuzzy Hats and Scarlet’s Spaulders, will be unlocked for your entire account and usable with any armor weight. Some basic clothing items that are no longer available for purchase will be converted into endless tonics.

The only assumption/jump to conclusion being made here that hasn’t been specifically outlined for us is that these “no longer available for purchase” items are indeed our mix and match town clothes that were pulled from the gem store in December (hoodie/shorts/riding pants, etc.).

All I’m saying is it sounds like a fairly sound conclusion to be reaching and there isn’t really that much jumping involved. It seems pretty clear to me.

I’ll try explaining my thoughts in a different way, because it looks like you’re saying the same thing I did, but disagreeing with me.

Let’s say that you own a Cherry Blossom Shirt, that can no longer be purchased from the Gem Store. I do not own said shirt.

Based on the article, we know that if I were to get the shirt, it would only be as a Tonic. So, the question is: what happens to your shirt? Do they remove it from you and replace it with a tonic? Or, do you retain your shirt, but it now functions as a single-piece armor skin, like the other single-piece items mentioned?

Despite not being given an answer, the general consensus in this thread is that you’re getting screwed out of your shirt for a near-useless, unwanted tonic.

Personally, I feel that the blog would have worked better, if they had addressed the issue of Already Owned, discontinued skins. I also think it might have been simpler to ignore the tonic idea and slowly re-release older skins. However, since I don’t know why they did it, I can’t be sure that last idea is actually better.

Another lesbian relationship?

in Lore

Posted by: videoboy.4162

videoboy.4162

What am I reading.

You’re reading a throwback to the 40s and 60s, where people looked for weak excuses to claim an entire group of people wasn’t as good as another group of people.

Feedback/Questions: Town clothes, Costumes, & Combat

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

They actually were answering questions in this very thread, right up until it devolved into nasty posts insulting them over what is, almost entirely, pure speculation on the part of the players.

While nasty posts are never appropriate or constructive — the details are actually fairly clear. It isn’t pure speculation, and it has been elaborated on enough to see that this system is going to be a very big issue for town clothing.

I didn’t say it was pure speculation. I said it was almost entirely pure speculation. That lack of reading comprehension is what has derailed this whole thread.

People have asked so many questions about Town Clothes and their new function. Most of these questions haven’t been answered. However, that hasn’t stopped people from coming up with their own answers and immediately throwing a fit, based on no concrete info.

Ex) Town Clothes Tonics. The only thing we know for sure, is that items previously removed from the Gem Store, will now be tonics. However, it hasn’t been made clear what happens to the players that already own said clothing. Judging by the article, it sounds like these single pieces will function as single piece skins.

Rather than even considering that possibility, the bulk of the posts regarding said pieces have revolve around the presumption that the only possible conclusion is that they will lose their clothes and be given a tonic instead.

Another thing people have seriously failed to take into consideration, is that the article specifically mentions that the new Wardrobe System has been designed with enhancement and expansion in mind. This initial system will be Wardrobe 1.0. There is still a very real possibility that they plan to enhance the Town Clothes system, to eventually allow the outfits to become individual pieces and allow Mix-and-Match.

I’m just saying “Wait and get some concrete answers before throwing hissy fits over something that hasn’t even been released yet.”

(edited by videoboy.4162)

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: videoboy.4162

videoboy.4162

If just people could wait for information to get released. 99% of the comments in this thread are pure speculation. All we know about town clothing is a sentence or two.

Right.

And like always, we ask.

Pretty useful and pointed questions.

And they say nothing to help clear it up.

Instead, they let 1000+ comment posts fester to the point where insults are thrown, and then they close the thread down.

Why? Why not tell us, precisely, everything we need to know, complete with honest answers (immersion doesn’t count) as to ‘why’ it was done?

Unless they don’t want us to really know why, because if they walked out on stage and gave us a Barilla, or Papa John complaining about laying people off because of health care, they’d lose some folks.

Why not just say nothing and continue to passive-aggressively sneak in little change after little change to slowly eat away at the darkness infecting the game they are trying to morally save and inject with appropriate (I love that word, glad he used it) values so all our children will have proper compasses and Jesus can ride off into the Rapture on his 6000 year old dinosaur?

There will be armor that follows. You will also notice a lack of new types of available armor. The last sets of armor were … interesting, in that respect.

Just wish they had the decency to treat us with a little respect, the same they always like to demand of us, and make some honest statements.

They actually were answering questions in this very thread, right up until it devolved into nasty posts insulting them over what is, almost entirely, pure speculation on the part of the players.

Another lesbian relationship?

in Lore

Posted by: videoboy.4162

videoboy.4162

I remember in the first Sylvari quest, the Green Knight one, a male Sylvari casually refers to another male as his “love” and the game desn’t make any mention of it again. I’d say they’re being pretty fair across the board, the only group they don’t have represented is the people who don’t accept LGBT, and there’s a pretty good reason for that.

Many of us do accept, we just don’t advocate. I would ask you to pick up a dictionary, but you might select a thesaurus by mistake

I’d advise you to check that dictionary yourself, if you think your posts have demonstrated “acceptance.”

Why Were the Blogs Pushed Back?

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

I’ve been looking forward to that Skin Locker blog for nearly a week! How will I lady one more day?! LoL. Just glad I’ll have something to read in class tomorrow. =D

Another lesbian relationship?

in Lore

Posted by: videoboy.4162

videoboy.4162

You did such a good job with that post, Bullyrook. I wish it had been your original reply to the Queen. =)

Trader's Forum Vista in LA Unreachable?

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

I think you climb the mast. I feel like that is how I got it, but I’m not home to check

Another lesbian relationship?

in Lore

Posted by: videoboy.4162

videoboy.4162

I didn’t say it was my place to decide, Queen. My question was more in response to Dark deciding to descend upon me in a wave of condescention and dictate how this was going to work.

I believe that you probably noticed that my initial post on this topic was to ask that this particular line of dialogue was stopped and the conversation be returned to its original topic. I asked this because, for three days, you and others have repeatedly asked for answers only to be dodged with walls of texts containing increasingly worse statements about/towards homosexuals.

I hadn’t originally intended to ask for the elaboration myself, but (stupidly) felt the need to more specifically express my displeasure after Dark decided it was his place to defend Bully’s inappropriate comments and label me the bigot.

Another lesbian relationship?

in Lore

Posted by: videoboy.4162

videoboy.4162

I agree with you, they need more scarred-up faces.

(edited by Moderator)

Photobombing the kiss scene

in Battle for Lion’s Arch - Aftermath

Posted by: videoboy.4162

videoboy.4162

Here we go, another photobomb. What’s better than to completely ruin that romantic moment?

Those insensitive necromancers.

LMAO The expression on her face is the best part!

CDI- Fractal Evolution

in CDI

Posted by: videoboy.4162

videoboy.4162

Here is an idea. Instead of Profession-specific rewards, such as Pet/skins, place an orb (or whatever) where one would find said Pet/skin that any Profession can interact with. Said orb would bestow upon the player the ability to enhance one piece of armor or weapon with some kind of special effect. Maybe a choice of effects../shrug. A glow, a color, whatever. Something for everyone! =)

I like that idea. I’m all for more customization for character effects.

People seem caught up on the idea that people want class-specific rewards and that this wouldn’t be fair to the other classes. So, let me phrase this idea in a different way.

What is the difference between a player taking their Elementalist into Fractals and having a Fractal Great Sword drop and that same Elementalist having a Fractal Pet drop instead?

All I’m trying to do, is expand on the poster’s original idea of the pets and suggest that the already existing set of Fractal Weapons be expanded to include a Fractal Kit for Engineers and a Fractal Pet for Rangers. It isn’t because I’m an advocate for special rewards for certain classes, it’s because those two classes are the only two that are currently, partially left out of the reward system.

CDI- Fractal Evolution

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Posted by: videoboy.4162

videoboy.4162

Then post something inspiring instead of poo-pooing other people’s conversations.

Give me an interesting idea and I’ll elaborate on it.

I’m just stating my opinion and disagreeing with others’ opinions.

Which is entirely not the point of Brainstorming. You’re supposed to take an idea and build on it, not come in being super negative and crapping all over everyone else’s ideas.

Rangers and Engineers are the only two classes that have a weapon type that they can’t get new skins for. There’s no legitimate reason not to add pet/kit skins to the already existing set of Fractal Weapons.

CDI- Fractal Evolution

in CDI

Posted by: videoboy.4162

videoboy.4162

Then, why would it an incentive for Rangers? And how often do these ‘weapon skins’ drop? I thought one of the issues was the difficulty in getting weapon skins. Also, except for the Wolf from EB, almost any Pet Skin would be viable. I’m not really that familiar with the Weapon skins that drop in Fractals, but is any drop viable for every Profession, and build?

Because it would be the only place they could actually find a new animal skin? (for a bit, anyway) There’s already a set of Fractal Weapons, why not add an animal skin or two to that set? And an Engineer kit skin, since those are the only two classes that have weapons that they can’t change the appearance of.

CDI- Fractal Evolution

in CDI

Posted by: videoboy.4162

videoboy.4162

If Rangers can get something special (just for their Profession) in Fractals, what do the other 7 Professions get in Fractals that is just for them?

I don’t think Ranger are seldom found in dungeons because there are no special pet/skins to be found.

Just worry about putting incentives for just one Profession in places, regardless of the reason why.

Oh, and Chris, if you change the Wolf only in EB issue, that would be great, as that is the only pet I do not have. Thanks.

An animal skin isn’t any different from a Weapon Skin. Pets are just a weapon for Rangers, so why not add in new animal skins to the game along with all the other weapon skins they’ve been releasing?

Player Marriage

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Instead of marriage, why not have some sort of boost for playing with guildies, as it is called guild wars after-all

There already is a boost, you gain bonus influence for playing with Guildies.

I’m not sure yet if I would want Marriage in this game, but I’m intrigued by several of the suggestions being made.

CDI- Fractal Evolution

in CDI

Posted by: videoboy.4162

videoboy.4162

Hi,

I don’t think you are being contentious at all and you put forward a compelling argument. However we try where possible to seed core gameplay rewards across the game. It seems like we have a few inconsistencies in the live environment so I will discuss this paradigm with the rewards team.

This said Ranger pets have abilities and putting a unique pet in the fractals with say unique abilities could be a huge barrier to entry for some players and that is where my concern comes from. The fact is fractal skins do no change the way a player uses his character whereas a pet with unique abilities does.

I hope this provides some more insight.

Chris

Will you elaborate on how you feel about his idea to make the pets just be new skins, without any unique abilities?

Communication Regarding Fractals Reset

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

I think his post was misread. He isn’t still thinking about his answer and has decided that Izzy’s answer is the Official Answer.

Communication Regarding Fractals Reset

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Posted by: videoboy.4162

videoboy.4162

I was telling her I agreed with her. Then shared my thought. Then I added another paragraph elaborating on my thought.

(I’m assuming Lilith is a girl based on the name, so if he/she isn’t, my bad)

Haha yeah I’m a female.

Cool. I’ve “met” several guys in game, that play female characters, that get seriously offended when you refer to them as “she.” LOL

Communication Regarding Fractals Reset

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

I was telling her I agreed with her. Then shared my thought. Then I added another paragraph elaborating on my thought.

(I’m assuming Lilith is a girl based on the name, so if he/she isn’t, my bad)

Communication Regarding Fractals Reset

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Posted by: videoboy.4162

videoboy.4162

Please read my above comment.

Here let me quote it.

Lol, Guhracie I love that you call me Jaya. They might not know who you’re talking about.

Anyway, I don’t care what his reasoning is… He took the time to basically call out the hardcore fractal community on the day of his hospital visit and continue the fight with this community that had started with this thread. That implies to me that he has stopped listening to all of us, because of his comments to, hendo? Haviz? It was an h name.

I was being sincere when I said that you seemed reasonable. That’s the entire reason that I asked you if that could be the reason. I figured you would be the one most likely to give a reasonable, honest answer.

Also, I’m in complete agreement with your last two sentences. I think people like that are the exact reason why he never gave the response he planned to give about the Reset.

There have been some Fractal players that have made some very respectable posts about everything that happened. But, unfortunately, there have been far more people that have done nothing but directly attack the Devs and post demands in threads that had absolutely nothing to do with the Fractal Reset. I feel that that majority of people cost the other players the answer that they all deserved.

I don’t feel like you’re reading what she’s writing, for some reason. Nowhere does she say that she believes other people are the reason Chris didn’t give his response. And I’d disagree with that, because I think the reason Chris didn’t give his response is because he’s been thinking “Izzy took care of this. Not my problem anymore.”

I’m sorry that you find me unreasonable, but I’m still going to respond to your posts. Even when they’re not asking me personally.

sigh

If you’re going to insist on doing so, at least actually read what I say. I didn’t say anything about Lilith thinking other people were the reason he didn’t respond. I said that I thought that.

Communication Regarding Fractals Reset

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

I’m reasonable… sure. But make no mistake; while some of the hard core communities posts I had sincere disagreements on I do not think haviz was off base or that Chris should have responded in that way.

It did seem to be the post that “broke the camel’s back” so to speak, did it not? (can’t believe I had to edit that so it wasn’t censored)

There are a few posts in there that made me want to lose my temper, but that one wouldn’t have been the one I chose to quote. LOL

(edited by videoboy.4162)

Communication Regarding Fractals Reset

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Please read my above comment.

Here let me quote it.

Lol, Guhracie I love that you call me Jaya. They might not know who you’re talking about.

Anyway, I don’t care what his reasoning is… He took the time to basically call out the hardcore fractal community on the day of his hospital visit and continue the fight with this community that had started with this thread. That implies to me that he has stopped listening to all of us, because of his comments to, hendo? Haviz? It was an h name.

I was being sincere when I said that you seemed reasonable. That’s the entire reason that I asked you if that could be the reason. I figured you would be the one most likely to give a reasonable, honest answer.

Also, I’m in complete agreement with your last two sentences. I think people like that are the exact reason why he never gave the response he planned to give about the Reset.

There have been some Fractal players that have made some very respectable posts about everything that happened. But, unfortunately, there have been far more people that have done nothing but directly attack the Devs and post demands in threads that had absolutely nothing to do with the Fractal Reset. I feel that that majority of people cost the other players the answer that they all deserved.

Communication Regarding Fractals Reset

in Guild Wars 2 Discussion

Posted by: videoboy.4162

videoboy.4162

Jaya said: “He stopped listening once he made the comment that started this thread.” You replied directly to that statement by saying, “You don’t think his hospital visit had anything to do with that?”

How did you not imply that, please?

Lillith commented on when he stopped posting in the CDI. I asked if his stopping might have something to do with his hospital visit, since they occurred so close together. You just jumped to the conclusion that would lead to the most conflict.>shrug<

This thread could have been extremely inflammatory, and I have worked very hard to make sure it has not been. Your accusation that my intention was to stir up conflict is laughable, in light of that.

You may not have intended to imply that Chris’s statements were connected to his visit to the hospital, but you did imply exactly that.

Jaya didn’t say he quit posting she said he quit listening and I don’t believe that has anything to do with his medical issue, to address your clarification.

I didn’t even come close to implying that his specific comment was due to his hospital visit. I asked if it had to do with why he stopped posting/listening in general, which was what Lilith’s comment flat out stated. And, considering his last post, I’m pretty sure my assumption is correct.