Showing Posts For warbignime.4610:

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

them healing specs are viable.

viable = works
optimal = works best

before you dont understand that dont talk about viable.

then everyone is a healer in this game already. by using an offensive ability thats also a blast finisher when standing in a water field you become a healer, while dealing damage at the same time.

thats how gw2 works, thats why we dont need a trinity. all we need is more difficult content so we have to make more use of our tools

Have a healing skill=\=healer , there are no diffucalt content because this system doesn’t allow it. Anet tried so hard to make difficult content happen but failed most of the time.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

We have a soft trinity, and that is enough. We don’t need a dedicated trinity. Instead of tank, DD, and healer, we have damage mitigation, DPS, and boon support.

No we don’t have soft trinity, we have all zerker.

it would be cool if you would stop telling other people “thats bs” “all zerk” “other builds not viable” when your game knowledge and understanding is abysmal?

watch it and learn.

Really ? Dude just because they are there does not mean they are viable, zerkers are the most efficient and rewarding way to play the game , you might be able to ru n dungeon with other build, but zerker will do it much faster and easier.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Lol if you brought the trinity into the game you’d probably have to get rid of engineer, mesmer and necromancer. You know, since their only options would be turrets, utility and conditions. :P

GW2 is not that far from holy trinity , healing else is not viable cuz of down state, if there is no down state in pve , them healing spec would be viable.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

With trinity I would quit. Encouraging people to fulfill mediocre roles and making me “fit” in them because of the stereotype of the class I chose would be as borin as watching all the Kardashians episodes.

So no, if you want trinity go elsewhere.

OMG did you even read the thread , have I ever said I want holy trinity? Pls stop just read title and start commenting.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

It’s these types of threads I hope the GW2 Game Designers/Developers just don’t read. All this muck about “GW2 would be better with THE holy trinity!” is better off in the trash can where it belongs.

Can you read? I never said gw2 would be better with trinity.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

We have a soft trinity, and that is enough. We don’t need a dedicated trinity. Instead of tank, DD, and healer, we have damage mitigation, DPS, and boon support.

No we don’t have soft trinity, we have all zerker.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

It still gose downs to no trinity, it limited their boss and dungeon design, they wanted to make DPs/control/support instead of DPs/tank/healer but just failed.

Nope.

Can you really say it’s failed when it hasn’t really been implemented?

Look at the Lover’s fight from a purely mechanical point of view.

If that mechanic was enforced much more strongly, then that fight would require at least 2 people to bring control skills.

And I feel it’s quite the opposite actually; the Trinity limits boss and encounter design, since you have to design it with a set group composition in mind.

With GW2’s system, you could design it with any group composition since you aren’t bound by a specific group composition.

Can you dare say that original Gw2(no s2 stuff) was well designed? No you can’t, because there is one strategy and it works every time with is DPs as much and as fast possible , dose that sound well designed to you? Also you know the boss attack nearest target right , you don’t need control at lover just let one guy pull the dude away.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Well not really, there is no build verity since there is only one build viable in pve Zerker. At least with Trinity you get 3 roles and builds, and the team are doing 3 different things. it also allows Devs to develop group content better. And pls don’t tell me other builds are viable in pve cuz they are not , there is no reason to run build other than zerker.

I’m going to ignore your last comment and just come out and say it – You’re wrong other builds are viable. Not optimal of course but they’re definitely viable. Also berserker is a gear set not a build. A build is made up of traits and utility skills. Gear is used to compliment and add to that build.

I’m sorry but that’s BS ,you know what I mean when I say berserker build so don’t play words. Have you ever seen a single group said “we accept non zerkers”? That’s the easiest and most rewarding way to play the game so people are going to do it, non zerker are just not wanted in pve that’s fact.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

The Trinity or the lack of static, pre-defined and required roles has never been the problem.

It’s the encounter design not needing anything other than damage, and the mob design being a far departure from the players that is the issue.

It still gose downs to no trinity, it limited their boss and dungeon design, they wanted to make DPs/control/support instead of DPs/tank/healer but just failed.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

It’s not about being ‘the best’ or even ‘good’. It’s about being a working game. Wow is, while GW2’s combat is disfunctional.

Well I would not go that far to say gw2 combat is disfunctinal , it just need big changes, balance from pve point of view, that’s the problem, Anet always balance classes at PvP point of view.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

A “holy trinity” doesn’t give you more gameplay variation. You can already choose to build your character to take a lot of hits and pick up other players off the ground, or to heal your party for thousands of hit points per second.

All it actually does is allow players to blame other players when they make mistakes. Tank died? Healer’s fault. Healer died? Tank’s fault. Damage dealer died? Everyone else’s fault.

Plus, restricting players to a specific role in a group makes finding a group insanely tedious. And when someone leaves, it prevents the entire group from progressing any further.

Final verdict, your “holy trinity” is an outdated, awful idea that makes Guild Wars 2 a much better game for having revolutionized it.

Holy trinity dose not bring much more verity I agree with, but gw2 all stack then brain dead dps are far worse, also people that are going to argue are going to argue no matter there’s trinity or not , it dose not change their personality.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

A “holy trinity” doesn’t give you more gameplay variation. You can already choose to build your character to take a lot of hits and pick up other players off the ground, or to heal your party for thousands of hit points per second.

All it actually does is allow players to blame other players when they make mistakes. Tank died? Healer’s fault. Healer died? Tank’s fault. Damage dealer died? Everyone else’s fault.

Plus, restricting players to a specific role in a group makes finding a group insanely tedious. And when someone leaves, it prevents the entire group from progressing any further.

Final verdict, your “holy trinity” is an outdated, awful idea that makes Guild Wars 2 a much better game for having revolutionized it.

Well not really, there is no build verity since there is only one build viable in pve Zerker. At least with Trinity you get 3 roles and builds, and the team are doing 3 different things. it also allows Devs to develop group content better. And pls don’t tell me other builds are viable in pve cuz they are not , there is no reason to run build other than zerker.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Reintroduce the holy trinity, but make it so that every class/profession can fill in every trinity role in their own way if they are specced for it.

There’s a recent game out there that works just like this, to the point where every class can even use every weapon and every armor skill. Theoretically, you should be able to fill every role with every class. Practically, classes are pretty much pigeon-holed into one of the roles, since the ways each class can tank/heal are vastly different and the large majority of players can’t deal with it.

It’s not much differend than the “zerker problem” some people see in GW2: if you want different classes to fulfill the same roles, you need people to adjust to the different playstyles of the classes. Most people can’t handle that, thus there’s a specific class combination considered “meta” and only the best actually understand enough of the system to be able to play with other group set-ups, because they understand that there’s more to it than just doing damage the same old way every fight.

I’m with the people saying that GW2 with trinity would be no more than just another generic MMO out there. Trinity takes the responsibility of adjusting to everybody’s build/playstyle away for a large part by letting people concentrate on a single aspect of the fight (damage, tanking, healing) and keeps most people from taking in the whole picture, thus making just a few class/role combinations really viable, no matter how many the game theoretically offered.

I used to play a trinity MMO with two tank and two healing classes, one each mainly reactive, the other mostly proactive. You could easily do all content with either class, but you’d be surprised at how little people were actually able to do it. Even many of the good (not best) raids were unable to substitute one class for the other, because they couldn’t adjust their strategies to the different playstyles the classes required. There are a ton of people out there thinking they are good at this type of game but effectively just following strategies they’ve seen on youtube without really understanding them, and those will fail when faced with different abilities that don’t work with their prefered strategies.

Currently, it’s fairly easy to include everyone because pretty much every class has ways to help out the rest, or at least be self-sufficient. A dungeon or fractal with five self-sufficient players playing alongside each other may not be the most fun, but it’s something most people can do. Specialized roles are possible, but the degree of specialization varies from group to group. Forced specialization (as in trinity roles) massivly restricts the flexibility of the combat system we have now. I seriously doubt this would lead to a rise in popularity of the game, since there are a lot more games out the it would have to rival with.

Well it all go backs to Zerker problem, as bad as holy trinity is, it is still way better than all zerker.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Sorry, but Towelliee is wrong. Trinity would have made GW2 a cookie cutter MMO

It would be a cookie cutter MMO, but it would appeal to more players. You are right about it would be cookie cutter, but it would be more popular and possibly kill WOW. That’s also Towelliee’s point, it might not be a better game, but it would be more popular.

Yea, Wildstar is a popular WoW killer. Oh wait.

Wildstar did not fail because of Holy Trinity, they done a lot of things wrong and caused the game to fail, but it’s not because of holy trinity. Just to clarify.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

If GW2 offered the trinity in group specific content and in a way that anyone could do it, it probably would have been more accepted. Is it needed? Not at all, but it would have made the game more accessible, especially if it was done like GW1.

In the years before release, that’s what I thought they were going do. Everyone was a DPS and self healer by default and anyone could become the tank. For example, a warrior switching to a shield or an elementalist entering earth attunement would become a tank. Without a dedicated healer of course, the tank would have to kite or swap with someone else after a time. Funnily enough, with the addition of taunt, it could happen.

Some people simply can’t handle playing every role in one. For example, I knew a “server first” WoW raider that rage quit and never played again after their first dungeon because they, as a “DPS”, continuously pulled aggro and died. The trinity would have been better for them, however, it would have also allowed them to continue playing poorly (as in the kind of people who ignore everything in order to get the top DPS on the meters).

Well the problem of GW2 is everyone is DPS. I think holy trinity is at least better than all dps.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

You can’t just completely change the class system and gameplay philosophies of a game post-launch. That would essentially be suicide.

To answer you question – no, Guild Wars 2 would not be more successful by abandoning its current direction and adopting the typical one. It would simply blend with other titles and be a lackluster game with content that does not support its class system.

Well like I said gw2 is not that far away from holy trinity as you thought.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Its a pretty stupid comment IMO because the game would be unrecognisable if it had a trinity.

All of the class skills, traits, and play styles would be different. And the combat that he says is the best wouldn’t exist either.

His statement contradicts itself.

That is not true, the only thing that remove holy trinity is downed state and no taunt. If gw2 had no downed state, there would be healer, if gw2 had taunt there would be tank. GW2 is not that far away from holy trinity.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Sorry, but Towelliee is wrong. Trinity would have made GW2 a cookie cutter MMO

It would be a cookie cutter MMO, but it would appeal to more players. You are right about it would be cookie cutter, but it would be more popular and possibly kill WOW. That’s also Towelliee’s point, it might not be a better game, but it would be more popular.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

What attracts most of us to gw2 is that it is unique and doesn’t follow the same pattern that most mmos follow. Personally, I would rather let WoW continue to live than be forced back into a system in which I’m pigeonholed into a specific role regardless of the content I’m trying to enjoy.
“GW2 might not be unique and a better game with holy trinity. ..”
Then why change ?

That’s what i’m saying tho, it might not be a better game, but it would be more successful and popular. It might not appeal to us, but it will appeal to more people other than us.

Some must fight so that all may be free.

WouldGW2 be more successful with HolyTrinity?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

So I was watching Towelliee(a popular WOW streamer), and he said this:
“GW2 has the best PVP and combat out of all MMOs, If GW2 had Holy Trinity, with that pvp and dungeons ,it would be the No.1 MMO in the world” this is his quote, When I first heard of it, I thought it’s totally nuts and holy trinity is bad so gw2 don’t need it, but later when I think about. I actually think he is legit. GW2 might not be unique and a better game with holy trinity, but I really do think it would be more successful. Because as I know 90% of the people were turned down by no holy trinity, which is the only reason people play other mmo(WOW, SWTOR,etc.) instead of GW2, imagine if gw2 went with holy trinity, people often say XXX mmo is WOW killer, I think GW2 would actually kill WOW.
PS: all my opinion.

Some must fight so that all may be free.

Dose player size matter?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

I have been playing for a long time but I still not clear about this, dose our character hitbox actually matter? Are my less likely to get hit if I’m Asura instead of Charr?

Some must fight so that all may be free.

Sodapoppin and his impact good or bad?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

I hope I don’t get flack for this (I love ya Anet!)… but let’s keep it real…

http://youtu.be/oMuLD4rjUM0

Any mail from the BLTC comes with an ArenaNet logo, does it not? Thus, gifts (which these were) sent from other players will have the logo. I’m not sure that any of those gifts were from an ArenaNet employee.

They are from Anet because only Anet can send black lion keys, also Anet is keep sending him free outfit and keys.

Some must fight so that all may be free.

Sodapoppin and his impact good or bad?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

I hope I don’t get flack for this (I love ya Anet!)… but let’s keep it real…

http://youtu.be/oMuLD4rjUM0

LMAO

Some must fight so that all may be free.

Sodapoppin on GW2

in Community Creations

Posted by: warbignime.4610

warbignime.4610

This guy is a hardcore WoW player. Why is he playing GW2 now? Got tired of WoW? Or is it because the upcoming HoT expansion looks so awesome?

Not to talk trash about GW2, but if I had the time and money to play WoW on a hardcore level, I wouldn’t be playing GW2. I only prefer GW2 over WoW because it has better combat, because it’s free and it’s casual-friendly (and with casual I mean time-wise, not skill-wise, though I guess GW2 is also friendly for casual-skilled players).

He was scrimming with some of his buddies which were all top of the food chain arena players in WoW. He wanted to try out his friend’s character, in public, and due to how exposed he is his WoW acct was terminated perma.

His fault of course, unfortunate blow to the community which blizzard had no choice but to accept due to their strong stance on their ToS.

No, that’s not Soda that’s another streamer, Sodapoppin simply got bored of WoW and quit, so he’s looking for a new MMO as his main, right now gw2 seems to be the one.

Some must fight so that all may be free.

Sodapoppin and his impact good or bad?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

lol he’s gonna get bored once he reaches level 80 especially considering that he gets gifted a crap ton of glod

Well that depends on pvp cuz he’s a big pvp guy, I predict he will probably try to get high rank on leader board.

Some must fight so that all may be free.

Sodapoppin and his impact good or bad?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

I think it’s a very positive thing for the game. There will be tens of thousands of people that will be introduced to the game because of him streaming and enjoying it. I believe this to be a huge amount of free advertisement. No better time than right before an expansion too.

Yeah, he wasn’t banned from the game, reckful was. Sodapoppin was bored of the game and has been playing a bunch of new games, mostly H1Z1.

Soda said GW2 is his main game now so we can expect a lot more gw2 streaming in the future. But we don’t know the release date yet.I think Devs should give him Beta access.

Some must fight so that all may be free.

Sodapoppin and his impact good or bad?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

he was banned from WoW for account sharing

That was another guy not him. He quit WOW because he think wow’s pvp is unbalanced and boring.

Some must fight so that all may be free.

How to cure Gameing Funk?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

It’s been a few month since I got this , but I am getting really bored and sick of video games in general, Nothing seems to interest me anymore , sometimes I force myself to play video games but I just can’t ever hold longer than one hour. To the point I actually feel like uncomfortable and vomiting when I see video games , what should I do?

Some must fight so that all may be free.

Anet please do Pre-order/founder Beta.

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

I probably wouldn’t play the HoT Beta unless they paid me. What’s the point? You get to essentially do free work for them, and experience a bunch of content you’ll have already seen when it’s released…

Nobody should be paying up front to alpha/beta test a game and this is a mentality that needs to go away.

It’s the best when they’re “early access,” and you get to pay full price to play a completely broken game for 2 years until the developers run out of money.

I just want to play HoT wayyyy to much.

Some must fight so that all may be free.

Anet please do Pre-order/founder Beta.

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

I am so willing to pay 200-300 dollars to play HoT Beta.

Some must fight so that all may be free.

Gliding, mushroom and bad connection

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

What’s the purpose of this post? there is nothing devs or we can do to your bad internet, get a better one.

Some must fight so that all may be free.

Anet take into consideration!

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

NO, most of these ideas are just so… wrong and completely your OP, so NO.

Some must fight so that all may be free.

How About More To Do

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Not Gonna happen anytime soon.

Some must fight so that all may be free.

Seattle HoT preview

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

More are yet to come, prepare to get overwhelmed.

Some must fight so that all may be free.

"Now!" button?

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

That would be pretty cool.

Some must fight so that all may be free.

The mysterious Exalted & Mastery UI

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

SO cool, I just can not wait.

Some must fight so that all may be free.

Revenant Concerns

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

So many same thread Gailie plz merge them.

Some must fight so that all may be free.

About first person view

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Is it like Skyrim where you can see your hands or weapon, or just like gw1? I wish it’s like skyrim, that’s a whole new game experience.

Some must fight so that all may be free.

[Suggestion] PvP AFK punishment

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

What do you mean by a debuff to the reward track? That they lose progress or they gain progress slower?

they gain progress slower

So, permanent is permanent? Forever? That’s kind of harsh.

Generally you don’t want to hand out permanent, irreversible punishment unless you are completely done with them. Punishment with increasing severity, yes. But a permanent debuff with no way to work it off if you change your behavior is more likely to cause people to quit rather than reform.

Let’s face it, the people who afk/leave games often will not change, also this system only have big impact if you afk very often, it is their choice to ruin other’s experience and receive punishment , it’s not like someone is forcing them.

Also you only receive debuff if you afk/leave 5/10 games, the play have to TRY to achieve that perm debuff in order for it become possible.

Some must fight so that all may be free.

(edited by warbignime.4610)

[Suggestion] PvP AFK punishment

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

What do you mean by a debuff to the reward track? That they lose progress or they gain progress slower?

they gain progress slower

Some must fight so that all may be free.

[Suggestion] PvP AFK punishment

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Bit harsh, as sometimes people really do need to afk.

If something serious happened and i needed to immediately be away from the computer, the last thing i’d be thinking of is “oh, better leave the game first.”

Well, base on this punishment system if you just afk once or twice , its not a big deal.

Some must fight so that all may be free.

[Suggestion] PvP AFK punishment

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

The amount of leaver/AFKer in pvp are so many and so anti fun, so I thought of a solution to afk/leaver.
When ever you do not engage combat for 5/3 mins, it counts as leave the game. You receive a 1 hour ban, if the player leave again in the following 10 matches the ban time double to 2 hours, if they leave again the amount is 4 hours. Every time they leave also receive a 2-5% reward track speed debuff, the debuff is stackable, if the player leave frequently (5 out of 10 matches) the debuff become permanent. That means if the player leave 5 out of their 10 matches they will receive a 2%x5=10% perm reward track debuff.
*This only apply to ranked matches.

Some must fight so that all may be free.

[suggestion]Ranged skills get meleeanimations

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Too much effort, too little impact. No reason to work on it instead of other features.

Some must fight so that all may be free.

[Suggestion] Smaller Character Role

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

Cool idea, sadly not going to happen.

Some must fight so that all may be free.

San Diego Comic Con 2015

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

How is GW2 have anything relate to comic?

Some must fight so that all may be free.

Will Taunt Bring the Triangle?

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

It will not , taunt=/= tank. Also pls stop making threads about taunt, i have seen more than ten threads about taunt now. @Gailie plz merge all taunt threads.

Some must fight so that all may be free.

Coming Stability Change

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

DUDE, it is YOUR opinion, you can not represent the community , stop saying your OP like a fact and do not force your OP upon the whold community.
I like the stability change, right now it is op on bunkers.

Some must fight so that all may be free.

Which server to join/ most populated?

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Servers dose not matter for PVE, since everyone is on the same mega server.

Some must fight so that all may be free.

New mode:Cleanse or Rise

in Guild Wars 2 Discussion

Posted by: warbignime.4610

warbignime.4610

Cool idea, but it’s not happening.

Some must fight so that all may be free.

Weapon dye Application?

in Guild Wars 2: Heart of Thorns

Posted by: warbignime.4610

warbignime.4610

I do not care about weapon dyes too much, nor I think devs are working on it. If you check your wardrobe, you should notice that some skins are purely same model, but different colors. Implement weapon dyes destroy the purpose of those skins.

Some must fight so that all may be free.