Showing Posts For Brighteluden.2974:

any tips how to beat warrior 1v1?

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Tough fight but yes it’s possible. I faced quite a few warriors and had good success beating them 1v1 with a power build running axe/warhorn and staff for when I had to kite and build lifeforce. You have to take corrupt boon, spectral armor is good and rise if you want a little more mitigation. Just look up the metabattle reaper boonstrip build and it’s done me great. I actually beat most dragon hunter’s 1v1 pretty easily with the build also that is if I avoid most of their traps and have a decent amount of life force built up before the fight. I feel as a condi necro you’ll struggle alot more due to thier cleanses and resistance crap.

Huge lag and delay

in Account & Technical Support

Posted by: Brighteluden.2974

Brighteluden.2974

Yeah, it sucks. I can’t even play PvP myself as the ping spikes from 60 upwards to 4k+ and it freezes my character in place for a few seconds and gets me killed. This has been going on for a few months now and guildwars 2 is the only game that does this to me.

Skill that destroyes all the players around.

in Account & Technical Support

Posted by: Brighteluden.2974

Brighteluden.2974

As a necro main since day 1..This is all necro’s have going for them atm right? because it seems we’re still pretty lackluster everywhere else and unfortunately nothing will be done to epidemic in a long time due to it only effecting WvW and you know how much Anet cares about balancing anything around WvW.

(edited by Brighteluden.2974)

Deathly Chill

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Yah, I’ve been testing out the change with my full viper necro and with food and such..I’m getting an easy 40+ bleeds with chilling bolts being thrown about…Not bad at all to be honest.

Playing necro isnt fun

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Sadly my necro has been my main since launch and I really never enjoyed any other class as much as my necro, but I’ve been sitting this PvP season out. I just can’t enjoy myself playing necro this time around and this is someone who has hit legend 3 times already in the past playing nothing but necro and with season 5 out now…I’m just not interested. I just feel I drop way to fast unless I’m babysat and makes it so unenjoyably.

(edited by Brighteluden.2974)

Upcoming Changes to Skills

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

So where are the changes to actually make power necro/reaper viable in pvp? oh right, that’ll never happen.

Massive performance hitching/stuttering

in Account & Technical Support

Posted by: Brighteluden.2974

Brighteluden.2974

Yeah, I just recently started having problems ever since last patch where it would start freezing randomly and then the game resumes back normally after a few seconds pretty much unplayable for me in PvP since those few seconds usually mean death. I tried repairing my game client to no avail. I’ll have to see is hopefully something is addressed or I’m just going to have to deal with it until then.

Necro balances next week

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Yep, I imagine a few nerfs and disappointment that usually comes with every patch and especially now since reapers feel like they’re in an ok spot but Anet doesn’t like a Necro/Reaper to be in an ok spot but more so in a bad spot.

Verdict on Berserkers

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

I got a feeling Adrenal Health is going to get hit with the nerf bat you can bet on it. The ease of you being able to keep up 3 stacks and the fact that warrior already has such high HP, armor, , CC, coupled with berserker stance, endure pain throw in some boons and you’re golden.

Nerf Warrior

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

I find it amusing that warrior players are so delusional and are not even suggesting any nerfs at all which is absurd. The warrior atm has been overtuned and they’re going to most likely receive some slight nerfs to their sustain and condi pressure. It’s not a L2P issue it’s a fact. I understand warrior was trash tier for so long but as of right now warrior is just to strong.

Warrior is not OP

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

Warrior is not OP as much Necro wasn’t OP and you saw what happened there, good luck.

I got salt whispered....

in WvW

Posted by: Brighteluden.2974

Brighteluden.2974

If someone tries to add you over losing for whatever reason just don’t add them. I do that all the time as I’ve learned my lesson how salty people can get in PvP. I sometimes have added people in the past and would start off by saying look if you’re going to complain and moan to me about how I just beat you and block me like a coward great job you must be 5 and usually they’d try to be all friendly after and try covering their butts lol

Pro League started (Shocker!)

in Mesmer

Posted by: Brighteluden.2974

Brighteluden.2974

The problem we have here is that Mesmer are super biased in this thread which is not surprising. The fact of the matter is mesmers do need to be toned down when it comes to moa and portal. I’ve hit legend twice and spvp last season and this season and did witness how broken these 2 skills can be. That’s especially the case now that necros, dragonhunters, scrappers got nerfed..sorry it’s your turn now

To all necros that feel nerfed

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

I can’t wait for the next tournament, because there is gonna be a reaper in the finals who is using DC to great effect, and I’m gonna laugh my kitten off at all the back-pedaling that’s gonna happen in these forums…

You want to put money where your mouth is? I guarantee you no necro will be using DC to great effect in the next tournament. Noscoc, leeto, bhawb have already stated how crap the trait is. I’m also a necro who has hit legend twice in Spvp and I can tell you it’s a crap trait.

Unblock-able marks need to go

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

Please for the love of all that is holy, lets get rid of these…

Yeah, let’s nerf necro even more cause why not..it’s not like you can dodge and avoid taking damage from marks anyhow right? Because let’s face it marks do so much damage to begin with especially after the deathly chill nerf.

(edited by Brighteluden.2974)

4/19 Balance Patch

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Don’t know why people are considering the Deathly Chill change to be a nerf, but I can only assume it’s pvp only players, since this is much better for pve groups.

Still want a skill split for pve and pvp.

You guessed right, now theres no GM worth taking for PvP

I would disagree. Deathly Chill is still a good trait, and gives you two conditions where before only one existed, making condi cleanse more of a pain for everyone else. Also, this trait was taken primarily for condi builds, which will now have another way to stack bleeds on top of everything else. Plus the aforementioned new synergy with Blood Bond.

You make it seem like we always had issues applying bleed as a condition to not be able to proc blood bond. The damage is horrible now with the deathly chill trait. I was testing it in both PvP and PvE and ya in PvP you do feel the nerf alot worst but in PvE the amount of bleeds you can stack with deathly chill doesn’t even come close to the damage that the trait use to put out before. You need to sustain between 4-5 bleeds to make it so you do comparable damage to what it was before…not to mention most of our chill abilities have long cooldowns and our duration on most chill abilities got nerfed ontop of that.

(edited by Brighteluden.2974)

The explanation, enough?

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

The change was obviously aimed at PvP, not PvE. It’s just talk to avoid the disussion.

There is one explanation for Deathly Chill change – they wanted it to go away for now. That’s it. They haven’t added any synergy with new version of trait, in fact, only reduced the potential synergy by nerfing whirl finisher on Soul Spiral.

It’s just a shame that no other GM Reaper trait could actually replace it.

Wrong. This is a boon for PVE because now the damage from it can’t be delayed by other profession’s applications of chill. Also it now has synergy with the Blood Bond trait. Also no cooldown, so you will be stack a lot of bleed very quickly, proccing blood bond a lot more.

Just because it doesn’t have what you want it to have, doesn’t mean it isn’t really good.

I had tested this trait out in PvE and trust me the one stack of bleeding you get for applying chill is trash and not worth the grandmaster trait. you have to get between 4-5 stacks of bleeding and sustain them to even come close to what the damage was before. The ramp up time on the damage is just to slow.

The explanation, enough?

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

That explanation is horrible. There is no way one stack of bleeding for 8 seconds after applying chill is a DPS add compared to what it use to be before. It’s like they’re trying to cover up their kitten by making some lame excuses to make it seem like this is a “buff”. I was testing the new changes on the trait last night and the damage was almost nonexistent. I’m pretty upset atm how we got hit by such huge nerfs and Mesmers remain untouched and even buffed in some areas.

power necro returns

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Cool, now that condi reaper was nerfed now we have more subpar specs to use.

How many just dumped your chill builds?

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

It’s tough. I have abit over 2k hours on my necro and have pvped lots throughout the years and have endured all the ups and downs with all the balance changes that have been thrown our way…and after these nerfs it’s really discouraging for me to want to continue playing my necro. I suppose I’m going to be taking a break for a while.

Gutting the condimancers? (PvE)

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Yeah, it’s pretty sad..1 stack of bleeding applied for 8 seconds after applying chill ? Yep, that’s a dead trait now.

(edited by Brighteluden.2974)

Laucher won't work

in Account & Technical Support

Posted by: Brighteluden.2974

Brighteluden.2974

Yep, having the same problem and I’ve tried just about every fix I could. This is the first time this has ever happened to me.

why so much hate towards roamers???

in WvW

Posted by: Brighteluden.2974

Brighteluden.2974

I’ve always been a roamer and a reaper at that which never has been to easy but I accept the challenge and there is no greater adrenaline rush than when trying to ditch a zerg that’s chasing you and I’ve never cared much about what others have thought. I hit legend in spvp with necro and at the moment really craving some more roaming but man WvW is pretty dead as a roamer atm unless you run EoTM which I don’t like all that much.

Reaper Shroud A little Too OP

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

I have a huge problem with reapers in guild wars. It used to be that I ( being a mesmer of three years) used to see a necro in pvp and welcome the challenge of that fight. I find that mesmer and necro battles are fun and great match ups. However. That is not the case today. In todays world of reapers, they are very op. Espeacially with their shroud. When a running agaisnt a reaper, you have to worry about clearing the condis and god forbid they have minions, you have to worry about them as well. If you manage to survive all that and deal damage they pop their shroud and gain a second bar of health! In the end a reaper will outlast you. No matter what. The only way i as a mesmer player can find a way to deal with a reaper is with a moa morph. moa destroys their minions and shuts them down. But i have seen that
their shroud continues even in moa morph! Meaning you basically can deal no dmg while they eat your life just by being close. They pop all their wells and you cannot even fairly fight them because you end surrounded in a very large aoe field of their skills. In the last patch every class got nerged while reaper got buffed. I sense a favortism with the reaper from anet. I love this game and its combat. But if you cannot fairly fight, what is the point if it takes 4 people to take down a reaper in pvp sheerly because their shroud keeps them alive for so long absorbing dmg. Inspite of that what does anet do to chronomancer? Reduce the time of our shield because they say it is too op. You mean it was the only thing keeping me alive agaisnt the mass well spawn of a reaper so you go and nerf it and take away my power. Anet i had a guild in this game of welk over 150 players. They all quit and swtiched to blade and soul because at least that pvp isnt unbalanced.

Coming for a necro player who has hit legend this season solo queueing with nothing but necro, you’re wrong about moa. Moa literally shuts down a necro completely for those 10 seconds and can be a guaranteed win for the mesmer if it lands and he has no life force to jump into after moa ends. Yes, necro is strong at the moment in 1v1 scenario’s and great in team fights but we still lack the ability to deal with focus fire effectively since we don’t have blocks, invul’s, etc and our lack of mobility is also apparent.

Necro is too OP

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Yeah, necro’s are so OP since we always start with 100% lifeforce in 1v1’s and in group fights..have access to block, invulnerabilites, and tons of other boons.. and our mobility is insane.

/Sarcasm off

One thing I also never understood how people assume necromancer’s are easy to master, when you have to be able to be aware of the right boons to corrupt for the max benefit, being able to jump in and out of deathshroud at the right time and being able to transfer conditions at the right time. Sure I wouldn’t say it’s more difficult than playing a engie or elementalist but it’s still a class that requires some thought to play well enough even if running condi’s.

(edited by Brighteluden.2974)

Reaper necro 2

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Posted by: Brighteluden.2974

Brighteluden.2974

This is the thing if a reaper runs into a fight and is not able to gain enough lifeforce before being focused he’s pretty much done. We have very little mobility and attrition outside of our deathshroud/reapershroud which requires use to have lifeforce built up. Not to mention we lack blocks, invulnerabilites, Etc. I feel our damage is in a pretty good spot atm but our survivability isn’t as good as everyone thinks it is.

necro stab balance

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

Nerf necro’s stab? You crazy..We’re already thrown around like a ping pong ball as it is when focused and we’re usually focused first most of the time and with our lack of mobility and blocks etc…not going to happen

(edited by Brighteluden.2974)

Necros and Thiefs EVERYWHERE

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

Oh no Thieve’s and necro’s got buffs and now you’re seeing them more often in matches, since people are trying them out…so surprising.

Congrats ANet, you have ruined pvp

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

So, you’re telling me that pvp was in a much better state with the bunker meta? lol ya ok.

Scrapper New Meta

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

Engineer has been brainless

lol k

Revert Diamond Skin. Condi shouldn't win.

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

Let me tell you something as a necro main..Do you know how infuriating it was for ele’s to not just be able to be immune to not only your damaging conditions but also your CC condi’s….like when you had a fear mark down and they just walked it over like nothing happened without having to dodge over it, pfft. I’ve got about 2k hours on my necro and have played since launch on mostly necro, since I fell in love with the whole theme even though we were always considered UP. I just can’t really have much remorse for ele’s atm since the bunker meta was just so boring. I rather get rekt by a thief over and over than deal with that nonsense again.

Pay to win. [Merged]

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Posted by: Brighteluden.2974

Brighteluden.2974

I feel this game is buy 2 play. Like the previous posters have stated in just about every MMO out there you always were required to buy the expansion to stay relevant and like other posters have stated be grateful anet didn’t increase level caps with the Hot expansion, seriously people need to go out and play some korean MMO’s out there and really see what P2W is all about. There is nothing in the gem store I can possibly buy right off the bat to give me a advantage over other players..There is just a one time fee of 40ish bucks to get the expansion and that’s it..no other strings attached.

deleted 2

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

I swear some people don’t understand the difference between a buy to play game and a pay to win game. Pay to win comes down to you spending money on micro transactions that give your character advantages over other players who don’t spend money on these transactions. In just about every MMO there is always a expansion that comes out and if you usually don’t buy that expansion you’re going to be left behind it’s just the way it is.

Tried necro in pvp for once

in PvP

Posted by: Brighteluden.2974

Brighteluden.2974

There really isn’t much sympathy for eles, or mesmers at this point coming from a necro player. I’ve clocked in roughly over 2k hours on my necro and we have been just kind of pushed around and never really had a time to shine in Spvp. I’m sure in due time there will be more adjustments to be made, but until you’ve played necro for as long as I have you’d never understand the struggle.

I’ve played necro as long as you, and let me tell ya, these buffs have me edgy as can be. I’m glad we got buffed but this much boon corruption is gonna put us front and center for nerfs next patch, I guarantee it.

Hey, I know the feeling. I feel the only thing that had me abit edgy was us having the ability to remove a boon with our scepter AA’s and perhaps the 15 second cooldown on corrupt boon. I feel those are the only 2 things that I feel might get “adjusted” but other then that everything else seems Okish.

New broken AA dps

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Posted by: Brighteluden.2974

Brighteluden.2974

So, ok coming from a necro main btw and knowing thieves are usually my counters and I’m actually fine with thief buffs, you know why? because thieves were in such a crappy spot before this patch that atleast now they might not get yelled at or laughed it for being on a team comp in Spvp.

Tried necro in pvp for once

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Posted by: Brighteluden.2974

Brighteluden.2974

There really isn’t much sympathy for eles, or mesmers at this point coming from a necro player. I’ve clocked in roughly over 2k hours on my necro and we have been just kind of pushed around and never really had a time to shine in Spvp. I’m sure in due time there will be more adjustments to be made, but until you’ve played necro for as long as I have you’d never understand the struggle.

pvp even broken the before

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Posted by: Brighteluden.2974

Brighteluden.2974

Oh no, thieves actually have burst damage…Nerf Nerf Nerf and this is coming from someone who main’s necro. I actually don’t mind at all thieves are able to output the damage they can atm. I for one look for a challenge and thieves tend to “counter” necro’s well enough. I’d rather have this go on than go back to the bunker meta we were having to deal with.

Did necro get to much boon corrupt

in Necromancer

Posted by: Brighteluden.2974

Brighteluden.2974

I personally don’t think so with the amount of boon spam there is in any given group fight in Spvp or even WvW.

Invisible Traps deserve a Hotfix!

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Posted by: Brighteluden.2974

Brighteluden.2974

I agree DH traps are out of control and need a fix. It shouldn’t be possible to kill me instantly on stepping unto a point.

If you’re insta dying to traps, it’s a l2p issue.

If you can’t see the traps in the first place it’s not a l2p issue.

diamond skin esports

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Posted by: Brighteluden.2974

Brighteluden.2974

I main a reaper and there is one thing that ticks me off about diamond skin and that is the immunity to my non damaging CC condi’s. That shouldn’t be a thing. It’s just not cool when I have set a few marks down and the ele just walks right over them without having to dodge and just easily avoids the chill or fear.

See, this is the problem with majority of complaints about diamond skin atm. ‘Oh it counters my build’ or ‘I don’t like how it works against me ’ so ‘NERF PLZ’.

That’s the thing no build should hard counter any other build in the name of balance. There should be more counter play involved. It just gets stale when you’re seeing nothing but immunites pop up. I got close to 3k hours on my necro, so I’m not just some guy that just started playing necro and I’m on my final tier in ruby by just playing necro. PvP is just stale as heck right now.

Why not? This game isnt based on 1v1s. It’s a 5v5. Contesting a point in a matchup unfavourable to you? Get a team mate to rotate over.

Sure, this game isn’t based around 1v1’s but as why not? Because just about every MMO I’ve played out there. I have experienced counter’s to classes or builds, but I’ve never experienced hard counters. and hard counter’s to a class or build is just not fun. That’s just the way it is.

diamond skin esports

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Posted by: Brighteluden.2974

Brighteluden.2974

I main a reaper and there is one thing that ticks me off about diamond skin and that is the immunity to my non damaging CC condi’s. That shouldn’t be a thing. It’s just not cool when I have set a few marks down and the ele just walks right over them without having to dodge and just easily avoids the chill or fear.

See, this is the problem with majority of complaints about diamond skin atm. ‘Oh it counters my build’ or ‘I don’t like how it works against me ’ so ‘NERF PLZ’.

That’s the thing no build should hard counter any other build in the name of balance. There should be more counter play involved. It just gets stale when you’re seeing nothing but immunites pop up. I got close to 3k hours on my necro, so I’m not just some guy that just started playing necro and I’m on my final tier in ruby by just playing necro. PvP is just stale as heck right now.

diamond skin esports

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Posted by: Brighteluden.2974

Brighteluden.2974

I main a reaper and there is one thing that ticks me off about diamond skin and that is the immunity to my non damaging CC condi’s. That shouldn’t be a thing. It’s just not cool when I have set a few marks down and the ele just walks right over them without having to dodge and just easily avoids the chill or fear.

Anet REMOVE 50/50 w/l on the league fix

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Posted by: Brighteluden.2974

Brighteluden.2974

The 50% win/loss rate is quite true when it comes to solo queueing. I mean you can take a look on the leadersboards and just about everyone on there has a 50%ish win rate some slightly higher but 50% is about the average.

False Advertising of PVP League

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Posted by: Brighteluden.2974

Brighteluden.2974

This thread made me Lol

As an ele main; Diamond Skin OP

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Posted by: Brighteluden.2974

Brighteluden.2974

As I stated earlier atleast let my non damaging CC condi’s stick to a ele as it annoys me so dang much that I throw a few marks down and the ele just walks right over them including my fear like nothing happened, without the ele having to dodge over them. The complete immunity to fear, chill, weakness, and just about everything else while above 90% is ridiculous.

End of January?

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Posted by: Brighteluden.2974

Brighteluden.2974

I’m rather happy about it. They will give us info after New Year what they want to change, then they will listen (?) to feedback before stuff goes live, so we may avoid fail patch.

Heh, Anet listening to feedback? That’s funny.

As an ele main; Diamond Skin OP

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Posted by: Brighteluden.2974

Brighteluden.2974

I main a reaper and I have to say the only thing that annoys the heck out of me is the fact that ele’s when above 90% don’t get effected by my non damage condi’s. I throw a fear oo immune, I throw chill to bad immune..and that’s what really gets to me. I don’t care much about the the immunity to damaging conditions at 90% but dang is it annoying to have nothing you throw at a ele stick and all you’re seeing is immune after immune

How To Nerf Bunker Mesmer

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Posted by: Brighteluden.2974

Brighteluden.2974

I hit ruby the other day by just playing reaper and all in solo q and it was a nightmare for sure, but now that it’s out the way. I feel with the current bunker meta is just making PvP is so unfun and as of right now Mesmer is the creme of the crop for sure. I hate to see changes effect Mesmers in a negative way in PvE but man is it annoying fighting them when nothing you throw on them sticks for long. That is I did kill quite a few bunker mesmer’s as a reaper don’t get me wrong but in the end they can hold those points like none other.

(edited by Brighteluden.2974)

I take back what I said about Diamond Skin

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Posted by: Brighteluden.2974

Brighteluden.2974

It has absolutely zero counter play.

And dont tell me power reaper counters it, it doesn’t.

I beat one with a carrion reaper 1v1. The ele was sitting at our home point and I wasn’t going to let them boss us around and take our real estate!!!!!!!!!!

Yea, I’ve beaten some bad diamond skin eles, but once you fight against a good one that know’s what they are doing goodluck.

HoT open world, condi or zerker?

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Posted by: Brighteluden.2974

Brighteluden.2974

I’ve run both condi and zerk and the best build in my opinion to run around with in Hot’s and not worry about dying is a minion master zerk build. Blood, death, reaper…but again might not be everyone’s cup of tea.