Showing Posts For Caliban.3176:

2 vs 1 Server planned matchup. Is this legal?

in WvW

Posted by: Caliban.3176

Caliban.3176

Ive heard romors that Gandara and Aurora Glade are teaming up against Far Shiverpeak, and what ive seen so far this has to be true.

Both have proven to talk about this in the forums.

Is this not struggeling against some principles as we are in the 1 st seasson of the WvW .

U guys wanted people to play more WvW but when server goes togheter against 1 then this game is just not even worth playing. At least not WvW.

Sad day in my gw2 experience.

They even used ure forums to talk about the 2v1 team up -.-
Team up thread: https://forum-en.gw2archive.eu/forum/wuv/matchups/FSP-vs-Gandalf-Schwarzenegger-vs-Apollo-Glade

Pitty

Did he lose a bet or something?

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

So:
PPT: At each tick calculate all enemies in a zone.. both enemies have queues it means you will get 100% normal point tick.. And % will decrease the less enemies are in the zone

Reward: If server Y takes something or kill someone from server X ,the difference of people in the zone between X and Y are calculated. If both are equal you get the normal reward you get now. If X > Y , Y will get more then 100% reward. If X < Y, Y will get less then 100% reward. The bigger the difference the bigger the % reward will get.

So with other words you get best reward when taking objectives from the server who has most players in the zone. If you play during a time when your server will be outnumbering the other servers in all the zones, you will get bad rewarded. And its better to move to another server.

New meta… everyone zones to Lion’s Arch with 30 seconds left before tick.
Zone back in a minute later.

Probably not going to happen but that is indeed why I think that linking scores to the actual population is not a very good idea. That and the fact people might become even less welcoming of newcomers or noobs, because their mere presence will drag the scores down in those case, even when there is not a q.

So what makes someone a noob? Someone who doesn’t follow the zerg ?
Or someone who follow the zerg and have learned to only spam 1 because of lag, and probably not even have dodge key binded?

And what is a newcomer?
So if a guild who is known to be able to wipe a zone wide blob with 30 people joins your server , they will hate that?

Mine personal experience is the more higher up tier you go at the moment, how more noob the players are. The guild I am in wiping large zergs easier when they are higher tier. Lag of high tiers battles and not able to use any skills or organized skills and outnumbering the enemy most of the time, does that to people
We ourselves are usually also rusty after fighting servers that most of the time only run away of us or got wiped easily. After such a week is mostly a couple of fights against a good guild before we start playing at our best again. Cant imagine what would do that to people if they have to play without much of a challenge or with only 1 skill most of the time.

I did not mean to qualify anyone as a newcomer or noob, I was merely saying that linking points to the players that are in the borderland might lead to vitriol and bullying because, let’s admit it, there are mean people on the interwebz.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

So:
PPT: At each tick calculate all enemies in a zone.. both enemies have queues it means you will get 100% normal point tick.. And % will decrease the less enemies are in the zone

Reward: If server Y takes something or kill someone from server X ,the difference of people in the zone between X and Y are calculated. If both are equal you get the normal reward you get now. If X > Y , Y will get more then 100% reward. If X < Y, Y will get less then 100% reward. The bigger the difference the bigger the % reward will get.

So with other words you get best reward when taking objectives from the server who has most players in the zone. If you play during a time when your server will be outnumbering the other servers in all the zones, you will get bad rewarded. And its better to move to another server.

New meta… everyone zones to Lion’s Arch with 30 seconds left before tick.
Zone back in a minute later.

Probably not going to happen but that is indeed why I think that linking scores to the actual population is not a very good idea. That and the fact people might become even less welcoming of newcomers or noobs, because their mere presence will drag the scores down in those case, even when there is not a q.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

The best suggestion I’ve seen here is to award less points for upgraded or long held structures. I know people in my guild have been advocating that for months and I still believe it would help a lot.

So you’re advocating playing absolutely no defense, inviting the enemy to come take your keep or tower, simply so you can flip it back right away to get back to scoring ‘the good points’?

No that would be a horrible strategy because you’d have to give the other team ‘the good points’ first. (never a good idea to help the enemy team) And even when you take it back your keep/tower is more vulnerable to be taken again.

I’m advocating that playing it safe shouldn’t be the most rewarding way to play. Hiding in a T3 keep and avoiding confrontations shouldn’t net you the most points.

Of course it should.
Either way, rewarding less points for holding structures does nothing to alleviate the population imbalance between servers, which is supposed to be the topic of this discussion.
ANet is reaching out and giving us an opportunity to discuss the population imbalance issue, not an open forum to discuss everything we’d like changed in WvW.
I’m not a moderator or anything, but it seems like people take any opportunity to put their 2 cents in, regardless of whether or not it pertains to the issue even being discussed.

On topic:
Separate WvW from PvE servers.
Create new worldwide WvW servers. No more NA and EU.
People would still have their PvE servers, but also belong to a WvW server.
So I would still be SBI for PvE, but I would also belong to a separate WvW server.
Create just enough servers that most worlds will be heavily populated at most hours. Adjust accordingly.
Won’t be perfectly balanced, but there will be far more parity than there is now, since it is impossible to perfectly balance WvW population. The best we can do is replicate what T1 NA is like for everyone. And that means not having like 5 or 6 out of 51 servers having decent coverage.

No it shouldn’t. High Risk, High Reward is pretty self balancing, Low Risk, High Reward obviously is not.

Also this is on topic. Because changes like this would indeed alleviate the effect of the population imbalance. So even if the imbalance is still there, it wouldn’t matter as much.

Also WvW is already pretty separated from WvW. Basically everyone has to choose a WvW server and that is set in stone unless you transfer but for PvE you can guest.

Devon has said that merging NA and EU is impossible.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

The best suggestion I’ve seen here is to award less points for upgraded or long held structures. I know people in my guild have been advocating that for months and I still believe it would help a lot.

So you’re advocating playing absolutely no defense, inviting the enemy to come take your keep or tower, simply so you can flip it back right away to get back to scoring ‘the good points’?

No that would be a horrible strategy because you’d have to give the other team ‘the good points’ first. (never a good idea to help the enemy team) And even when you take it back your keep/tower is more vulnerable to be taken again.

I’m advocating that playing it safe shouldn’t be the most rewarding way to play. Hiding in a T3 keep and avoiding confrontations shouldn’t net you the most points.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

The best suggestion I’ve seen here is to award less points for upgraded or long held structures. I know people in my guild have been advocating that for months and I still believe it would help a lot.

My problem here is it significantly decreases the incentive to defend when there’s barely any to begin with. You wind up with matches where you never see an enemy player because there’s no real incentive to stop you from taking their stuff.

The incentive is still the same even though it is still very small. You get a small amount of points for an easy to defend objective (even though you likely won’t defend) but on top of that keeping a structure is a way of denying your enemies to get points. This is already the case right now and won’t change if you decrease the rewards those structures give.

This way it’ll hurt way less (though the pain is still there) if you get nightcapped and wake up to everything T3 with waypoints.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

The best suggestion I’ve seen here is to award less points for upgraded or long held structures. I know people in my guild have been advocating that for months and I still believe it would help a lot.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

A lot of writing and very little reading in this thread. Everyone just says what he wants to say and very few check what others have said.

Anet, you shouldn’t leave this thread for a couple of days, stay active, engage and direct the conversation/discussion or you’ll just have a bunch of messages directed straight at you and not an actual discussion.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Interserver communication

in WvW

Posted by: Caliban.3176

Caliban.3176

I support 2 servers teaming up and working together to take down a common enemy. Isn’t that why we have 3 servers per matchup?

Also I have never seen it work longer than a single evening.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

I think we need a dynamic cap for the population on each map and for each match-up. The static cap causes too much problems.
The server with the lowest population should define the caps on the maps all the time. If possible the cap should be adjusted each hour or each half an hour in that way that the lowest population server is on the edge for a queue on the map. We also would need a lowest level for the cap.
With the coming Map Edge of the Mists the excess of players from other server would be send to an overflow where they still can fight and earn WEP. After a short time servers would start to balance out their WvW populations to minimise their time in queues. Free transfers/reduced costs for a certain time would accelerate this.

I know this project would take some time to realise, but it would solve so many problems.

This dynamic cap that is set by the least populated server pops up every now and then but I don’t think it is a good idea. The least populated server shouldn’t get to dictate the caps. A better fix would be to get people to play on that server. The hard part is how you can make that happen.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

Please provide accurate numbers about actual WvW population and not just server population and base transfers on that. I believe that would already go a long way.

But how would they actually do that?
What would be considered WvW-population?
Someone that logged in for 5 minutes one day?
Someone that is logging in daily but only does it for crafting?

I often hear people wanting stuff based on WvW-population, but I have never actually seen anyone come up with a good way to actually get an accurate number for WvW.

That’s a good point. It would not be 1 number indeed. It would consist of the total amount of hours spend outside the spawn areas (afk’ing shouldn’t count). As well as the number of people in queue and how much time is spent in the queue. Another thing to consider is the amount of unique people and the difference in populations between the peak and the ‘off hours’. All of this should be part of a difficult equation that results in a score for WvW population. I believe Anet to be capable of working this out.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development: World Population

in CDI

Posted by: Caliban.3176

Caliban.3176

Please provide accurate numbers about actual WvW population and not just server population and base transfers on that. I believe that would already go a long way.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Edge of the Mists Public Testing – Update

in WvW

Posted by: Caliban.3176

Caliban.3176

Based on the posts in this thread the guilds chosen seem to be only eager at streaming and getting “popular”. Most ppl that have reported getting in are just scrubs and will most likely provide anet with the exact feedback anet wants ( rather than giving honest and truthful feedback). Thats what I ment.

Because it is so unlike us to criticize Anet and the new things they implement.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

A great step in the right direction...

in WvW

Posted by: Caliban.3176

Caliban.3176

Keep up the good work. Finally you are willing to listen to the players, this should help a lot.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

The EU Silver League Thread

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Gandara v FSP v Aurora is literally one blob accusation away from imploding and that’s before it’s even been created.

Well such an accusation would result in mutual assured destruction so maybe the Nash equilibrium might deter people for at least a few days.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

The EU Silver League Thread

in Match-ups

Posted by: Caliban.3176

Caliban.3176

As everyone knows and no one can deny, Gunnar’s has the most powerful drama queens in EU (almost reaching NA levels) but having a matchup between 3 English language servers can’t end well either.

Usually a matchup with servers from different languages is boring but Fort Ranik recently got some strong forum reinforcements from NA. They are a very professional guild and are really strong. A very worthy opponent on the forums. It will be interesting to see if they can bring out the best (or worst) in the Desolation forum blob.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

18/10 Far Shiverpeaks/Underworld/ Fort Ranik

in Match-ups

Posted by: Caliban.3176

Caliban.3176

“Everyone knows I log on to AFK 90% of the time.” ha ha ha ha ha

We all know now what your server is about – no skill, no bravery, no expertise – so no glory can ever be sensed by any of your server members.

If we do not win, we do so knowing we gave every breathe of effort possible to every fight. We do not sit around waiting until the opponent(s) are not present so we can cheat our titles. Shame on you. Did you not learn anything from the Battle of Waterloo? When will you learn, you just haven’t got it in you, at a species capability level. Roll on next week, when we can have decent hard-fought fights again, (don’t shake FR readers), and we can be rid of these plebians who know not how to win in war.

I would want to apologize to any FR or anyone else taking offence by this person’s rude and offensive remarks in the area bolded by me. As an FSPer, I am ashamed to see him as a commander with such a foul behaviour as this.

oh, he was serious? That post was so over-the-top and funny that I thought he must be joking. How can anyone on this side of the atlantic take offence to something so ridiculous?

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

18/10 Far Shiverpeaks/Underworld/ Fort Ranik

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Hi votf,
If you could stop doing lag server when you fight, that would be cool thx

Yes, we are sorry that our 30 man guild group causes lag while fighting 60 or so enemies.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

18/10 Far Shiverpeaks/Underworld/ Fort Ranik

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Some frenchie dropped Dusk last night. You made someone very happy!

Next time, please drop The Chosen, I’d appreciate it.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Thief/Engi or Necro

in WvW

Posted by: Caliban.3176

Caliban.3176

Can you tell us why these are you 3 choices? You can make a good roamer out of a guardian or an ele and they are fenomenal to zerg with.

If the choice were between necro and engi, I think engi is better for you.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

European Guilds Movements

in WvW

Posted by: Caliban.3176

Caliban.3176

we moved from IOJ to FR o.o

zerg -> LE BUS!???

Indeed it is. Good luck on a French server, we really liked our stay there, awesome people.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Shiverpeaks vs Miller's vs Ranik 11/10

in Match-ups

Posted by: Caliban.3176

Caliban.3176

One thing learned when playing French servers; tell them they can’t fight or mention how they run and they will fight & not run. Perhaps it takes a bit of gamesmanship to get the best out of them or the French might have a more relaxed attitude toward W v W, who knows.

I do advice you to not try that trick on Augury Rock. Because my old servermates will prove you wrong. I know they don’t run and I know they can fight.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Collaborative Development- Request for Topics

in CDI

Posted by: Caliban.3176

Caliban.3176

1. GvG
2. Finding the right balance between siege and real PvP
3. Rewards for WvW need to be on par (at the very least) with PvE

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

European Guilds Movements

in WvW

Posted by: Caliban.3176

Caliban.3176

VotF moved from Augury Rock to Far Shiverpeaks.

Âżto Silver League?ÂżAny official reason?

Best,

Haltair, one of the Twelve Shadows

Because many good guilds were moving to Silver League.

Personally I’ll miss the Shadows though.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Thanks to far shiverpeaks for letting us enter on your t3 garrison in 4 minutes,the underworld morning zerg made this dance for you <3
Tifa

it’s friday, who are we to deny you guys a bit of wxp while we took lowlands keep?

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

It would help if Shiver and Gunner fought on the other borders for a change instead of comming to UW border with there best guilds (this counts for shivers VoTF / PunK / Kale) while everything is wood.
But ye I guess their just kittening in their holes scared to fight something equal and instead go for the easy kill.
Reason we did well yesterday was due to guild events which we didn’t have tonight (for as long as i stayed online to play). Tonight we were running a pug zerg, our commander had trouble organizing them a bit, but hes doing a wonderfull job. To me hes currently the only one I see tagging up and achieving things, others seem to given up I don’t know it’s just how it looks to me. I spend my time on borders so I can’t speak for EB, but every time I look at that map it seems to be holding quite well.

Shout for you “awsome” wvw guilds on shiver, go fight gunners for once instead of taking wooden keeps with blobs that are barely defended.

ps. Yes I’ve seen you guys from NUKE, atleast you don’t need big numbers for an attack on wooden gates, respect to you guys.

There is a reason we were on UW. There was a GvG there, your wooden keeps never factored into the decision.
Also we took bay before the GvG with just 7 of us while we were waiting for the rest of our guild to get in the borderland. Don’t give me that crap about us blobbing keeps.
We (the entire guild) then attacked you guys who were all standing in front of a gate at Woodhaven. You guys had a lot of people and we had a good fight. We then took Hills so you’d have something to do while we GvG.

During our entire raid before our GvG we spent more time getting rid of an upleveled ranger following us around than we did fighting you our flipping wooden keeps. How very blobby of us.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Should thank VoTF to be honest, for good or bad they have massively livened a matchup that would have been pretty routine without them.

We aim to please

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Kill the warriors? oh really?

in WvW

Posted by: Caliban.3176

Caliban.3176

What? VoTF complaining about game mechanics? Again? I’ve lost count of the threads where they don’t like something. I thought you lot were quitting the game after the changes to arrow carts?

I lived in that thread and never did we actually say we were quitting, we predicted people quitting and playing less and we’ve seen those things happen. I rarely log in to WvW anymore when I’m not with my guild.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Garrison lord room is one of the hardest to take over because of its very open enviroment and mutliple levels, yet it provides one of the most exiting fights as well.

I don’t know why everyone always talks about warrior banners all the time like they were the only ones who can ress lord with a skill. Warriors ress skill is the only elite skill (if you dont count the ranger Spirit) and has the longest CD as well. It may have shortest cast time, but I doubt other classes should have much problem either to ress lord with their skills, none other just picks up the skill.

And yes, Im warrior and I banner lords. I find it effective and I know it kitten es people off. Two good reasons to do it!

Very hard to rezz the lord with the guardian skill and guardians can’t have both stability and invulnerability (like defy/endure pain) while doing it.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Thank god VotF joined FSP! If they didn’t we wouldn’t have had such a great Forum experience! Their overall forum skill is far superior than I had expected!

It’s been a while since the Great Arrowcart Debacle and the forum war that came with it so we might be a bit rusty but we aim to please.

Special thanks to all the warriors on Gunnar’s Hold for being the best bannerbots I have ever faced. We can only be this good because of you. You make us better at knowing the worst of this game.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

I’ll keep it simple for you…simple yes or no answer’s will do.
Did you intend to take Garrison?
Did you succeed?
If you don’t succeed at something is that a failure?
This is a game not real life all that bs has nothing to do with succeeding or failing in an online video game.Doesn’t matter if it’s in a game or real life if you do not succeed in what you attempt you have failed,no matter how you want to colour it…you failed to take Garrison.2 out of 3 is not success it’s pretty good but not successful so therefore you must have failed.If you want to believe you didn’t fail that’s up to you,everyone fails at something sometime,it’s nothing to be ashamed of.
I wanted to score 3 goals lastweek i only got 2 so i failed.i was very happy with 2 but i never got the third i don’t mind admitting i failed to reach my target.

Another comparison:

I wanted to collect a banana, an apple and a pear last night. They only had a banana and an apple at the store, so instead of buying a pear I bought an avocado. It’s also really good.

Banana = Bay
Apply = HIlls
Pear = Garrison
Avocado = lootbags & wexp

You forgot about the Cherry on top.

Cherry = forum drama

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

FSP fights only when all sleep , like girls ! No kitten sry Q.q l2p troll lalala blablabla! Grow some balls on that FSP !

yea in prime we wipe you like you vabbi

You are an obvious troll,but let me still make some things clear:

How come you couldn’t take our border then in primetime? Yesterday, all i saw was INC guild and some other guild flee everytime we want to fight em. You all tried so hard to take our bay, yet you couldn’t. All GH did was kite us around until their full server was grouped up at 1 location, and then tried to fight us. Still not succeeding to kill us.
I’m not saying running is a bad decision, i just use it as an example to go easy on the remarks your server (or UW, whatever you are) makes. After all, AoA is a War Machine that you should fear.

AoA and RiOT defended our Home Border last night during primetime from any assault!

We don’t have THAT many night forces, The Shiverpeaks are just starting to work as a solid team, with cross-border communication improving every day! We just call in the other guilds when you decide to launch a combined assault on our keeps (like Saturday night).

Special thanks to Punk and Kale & RiOT for the fast response when we call for their aid!
(I love the other FSP Guilds too, i simply haven’t personally asked you for assistance yet)
FSP FTW!

last night,VOTF saved your kitten ,AoA and Riot are not that good to be called war machine lol

At times we do try to save people’s kittens, we were known as the helpful guild amongst our french brethren. Though as Genev mentioned we weren’t actually on that map. This would be a first.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

(edited by Caliban.3176)

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

My god, the forum battles in this matchup are pretty intensive. I think I might need to put some points into my Defense against Mods mastery before I join in.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Banners Hold-Underworld-Far Shiverpeaks

in Match-ups

Posted by: Caliban.3176

Caliban.3176

hello new matchup! and hi hengis!

VoTF transfered to FSP or UW?

I guess you’ll see when we meet in the field.

Good luck!

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

27/9 Augury Rock/Baruch Bay/Riverside

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Is it possible that I’ve seen certain shadows that aren’t thieves?

Yes and no…
All Shadows´main is a thief.
But, for some particular missions one of the brothers takes an alter. Usually it is a mesmer, sometimes a guardian and from time to time an ele.
No ranger to my knowledge, it could be a break time for one of the Shadows, but sounds odd.
There is another guild in Baruch with a quite similar tag: OdP, let them calm if possible….xD

Good luck chasing us…

Best,

Haltair, one of the Twelve Shadows

Rangers have stealth …

I usually don’t chase you guys because I’m not fast enough. I usually outsource that to a burgeraddicted friend of mine.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

All around good WvW class?

in WvW

Posted by: Caliban.3176

Caliban.3176

Guardian is the safest bet. Guardian is perfect for in a lot of situations and hardly ever gets nerfed.

Warrior might be better right now but if the people in this thread keep complaining about how OP it is then it might not be next month.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

27/9 Augury Rock/Baruch Bay/Riverside

in Match-ups

Posted by: Caliban.3176

Caliban.3176

at every fight i have lost against Baruch bay, i got some /dance /laugh /sleep or other emote from people who were killing me in a 1 against many.

If any Shadow involved in that attitude send me a personal message with the description of the thief.

Best,

Haltair, one of the Twelve Shadows

Is it possible that I’ve seen certain shadows that aren’t thieves? I believe I saw a mesmer and I’ve heard stories about a ranger.

I would find that disappointing because I love to send the more capable people of my guild to chase you and I get way more satisfaction from a dead thief than I do from another class (though ranger does come close).

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

20/9 Miller's Sound/ Augury Rock / Gandara

in Match-ups

Posted by: Caliban.3176

Caliban.3176

Ah, the good old forum wars. I guess they’ll add Bloodlust to the forums next, seems like the logical step for Anet.

I just got back after a short break and I like the matchup, both ingame and on the forums, keep it up.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Body Block

in WvW

Posted by: Caliban.3176

Caliban.3176

I’m sure thieves would love this (infiltrator’s arrow ftw)

I think it would be fun but it is too late to put it in now.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

has anyone ever soloed a tower?

in WvW

Posted by: Caliban.3176

Caliban.3176

I know a thief that did SM solo aswel.

I need to see video proof of that.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

[[Unofficial GvG Scene Thread]]

in In-game Events

Posted by: Caliban.3176

Caliban.3176

Also if we do end up doing this we will attract other people to those servers as well. I can imagine many roaming groups that would like to be in such a tier. It might even generate some interest from the native PvE players. I don’t think activity will be lacking if we manage to pull this off.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Dear Devon

in WvW

Posted by: Caliban.3176

Caliban.3176

Why have you guys not just locked WvW stats at exotic from the get-go and then balanced the game separately? hereby creating a competitive and fun environment?

Why has it been deemed all the vertical progression is necessary for WvW?

I think they are too investment in the link between PvE and WvW.

P.S. change the title of your thread to something relevant. The rules don’t allow putting anet or any of the devs in titles either.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

30/08 Kodash/Elona/Augury

in Match-ups

Posted by: Caliban.3176

Caliban.3176

2 Germans and a Frenchie walk into Stonemist

Anyone know how this joke ends?

Don’t think this will be a very animated thread but let’s try anyway. Let’s get some good fights out of this.

Let the blob accusations begin.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

[[Unofficial GvG Scene Thread]]

in In-game Events

Posted by: Caliban.3176

Caliban.3176

We have claimed this subforum as ours now. I like it. Could we like add threads per server matchup to discuss possible GvG’s and scrims. A public place to organize stuff seems like a good idea so there is no more of this whining about people backing out and others being untrustworthy.
It could serve as something that publically acknowledges some of the agreements between guilds (“official” or not and numbers you want). You can tell if you’re core is up to it or not unless people having to do it after the fact (be it true or not).

Better to not do it in the matchup threads because we all know how much vitriol and trolling is in those threads.

So good idea or just I just go to bed now?

Edited to clarify it is about server matchups not actual GvG matches.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

(edited by Caliban.3176)

New addition for SM: Asura Laser

in WvW

Posted by: Caliban.3176

Caliban.3176

I think there is a good tactical reason to avoid SM. Without upgrades it is a white elephant.

It is important to have but it is not worth the effort to hold. Sometimes it is just better to keep contesting the waypoint and take other towers and keeps than it is to take SM and have to defend an unupgraded SM.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

[[Unofficial GvG Scene Thread]]

in In-game Events

Posted by: Caliban.3176

Caliban.3176

Solution for everything:

Take all the WvW guilds and GvG guilds and spread them out across about 6 EU servers. You will always have people to play, you will be able to GvG and you’ll have fun.

Just don’t bring that silly ppt game with you.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

New addition for SM: Asura Laser

in WvW

Posted by: Caliban.3176

Caliban.3176

Not crazy but I don’t see why there is a need for this. A fully upgraded SM shouldn’t be stronger than it already is.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Would be great if Arenanet...

in WvW

Posted by: Caliban.3176

Caliban.3176

I’m not saying it should be a high priority but I do believe that the sigils could offer something after getting full stacks and that the stacks be removed when you unequip the weapon.

To make this clear: When doing a regular weapon swap it should not be removed. Only if you unequip the weapon (like it goes in your backpack). It’s not a huge problem but it makes it necessary to get 2 identical weapons and with new weapons coming out soon (and it has suggested they’ll be timegated) this could get very annoying.

I think my suggestion is pretty balanced.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Follow my Twitter to find me at Pax!

in WvW

Posted by: Caliban.3176

Caliban.3176

Hugh, wear body Armour, carry a bazooka , buy some ear-plugs, tuck some whiskey in your vest, bring a bottle of valium and most importantly, hire 14 bodyguards.

I agree with all of this except the Whiskey, I would take hard water instead.

Hard Water = Water with no ice.

I love our fans and can’t wait to meet as many of you as I can! I will have my vigor buff on just in case I do need to do some dodge rolling though. :P

I wouldn’t worry. You guys have had a good year training in dodging the players’ wishes and questions. I’m sure you’ll do just fine.

Have fun while you’re there.
Do you guys ever come to Belgium?

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper

Would be great if Arenanet...

in WvW

Posted by: Caliban.3176

Caliban.3176

Yes I kind of agree with Alad QB. At full stack the sigil should retain a tiny effect.

For example:
After reaching 25 stacks of bloodlust, everytime you kill someone (with the stacking weapon equipped) you will get 1 stack of might for 3 seconds.

It should not be something very strong but something that justifies having the stacking sigil after getting all stacks and I think the secondary effect (that only starts after gaining 25 stacks) should be minor but reflect the idea behind the sigil.

bloodlust: a tiny shortlasting bit of might on kill
precision: guaranteed crit hit after kill
life: tiny AOE heal on kill (each heal would be a tenth of the heal sigil of resto provides)

Something like that. If however anyone chooses to put the weapon in their inventory, they immediately lose all stacks.

[VoTF] www.votf-online.net
7.2k+ hours played on Minesweeper