Showing Posts For somsom.5201:

Full Nightfury Recipe

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

sigh

Are people REALLY complaining about an ascended item that’s supposed to be rare? It’s one of the ONLY items in the game with this kind of effect…do you people want EVERYONE running around with it?

Nature themed druid sets

in Ranger

Posted by: somsom.5201

somsom.5201

Aside from Sylvari, Norn actually have quite a few cool looking Druid/spirit animal themed items.

Anyone else didn't get their character slot?

in Guild Wars 2: Heart of Thorns

Posted by: somsom.5201

somsom.5201

They said they were doing it in groups (so hopefully sometime by next week we’ll all have it).

Mistward armor soulbound?

in Revenant

Posted by: somsom.5201

somsom.5201

Check the wardrobe

Fractal Skins - Drop rate?

in Fractals, Dungeons & Raids

Posted by: somsom.5201

somsom.5201

Doesn’t really matter anymore. Once you complete a lvl 50 you can go to the vendor in the mists and purchase whatever skin you want.

I have donated about $300+ to GW2 today.

in Black Lion Trading Co

Posted by: somsom.5201

somsom.5201

I don’t see anything wrong with dropping $300, provided you have a job and you enjoy the game. For some people, they don’t have the time to play/farm that gold, yet they still want access to those items. That’s why we’ve got the gem store/gem conversion.

That said, if you dropped $300 and don’t feel you got your money out of it…then stop now, as dropping more won’t make things better.

Total Makeover Kit Problem

in Black Lion Trading Co

Posted by: somsom.5201

somsom.5201

It’s the lighting.

Go to somewhere that has “warm” lighting(like where the Norn cultural armor vendors are) and it will look like your makeover kit picture. Better yet, go to an instanced location(like your Norn home instance) and you’ll see the same thing.

The reason it looks so “blue” is due to the environment where you are(aquarium tunnels).

New Items: Colored Refractors. Thoughts?

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

So it TOTALLY replaces your color? or is it like a subtle “shading”? Kinda disappointing if it TOTALLY overwrites whatever you’ve got setup colorwise; was hoping for some kind of glow/smoke effect.

Interesting to see them take this approach, perhaps we’ll finally get Infinite Light gold dust effect?

Lets talk about the new Gem conversion [Merged]

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

Oh what a bunch of bs.

Give me a break.

The people hurt the most by this ARE the new players, so please, don’t act like this is some “amazing” feature. New players have the least amount of gold, and thus will be hit the hardest by having to “tier-up” when purchasing items off the BL. Oh you want that 500 gem item? lololol too bad. You have to shell out 800 gems for that now. Oh what’s that? You’re new? Oh ok, have fun getting 800 gems worth of gold or using your CC to buy it(hint: this is what they want you to do, and why they introduced this).

No thanks.

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

Each season is ~$60…

Each season is free. If you miss previous seasons, and wish to access it, it doesn’t cost money. Just exchange Gold for Gems, and you get it for zero (0) dollars.

You’re welcome.

Free? hardly.

How does a new player get $60 worth of gold? That’s what I thought. Don’t be facetious.

The new player can play the game, earn Gold normally, and go back and enjoy content they missed. Again, it costs zero (0) dollars.

I’m glad I’m able to help you understand this concept.

Go look up the conversion costs of gold to gems. Yea, a new player can EASILY get 400g to get ONE season…lol. Keep on trolling bro.

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

How does a new player get $60 worth of gold? That’s what I thought. Don’t be facetious.

Where do you even get the numbers from?

You are assuming that:
1: People would buy every single episode.
2: People would buy every single episode on their own.
3: ArenaNet won’t release a package at the end of a season at a reduced price.

The numbers are freely available(calculate them based upon S1 # of chapters and 200 gem cost per chapter).

If you’re a new player, then yes, you’re going to purchase the full season. The only people purchasing individual episodes will be people who missed a couple or people who want the reward from them. ANet will likely release a packaged season, but don’t expect it to be much cheaper(see: their “sales” on gem store items).

So as a new player you’ll have a full expansion pack you could buy just starting the game, or you could play the original game first and use the gold saved to get it free. Either way, there will be an entire season of content available to you at a price.

Also this content will likely be tailored to you or a small group experience. Who pays for that? Who pays for the devs that sit down and rescale all this content so it works for you? Paying for it is perfectly acceptable and cold hard cash is only one of 3 options here.

People that play actively don’t “pay” for it, so I don’t see what you’re getting at. The only people losing here are new players and people who don’t log in every 2 weeks.

shrug

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

How does a new player get $60 worth of gold? That’s what I thought. Don’t be facetious.

Where do you even get the numbers from?

You are assuming that:
1: People would buy every single episode.
2: People would buy every single episode on their own.
3: ArenaNet won’t release a package at the end of a season at a reduced price.

The numbers are freely available(calculate them based upon S1 # of chapters and 200 gem cost per chapter).

If you’re a new player, then yes, you’re going to purchase the full season. The only people purchasing individual episodes will be people who missed a couple or people who want the reward from them. ANet will likely release a packaged season, but don’t expect it to be much cheaper(see: their “sales” on gem store items).

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

If someone buys the game after the end of living story 2, they’d have to pay to unlock living story 2.

If I buy lets say Lord of the Rings Online today, I have to pay to unlock a kitten-ton of expansions. How is this different?

Are you kidding?

Because for someone who logged in during that 2 week span…they got it for free! Have fun being a new player and having to buy:

  • base game
  • S1
  • S2
  • S#

Each season is ~$60…

And how is this different to WoW/LotR/GW1 exactly? If I joined GW1 after EotN hits, I gotta buy Nightfall, Factions, and EotN to experience everything the game has to offer.

I’m not saying I like it, but it’s basically the same as any other game, and I don’t see what you want to happen. Do you want them to charge everyone for it do it’s fair on new players?

I just answered how it’s different. It’s not hard to understand.
It’s similar to this: if WoW allowed current active players to get expansions for free, but if you were a new player/in-active player then you had to purchase the expansion.

I’d much rather have paid expansions than this half-hearted bullkitten of semi-free DLC.

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

Each season is ~$60…

Each season is free. If you miss previous seasons, and wish to access it, it doesn’t cost money. Just exchange Gold for Gems, and you get it for zero (0) dollars.

You’re welcome.

Free? hardly.

How does a new player get $60 worth of gold? That’s what I thought. Don’t be facetious.

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

If someone buys the game after the end of living story 2, they’d have to pay to unlock living story 2.

If I buy lets say Lord of the Rings Online today, I have to pay to unlock a kitten-ton of expansions. How is this different?

Are you kidding?

Because for someone who logged in during that 2 week span…they got it for free! Have fun being a new player and having to buy:

  • base game
  • S1
  • S2
  • S#

Each season is ~$60…

Please Stop The Reflect Discrimination

in Profession Balance

Posted by: somsom.5201

somsom.5201

The game has been band aid fixed to the point where unless you have a spreadsheet open you won’t know what effects work on what bosses.

The funny thing is that this was all done to “improve” the focus on the Berserker meta, yet all it has really done is reinforce it. Since the introduction of Ferocity…I’ve seen nothing but an increase in Zerker + optimized group comp.

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

I’m sorry Anet, but I can’t afford your game anymore.

if you have the free time to make this post, you will very likely have the free time to unlock the living story episodes

Plenty of people are NEW to the game…do you expect them to shell out $100+ once S1 becomes available(and S2 as well depending on when they join in)?

Lets be clear: this isn’t an expansion. This is content that was temporary that is basically being made into DLC, albeit “hidden” DLC. When someone buys the game they won’t see any expansions listed, but upon logging in…they’ll find that they “need” to get S1 + S2 etc. to get caught up. ANet is already giving out the chapters if people log during the 2 week window: why not just do it outright and save the headache for new players?

Paying for past content?

in Living World

Posted by: somsom.5201

somsom.5201

This seems like a VERY poor way to make money.

Why not put your effort into releasing an expansion, rather than hoping that people will spend 200 gems per “chapter” of a missed LS season? I mean, there can’t be that many people who will be willing to do that(not to mention just purchasing via gold).

This seems like an implementation we’ve seen before and ANet has backtracked time and time again on it. I’ve no doubt that they will again change their implementation to just give the LS unlocks regardless if you logged in or not(so save your gems/gold).

tl;dr: Focus on an expansion instead of hoping for people to shell out gems for (imo) substandard content.

PS: your TV show analogy doesn’t work, as I can set my DVR to record while I’m away(or watch whenever I want with HBOgo etc.).

WvW Tourney and Customer Support

in WvW

Posted by: somsom.5201

somsom.5201

Same for me. Darkhaven 4th place . Did all achievements. No chest but WvW achievement page shows I received it.

Yep it shows up as received for me too, but I never got it :/

How hard is it to test your product? hint: it’s not(currently a SDE in Seattle @ a well known company, so I would know).

This seems to be an issue time and time again. One would think you’d wise up and get some proper QA people on board.

(edited by somsom.5201)

WvW Tourney and Customer Support

in WvW

Posted by: somsom.5201

somsom.5201

Says I got 1st place…but I didn’t.

Oh, and of course I didn’t get my chest either.

gg I guess.

Tattoo color change in game????

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

Not to create a new topic – is it possible to change the color of accessory in the hair without all those total and not total (don’t remember the name) makeover kits? Not the hair color, but just the accessory in it.

Nope, you need to use a hair kit or total makeover kit to change the hair accessory color.

Recipe: Chaos of Lyssa drop rate

in Festival of the Four Winds

Posted by: somsom.5201

somsom.5201

The festival is going to be until July 1st, so I believe that’s why Anet hasn’t touched the drop rate.

People are going to farm less and less, which will mean the value will stay relatively the same, so I don’t think an extra 4 weeks will change much. Heck, they could let it go for a year and I’d bet that prices would still be in the 300g range.

Recipe: Chaos of Lyssa drop rate

in Festival of the Four Winds

Posted by: somsom.5201

somsom.5201

Farmed like crazy yesterday to bring my grand total of wasted tickets to 6750.

Got 4 Favors out of ~300 chances, which was odd, but other than that…nothing.

Doubt I’ll waste anymore time/gold on this unless it’s fixed. The double farm, in addition to money sink, is just downright silly. Couple that with rng and you’ve got a horrible experience.

Gratz to those who are making bank off it though!

Recipe: Chaos of Lyssa drop rate

in Festival of the Four Winds

Posted by: somsom.5201

somsom.5201

Did another 500(well over 2000 now):

  • 1 favor
  • rest tokens

:/

Boss Blitz: super unfun

in Festival of the Four Winds

Posted by: somsom.5201

somsom.5201

sigh

Why are people complaining about organization issues? Ask around in Divinity/LA, use the LFG tool, etc.

I’ve had ZERO issues starting or finding a group to run it with.

If you want good rewards, then you have to work for it. No more Queensdale afk #1 all day spam anymore(which is good).

Seriously, just go put “LF taxi Blitz” into the LFG tool and I guarantee you’ll find a group willing to taxi you within a few minutes. Or if you’re a commander: put up “LF more commanders for Blitz”.

It’s like Marionette: the first couple days EVERYONE complained about it being too hard, but then it was on farm mode.

As for being “un-fun”: if a repeatable ~10 minute(including donation/setup times) farm isn’t fun to you, then I dunno what is. I’ve been getting ~2g per event, which means I’m near ~10g+ per hour(not to mention skillpoints on top of that/tokens/tickets, which can be turned in for even more g/hr).

tl;dr: Quit kittening and put in some “effort”.

PS: none of the gold runs I’ve been a part of/started were associated with large guilds(ie: TTS). They were all server specific guilds/pugged. Learn to communicate.

Recipe: Chaos of Lyssa drop rate

in Festival of the Four Winds

Posted by: somsom.5201

somsom.5201

Have you seen the flavor text of the item?

“Many have eyes, but few have seen. Of all here, you saw the beauty behind the illusion. And you alone shall be blessed with My gifts.”

What if the recipe doesn’t really exist and this is some kind of illusion the players have to see through in order to get the item?

Maybe you can already craft it via the discovery-tab.

Maybe you can get it from the mystic forge.


Or maybe ANet just messed up the drop chance.

lol

The only “illusion” is that the droprate is functioning “fine”.

Recipe: Chaos of Lyssa drop rate

in Festival of the Four Winds

Posted by: somsom.5201

somsom.5201

haha @ those 1900g buy orders

Going to laugh when ANet patches this overnight and people don’t have a chance to remove them.

[Gem adverts] Can we stop?

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

Yea those kind of ads are pretty sketchy.

If you want to do them, then have them appear in chat, and not appear on the kittening screen blocking our view.

Or better yet: just put them on the launcher. I’m not blind; if I want to see what’s available on the gem store, then I will.

Recipe: Chaos of Lyssa drop rate

in Festival of the Four Winds

Posted by: somsom.5201

somsom.5201

Just did another 400(overall total is ~1150)…still nothing.

I’m going to flip my kitten if ANet “patches” this and it’s still relatively rare, all the while losing out on those Gauntlet Chances I wasted while bugged.

and still nothing from ANet on the subject(aside from a comment in passing during the livestream today).

Loot = Why We Play (Stop the Nerf)

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

As others have said, ANet is focusing more and more on the gemstore side of the game and less on the actual game(lets be realistic: the wardrobe patch should have been there on day1).

When their 2 latest ads feature a bullet point of “get more gold” and suggest you RM → gems → gold…it’s not hard to see where the future of this game is heading.

Power Necro vs Stun Warrior

in Necromancer

Posted by: somsom.5201

somsom.5201

I usually don’t bother with them(let a teammate better suited for them counter) unless I’ve got Lich up. I hardly ever do that though, as I’d rather save Lich for teamfights or 1vX.

The only times you’ll be able to down a warrior w/o Lich will be if they’re incredibly bad at the class. Otherwise, you’re better off sticking to what Power is best at: nuking in team fights/1v1ing non-Warriors.

Flipper's Paradise — So why do I feel bad?

in Black Lion Trading Co

Posted by: somsom.5201

somsom.5201

What items can you possibly buy for 3-4 s and instantly sell for 50-60 s? Is this a troll thread?

There are a number of crafting materials you can do this with, simply because people don’t pay attention/put in buy-orders themselves.

A fair number of ancient/iron/etc. items have HUGE flip potential(I’ve seen anywhere from 20s-50s at times), often with VERY low initial investment(~<10s).

12.8k warlock hit, I am clearly the best

in PvP

Posted by: somsom.5201

somsom.5201

Thanks for the hot-fix, that was badly needed.

6/0/2/6/0 - RTW Discussion

in Ranger

Posted by: somsom.5201

somsom.5201

Pretty good build, and it’s a welcome relief to mix things up between Spirits and traps.

I changed things a tiny bit(mostly pets), but I’ve had good luck with it lately(along with the other LB build posted by someone else last week – the one with ravens/quickening).

Seems like a LOT of Rangers are giving it a try, as I’ve seen numerous LB+GS users the past couple days. With smart play it can 1v1 and teamfight with the best of them(even occasional 1vX until support arrives if you kite/disengage well).

For those saying the build isn’t tPvP viable: perhaps you just don’t grasp proper play of it(not an insult, just saying it takes a LOT of knowledge of the game to play this type of build well). With proper positioning and a roaming mentality you can easily de-cap points, roam and 1v1, as well as teamfight and nuke. LB #4 a squishie into a corner and then spike…mmm delicious.

(edited by somsom.5201)

TPvP - anything beside nightmare pony?

in Necromancer

Posted by: somsom.5201

somsom.5201

I’m really enjoying the runes of strength with my power build now since I have might on demand with it.

Yep.

Eagle, Pack, and Strength all seem pretty promising for Power builds.

I’ve been running Strength on my DS build(along with Air/Fire combo) and it’s a noticeable DPS increase.

PvP is becoming PvE (rewards system)

in PvP

Posted by: somsom.5201

somsom.5201

The issue isn’t so much the rewards, but how easy they are to obtain.

By basically getting 5 points per match you can get enough progress to get 2/3 of a bar in team queue(~1.6%). Sure enough, I’ve been paired with a LOT of people who just cap home and then AFK the rest of the match because of this.

The rewards should instead ramp up from near nothing(ie: basically the silver rewards only) and once you reach a certain amount of games played, then it starts allowing for reward tracks. This would help promote learning the game and block most people who are just there to farm.

Appropriate Pairing

in PvP

Posted by: somsom.5201

somsom.5201

I advise anyone to take a gander at their own stats post patch, @ http://www.gw2score.com/PvP/player/X, where X is your playerid(ie: bob4444).

My teamq rank hasn’t been great for awhile, but it went from ~350 to un-ranked post patch, and my win percentage went from ~55% down to ~27%.

My build didn’t change. I didn’t change. etc. It’s purely the matchups that changed because of this influx of new players.

At the end of the day I don’t really give a kitten about my rank, but I DO give a kitten about being paired with equally skilled players, and that just isn’t happening right now.

So the answer for the time being? quit. I’ll be back in 3 weeks and hopefully all the new players will have either left or learned how to play.

It just isn’t worth the frustration.

shrug

(edited by somsom.5201)

What is up with all the minion master necros?

in PvP

Posted by: somsom.5201

somsom.5201

It’s just the influx of PvE’rs to the gametype.

Plus, there was a Reddit post on simple builds for new PvP’ers to use, and the most popular were ham/bow and mm.

Stop it with the toxic attidude to newcomers

in PvP

Posted by: somsom.5201

somsom.5201

I really don’t care if somebody sucks because they can get better, but why the hell would you play your first few matches in tourney pvp and not hot join….

Why not? There’s no sign on the outside of these game types that says that this isn’t for new players. In fact, there’s an MMR that’s supposed to pair players with similarly skilled players, so new players are more likely to get paired with players that are also new.

That’s actually NOT how it works for new players and MMR. The current MMR system artificially inflates them to somewhere in the ~300 ranked area.

So for someone legit ranked in the 2-300 range, it kittening sucks being paired with legit new players who are merely added into that range due to a lack of games played. Have fun 3/4v5ing the majority of your games like that, because that’s what I’ve been faced with since the patch.

The simplest answer is to block new players from entering solo/team queue until they’ve played 50-100 games of hotjoin. That’s not too much to ask and it would weed out those who don’t give a kitten about PvP/learning the game in-general.

So before you say, “relax bro, just teach”, have fun playing with the player I was teamed with earlier today who said this little gem,

“How do I go back to PvE?”…mid-match. Of course they tried leaving, and were reconnected, upon which they were confused and kept asking how to leave the game. ANet: put a BOLD notice saying what Game Browser vs Arena means.

(edited by somsom.5201)

to many noobs in tourneys

in PvP

Posted by: somsom.5201

somsom.5201

ANet just needs to force players to player 50-100 hotjoin games before they can enter solo/team queue.

Either that, or hide the arena button and make it harder for new players to wander into solo/team queue.

The past week has just been an absolute mess, with most of the time spent teaching people not to stack on home at the beginning, how to rotate, how to player their class, and that you can’t go back to PvE until the match is over(lololol this happens way too often, with people leaving then reconnecting and going “wtf”).

Completely Broken Roster System

in PvP

Posted by: somsom.5201

somsom.5201

This happened to me too.

Breakdown:

*was in the middle of a tPvP game(near the end)
*received pop-up message about new build
*match ended
*kicked to launcher patching
*loaded back into the game
*got a message that the match was ready

How is the match ready when I didn’t even queue again?

Game Updates: Wardrobe, Transmutation, Outfits

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

ANet: you need to address the issues with PvP and PvE weapon sets ASAP.

Since they are now “shared”, it’s possible to be locked into your PvE weapons in s/tPvP(ie: if you join a match late or if you swap characters mid-match).

Seriously. ASAP get on it.

Wardrobe: Feedback and Questions

in PvP

Posted by: somsom.5201

somsom.5201

As someone who dose both pve and pvp it annoys me how I need all the weapons for both of my builds in my inventory or my bank. Im low on space as it is and this isnt helping.

Why did someone thing it was a good idea to make you need to have the weapon in your inventory.

This.

I already have enough junk in my inventory, now I’ve got to have an extra bunch of weapons and worry about not being able to swap if I join a match late/swap characters during a match.

This patch is BAD for PvP.

Wardrobe: Feedback and Questions

in PvP

Posted by: somsom.5201

somsom.5201

Can you PLEASE split PvE and PvP weapon sets?

This is silly that they are “linked”: it will completely screw over those who are in PvE and join a PvP match and cannot swap weapons. Not only this, but it takes up space in our inventory.

Figure something out, because the current system is insane.

Weaponsets

in PvP

Posted by: somsom.5201

somsom.5201

Yea this is a HUGE issue I see.

Not gonna lie: I see more bugs than features atm.

Cost of Traits and Amulets Confirmed

in PvP

Posted by: somsom.5201

somsom.5201

IF they truly are accountbound, then I don’t see the big fuss.

It’s a relatively small amount to spend for something being unlocked FOREVER.

Yes, PvP in the past did not reward anywhere near the amount of gold/SP that other forms of the game did, but that is hopefully going to change.

The only people truly with a stake here are those who are new to the game, as they will have little money/hardly any SP to spend on these new traits and amulets. Some may say, “well, they should focus on the core of the game first”, and they wouldn’t be wrong, but I think any kind of system that limits build diversity, no matter how small, isn’t the correct approach.

tl;dr: It’s not that expensive for people who actively play, but for new players it’s going to suck a bit.

Customer Support and the Feature Pack

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

Awesome news!

Will refunds be issued in the form of gems or direct to our original payment option?

PvP Masquerade (Tribal) armor

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

The devs mentioned in the livestream that they would be bringing back certain skins to PvP as rewards for certain completions(kinda like the Balthazar backpiece).

Necromancer are not really desirable in PvE/PvP/WvW...

in Necromancer

Posted by: somsom.5201

somsom.5201

Necro is great in WvW/PvP, so dunno wtf build you’re running, but it obviously isn’t working with whatever meta your server group is using.

For PvE: yes, it doesn’t fit with the current meta much, as it brings hardly any team utility aside from dps(yes, yes, weakness, vuln, blinds etc. but we’ve got that already).

shrug

Like any class, there are some areas of the game where it excels, and others where it’s downright boooooooooooooring.

Suggestion: Female/male armour toggle

in Guild Wars 2 Discussion

Posted by: somsom.5201

somsom.5201

Amen.

They really need to have “alternate” looks for gem store sets. It’s fine if you guys want to release “practically nude” armor every time, but at least give us an option to have a more covered up(ie: male) variant.

Case-in-point: the male Phalanx variant is BALLER…whereas the female variant is…not only not unified(from a design standpoint), but it covers hardly anything.